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  • Error: NAND: could not write file /hd2/android-sdk-linux_86/add-ons/google_apis-7_r01/images//system

    - by H.B.Dave
    I am new comer to Android development. Installed fresh Eclipse (Ganymede), Android android-sdk-linux_86. Tried HelloWorld program. Compiles OK. An AVD "my1" created for API level 7. The Emulator does not start, giving an error: [2010-03-11 16:49:49 - Emulator] NAND: could not write file /hd2/android-sdk-linux_86/add-ons/google_apis-7_r01/images//system.img, File exists Perplexed. Help requested.

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  • Virtual Machine Manager Error - Error determing default hypervisor

    - by dallasclark
    I have Fedora 11 and trying to get Xen working (which I think it is already) but the Virtual Machine Manager cannot find the hypervisor. When starting Virtual Machine Manager, I receive the following error Error determining default hypervisor. Could not populate a default connection. Make sure the appropriate virtualization packages are installed (kvm, qemu, etc.) and that libvirtd has been restarted to notice the change. A hypervisor connection can be manually added via File - Add Connection I've restarted libvirtd a few times and tried connecting manually but can't work it out. Some useful information: # lsof | grep xen libvirtd 2962 root mem REG 253,0 19776 13379 /usr/lib/libxenstore.so.3.0.0 # service libvirtd status libvirtd (pid 2962) is running...

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  • Using android native button icons

    - by Julian Arz
    am i allowed (legally) to use graphics/icons from the android source for a commercial application, in order to blend in nicely with the android look&feel? i am talking specifically about the plus/minus buttons from the edit_contacts activity in the contacts application. OR: is there a way to let a button look like (ie with a style) these buttons without copying the .png - files? trying to use android:background="@android:drawable/btn_circle" gives me Error: Resource is not public. Does this answer my question?

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  • Splitting android application in to two 'branches', free and paid.

    - by Alxandr
    I've developed an android-application that I'dd like to put up on the marketplace. However, I want to split it into two separate applications, one free (with ads), and one paid (logically without ads). How would I go about doing that? I'm not wondering about adding ads (I've alreaddy managed that), but how to take one existing android-application (eclipse-project) and split it into two without having to create a new project and just copy-paste every file one by one (or in batch for that matter). Is that possible? Btw, I use GIT for SCM, so I've made two separate branches, one master and one free, but I need to set some cind of config-value that makes shure that the market separates them as two different applications. Also, when a user 'upgrades', is it possible to copy the db from the free app to the paid one?

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  • Creating an Android View with a particular style programmatically

    - by Casebash
    How can I create a view with a particular style programmatically (not in XML)? I tried using this [View (Context context, AttributeSet attrs, int defStyle)][1], but I don't know what to parse in for the second argument. Passing in null results in the View not being displayed [1]: http://developer.android.com/reference/android/view/View.html#View(android.content.Context, android.util.AttributeSet, int)

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  • Android: How to call call ndk function from AsyncTask?

    - by user1628803
    I have a lot of jni calls in my Android projects which work like a charm but this one I just can't get right: When trying to call a jni function from an AsyncTask in Android I get this error message: 11-30 10:07:20.130: W/dalvikvm(16555): No implementation found for native Lcom/company/MainView$MyAsyncTask;.MyFunction (Ljava/lang/String;)Z When usually the jni function declaration works like this: JNIEXPORT jboolean JNICALL Java_com_company_MainView_myFunction()... how would i declare it when calling from an AscnyTask? I didn't find the answer on Google and I have unsuccessfully tried: JNIEXPORT jboolean JNICALL Java_com_company_MainView$MyAsyncTask_myFunction() and JNIEXPORT jboolean JNICALL Java_com_company_MainView_MyAsyncTask_myFunction() Or is this not possible at all?

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  • RTP Client Application on Android Mobile Device

    - by devang
    Hey folks,i am developing a RTP client on an Android device which can play streaming videos from a server. I am confused regarding how should i start about? i am thinking of developing a web app, using HTML,CSS and Javascript, which can later be wrapped in Android.is this approach correct? does javascript support real time media player? please guide me, i am a fresher and completely clueless..:(

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  • Virtual functions and polymorphism

    - by ritmbo
    Suppose I have this: class A { public: virtual int hello(A a); }; class B : public A { public: int hello(B b){ bla bla }; }; So, A it's an abstract class. 1)In the class B, I'm defining a method that its suppose overrides the A class. But the parameter it's slightly different. I'm not sure about this, is this correct? Maybe because of polymorphism, this is ok but its rather confusing. 2) If I do: A a = new B;, and then a.hello(lol); if "lol" it's not of type B, then it would give compile error?, and if it's of type A from another class C (class C : public A), what would happend? I'm confused about the overriding and virtual thing.. all examples I found work with methods without parameters. Any answer, link, or whatever it's appreciated. thanks pd: sorry for my english

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  • How to start Android Kernel programming?

    - by Rajapandian
    Hi All, I am 6 months experience in Android, use to develop simple UI based application. Now i want to write application targeting the Android core Kernel.For example i want to develop a Framework which is not present in Android.To achieve that we have to write the code for the Kernel. I dont know where and how to start the Android Kernel Programming. If anybody knows the way to start it please help me. Regards, Rajapandian.K

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  • Automated testing in Android development

    - by Sara
    I have an ordinary project with JUnit tests that are connected to the classes in my Android Project. I want my server to run some JUnit tests in my testproject everytime I commit my code from my Android Project. Is there a best practise to do this? So far I only managed to run the tests when they are a part of a while the JUnit tests and Android classes are separated into 2 different projects, since JUnit runs on JVM and Android in an emulator on DVM (Dalvik Virtual Machine).

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  • Enable real fixed positioning on Samsung Android browsers

    - by Mr. Shiny and New ??
    The Android browser, since 2.2, supports fixed positioning, at least under certain circumstances such as when scaling is turned off. I have a simple HTML file with no JS, but the fixed positioning on three Samsung phones I've tried is simply wrong. Instead of true fixed positioning, the header scrolls out of view then pops back into place after the scrolling is done. This doesn't happen on the Android SDK emulator for any configuration I've tested (2.2, 2.3, 2.3 x86, 4.0.4). It also doesn't happen when using the WebView in an app on the Samsung phones: in those cases the positioning works as expected. Is there a way to make the Samsung Android "stock" browser use real fixed positioning? I've tested: 1. Samsung Galaxy 551, Android 2.2 2. Samsung Galaxy S, Android 2.3 3. Samsung Galaxy S II, Android 2.3 Sample code: <html> <head> <meta name="viewport" content="initial-scale=1.0,maximum-scale=1.0,user-scalable=no,width=device-width,height=device-height"> <style> h1 { position: fixed; top: 0; left: 0; height: 32px; background-color: #CDCDCD; color: black; font-size: 32px; line-height: 32px; padding: 2px; width: 100%; margin: 0;} p { margin-top: 36px; } </style> </head> <body> <h1>Header</h1> <p>Long text goes here</p> </body> </html> The expected behaviour is that the grey header fills the top of the screen and stays put no matter how much you scroll. On Samsung Android browsers it seems to scroll out of view then pop back into place once the scrolling is done, as if the fixed-positioning is being simulated using Javascript, which it isn't. Edit Judging by the comments and "answers" it seems that maybe I wasn't clear on what I need. I am looking for a meta tag or css rule/hack or javascript toggle which turns off Samsung's broken fixed-positioning and turns on the Android browser's working fixed-positioning. I am not looking for a Javascript solution that adds broken fixed-positioning to a browser that has no support whatsoever; the Samsung fixed-positioning does that already, it just looks stupid.

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  • Java input method for Virtual Keyboad

    - by shekhar
    Hi, I am facing problem in implementing Input method for Virtual Keyboard, currently I am using robot class for sending input to any application from virtual keyboard. but for that I need to create mapping of key-code and unicode, which is not consistent on different keyboard layout, can I directly pass the UNICODE to any application using Input method without worry about mapping between keycode and unicode. any useful link or sample code will be useful. It is simple Java program which is always on top of any application and work as onscreen keyboard. using a mouse while you press any button (key) of the keyboard, the corresponding character will be typed in the application running below. This is working perfectly for English Alphabets. I am facing problem while I am doing for unicode.

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  • How do I open android built in downloads app?

    - by user1502829
    So I'm downloading stuff and it gets put into the built in downloads app since thats how the download manager works. I just want to the user to click a button which opens the built in downloads app. Heres my try: btnDownloads.setOnClickListener(new Button.OnClickListener(){ public void onClick(View v) { PackageManager pakMan=MainActivity.context.getPackageManager(); Log.d("bebr", "Making pak"); if(pakMan!=null){ Intent downloadsIntent=new Intent(Intent.ACTION_MAIN).addCategory(Intent.CATEGORY_LAUNCHER).setComponent(new ComponentName("com.android.downloads","com.android.downlods.Downloads")); ResolveInfo resolved=pakMan.resolveActivity(downloadsIntent, PackageManager.MATCH_DEFAULT_ONLY); Log.d("bebr","Resolving"); if(resolved!=null){ Log.d("bebr", "Starting"); startActivity(downloadsIntent); } } } });

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  • How do I antialias the clip boundary on Android's canvas?

    - by Jesse Wilson
    I'm using Android's android.graphics.Canvas class to draw a ring. My onDraw method clips the canvas to make a hole for the inner circle, and then draws the full outer circle over the hole: clip = new Path(); clip.addRect(outerCircle, Path.Direction.CW); clip.addOval(innerCircle, Path.Direction.CCW); canvas.save(); canvas.clipPath(clip); canvas.drawOval(outerCircle, lightGrey); canvas.restore(); The result is a ring with a pretty, anti-aliased outer edge and a jagged, ugly inner edge: What can I do to antialias the inner edge? I don't want to cheat by drawing a grey circle in the middle because the dialog is slightly transparent. (This transparency isn't as subtle on on other backgrounds.)

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  • What are the basics of dealing with user input events in Android?

    - by user279112
    Hello. I thought I had understood this question, but something is quite wrong here. When the user (me, so far) tries to press keys, nothing really happens, and I am having a lot of trouble understanding what it is that I've missed. Consider this before I present some code to help clarify my problem: I am using Android's Lunar Lander example to make my first "real" Android program. In that example, of course, there exist a class LunarView, and class nested therein LunarThread. In my code the equivalents of these classes are Graphics and GraphicsThread, respectively. Also I can make sprite animations in 2D just fine on Android. I have a Player class, and let's say GraphicsThread has a Player member referred to as "player". This class has four coordinates - x1, y1, x2, and y2 - and they define a rectangle in which the sprite is to be drawn. I've worked it out so that I can handle that perfectly. Whenever the doDraw(Canvas canvas) method is invoked, it'll just look at the values of those coordinates and draw the sprite accordingly. Now let's say - and this isn't really what I'm trying to do with the program - I'm trying to make the program where all it does is display the Player sprite at one location of the screen UNTIL the FIRST time the user presses the Dpad's left button. Then the location will be changed to another set position on the screen, and the sprite will be drawn at that position for the rest of the program invariably. Also note that the GraphicsThread member in Graphics is called "thread", and that the SurfaceHolder member in GraphicsThread is called "mSurfaceHolder". So consider this method in class Graphics: @Override public boolean onKeyDown(int keyCode, KeyEvent msg) { return thread.keyDownHandler(keyCode, msg); } Also please consider this method in class GraphicsThread: boolean keyDownHandler(int keyCode, KeyEvent msg) { synchronized (mSurfaceHolder) { if (keyCode == KeyEvent.KEYCODE_DPAD_LEFT) { player.x1 = 100; player.y1 = 100; player.x2 = 120; player.y2 = 150; } } return true; } Now then assuming that player's coordinates start off as (200, 200, 220, 250), why won't he do anything different when I press Dpad: Left? Thanks!

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  • Eclipse complains android:scrollbars and android:fadingEdge do not allow Strings.

    - by emanuel
    Having a problem in Eclipse with regards to an XML file. Eclipse complains that android:scrollbars and android:fadingEdge do not allow Strings. I checked the Android developer site and they do in fact accept strings in the xml file. A related question posed had the problem where there was a missing :android after xmlns. As you can see from the code the line beginning with xmlns is correct I believe. Here is the complete file contents:

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  • How to free virtual memory ?

    - by Mehdi Amrollahi
    I have a crawler application (with C#) that downloads pages from web . The application take more virtual memory , even i dispose every object and even use GC.Collect() . This , have 10 thread and each thread has a socket that downloads pages . I use dispose method and even use GC.Collect() in my application , but in 3 hour my application take 500 MB on virtual memory (500 MB on private bytes in Process explorer) . Then my system will be hang and i should restart my pc . Is there any way that i use to free vitual memory ? Thanks .

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  • android 2.2 google map error

    - by shenbryant
    I used google.map api to develop a project which works well on android 2.1. But when I run the same project on android 2.2, it encountered some errors. The shown errors are " -- AndroidRuntime FATAL EXCEPTION:main -- AndroidRuntime java.lang.NoClassDefFoundError:android.net.NetworkConnectivityListener -- AndroidRuntime at com.google.android.maps.MapActivity.onCreate(MapActivity.java:199) " I don't know where is the problem? Can anyone help me? I will apreciate it very much!

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  • Virtual Machine Performance - More RAM or More Processor?

    - by webworm
    When looking to improve Virtual Machine performance what would be better ... Increasing the available RAM or increasing the processor power? Here is my choice ... Core 2 Duo @ 2.4 GHz with 8 GB RAM and integrated graphics (Mac Book Pro 13") Core i7 @ 2.6 GHz with 4 GB RAM and 512 MB dedicated graphics (Mac Book Pro 15") I plan to run Windows x64 in the VM with SQL Server 2008, Visual Studio 2010, and SharePoint 2010. I am planning to run VMWare Fusion v3. I also didn't know if a dedicated graphics card makes a difference when using a Virtual Machine. Thank you.

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  • starting with android

    - by Woland
    I am considering to start writing apps for android. Could some-one post list with all tools needed to start coding. My programming skills by language are C# - excellent Java - moderate c/c++ - beginner I have heard something about Mono for android, whats the status of it? is it any good? Also it would be helpful to hear how Java performs on android. Any other points and issues regarding the android platform are also welcomed.

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  • How to run Android instrumentation tests from the command line (in Kubuntu)?

    - by KK
    We are able to run instrumentation tests of Android from the command line on Windows by launching: adb shell am instrument -w <package.test>/android.test.InstrumentationTestRunner This gives us good results. Using the same architecture, we are unable to run the same in Kubuntu. We have the same setup in Kubuntu. Can someone let us know, if there are packages with same name.. Then what package will the adb shell point? How will the emulator connect with adb shell from cmd line? DO we need to do any changes to do so in Kubuntu ?

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  • admob orientation problem in android

    - by Aswan
    Hi folks my application integrated with admob ads.when i change the orientation it should fit the screen depends on orientation.portrait mode it is working fine when i changed to landscape mode what ad size i am getting in portrait mode same size of ad displayed in landscape mode the following i am adding in layout page <com.admob.android.ads.AdView android:id="@+id/ad" android:layout_width="fill_parent" android:layout_height="wrap_content" myapp:backgroundColor="#000000" myapp:primaryTextColor="#FFFFFF" myapp:secondaryTextColor="#CCCCCC" />

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