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  • Were the first assemblers written in machine code?

    - by The111
    I am reading the book The Elements of Computing Systems: Building a Modern Computer from First Principles, which contains projects encompassing the build of a computer from boolean gates all the way to high level applications (in that order). The current project I'm working on is writing an assembler using a high level language of my choice, to translate from Hack assembly code to Hack machine code (Hack is the name of the hardware platform built in the previous chapters). Although the hardware has all been built in a simulator, I have tried to pretend that I am really constructing each level using only the tools available to me at that point in the real process. That said, it got me thinking. Using a high level language to write my assembler is certainly convenient, but for the very first assembler ever written (i.e. in history), wouldn't it need to be written in machine code, since that's all that existed at the time? And a correlated question... how about today? If a brand new CPU architecture comes out, with a brand new instruction set, and a brand new assembly syntax, how would the assembler be constructed? I'm assuming you could still use an existing high level language to generate binaries for the assembler program, since if you know the syntax of both the assembly and machine languages for your new platform, then the task of writing the assembler is really just a text analysis task and is not inherently related to that platform (i.e. needing to be written in that platform's machine language)... which is the very reason I am able to "cheat" while writing my Hack assembler in 2012, and use some preexisting high level language to help me out.

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  • Why is learning assembly language seen as a disadvantage?

    - by cprogcr
    I was recently reading an article about making a compiler, and one of the disadvantages mentioned about making a compiler instead of interpreter, was "Learning Assembly language".I understand that perhaps it takes a little more time to learn ASM than it would take for a high level language. But why should it be seen as a disadvantage? And this is not the first time, I mean there are a lot of articles which see ASM as a disadvantage or not important.Personally I find ASM interesting and not at all as a "disadvantage".

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  • How to start embedded development for developing a handheld game console?

    - by Quakeboy
    I work as a iPhone app developer now, so I know a bit of c, c++ and objective c. Also have fiddled with Java and many other. All of them have been just high level application/games development. My final goal is to make a handheld game console. More like a home made NES/SNES handheld console or even an Atari. I have found out about RaspberryPI and Arduino. But I need more information about how to approach this. 1) How Do I learn to pick the best board/cpu/controller/GPU/LCD screen/LCD controller etc? 2) Will learning to make a NES emulator first help me understand this field? If so are there any tutorials?

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  • How to have an Arduino wait until it receives data over serial?

    - by SonicDH
    So I've wired up a little robot with a sound shield and some sensors. I'm trying to write a sketch that will let check the sensors. What I'd like for it to do is print out a little menu over serial, wait until the user sends a selection, jump to the function that matches their selection, then (once the function is done) jump back and print the menu again. Here's what I've written, but I'm not a that good of a coder, so it doesn't work. Where am I going wrong? #include <Servo.h> Servo steering; Servo throttle; int pos = 0; int val = 0; void setup(){   Serial.begin(9600);   throttle.write(90);   steering.write(90);   pinMode(A0, INPUT);   pinMode(7, INPUT);   char ch = 0; } void loop(){   Serial.println("Menu");   Serial.println("--------------------");   Serial.println("1. Motion Readout");   Serial.println("2. Distance Readout");   Serial.println("3. SD Directory Listing");   Serial.println("4. Sound Test");   Serial.println("5. Car Test");   Serial.println("--------------------");   Serial.println("Type the number and press enter");   while(char ch = 0){   ch = Serial.read();}   char ch;   switch(ch)   {     case '1':     motion();   }    ch = 0; } //menu over, lets get to work. void motion(){   Serial.println("Haha, it works!"); } I'm pretty sure a While loop is the right thing to do, but I'm probably implementing it wrong. Can anyone shed some light on this?

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  • How to fix "The system is running in low-graphics mode" error?

    - by jokerdino
    Note: This is an attempt to create a canonical question that covers all instances of "low-graphics mode" error that occurs to a user, including but not limited to installation of wrong drivers, incorrect or invalid lightdm greeters, low disk space, incorrect installation of graphics card like ATI and Nvidia, incorrect configuration of xorg.conf file while setting up multiple monitors among others. If you are experiencing the "low-graphics mode" error when trying to login but none of the following answers work for you, please do ask a new question and then update the answers of this canonical question as and when your new question gets answered. When I try to boot into my computer, I am getting this error: The system is running in low-graphics mode Your screen, graphics cards, and input device settings could not be detected correctly. You will need to configure these yourself. How do I fix the failsafe X mode and login into my computer? Answer index: The greeter is invalid

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  • What interface does python use to implement sockets?

    - by user2738698
    When I programmed in python, I believe I interfaced with the transport layer using sockets. If python was programmed by humans, they must have used an interface that was "lower" than sockets, to provide us with the interface to sockets. I assume firewalls, also programmed by humans, use interfaces of lower layers in the same manner, so is there a way to access such lower layers, in terms of programming?

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  • Best Java 'framework' for LOW-END 3D Graphics?

    - by CodeJustin.com
    I've made my share of 2D games on various platforms but I have never developed a 3D game. I want to make a small "mmorpg". I already made my server in python and it works just fine with my flash 2D game but I decided I want to step it up and try out 3D. I want to make a 3D game for the web browser and I think Java might be a good choice for this. So basically I'm just looking for a straight forward and well documents 'framework' to make LOW-END 3D games. Keep in mind that I will be targeting peoples with very low-end PC's (plus my 3d modeling skills aren't great so I wouldn't mind hiding it somewhat, haha)

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  • Question about mysql indexes on low to medium cardinality columns

    - by Kevin J
    I have a general question about the way that database indexing works, particularly in mysql. Let's say I have a table with a million rows with a column "ClientID" that is distributed relatively equally among 30 values. Thus, this column is very low cardinality (30) relative to the primary key (1 million). Now, I understand that you shouldn't create indexes on low cardinality fields. However, in this case, queries are only ever done with one of the 30 clientIDs. Thus, wouldn't creating an index on ClientID be helpful, as the search space is automatically reduced to 1/30th what it normally would be? Or is my understanding of how the index works flawed? Thanks

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  • Need help with Drupal bulk mail low open rate for legitimate mailing list

    - by Ron Williams
    I've moved from constant contact to Drupal Simplenews/Mimemail/SMTP. Previously the open rate was around 50% for constant contact, but now it's 4-5% for the same list via the mentioned setup. Mail is getting out from the server, but it's having an issue anyway. Here's the setup: -The e-mail list consists of approximately 80,000 addresses which is queued at 10,000 e-mails per cron run (which runs hourly). -The server is a Dual Core2Quad machine with 2GB of RAM. -When mail is being sent, the mail queue will usually go up to ~1000 at the beginning of the hour before reducing to ~250 by the time the next cron occurs. -Newsletter is themed to display custom style for newsletter on send -Newsletter is received by some, but appears to be bounced by many (based on low open rate_ -I've added SPF, domain keys, and a PTR record to the DNS -Server hostname (listed in ptr) is different from hosted domain -Very low spam number via Spamassassin -IP and domain are not blacklisted -Mail goes out via SMTP module on delivery. Any ideas?

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  • Rails - Preventing users from contributing to website when there score is too low - callback / obser

    - by adam
    A User can add a Sentence directly on my website, via twitter or email. To add a sentence they must have a minimum score. If they don't have the minimum score they cant post the sentence and a warning message is either flashed on the website, sent back to them via twitter or email. So I'm wondering how best to code this check. Im thinking a sentence observer. So far my thoughts are in before_create score_sufficient() - score ok = save - score too low = do not save In the case of too low i need to return some flag so that the calling code can then fire off teh relevant warning. What type of flag should I return? False is too ambiguous as that could refer to validation. I could raise an exception but that doesn't sound right or I could return a symbol? Is this even the right approach? What's the best way to code this?

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  • Low memory with 640Kb of live bytes?

    - by Chiodo
    Hello, i've a problem with my application that need to display a lot of images and video. After running ObjectAlloc tool, i see that the live bytes is 640Kb and the overall memory is 31,54Mb when the application crash. In the organizer i get a "low memory" report so i guess the app crashed because low memory but the ObjectAllocation data don't make any sense to me... Any ideas? This is the Organizer crash log: Incident Identifier: CDCAF38C-CFFD-4316-9C4A-5C8E37794B49 CrashReporter Key: 65390aeb97b2b81076576c3e33b025feb5db9202 OS Version: iPhone OS 3.1.3 (7E18) Date: 2010-05-19 10:07:19 +0200 Free pages: 372 Wired pages: 12260 Purgeable pages: 0 Largest process: DTMobileIS Processes Name UUID Count resident pages ATreeTest <1d51c3a5fef8b747c3a1be9405bdd52a 1150 (jettisoned) (active) DTMobileIS <69c3fa96db2f29474d62964aa1a69bfa 3316 notification_pro <8a7725017106a28b545fd13ed58bf98c 68 mediaserverd <3d3800d6acfff050e4d0ed91cbe2467e 464 (jettisoned) syslogd <8eddddc00294d5615afded36ee3f1b62 56 (jettisoned) apsd <32070d91b216d806973c8f1b1d8077a4 173 SpringBoard <324939a437d1cca1fa4af72d9f5d0eba 2475 (jettisoned) (active) accessoryd <8f21c8b376d16e2ccb95ed6d21d8317a 99 (jettisoned) notification_pro <8a7725017106a28b545fd13ed58bf98c 64 ptpd 129 notifyd <591dd4dd804b4b8741f52335ea1fa4ab 64 CommCenter 167 configd <85efd41aceac34ccc0019df76623c7a9 294 fairplayd 91 mDNSResponder 101 lockdownd <80d2bd44c0bcca273d48ce52010f7e65 285 launchd 71 End

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  • How to implement low pass filter using java

    - by chai
    Hello Everyone, I am trying to implement a low pass filter in Java. My requirement is very simple,I have to eliminate signals beyond a particular frequency (Single dimension). Looks like Butterworth filter would suit my need. Now the important thing is that CPU time should be as low as possible. There would be close to a million sample the filter would have to process and our users don't like waiting too long. Are there any readymade implementation of Butterworth filters which has optimal algorithms for filtering. Regards, Chaitannya

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  • Apache jamming at low load average

    - by Apikot
    Apache seems to stop responding sometimes even though apache processes are still running. After restarting apache, the load average usually shoots up from 1 - 2 to 13 - 15 in a matter of seconds. What would the cause of this be, or how could I find out why apache stops serving? My httpd.conf is: <IfModule mpm_prefork_module> StartServers 8 MinSpareServers 5 MaxSpareServers 20 MaxClients 50 ServerLimit 50 MaxRequestsPerChild 4000 </IfModule> It's running on an EC2 c1.medium (1.7 GB of memory) Thanks

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  • Win 7 running slowly with low CPU usage and memory

    - by guywhoneedsahand
    I have a relatively new (under 2 yrs old) windows 7 machine. It has 9GB of RAM, and an i7 core CPU (930 @ 2.8GHz w/ 8 CPUs). After about 8 months since a clean install, I noticed my computer was running slowly. I figure it was fragmentation etc, and I did a complete wipe & clean reinstall. However, my problems are somehow persisting. The computer is running painfully slowly (but in leaps and bounds - sometimes it will work fine for 3 hrs, then suddenly freeze up just from clicking the start button). The 'freezes' happen randomly - not during any especially intensive computing. I initially thought something might be eating through my CPU and/or Memory, but Task Manager indicates that neither the CPU or Memory spike. In fact, even during serious lag, CPU usage remains at less than 5% and Memory at ~ 1.5GB. It's beyond me why a fresh install on a powerful machine is performing so poorly... and it certainly is frustrating! What could be causing the poor performance, and what can I do to fix it?

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  • High load average, low CPU and IO (Centos 5.7)

    - by Ben
    A Drupal 7 site with CiviCRM, after running smoothly for a year on a 1&1 VPS suddenly became unresponsive. Now pages eventually load, but can take more than a minute. Looking at resource use in Virtuozzo, the load average carries a warning, and has remained above 1. While I understand this isn't particularly high, this is a change from when the site was working. Here is a typical snapshot of top: top - 03:10:32 up 3:21, 1 user, load average: 1.16, 1.22, 1.30 Tasks: 43 total, 1 running, 42 sleeping, 0 stopped, 0 zombie Cpu(s): 0.1%us, 0.1%sy, 0.1%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 2097152k total, 1015112k used, 1082040k free, 0k buffers Swap: 0k total, 0k used, 0k free, 0k cached CPU idle level never seems to go much below 70%. wa is virtually always at 0. There appears to be lots of free memory. And here is some vmstat output, again showign wa at 0, plenty of free memory, and an idle CPU: procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 2 0 0 1100872 0 0 0 0 2783 23672 0 538 1 0 99 0 0 1 0 0 1100872 0 0 0 0 0 16 0 101754 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 17 0 103133 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 1 0 102080 0 0 100 0 0 1 0 0 1100872 0 0 0 0 0 6 0 99881 0 0 100 0 0 0 0 0 1100872 0 0 0 0 0 1 0 105187 0 0 100 0 0 I've spoken to 1&1 but they don't have any ideas as to what could be causing the high load average. Instead they suggested an upgrade :) I've looked for processes that might be causing this, examined MySQL showprocesslist, and restarted the container with no result. Does anyone have more troubleshooting suggestions or insights?

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  • PELSOFT LAB DELHI ELAN LAPTOP CHINEESE MAKE LOW QUALITY ONE [closed]

    - by PREETI HARI
    I have purchase one elan laptop from pelsoft lab delhi after a lot of follow up calls from their call centers , in one month i found this laptop is of no use, it is of no use ,company failed to provide service , in market on enquiry i got answer that this lap ttop is of chineese make and all components are of non standard and cannot be replaced or repaired , is any body know how to format and repair this kind of system ,other i will loos 22000 rs at astretch pl help

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  • Low framerate on background apps

    - by user1698923
    My problem is that when a game is running in the foreground, in Full Screen mode, any applications on my second monitor (such as youtube videos, videos, not app specific) drop their frame-rate to about 2-3 FPS. It seems like some sort of power management option that I can't track down. As far as I can tell, it's not due to the GPU not being able to keep up. For instance, my PC can play League of Legends at about 280FPS when the framerate is uncapped. If i cap it at 60FPS using the in-game option, it has no affect on the performance of the background app. Summary Operating System Windows 8 Pro 64-bit CPU Intel Core i7 3820 @ 3.60GHz 42 °C Sandy Bridge-E 32nm Technology RAM 12.0GB Triple-Channel DDR3 @ 533MHz (7-7-7-20) Motherboard Gigabyte Technology Co., Ltd. X79-UD3 (SOCKET 0) 37 °C Graphics DELL U2713HM (2560x1440@59Hz) DELL U2713HM (2560x1440@59Hz) 1280MB NVIDIA GeForce GTX 570 (Gigabyte) 58 °C Hard Drives 212GB Volume0 (RAID) 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) 36 °C 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA) 34 °C Optical Drives No optical disk drives detected Audio ASUS Xonar Essence STX Audio Device Operating System Windows 8 Pro 64-bit Computer type: Desktop Graphics Monitor 1 Name DELL U2713HM on NVIDIA GeForce GTX 570 Current Resolution 2560x1440 pixels Work Resolution 2560x1400 pixels State Enabled, Output devices support Multiple displays Extended, Secondary, Enabled Monitor Width 2560 Monitor Height 1440 Monitor BPP 32 bits per pixel Monitor Frequency 59 Hz Device \\.\DISPLAY4\Monitor0 Monitor 2 Name DELL U2713HM on NVIDIA GeForce GTX 570 Current Resolution 2560x1440 pixels Work Resolution 2560x1400 pixels State Enabled, Output devices support Multiple displays Extended, Primary, Enabled Monitor Width 2560 Monitor Height 1440 Monitor BPP 32 bits per pixel Monitor Frequency 59 Hz Device \\.\DISPLAY5\Monitor0 NVIDIA GeForce GTX 570 Manufacturer NVIDIA Model GeForce GTX 570 GPU GF110 Device ID 10DE-1086 Revision A2 Subvendor Gigabyte (1458) Series GeForce GTX 500 Current Performance Level Level 3 Current GPU Clock 845 MHz Current Memory Clock 1900 MHz Current Shader Clock 1690 MHz Voltage 0.988 V Technology 40 nm Die Size 520 mm² Release Date Dec 07, 2010 DirectX Support 11.0 OpenGL Support 5.0 Bus Interface PCI Express x16 Temperature 57 °C Driver version 9.18.13.2018 BIOS Version 70.10.55.00.01 ROPs 40 Shaders 512 unified Memory Type GDDR5 Memory 1280 MB Bus Width 64x5 (320 bit) Filtering Modes 16x Anisotropic Noise Level Moderate Max Power Draw 219 Watts Count of performance levels : 3 Level 1 - "Default" GPU Clock 50 MHz Memory Clock 135 MHz Shader Clock 101 MHz Level 2 - "2D Desktop" GPU Clock 405 MHz Memory Clock 324 MHz Shader Clock 810 MHz Level 3 - "3D Applications" GPU Clock 845 MHz Memory Clock 1900 MHz Shader Clock 1690 MHz Things I've tried: 1) Updating the graphics driver 2) Setting windows power mode to High Performance 3) Reset Nvidia Global Performance settings to default

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  • Low-cost, Flexible Log Aggregation [closed]

    - by Dan McClain
    I'm starting to have quite the collection of Ubuntu VMs that I must manage. I'm starting to investigate Puppet for managing the configuration of all of them, and apticron to let me know what's out of date. But the issue I feel I should deal with sooner than later is log aggregation. I'd like to stay in the free/open source realm for now, seeing that we don't have much budget for something like splunk yet. In addition to syslog, I would like to collect application specific logs (We are running different apps on different machines, from nginx+passenger for rails, to Apache+Tomcat for java, to PHP for expression engine, and mysql/postgresql database server), so that we can analyze the relavent data. For now, I'm just looking to get all the logs one place.

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  • What used the linux memory? Low cache, low buffer, not a VM

    - by Jason
    First of all, yes, I have read LinuxAteMyRAM, which doesn't explain my situation. # free -tm total used free shared buffers cached Mem: 48149 43948 4200 0 4 75 -/+ buffers/cache: 43868 4280 Swap: 38287 0 38287 Total: 86436 43948 42488 # As shown above, the -/+ buffers/cache: line shows indicates the used memory rate is very high. However, from output of top, I don't see any process used more than 100MB of memory. So, what used the memory? PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 28078 root 18 0 327m 92m 10m S 0 0.2 0:25.06 java 31416 root 16 0 250m 28m 20m S 0 0.1 25:54.59 ResourceMonitor 21598 root -98 0 26552 25m 8316 S 0 0.1 80:49.54 had 24580 root 16 0 24152 10m 760 S 0 0.0 1:25.87 rsyncd 4956 root 16 0 62588 10m 3132 S 0 0.0 12:36.54 vxconfigd 26703 root 16 0 139m 7120 2900 S 1 0.0 4359:39 hrmonitor 21873 root 15 0 18764 4684 2152 S 0 0.0 30:07.56 MountAgent 21883 root 15 0 13736 4280 2172 S 0 0.0 25:25.09 SybaseAgent 21878 root 15 0 18548 4172 2000 S 0 0.0 52:33.46 NICAgent 21887 root 15 0 12660 4056 2168 S 0 0.0 25:07.80 SybaseBkAgent 17798 root 25 0 10652 4048 1160 S 0 0.0 0:00.04 vxconfigbackupd This is an x86_64 machine (not a common-brand server) running x84_64 Linux, not a container in a virtual machine. Kernel (uname -a): Linux 2.6.16.60-0.99.1-smp #1 SMP Fri Oct 12 14:24:23 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux Content of /proc/meminfo: MemTotal: 49304856 kB MemFree: 4066708 kB Buffers: 35688 kB Cached: 132588 kB SwapCached: 0 kB Active: 26536644 kB Inactive: 17296272 kB HighTotal: 0 kB HighFree: 0 kB LowTotal: 49304856 kB LowFree: 4066708 kB SwapTotal: 39206624 kB SwapFree: 39206528 kB Dirty: 200 kB Writeback: 0 kB AnonPages: 249592 kB Mapped: 52712 kB Slab: 1049464 kB CommitLimit: 63859052 kB Committed_AS: 659384 kB PageTables: 3412 kB VmallocTotal: 34359738367 kB VmallocUsed: 478420 kB VmallocChunk: 34359259695 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 Hugepagesize: 2048 kB df reports no large consumption of memory from tmpfs filesystems.

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  • Performance of Virtual machines on very low end machines

    - by TheLQ
    I am managing a few cheap servers as my user base isn't large enough to get much more powerful servers. I also don't have the money lying around to invest in a server to prepare for the larger user base. So I'm stuck with the old hardware I have. I am toying with the idea of virtualizing all the current OS's with most likely VMware vSphere Hypervisor (AKA ESXi) Xen (ESXi has too strict of an HCL, and my hardware is too old). Big reasons for doing so: Ability to upgrade and scale hardware rapidly - This is most likely what I'll be doing as I distribute services, get a bigger server, centralize (electricity bills are horrible), distribute, get a bigger server, etc... Manually doing this by reinstalling the entire OS would be a big pain Safety from me - I've made many rookie mistakes, like doing lots of risky work on a vital production server. With a VM I can just backup the state, work on my machine, test, and revert if necessary. No worries, and no OS reinstallation Safety from other factors - As I scale servers might go down, and a backup VM can instantly be started. Various other reasons. However the limiting factor here is hardware. And I mean very depressing hardware. The current server's run off of a Pentium 3 and 4, and have 512 MB and 768 MB RAM respectively (RAM can be upgraded soon however). Is the Virtualization layer small enough to run itself and a Linux OS effectively? Will performance be acceptable (50% CPU overhead for every operation isn't acceptable)? Does it leave enough RAM for the Linux OS? Is this even feasible?

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  • deploy LAMP config to new boxes with low/no effort

    - by user1444233
    I'm spending a lot of time setting up new Centos 6 instances. I use a VCS (Subversion) for most of the config files and all of the webapp source files (Github), but even with excellent package managers (like yum, npm, easy_install, etc.) it still takes time. I'd like to get to the point where I could try out a new potential web host by just signing up for an account, logging in and automatically sucking my standardised config onto the box. I know there are a set of tools that can help: Puppet Chef Vagrant and a set of services that sell solutions: [Jumpbox] http://www.jumpbox.com/ [BitNami Cloud] http://bitnami.org/cloud I don't mind investing time in learning a new tool, but as a no-budget start-up, I'm keen to keep monthly costs down. My biggest concern is that time spent on the server config is time away from the codebase, and that's where I think my team and I should be investing our energy, at least until we get funded and scale up a bit. I'd be grateful of some recommendations for which way to jump on config: stick with SSH and manual deploys, at least until you get big. bite the bullet and learn [say] puppet. You may only use it 8-10 times, but it pays to have such an easy tunable server bootstrap. don't bother, just pay the $100/month for a standard config service. It'll cost you $1000/year, but you should focus on the code. Other questions in this domain I use quite a complex stack (Drupal, Zend Server, MySQL, PHP, MongoDB, Python, django), but are there standard(ish) setups that include these or that I could build upon more quickly? Are the configs optimised for small, medium, large VPS (1GB, 4GB, 16GB)? How secure are they?

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  • Low load average with plenty of cpu-intersive processes

    - by sds
    I see loadavg at about 1 with at least 3 processes running at full tile. How can that be? top - 11:48:32 up 147 days, 5:38, 8 users, load average: 1.08, 1.11, 1.05 Tasks: 416 total, 4 running, 410 sleeping, 2 stopped, 0 zombie Cpu0 : 43.3%us, 13.7%sy, 0.0%ni, 43.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu1 : 48.8%us, 12.4%sy, 0.0%ni, 38.8%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu2 : 0.7%us, 0.7%sy, 0.0%ni, 98.3%id, 0.0%wa, 0.0%hi, 0.3%si, 0.0%st Cpu3 : 99.3%us, 0.7%sy, 0.0%ni, 0.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu4 : 0.0%us, 0.3%sy, 0.0%ni, 99.7%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu5 : 5.7%us, 0.7%sy, 0.0%ni, 93.6%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu6 : 2.3%us, 0.3%sy, 0.0%ni, 97.4%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu7 : 0.3%us, 0.3%sy, 0.0%ni, 99.0%id, 0.0%wa, 0.0%hi, 0.3%si, 0.0%st Cpu8 : 38.4%us, 17.4%sy, 0.0%ni, 44.2%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu9 : 43.4%us, 13.5%sy, 0.0%ni, 43.1%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu10 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu11 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu12 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu13 : 0.3%us, 0.3%sy, 0.0%ni, 99.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu14 : 0.0%us, 0.0%sy, 0.0%ni,100.0%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu15 : 1.0%us, 0.7%sy, 0.0%ni, 98.3%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 132145404k total, 88125080k used, 44020324k free, 516476k buffers Swap: 8388600k total, 620232k used, 7768368k free, 55729064k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 25424 jonathan 20 0 4404m 4.1g 3268 R 99.7 3.3 212:58.17 python2.7 20939 sam 20 0 908m 733m 3376 R 81.2 0.6 603:08.07 python2.7 20987 sam 20 0 908m 732m 3376 R 79.8 0.6 598:49.18 python2.7 25428 jonathan 20 0 774m 164m 15m S 14.2 0.1 24:22.60 java 20996 sam 20 0 98.4m 7780 1880 S 4.3 0.0 17:48.15 vw 20941 sam 20 0 161m 70m 1880 S 3.0 0.1 18:10.03 vw 20940 sam 20 0 98.4m 8068 1880 S 2.6 0.0 18:06.28 vw 20942 sam 20 0 98.4m 8080 1880 S 2.6 0.0 17:39.45 vw 20944 sam 20 0 161m 71m 1880 S 2.6 0.1 17:29.29 vw 20947 sam 20 0 161m 71m 1880 S 2.6 0.1 17:25.58 vw 20959 sam 20 0 161m 70m 1880 S 2.6 0.1 17:28.00 vw 20962 sam 20 0 161m 70m 1880 S 2.6 0.1 17:26.96 vw 20963 sam 20 0 98.4m 8076 1880 S 2.6 0.0 18:07.19 vw 20965 sam 20 0 161m 71m 1880 S 2.6 0.1 18:08.13 vw 20995 sam 20 0 161m 71m 1880 S 2.6 0.1 17:38.67 vw 6399 root 20 0 558m 19m 5028 S 2.3 0.0 4329:56 BESClient 20945 sam 20 0 98.4m 8068 1880 S 2.3 0.0 17:35.38 vw 20948 sam 20 0 98.4m 8068 1880 S 2.3 0.0 17:26.01 vw 20950 sam 20 0 161m 70m 1880 S 2.3 0.1 17:25.79 vw 20952 sam 20 0 98.4m 8076 1880 S 2.3 0.0 17:32.94 vw 20955 sam 20 0 161m 70m 1880 S 2.3 0.1 17:26.61 vw 20956 sam 20 0 98.4m 8072 1880 S 2.3 0.0 17:34.76 vw 20960 sam 20 0 98.4m 8072 1880 S 2.3 0.0 17:34.04 vw Adding up CPU loads gives about 300%. The top process list also adds up to about 300%. Why is load average about 1?

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  • Nvidia Gefore 9800 GT Low FPS [closed]

    - by AskaGamer
    I have a Nvidia Geforce 9800 GT would like to improve the performance especially with regards to the FPS. Is there some setting on my Nvidia panel that I can modify to change my FPS? Does anyone know of a good overclocking tool that will work the way it should?

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  • rTorrent, too low memory usage !?

    - by Claudiu
    I want to know from more experienced rTorrent users how to tweak the .rtorrent.rc so that rTorrent will cache disk reading and writing (same as uTorrent does). I have set the max_memory_usage = 1GB but this amount is not used. I run 6 rTorrent instances on a Quad Core, 8 GB Ram machine and total used memory reported by htop is only ~500MB. I need to use memory buffers cause disk IO activity is very high.

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