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  • Missing Fields and Default Values

    - by PointsToShare
    © 2011 By: Dov Trietsch. All rights reserved Dealing with Missing Fields and Default Values New fields and new default values are not propagated throughout the list. They only apply to new and updated items and not to items already entered. They are only prospective. We need to be able to deal with this issue. Here is a scenario. The user has an old list with old items and adds a new field. The field is not created for any of the old items. Trying to get its value raises an Argument Exception. Here is another: a default value is added to a field. All the old items, where the field was not assigned a value, do not get the new default value. The two can also happen in tandem – a new field is added with a default. The older items have neither. Even better, if the user changes the default value, the old items still carry the old defaults. Let’s go a bit further. You have already written code for the list, be it an event receiver, a feature receiver, a console app or a command extension, in which you span all the fields and run on selected items – some new (no problem) and some old (problems aplenty). Had you written defensive code, you would be able to handle the situation, including similar changes in the future. So, without further ado, here’s how. Instead of just getting the value of a field in an item – item[field].ToString() – use the function below. I use ItemValue(item, fieldname, “mud in your eye”) and if “mud in your eye” is what I get, I know that the item did not have the field.   /// <summary> /// Return the column value or a default value /// </summary> private static string ItemValue(SPItem item, string column, string defaultValue) {     try     {         return item[column].ToString();     }     catch (NullReferenceException ex)     {         return defaultValue;     }     catch (ArgumentException ex)     {         return defaultValue;     } } I also use a similar function to return the default and a funny default-default to ascertain that the default does not exist. Here it is:  /// <summary> /// return a fields default or the "default" default. /// </summary> public static string GetFieldDefault(SPField fld, string defValue) {     try     {         // -- Check if default exists.         return fld.DefaultValue.ToString();     }     catch (NullReferenceException ex)     {         return defValue;     }     catch (ArgumentException ex)     {         return defValue;     } } How is this defensive? You have trapped an expected error and dealt with it. Therefore the program did not stop cold in its track and the required code ran to its end. Now, take a further step - write to a log (See Logging – a log blog). Read your own log every now and then, and act accordingly. That’s all Folks!

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  • C++: Retriving values of static const variables at a constructor of a static variable

    - by gilbertc
    I understand that the code below would result segmentation fault because at the cstr of A, B::SYMBOL was not initialized yet. But why? In reality, A is an object that serves as a map that maps the SYMBOLs of classes like B to their respective IDs. C holds this map(A) static-ly such that it can provide the mapping as a class function. The primary function of A is to serve as a map for C that initializes itself at startup. How should I be able to do that without segmentation fault, provided that I can still use B::ID and B::SYMBOL in the code (no #define pls)? Thanks! Gil. class A { public: A() { std::cout<<B::ID<<std::endl; std::cout<<B::SYMBOL<<std::endl; } }; class B { public: static const int ID; static const std::string SYMBOL; } const int B::ID = 1; const std::string B::SYMBOL = "B"; class C { public: static A s_A; }; A C::s_A; int main(int c, char** p) { }

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  • add methods in subclasses within the super class constructor

    - by deamon
    I want to add methods (more specifically: method aliases) automatically to Python subclasses. If the subclass defines a method named 'get' I want to add a method alias 'GET' to the dictionary of the subclass. To not repeat myself I'd like to define this modifation routine in the base class. But if I check in the base class init method, there is no such method, since it is defined in the subclass. It will become more clear with some source code: class Base: def __init__(self): if hasattr(self, "get"): setattr(self, "GET", self.get) class Sub(Base): def get(): pass print(dir(Sub)) Output: ['__doc__', '__init__', '__module__', 'get'] It should also contain 'GET'. Is there a way to do it within the base class?

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  • Passing constructor arguments when using StructureMap

    - by Mosh
    Hello, I'm using StructureMap for my DI. Imagine I have a class that takes 1 argument like: public class ProductProvider : IProductProvider { public ProductProvider(string connectionString) { .... } } I need to specify the "connectionString at run-time when I get an instance of IProductProvider. I have configured StructureMap as follows: ForRequestedType<IProductProvider>.TheDefault.Is.OfConcreteType<ProductProvider>(). WithCtorArgument("connectionString"); However, I don't want to call EqualTo("something...") method here as I need some facility to dynamically specify this value at run-time. My question is: how can I get an instance of IProductProvider by using ObjectFactory? Currently, I have something like: ObjectFactory.GetInstance<IProductProvider>(); But as you know, this doesn't work... Any advice would be greatly appreciated.

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  • Copy constructor demo (crashing... case 2)

    - by AKN
    Please have a glance at this program: class CopyCon { public: char *name; CopyCon() { name = new char[20]; name = "Hai";//_tcscpy(name,"Hai"); } CopyCon(const CopyCon &objCopyCon) { name = new char[_tcslen(objCopyCon.name)+1]; _tcscpy(name,objCopyCon.name); } ~CopyCon() { if( name != NULL ) { delete[] name; name = NULL; } } }; int main() { CopyCon obj1; CopyCon obj2(obj1); cout<<obj1.name<<endl; cout<<obj2.name<<endl; } This program crashes on execution. Error: "Expression: _BLOCK_TYPE_IS_VALID(pHead-nBlockUse)" If I assign "Hai" to name using aasignment operator, its crashing. Where as when I use string func _tcscpy to assign "Hai" to name, its working perfectly. Can some one explain why so?

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  • Assignment operator that calls a constructor is broken

    - by Delan Azabani
    I've implemented some of the changes suggested in this question, and (thanks very much) it works quite well, however... in the process I've seemed to break the post-declaration assignment operator. With the following code: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } I get a nice "testing cafe´" message. However, if I modify the code slightly so that the const char * conversion is done separately, post-declaration: #include <cstdio> #include "ucpp" main() { ustring a = "test"; ustring b = "ing"; ustring c = "- -"; ustring d; d = "cafe\xcc\x81"; printf("%s\n", (a + b + c[1] + d).encode()); } the ustring named d becomes blank, and all that is output is "testing ". My new code has three constructors, one void (which is probably the one being incorrectly used, and is used in the operator+ function), one that takes a const ustring &, and one that takes a const char *. The following is my new library code: #include <cstdlib> #include <cstring> class ustring { int * values; long len; public: long length() { return len; } ustring() { len = 0; values = (int *) malloc(0); } ustring(const ustring &input) { len = input.len; values = (int *) malloc(sizeof(int) * len); for (long i = 0; i < len; i++) values[i] = input.values[i]; } ustring operator=(ustring input) { ustring result(input); return result; } ustring(const char * input) { values = (int *) malloc(0); long s = 0; // s = number of parsed chars int a, b, c, d, contNeed = 0, cont = 0; for (long i = 0; input[i]; i++) if (input[i] < 0x80) { // ASCII, direct copy (00-7f) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = input[i]; } else if (input[i] < 0xc0) { // this is a continuation (80-bf) if (cont == contNeed) { // no need for continuation, use U+fffd values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } cont = cont + 1; values[s - 1] = values[s - 1] | ((input[i] & 0x3f) << ((contNeed - cont) * 6)); if (cont == contNeed) cont = contNeed = 0; } else if (input[i] < 0xc2) { // invalid byte, use U+fffd (c0-c1) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } else if (input[i] < 0xe0) { // start of 2-byte sequence (c2-df) contNeed = 1; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x1f) << 6; } else if (input[i] < 0xf0) { // start of 3-byte sequence (e0-ef) contNeed = 2; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x0f) << 12; } else if (input[i] < 0xf5) { // start of 4-byte sequence (f0-f4) contNeed = 3; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x07) << 18; } else { // restricted or invalid (f5-ff) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } len = s; } ustring operator=(const char * input) { ustring result(input); return result; } ustring operator+(ustring input) { ustring result; result.len = len + input.len; result.values = (int *) malloc(sizeof(int) * result.len); for (long i = 0; i < len; i++) result.values[i] = values[i]; for (long i = 0; i < input.len; i++) result.values[i + len] = input.values[i]; return result; } ustring operator[](long index) { ustring result; result.len = 1; result.values = (int *) malloc(sizeof(int)); result.values[0] = values[index]; return result; } char * encode() { char * r = (char *) malloc(0); long s = 0; for (long i = 0; i < len; i++) { if (values[i] < 0x80) r = (char *) realloc(r, s + 1), r[s + 0] = char(values[i]), s += 1; else if (values[i] < 0x800) r = (char *) realloc(r, s + 2), r[s + 0] = char(values[i] >> 6 | 0x60), r[s + 1] = char(values[i] & 0x3f | 0x80), s += 2; else if (values[i] < 0x10000) r = (char *) realloc(r, s + 3), r[s + 0] = char(values[i] >> 12 | 0xe0), r[s + 1] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 2] = char(values[i] & 0x3f | 0x80), s += 3; else r = (char *) realloc(r, s + 4), r[s + 0] = char(values[i] >> 18 | 0xf0), r[s + 1] = char(values[i] >> 12 & 0x3f | 0x80), r[s + 2] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 3] = char(values[i] & 0x3f | 0x80), s += 4; } return r; } };

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  • jQuery.extend() not giving deep copy of object formed by constructor

    - by two7s_clash
    I'm trying to use this to clone a complicated Object. The object in question has a property that is an array of other Objects, and each of these have properties of different types, mostly primitives, but a couple further Objects and Arrays. For example, an ellipsed version of what I am trying to clone: var asset = new Assets(); function Assets() { this.values = []; this.sectionObj = Section; this.names = getNames; this.titles = getTitles; this.properties = getProperties; ... this.add = addAsset; function AssetObj(assetValues) { this.name = ""; this.title = ""; this.interface = ""; ... this.protected = false; this.standaloneProtected = true; ... this.chaptersFree = []; this.chaptersUnavailable = []; ... this.mediaOptions = { videoWidth: "", videoHeight: "", downloadMedia: true, downloadMediaExt: "zip" ... } this.chaptersAvailable = []; if (typeof assetValues == "undefined") { return; } for (var name in assetValues) { if (typeof assetValues[name] == "undefined") { this[name] = ""; } else { this[name] = assetValues[name]; } } ... function Asset() { return new AssetObj(); } ... function getProperties() { var propertiesArray = new Array(); for (var property in this.values[0]) { propertiesArray.push(property); } return propertiesArray; } ... function addAsset(assetValues) { var newValues; newValues = new AssetObj(assetValues); this.values.push(newValues); } } When I do var copiedAssets = $.extend(true, {}, assets); copiedAssets.values == [], while assets.values == [Object { name="section_intro", more...}, Object { name="select_textbook", more...}, Object { name="quiz", more...}, 11 more...] When I do var copiedAssets = $.extend( {}, assets); all copiedAssets.values.[X].properties are just pointers to the value in assets. What I want is a true deep copy all the way down. What am I missing? Do I need to write a custom extend function? If so, any recommended patterns?

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  • Copy constructor, objects, pointers

    - by Pauff
    Let's say I have this: SolutionSet(const SolutionSet &solutionSet) { this->capacity_ = solutionSet.capacity_; this->solutionsList_ = solutionSet.solutionsList_; // <-- } And solutionsList_ is a vector<SomeType*> vect*. What is the correct way to copy that vector (I suppose that way I'm not doing it right..)?

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  • StructureMap: Calling repository constructor based on RouteData

    - by FreshCode
    I'm implementing a multi-tenant ASP.NET MVC application and using StructureMap for DI where my repositories depend on an ITenantContext interface, which depends on RouteData (or a base controller property). How do I tell StructureMap to construct TenantContext(tenantID); where tenantID is derived from my RouteData or some base controller property? Given the following route: {tenant}/{controller}/{action} My base controller retrieves and stores the correct Tenant based on the {tenant} URL parameter. Using Tenant, a repository with an ITenantContext can be constructed to retrieve only data that is relevant to that tenant. Based on the other DI questions, AbstractFactory could be a solution?solution?

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  • C++ Constructor initialization list strangeness

    - by Andy
    I have always been a good boy when writing my classes, prefixing all member variables with m_: class Test { int m_int1; int m_int2; public: Test(int int1, int int2) : m_int1(int int1), m_int2(int int2) {} }; void main() { Test t(10, 20); // Just an example } However, recently I forgot to do that and ended up writing: class Test { int int1; int int2; public: // Very questionable, but of course I meant to assign ::int1 to this->int1! Test(int int1, int int2) : int1(int1), int2(int2) {} }; Believe it or not, the code compiled with no errors/warnings and the assignments took place correctly! It was only when doing the final check before checking in my code when I realised what I had done. My question is: why did my code compile? Is something like that allowed in the C++ standard, or is it simply a case of the compiler being clever? In case you were wondering, I was using Visual Studio 2008 Thank you.

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  • extraneous calls to copy-constructor and destructor

    - by eSKay
    [This question is a follow up to this question] class A { public: A() {cout<<"A Construction" <<endl;} A(A const& a){cout<<"A Copy Construction"<<endl;} ~A() {cout<<"A Destruction" <<endl;} }; int main() { { vector<A> t; t.push_back(A()); t.push_back(A()); // once more } } The output is: A Construction // 1 A Copy Construction // 1 A Destruction // 1 A Construction // 2 A Copy Construction // 2 A Copy Construction // WHY THIS? A Destruction // 2 A Destruction // deleting element from t A Destruction // deleting element from t A Destruction // WHY THIS?

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  • F# constructor syntax - overiding and augmenting new

    - by Benjol
    I have a non-disposable class with Open/Close syntax that I'd like to be able to use, so I'm trying to inherit from it, and work the Open into the new and the Close into Dispose. The second part is ok, but I can't work out how to do the Open: type DisposableOpenCloseClass(openargs) = inherit OpenCloseClass() //do this.Open(openargs) <-- compiler no like interface IDisposable with member this.Dispose() = this.Close() (cf. this question which I asked a long time ago, but I can't join the dots to this one)

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  • C++, constructor restrictions

    - by Pie86
    Hi everybaody, I'm studing C++ and I can't understand the meaning of the boldface sentence below: From IBM manual: The following restrictions apply to constructors and destructors: Constructors and destructors do not have return types nor can they return values. References and pointers cannot be used on constructors and destructors because their addresses cannot be taken. Constructors cannot be declared with the keyword virtual. Constructors and destructors cannot be declared static, const, or volatile. Unions cannot contain class objects that have constructors or destructors. Could you please provide me an example? Thank you!

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  • Insert default value if input-text is deleted

    - by Kim Andersen
    Hi all I have the following piece of jQuery code: $(".SearchForm input:text").each(function(){ /* Sets the current value as the defaultvalue attribute */ if(allowedDefaults.indexOf($(this).val()) > 0 || $(this).val() == "") { $(this).attr("defaultvalue", $(this).val()); $(this).css("color","#9d9d9d"); /* Onfocus, if default value clear the field */ $(this).focus(function(){ if($(this).val() == $(this).attr("defaultvalue")) { $(this).val(""); $(this).css("color","#4c4c4c"); } }); /* Onblur, if empty, insert defaultvalue */ $(this).blur(function(){ alert("ud"); if($(this).val() == "") { $(this).val($(this).attr("defaultvalue")); $(this).css("color","#9d9d9d"); }else { $(this).removeClass("ignore"); } }); } }); I use this code to insert some default text into some of my input fields, when nothing else is typed in. This means that when a user sees my search-form, the defaultvalues will be set as an attribute on the input-field, and this will be the value that is shown. When a user clicks inside of the input field, the default value will be removed. When the user sees an input field at first is looks like this: <input type="text" value="" defaultvalue="From" /> This works just fine, but I have a big challenge. If a user have posted the form, and something is entered into one of the fields, then I can't show the default value in the field, if the user deletes the text from the input field. This is happening because the value of the text-field is still containing something, even when the user deletes the content. So my problem is how to show the default value when the form is submitted, and the user then removes the typed in content? When the form is submitted the input looks like this, and keeps looking like this until the form is submitted again: <input type="text" value="someValue" defaultvalue="From" /> So I need to show the default value in the input-field right after the user have deleted the content in the field, and removed the focus from the field. Does everyone understand what my problem is? Otherwise just ask, I have struggled with this one for quite some times now, so any help will be greatly appreciated. Thanks in advance, Kim Andersen

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  • Default value list for pipeline param in Powershell

    - by fatcat1111
    I have a Powershell script that reads values off of the pipeline: PARAM ( [Parameter(ValueFromPipeline = $true)] $s ) PROCESS { echo "* $s" } Works just fine: PS my.ps1 foo * foo I would like the script to have list of default values, as the most common usage will always use the same values and storing them in the default will be most convenient. I did the usual assignment: PARAM ( [Parameter(ValueFromPipeline = $true)] $s = 'bar' ) PROCESS { echo "* $s" } Again, works just fine: PS my.ps1 * bar PS my.ps1 foo * foo However when setting the default to be a list, I get back something entirely reasonable but not at all what I want: PARAM ( [Parameter(ValueFromPipeline = $true)] $s = @('bar', 'bat', 'boy') ) PROCESS { echo "* $s" } Result: PS my.ps1 * bar bat boy I expected: PS my.ps1 * bar * bat * boy How can I get one call in to the Process loop for each default value? (This is somewhat different than getting one call in to Process, and wrapping the current body of in a big foreach loop over $s).

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  • How to import a class from default package

    - by mykhaylo
    Hi, I am using Eclipse 3.5 and I have created a project with some package structure along with the default package. I have one class in default package - Calculations.java and I want to make the use of that class in any of the package (for instance in com.company.calc). When I try to make the use of the class which is default package, its giving me compile error. Its not able to recognise the class in default package. Where is a problem? Calculations.java - source code public class Calculations{ native public int Calculate(int contextId); native public double GetProgress(int contextId); static { System.loadLibrary("Calc"); } } I can put my class in any other package. This class has some native method which is implemented in Delphi . If I put that class in any of the folder,I will have to make the change that DLL which I want to avoid(really - I can not). Thats why I put my class in the default package.

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  • remove default.aspx from a request

    - by b0x0rz
    i am trying to remove default.aspx from any request that might have it. protected void Application_BeginRequest(object sender, EventArgs e) { HttpContext context = HttpContext.Current; string url = context.Request.Url.ToString(); // remove default.aspx if (url.EndsWith("/default.aspx", StringComparison.OrdinalIgnoreCase)) { url = url.Substring(0, url.Length - 12); } context.Response.Redirect(url); } gives an error: **too many redirects occurred trying to open...** what can i change to make it work? thnx

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  • how to use a parameterized function for the Default Binding of a Sql Server column

    - by Walt Gaber
    I have a table that catalogs selected files from multiple sources. I want to record whether a file is a duplicate of a previously cataloged file at the time the new file is cataloged. I have a column in my table (“primary_duplicate”) to record each entry as ‘P’ (primary) or ‘D’ (duplicate). I would like to provide a Default Binding for this column that would check for other occurrences of this file (i.e. name, length, timestamp) at the time the new file is being recorded. I have created a function that performs this check (see “GetPrimaryDuplicate” below). But I don’t know how to bind this function which requires three parameters to the table’s “primary_duplicate” column as its Default Binding. I would like to avoid using a trigger. I currently have a stored procedure used to insert new records that performs this check. But I would like to ensure that the flag is set correctly if an insert is performed outside of this stored procedure. How can I call this function with values from the row that is being inserted? USE [MyDatabase] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[FileCatalog]( [id] [uniqueidentifier] NOT NULL, [catalog_timestamp] [datetime] NOT NULL, [primary_duplicate] nchar NOT NULL, [name] nvarchar NULL, [length] [bigint] NULL, [timestamp] [datetime] NULL ) ON [PRIMARY] GO ALTER TABLE [dbo].[FileCatalog] ADD CONSTRAINT [DF_FileCatalog_id] DEFAULT (newid()) FOR [id] GO ALTER TABLE [dbo].[FileCatalog] ADD CONSTRAINT [DF_FileCatalog_catalog_timestamp] DEFAULT (getdate()) FOR [catalog_timestamp] GO ALTER TABLE [dbo].[FileCatalog] ADD CONSTRAINT [DF_FileCatalog_primary_duplicate] DEFAULT (N'GetPrimaryDuplicate(name, length, timestamp)') FOR [primary_duplicate] GO USE [MyDatabase] GO SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE FUNCTION [dbo].[GetPrimaryDuplicate] ( @name nvarchar(255), @length bigint, @timestamp datetime ) RETURNS nchar(1) AS BEGIN DECLARE @c int SELECT @c = COUNT(*) FROM FileCatalog WHERE name=@name and length=@length and timestamp=@timestamp and primary_duplicate = 'P' IF @c > 0 RETURN 'D' -- Duplicate RETURN 'P' -- Primary END GO

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  • Get default value of class member ( C# )

    - by Ruben Aster
    Let's assume I have a class ClassWithMember class ClassWithMember { int myIntMember = 10; } How do I get the default value 10 of the myIntMember member by System.Type? I'm currently struggling around with reflections by all I retreive is the default value of int (0) not the classes default member (10)..

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