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  • Metamorphs Messing Up CSS in Ember.js Views

    - by Austin Fatheree
    I'm using Ember.js / handlebars to loop through a collection and spit out some items that I'd like bootstrap to handle nice and responsive like. Here is the issue: The bootstrap-responsive css has some declrations in it like: .row-fluid > [class*="span"]:first-child { margin-left: 0; } and .row-fluid:before, .row-fluid:after { display: table; content: ""; } These rules seem to target the first children. When I loop through my collection in handlebars I end up with a bunch of metamorph code around my items: <div class="row-fluid"> {{#each restaurantList}} {{view GS.vHomePageRestList content=this class="span6"}} {{/each}} </div> Here is what is produced: <div class="row-fluid"> <script id="metamorph-9-start" type="text/x-placeholder"></script> <script id="metamorph-104-start" type="text/x-placeholder"></script> <div id="ember2527" class="ember-view span6"> My View </div> <script id="metamorph-104-end" type="text/x-placeholder"></script> <script id="metamorph-105-start" type="text/x-placeholder"></script> <div id="ember2574" class="ember-view span6"> My View 2 </div> <script id="metamorph-105-end" type="text/x-placeholder"></script> <script id="metamorph-9-end" type="text/x-placeholder"></script> </div> So my question is this: 1. How can I tell css to ignore script tags? or 2. How can I edit the css bindings so that they skip over script tags when selecting the first or first child? or 3. How can I structure this so that Ember uses fewer/no metamorph tags? Here is a fiddle: http://jsfiddle.net/skilesare/SgwsJ/

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  • express+jade: provided local variable is undefined in view (node.js + express + jade)

    - by Jake
    Hello. I'm implementing a webapp using node.js and express, using the jade template engine. Templates render fine, and can access helpers and dynamic helpers, but not local variables other than the "body" local variable, which is provided by express and is available and defined in my layout.jade. This is some of the code: app.set ('view engine', 'jade'); app.get ("/test", function (req, res) { res.render ('test', { locals: { name: "jake" } }); }); and this is test.jade: p hello =name when I remove the second line (referencing name), the template renders correctly, showing the word "hello" in the web page. When I include the =name, it throws a ReferenceError: 500 ReferenceError: Jade:2 NaN. 'p hello' NaN. '=name' name is not defined NaN. 'p hello' NaN. '=name' I believe I'm following the jade and express examples exactly with respect to local variables. Am I doing something wrong, or could this be a bug in express or jade?

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  • Returning a Value From the Bit.ly JS API Callback

    - by mtorbin
    Hey all, I am attempting to turn this "one shot" script into something more extensible. The problem is that I cannot figure out how to get the callback function to set a value outside of itself (please note that references to the Bit.ly API and the prototype.js frame work which are required have been left out due to login and apiKey information): CURRENTLY WORKING CODE var setShortUrl = function(data) { var resultOBJ, myURL; for(x in data.results){resultOBJ = data.results[x];} for(key in resultOBJ){if(key == "shortUrl"){myURL = resultOBJ[key];}} alert(myURL); } BitlyClient.shorten('http://www.thinkgeek.com', 'setShortUrl'); PROPOSED CHANGES var setShortUrl = function(data) { var resultOBJ, myURL; for(x in data.results){resultOBJ = data.results[x];} for(key in resultOBJ){if(key == "shortUrl"){myURL = resultOBJ[key];}} alert(myURL); return myURL; } var myTEST = BitlyClient.shorten('http://www.thinkgeek.com', 'setShortUrl'); alert(myTEST); As you can see this doesn't work the way I'm am expecting. If I could get a pointer in the right direction it would be most appreciated. Thanks, MT

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  • Azure SDK causes Node.js service bus call to run slow

    - by PazoozaTest Pazman
    I am using this piece of code to call the service bus queue from my node.js server running locally using web matrix, I have also upload to windows azure "web sites" and it still performs slowly. var sb1 = azure.createServiceBusService(config.serviceBusNamespace, config.serviceBusAccessKey); sbMessage = { "Entity": { "SerialNumbersToCreate": '0', "SerialNumberSize": config.usageRates[3], "BlobName": 'snvideos' + channel.ChannelTableName, "TableName": 'snvideos' + channel.ChannelTableName } }; sb1.getQueue('serialnumbers', function(error, queue){ if (error === null){ sb1.sendQueueMessage('serialnumbers', JSON.stringify(sbMessage), function(error) { if (!error) res.send(req.query.callback + '({data: ' + JSON.stringify({ success: true, video: newVideo }) + '});'); else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); } else res.send(req.query.callback + '({data: ' + JSON.stringify({ success: false }) + '});'); }); It can be up to 5 seconds before the server responds back to the client with the return result. When I comment out the sb1.getQueue('serialnumbers', function(error, queue){ and just have it return without sending a queue message it performs in less than 1 second. Why is that? Is my approach to using the azure sdk service bus correct? Any help would be appreciated.

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  • Simple Prototype.js code to select multiple elements with the same classname

    - by stephemurdoch
    I have one link with an id of "link", and I use the javascript below to open that link up in a modalbox: #In my template I have: <a href="some/path" id="link">link</a> #Then in my application.js file I have: document.observe('dom:loaded', function() { $('login-link').observe('click', function(event) { event.stop(); Modalbox.show(this.href,{title: 'some title', width: 500}); }); }) Since id's must be unique, this javascript only works for one element per page so I use it to observe my login-link and it has served me well. Until now. I want to use the same javascript to observe multiple links which have classnames instead of id's as below: <a href="link/to/some/stuff" class="link">link 1</a> <a href="link/to/some/other/stuff" class="link">link 2</a> When I do this, I can't get any of the links to open in a modalbox. If I change the class to an id for each link, then I can get the first link in the list to open in a modalbox. I've tried to use the '$$' notation to build an array of links in my javascript (shown below) but if I do that, then none of the links open correctly #document.observe method removed for display purposes $$('link').observe('click', function(event) { event.stop(); Modalbox.show(this.href,{title: 'some title', width: 500} ); }); My javascript skills obviously suck. Does anyone know how to fix the problem?

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  • Same route nested in multiple resources ember.js

    - by Daniel Upton
    I'm building an ember.js app which has a model called "Programme". A user can drill down to a programme by going: Genre > Subgenre > Programme or Folder > List > Programme Here's my router: this.resource('mylists', { path: '/' }, function() { this.resource('folder', { path: '/folder/:folder_id' }, function() { this.resource('list', { path: '/list/:list_id' }, function() { this.resource('programme', { path: '/programme/:programme_id' }); }); }); }); this.resource('catalogue', function() { this.resource('genre', { path: '/genre/:genre_id' }, function() { this.resource('subgenre', { path: '/subgenre/:subgenre_id' }, function() { this.resource('programme', { path: '/programme/:programme_id' }); }); }); }); The UI needs to be deeply nested (the genre view renders in the outlet of the catalogue template, the subgenre in the outlet of the genre template... and so forth). The problem I have is as both generated routes are called ProgrammeRoute when I linkTo the programme route inside the list template, it actually goes to the programme route nested in the subgenre route. What should I be doing here? To work around it I've named one route ListProgrammeRoute and SubgenreProgrammeRoute but that leads to some duplication.

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  • Facebook new js api and cross-domain file

    - by vondip
    Hi all, I am building a simple facebook iframe application. I've decided since the code is separate from facebook none the less, I will also create a connect website as well. In my connect website I'm trying to figure out the following: I am using facebook's new api and I am calling the init function. I can't seem to figure out where I combine my cross-domain file. There's no mention of it in their documentation either. http://developers.facebook.com/docs/reference/javascript/FB.init I am referring to these lines of code: <div id="fb-root"></div> <script> window.fbAsyncInit = function() { FB.init({appId: 'your app id', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }()); </script>

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  • rest and client rights integration, and backbone.js

    - by Francois
    I started to be more and more interested in the REST architecture style and client side development and I was thinking of using backbone.js on the client and a REST API (using ASP.NET Web API) for a little meeting management application. One of my requirements is that users with admin rights can edit meetings and other user can only see them. I was then wondering how to integrate the current user rights in the response for a given resource? My problem is beyond knowing if a user is authenticated or not, I want to know if I need to render the little 'edit' button next to the meeting (let's say I'm listing the current meetings in a grid) or not. Let's say I'm GETing /api/meetings and this is returning a list of meetings with their respective individual URI. How can I add if the user is able to edit this resource or not? This is an interesting passage from one of Roy's blog posts: A REST API should be entered with no prior knowledge beyond the initial URI (bookmark) and set of standardized media types that are appropriate for the intended audience (i.e., expected to be understood by any client that might use the API). From that point on, all application state transitions must be driven by client selection of server-provided choices that are present in the received representations or implied by the user’s manipulation of those representations It states that all transitions must be driven by the choices that are present in the representation. Does that mean that I can add an 'editURI' and a 'deleteURI' to each of the meeting i'm returning? if this information is there I can render the 'edit' button and if it's not there I just don't? What's the best practices on how to integrate the user's rights in the entity's representation? Or is this a super bad idea and another round trip is needed to fetch that information?

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  • Using Pastebin API in Node.js

    - by wiill
    I've been trying to post a paste to Pastebin in Node.js, but it appears that I'm doing it wrong. I'm getting a Bad API request, invalid api_option, however I'm clearly setting the api_option to paste like the documentation asks for. var http = require('http'); var qs = require('qs'); var query = qs.stringify({ api_option: 'paste', api_dev_key: 'xxxxxxxxxxxx', api_paste_code: 'Awesome paste content', api_paste_name: 'Awesome paste name', api_paste_private: 1, api_paste_expire_date: '1D' }); var req = http.request({ host: 'pastebin.com', port: 80, path: '/api/api_post.php', method: 'POST', headers: { 'Content-Type': 'multipart/form-data', 'Content-Length': query.length } }, function(res) { var data = ''; res.on('data', function(chunk) { data += chunk; }); res.on('end', function() { console.log(data); }); }); req.write(query); req.end(); console.log(query) confirms that the string is well encoded and that api_option is there and set to paste. Now, I've been searching forever on possible causes. I also tried setting the encoding on the write req.write(query, 'utf8') because the Pastebin API mentions that the POST must be UTF-8 encoded. I rewrote the thing over and over and re-consulted the Node HTTP documentation many times. I'm pretty sure I completely missed something here, because I don't see how this could fail. Does anyone have an idea of what I have done wrong?

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  • Changing the color of dot depending from value on Morris js graph

    - by Michal Lipa
    Im rendering graph by morris js. Im using data from mysql database by JSON. Everything works fine, but I would like to add one more feature to the graph. (change dot color if there is something in buy action). My JSON: [{"longdate":"2014-08-20 18:20:01","price":"1620","action":"buy"},{"longdate":"2014-08-20 18:40:01","price":"1640","action":""},{"longdate":"2014-08-20 19:00:01","price":"1620","action":""}] So I would like to change dot color for values with buy action. My code for graph: $.getJSON('results.json', function(day_data) { Morris.Line({ element: 'graph', data: day_data, xkey: 'longdate', ykeys: ['price'], labels: ['Cena'], lineColors: lineColor, pointSize: 0, hoverCallback: function(index, options, content) { var date = "<b><font color='black'>Data: "+day_data[index]['longdate']+"</font></b><br>"; var param1 = "<font color='"+lineColor[0]+"'>Cena - "+day_data[index]['price']+"</font><br>"; return date+param1; }, xLabelFormat : function (x) { return changeDateFormat(x); } /*My TRIAL if(action == 'buy'){ pointSize: 4, lineColors: green, } */ }); }); So my code doesnt work, how can I make this working?

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  • node.js UDP data lost at high package rates

    - by koleto
    I am observing a significant data-lost on a UDP connection with node.js 0.6.18 and 0.8.0 . It appears at high packet rates about 1200 packet per second with frames about 1500 byte limit. Each data packages has a incrementing number so it easy to track the number of lost packages. var server = dgram.createSocket("udp4"); server.on("message", function (message, rinfo) { //~processData(message); //~ writeData(message, null, 5000); }).bind(10001); On the receiving callback I tested two cases I first saved 5000 packages in a file. The result ware no dropped packages. After I have included a data processing routine and got about 50% drop rate. What I expected was that the process data routine should be completely asynchronous and should not introduce dead time to the system, since it is a simple parser to process binary data in the package and to emits events to a further processing routine. It seems that the parsing routine introduce dead time in which the event handler is unable to handle each packets. At the low package rates (< 1200 packages/sec) there are no data lost observed! Is this a bug or I am doing something wrong?

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  • How does Backbone.js connect View to Model

    - by William Sham
    I am trying to learn backbone.js through the following example. Then I got stuck at the point ItemView = Backbone.View.extend why you can use this.model.get? I thought this is referring to the instance of ItemView that would be created. Then why would ItemView has a model property at all?!! (function($){ var Item = Backbone.Model.extend({ defaults: { part1: 'hello', part2: 'world' } }); var List = Backbone.Collection.extend({ model: Item }); var ItemView = Backbone.View.extend({ tagName: 'li', initialize: function(){ _.bindAll(this, 'render'); }, render: function(){ $(this.el).html('<span>'+this.model.get('part1')+' '+this.model.get('part2')+'</span>'); return this; } }); var ListView = Backbone.View.extend({ el: $('body'), events: { 'click button#add': 'addItem' }, initialize: function(){ _.bindAll(this, 'render', 'addItem', 'appendItem'); this.collection = new List(); this.collection.bind('add', this.appendItem); this.counter = 0; this.render(); }, render: function(){ $(this.el).append("<button id='add'>Add list item</button>"); $(this.el).append("<ul></ul>"); _(this.collection.models).each(function(item){ appendItem(item); }, this); }, addItem: function(){ this.counter++; var item = new Item(); item.set({ part2: item.get('part2') + this.counter }); this.collection.add(item); }, appendItem: function(item){ var itemView = new ItemView({ model: item }); $('ul', this.el).append(itemView.render().el); } }); var listView = new ListView(); })(jQuery);

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  • Can't get node.js built on cygwin

    - by mwt
    Following the instructions here: https://github.com/ry/node/wiki/Building-node.js-on-Cygwin-(Windows) I've tried installing on two machines, either of which I'd be happy to get up and running. WinXP On 'make', I get: Build failed: -> task failed <err #2>: {task: libv8.a SConstruct -> libv8.a} According to the instructions, this is caused by having $SHELL set to a Windows style path, but I've set it to /bin/bash and get the same error. Win7 On './configure', I get: $ ./configure Checking for program g++ or c++ : /usr/bin/g++ Checking for program cpp : /usr/bin/cpp Checking for program ar : /usr/bin/ar Checking for program ranlib : /usr/bin/ranlib Checking for g++ : ok Checking for program gcc or cc : /usr/bin/gcc 0 [main] python 1092 C:\bin\python.exe: *** fatal error - unable to remap \\?\C:\lib\python2.6\lib-dynload\_functools.dll to same address as parent: 0x360000 != 0x3E0000 Stack trace: Frame Function Args 002891E8 6102749B (002891E8, 00000000, 00000000, 00000000) 002894D8 6102749B (61177B80, 00008000, 00000000, 61179977) 0028A508 61004AFB (611A136C, 61241CF4, 00360000, 003E0000) End of stack trace 0 [main] python 3536 fork: child 1092 - died waiting for dll loading, errno 11 /Users/Michael/Desktop/node/wscript:177: error: could not configure a c compiler! I've run 'rebaseall' and restarted the machine but still get that error. Edit: Ok, rebaseall was apparently erroring on some mingw stuff, so I edited the rebaseall script to fix that, and now it configures on Win7. The new problem is that it emits the exact same error as my XP machine now when I try to make. This is on tag v0.3.5.

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  • how to call a js function from loaded jquery

    - by Y.G.J
    the function is in the page loading the ajax but i'm trying to call the function codes: [ajax] $.ajax({ type: "POST", url: "loginpersonal.asp", data: "id=<%=request("id")%>", beforeSend: function() { $("#personaltab").hide(); }, success: function(msg){ $("#personaltab").empty().append(msg); }, complete: function() { $("#personaltab").slideDown(); }, error: function() { $("#personaltab").append("error").slideDown(); } }); [the js function] function GetCount(t){ if(t>0) { total = t } else { total -=1; } amount=total; if(amount < 0){ startpersonalbid(); } else{ days=0;hours=0;mins=0;secs=0;out=""; days=Math.floor(amount/86400);//days amount=amount%86400; hours=Math.floor(amount/3600);//hours amount=amount%3600; mins=Math.floor(amount/60);//minutes amount=amount%60; secs=Math.floor(amount);//seconds if(days != 0){out += days +":";} if(days != 0 || hours != 0){out += hours +":";} if(days != 0 || hours != 0 || mins != 0){out += ((mins>=10)?mins:"0"+mins) +":";} out += ((secs>=10)?secs:"0"+secs) ; document.getElementById('countbox').innerHTML=out; setTimeout("GetCount()", 1000); } } window.onload=function(){ GetCount(<%= DateDiff("s", Now,privatesellstartdate&" "&privatesellstarttime ) %>); so at the end of the loginpersonal.asp from the ajax... if it does what it suppose to do... i'm trying to call the function GetCount() again.

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  • Where is the node.js file in the stack trace located?

    - by user225189
    Obviously, I'm pretty new to node.js. I'm attempting to debug a node.js application and I see node.js in the stack trace. I would like to put some sys.puts calls in there, but I cannot locate the node.js that is being run by my server. Is there a way to tell where node.js is located? Is there an equivalent to Ruby's FILE in node? Thanks, Brian

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  • mouse to Three.js world coordinates during TrackballControls

    - by PanChan
    I know there are a lot of answers how to translate the mouse coordinates to the Three.js world coordinates (I prefere this one). But I have troubles on calculating when using TrackballControls. First what I expect to do: I want to add a zoom function to my scene. Not by the mouse wheel, the user should be able to draw a rectangular and by lifting the mouse button, the camera is zooming on this rectangular. I've implemented all and it works, but only when the user didn't rotate/zoom/pan with TrackballControls! If the camera was manipulated, I get wrong coordinates for my drawn rectangular. I really can't figure out why... I only know that it's an issue with TrackballControls, because without them, it works. Does anyone see my mistake? I'm sitting here for two days now and can't find it.... :( var onZoomPlaneMouseDown = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; if(mouseButton === 1){ var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneUpperCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); innerPlane.style.display = "block"; innerPlane.style.top = event.clientY + "px"; innerPlane.style.left = event.clientX + "px"; } if(mouseButton === 3){ plane.style.display = "none"; innerPlane.style.display = "none"; } }; var onZoomPlaneMouseUp = function(event){ event.preventDefault(); var plane = document.getElementById("zoomPlane"); var innerPlane = document.getElementById("innerZoomPlane"); var mouseButton = event.keyCode || event.which; mouse.x = ( event.clientX / WIDTH ) * 2 - 1; mouse.y = - ( event.clientY / HEIGHT ) * 2 + 1; var vector = new THREE.Vector3( mouse.x, mouse.y, 0.5 ); projector.unprojectVector( vector, camera ); var dir = vector.sub( camera.position ).normalize(); var distance = - camera.position.z / dir.z; zoomPlaneLowerCorner = camera.position.clone().add( dir.multiplyScalar( distance ) ); if(mouseButton === 1){ plane.style.display = "none"; innerPlane.style.display = "none"; var center = new THREE.Vector3(); center.subVectors(zoomPlaneLowerCorner, zoomPlaneUpperCorner); center.multiplyScalar( 0.5 ); center.add(zoomPlaneUpperCorner); var rayDir = new THREE.Vector3(); rayDir.subVectors(center, camera.position ).normalize(); controls.target = center; var height = zoomPlaneUpperCorner.y - zoomPlaneLowerCorner.y; var distanceToCenter = camera.position.distanceTo(center); var minDist = (height / 2) / (Math.tan((camera.fov/2)*Math.PI/180)); camera.translateOnAxis(rayDir, (distanceToCenter - minDist)); } };

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  • Backbone.js Adding Model to Collection Issue

    - by jtmgdevelopment
    I am building a test application in Backbone.js (my first app using Backbone). The app goes like this: Load Data from server "Plans" Build list of plans and show to screen There is a button to add a new plan Once new plan is added, add to collection ( do not save to server as of now ) redirect to index page and show the new collection ( includes the plan you just added) My issue is with item 5. When I save a plan, I add the model to the collection then redirect to the initial view. At this point, I fetch data from the server. When I fetch data from the server, this overwrites my collection and my added model is gone. How can I prevent this from happening? I have found a way to do this but it is definitely not the correct way at all. Below you will find my code examples for this. Thanks for the help. PlansListView View: var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end NewPlanView Save Method var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); Router (default method): index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, New Plan Route: newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } FULL CODE ( function( $ ){ var Plan = Backbone.Model.extend({ defaults: { name : '', date : '', desc : '' } }); var Plans = Backbone.Collection.extend({ model : Plan, url : '/data/' }); $( document ).ready(function( e ){ var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var PlansListItemView = Backbone.View.extend({ tagName : 'li', template : _.template( $( '#list-item-template' ).html() ), events :{ 'click a' : 'listInfo' }, render : function() { $( this.el ).html( this.template( this.model.toJSON() ) ); return this; }, listInfo : function( event ) { } });//end var PlanView = Backbone.View.extend({ tagName : 'section', events : { 'click button.add-plan' : 'newPlan' }, template: _.template( $( '#plan-template' ).html() ), initialize: function() { _.bindAll( this, 'render', 'close', 'newPlan' ); }, render : function() { $( '#container' ).append( $( this.el ).html( this.template( this.model.toJSON() ) ) ); return this; }, newPlan : function( event ) { app.navigate( 'newplan', true ); }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); var AppRouter = Backbone.Router.extend({ container : $( '#container' ), routes : { '' : 'index', 'viewplan/:id' : 'planDetails', 'newplan' : 'newPlan' }, initialize: function(){ }, index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, planDetails : function( id ) { if( this.plans ) { this.plansListView.close(); this.plan = this.plans.get( id ); if( this.planView ) this.planView.close(); this.planView = new PlanView({ model : this.plan }); this.planView.render(); } else{ this.requestedID = id; this.index(); } if( ! this.plans ) this.index(); }, newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } }); var app = new AppRouter(); Backbone.history.start(); }); })( jQuery );

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  • Zoom on multiple areas in d3.js

    - by t2k32316
    I'm planning to have a geoJSON map inside my svg alongside other svg elements. I would like to be able to zoom (zoom+pan) in the map and keep the map in the same location with a bounding box. I can accomplish this by using a clipPath to keep the map within a rectangular area. The problem is that I also want to enable zooming and panning on my entire svg. If I do d3.select("svg").call(myzoom); this overrides any zoom I applied to my map. How can I apply zoom to both my entire svg and to my map? That is, I want to be able to zoom+pan on my map when my mouse is in the map's bounding box, and when the mouse is outside the bounding box, zoom+pan on the entire svg. Here's example code: http://bl.ocks.org/nuernber/aeaac0e8edcf7ca93ade. (how do I get around the cross domain issue to load the map?) <svg id="svg" width="640" height="480" xmlns="http://www.w3.org/2000/svg" version="1.1"> <defs> <clipPath id="rectClip"> <rect x="150" y="25" width="400" height="400" style="stroke: gray; fill: none;"/> </clipPath> </defs> <g id="outer_group"> <circle cx="100" cy="50" r="40" stroke="black" stroke-width="2" fill="red" /> <g id="svg_map" style="clip-path: url(#rectClip);"> </g> </g> </svg><br/> <script type="text/javascript"> var svg = d3.select("#svg_map"); var mapGroup = svg.append("g"); var projection = d3.geo.mercator(); var path = d3.geo.path().projection(projection); var zoom = d3.behavior.zoom() .translate(projection.translate()) .scale(projection.scale()) .on("zoom", zoomed); mapGroup.call(zoom); var pan = d3.behavior.zoom() .on("zoom", panned); d3.select("svg").call(pan); mapGroup.attr("transform", "translate(200,0) scale(2,2)"); d3.json("ne_110m_admin_0_countries/ne_110m_admin_0_countries.geojson", function(collection) { mapGroup.selectAll("path").data(collection.features) .enter().append("path") .attr("d", path) .attr("id", function(d) { return d.properties.name.replace(/\s+/g, "")}) .style("fill", "gray").style("stroke", "white").style("stroke-width",1); } ); function panned() { var x = d3.event.translate[0]; var y = d3.event.translate[1]; d3.select("#outer_group").attr("transform", "translate("+x+","+y+") scale(" + d3.event.scale + ")"); } function zoomed() { previousScale = d3.event.scale; projection.translate(d3.event.translate).scale(d3.event.scale); translationOffset = d3.event.translate; mapGroup.selectAll("path").attr("d", path); } </script>

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  • Using Knockout.js to bind bootstrap daterange picker and parse span contents

    - by jmkr
    I'm new to knockout and trying to get what should be a simple task up and running. I'm working on an MVC4 .NET app with the intention of binding a date range picker to make ajax requests for updating Highchart graph data. I'm using Dan Grossman's bootstrap-themed date picker and it's been great so far (https://github.com/dangrossman/bootstrap-daterangepicker). The basic goal is to watch the span that this jQuery date ranger picker updates, and then use knockout to pass this value to another part of the app for the ajax request. I've tried everything I can find online.. valueUpdate:change on the span to using some jQuery within knockout to get the same goal done, to using a subscribe function to watch the value of the span before and after the date picker is used. Apparently this uses the jQuery .change() event handler, which is only good on inputs, selects, and textareas.. not spans. Here's the fiddle of what I have so far: http://jsfiddle.net/eyygK/9/ Appreciate any help and input.

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  • nodejs daemon wrong architecture

    - by Greg Pagendam-Turner
    I'm trying to run 'dali' a highcharts exporter from nodejs on my Mac under OSX Mountain Lion I'm getting the following error: module.js:485 process.dlopen(filename, module.exports); ^ Error: dlopen(/Users/greg/node_modules/daemon/lib/daemon.v0.8.8.node, 1): no suitable image found. Did find: /Users/greg/node_modules/daemon/lib/daemon.v0.8.8.node: mach-o, but wrong architecture at Object.Module._extensions..node (module.js:485:11) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) at Module.require (module.js:362:17) at require (module.js:378:17) at Object.<anonymous> (/Users/greg/node_modules/daemon/lib/daemon.js:12:11) at Module._compile (module.js:449:26) at Object.Module._extensions..js (module.js:467:10) at Module.load (module.js:356:32) at Function.Module._load (module.js:312:12) The key part is: "wrong architecture" If I run: lipo -info /Users/greg/node_modules/daemon/lib/daemon.v0.8.8.node It returns: Non-fat file: /Users/greg/node_modules/daemon/lib/daemon.v0.8.8.node is architecture: i386 I'm guessing a x64 version is requried. How do I get and install the 64 bit version of this lib?

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  • How can I have HTML tab expansion in ST2 w/ Emmet inside Handlebars templates(emberjs)?

    - by Zuko
    Okay, so I'm using Sublime Text 2 with Emmet. But "Tab" expansion of HTML snippets doesn't work inside a script because of the scope. Example: In HTML, I can type "h1" and then hit tab, and it will generate "" When using Ember.js, and more specifically Handlebars, it doesn't work. <script type="text/x-handlebars"> h1 </script> Pressing tab after that "h1" doesn't expand it because it's inside a script; Emmet turns this off. I can press Ctrl+E, which is the "expand anywhere" hotkey, and that works just fine. However, that is uncomfortable and prone to missing and hitting things like Ctrl+S or Ctrl+D which have undesired effects. So, how can I change this? I tweeted at the developer, and got a reply, https://twitter.com/chikuyonok/status/398708331969540096 But couldn't understand what to do.

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  • science.js’s loess() output is identical to input

    - by user3710111
    Rendered project available here. The line is supposed to be a trend line (as rendered with LOESS), but it merely follows each data point instead. I am no stats wonk, so maybe it makes sense that a LOESS function’s output would match the input as seen in the above example, but it strikes me as being wrong. Here is the relevant bit of code: var loess = science.stats.loess().bandwidth(.2); var xVal = data.map(function(d) { return d.date; }); var yVal = data.map(function(d) { return d.A; }); var loessData = loess([xVal], [yVal])[0]; console.log(yVal); console.log(loessData);

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  • only update certain model attributes using Backbone.js

    - by Drew Dara-Abrams
    With Backbone, I'm trying to update and save to the server just one attribute: currentUser.save({hide_explorer_tutorial: 'true'}); but I don't want to send all the other attributes. Some of them are actually the output of methods on the server-side and so they are not actually true attributes with setter functions. Currently I'm using unset(attribute_name) to remove all the attributes that I don't want to update on the server. Problem is those attributes are then no longer available for local use. Suggestions on how to only save certain attributes to the server?

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  • D3.js transition callback on frame

    - by brenjt
    Does anyone know how I could accomplish a per frame callback for a transition with D3. Here is and example of what I am doing currently. link.transition() .duration(duration) .attr("d", diagonal) .each("end",function(e) { if(e.target.id == current) show_tooltip(e.target) }); This currently calls the anonymous function for each element at the end of the animation. I would like to call it for every frame.

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