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  • Cloning input type file and set the value

    - by jribeiro
    I know that it isn't possible to set the value of an input type="file" for security reasons... My problem is: I needed to style an input type="file" so what I did was have a button and hide the file input. like: <a href="#" onclick="$('input[name=&quot;photo1&quot;]').click(); return false;" id="photo1-link"></a> <input type="file" name="photo1" class="fileInput jqtranformdone validate[required]" id="photo1" /> These works great in all browsers except IE which gives me an access denied error on submitting through ajax. I'm using the ajaxSubmit jquery plugin (malsup.com/jquery/form/) So after reading for a while I tried to do: var photo1Val = $('#photo1').val(); var clone1 = $('#photo1').clone().val(photo1Val); $('#photo1').remove(); clone1.appendTo('form'); console.log(photo1Val) //prints the right value C:/fakepath/blablabla.jpg $('form').ajaxSubmit(options); The problem is that after this the value of $('#photo1') is empty... Any ideas how to work around this? Thanks

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  • How to change this C++ code to make input work better

    - by Phenom
    cout << "Input street number: "; cin >> streetnum; cout << "Input street name: "; cin >> streetname; cout << "Input resource name: "; cin >> rName; cout << "Input architectural style: "; cin >> aStyle; cout << "Input year built: "; cin >> year; The problem with the above code happens if you enter in spaces between words. For example if I enter "Ampitheater Parkway" for streetname, then it puts "Ampitheater" in streetname, skips the prompt for resource name and enters "Parkway" into the next field. How can I fix this?

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  • Accessing the value of an input element with XPath in an XSLT

    - by asymmetric
    Hi! I'm developing a web app that has a button that triggers an XSLT transformation of the document DOM, with a stylesheet fetched via AJAX. Here's a portion of the HTML: <html> <head> <title>Static Javascript-based XMR Form Creator</title> </head> <body> <h1 id="title">Static Javascript-based XMR Form Creator</h1> <div class="opt_block" id="main_opts"> Form name <input type="text" id="form_name" /> Form cols <input type="text" id="form_cols" size="3" maxlength="3" /> </div> <button id="generate">Generate source</button> <textarea rows="20" cols="50" id="xmr_source" ></textarea> </body> Inside the stylesheet, I want to access the value attribute of the first input field, the one with id form_name. The XSLT looks like this: <xsl:template match="/html/body/div[@id = 'main_opts']" > <form> <xsl:attribute name="fname"> <xsl:value-of select="input[@id = 'form_name']/@value" /> </xsl:attribute> </form> </xsl:template> The problem is that the XPath that should do the work: <xsl:value-of select="input[@id = 'form_name']/@value" /> returns nothing. Can anyone help?

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  • I need a small parser (jquery) that knows if an input is URL:PORT format

    - by Johua
    You have a user input string from a textbox for example var strInput = $("#txtBox").val(); strInput has some string now. I need to now if it is of this format: IP:PORT Basically a user can input something like this: http://192.168.300.22:20000 1) Frist part (protocol): http:// always needs to be replaced by: https:// 2) Second part (everything until the ":" sign): 192.168.200.22 (or www.google.com) 3) Third part (port): everyhing after ":" (example: 9999, 100000) I step): TAKE THE INPUT var strInput = $("#txtBox").val(); II) step): PARSE THE INPUT III) results): var strProtocol = "https//"; var strIP = parsedIP; var strPORT = parsedPORT; So i need 2 know how to get the values (parsedIP and parsedPORT).

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  • Running a Java program with input from a file

    - by Katy
    I am writing a program that reads the input from a file and then prints it to the screen. When I run it without taking the input from the file, it works perfectly fine. However, every time I try to run it from the file it gives me an "Exception in thread "main" java.util.NoSuchElementException: No line found at" error that occurs every place the input is suppose to be read. I have no idea what is going on.

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  • input field placeholder in jQuery

    - by Hristo
    I'm trying to create a Login page, not worrying about actually logging in yet, but I'm trying to achieve the effect where there is some faded text inside the input field and when you click on it, the text disappears or if you click away the text reappears. I have this working for my "Username" input field, but the "Password" field is giving me problems because I can't just do $("#password").attr("type","password"). Here's my code: <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>Insert title here</title> <!-- Links --> <link rel="stylesheet" type="text/css" href="style.css" /> <!-- Scripts --> <script type="text/javascript" src="jQuery.js"></script> <script> // document script $(document).ready(function(){ // login box event handler $('#login').click(function(){ $('.loginBox').animate({ height: '150px' }, '1000' ); $('#username').show(); // add pw placeholder field $('#password').after('<input type="text" id="placeHolder" value="Password" class="placeHolder" />'); $('#password').hide(); }); // username field focus and blur event handlers $('#username').focus(function() { if($(this).hasClass('placeHolder')){ $(this).val(''); $(this).removeClass('placeHolder'); } }); $('#username').blur(function() { if($(this).val() == '') { $(this).val('Username'); $(this).addClass('placeHolder'); } }); // password field focus and blur event handlers $('#placeHolder').focus(function() { $('#placeHolder').hide(); $('#password').show(); $('#password').focus(); }); $('#password').blur(function() { if($('#password').val() == '') { $('#placeHolder').show(); $('#password').hide(); } }); }); </script> </head> <body> <div id="loginBox" class="loginBox"> <a id="login">Proceed to Login</a><br /> <div id="loginForm"> <form> <input type="text" id="username" class="placeHolder" value="Username" /> <input type="password" id="password" class="placeHolder" value="" /> </form> </div> </div> </body> </html> Right now, I can click on the password input box and type in it, but the text is not disappearing and the "type" doesn't get set to "password"... the new input field I create isn't being hidden, it just stays visible, and I'm not sure where the problem is. Any ideas? Thanks, Hristo

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  • unobtrusive "default" text in input WITHOUT jQuery

    - by Adam Kiss
    Hello, i'm trying to write unobtrusive default/placeholder text in input (actually, relatively placed label over input, which hides on onFocus, and stays hidden if input isn't empty on onBlur), but I don't want to use jQuery, because this is the only javascript used on page - therefore using jQuery seems a bit over the top. Please, how can I do this without jQuery? Thank you.

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  • Question about char input

    - by DomX23
    This is what I'm trying to do... char input[4]; cin >> input; cout << "Input[0]: " << input[0] << "Input[1]: " << input[1] << "Input[2]: " << input[2] << "Input[3] " << input[3]<< "Input[4] " << input[4] <<endl; However, when I enter "P F" I get an out of this: Input[0]:P Input[1]: Input[2]: Input[3] Input[4] Why do I get that weird character instead of F?

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  • Unobtrusive Maximum Input Lengths with JQuery and FluentValidation

    - by Steve Wilkes
    If you use FluentValidation and set a maximum length for a string or a maximum  value for a numeric property, JQuery validation is used to show an error message when the user inputs too many characters or a numeric value which is too big. On a recent project we wanted to use input’s maxlength attribute to prevent a user from entering too many characters rather than cure the problem with an error message, and I added this JQuery to add maxlength attributes based on JQuery validation’s data- attributes. $(function () { $("input[data-val-range-max],input[data-val-length-max]").each(function (i, e) { var input = $(e); var maxlength = input.is("[data-val-range-max]") ? input.data("valRangeMax").toString().length : input.data("valLengthMax"); input.attr("maxlength", maxlength); }); }); Presto!

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  • How to make a queue switches from FIFO mode to priority mode?

    - by enzom83
    I would like to implement a queue capable of operating both in the FIFO mode and in the priority mode. This is a message queue, and the priority is first of all based on the message type: for example, if the messages of A type have higher priority than the messages of the B type, as a consequence all messages of A type are dequeued first, and finally the messages of B type are dequeued. Priority mode: my idea consists of using multiple queues, one for each type of message; in this way, I can manage a priority based on the message type: just take first the messages from the queue at a higher priority and progressively from lower priority queues. FIFO mode: how to handle FIFO mode using multiple queues? In other words, the user does not see multiple queues, but it uses the queue as if it were a single queue, so that the messages leave the queue in the order they arrive when the priority mode is disabled. In order to achieve this second goal I have thought to use a further queue to manage the order of arrival of the types of messages: let me explain better with the following code snippet. int NUMBER_OF_MESSAGE_TYPES = 4; int CAPACITY = 50; Queue[] internalQueues = new Queue[NUMBER_OF_MESSAGE_TYPES]; Queue<int> queueIndexes = new Queue<int>(CAPACITY); void Enqueue(object message) { int index = ... // the destination queue (ie its index) is chosen according to the type of message. internalQueues[index].Enqueue(message); queueIndexes.Enqueue(index); } object Dequeue() { if (fifo_mode_enabled) { // What is the next type that has been enqueued? int index = queueIndexes.Dequeue(); return internalQueues[index].Dequeue(); } if (priority_mode_enabled) { for(int i=0; i < NUMBER_OF_MESSAGE_TYPES; i++) { int currentQueueIndex = i; if (!internalQueues[currentQueueIndex].IsEmpty()) { object result = internalQueues[currentQueueIndex].Dequeue(); // The following statement is fundamental to a subsequent switching // from priority mode to FIFO mode: the messages that have not been // dequeued (since they had lower priority) remain in the order in // which they were queued. queueIndexes.RemoveFirstOccurrence(currentQueueIndex); return result; } } } } What do you think about this idea? Are there better or more simple implementations?

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  • How can I get org-mode in stickies?

    - by Mike Dotterer
    I'm an emacs user on OSX (with Aquamacs) and I also like to use Stickies.app. What I would really like is a way to use org-mode functionality inside of stickies, but I would settle for a sticky-like window. What I want: Org-mode keybindings and functionality Separate window/frame with minimum chrome The ability to make the window "Float" on top of other windows.

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  • Check if in Integrated Pipeline Mode

    - by xaw
    Is it possible to check if our code is executing in Integrated Pipeline Mode or not? There are some ASP.NET class properties that only work in Integrated Pipeline Mode, and I want to avoid raising an exception if there is a way to test if our code is executing in that environment or not.

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  • IIS7 Itegrated Pipeline Mode: Context.User is intermittently null for Windows Auth

    - by AndyV
    Our code relies on checking the Context.User.Identity value in the Global.asax Application_AuthenticateRequest(...) method to retrieve some information about the logged in user. This works fine in classic mode but when I flip IIS to use the Integrated Pipeline "Context.User" comes back as null, but only intermittently. Any ideas why? I have < authentication mode="Windows" and only Windows Auth enabled in the Virtual Directory.

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  • Horizontal histogram won't accept input after the first input

    - by vincentbelkin
    So I'm making a program which is supposed to print a horizontal histogram of the lengths of words in its input. I don't know if most of it is OK since the main problem is it won't accept any input after the first one. Oh I also put comments on the parts I'm having some trouble with, like how to print "-" multiple times in order to represent histogram. I've tried making other versions of the code but I couldn't check if I'm close to getting it because again it won't accept another input after the first input. /*Write a program to print a histogram of the lengths of words in its input. It is easy to draw the histogram with the bars horizontal*/ #include <stdio.h> #define MAX 30 #define IN 1 #define OUT 0 int main() { int a,c,i,k,state,word[MAX]; a=0; k=0; state=OUT; for(i=0;i<MAX;i++) word[i]=0; while((c=getchar())!=EOF) { if(c==' '||c=='\t'||c=='\n') state=OUT; else state=IN; while(state==IN) a++; if(state==OUT) { word[i]=a; i++; } /*This part is hard for me, I don't know how to print X multiple times!*/ if((c==getchar())&&c==EOF) { for(i=0;i<MAX;i++) { for(i=0;i<=word[i];i++) putchar('-'); putchar('\n'); } } } }

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  • What do the 4 keyboard input method systems in 10.04 mean?

    - by Android Eve
    I am trying to install another language support (in addition to the default US). Checking that language checkbox in "Install / Remove Languages..." wasn't too difficult. :) But now I want to add keyboard support, too, for that language. Again, I am prompted with a nice listbox with the following 4 options: none ibus lo-gtk th-gtk But I have no idea what these mean. I googled "ubuntu 10.04 keyboard input method system none ibus lo-gtk th-gtk" but all I could find was descriptions of problems, not an actual definition. Could you please point me to a webpage where I can learn about the meanings of these 4 different methods and +'s and -'s of each?

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  • How can I get six Xbox controllers to provide input to an HTML5 game?

    - by Daniel X Moore
    I'm creating a six player HTML 5 game designed to be played locally (Red Ice). I've previous set up handling 7 Wiimotes using something along the lines of Joy2Key to map each input for each player to a separate keyboard key, but Wiimotes are pretty hard on the hands for these types of games and not very ergonomic so I thought I'd try and get Xbox controller support. I don't believe that any simple key mapping solution will work due to the nature of the directional stick. My inclination is that this will require a browser plugin and if so I'd prefer to write the plugin for Google Chrome. How do I create a Chrome browser plugin to handle multiple Xbox controllers or is there some other way? Please do not answer this question saying it can't be done, because it absolutely can. EDIT: I don't believe any keymapping/mouse simulating solution will work unless it can reliably distinguish six axis of inputs, one per player.

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  • How do I fix a corrupted harddrive after failed upgrade?

    - by Nil
    The problem originated when I was trying to fix this problem. Things went horribly, horribly wrong and I ended up with a new problem altogether. The last thing I did was run sudo apt-get install and that caused my system to freeze. I restarted my computer and it would not boot from the harddrive. I ran a copy of Ubuntu 12.10 from a flashdrive that I had and ran gparted to see if my partitions were all there. It returned this message: Invalid partition table on /dev/sda -- wrong signature 5208. The drive appeared as a 2TiB unallocated drive with an error. The drive had 4 partitions before (plus random unallocated space). There was a fat32 partition, an ext4 partition which contained ubuntu 13.04/13.10 (I don't even know which one at this point), an extended partition which contained a swap partition for my ubuntu partition (I was meaning to move that ubuntu partition into the extended partition, never got around to it), and another partition (I don't remember how I formatted it). I should also mention this is a 1TB harddrive. So in short, I have a corrupted partition table on my primary harddrive from which I boot from, how can I fix this? I tried mounting the drive with sudo mount /dev/sda1 /media/ubuntu then I changed my directory to said folder and tried to list files and this monstrosity happened: $ ls ls: cannot access ??w?j^?.: Input/output error ls: cannot access ??(? ?x?.|: Input/output error ls: cannot access 6W_@?)?._??: Input/output error ls: cannot access HB0v???.A}?: Input/output error ls: cannot access ???.?X: Input/output error ls: cannot access t)?.+?l: Input/output error ls: cannot access ?h@ ?.@ : Input/output error ls: cannot access >? @??.???: Input/output error ls: cannot access m???.??: Input/output error ls: cannot access @ if??a?: Input/output error ls: cannot access ?M!vN$?.??n: Input/output error ls: cannot access ?o? ??.Bm`: Input/output error ls: cannot access ?:I??? M. : Input/output error ls: cannot access W??.??: Input/output error ls: cannot access ?: Input/output error ls: cannot access ?W?s??: Input/output error ls: cannot access ?v?k?.???: Input/output error ls: cannot access 5?$<N??: Input/output error .x????.??i: Input/output error ls: cannot access je????.j?1: Input/output error XjD?.???: Input/output error ls: cannot access W??n???.?: Input/output error ls: cannot access ?^x.$"?: Input/output error ls: cannot access !??*!??j.??: Input/output error ls: cannot access '-??k?^?.???: Input/output error ls: cannot access b?w?w?b.\??: Input/output error ls: cannot access o????"z.??B: Input/output error ls: cannot access ??b?h.?3-: Input/output error ls: cannot access ??.$7: Input/output error ls: cannot access )??K.bk: Input/output error ls: cannot access s??z?.?(?: Input/output error ls: cannot access ?F@?0?.@?: Input/output error .?D: Input/output error .??: Input/output error ls: cannot access?????. @: Input/output error ls: cannot access ?/?? ?.??: No such file or directory ls: cannot access rk?p4q(?.?k: Input/output error This looks promising. This is the output of fdisk -l $ sudo fdisk -l /dev/sda Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: ignoring extra data in partition table 5 Warning: invalid flag 0x5208 of partition table 5 will be corrected by w(rite) Disk /dev/sda: 2199.0 GB, 2199023132672 bytes 255 heads, 63 sectors/track, 267349 cylinders, total 4294967056 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x44fdfe06 Device Boot Start End Blocks Id System /dev/sda1 113305600 894715903 390705152 c W95 FAT32 (LBA) /dev/sda2 894715904 1489307647 297295872 83 Linux /dev/sda3 1489309694 1497307135 3998721 5 Extended /dev/sda4 1497309184 1953523711 228107264 7 HPFS/NTFS/exFAT /dev/sda5 ? 3013257822 3688738171 337740175 aa Unknown

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  • JavaScript: input validation in the keydown event

    - by c411
    Hi, I'm attempting to do info validation against user text input in the process of keydown event. The reason that I am trying to validate in the keydown event is because I do not want to display the characters those that are considered to be illegal in the input box at the beginning. The validation I am writing is like this, function validateUserInput(){ var code = this.event.keyCode; if ((code<48||code>57) // numerical &&code!==46 //delete &&code!==8 //back space &&code!==37 // <- arrow &&code!==39) // -> arrow { this.event.preventDefault(); } } I can keep going like this, however I am seeing drawbacks on this implmentation. Those are, for example, Conditional statement become longer and longer when I put more conditions to be examined. keyCodes can be different by browsers. I have to not only check what is not legal but also have to check what are exceptionals. In above examples, delete,backspace, and arrow keys are exceptionals. But the feature that I don't want to lose is having not to display the input in the textarea unless it passes the validation. (In case the user try to put illegal characters in the textarea, nothing should appear at all) That is why I am not doing validation upon keyup event. So my question is, Are there better ways to validate input in keydown event than checking keyCode by keyCode? Are there other ways to capture the user inputs other than keydown event before browser displays it? And a way to put the validation on it? Thanks for the help in advance.

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  • Structure's with strings and input

    - by Beginnernato
    so i have the following structure and function that add's things to the function - struct scoreentry_node { struct scoreentry_node *next; int score; char* name; } ; typedef struct scoreentry_node *score_entry; score_entry add(int in, char* n, score_entry en) { score_entry r = malloc(sizeof(struct scoreentry_node)); r->score = in; r->name = n; r->next = en; return r; } i have input that take it in the following main file: int score; char name[]; int main(void) { score_entry readin = NULL; while(1) { scanf("%s%d", name, &score); readin = add(score, name, readin); // blah blah I dont know why but when input a name it gets added to readin, but when i input another name all the name's in readin have this new name for example: input: bob 10 readin = 10 bob NULL jill 20 readin = 20 jill 10 jill NULL I dont know why bob disappear's... any reason why it does that ?

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  • Input signal out of range; Change settings to 1600 x 900

    - by Clayton
    I recently installed Ubuntu 12.04 onto my HP Pavilion, in an attempt to make the desktop able to dual-boot Windows 7 and Ubuntu. I managed to get down to the last step, and finished the installation process. After it prompted me to remove what I used to install Ubuntu, I did so, removing my SanDisk 8GB flash drive, and allowed the system to reboot. Like usual, the desktop booted with the HP image, with the options at the bottom(Boot Menu, System Recovery, etc). However, when it should have started up with Ubuntu(like I'm certain it should have done), I received the following error: Input signal out of range Change settings to 1600 x 900 From the time I installed the operating system, back in late August, till now, I've been trying to figure out how I would go about fixing this issue. My mom is also starting to get frustrated with my not having resolved the issue, as its the only desktop that has a printer installed. Is there any possible way to resolve this? To summarize the problem: -Successful boot -Screen brings up error -Screen goes to standby -Nothing else possible until desktop is rebooted, which will initiate the above three steps A few notes: -I did not back up my computer before I installed Ubuntu. I didn't have anything to write to, and basically just forgot to. : -I don't have a Recovery Disk. -I don't have the Windows 7 disk that is supposed to come with the computer. -It has been narrowed down by a friend on Skype that the problem lies with the display, and that the vga= boot command does have something to do with fixing the problem Thank you in advance for resolving this problem. I greatly appreciate it. ^^

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  • How To Boot Your Android Phone or Tablet Into Safe Mode

    - by Chris Hoffman
    On your Windows PC, you can boot into safe mode to load Windows without any third-party software. You can do the same on Android with Android’s safe mode. In safe mode, Android won’t load any third-party applications. This allows you to troubleshoot your device – if you’re experiencing crashes, freezes, or battery life issues, you can boot into safe mode and see if the issues still happen there. From safe mode, you can uninstall misbehaving third-party apps. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • How to design a separated tutorial mode?

    - by Sylpheed
    I'm working on a "social" game that's about 90% completion. One of the remaining features is the tutorial mode. Basically, the tutorial mode will restrict the user to access some parts of UI and limit the features (like store items). The tutorial will only progress if a certain event is triggered, specifically following the tutorial. The code is ready and we already have an "almost" working game. The problem is I haven't foreseen the tutorial mode while I was doing those 90%. My requirement is there shouldn't be any loading/transition from tutorial mode to normal mode. This means I have to pick up the progress from the tutorial (no re-rendering of assets and stuff). How should I design this in a way where I won't touch anything from my old code? I want it to be as easy as just plugging it in. I don't want to jam the tutorial in my old code since this will lead to many bugs.

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