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  • Java Random Slowdowns on Mac OS cont'd

    - by javajustice
    I asked this question a few weeks ago, but I'm still having the problem and I have some new hints. The original question is here: http://stackoverflow.com/questions/1651887/java-random-slowdowns-on-mac-os Basically, I have a java application that splits a job into independent pieces and runs them in separate threads. The threads have no synchronization or shared memory items. The only resources they do share are data files on the hard disk, with each thread having an open file channel. Most of the time it runs very fast, but occasionally it will run very slow for no apparent reason. If I attach a CPU profiler to it, then it will start running quickly again. If I take a CPU snapshot, it says its spending most of its time in "self time" in a function that doesn't do anything except check a few (unshared unsynchronized) booleans. I don't know how this could be accurate because 1, it makes no sense, and 2, attaching the profiler seems to knock the threads out of whatever mode they're in and fix the problem. Also, regardless of whether it runs fast or slow, it always finishes and gives the same output, and it never dips in total cpu usage (in this case ~1500%), implying that the threads aren't getting blocked. I have tried different garbage collectors, different sizings the parts of the memory space, writing data output to non-raid drives, and putting all data output in threads separate the main worker threads. Does anyone have any idea what kind of problem this could be? Could it be the operating system (OS X 10.6.2) ? I have not been able to duplicate it on a windows machine, but I don't have one with a similar hardware configuration.

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  • Distributing a bundle of files across an extranet

    - by John Zwinck
    I want to be able to distribute bundles of files, about 500 MB per bundle, to all machines on a corporate "extranet" (which is basically a few LANs connected using various private mechanisms, including leased lines and VPN). The total number of hosts is roughly 100, and the goal is to get a copy of the bundle from one host onto all the other hosts reliably, quickly, and efficiently. One important issue is that some hosts are grouped together on single fast LANs in which case the network I/O should be done once from one group to the next and then within each group between all the peers. This is as opposed to a strict central server system where multiple hosts might each fetch the same bundle over a slow link, rather than once via the slow link and then between each other quickly. A new bundle will be produced every few days, and occasionally old bundles will be deleted (but that problem can be solved separately). The machines in question happen to run recent Linuxes, but bonus points will go to solutions which are at least somewhat cross-platform (in which case the bundle might differ per platform but maybe the same mechanism can be used). That's pretty much it. I'm not opposed to writing some code to handle this, but it would be preferable if it were one of bash, Python, Ruby, Lua, C, or C++.

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  • Really strange problem with jailbroken iPhone 4. Lags but fixes by running Cydia a second

    - by Charkel
    I have jailbreaked my iPhone 4 iOS 4.1 with both limera1n and greenpois0n and the outcome is the same. My phone is really slow opening apps. (including Phone.app an SMS.app) they take about 10-15seconds to load. BUT if I start Cydia for only one second everything goes back to normal. (Please note that I have to have 3G or WI-FI access to do this) Until I let my phone sit for about 15 minutes then it's the same again. Please note that if I don't exit the apps they seem to continue working but with a bit of lag. Cydia also seems to be the only app not affected by the delay. "Loding Data" appears as quick as normal. These issues did not start to appear until about 2 weeks after I jailbreaked my phone. I have tried running "speed test" while it's in its slow state. I start the app and the app loads for like 15 seconds and then the result shows everyhting is good. All green. Since Cydia seems for fix it temporarily i figured it's jailbreak-related and not hardware-related.

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  • [jscript] Good (better) substition for setInterval or setTimeout

    - by riffnl
    I've got a masterpage with some nice UI (jQuery) features. One of these options is interefering with my embedded YouTube (or other alike-) objects. On each, in this case, setInterval event the embedded video stops displaying new frames (for like a second). More detail: I've got a "polaroid" gallery (in the header) with only 5 100x100 images in it (test: preloading has no effect on performance) and my gallery will show or hide them (fade-in / fade-out) after a period of time. (test: non-animated display:hide or display:block has no effect on performance). After some testing and I've come to the conclusion that it isn't the "animated" showing or hiding of the pictures, but it's the interval itself (- since altering to display:hide or block had the same result). Perhaps it is my "gallery" "function" on itself ... function poladroid() { if (!galleryHasFocus) { if (galleryMax >= 0) { galleryCurrent++; if (galleryCurrent > galleryMax) { galleryCurrent = 0; showPictures = !showPictures; } if (showPictures) { $('#pic-' + galleryCurrent.toString()).show("slow"); } else { $('#pic-' + galleryCurrent.toString()).hide("slow"); } } } if (!intervalSet) { window.setInterval("poladroid()", 3000); intervalSet = true; } } It's not like my function is doing really awkward stuff is it? So, I was thinking I needed a more "loose" interval function.. but is there an option for it?

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  • delphi app freezes whole win7 system

    - by avar
    Hello i have a simple program that sorts a text file according to length of words per line this program works without problems in my xp based old machine now i run this program on my new win7/intel core i5 machine, it freezes whole system and back normal after it finishes it's work. i'v invastigated the code and found the line causing the freeze it was this specific line... caption := IntToStr(i) + '..' + IntTostr(ii); i'v changed it to caption := IntTostr(ii); //slow rate change and there is no freeze and then i'v changed it to caption := IntTostr(i); //fast rate change and it freeze again my main complete procedure code is var tword : widestring; i,ii,li : integer; begin tntlistbox1.items.LoadFromFile('d:\new folder\ch.txt'); tntlistbox2.items.LoadFromFile('d:\new folder\uy.txt'); For ii := 15 Downto 1 Do //slow change Begin For I := 0 To TntListBox1.items.Count - 1 Do //very fast change Begin caption := IntToStr(i) + '..' + IntTostr(ii); //problemetic line tword := TntListBox1.items[i]; LI := Length(tword); If lI = ii Then Begin tntlistbox3.items.Add(Trim(tntlistbox1.Items[i])); tntlistbox4.items.Add(Trim(tntlistbox2.Items[i])); End; End; End; end; any idea why ? and how to fix it? i use delphi 2007/win32

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  • Postgre database ignoring created index ?!

    - by drasto
    I have an Postgre database and a table called my_table. There are 4 columns in that table (id, column1, column2, column3). The id column is primary key, there are no other constrains or indexes on columns. The table has about 200000 rows. I want to print out all rows which has value of column column2 equal(case insensitive) to 'value12'. I use this: SELECT * FROM my_table WHERE column2 = lower('value12') here is the execution plan for this statement(result of set enable_seqscan=on; EXPLAIN SELECT * FROM my_table WHERE column2 = lower('value12')): Seq Scan on my_table (cost=0.00..4676.00 rows=10000 width=55) Filter: ((column2)::text = 'value12'::text) I consider this to be to slow so I create an index on column column2 for better prerformance of searches: CREATE INDEX my_index ON my_table (lower(column2)) Now I ran the same select: SELECT * FROM my_table WHERE column2 = lower('value12') and I expect it to be much faster because it can use index. However it is not faster, it is as slow as before. So I check the execution plan and it is the same as before(see above). So it still uses sequential scen and it ignores the index! Where is the problem ?

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  • radiobutton checked on condition in jquery

    - by RememberME
    I have the following fields: <label>Company Type:</label> <label for="primary"><input onclick="javascript: $('#sec').hide('slow');$('#primary_company').find('option:first').attr('selected','selected');" type="radio" runat="server" name="companyType" id="primary" />Primary</label> <label for="secondary"><input onclick="javascript: $('#sec').show('slow');" type="radio" runat="server" name="companyType" id="secondary" />Secondary</label> <div id="sec"> <fieldset> <label for="primary_company">Primary Company:</label> <%= Html.DropDownList("primary_company", Model.SelectPrimaryCompanies, "** Select Primary Company **") %> </fieldset> If there is a primary_company, then the secondary radio button should be selected. If there is no primary_company, then the primary radio button should be selected. Here is my jQuery: $(document).ready(function() { if ($('#primary_company').val().length > 0) { $('#secondary').attr({ checked: true }); } else { $("#primary").attr('checked', true ); $('#sec').hide(); } The sec div hides and shows properly, but a radio button is never selected. I've tried .attr('checked', 'checked') and .attr({ checked: true }) and .attr('checked', true) but nothing is ever selected.

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  • What image processing Library should I use

    - by Swippen
    I have been reading What is the best image manipulation library? And tried a few libraries and are now looking for inputs on what is the best for our need. I will start by describing our current setting and problems. We have a system that needs to resize and crop a large amount of images from big original images. We handle 50 000+ images every day on 2 powerfull servers. Today we use ImageGlue from WebSupergoo but we don't like it at all, it is slow and hangs the service now and then (Its in another unanswered stack overflow question). We have a threaded windows service that uses Microsoft ThreadPool to resize as much as possible on the 8 core machines. I have tried AForge and it went very well it was loads faster and never crashed or anything. But I had problems with quality on a few images. This due to what algorithms I used ofc so can be tweaked. But want to widen our eyes to see if thats the right way to go. so: It needs to be c# .net and run in a windows service. (Since we wont change the rest of the service only image handling) It needs to handle threaded environment well. We have a great need of it being fast since today its too slow. But we also want good quality and small filesize since the images are later displayed on webpage with loads of visitors and needs good quality. So we have a lot of demands on ability to get god quality at a fast pace, and also secondary keep filesizes lowered even if that can be adjusted with compression a bit. Any comments or suggestions on what library to use?

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  • using jquery selector to change attribute in variable returned from ajax request

    - by Blake
    I'm trying to pull in a filename.txt (contains html) using ajax and change the src path in the data variable before I load it into the target div. If I first load it into the div the browser first requests the broken image and I don't want this so I would like to do my processing before I load anything onto the page. I can pull the src values fine but I can't change them. In this example the src values aren't changed. Is there a way to do this with selectors or can they only modify DOM elements? Otherwise I may have to do some regex replace but using a selector will be more convenient if possible. $.ajax( { url: getDate+'/'+name+'.txt', success: function(data) { $('img', data).attr('src', 'new_test_src'); $('#'+target).fadeOut('slow', function(){ $('#'+target).html(data); $('#'+target).fadeIn('slow'); }); } }); My reason is I'm building a fully standalone javascript template system for a newsletter and since images and other things are upload via a drupal web file manager I want the content creators to keep their paths very short and simple and I can then modify them before I load in the content. This will also be distributed on a CD so I can need to change the paths for that so they still work.

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  • Problem using the prependTo() in jQuery

    - by raulriera
    Hi all, I am having a problem trying to use the prependTo() function in jQuery... for some reason I can't get this to work $(" <div id="note178" class="note"> <div class="delete"><a href="/chart-notes/delete/178" onclick="$.ajax({ dataType: 'script', url: '/chart-notes/delete/178'}); return false;"><img src='/images/icons/delete.png'></a></div> <div class="timestamp">1 minute ago </div> <div class="content">ñasdas dasdasdasd conclusión</div> </div> ").prependTo(".notes").fadeIn("slow"); Although when doing it like this, it works fine $.ajax({ url:'/chart-notes/show/<cfoutput>#chartnote.id#</cfoutput>', success: function(data) { $(data).prependTo(".notes").fadeIn("slow"); // Scroll to the top of the annotations $('html, body').animate({scrollTop: $(".notes").offset().top}, 1000); // Clear the form $('#chartnote-notes').val(""); } }); The "data" response from that success function is the same <div id="note178" class="note"> <div class="delete"><a href="/chart-notes/delete/178" onclick="$.ajax({ dataType: 'script', url: '/chart-notes/delete/178'}); return false;"><img src='/images/icons/delete.png'></a></div> <div class="timestamp">1 minute ago </div> <div class="content">ñasdas dasdasdasd conclusión</div> </div> As before

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  • Will Learning C++ Help for Building Fast/No-Additional-Requirements Desktop Applications?

    - by vito
    Will learning C++ help me build native applications with good speed? Will it help me as a programmer, and what are the other benefits? The reason why I want to learn C++ is because I'm disappointed with the UI performances of applications built on top of JVM and .NET. They feel slow, and start slow too. Of course, a really bad programmer can create a slower and sluggish application using C++ too, but I'm not considering that case. One of my favorite Windows utility application is Launchy. And in the Readme.pdf file, the author of the program wrote this: 0.6 This is the first C++ release. As I became frustrated with C#’s large .NET framework requirements and users lack of desire to install it, I decided to switch back to the faster language. I totally agree with the author of Launchy about the .NET framework requirement or even a JRE requirement for desktop applications. Let alone the specific version of them. And some of the best and my favorite desktop applications don't need .NET or Java to run. They just run after installing. Are they mostly built using C++? Is C++ the only option for good and fast GUI based applications? And, I'm also very interested in hearing the other benefits of learning C++.

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  • Document management, SCM ?

    - by tsunade
    Hello, This might not be a hard core programming question, but it's related to some of the tools used by programmers I suspect. So we're a bunch of people each with a bunch of documents and a bunch of different computers on a bunch of operating systems (well, only 2, linux and windows). The best way these documents can be stored/managed is if they were available offline (the laptop might not always be online) but also synchronized between all the machines. Having a server with extra reliable storage be a "base repository" seems like a good idea to me. Using a SCM comes to my mind and I've tried Subversion, and it seems to be a good thing that it uses a centralized repository - but: When checking out the total size of the checkout is roughly double the original size. Big files or big repositories seem to slow it down. Also I've tried rsync, which might work - but it's a bit rough when it comes to the potential conflict. Finally I've tried Unison (which is a wrapping of rsync, I think) and while it works it becomes horribly slow for the big directories we have here since it has to scan everything. So the question is - is there a SCM tool out there that is actually practial to use for a big bunch of both small and big files? If thats a NO - does anyone know other tools that do this job? Thanks for reading :)

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  • PHP: Making my code simpler/shorter welcome message

    - by Karem
    Any suggestion to make this welcome message shorter: <?php if(isset($_SESSION['user_id'])) { if(isSet($_SESSION['1stTime'])){ ?> <strong id="welcome" style="font-size: 10px;"> <a href="logout.php"> Logga ut </a> </strong> <?php }else{ $_SESSION['1stTime'] = time(); ?> <script> $(document).ready(function() { $("#welcome").fadeIn("slow"); setTimeout(function(){ $("#welcome").fadeOut("slow"); setTimeout(function(){ $("#welcome").html("<a href='logout.php'>Logga ut</a>"); $("#welcome").fadeIn(); }, 800); }, 5000); }); </script> <strong id="welcome" style="display: none; color: #FFF; font-size: 10px;">Hej, <?php echo $FULL; ?>!</strong> <?php } } ?> First it checks if you are signed in. Next if 1stTime is set, if it is then show "Log out" in swedish, if it isnt, then introduce with "Hi, NAME", and then change to "Log out" after 5 seconds(jquery) + set the session How can i make this simpler?

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  • Extremely CPU Intensive Alarm Clock

    - by SoulBeaver
    For some reason my program, a console alarm clock I made for laughs and practice, is extremely CPU intensive. It consumes about 2mB RAM, which is already quite a bit for such a small program, but it devastates my CPU with over 50% resources at times. Most of the time my program is doing nothing except counting down the seconds, so I guess this part of my program is the one that's causing so much strain on my CPU, though I don't know why. If it is so, could you please recommend a way of making it less, or perhaps a library to use instead if the problem can't be easily solved? /* The wait function waits exactly one second before returning to the * * called function. */ void wait( const int &seconds ) { clock_t endwait; // Type needed to compare with clock() endwait = clock() + ( seconds * CLOCKS_PER_SEC ); while( clock() < endwait ) {} // Nothing need be done here. } In case anybody browses CPlusPlus.com, this is a genuine copy/paste of the clock() function they have written as an example for clock(). Much why the comment //Nothing need be done here is so lackluster. I'm not entirely sure what exactly clock() does yet. The rest of the program calls two other functions that only activate every sixty seconds, otherwise returning to the caller and counting down another second, so I don't think that's too CPU intensive- though I wouldn't know, this is my first attempt at optimizing code. The first function is a console clear using system("cls") which, I know, is really, really slow and not a good idea. I will be changing that post-haste, but, since it only activates every 60 seconds and there is a noticeable lag-spike, I know this isn't the problem most of the time. The second function re-writes the content of the screen with the updated remaining time also only every sixty seconds. I will edit in the function that calls wait, clearScreen and display if it's clear that this function is not the problem. I already tried to reference most variables so they are not copied, as well as avoid endl as I heard that it's a little slow compared to \n.

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  • Splitting a set of object into several subsets of 'similar' objects

    - by doublep
    Suppose I have a set of objects, S. There is an algorithm f that, given a set S builds certain data structure D on it: f(S) = D. If S is large and/or contains vastly different objects, D becomes large, to the point of being unusable (i.e. not fitting in allotted memory). To overcome this, I split S into several non-intersecting subsets: S = S1 + S2 + ... + Sn and build Di for each subset. Using n structures is less efficient than using one, but at least this way I can fit into memory constraints. Since size of f(S) grows faster than S itself, combined size of Di is much less than size of D. However, it is still desirable to reduce n, i.e. the number of subsets; or reduce the combined size of Di. For this, I need to split S in such a way that each Si contains "similar" objects, because then f will produce a smaller output structure if input objects are "similar enough" to each other. The problems is that while "similarity" of objects in S and size of f(S) do correlate, there is no way to compute the latter other than just evaluating f(S), and f is not quite fast. Algorithm I have currently is to iteratively add each next object from S into one of Si, so that this results in the least possible (at this stage) increase in combined Di size: for x in S: i = such i that size(f(Si + {x})) - size(f(Si)) is min Si = Si + {x} This gives practically useful results, but certainly pretty far from optimum (i.e. the minimal possible combined size). Also, this is slow. To speed up somewhat, I compute size(f(Si + {x})) - size(f(Si)) only for those i where x is "similar enough" to objects already in Si. Is there any standard approach to such kinds of problems? I know of branch and bounds algorithm family, but it cannot be applied here because it would be prohibitively slow. My guess is that it is simply not possible to compute optimal distribution of S into Si in reasonable time. But is there some common iteratively improving algorithm?

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  • Touch draw in Quatz 2D/Core Graphics

    - by OgreSwamp
    Hello, I'm trying to implement "hand draw tool". At the moment algorythm looks like that (I don't insert any code because methods are quite big, will try to explain an idea): Drawing In touchesStarted: method I create NSMutableArray *pointsArray and add point into it. Call setNeedsDisplay: method. In touchesMoved: method I calculate points between last added point from the pointsArray and current point. Add all points to the pointsArray. Call setNeedsDisplay: method. In touchesFinished: event I calculate points between last added point from the array and current point. Set flag touchesWereFinished. Call setNeedsDisplay:. Render: drawRect: method checks is pointsArray != nil and is there any data in it. If there is - it starts to traw circles in each point of this array. If flag touchesWereFinished is set - save current context to the UIImage, release pointsArray, set it to nil and reset the flag. There are a lot disadvantages of this method: It is slow It becomes extremely slow when user touches and move finger for long time. Array becomes enormous "Lines" composed by circles are ugly I would like to change my algorithm to make it bit faster and line smoother. In result I would like to have lines like on the picture at following URL (sorry, not enough reputation to insert an image): http://2.bp.blogspot.com/_r5VzEAUYXJ4/SrOYp8tJCPI/AAAAAAAAAMw/ZwDKXiHlhV0/s320/SketchBook+Mobile(4).png Can you advice me, ho I can draw lines this way (smooth and slim on the edges)? I thought to draw circles with alpha gradient on the edges (to make lines smoother), but it will be extremely slowly IMHO. Thanks for help

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  • Using SMO to call Database.ExecuteNonQuery() concurrently?

    - by JimDaniel
    I have been banging my head against the wall trying to figure out how I can run update scripts concurrently against multiple databases in a single SQL Server instance using SMO. Our environments have an ever-increasing number of databases which need updating, and iterating through one at a time is becoming a problem (too slow). From what I understand SMO does not support concurrent operations, and my tests have bore that out. There seems to be shared memory at the Server object level, for things like DataReader context, keeps throwing exceptions such as "reader is already open." I apologize for not having the exact exceptions I am getting. I will try to get them and update this post. I am no expert on SMO and just feeling my way through to be honest. Not really sure I am approaching it the right way, but it's something that has to be done, or our productivity will slow to a crawl. So how would you guys do something like this? Am I using the wrong technology with SMO? All I am wanting to do is execute sql scripts against databases in a single sql server instance in parallel. Thanks for any help you can give, Daniel

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  • MySQL 5.5.8 Gets Periodic Lag

    - by CYREX
    Am using MySQL 5.5.8 on an Ubuntu system and every X amount of time it creates a huge lag that lasts a couple of seconds. Then all goes back to normal until the next lag. The time period varies but it looks like it happen periodically. Am using InnoDB. It is like hiccups in the MySQL. What could be creating this sort of periodic problem. Do not have any cron jobs or process running every time the X period happens. The X period could be between 30 minutes to 2 hours. So for example it could happen every 30 minutes for the next 12 hours or it could happen every 2 hours for the next 8 hours. key_buffer_size = 256M max_allowed_packet = 1M table_cache = 1024 table_open_cache = 1024 sort_buffer_size = 2M read_buffer_size = 2M read_rnd_buffer_size = 4M myisam_sort_buffer_size = 32M thread_cache_size = 128 query_cache_size= 128M log-slow-queries = slow.log long_query_time = 5 log-queries-not-using-indexes # Try number of CPU's*2 for thread_concurrency thread_concurrency = 4 max_connections=512 #innodb_data_file_path = ibdata1:10M:autoextend #innodb_log_group_home_dir = /usr/local/mysql/data # You can set .._buffer_pool_size up to 50 - 80 % # of RAM but beware of setting memory usage too high innodb_buffer_pool_size = 1G #innodb_additional_mem_pool_size = 20M # Set .._log_file_size to 25 % of buffer pool size #innodb_log_file_size = 64M #innodb_log_buffer_size = 8M #innodb_flush_log_at_trx_commit = 0 #innodb_lock_wait_timeout = 50 [mysqldump] quick max_allowed_packet = 16M [myisamchk] key_buffer_size = 64M sort_buffer_size = 64M read_buffer = 2M write_buffer = 2M There are about 200+ tables divided in 3 databases. The most written too is in InnoDB. The other ones are more read. Several of the tables in the InnoDB have more than 2 million records. The other databases top at about 400 thousand records and do not change so often. The PC is a Core 2 Duo 8400 with 4GB RAM, 32Bit Ubuntu.

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  • jquery animated buttons that just wont behave

    - by TJ Sherrill
    Ok I have a inline list of buttons. <ul id="nav"> <li class="home"><a href="#">Menu Item</a></li> <li class="contact"><a href="#">Menu Item</a></li> <li class="about"><a href="#">Menu Item</a></li> </ul> .home{ position:absolute; bottom:0; background-image:url(../img/menu/single_line.png); background-repeat:no-repeat; height:34px; width:134px; } .home_hover{ position:absolute; bottom:0; background-image:url(../img/menu/single_line_over.png); background-repeat:no-repeat; height:70px; width:134px; } $(document).ready(function(){ $("#nav .home").mouseover(function(){ $(this).toggleClass("home_hover").slideToggle("slow"); return false; }).mouseout(function(){ $(this).toggleClass("home_hover").slideToggle("slow"); return false; }); }); Each menu item has a background image, and then when its hovered the background image is replaced by a taller image. Ultimately I am trying to build a simple menu where on mouseover the menu item appears to slide up. But in reality Jquery can animate the toggleClass with slideToggle. The problem is that this current code doesn't behave right. It jumps up and down, because the text is moving. I am pretty new to Jquery so any help is greatly appreciated. I also loaded this up at http://gasworks.ravennainteractive.com/result/ thanks

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  • Does new JUnit 4.8 @Category render test suites almost obsolete?

    - by grigory
    Given question 'How to run all tests belonging to a certain Category?' and the answer would the following approach be better for test organization? define master test suite that contains all tests (e.g. using ClasspathSuite) design sufficient set of JUnit categories (sufficient means that every desirable collection of sets is identifiable using one or more categories) define targeted test suites based on master test suite and set of categories For example: identify categories for speed (slow, fast), dependencies (mock, database, integration), function (), domain ( demand that each test is properly qualified (tagged) with relevant set of categories. create master test suite using ClasspathSuite (all tests found in classpath) create targeted suites by qualifying master test suite with categories, e.g. mock test suite, fast database test suite, slow integration for domain X test suite, etc. My question is more like soliciting approval rate for such approach vs. classic test suite approach. One unbeatable benefit is that every new test is immediately contained by relevant suites with no suite maintenance. One concern is proper categorization of each test.

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  • jQuery: How to reverse sortable('serialize') arrays from last to first?

    - by Binyamin
    The discussion begins http://stackoverflow.com/questions/654535/jquery-what-to-do-with-the-list-that-sortableserialize-returns/2920760#2920760 How to reverse it from last to first, updateList.php?id[]=5&id[]=4&id[]=3&id[]=2&id[]=1&&action=update? <ul> <li id="oreder-5">5</li> <li id="oreder-4">4</li> <li id="oreder-3">3</li> <li id="oreder-2">2</li> <li id="oreder-1">1</li> <ul> My code: $(document).ready(function(){ order=[]; $('#list ul').children('li').each(function(idx, elm) { order.push(elm.id.split('-')[1]) }); $.post('updateList.php', {'order[]': order, action: 'update'}); function slideout(){ setTimeout(function(){ $("#response").slideUp("slow", function () {}); }, 2000); } $("#response").hide(); $(function() { $("#list ul").sortable({ opacity: 0.8, cursor: 'move', update: function() { var order = $(this).sortable("serialize") + '&action=update'; $.post("updateList.php", order, function(theResponse){ $("#response").html(theResponse); $("#response").slideDown('slow'); slideout(); }); }}); }); });

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  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

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  • Currently using View, Should I use a hard table instead?

    - by 1001010101
    I am currently debating whether my table, mapping_uGroups_uProducts, which is a view formed by the following table: CREATE ALGORITHM=UNDEFINED DEFINER=`root`@`localhost` SQL SECURITY DEFINER VIEW `db`.`mapping_uGroups_uProducts` AS select distinct `X`.`upID` AS `upID`,`Z`.`ugID` AS `ugID` from ((`db`.`mapping_uProducts_Products` `X` join `db`.`productsInfo` `Y` on((`X`.`pID` = `Y`.`pID`))) join `db`.`mapping_uGroups_Groups` `Z` on((`Y`.`gID` = `Z`.`gID`))); My current query is: SELECT upID FROM uProductsInfo \ JOIN fs_uProducts USING (upID) column \ JOIN mapping_uGroups_uProducts USING (upID) -- could be faster if we use hard table and index \ JOIN mapping_fs_key USING (fsKeyID) \ WHERE fsName="OVERALL" \ AND ugID=1 \ ORDER BY score DESC \ LIMIT 0,30; which is pretty slow. (for 30 results, it requires about 10 secondes). I think the reason for my query being so slow is definitely due to the fact that that particular query relies on a VIEW which has no index to speed things up. +----+-------------+----------------+--------+----------------+---------+---------+---------------------------------------+-------+---------------------------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+----------------+--------+----------------+---------+---------+---------------------------------------+-------+---------------------------------+ | 1 | PRIMARY | mapping_fs_key | const | PRIMARY,fsName | fsName | 386 | const | 1 | Using temporary; Using filesort | | 1 | PRIMARY | <derived2> | ALL | NULL | NULL | NULL | NULL | 19706 | Using where | | 1 | PRIMARY | uProductsInfo | eq_ref | PRIMARY | PRIMARY | 4 | mapping_uGroups_uProducts.upID | 1 | Using index | | 1 | PRIMARY | fs_uProducts | ref | upID | upID | 4 | db.uProductsInfo.upID | 221 | Using where | | 2 | DERIVED | X | ALL | PRIMARY | NULL | NULL | NULL | 40772 | Using temporary | | 2 | DERIVED | Y | eq_ref | PRIMARY | PRIMARY | 4 | db.X.pID | 1 | Distinct | | 2 | DERIVED | Z | ref | PRIMARY | PRIMARY | 4 | db.Y.gID | 2 | Using index; Distinct | +----+-------------+----------------+--------+----------------+---------+---------+---------------------------------------+-------+---------------------------------+ 7 rows in set (0.48 sec) The explain here looks pretty cryptic, and I don't know whether I should drop view and write a script to just insert everything in the view to a hard table. ( obviously, it will lose the flexibility of the view since the mapping changes quite frequently). Does anyone have any idea to how I can optimize my schema better?

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  • Incrementing value by one over a lot of rows

    - by Andy Gee
    Edit: I think the answer to my question lies in the ability to set user defined variables in MySQL through PHP - the answer by Multifarious has pointed me in this direction Currently I have a script to cycle over 10M records, it's very slow and it goes like this: I first get a block of 1000 results in an array similar to this: $matches[] = array('quality_rank'=>46732, 'db_id'=>5532); $matches[] = array('quality_rank'=>12324, 'db_id'=>1234); $matches[] = array('quality_rank'=>45235, 'db_id'=>8345); $matches[] = array('quality_rank'=>75543, 'db_id'=>2562); I then cycle through them one by one and update the record $mult = count($matches)*2; foreach($matches as $m) { $rank++; $score = (($m[quality_rank] + $rank)/($mult))*100; $s = "UPDATE `packages_sorted` SET `price_rank` = '".$rank."', `deal_score` = '".$score."' WHERE `db_id` = '".$m[db_id]."' LIMIT 1"; } It seems like this is a very slow way of doing it but I can't find another way to increment the field price_rank by one each time. Can anyone suggest a better method. Note: Although I wouldn't usually store this kind of value in a database I really do need on this occasion for comparison search queries later on in the project. Any help would be kindly appreciated :)

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  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

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