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  • Finding Windows printer driver name using API

    - by Scott Bussinger
    I can't seem to find an API call that returns the driver name for a Windows printer. Note that I'm not talking about the friendly name of the printer in the printer folder, I'm talking about the name of actual driver being used as shown on the "Advanced" tab when you look at the printer properties: I'm trying to detect when I'm printing to the "Generic / Text Only" driver regardless of what name the user chooses for the printer. It doesn't seem like this should be hard, but I can't find it in the DEVMODE structure or anyplace else I've thought to look for it. Thanks for the help!

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  • API verbs for an interruptible operation

    - by 280Z28
    I have a long running task as part of my application. The task can be started, paused, resumed, and cancelled. I'm trying to find the best interface for these operations. Two seem clear: Pause and Cancel. This leaves the start and resume operations. I could include both Start and Resume. This has the downside of either requiring the API consumer to check the state before starting/resuming the operation to call the right method, or making the methods aliases of each other. I'm thinking I should include either Start or Resume, but I don't know which one is the most appropriate. Does anyone have any examples in the .NET Framework of such behavior? I prefer to follow established patterns whenever they are available.

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  • define global in a python module from C api

    - by wiso
    Sorry for the trivial question, but I can't find this infomation from the manual. I am developping a module for python using C api; how can I create a variabile that is seen as global from python? For example if my module is module I want to create a variable g that do this job: import module print module.g in particular g is an integer. Solution from Alex Martelli PyObject *m = Py_InitModule("mymodule", mymoduleMethods); PyObject *v = PyLong_FromLong((long) 23); PyObject_SetAttrString(m, "L", v); Py_DECREF(v);

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  • Storing API keys in Android, is obfustication enough?

    - by fredley
    I'm using the Dropbox API. In the sample app, it includes these lines: // Replace this with your consumer key and secret assigned by Dropbox. // Note that this is a really insecure way to do this, and you shouldn't // ship code which contains your key & secret in such an obvious way. // Obfuscation is good. final static private String CONSUMER_KEY = "PUT_YOUR_CONSUMER_KEY_HERE"; final static private String CONSUMER_SECRET = "PUT_YOUR_CONSUMER_SECRET_HERE"; I'm well aware of the mantra 'Secrecy is not Security', and obfuscation really only slightly increases the amount of effort required to extract the keys. I disagree with their statement 'Obfustication is good'. What should I do to protect the keys then? Is obfustication good enough, or should I consider something more elaborate?

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  • What is the best way to expose a callback API - C++

    - by rursw1
    Hi, I have a C++ library that should expose some system\ resource calls as callbacks from the linked application. For example: the interfacing application (which uses this library) can send socket management callback functions - send, receive, open, close etc., and the library will use this implementation in stead of the library's implementation. (This way enables the application to manage the sockets by itself, can be useful). This library has to expose also more callbacks, like, for example, a password validation, so I wonder if there is a preferred method to expose the callback sending option in one API. Something like: int AddCallbackFunc (int functionCallbackType, <generic function prototype>, <generic way to pass some additional arguments>) Then within my library I will assign the callback to the appropriate function pointer according to the functionCallbackType parameter. Is there any way to implement it in a generic way which will fit ANY function prototype and ANY additional arguments? Your help will be more than appreciated... Thanks!

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  • Google Maps API limitations

    - by Henrik Skogmo
    I am working on a project where I am going to create a map over a specific area, and have some points-of-interest included. Thinking of the ones already included in Google Maps. My first thought was that this could be done in the Google Maps API, but I've never worked with if before so therefor I have some questions about it's limitations and capability. Can I limit the map to one specific area? Can I filter the points-of-interest? Ex. only gas stations and hotels etc. Thats about it to get me started at least. Thanks!

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  • App Engine - Save response from an API in the data store as file (blob)

    - by herrherr
    Hi there, I'm banging my head against the wall with this one: What I want to do is store a file that is returned from an API in the data store as a blob. Here is the code that I use on my local machine (which of course works due to an existing file system): client.convertHtml(html, open('html.pdf', 'wb')) Since I cannot write to a file on App Engine I tried several ways to store the response, without success. Any hints on how to do this? I was trying to do it with StringIO and managed to store the response but then weren't able to store it as a blob in the data store. Thanks, Chris

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  • what are best practices on asking user to add the facebook app to their page?

    - by simple
    Hello I am looking for a best way to ask/forward user so he/she adds my app to their page one way is to make them follow the link http://www.facebook.com/add.php?api_key=[your application api key]&pages (http://www.facebook.com/add.php?api_key=1fc2946c634702dfc75cce79c97c8cec&pages -real life example) wrapping up the question: as facebook has made a lot of changes maybe the above method is the outdated one(though it is supported), and is there are any more ways to get same result?

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  • Windows Server 2008 Antivirus Software with an API

    - by Dave Jellison
    I'm looking for an Antivirus package that is compliant with Windows Server 2008. That's not the hard part. What I need is an API layer on the Antivirus that i can call from managed .net code. For example: I am developing an Asp.Net (C#) website that allows users to upload files to the web server which the web site resides on. We have full control of the server so there are no security/rights issues on the server. I need to be able to run the antivirus algorithm on the newly uploaded files without (hopefully) shelling out to a command-ilne version of the software. Does anyone know of such a package?

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  • Accessing facebook sdk result Object using .NET 3.5 API?

    - by John K
    Consider the following in .NET 3.5 (using the Bin\Net35\Facebook*.dll assemblies): using Facebook; var app = new FacebookApp(); var result = app.Get("me"); // want to access result properties with no dynamic ... in the absence of the C# 4.0 dynamic keyword this provides only generic object members. How best should I access the facebook properties of this result object? Are there helper or utility methods or stronger types in the facebook C# SDK, or should I use standard .NET reflection techniques?

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  • Integrate Facebook Like button in website... With comments option

    - by Sebien
    Hello, Please see: http://developers.facebook.com/docs/reference/plugins/like I successfully integrated a [Like] button in my website using this link. On the developers website, when I click the [Like] button, a popup appears telling this: You like this. Share it on Facebook with a comment... [ ] [Post to Facebook] [Cancel] On my website, there is no such popup. I tested both iframe and FBML versions. Does anyone has a solution, or is this feature only reserved for www.facebook.com ? Thanks.

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  • webtrends Rest API - Example ?

    - by Asap
    Hi! I have to build a custom dashboard that presents some data from a Webtrends account. Can i get this information via api ? : 1) View and visitors for all pages and View/visitors for a single page (in a period range) 2) Stored Pages ( a list of all urls saved for my site in webtrends .. so i can choose for which one get more information in point 1) ) 3) Overall like point 1) but from the start of the web site until now. Thank you!

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  • Tasks API using Google Apps Script (complete task)

    - by Cartman
    I am trying to set the status of a task as completed using Tasks API. It shows that the code has completed successfully, but the task is not being marked as completed. Also, when I try to get the status of the task after update, it shows status as "needsAction". Here is my code function setTaskStatus(){ // Suppose a task with name "MyTaskListName" is contained //within task list with name "MyTaskName" var tasklist = Tasks.Tasklists.list().getItems(); var title = 'MyTaskListName'; var id; for(var i in tasklist){ if(title == tasklist[i].getTitle()){ id = tasklist[i].getId(); } } //Get the task list items var tasks = Tasks.Tasks.list(id).getItems(); for(var i in tasks){ if(tasks[i].getTitle() == 'MyTaskName'){ tasks[i].setStatus("completed");// set status completed Logger.log(tasks[i].getStatus());// this shows that the task has completed //But it does not reflect actually } } }

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  • Adding a conversion page trough Google Websiteoptimizer API

    - by hoppa
    Hey guys, I'm developing a module which allows users of my cms to create A/B tests from my cms instead of Google's interface. I manage to create tests and add the original page and the alternative page(s) just fine using the API documented here: http://code.google.com/apis/analytics/docs/gwo/ My issue is that i can't find documentation on how to add the conversion page. I tried Google forums but to no avail. Is there anyone here who can help me further? Thanks in advance! [edit] I don't know how badly I'm going against convention at this moment nut is there absolutely no one here who can give me a pointer in the right direction?

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  • Google Document export via API

    - by micco
    After using Zend_GData to retrieve a document list feed, I can use the content URLs in the form: http://docs.google.com/document/edit?id=<docid>&hl=en but the source URLs in the form http://docs.google.com/feeds/download/documents/Export?docId=<docid>&exportFormat=html are returning 404 errors. That URL should return the content of the document in the requested format but it is returning 404. This problem is mentioned without resolution on a Google API forum. As indicated in that forum post, this problem only seems to affect new documents. My code works perfectly retrieving old documents, but new ones are 404. Has something changed in the way Google references new documents or in the way permissions are assigned? The code I'm using is essentially the same as the code on this page but this does not seem to be an issue specific to PHP/Zend_Gdata.

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  • Google Maps API - load the US

    - by hjk
    I am new to google maps api. I'd like suggestions on achieving the following functionality: whenever the page loads, the map will load centered around the US. Imagine a box around the US with given lat/longs specifying the minimum and maximum boundaries. I need the map to load at the appropriate zoom (and zoom needs to be disabled) such that this box composes the entire map. Basically, I'm wondering if there is a function that loads the map based on lat/long boundaries (or some way to acheive this), rather then loading the map given a zoom level.

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  • Event click on youtube API

    - by Youss
    I'm working with Youtube API and Jquery. With a certain script I can get Youtube Feeds as an image, take a look at the example: JsFiddle I'm trying to do a Jquery click event which will have to invoke another script called 'embedly' like this: $("a").click(function(event) { event.preventDefault(); $(this).embedly({ chars: 220, nostyle: true, key:':41f042ec20b04dda84448dc4a46d357d' }); }); It doesn't seem to work. When I do this from my desktop the click does not invoke the embedly part and also goes to the url regardless of the prevent default.

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  • For a user who is not logged into Facebook, the like button gives an error in the pop up window (non

    - by dealsvista
    Hi, In order to make full use the Facebook like button, I am trying to switching from iframe-based like button to js-based like button. url: http://www.dealsvista.com Everything works fine for a user who is logged into Facebook. However, for a user who is not logged into Facebook, when he clicks the like button, there is a error in the popup window. Could someone point me to the right direction? I am really new to Facebook api and have no idea what is going on? Do I have to implement connect at the same time? Do I have to set up the connect call back url in my apps?

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  • mySQL .NET API - Delete all data from table

    - by keynesiancross
    Hi all, I'm trying to figure out if there is an easy way to delete all the data in a table using the mySQL .NET API. The only slightly more tricky part to this is that in the C# code, the business logic can be run in both cases where there is, or isn't, data in teh table. So in some regards I almost need an If statement... Currently I am using the following code, but it doesn't seem to ever delete data... string deleteSQL = "DELETE FROM `data`.`currentData`"; MySqlCommand cmd2 = new MySqlCommand(deleteSQL, conn); Any thoughts would be much appreciated! Cheers

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  • how to use 3D map Actionscript class in mxml file for display map.

    - by nemade-vipin
    hello friends, I have created the application in which I have to use 3D map Action Script class in mxml file to display a map in form. that is in tab navigator last tab. My ActionScript 3D map class is(FlyingDirections):- package src.SBTSCoreObject { import src.SBTSCoreObject.JSONDecoder; import com.google.maps.InfoWindowOptions; import com.google.maps.LatLng; import com.google.maps.LatLngBounds; import com.google.maps.Map3D; import com.google.maps.MapEvent; import com.google.maps.MapOptions; import com.google.maps.MapType; import com.google.maps.MapUtil; import com.google.maps.View; import com.google.maps.controls.NavigationControl; import com.google.maps.geom.Attitude; import com.google.maps.interfaces.IPolyline; import com.google.maps.overlays.Marker; import com.google.maps.overlays.MarkerOptions; import com.google.maps.services.Directions; import com.google.maps.services.DirectionsEvent; import com.google.maps.services.Route; import flash.display.Bitmap; import flash.display.DisplayObject; import flash.display.DisplayObjectContainer; import flash.display.Loader; import flash.display.LoaderInfo; import flash.display.Sprite; import flash.events.Event; import flash.events.IOErrorEvent; import flash.events.MouseEvent; import flash.events.TimerEvent; import flash.filters.DropShadowFilter; import flash.geom.Point; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.navigateToURL; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.utils.Timer; import flash.utils.getTimer; public class FlyingDirections extends Map3D { /** * Panoramio home page. */ private static const PANORAMIO_HOME:String = "http://www.panoramio.com/"; /** * The icon for the car. */ [Embed("assets/car-icon-24px.png")] private static const Car:Class; /** * The Panoramio icon. */ [Embed("assets/iw_panoramio.png")] private static const PanoramioIcon:Class; /** * We animate a zoom in to the start the route before the car starts * to move. This constant sets the time in seconds over which this * zoom occurs. */ private static const LEAD_IN_DURATION:Number = 3; /** * Duration of the trip in seconds. */ private static const TRIP_DURATION:Number = 40; /** * Constants that define the geometry of the Panoramio image markers. */ private static const BORDER_T:Number = 3; private static const BORDER_L:Number = 10; private static const BORDER_R:Number = 10; private static const BORDER_B:Number = 3; private static const GAP_T:Number = 2; private static const GAP_B:Number = 1; private static const IMAGE_SCALE:Number = 1; /** * Trajectory that the camera follows over time. Each element is an object * containing properties used to generate parameter values for flyTo(..). * fraction = 0 corresponds to the start of the trip; fraction = 1 * correspondsto the end of the trip. */ private var FLY_TRAJECTORY:Array = [ { fraction: 0, zoom: 6, attitude: new Attitude(0, 0, 0) }, { fraction: 0.2, zoom: 8.5, attitude: new Attitude(30, 30, 0) }, { fraction: 0.5, zoom: 9, attitude: new Attitude(30, 40, 0) }, { fraction: 1, zoom: 8, attitude: new Attitude(50, 50, 0) }, { fraction: 1.1, zoom: 8, attitude: new Attitude(130, 50, 0) }, { fraction: 1.2, zoom: 8, attitude: new Attitude(220, 50, 0) }, ]; /** * Number of panaramio photos for which we load data. We&apos;ll select a * subset of these approximately evenly spaced along the route. */ private static const NUM_GEOTAGGED_PHOTOS:int = 50; /** * Number of panaramio photos that we actually show. */ private static const NUM_SHOWN_PHOTOS:int = 7; /** * Scaling between real trip time and animation time. */ private static const SCALE_TIME:Number = 0.001; /** * getTimer() value at the instant that we start the trip. If this is 0 then * we have not yet started the car moving. */ private var startTimer:int = 0; /** * The current route. */ private var route:Route; /** * The polyline for the route. */ private var polyline:IPolyline; /** * The car marker. */ private var marker:Marker; /** * The cumulative duration in seconds over each step in the route. * cumulativeStepDuration[0] is 0; cumulativeStepDuration[1] adds the * duration of step 0; cumulativeStepDuration[2] adds the duration * of step 1; etc. */ private var cumulativeStepDuration:/*Number*/Array = []; /** * The cumulative distance in metres over each vertex in the route polyline. * cumulativeVertexDistance[0] is 0; cumulativeVertexDistance[1] adds the * distance to vertex 1; cumulativeVertexDistance[2] adds the distance to * vertex 2; etc. */ private var cumulativeVertexDistance:Array; /** * Array of photos loaded from Panoramio. This array has the same format as * the &apos;photos&apos; property within the JSON returned by the Panoramio API * (see http://www.panoramio.com/api/), with additional properties added to * individual photo elements to hold the loader structures that fetch * the actual images. */ private var photos:Array = []; /** * Array of polyline vertices, where each element is in world coordinates. * Several computations can be faster if we can use world coordinates * instead of LatLng coordinates. */ private var worldPoly:/*Point*/Array; /** * Whether the start button has been pressed. */ private var startButtonPressed:Boolean = false; /** * Saved event from onDirectionsSuccess call. */ private var directionsSuccessEvent:DirectionsEvent = null; /** * Start button. */ private var startButton:Sprite; /** * Alpha value used for the Panoramio image markers. */ private var markerAlpha:Number = 0; /** * Index of the current driving direction step. Used to update the * info window content each time we progress to a new step. */ private var currentStepIndex:int = -1; /** * The fly directions map constructor. * * @constructor */ public function FlyingDirections() { key="ABQIAAAA7QUChpcnvnmXxsjC7s1fCxQGj0PqsCtxKvarsoS-iqLdqZSKfxTd7Xf-2rEc_PC9o8IsJde80Wnj4g"; super(); addEventListener(MapEvent.MAP_PREINITIALIZE, onMapPreinitialize); addEventListener(MapEvent.MAP_READY, onMapReady); } /** * Handles map preintialize. Initializes the map center and zoom level. * * @param event The map event. */ private function onMapPreinitialize(event:MapEvent):void { setInitOptions(new MapOptions({ center: new LatLng(-26.1, 135.1), zoom: 4, viewMode: View.VIEWMODE_PERSPECTIVE, mapType:MapType.PHYSICAL_MAP_TYPE })); } /** * Handles map ready and looks up directions. * * @param event The map event. */ private function onMapReady(event:MapEvent):void { enableScrollWheelZoom(); enableContinuousZoom(); addControl(new NavigationControl()); // The driving animation will be updated on every frame. addEventListener(Event.ENTER_FRAME, enterFrame); addStartButton(); // We start the directions loading now, so that we&apos;re ready to go when // the user hits the start button. var directions:Directions = new Directions(); directions.addEventListener( DirectionsEvent.DIRECTIONS_SUCCESS, onDirectionsSuccess); directions.addEventListener( DirectionsEvent.DIRECTIONS_FAILURE, onDirectionsFailure); directions.load("48 Pirrama Rd, Pyrmont, NSW to Byron Bay, NSW"); } /** * Adds a big blue start button. */ private function addStartButton():void { startButton = new Sprite(); startButton.buttonMode = true; startButton.addEventListener(MouseEvent.CLICK, onStartClick); startButton.graphics.beginFill(0x1871ce); startButton.graphics.drawRoundRect(0, 0, 150, 100, 10, 10); startButton.graphics.endFill(); var startField:TextField = new TextField(); startField.autoSize = TextFieldAutoSize.LEFT; startField.defaultTextFormat = new TextFormat("_sans", 20, 0xffffff, true); startField.text = "Start!"; startButton.addChild(startField); startField.x = 0.5 * (startButton.width - startField.width); startField.y = 0.5 * (startButton.height - startField.height); startButton.filters = [ new DropShadowFilter() ]; var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.addChild(startButton); startButton.x = 0.5 * (container.width - startButton.width); startButton.y = 0.5 * (container.height - startButton.height); var panoField:TextField = new TextField(); panoField.autoSize = TextFieldAutoSize.LEFT; panoField.defaultTextFormat = new TextFormat("_sans", 11, 0x000000, true); panoField.text = "Photos provided by Panoramio are under the copyright of their owners."; container.addChild(panoField); panoField.x = container.width - panoField.width - 5; panoField.y = 5; } /** * Handles directions success. Starts flying the route if everything * is ready. * * @param event The directions event. */ private function onDirectionsSuccess(event:DirectionsEvent):void { directionsSuccessEvent = event; flyRouteIfReady(); } /** * Handles click on the start button. Starts flying the route if everything * is ready. */ private function onStartClick(event:MouseEvent):void { startButton.removeEventListener(MouseEvent.CLICK, onStartClick); var container:DisplayObjectContainer = getDisplayObject() as DisplayObjectContainer; container.removeChild(startButton); startButtonPressed = true; flyRouteIfReady(); } /** * If we have loaded the directions and the start button has been pressed * start flying the directions route. */ private function flyRouteIfReady():void { if (!directionsSuccessEvent || !startButtonPressed) { return; } var directions:Directions = directionsSuccessEvent.directions; // Extract the route. route = directions.getRoute(0); // Draws the polyline showing the route. polyline = directions.createPolyline(); addOverlay(directions.createPolyline()); // Creates a car marker that is moved along the route. var car:DisplayObject = new Car(); marker = new Marker(route.startGeocode.point, new MarkerOptions({ icon: car, iconOffset: new Point(-car.width / 2, -car.height) })); addOverlay(marker); transformPolyToWorld(); createCumulativeArrays(); // Load Panoramio data for the region covered by the route. loadPanoramioData(directions.bounds); var duration:Number = route.duration; // Start a timer that will trigger the car moving after the lead in time. var leadInTimer:Timer = new Timer(LEAD_IN_DURATION * 1000, 1); leadInTimer.addEventListener(TimerEvent.TIMER, onLeadInDone); leadInTimer.start(); var flyTime:Number = -LEAD_IN_DURATION; // Set up the camera flight trajectory. for each (var flyStep:Object in FLY_TRAJECTORY) { var time:Number = flyStep.fraction * duration; var center:LatLng = latLngAt(time); var scaledTime:Number = time * SCALE_TIME; var zoom:Number = flyStep.zoom; var attitude:Attitude = flyStep.attitude; var elapsed:Number = scaledTime - flyTime; flyTime = scaledTime; flyTo(center, zoom, attitude, elapsed); } } /** * Loads Panoramio data for the route bounds. We load data about more photos * than we need, then select a subset lying along the route. * @param bounds Bounds within which to fetch images. */ private function loadPanoramioData(bounds:LatLngBounds):void { var params:Object = { order: "popularity", set: "full", from: "0", to: NUM_GEOTAGGED_PHOTOS.toString(10), size: "small", minx: bounds.getWest(), miny: bounds.getSouth(), maxx: bounds.getEast(), maxy: bounds.getNorth() }; var loader:URLLoader = new URLLoader(); var request:URLRequest = new URLRequest( "http://www.panoramio.com/map/get_panoramas.php?" + paramsToString(params)); loader.addEventListener(Event.COMPLETE, onPanoramioDataLoaded); loader.addEventListener(IOErrorEvent.IO_ERROR, onPanoramioDataFailed); loader.load(request); } /** * Transforms the route polyline to world coordinates. */ private function transformPolyToWorld():void { var numVertices:int = polyline.getVertexCount(); worldPoly = new Array(numVertices); for (var i:int = 0; i < numVertices; ++i) { var vertex:LatLng = polyline.getVertex(i); worldPoly[i] = fromLatLngToPoint(vertex, 0); } } /** * Returns the time at which the route approaches closest to the * given point. * @param world Point in world coordinates. * @return Route time at which the closest approach occurs. */ private function getTimeOfClosestApproach(world:Point):Number { var minDistSqr:Number = Number.MAX_VALUE; var numVertices:int = worldPoly.length; var x:Number = world.x; var y:Number = world.y; var minVertex:int = 0; for (var i:int = 0; i < numVertices; ++i) { var dx:Number = worldPoly[i].x - x; var dy:Number = worldPoly[i].y - y; var distSqr:Number = dx * dx + dy * dy; if (distSqr < minDistSqr) { minDistSqr = distSqr; minVertex = i; } } return cumulativeVertexDistance[minVertex]; } /** * Returns the array index of the first element that compares greater than * the given value. * @param ordered Ordered array of elements. * @param value Value to use for comparison. * @return Array index of the first element that compares greater than * the given value. */ private function upperBound(ordered:Array, value:Number, first:int=0, last:int=-1):int { if (last < 0) { last = ordered.length; } var count:int = last - first; var index:int; while (count > 0) { var step:int = count >> 1; index = first + step; if (value >= ordered[index]) { first = index + 1; count -= step - 1; } else { count = step; } } return first; } /** * Selects up to a given number of photos approximately evenly spaced along * the route. * @param ordered Array of photos, each of which is an object with * a property &apos;closestTime&apos;. * @param number Number of photos to select. */ private function selectEvenlySpacedPhotos(ordered:Array, number:int):Array { var start:Number = cumulativeVertexDistance[0]; var end:Number = cumulativeVertexDistance[cumulativeVertexDistance.length - 2]; var closestTimes:Array = []; for each (var photo:Object in ordered) { closestTimes.push(photo.closestTime); } var selectedPhotos:Array = []; for (var i:int = 0; i < number; ++i) { var idealTime:Number = start + ((end - start) * (i + 0.5) / number); var index:int = upperBound(closestTimes, idealTime); if (index < 1) { index = 0; } else if (index >= ordered.length) { index = ordered.length - 1; } else { var errorToPrev:Number = Math.abs(idealTime - closestTimes[index - 1]); var errorToNext:Number = Math.abs(idealTime - closestTimes[index]); if (errorToPrev < errorToNext) { --index; } } selectedPhotos.push(ordered[index]); } return selectedPhotos; } /** * Handles completion of loading the Panoramio index data. Selects from the * returned photo indices a subset of those that lie along the route and * initiates load of each of these. * @param event Load completion event. */ private function onPanoramioDataLoaded(event:Event):void { var loader:URLLoader = event.target as URLLoader; var decoder:JSONDecoder = new JSONDecoder(loader.data as String); var allPhotos:Array = decoder.getValue().photos; for each (var photo:Object in allPhotos) { var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); photo.closestTime = getTimeOfClosestApproach(fromLatLngToPoint(latLng, 0)); } allPhotos.sortOn("closestTime", Array.NUMERIC); photos = selectEvenlySpacedPhotos(allPhotos, NUM_SHOWN_PHOTOS); for each (photo in photos) { var photoLoader:Loader = new Loader(); // The images aren&apos;t on panoramio.com: we can&apos;t acquire pixel access // using "new LoaderContext(true)". photoLoader.load( new URLRequest(photo.photo_file_url)); photo.loader = photoLoader; // Save the loader info: we use this to find the original element when // the load completes. photo.loaderInfo = photoLoader.contentLoaderInfo; photoLoader.contentLoaderInfo.addEventListener( Event.COMPLETE, onPhotoLoaded); } } /** * Creates a MouseEvent listener function that will navigate to the given * URL in a new window. * @param url URL to which to navigate. */ private function createOnClickUrlOpener(url:String):Function { return function(event:MouseEvent):void { navigateToURL(new URLRequest(url)); }; } /** * Handles completion of loading an individual Panoramio image. * Adds a custom marker that displays the image. Initially this is made * invisible so that it can be faded in as needed. * @param event Load completion event. */ private function onPhotoLoaded(event:Event):void { var loaderInfo:LoaderInfo = event.target as LoaderInfo; // We need to find which photo element this image corresponds to. for each (var photo:Object in photos) { if (loaderInfo == photo.loaderInfo) { var imageMarker:Sprite = createImageMarker(photo.loader, photo.owner_name, photo.owner_url); var options:MarkerOptions = new MarkerOptions({ icon: imageMarker, hasShadow: true, iconAlignment: MarkerOptions.ALIGN_BOTTOM | MarkerOptions.ALIGN_LEFT }); var latLng:LatLng = new LatLng(photo.latitude, photo.longitude); var marker:Marker = new Marker(latLng, options); photo.marker = marker; addOverlay(marker); // A hack: we add the actual image after the overlay has been added, // which creates the shadow, so that the shadow is valid even if we // don&apos;t have security privileges to generate the shadow from the // image. marker.foreground.visible = false; marker.shadow.alpha = 0; var imageHolder:Sprite = new Sprite(); imageHolder.addChild(photo.loader); imageHolder.buttonMode = true; imageHolder.addEventListener( MouseEvent.CLICK, createOnClickUrlOpener(photo.photo_url)); imageMarker.addChild(imageHolder); return; } } trace("An image was loaded which could not be found in the photo array."); } /** * Creates a custom marker showing an image. */ private function createImageMarker(child:DisplayObject, ownerName:String, ownerUrl:String):Sprite { var content:Sprite = new Sprite(); var panoramioIcon:Bitmap = new PanoramioIcon(); var iconHolder:Sprite = new Sprite(); iconHolder.addChild(panoramioIcon); iconHolder.buttonMode = true; iconHolder.addEventListener(MouseEvent.CLICK, onPanoramioIconClick); panoramioIcon.x = BORDER_L; panoramioIcon.y = BORDER_T; content.addChild(iconHolder); // NOTE: we add the image as a child only after we&apos;ve added the marker // to the map. Currently the API requires this if it&apos;s to generate the // shadow for unprivileged content. // Shrink the image, so that it doesn&apos;t obcure too much screen space. // Ideally, we&apos;d subsample, but we don&apos;t have pixel level access. child.scaleX = IMAGE_SCALE; child.scaleY = IMAGE_SCALE; var imageW:Number = child.width; var imageH:Number = child.height; child.x = BORDER_L + 30; child.y = BORDER_T + iconHolder.height + GAP_T; var authorField:TextField = new TextField(); authorField.autoSize = TextFieldAutoSize.LEFT; authorField.defaultTextFormat = new TextFormat("_sans", 12); authorField.text = "author:"; content.addChild(authorField); authorField.x = BORDER_L; authorField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var ownerField:TextField = new TextField(); ownerField.autoSize = TextFieldAutoSize.LEFT; var textFormat:TextFormat = new TextFormat("_sans", 14, 0x0e5f9a); ownerField.defaultTextFormat = textFormat; ownerField.htmlText = "<a href=\"" + ownerUrl + "\" target=\"_blank\">" + ownerName + "</a>"; content.addChild(ownerField); ownerField.x = BORDER_L + authorField.width; ownerField.y = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B; var totalW:Number = BORDER_L + Math.max(imageW, ownerField.width + authorField.width) + BORDER_R; var totalH:Number = BORDER_T + iconHolder.height + GAP_T + imageH + GAP_B + ownerField.height + BORDER_B; content.graphics.beginFill(0xffffff); content.graphics.drawRoundRect(0, 0, totalW, totalH, 10, 10); content.graphics.endFill(); var marker:Sprite = new Sprite(); marker.addChild(content); content.x = 30; content.y = 0; marker.graphics.lineStyle(); marker.graphics.beginFill(0xff0000); marker.graphics.drawCircle(0, totalH + 30, 3); marker.graphics.endFill(); marker.graphics.lineStyle(2, 0xffffff); marker.graphics.moveTo(30 + 10, totalH - 10); marker.graphics.lineTo(0, totalH + 30); return marker; } /** * Handles click on the Panoramio icon. */ private function onPanoramioIconClick(event:MouseEvent):void { navigateToURL(new URLRequest(PANORAMIO_HOME)); } /** * Handles failure of a Panoramio image load. */ private function onPanoramioDataFailed(event:IOErrorEvent):void { trace("Load of image failed: " + event); } /** * Returns a string containing cgi query parameters. * @param Associative array mapping query parameter key to value. * @return String containing cgi query parameters. */ private static function paramsToString(params:Object):String { var result:String = ""; var separator:String = ""; for (var key:String in params) { result += separator + encodeURIComponent(key) + "=" + encodeURIComponent(params[key]); separator = "&"; } return result; } /** * Called once the lead-in flight is done. Starts the car driving along * the route and starts a timer to begin fade in of the Panoramio * images in 1.5 seconds. */ private function onLeadInDone(event:Event):void { // Set startTimer non-zero so that the car starts to move. startTimer = getTimer(); // Start a timer that will fade in the Panoramio images. var fadeInTimer:Timer = new Timer(1500, 1); fadeInTimer.addEventListener(TimerEvent.TIMER, onFadeInTimer); fadeInTimer.start(); } /** * Handles the fade in timer&apos;s TIMER event. Sets markerAlpha above zero * which causes the frame enter handler to fade in the markers. */ private function onFadeInTimer(event:Event):void { markerAlpha = 0.01; } /** * The end time of the flight. */ private function get endTime():Number { if (!cumulativeStepDuration || cumulativeStepDuration.length == 0) { return startTimer; } return startTimer + cumulativeStepDuration[cumulativeStepDuration.length - 1]; } /** * Creates the cumulative arrays, cumulativeStepDuration and * cumulativeVertexDistance. */ private function createCumulativeArrays():void { cumulativeStepDuration = new Array(route.numSteps + 1); cumulativeVertexDistance = new Array(polyline.getVertexCount() + 1); var polylineTotal:Number = 0; var total:Number = 0; var numVertices:int = polyline.getVertexCount(); for (var stepIndex:int = 0; stepIndex < route.numSteps; ++stepIndex) { cumulativeStepDuration[stepIndex] = total; total += route.getStep(stepIndex).duration; var startVertex:int = stepIndex >= 0 ? route.getStep(stepIndex).polylineIndex : 0; var endVertex:int = stepIndex < (route.numSteps - 1) ? route.getStep(stepIndex + 1).polylineIndex : numVertices; var duration:Number = route.getStep(stepIndex).duration; var stepVertices:int = endVertex - startVertex; var latLng:LatLng = polyline.getVertex(startVertex); for (var vertex:int = startVertex; vertex < endVertex; ++vertex) { cumulativeVertexDistance[vertex] = polylineTotal; if (vertex < numVertices - 1) { var nextLatLng:LatLng = polyline.getVertex(vertex + 1); polylineTotal += nextLatLng.distanceFrom(latLng); } latLng = nextLatLng; } } cumulativeStepDuration[stepIndex] = total; } /** * Opens the info window above the car icon that details the given * step of the driving directions. * @param stepIndex Index of the current step. */ private function openInfoForStep(stepIndex:int):void { // Sets the content of the info window. var content:String; if (stepIndex >= route.numSteps) { content = "<b>" + route.endGeocode.address + "</b>" + "<br /><br />" + route.summaryHtml; } else { content = "<b>" + stepIndex + ".</b> " + route.getStep(stepIndex).descriptionHtml; } marker.openInfoWindow(new InfoWindowOptions({ contentHTML: content })); } /** * Displays the driving directions step appropriate for the given time. * Opens the info window showing the step instructions each time we * progress to a new step. * @param time Time for which to display the step. */ private function displayStepAt(time:Number):void { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex >= 0 && stepIndex <= maxStepIndex && currentStepIndex != stepIndex) { openInfoForStep(stepIndex); currentStepIndex = stepIndex; } } /** * Returns the LatLng at which the car should be positioned at the given * time. * @param time Time for which LatLng should be found. * @return LatLng. */ private function latLngAt(time:Number):LatLng { var stepIndex:int = upperBound(cumulativeStepDuration, time) - 1; var minStepIndex:int = 0; var maxStepIndex:int = route.numSteps - 1; if (stepIndex < minStepIndex) { return route.startGeocode.point; } else if (stepIndex > maxStepIndex) { return route.endGeocode.point; } var stepStart:Number = cumulativeStepDuration[stepIndex]; var stepEnd:Number = cumulativeStepDuration[stepIndex + 1]; var stepFraction:Number = (time - stepStart) / (stepEnd - stepStart); var startVertex:int = route.getStep(stepIndex).polylineIndex; var endVertex:int = (stepIndex + 1) < route.numSteps ? route.getStep(stepIndex + 1).polylineIndex : polyline.getVertexCount(); var stepVertices:int = endVertex - startVertex; var stepLeng

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  • How to scale rotated objects properly in Actionscript 3?

    - by Tom
    This is unfortunately a quite complex issue to explain, so please don't get discouraged by the wall of text - it's there for a reason. ;) I'm working on a transformation manager for flash, written with Actionscript 3. Users can place objects on the screen, for example a rectangle. This rectangle can then be selected and transformed: move, scale or rotate. Because flash by default rotates around the top left point of the object, and I want it to rotate around the center, I created a wrapper setup for each display object (eg. a rectangle). This is how the wrappers are setup: //the position wrapper makes sure that we do get the top left position when we access x and y var positionWrapper:Sprite = new Sprite(); positionWrapper.x = renderObject.x; positionWrapper.y = renderObject.y; //set the render objects location to center at the rotation wrappers top left renderObject.x = 0 - renderObject.width / 2; renderObject.y = 0 - renderObject.height / 2; //now create a rotation wrapper, at the center of the display object var rotationWrapper:Sprite = new Sprite(); rotationWrapper.x = renderObject.width / 2; rotationWrapper.y = renderObject.height / 2; //put the rotation wrapper inside the position wrapper and the render object inside the rotation wrapper positionWrapper.addChild(rotationWrapper); rotationWrapper.addChild(renderObject); Now, the x and y of the object can be accessed and set directly: mainWrapper.x or mainWrapper.y. The rotation can be set and accessed from the child of this main wrapper: mainWrapper.getChildAt(0).rotation. Finally, the width and height of the display object can be retreived and set by getting the child of the rotation wrapper and accessing the display object directly. An example on how I access them: //get wrappers and render object var positionWrapper:Sprite = currentSelection["render"]; var rotationWrapper:Sprite = positionWrapper.getChildAt(0) as Sprite; var renderObject:DisplayObject = rotationWrapper.getChildAt(0); This works perfectly for all initial transformations: moving, scaling and rotating. However, the problem arises when you first rotate an object (eg. 45 degrees) and then scale it. The scaled object is getting out of shape and doesn't scale as it should. This for example happens when you scale to the left. Scaling left is basically adding n width to the object and then reduce the x coord of the position wrapper by n too: renderObject.width -= diffX; positionWrapper.x += diffX; This works when the object is not rotated. However, when it is, the position wrapper won't be rotated as it is a parent of the rotation wrapper. This will make the position wrapper move left horizontally while the width of the object is increased diagonally. I hope this makes any sense, if not, please tell me and I'll try to elaborate more. Now, to the question: should I use a different kind of setup, system or structure? Should I maybe use matrixes, if so, how would you keep a static width/height after rotation? Or how do I fix my current wrapper system for scaling after rotation? Any help is appreciated.

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  • Apache2 graceful restart stops proxying requests to passenger

    - by Rob
    Issue with apache mod proxy, it stops proxying requests after a graceful restart but not all the time. It seems to happen only on a Sunday when a graceful restart is triggered by logrotate. [Sun Sep 9 05:25:06 2012] [notice] SIGUSR1 received. Doing graceful restart [Sun Sep 9 05:25:06 2012] [notice] Apache/2.2.22 (Ubuntu) Phusion_Passenger/3.0.11 configured -- resuming normal operations [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(492) failed in child 26153 for worker proxy:reverse [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(486) failed in child 26153 for worker http://api.myservice.org/api [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(487) failed in child 26153 for worker http://api.myservice.org/editor/$1 [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(489) failed in child 26153 for worker http://api.myservice.org/build [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(490) failed in child 26153 for worker http://api.myservice.org/help [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(491) failed in child 26153 for worker http://api.myservice.org/motd.html [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(480) failed in child 26153 for worker http://api.myservice.org/api [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(481) failed in child 26153 for worker http://api.myservice.org/editor/$1 [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(483) failed in child 26153 for worker http://api.myservice.org/build [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(484) failed in child 26153 for worker http://api.myservice.org/help [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(485) failed in child 26153 for worker http://api.myservice.org/motd.html [Sun Sep 9 05:25:06 2012] [error] proxy: ap_get_scoreboard_lb(479) failed in child 26153 for worker http://api.myservice.org/motd.html After these lines, the logs are flooded with 404's because the requests are not being proxied. It's worth noting that the destination is just another vhost on the same apache instance, but the vhost (http://api.myservice.org) is serving passenger (mod_rails) I was thinking that maybe there's some startup issues with the passenger workers not being ready during a graceful restart? After a full restart resolves it and everything returns to normal. //Edit Here's the vhost config, thanks :) <VirtualHost *:80> UseCanonicalName Off LogFormat "%V %h %l %u %t \"%r\" %s %b" vcommon <Directory /var/www/vhosts> RewriteEngine on AllowOverride All </Directory> RewriteEngine on RewriteCond /var/www/vhosts/%{SERVER_NAME} !-d RewriteCond /var/www/vhosts/%{SERVER_NAME} !-l RewriteRule ^ http://sitenotfound.myservice.org/ [R=302,L] VirtualDocumentRoot /var/www/vhosts/%0/current # Rewrite requests to /assets to map to the /var/file-store/<SERVER_NAME>/ RewriteMap lowercase int:tolower RewriteCond %{REQUEST_URI} ^/assets/ RewriteRule ^/assets/(.*)$ /var/file-store/${lowercase:%{SERVER_NAME}}/$1 # Map /login to /editor.html as it's far friendlier. RewriteCond %{REQUEST_URI} ^/login RewriteRule .* /editor.html [PT] # Forward some requests to the API ProxyPass /api http://api.myservice.org/api ProxyPass /site.json http://api.myservice.org/api/editor/site ProxyPassMatch ^/editor/(.*)$ http://api.myservice.org/editor/$1 ProxyPassMatch ^/api/(.*) http://api.myservice.org/api/$1 ProxyPass /build http://api.myservice.org/build ProxyPass /help http://api.myservice.org/help ProxyPass /motd.html http://api.myservice.org/motd.html <Proxy *> Order allow,deny Allow from all </Proxy> # TODO generate slightly more specific Error Documents for 401/403/500's, # but for now the 404 page is good enough ErrorDocument 401 /404.html ErrorDocument 403 /404.html ErrorDocument 404 /404.html ErrorDocument 500 /404.html </VirtualHost>

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