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  • Wordpress: Sort posts by meta value after AFTER querying from database

    - by Joseph Carrington
    Hello, I am pulling posts from my database by using Wordpress' WP_Query object like so: $shows_query = new WP_Query("category_name=shows&meta_key=band&meta_value=$artist_id"); I have another meta value I would like to sort the posts by, however. The meta key is 'date'. The WP_Query object can no work with multiple meta_keys, so this does not work: $shows_query = new WP_Query("category_name=shows&meta_key=band&meta_value=$artist_id&meta_key=date&orderby=meta_value&order=DESC"); So now I have to figure out a way to sort the posts in $shows_query['posts'] by one of their meta_values, which are not even IN their array. Any other, more sensible approach would also be appreciated.

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  • Merge the sub array if it has the save id value?

    - by sophie
    I have an array and I want to merge the sub array that have the same id value together: <?php $a = Array( Array ( "id" => 1, "id_categorie" => 1, "nb" => 18 ), Array ( "id" => 1, "id_categorie" => 8, "nb" => 14 ), Array ( "id" => 2, "id_categorie" => 10, "nb" => 15 ) ); $result = array(); foreach ($a as $k=>$v){ $result[$v['id']] =$v; } echo '<pre>'; print_r($result); echo '</pre>'; ?> I GOT: Array ( [1] => Array ( [id] => 1 [id_categorie] => 8 [nb] => 14 ) [2] => Array ( [id] => 2 [id_categorie] => 10 [nb] => 15 ) ) BUT WHAT I WANT IS : Array ( [1] => Array ( Array ( "id_categorie" => 1, "nb" => 18 ), Array ( "id_categorie" => 8, "nb" => 14 ) ) [2] => Array ( [id_categorie] => 10 [nb] => 15 ) ) Anyone could tell me how to do this? thanks

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  • programmatically creating property list from json to include an array

    - by Michael Robinson
    [{"memberid":"18", "useridFK":"30", "loginName":"Johnson", "name":"Frank", "age":"23", "place":"School", },] Someone else posted a similar question but without the fact that it was coming from a JSON deserialization. Quinn had some suggestions but it was confused about where to place/replace the following code (if it's correct): NSDictionary *item1 = [NSDictionary dictionaryWithObjects:[NSArray arrayWithObjects:@" member",[NSNumber numberWithInt:3],nil] forKeys:[NSArray arrayWithObjects:@"Title",@"View",nil]]; into this: NSData *jsonData = [jsonreturn dataUsingEncoding:NSUTF32BigEndianStringEncoding]; NSError *error = nil; NSDictionary * dict = [[CJSONDeserializer deserializer] deserializeAsDictionary:jsonData error:&error]; if (dict) { rowsArray = [dict objectForKey:@"member"]; [rowsArray retain]; } My Array.plist needs to look like the following: Root: Dictionary V Rows: Array V Item 0: Dictionary Title: String 18 V Children Array V Item 0 Dictionary Title String 30 etc. Thanks in advance. Every tutorial on JSON only shows a simple array being returned, never a 2-D..It's driving me crazy trying to figure this out.

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  • Pass 2d array to function in C?

    - by Evelyn
    I know it's simple, but I can't seem to make this work. My function is like so: int GefMain(int array[][5]) { //do stuff return 1; } In my main: int GefMain(int array[][5]); int main(void) { int array[1800][5]; GefMain(array); return 0; } I referred to this helpful resource, but I am still getting the error "warning: passing argument 1 of GefMain from incompatible pointer type." What am I doing wrong?

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  • Fastest way to zero out a 2d array in C?

    - by Eddy
    I want to repeatedly zero a large 2d array in C. This is what I do at the moment: for(j = 0; j < n; j++) { for(i = 0; i < n; i++) { array[i][j] = 0; } } I've tried using memset: memset(array, 0, sizeof(array)) But this only works for 1D arrays. When I printf the contents of the 2D array, the first row is zeroes, but then I got a load of random large numbers and it crashes.

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  • [PHP] using the magic __set() method with 2D arrays

    - by Spoonface
    If I have the following registry class: Class registry { private $_vars; public function __construct() { $this->_vars = array(); } public function __set($key, $val) { $this->_vars[$key] = $val; } public function __get($key) { if (isset($this->_vars[$key])) return $this->_vars[$key]; } public function printAll() { print "<pre>".print_r($this->_vars,true)."</pre>"; } } $reg = new registry(); $reg->arr = array(1,2,3); $reg->arr = array_merge($reg->arr,array(4)); $reg->printAll(); Would there be an easier way to push a new item onto the 'arr' array? This code: 'array[] = item' doesn't work with the magic set method, and I couldn't find any useful info with google. Thanks for your time!

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  • PROBLEM: PHP strip_tags & multi-dimensional array form parameter

    - by Tunji Gbadamosi
    I'm having problems stripping the tags from the textual inputs retrieved from my form so as to do something with them in checkout.php. The input is stored in a multi-dimensional array. Here's my form: echo '<form name="choose" action="checkout.php" method="post" onsubmit="return validate_second_form(this);">'; echo '<input type="hidden" name="hidden_value" value="'.$no_guests.'" />'; if($no_guests >= 1){ echo '<div class="volunteer">'; echo '<fieldset>'; echo '<legend>Volunteer:</legend>'; echo '<label>Table:</label>'; echo '<select name="volunteer_table">'; foreach($tables as $t){ echo '<option>'.$t.'</option>'; } echo '</select><br><br>'; echo '<label>Seat number:</label>'; echo '<select name="volunteer_seat">'; foreach($seats as $seat){ echo '<option>'.$seat.'</option>'; } echo '</select><br><br>'; //echo '<br>'; echo '</fieldset>'; echo '</div>'; for($i=0;$i<$no_guests;$i++){ $guest = "guest_".$i; echo '<div class="'.$guest.'">'; echo '<fieldset>'; echo '<legend>Guest '.$i.':</legend>'; echo '<label>First Name:</label>'; echo '<input type="text" name="guest['.$i.']['.$first_name.']" id="fn'.$i.'">'; echo '<label>Surname:</label>'; echo '<input type="text" name="guest['.$i.']['.$surname.']" id="surname'.$i.'"><br><br>'; echo '<label>Date of Birth:</label> <br>'; echo '<label>Day:</label>'; echo '<select name="guest['.$i.'][dob_day]">'; for($j=1;$j<32;$j++){ echo"<option value='$j'>$j</option>"; } echo '</select>'; echo '<label>Month:</label>'; echo '<select name="guest['.$i.'][dob_month]">'; for($j=0;$j<sizeof($month);$j++){ $value = ($j + 1); echo"<option value='$value'>$month[$j]</option>"; } echo '</select>'; echo '<label>Year:</label>'; echo '<select name="guest['.$i.'][dob_year]">'; for($j=1900;$j<$year_limit;$j++){ echo"<option value='$j'>$j</option>"; } echo '</select> <br><br>'; echo '<label>Sex:</label>'; echo '<select name="guest['.$i.']['.$sex.']">'; echo '<option>Female</option>'; echo '<option>Male</option>'; echo '</select><br><br>'; echo '<label>Table:</label>'; echo '<select name="guest['.$i.']['.$table.']">'; foreach($tables as $t){ echo '<option>'.$t.'</option>'; } echo '</select><br><br>'; echo '<label>Seat number:</label>'; echo '<select name="guest['.$i.']['.$seat_no.']">'; foreach($seats as $seat){ echo '<option>'.$seat.'</option>'; } echo '</select><br><br>'; //echo '<br>'; echo '</fieldset>'; echo '</div>'; } } else{ echo '<div id="volunteer">'; echo '<fieldset>'; echo '<legend>Volunteer:</legend>'; echo '<label>Table:</label>'; echo '<select name="volunteer['.$table.']">'; foreach($tables as $t){ echo '<option>'.$t.'</option>'; } echo '</select><br><br>'; echo '<label>Seat number:</label>'; echo '<select name="volunteer['.$seat_no.']">'; foreach($seats as $seat){ echo '<option>'.$seat.'</option>'; } echo '</select><br><br>'; //echo '<br>'; echo '</fieldset>'; echo '</div>'; } echo '<input type="submit" value="Submit form">'; echo '</form>'; here's checkout.php: if(isset($_POST['guest'])){ foreach($_POST['guest'] as $guest){ $guest['first_name'] = strip_tags($guest['first_name']); $guest['surname'] = strip_tags($guest['surname']); } //$_SESSION['guest'] = $guests; }

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  • What is the fastest way to Initialize a multi-dimensional array to non-default values in .NET?

    - by AMissico
    How do I initialize a multi-dimensional array of a primitive type as fast as possible? I am stuck with using multi-dimensional arrays. My problem is performance. The following routine initializes a 100x100 array in approx. 500 ticks. Removing the int.MaxValue initialization results in approx. 180 ticks just for the looping. Approximately 100 ticks to create the array without looping and without initializing to int.MaxValue. Routines similiar to this are called a few hundred-thousand to several million times during a "run". The array size will not change during a run and arrays are created one-at-a-time, used, then discarded, and a new array created. A "run" which may last from one minute (using 10x10 arrays) to forty-five minutes (100x100). The application creates arrays of int, bool, and struct. There can be multiple "runs" executing at same time, but are not because performance degrades terribly. I am using 100x100 as a base-line. I am open to suggestions on how to optimize this non-default initialization of an array. One idea I had is to use a smaller primitive type when available. For instance, using byte instead of int, saves 100 ticks. I would be happy with this, but I am hoping that I don't have to change the primitive data type. public int[,] CreateArray(Size size) { int[,] array = new int[size.Width, size.Height]; for (int x = 0; x < size.Width; x++) { for (int y = 0; y < size.Height; y++) { array[x, y] = int.MaxValue; } } return array; } Down to 450 ticks with the following: public int[,] CreateArray1(Size size) { int iX = size.Width; int iY = size.Height; int[,] array = new int[iX, iY]; for (int x = 0; x < iX; x++) { for (int y = 0; y < iY; y++) { array[x, y] = int.MaxValue; } } return array; } Down to approximately 165 ticks after a one-time initialization of 2800 ticks. (See my answer below.) If I can get stackalloc to work with multi-dimensional arrays, I should be able to get the same performance without having to intialize the private static array. private static bool _arrayInitialized5; private static int[,] _array5; public static int[,] CreateArray5(Size size) { if (!_arrayInitialized5) { int iX = size.Width; int iY = size.Height; _array5 = new int[iX, iY]; for (int x = 0; x < iX; x++) { for (int y = 0; y < iY; y++) { _array5[x, y] = int.MaxValue; } } _arrayInitialized5 = true; } return (int[,])_array5.Clone(); } Down to approximately 165 ticks without using the "clone technique" above. (See my answer below.) I am sure I can get the ticks lower, if I can just figure out the return of CreateArray9. public unsafe static int[,] CreateArray8(Size size) { int iX = size.Width; int iY = size.Height; int[,] array = new int[iX, iY]; fixed (int* pfixed = array) { int count = array.Length; for (int* p = pfixed; count-- > 0; p++) *p = int.MaxValue; } return array; }

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  • (PHP) Converting an array of arrays from one format into another

    - by Richard Carter
    Hi, I currently have an array, created from a database, an example of which looks like the following: Array( [0] => Array ( objectid => 2, name => title, value => apple ), [1] => Array ( objectid => 2, name => colour, value => red ), [2] => Array ( objectid => 3, name => title, value => pear ), [3] => Array ( objectid => 3, name => colour, value => green ) ) What I would like to do is group all the items in the array by their objectid, and convert the 'name' values into keys and 'value' values into values of an associative array....like below: Array ( [0] => Array ( objectid => 2, title => apple, colour => red ), [1] => Array ( objectid => 3, title => pear, colour => green ) ) I've tried a few things but haven't really got anywhere.. Any ideas? Thanks in advance

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  • c++ optimize array of ints

    - by a432511
    I have a 2D lookup table of int16_t. int16_t my_array[37][73] = {{**DATA HERE**}} I have a mixture of values that range from just above the range of int8_t to just below the range of int8_t and some of the values repeat themselves. I am trying to reduce the size of this lookup table. What I have done so far is split each int16_t value into two int8_t values to visualize the wasted bytes. int8_t part_1 = original_value >> 4; int8_t part_2 = original_value & 0x0000FFFF; // If the upper 4 bits of the original_value were empty if(part_1 == 0) wasted_bytes_count++; I can easily remove the zero value int8_t that are wasting a byte of space and I can also remove the duplicate values, but my question is how do I do remove those values while retaining the ability to lookup based on the two indices? I contemplated translating this into a 1D array and adding a number following each duplicated value that would represent the number of duplicates that were removed, but I am struggling with how I would then identify what is a lookup value and what is a duplicate count. Also, it is further complicated by stripping out the zero int8_t values that were wasted bytes. EDIT: This array is stored in ROM already. RAM is even more limited than ROM so it is already stored in ROM. EDIT: I am going to post a bounty for this question as soon as I can. I need a complete answer of how to store the information AND retrieve it. It does not need to be a 2D array as long as I can get the same values. EDIT: Adding the actual array below: {150,145,140,135,130,125,120,115,110,105,100,95,90,85,80,75,70,65,60,55,50,45,40,35,30,25,20,15,10,5,0,-4,-9,-14,-19,-24,-29,-34,-39,-44,-49,-54,-59,-64,-69,-74,-79,-84,-89,-94,-99,104,109,114,119,124,129,134,139,144,149,154,159,164,169,174,179,175,170,165,160,155,150}, \ {143,137,131,126,120,115,110,105,100,95,90,85,80,75,71,66,62,57,53,48,44,39,35,31,27,22,18,14,9,5,1,-3,-7,-11,-16,-20,-25,-29,-34,-38,-43,-47,-52,-57,-61,-66,-71,-76,-81,-86,-91,-96,101,107,112,117,123,128,134,140,146,151,157,163,169,175,178,172,166,160,154,148,143}, \ {130,124,118,112,107,101,96,92,87,82,78,74,70,65,61,57,54,50,46,42,38,34,31,27,23,19,16,12,8,4,1,-2,-6,-10,-14,-18,-22,-26,-30,-34,-38,-43,-47,-51,-56,-61,-65,-70,-75,-79,-84,-89,-94,100,105,111,116,122,128,135,141,148,155,162,170,177,174,166,159,151,144,137,130}, \ {111,104,99,94,89,85,81,77,73,70,66,63,60,56,53,50,46,43,40,36,33,30,26,23,20,16,13,10,6,3,0,-3,-6,-9,-13,-16,-20,-24,-28,-32,-36,-40,-44,-48,-52,-57,-61,-65,-70,-74,-79,-84,-88,-93,-98,103,109,115,121,128,135,143,152,162,172,176,165,154,144,134,125,118,111}, \ {85,81,77,74,71,68,65,63,60,58,56,53,51,49,46,43,41,38,35,32,29,26,23,19,16,13,10,7,4,1,-1,-3,-6,-9,-13,-16,-19,-23,-26,-30,-34,-38,-42,-46,-50,-54,-58,-62,-66,-70,-74,-78,-83,-87,-91,-95,100,105,110,117,124,133,144,159,178,160,141,125,112,103,96,90,85}, \ {62,60,58,57,55,54,52,51,50,48,47,46,44,42,41,39,36,34,31,28,25,22,19,16,13,10,7,4,2,0,-3,-5,-8,-10,-13,-16,-19,-22,-26,-29,-33,-37,-41,-45,-49,-53,-56,-60,-64,-67,-70,-74,-77,-80,-83,-86,-89,-91,-94,-97,101,105,111,130,109,84,77,74,71,68,66,64,62}, \ {46,46,45,44,44,43,42,42,41,41,40,39,38,37,36,35,33,31,28,26,23,20,16,13,10,7,4,1,-1,-3,-5,-7,-9,-12,-14,-16,-19,-22,-26,-29,-33,-36,-40,-44,-48,-51,-55,-58,-61,-64,-66,-68,-71,-72,-74,-74,-75,-74,-72,-68,-61,-48,-25,2,22,33,40,43,45,46,47,46,46}, \ {36,36,36,36,36,35,35,35,35,34,34,34,34,33,32,31,30,28,26,23,20,17,14,10,6,3,0,-2,-4,-7,-9,-10,-12,-14,-15,-17,-20,-23,-26,-29,-32,-36,-40,-43,-47,-50,-53,-56,-58,-60,-62,-63,-64,-64,-63,-62,-59,-55,-49,-41,-30,-17,-4,6,15,22,27,31,33,34,35,36,36}, \ {30,30,30,30,30,30,30,29,29,29,29,29,29,29,29,28,27,26,24,21,18,15,11,7,3,0,-3,-6,-9,-11,-12,-14,-15,-16,-17,-19,-21,-23,-26,-29,-32,-35,-39,-42,-45,-48,-51,-53,-55,-56,-57,-57,-56,-55,-53,-49,-44,-38,-31,-23,-14,-6,0,7,13,17,21,24,26,27,29,29,30}, \ {25,25,26,26,26,25,25,25,25,25,25,25,25,26,25,25,24,23,21,19,16,12,8,4,0,-3,-7,-10,-13,-15,-16,-17,-18,-19,-20,-21,-22,-23,-25,-28,-31,-34,-37,-40,-43,-46,-48,-49,-50,-51,-51,-50,-48,-45,-42,-37,-32,-26,-19,-13,-7,-1,3,7,11,14,17,19,21,23,24,25,25}, \ {21,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,21,20,18,16,13,9,5,1,-3,-7,-11,-14,-17,-18,-20,-21,-21,-22,-22,-22,-23,-23,-25,-27,-29,-32,-35,-37,-40,-42,-44,-45,-45,-45,-44,-42,-40,-36,-32,-27,-22,-17,-12,-7,-3,0,3,7,9,12,14,16,18,19,20,21,21}, \ {18,19,19,19,19,19,19,19,19,19,19,19,19,19,19,19,18,17,16,14,10,7,2,-1,-6,-10,-14,-17,-19,-21,-22,-23,-24,-24,-24,-24,-23,-23,-23,-24,-26,-28,-30,-33,-35,-37,-38,-39,-39,-38,-36,-34,-31,-28,-24,-19,-15,-10,-6,-3,0,1,4,6,8,10,12,14,15,16,17,18,18}, \ {16,16,17,17,17,17,17,17,17,17,17,16,16,16,16,16,16,15,13,11,8,4,0,-4,-9,-13,-16,-19,-21,-23,-24,-25,-25,-25,-25,-24,-23,-21,-20,-20,-21,-22,-24,-26,-28,-30,-31,-32,-31,-30,-29,-27,-24,-21,-17,-13,-9,-6,-3,-1,0,2,4,5,7,9,10,12,13,14,15,16,16}, \ {14,14,14,15,15,15,15,15,15,15,14,14,14,14,14,14,13,12,11,9,5,2,-2,-6,-11,-15,-18,-21,-23,-24,-25,-25,-25,-25,-24,-22,-21,-18,-16,-15,-15,-15,-17,-19,-21,-22,-24,-24,-24,-23,-22,-20,-18,-15,-12,-9,-5,-3,-1,0,1,2,4,5,6,8,9,10,11,12,13,14,14}, \ {12,13,13,13,13,13,13,13,13,13,13,13,12,12,12,12,11,10,9,6,3,0,-4,-8,-12,-16,-19,-21,-23,-24,-24,-24,-24,-23,-22,-20,-17,-15,-12,-10,-9,-9,-10,-12,-13,-15,-17,-17,-18,-17,-16,-15,-13,-11,-8,-5,-3,-1,0,1,1,2,3,4,6,7,8,9,10,11,12,12,12}, \ {11,11,11,11,11,12,12,12,12,12,11,11,11,11,11,10,10,9,7,5,2,-1,-5,-9,-13,-17,-20,-22,-23,-23,-23,-23,-22,-20,-18,-16,-14,-11,-9,-6,-5,-4,-5,-6,-8,-9,-11,-12,-12,-12,-12,-11,-9,-8,-6,-3,-1,0,0,1,1,2,3,4,5,6,7,8,9,10,11,11,11}, \ {10,10,10,10,10,10,10,10,10,10,10,10,10,10,9,9,9,7,6,3,0,-3,-6,-10,-14,-17,-20,-21,-22,-22,-22,-21,-19,-17,-15,-13,-10,-8,-6,-4,-2,-2,-2,-2,-4,-5,-7,-8,-8,-9,-8,-8,-7,-5,-4,-2,0,0,1,1,1,2,2,3,4,5,6,7,8,9,10,10,10}, \ {9,9,9,9,9,9,9,10,10,9,9,9,9,9,9,8,8,6,5,2,0,-4,-7,-11,-15,-17,-19,-21,-21,-21,-20,-18,-16,-14,-12,-10,-8,-6,-4,-2,-1,0,0,0,-1,-2,-4,-5,-5,-6,-6,-5,-5,-4,-3,-1,0,0,1,1,1,1,2,3,3,5,6,7,8,8,9,9,9}, \ {9,9,9,9,9,9,9,9,9,9,9,9,8,8,8,8,7,5,4,1,-1,-5,-8,-12,-15,-17,-19,-20,-20,-19,-18,-16,-14,-11,-9,-7,-5,-4,-2,-1,0,0,1,1,0,0,-2,-3,-3,-4,-4,-4,-3,-3,-2,-1,0,0,0,0,0,1,1,2,3,4,5,6,7,8,8,9,9}, \ {9,9,9,8,8,8,9,9,9,9,9,8,8,8,8,7,6,5,3,0,-2,-5,-9,-12,-15,-17,-18,-19,-19,-18,-16,-14,-12,-9,-7,-5,-4,-2,-1,0,0,1,1,1,1,0,0,-1,-2,-2,-3,-3,-2,-2,-1,-1,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,8,9}, \ {8,8,8,8,8,8,9,9,9,9,9,9,8,8,8,7,6,4,2,0,-3,-6,-9,-12,-15,-17,-18,-18,-17,-16,-14,-12,-10,-8,-6,-4,-2,-1,0,0,1,2,2,2,2,1,0,0,-1,-1,-1,-2,-2,-1,-1,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,7,8,8}, \ {8,8,8,8,9,9,9,9,9,9,9,9,9,8,8,7,5,3,1,-1,-4,-7,-10,-13,-15,-16,-17,-17,-16,-15,-13,-11,-9,-6,-5,-3,-2,0,0,0,1,2,2,2,2,1,1,0,0,0,-1,-1,-1,-1,-1,0,0,0,0,-1,-1,-1,-1,-1,0,0,1,3,4,5,7,7,8}, \ {8,8,9,9,9,9,10,10,10,10,10,10,10,9,8,7,5,3,0,-2,-5,-8,-11,-13,-15,-16,-16,-16,-15,-13,-12,-10,-8,-6,-4,-2,-1,0,0,1,2,2,3,3,2,2,1,0,0,0,0,0,0,0,0,0,0,-1,-1,-2,-2,-2,-2,-2,-1,0,0,1,3,4,6,7,8}, \ {7,8,9,9,9,10,10,11,11,11,11,11,10,10,9,7,5,3,0,-2,-6,-9,-11,-13,-15,-16,-16,-15,-14,-13,-11,-9,-7,-5,-3,-2,0,0,1,1,2,3,3,3,3,2,2,1,1,0,0,0,0,0,0,0,-1,-1,-2,-3,-3,-4,-4,-4,-3,-2,-1,0,1,3,5,6,7}, \ {6,8,9,9,10,11,11,12,12,12,12,12,11,11,9,7,5,2,0,-3,-7,-10,-12,-14,-15,-16,-15,-15,-13,-12,-10,-8,-7,-5,-3,-1,0,0,1,2,2,3,3,4,3,3,3,2,2,1,1,1,0,0,0,0,-1,-2,-3,-4,-4,-5,-5,-5,-5,-4,-2,-1,0,2,3,5,6}, \ {6,7,8,10,11,12,12,13,13,14,14,13,13,11,10,8,5,2,0,-4,-8,-11,-13,-15,-16,-16,-16,-15,-13,-12,-10,-8,-6,-5,-3,-1,0,0,1,2,3,3,4,4,4,4,4,3,3,3,2,2,1,1,0,0,-1,-2,-3,-5,-6,-7,-7,-7,-6,-5,-4,-3,-1,0,2,4,6}, \ {5,7,8,10,11,12,13,14,15,15,15,14,14,12,11,8,5,2,-1,-5,-9,-12,-14,-16,-17,-17,-16,-15,-14,-12,-11,-9,-7,-5,-3,-1,0,0,1,2,3,4,4,5,5,5,5,5,5,4,4,3,3,2,1,0,-1,-2,-4,-6,-7,-8,-8,-8,-8,-7,-6,-4,-2,0,1,3,5}, \ {4,6,8,10,12,13,14,15,16,16,16,16,15,13,11,9,5,2,-2,-6,-10,-13,-16,-17,-18,-18,-17,-16,-15,-13,-11,-9,-7,-5,-4,-2,0,0,1,3,3,4,5,6,6,7,7,7,7,7,6,5,4,3,2,0,-1,-3,-5,-7,-8,-9,-10,-10,-10,-9,-7,-5,-4,-1,0,2,4}, \ {4,6,8,10,12,14,15,16,17,18,18,17,16,15,12,9,5,1,-3,-8,-12,-15,-18,-19,-20,-20,-19,-18,-16,-15,-13,-11,-8,-6,-4,-2,-1,0,1,3,4,5,6,7,8,9,9,9,9,9,9,8,7,5,3,1,-1,-3,-6,-8,-10,-11,-12,-12,-11,-10,-9,-7,-5,-2,0,1,4}, \ {4,6,8,11,13,15,16,18,19,19,19,19,18,16,13,10,5,0,-5,-10,-15,-18,-21,-22,-23,-22,-22,-20,-18,-17,-14,-12,-10,-8,-5,-3,-1,0,1,3,5,6,8,9,10,11,12,12,13,12,12,11,9,7,5,2,0,-3,-6,-9,-11,-12,-13,-13,-12,-11,-10,-8,-6,-3,-1,1,4}, \ {3,6,9,11,14,16,17,19,20,21,21,21,19,17,14,10,4,-1,-8,-14,-19,-22,-25,-26,-26,-26,-25,-23,-21,-19,-17,-14,-12,-9,-7,-4,-2,0,1,3,5,7,9,11,13,14,15,16,16,16,16,15,13,10,7,4,0,-3,-7,-10,-12,-14,-15,-14,-14,-12,-11,-9,-6,-4,-1,1,3}, \ {4,6,9,12,14,17,19,21,22,23,23,23,21,19,15,9,2,-5,-13,-20,-25,-28,-30,-31,-31,-30,-29,-27,-25,-22,-20,-17,-14,-11,-9,-6,-3,0,1,4,6,9,11,13,15,17,19,20,21,21,21,20,18,15,11,6,2,-2,-7,-11,-13,-15,-16,-16,-15,-13,-11,-9,-7,-4,-1,1,4}, \ {4,7,10,13,15,18,20,22,24,25,25,25,23,20,15,7,-2,-12,-22,-29,-34,-37,-38,-38,-37,-36,-34,-31,-29,-26,-23,-20,-17,-13,-10,-7,-4,-1,2,5,8,11,13,16,18,21,23,24,26,26,26,26,24,21,17,12,5,0,-6,-10,-14,-16,-16,-16,-15,-14,-12,-10,-7,-4,-1,1,4}, \ {4,7,10,13,16,19,22,24,26,27,27,26,24,19,11,-1,-15,-28,-37,-43,-46,-47,-47,-45,-44,-41,-39,-36,-32,-29,-26,-22,-19,-15,-11,-8,-4,-1,2,5,9,12,15,19,22,24,27,29,31,33,33,33,32,30,26,21,14,6,0,-6,-11,-14,-15,-16,-15,-14,-12,-9,-7,-4,-1,1,4}, \ {6,9,12,15,18,21,23,25,27,28,27,24,17,4,-14,-34,-49,-56,-60,-60,-60,-58,-56,-53,-50,-47,-43,-40,-36,-32,-28,-25,-21,-17,-13,-9,-5,-1,2,6,10,14,17,21,24,28,31,34,37,39,41,42,43,43,41,38,33,25,17,8,0,-4,-8,-10,-10,-10,-8,-7,-4,-2,0,3,6}, \ {22,24,26,28,30,32,33,31,23,-18,-81,-96,-99,-98,-95,-93,-89,-86,-82,-78,-74,-70,-66,-62,-57,-53,-49,-44,-40,-36,-32,-27,-23,-19,-14,-10,-6,-1,2,6,10,15,19,23,27,31,35,38,42,45,49,52,55,57,60,61,63,63,62,61,57,53,47,40,33,28,23,21,19,19,19,20,22}, \ {168,173,178,176,171,166,161,156,151,146,141,136,131,126,121,116,111,106,101,-96,-91,-86,-81,-76,-71,-66,-61,-56,-51,-46,-41,-36,-31,-26,-21,-16,-11,-6,-1,3,8,13,18,23,28,33,38,43,48,53,58,63,68,73,78,83,88,93,98,103,108,113,118,123,128,133,138,143,148,153,158,163,168}, \ Thanks for your time.

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  • Howto serialize multiple Lists with Jquery

    - by megens
    I have 3 sortable UL's and a simple jquery/javascript <ul class="sortable" id="menu1"> <li id="id_1">whatever</li> <li id="id_2">you</li> </ul> <ul class="sortable" id="menu2"> <li id="id_3">wanne</li> <li id="id_4">put</li> </ul> <ul class="sortable" id="menu3"> <li id="id_5">in</li> <li id="id_6">here</li> </ul> $(function() { $("ul.sortable").sortable({ connectWith: 'ul' }); }); </script> LI's are draggable between UL's How can i serialize this so i get for example menu1[0]=1&menu1[1]=3 Or and array or whatever i can work with to save the state?

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  • Multiple classes in body tag, multi-dimensional css structure or blueprint for insanity?

    - by mwiik
    This question is about an approach to css structuring, and so is more discussion oriented. I'm working with some outsourced css where the body tags have multiple classes assigned, up to half a dozen. (To make things a little worse, none of the css selectors include an html tag which is making it confusing to analyze the css.) These body classes are then used to modify classed or id'd widgets within. It seems like this approach is like adding an additional dimension to the css, perhaps in some attempt to create a structured css approach. Documentation might have helped, had we been provided any. This differs from my approach where widgets are styled primarily via id'd divs, perhaps extracting the more generic elements into a class, i.e. div#MyWidget.widgets. Any ideas on whether such an approach is maintainable, especially considering I am dealing with websites with thousands of pages including tons of legacy stuff, all done by different people with different skill levels? Thanks...

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  • How to define and work with an array of bits in C?

    - by Eddy
    I want to create a very large array on which I write '0's and '1's. I'm trying to simulate a physical process called random sequential adsorption, where units of length 2, dimers, are deposited onto an n-dimensional lattice at a random location, without overlapping each other. The process stops when there is no more room left on the lattice for depositing more dimers (lattice is jammed). Initially I start with a lattice of zeroes, and the dimers are represented by a pair of '1's. As each dimer is deposited, the site on the left of the dimer is blocked, due to the fact that the dimers cannot overlap. So I simulate this process by depositing a triple of '1's on the lattice. I need to repeat the entire simulation a large number of times and then work out the average coverage %. I've already done this using an array of chars for 1D and 2D lattices. At the moment I'm trying to make the code as efficient as possible, before working on the 3D problem and more complicated generalisations. This is basically what the code looks like in 1D, simplified: int main() { /* Define lattice */ array = (char*)malloc(N * sizeof(char)); total_c = 0; /* Carry out RSA multiple times */ for (i = 0; i < 1000; i++) rand_seq_ads(); /* Calculate average coverage efficiency at jamming */ printf("coverage efficiency = %lf", total_c/1000); return 0; } void rand_seq_ads() { /* Initialise array, initial conditions */ memset(a, 0, N * sizeof(char)); available_sites = N; count = 0; /* While the lattice still has enough room... */ while(available_sites != 0) { /* Generate random site location */ x = rand(); /* Deposit dimer (if site is available) */ if(array[x] == 0) { array[x] = 1; array[x+1] = 1; count += 1; available_sites += -2; } /* Mark site left of dimer as unavailable (if its empty) */ if(array[x-1] == 0) { array[x-1] = 1; available_sites += -1; } } /* Calculate coverage %, and add to total */ c = count/N total_c += c; } For the actual project I'm doing, it involves not just dimers but trimers, quadrimers, and all sorts of shapes and sizes (for 2D and 3D). I was hoping that I would be able to work with individual bits instead of bytes, but I've been reading around and as far as I can tell you can only change 1 byte at a time, so either I need to do some complicated indexing or there is a simpler way to do it? Thanks for your answers

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  • error: invalid type argument of '->' (have 'struct node')

    - by Roshan S.A
    Why cant i access the pointer "Cells" like an array ? i have allocated the appropriate memory why wont it act like an array here? it works like an array for a pointer of basic data types. #include<stdio.h> #include<stdlib.h> #include<ctype.h> #define MAX 10 struct node { int e; struct node *next; }; typedef struct node *List; typedef struct node *Position; struct Hashtable { int Tablesize; List Cells; }; typedef struct Hashtable *HashT; HashT Initialize(int SIZE,HashT H) { int i; H=(HashT)malloc(sizeof(struct Hashtable)); if(H!=NULL) { H->Tablesize=SIZE; printf("\n\t%d",H->Tablesize); H->Cells=(List)malloc(sizeof(struct node)* H->Tablesize); should it not act like an array from here on? if(H->Cells!=NULL) { for(i=0;i<H->Tablesize;i++) the following lines are the ones that throw the error { H->Cells[i]->next=NULL; H->Cells[i]->e=i; printf("\n %d",H->Cells[i]->e); } } } else printf("\nError!Out of Space"); } int main() { HashT H; H=Initialize(10,H); return 0; } The error I get is as in the title-error: invalid type argument of '->' (have 'struct node').

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  • slicing 2d numpy array

    - by MedicalMath
    I have a 2d numpy array called FilteredOutput that has 2 columns and 10001 rows, though the number of rows is a variable. I am trying to take the 2nd column of FilteredOutput and use it to populate a new 1d numpy array called timeSeriesArray using the following line of code: timeSeriesArray=p.array(FilteredOutput[:,0]) I got this syntax from the following link. But the problem is that I am getting the following error message: TypeError: list indices must be integers, not tuple Can anyone show me the proper syntax for populating the 1d array timeSeriesArray with the contents of the second column of the 2d array FilteredOutput?

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  • How to declare a 2D array of 2D array pointers and access them?

    - by vikramtheone
    Hi Guys, How can I declare an 2D array of 2D Pointers? And later access the individual array elements of the 2D arrays. Is my approach correct? void alloc_2D(int ***memory, unsigned int rows, unsigned int cols); int main() { int i, j; int **ptr; int **array[10][10]; for(i=0;i<10;i++) { for(j=0;j<10;j++) { alloc_2D(&ptr, 10, 10); array[i][j] = ptr; } } //After I do this, how can I access the 10 individual 2D arrays? return 0; } void alloc_2D(int ***memory, unsigned int rows, unsigned int cols) { int **ptr; *memory = NULL; ptr = malloc(rows * sizeof(int*)); if(ptr == NULL) { printf("\nERROR: Memory allocation failed!"); } else { int i; for(i = 0; i< rows; i++) { ptr[i] = malloc(cols * sizeof(float)); if(ptr[i]==NULL) { printf("\nERROR: Memory allocation failed!"); } } } *memory = ptr; }

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  • generic function for extracting values from an array with one particular key in PHP

    - by Sabya
    Is it possible in PHP to extract values from an array with a particular key path and return an array of those values? I'll explain with an example: $user = array ( array( id => 1, email =>'[email protected]', project => array ('project_id' => 222, 'project_name' => 'design') ), array( id => 2, email =>'[email protected]', project => array ('project_id' => 333, 'project_name' => 'design') ) ); /** I have to write a function something like: */ $projectIds = extractValuesWithKey($user, array('project', 'project_id')); print_r($projectIds); Output: Array( [0] => 222, [1] => 333 )

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  • Get index values for an array to print in value attribute for radio buttons

    - by kexxcream
    Problem: To get the index values of an array to print accordingly in value attribute of radio buttons. The array $_SESSION['items']: Array ( [2] => Array ( [category] => 2 [question] => Array ( [6] => Källorna refereras separat [7] => Vissa försök till sammanbindning [8] => En del sammanfattningar [9] => Olika forskningslinjer jämförs och sammanfattas [10] => Kontraster, jämförelser, sammanfattningar; centrala likheter och skillnader framhävs ) [title] => Integration av källorna ) ) I have a PHP function that looks like this: function itemsLayout ($array) { for ($i = 1; $i <= count($array['question']); $i++) { $form .= '<input type="radio" name="'.$array['category'].'" id="'.$array['category'].'" value="INDEX VALUE FOR QUESTION ARRAY HERE">'; } return $form; } PHP code: I get the index by using the following: $key = key($_SESSION['items']); $current = $_SESSION['items'][$key]; And I print the first index by using: echo itemsLayout($current); Question: How do I get the index values 6, 7, 8, 9, 10 to print in the value attribute for each radio button?

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  • Stupid newbie c++ two-dimensional array problem.

    - by paulson scott
    I've no idea if this is too newbie or generic for stackoverlflow. Apologies if that's the case, I don't intend to waste time. I've just started working through C++ Primer Plus and I've hit a little stump. This is probably super laughable but: for (int year = 0; year < YEARS; year++) { cout << "Year " << year + 1 << ":"; for (int month = 0; month < MONTHS; month++) { absoluteTotal = (yearlyTotal[year][year] += sales[year][month]); } cout << yearlyTotal[year][year] << endl; } cout << "The total number of books sold over a period of " << YEARS << " years is: " << absoluteTotal << endl; I wish to display the total of all 3 years. The rest of the code works fine: input is fine, individual yearly output is fine but I just can't get 3 years added together for one final total. I did have the total working at one point but I didn't have the individual totals working. I messed with it and reversed the situation. I've been messing with it for God knows how long. Any idea guys? Sorry if this isn't the place!

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  • Java: Preventing array going out of bounds.

    - by Troy
    I'm working on a game of checkers, if you want to read more about you can view it here; http://minnie.tuhs.org/I2P/Assessment/assig2.html When I am doing my test to see if the player is able to get to a certain square on the grid (i.e. +1 +1, +1 -1 .etc) from it's current location, I get an java.lang.ArrayIndexOutOfBoundsException error. This is the code I am using to make the move; public static String makeMove(String move, int playerNumber) { // variables to contain the starting and destination coordinates, subtracting 1 to match array size int colStart = move.charAt(1) - FIRSTCOLREF - 1; int rowStart = move.charAt(0) - FIRSTROWREF - 1; int colEnd = move.charAt(4) - FIRSTCOLREF - 1; int rowEnd = move.charAt(3) - FIRSTROWREF - 1; // variable to contain which player is which char player, enemy; if (playerNumber==1) { player= WHITEPIECE; enemy= BLACKPIECE; } else { player= BLACKPIECE; enemy= WHITEPIECE; } // check that the starting square contains a player piece if (grid [ colStart ] [ rowStart ] == player) { // check that the player is making a diagonal move if (grid [ colEnd ] [ rowEnd ] == grid [ (colStart++) ] [ (rowEnd++) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart--) ] [ (rowEnd++) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart++) ] [ (rowEnd--) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart--) ] [ (rowEnd--) ]) { // check that the destination square is free if (grid [ colEnd ] [ rowEnd ] == BLANK) { grid [ colStart ] [ rowStart ] = BLANK; grid [ colEnd ] [ rowEnd ] = player; } } // check if player is jumping over a piece else if (grid [ colEnd ] [ rowEnd ] == grid [ (colStart+2) ] [ (rowEnd+2) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart-2) ] [ (rowEnd+2) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart+2) ] [ (rowEnd-2) ] && grid [ colEnd ] [ rowEnd ] == grid [ (colStart-2) ] [ (rowEnd-2) ]) { // check that the piece in between contains an enemy if ((grid [ (colStart++) ] [ (rowEnd++) ] == enemy ) && (grid [ (colStart--) ] [ (rowEnd++) ] == enemy ) && (grid [ (colStart++) ] [ (rowEnd--) ] == enemy ) && (grid [ (colStart--) ] [ (rowEnd--) ] == enemy )) { // check that the destination is free if (grid [ colEnd ] [ rowEnd ] == BLANK) { grid [ colStart ] [ rowStart ] = BLANK; grid [ colEnd ] [ rowEnd ] = player; } } } } I'm not sure how I can prevent the error from happening, what do you recommend?

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  • Why is my PowerShell multi dimensional array being interpreted as a 1 dimensional array?

    - by Jim
    I have the following code: function HideTemplates($File, $Templates) { foreach ($Template in $Templates) { Write-Host $Template[0] $Template[1] $Template[2] } } HideTemplates "test.xml" @(("one", "two", "three")) HideTemplates "test.xml" @(("four", "five", "six"), ("seven", "eight", "nine")) It prints: o n e t w o t h r four five six seven eight nine I want it to print: one two three four five six seven eight nine Am I doing something wrong in my code? Is there a way to force PowerShell to tread a multi-dimensional array with a single item differently?

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  • What is the correct method to load an XML file and re-write it as a CVS? (C# Only)

    - by codesmack
    Hello, I have a XML file that I want to load into an unknown object type. (I say unknown object type because I am not sure what direction to go) Once I have the data loaded I need to do some processing on certain elements that are now loaded into the new object. For sake of example, we can say that the xml file is full of elements named and within the car element I need to process the element. Then once this is all done I need to write the file as a CSV file. I would like to do this is the most direct way possible. (The less code the better) I am using VS 2008 C# Thank you, CodeSmack

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  • is it possible if callback in array_filter receive parameter ?

    - by justjoe
    i got this multiple array name $files[], who consist keys and values as below : [0] = Array ( [name] = index1.php [path] = http://localhost/php/gettingstarted/ [number] = 1 ) [1] = Array ( [name] = index10.php [path] = http://localhost/php/gettingstarted/ [number] = 2 ) [2] = Array ( [name] = index11.php [path] = http://localhost/php/gettingstarted/ [number] = 3 ) and i use this code to create new array consist of 'name' keys only. but it failed array_filter($files, "is_inarr_key('name')"); function is_inarr_key($array, $key) { //TODO : remove every array except those who got the same $key } and i got this error array_filter() [function.array-filter]: The second argument, 'is_inarr_key('name')', should be a valid callback in C:\xampp\htdocs\php\gettingstarted\index.php on line 15 so the queastion : 1. is it possible to make call-back function on array_filter has ability to receive parameter ? What is general rule of thumb on how to use callback in anyPHP built-in function ?

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  • Iterate with binary structure over numpy array to get cell sums

    - by Curlew
    In the package scipy there is the function to define a binary structure (such as a taxicab (2,1) or a chessboard (2,2)). import numpy from scipy import ndimage a = numpy.zeros((6,6), dtype=numpy.int) a[1:5, 1:5] = 1;a[3,3] = 0 ; a[2,2] = 2 s = ndimage.generate_binary_structure(2,2) # Binary structure #.... Calculate Sum of result_array = numpy.zeros_like(a) What i want is to iterate over all cells of this array with the given structure s. Then i want to append a function to the current cell value indexed in a empty array (example function sum), which uses the values of all cells in the binary structure. For example: array([[0, 0, 0, 0, 0, 0], [0, 1, 1, 1, 1, 0], [0, 1, 2, 1, 1, 0], [0, 1, 1, 0, 1, 0], [0, 1, 1, 1, 1, 0], [0, 0, 0, 0, 0, 0]]) # The array a. The value in cell 1,2 is currently one. Given the structure s and an example function such as sum the value in the resulting array (result_array) becomes 7 (or 6 if the current cell value is excluded). Someone got an idea?

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