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  • Does a silverlight video player always need source address in URL format?

    - by Manish
    I have seen on many sites the silverlight video player. I noticed that all of them took a URL as the source of the video file. Can a silverlight player play a video file kept locally? I mean a simple HTML file kept in a folder with the xap (say VideoPlayer.xap) and the video (say ABC.avi) file. The html file would contain an object tag. For example: <object height="240" width="500" type="application/x-silverlight-2" data="data:application/x-silverlight,"> <param value="VideoPlayer.xap" name="source"> <param value="onSilverlightError" name="onerror"> <param value="white" name="background"> <param value="cc=true,markers=true,markerpath=markers_movie21.xml,m=ABC.avi" name="initParams"> <a style="text-decoration: none;" href="http://go.microsoft.com/fwlink/?LinkID=115261"> <img style="border-style: none;" alt="Get Microsoft Silverlight" src="http://go.microsoft.com/fwlink/?LinkId=108181"> </a> </object>

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  • How do I alter the default style of a button without WPF reverting from Aero to Classic?

    - by DanM
    I've added PresentationFramework.Aero to my App.xaml merged dictionaries, as in... <Application x:Class="TestApp.App" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/PresentationFramework.Aero;component/themes/Aero.NormalColor.xaml" /> <ResourceDictionary Source="pack://application:,,,/WPFToolkit;component/Themes/Aero.NormalColor.xaml" /> <ResourceDictionary Source="ButtonResourceDictionary.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application> I'm trying to modify the default look of buttons just slightly. I put this style in my ButtonResourceDictionary: <Style TargetType="Button"> <Setter Property="Padding" Value="3" /> <Setter Property="FontWeight" Value="Bold" /> </Style> All buttons now have the correct padding and bold text, but they look "Classic", not "Aero". How do I fix this style so my buttons all look Aero but also have these minor changes? I would prefer not to have to set the Style property for every button.

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  • "Classic" activity monitor in SQL Server Management Studio 2008?

    - by BradC
    Right now I'm using SQL Server Management Studio 2005 to manage all my SQL servers (2000, 2005, 2008). I'd love to be able to take advantage of all the cool new features in SSMS 2008, the only thing holding me back is the new DMV-based activity monitor: We are still 40% SQL 2000, which doesn't have the required DMVs for the new monitors I don't like it as much as the old one :) So has anyone made a plugin for SSMS 2008 that emulates the old activity monitor? If not, what about a slick set of scripts that accomplish the same thing or better, and work across 2000-2008 (more than just sp_who2)?

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  • How to recover Google classic design from its new design?

    - by Steven
    I typed this into my address bar: javascript:void(document.cookie=”PREF=ID=20b6e4c2f44943bb:U=4bf292d46faad806:TM=1249677602:LM=1257919388:S=odm0Ys-53ZueXfZG;path=/; domain=.google.com”); However, I don't like the new design of Google. How to switch back? How to cancel this effect using Javascript? How to reverse by using Javascript?

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  • How much multiple style sheets slow down to website?

    - by metal-gear-solid
    Here is 3 css file (one is only for IE) <link rel="stylesheet" href="css/blueprint/screen.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="css/blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> If i keep divide scree.css into these css in my website Now it will be 6 css ( one is only for IE) <link rel="stylesheet" href="css/blueprint/reset.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/grid.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/typography.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/forms.css" type="text/css" media="screen, projection"> <link rel="stylesheet" href="css/blueprint/print.css" type="text/css" media="print"> <!--[if lt IE 8]><link rel="stylesheet" href="css/blueprint/ie.css" type="text/css" media="screen, projection"><![endif]--> If i go for method two for a website even after production . Does it really slowdown the website page loading speed? if yes then how much? How much these 3 extra style sheet will affect site performance?

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  • Passing youtube video id from video feed to flash

    - by Grant Anderson
    I'm working on a flash web application (Actionscript 2.0) for my honours project but am having trouble embedding youtube videos. Basically the user selects symbols which queries the youtube api with certain tags depending on the symbols chosenand a random video is then picked from the first 30 videos. I have this working using the following code: on (release) { url="http://gdata.youtube.com/feeds/api/videos?q=danger+passion&orderby=published&start-index="+random(30)+"&max-results=1&v=2" getURL(url); } but this just displays a webpage with a link to the youtube video. This is the code I'll be using as the foundations for the player: // create a MovieClip to load the player into var ytplayer:MovieClip = _root.createEmptyMovieClip("ytplayer", 1); // create a listener object for the MovieClipLoader to use var ytPlayerLoaderListener:Object = { onLoadInit: function() { // When the player clip first loads, we start an interval to // check for when the player is ready loadInterval = setInterval(checkPlayerLoaded, 250); } }; var loadInterval:Number; function checkPlayerLoaded():Void { // once the player is ready, we can subscribe to events, or in the case of // the chromeless player, we could load videos if (ytplayer.isPlayerLoaded()) { ytplayer.addEventListener("onStateChange", onPlayerStateChange); ytplayer.addEventListener("onError", onPlayerError); clearInterval(loadInterval); } } function onPlayerStateChange(newState:Number) { trace("New player state: "+ newState); } function onPlayerError(errorCode:Number) { trace("An error occurred: "+ errorCode); } // create a MovieClipLoader to handle the loading of the player var ytPlayerLoader:MovieClipLoader = new MovieClipLoader(); ytPlayerLoader.addListener(ytPlayerLoaderListener); // load the player ytPlayerLoader.loadClip("http://www.youtube.com/v/pv5zWaTEVkI", ytplayer); can anyone help me on how to get the id of the video (for example: pv5zWaTEVkI) from the feed? Or how to send a query from flash which will return the video url/id as opposed to the url of a feed. Any help would be much appreciated as my hand in rather soon. Thanks

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  • ruby on rails: undefined method "version_requirements' when attempting to start server after new install

    - by ezabak
    Hi there, I had to newly install ruby on rails recently. When I attempted to start the server for a project I had already been working on previous to this new install, I received the following error: $ ruby script/server => Booting WEBrick... ./script/../config/../vendor/rails/railties/lib/rails/gem_dependency.rb:107:in `requirement': undefined method `version_requirements' for #<Gem::Dependency:0xb74bf764> (NoMethodError) from ./script/../config/../vendor/rails/railties/lib/initializer.rb:292:in `check_gem_dependencies' from ./script/../config/../vendor/rails/railties/lib/initializer.rb:292:in `map' from ./script/../config/../vendor/rails/railties/lib/initializer.rb:292:in `check_gem_dependencies' from ./script/../config/../vendor/rails/railties/lib/initializer.rb:165:in `process' from ./script/../config/../vendor/rails/railties/lib/initializer.rb:112:in `send' from ./script/../config/../vendor/rails/railties/lib/initializer.rb:112:in `run' from /media/78C0-455B/bidmc/schedule/config/environment.rb:13 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/railties/lib/commands/servers/webrick.rb:59 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /media/78C0-455B/bidmc/schedule/vendor/rails/activesupport/lib/active_support/dependencies.rb:153:in `require' from /media/78C0-455B/bidmc/schedule/vendor/rails/railties/lib/commands/server.rb:49 from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from script/server:3 I have the latest versions of ruby, rubygems, and rails. Any suggestions? Thanks.

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  • Toggling between instances of NiftyPlayer on a page - won't stop playing when hidden on IE

    - by Ashley
    Hi, i've got a page with links to MP3s, when the link is clicked I use javascript to show a small Flash player (NiftyPlayer) under the link. When a different link is clicked, the old player is hidden and the new player is revealed. The player auto-starts when the element is shown, and auto-stops when hidden - in Firefox. In IE it will only auto-start and NOT auto-stop. This is what I would like to solve. This is an example HTML with link and player <a href="Beat The Radar - Misunderstood What You Said.mp3" onclick="toggle_visibility('player662431');return false;" class="mp3caption">Misunderstood What You Said</a> <div id="player662431" class="playerhide"><embed src="http://www.xxx.com/shop/flash/player.swf?file=/mp3/Beat The Radar - Misunderstood What You Said.mp3&as=1" quality="high" bgcolor="#000000" width="161" height="13" name="niftyPlayer662431" align="" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed> Here is the javascript (i've got jquery installed to let me hide all the open players on this page apart from the new one) function toggle_visibility(id) { $('.playerhide').hide(); var e = document.getElementById(id); e.style.display = 'block'; } I think what I need to do is start the player manually with javascript (rather than using the autostart as=1 function in the URL string) There is some javascript that comes with NiftyPlayer to allow this EG niftyplayer('niftyPlayer1').play() there is also a stop method. I need some help with javascript - how do I add this call to play into my toggle_visibility function (it has the same unique ID number added to the name of the player as the ID of the div that's being shown, but I don't know how to pull this ID number out of one thing and put it in another) I also would like to be able to do niftyplayer('niftyPlayer1').stop() to stop the audio of the previously running player. Is it possible to store the current ID number somewhere and call it back when needed? Thanks for the help, i'm a PHP programmer who needs some support with Javascript - I know what I want to achieve, just don't know the commands to do it! Thanks

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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • Sorting page flow for has_many in Rails

    - by Gareth
    I have a page flow allowing the user to choose an object ("Player") to add to a has_many :players association in another model. 1 => List existing players for object [Enter player name] 2 => List of matching players [Select player] 3 => Confirmation page [Press 'Add'] 4 => Done I want users to be able to choose "New Player" instead of selecting a player at step 2, in which case the user will go through the standard New Player process elsewhere on the site. However, after that's done, the user should return to step 3 with the new player in place. I don't know what the best way is to implement this. I don't want to duplicate the player creation code, but I don't want to dirty up the player creation code too much just for this case. I also don't want to start sticking IDs in the session if I can help it. It's fine in simple cases but if the user ever has two windows/tabs then things start behaving badly. What do you think?

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  • STL in C++ how does it work

    - by helloWorld
    I have very technical question, I was working with C, and now I'm studying C++, if I have for example this class class Team { private: list<Player> listOfPlayers; public: void addPlayer(string firstName, string lastName, int id) { Player newPlayer(string firstName, string lastName, int id); listOfPlayers.push_back(Player(string firstName, string lastName, int id)); } } this is a declaration of the Player: class Player{ private: string strLastName; string strFirstName; int nID; public: Player(string firstName, string lastName, int id); } and this is my constructor of Player: Player::Player(string firstName, string lastName, int id){ nId = id; string strFirstName = firstName; string strLastName = lastName; } so my question is when I call function addPlayer what exactly is going on with program, in my constructor of Account do I need to allocate new memory for new Account(cause in C I always use malloc) for strFirstName and strLastName, or constructor of string of Account and STL do it without me, thanks in advance (if you don't want to answer my question please at least give me some link with information) thanks in advance

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  • Unable to install scanner software for Cannon Scanner

    - by Gerrie Jooste
    I am getting the following message when I am trying to do a CanonScan 5600F installation and setup from CD-ROM Archive: /media/CANOSCAN/MSETUP4.EXE [/media/CANOSCAN/MSETUP4.EXE] End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. zipinfo: cannot find zipfile directory in one of /media/CANOSCAN/MSETUP4.EXE or /media/CANOSCAN/MSETUP4.EXE.zip, and cannot find /media/CANOSCAN/MSETUP4.EXE.ZIP, period.

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  • ffdshow codec can not work with media play 12 in windows 7 ?

    - by James shen
    The reason of this issue is caused by media player 12 (in windows 7 professional) using mircsoft default codec which don't support mp4 decode. The ffdshow codec can not replace microsoft default codec in windows 7 (windows7 does not allow that in default). I find some third party tools can switch media player default codec to ffdshow but this is really inconvenience for our customer. Is there any way I can make a program to switch microsoft default codec to ffdshow codec? Like change some entries in windows registry?

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  • Disable automount in Nautilus

    - by jimmybondy
    I have added my mount devices in /etc/fstab and they get correctly mounted (2nd partition with ntfs and nas-share with nfs). I have also disabled automount in Nautilus preferences by using dconf-editor (following this post): user@server:~$ gsettings list-recursively org.gnome.desktop.media-handling org.gnome.desktop.media-handling automount false org.gnome.desktop.media-handling automount-open false org.gnome.desktop.media-handling autorun-never false Now i see every mount device twice in Nautilus (the entry in fstab already mounted). When clicking on the other entry i get the eligible message mount.nfs: /media/nas_share is busy or already mounted How i can i disable the appearente of those devices in Nautilus? EDIT Regarding automount: I have only one line in /etc/auto.master: +auto.master

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  • Swinging a sword in Xcode with Sprite Kit

    - by jking14
    I'm working on making an RPG in Xcode, and I'm having a major gameplay issue when it comes to having my character swing his sword in a way that is realistic and gameplay compatible. Right now, when the player taps the screen and the sword is in one of the player's hand, it rotates the upright sword 90 degrees. The sword which is a parent of the player floats in front of the player because of a collision issue I'm looking for any advice anyone can give on how to add a sword to the game and have it swing in a way that looks somewhat realistic and can damage enemies that are more than a single pixel away from the player

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  • HTML coding style: attribute starts on a new line

    - by Matty
    sublvl's front end developer seems to have a strange coding style that I've never seen before. Every time they begin a new element, immediately after the element name they insert a line break. The first thing that appears on the next line is the first attribute of the element. For example: id="player-container"><div id="player-bar"><div id="player-controls-wrapper"><div id="player-controls"><div id ="player-controls-buttons"> <a The above code was found here. I've never seen this kind of coding style before. What's going on here? Is this just a quirky style or is there some reasoning behind it?

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  • Totem streams only certain video from iphone

    - by Hans Schmidt
    I recently installed a plug-in for Totem movie player. This allows the app to receive and play AirPlay-streamed video from iphone to totem player: http://www.omgubuntu.co.uk/2011/01/airplay-video-playback-comes-to-totem Actually this works fine with youtube videos. But when it comes to other apps in iPhone (such as Digital TV App) the streaming does not work. In the app I can choose Totem Player, but Totem Player itself stays empty, i.e. nothing will be streamed. As mentioned choosing Totem Player for youtube video works fine. Do you guys have any idea what makes the difference that it works only for youtube?

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  • Why doesn't my GameMaker step event work?

    - by exceltior
    So I want to make some kind of floor that which the player when walks in gets his movement reduced but im having thousand of different issues implementing this since it doesnt appear to do anything ... So i have tried different way: 1 - I have tried Step Event which had the following script: if keyboard_check(ord('A')) { player.x = -5; } if keyboard_check(ord('D')) { player.x = -5; } if keyboard_check(ord('W')) { player.x = -5; } if keyboard_check(ord('S')) { player.x = -5; } 2 - I have tried a Collision Event with the same code 3- I have tried a Step event with collision detection on a script None of these options seem to work at all ... Can you help me?

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  • ubuntu 10.10: Totem streams only certain video from iphone

    - by Hans Schmidt
    I recently installed a plug-in for Totem movie player. This allows the app to receive and play AirPlay-streamed video from iphone to totem player: http://www.omgubuntu.co.uk/2011/01/airplay-video-playback-comes-to-totem Actually this works fine with youtube videos. But when it comes to other apps in iPhone (such as Digital TV App) the streaming does not work. In the app I can choose Totem Player, but Totem Player itself stays empty, i.e. nothing will be streamed. As mentioned choosing Totem Player for youtube video works fine. Do you guys have any idea what makes the difference that it works only for youtube?

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  • Does Displaytag stash the "media type" in a page or request attribute?

    - by Pointy
    When you enable "export" from Displaytag, the tag code gives you links with special magic parameters that the tag recognizes as indicators that the table contents should be exported (as CSV, Excel, whatever). Well I'm interested in detecting the media type so that (for example) I can exclude columns that make no sense in an export (embedded action buttons, for one thing, or checkboxes for row selection). I suppose I could write a table decorator and use that to stick the media type on the request, but it'd be nice to avoid that if the tag already does it. The documentation is not clear on the subject; I guess I can start digging through the source code too.

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  • Directory paths for resources and assets

    - by The Communist Duck
    If I have a file stucture for my final, released game something like: Main folder Media Images Other assets Sounds Executable List item And a different one for my 'in development' project, with the same Media folder but: Main Source and .obj, etc. Media with everything Bin folder with executable I obviously cannot hardcode file pathnames into this, like: "../Media/Image/evilguy.png" or "Media/Image/foo.jpg" because they wouldn't work with one of the builds and would require a lot of switching names. Instead, does it make sense for my resource manager, that loads everything, to have some kind of prefix path? Then, I can just do Get("foo.jpg") or Get("Sounds/boom.ogg") And simply switch out, for the final release, the ctr argument from the relative path for the development build to the release layout? If not, how have other people sorted these sorts of things out?

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  • Folder Permissions for new partition - can't move files

    - by user292743
    I'm using Ubuntu 14.04. I used the install CD to repartition my HD by resizing /dev/sda1 and creating /dev/sda3 as a Primary Partition. I named it "Media". When I reboot from HD, when I try to move files from the home directory to the new partition, I get an error message "Error while copying. The folder “TV” cannot be copied because you do not have permissions to create it in the destination." The new partition shows up in Gparted as locked, with mount point /media/ian/Media and Label Media. I want to move my media files from the boot partition to a separate partition. Any advice?

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  • How to show other characters in online 2D rpg

    - by Loligans
    I have Player 1 and Player 2 I am using Json to send and retrieve player data between the client and the server, but when another player logs in, and is in the same map, how would I send that data to both players to update the graphics engine to show there are 2 Players on the map? About my game it is a 2D RPG tile based game it is 24x15 Tiles it is Real time Action it should interact anywhere between 10-150 ping players interact with each other when in the same map and can see each other moving around the game world is persistent, and is saved when the server shuts down Right now the server just sends the player Only their information which is inside a Json Object Here is an example of what I am talking about If you notice there are 2 separate characters in 2 separate clients, but they are running on the same server. I am trying to get them to show up on both clients, but I don't know how I should accomplish this. Should I send it as an added value in the Json object? Also what is the name of this process so I can look it up and find more info on it?

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  • Why am I am unable to open exe files?

    - by Aaron
    It doesn't matter what disk I use, it can not open the program. I keep getting the following error: Archive: /media/xxxxxxxx/INSTALL/_Setupa.exe [/media/xxxxxxxxxx/INSTALL/_Setupa.exe] End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. zipinfo: cannot find zipfile directory in one of /media/xxxxxx/INSTALL/_Setupa.exe or /media/xxxxxxxxx/INSTALL/_Setupa.exe.zip, and cannot find /media/xxxxxxxxx/INSTALL/_Setupa.exe.ZIP, period. Any ideas?

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