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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • What is the proper way to change the UINavigationController transition effect

    - by Felipe Sabino
    I have seen lots of people asking on how to push/pop UINavigationControllers using other animations besides the default one, like flip or curl. The problem is that either the question/answer was relative old, which means the have some things like [UIView beginAnimations:] (example here) or they use two very different approaches. The first is to use UIView's transitionFromView:toView:duration:options:completion: selector before pushing the controller (with the animation flag set to NO), like the following: UIViewController *ctrl = [[UIViewController alloc] init]; [UIView transitionFromView:self.view toView:ctrl.view duration:1 options:UIViewAnimationOptionTransitionFlipFromTop completion:nil]; [self.navigationController pushViewController:ctrl animated:NO]; Another one is to use CoreAnimation explicitly with a CATransaction like the following: // remember you will have to have the QuartzCore framework added to your project for this approach and also add <QuartzCore/QuartzCore.h> to the class this code is used CATransition* transition = [CATransition animation]; transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]; transition.duration = 1.0f; transition.type = @"flip"; transition.subtype = @"fromTop"; [self.navigationController.view.layer removeAllAnimations]; [self.navigationController.view.layer addAnimation:transition forKey:kCATransition]; UIViewController *ctrl = [[UIViewController alloc] init]; [self.navigationController pushViewController:ctrl animated:NO]; There are pros and cons for both approaches. The first approach gives me a much cleaner code but restricts me from using animations like "suckEffect", "cube" and others. The second approach feels wrong just by looking at it. It starts by using undocumented transitions types (i.e. not present in the Common transition types documentation from CATransition Class Reference) which might get your app rejected from App Store (I mean might as I could not found any reference of apps being rejected because it was using this transactions, which I would also appreciate any clarification on this matter), but it gives you much more flexibility on your animations, as I can use other animation types such as "cameraIris", "rippleEffect" and so on. Regarding all that, do I really need to appeal for QuartzCore and CoreAnimation whenever I need a fancier UINavigationController transition? Is there any other way to accomplish the same effect using only UIKit? If not, will the use of string values like "flip" and "cube" instead of the pre-defined constants (kCATransitionFade, kCATransitionMoveIn, etc...) be an issue regarding my app approval in the App Store? Also, are there other pros and cons regarding both approaches that could help me deciding whether to choose each one of them?

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  • how to connect SQL Server cubes using dotnet(C#)

    - by prince23
    Hi. I am new to this cubes concept in SQL Server. I need to connect to cubes and query and get a result and display that result in grid view Any help would be great telling how to connect to a cube, articles on it, code any thing that can help me to achieve the result Thank you.

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  • What's the name of the storage paradigm that uses cubes subdivided into 8 smaller cubes ad infinitum?

    - by Eric
    If I have a cube divided into 8 smaller cubes, each of which may be subdivided into a further 8 cubes, ad infinitum, what is the name of my system? I know that it's a special case of a tree, where each brance contains exactly 8 other leaves/branches. I remember the name starting with "Oct", and there was a wikipedia article on it, but I honestly can't find it! Does anyone know what such a data structure is actually known as?

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  • NEED PROGRAM in visualc++ opengl [closed]

    - by HAREEFML
    I AM NEW IN OPENGL VISUALC++ PROGRAMMING.I NEEDED A PROGRAM THAT, THE ROTATING OBJECTS.WHERE THE CUBE,CYLINDER,TRIANGLE & CONE AND THESE OBJECTS ROTATE AS THE KEYBOARD ARROW KEYS ARE PRESSED AND EACH OBJECTS START ROTATION WHEN THE KEYBOARD NUMBERS 1,2,3,4 ARE PRESSED. CAN I GET PROGRAM LIKE THIS? THANKS IN ADVANCE.

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  • Finding a Relative Path in .NET

    - by Rick Strahl
    Here’s a nice and simple path utility that I’ve needed in a number of applications: I need to find a relative path based on a base path. So if I’m working in a folder called c:\temp\templates\ and I want to find a relative path for c:\temp\templates\subdir\test.txt I want to receive back subdir\test.txt. Or if I pass c:\ I want to get back ..\..\ – in other words always return a non-hardcoded path based on some other known directory. I’ve had a routine in my library that does this via some lengthy string parsing routines, but ran into some Uri processing today that made me realize that this code could be greatly simplified by using the System.Uri class instead. Here’s the simple static method: /// <summary> /// Returns a relative path string from a full path based on a base path /// provided. /// </summary> /// <param name="fullPath">The path to convert. Can be either a file or a directory</param> /// <param name="basePath">The base path on which relative processing is based. Should be a directory.</param> /// <returns> /// String of the relative path. /// /// Examples of returned values: /// test.txt, ..\test.txt, ..\..\..\test.txt, ., .., subdir\test.txt /// </returns> public static string GetRelativePath(string fullPath, string basePath ) { // ForceBasePath to a path if (!basePath.EndsWith("\\")) basePath += "\\"; Uri baseUri = new Uri(basePath); Uri fullUri = new Uri(fullPath); Uri relativeUri = baseUri.MakeRelativeUri(fullUri); // Uri's use forward slashes so convert back to backward slashes return relativeUri.ToString().Replace("/", "\\"); } You can then call it like this: string relPath = FileUtils.GetRelativePath("c:\temp\templates","c:\temp\templates\subdir\test.txt") It’s not exactly rocket science but it’s useful in many scenarios where you’re working with files based on an application base directory. Right now I’m working on a templating solution (using the Razor Engine) where templates live in a base directory and are supplied as relative paths to that base directory. Resolving these relative paths both ways is important in order to properly check for existance of files and their change status in this case. Not the kind of thing you use every day, but useful to remember.© Rick Strahl, West Wind Technologies, 2005-2010Posted in .NET  CSharp  

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  • SQL Server Editions and Integration Services

    The SQL Server 2005 and SQL Server 2008 product family has quite a few editions now, so what does this mean for SQL Server Integration Services? Starting from the bottom we have the free edition known as Express, and the entry level Workgroup edition, as well as the new Web edition. None of these three include the full SSIS product, but they do all include the SQL Server Import and Export Wizard, with access to basic data sources but nothing more, so for simple loading and extraction of data this should suffice. You will not be able to build packages though, this is just a one shot deal aimed at using the wizard on an ad-hoc basis. To get the full power of Integration Services you need to start with Standard edition. This includes the BI Development Studio, for building your own packages, and fully functional IDE integrated into Visual Studio. (You get the full VS 2005/2008 IDE with the product). All core functions will be available but with a restricted set of transformations and tasks. The SQL Server 2005 Features Comparison or Features Supported by the Editions of SQL Server 2008 describes standard edition as having basic transforms, compared to Enterprise which includes the advanced transforms. I think basic is a little harsh considering the power you get with Standard, but the advanced covers the truly ground-breaking capabilities of data mining, text mining and cleansing or fuzzy transforms. The power of performing these operations within your ETL pipeline should not be underestimated, but not all processes will require these capabilities, so it seems like a reasonable delineation. Thankfully there are no feature limitations or artificial governors within Standard compared to Enterprise. The same control flow and data flow engines underpin both editions, with the same configuration and deployment options allowing you to work seamlessly between environments and editions if using the common components. In fact there are no govenors at all in SSIS, so whilst the SQL Database engine is limited to 4 CPUs in Standard edition, SSIS is only limited by the base operating system. The advanced transforms only available with Enterprise edition: Data Mining Training Destination Data Mining Query Component Fuzzy Grouping Fuzzy Lookup Term Extraction Term Lookup Dimension Processing Destination Partition Processing Destination The advanced tasks only available with Enterprise edition: Data Mining Query Task So in summary, if you want SQL Server Integration Services, you need SQL Server Standard edition, and for the more advanced tasks and transforms you need SQL Server Enterprise edition. To recap, the answer to the often asked question is no, SQL Server Integration Services is not available in SQL Server Express or Workgroup editions.

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  • GLSL - one-pass gaussian blur

    - by martin pilch
    It is possible to implement fragment shader to do one-pass gaussian blur? I have found lot of implementation of two-pass blur (gaussian and box blur): http://callumhay.blogspot.com/2010/09/gaussian-blur-shader-glsl.html http://www.gamerendering.com/2008/10/11/gaussian-blur-filter-shader/ http://www.geeks3d.com/20100909/shader-library-gaussian-blur-post-processing-filter-in-glsl/ and so on. I have been thinking of implementing gaussian blur as convolution (in fact, it is the convolution, the examples above are just aproximations): http://en.wikipedia.org/wiki/Gaussian_blur

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  • Python and Ruby in Oracle Tuxedo

    - by christopher.jones
    Did you know you can now develop services and applications in Python or Ruby with Oracle Tuxedo? The Tuxedo team have a blog post about it at Python and Ruby in Tuxedo. I used to think of Tuxedo as a Transaction Processing Monitor but it has evolved into much more.

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  • T-SQL Equivalents for Microsoft Access VBA Functions

    If you need to migrate your Access application to SQL Server, don't count on The SQL Server Upsize Wizard in Microsoft Access to automatically convert your VBA functions. If you want to push the complex query processing done by your Access queries to the back end, you'll have to rewrite them in T-SQL.

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  • How to connect a WordPress contact form to another database which uses a form script on a static site?

    - by eirlymeyer
    Static Site B has two separate contact form scripts. One script processes leads via a script developed using Cold Fusion. Another script processes leads via a script using MySql Database. New Site A is being developed using WordPress. How do I use a WordPress Contact Form plug-in to integrate these two scripts (built on ColdFusion, and uses the existing MySQL database) to ensure the same functionality and processing of leads.

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  • Transactions in LINQ to SQL applications

    - by nikolaosk
    In this post I would like to talk about LINQ to SQL and transactions.When I have a LINQ to SQL class I always get asked this question, "How does LINQ treat Transactions?". When we use the DeleteOnSubmit() method or the InsertOnSubmit() method, all of those commands at some point are translated into T-SQL commands and then are executed against the database. All of those commands live in transactions and they follow the basic rules of transaction processing. They do succeed together or fail together...(read more)

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  • Best of "The Moth" 2010

    - by Daniel Moth
    It is the time again (like in 2004, 2005, 2006, 2007, 2008, 2009) to look back at my blog for the past year and identify areas of interest that seem to be more prominent than others. After doing so, representative posts follow in my top 5 list (in random order). 1. This was the year where I had to move for the first time since 2004 my blog engine (blogger.com –> dasBlog), host provider (zen –> godaddy), web server technology and OS (apache on Linux –> IIS on Windows Server). My goal was not to break any permalinks or the look and feel of this website. A series of posts covered how I achieved that goal, culminating in a tool for others to use if they wanted to do the same: Tool to convert blogger.com content to dasBlog. Going forward I aim to be sharing more small code utilities like that one… 2. At work I am known for being fairly responsive on email, and more importantly never dropping email balls on the floor. This is due to my email processing system, which I shared here: Processing Email in Outlook. I will be sharing more tips with regards to making the best of the Office products. 3. There is no doubt in my mind that this is the year people will remember as the one where Microsoft finally fights back in the mobile space. Even though the new platform means my Windows Mobile book sales will dwindle :-), I am ecstatic about Windows Phone 7 both as a consumer and as a developer. On the release day, to get you started I shared the top 10 Windows Phone 7 developer resources. I will be sharing my tips from my experience in writing code for and consuming this new platform… 4. For my HPC developer friends using Visual Studio, I shared Slides and code for MPI Cluster Debugger and also gave you all the links you need for getting started with Dryad and DryadLINQ from MSR. Expect more from me on cluster development in the coming year… 5. Still in the HPC space, but actually also in the game and even mainstream development, the big disruption and opportunity comes in the form of GPGPU and, on the Microsoft platform, (currently) DirectCompute. Expect more from me on gpgpu development in the coming year… Subscribe via the link on the left to stay tuned for 2011… I wish you a very Happy New Year (with whatever definition of happiness works for you)! Comments about this post welcome at the original blog.

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  • Unable to set background image using python (2.7.3), bash and gnome3

    - by malon
    #!/usr/bin/env python import os bashCommand = "gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/" + pic_name print bashCommand os.system(bashCommand) Print result: gsettings set org.gnome.desktop.background picture-uri file:///home/malon/autowallpaperchanger/wallpaper-1252048.jpg Copying and pasting the print result into a terminal makes the change successfully, so the command is correct, but os.system isn't processing the request correctly for some reason. In the full script (posted below), I use os.system for a different reason immediately before (wget) and that works fine. Thank you! Full script: http://pastebin.com/R90GTmBZ

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  • Thread Synchronization - UI thread and Worker thread

    This article describes how a Worker thread can take the control of the UI and can update the UI, created by the UI thread. This will be useful when a worker thread needs to update the UI in the mid of the background processing or on the completion without relying on UI thread to synchronize the work

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  • SQLBits 8 – Conor’s back

    - by simonsabin
    I recently announced the awesome line up for SQLBits 8 in which I mentioned Conor Cunningham . Yes we have Conor coming back. Conor is the most popular SQLBits speaker ever. Conor Cunningham is a Principal Software Architect at Microsoft on the SQL Server Query Processor Team.  He's worked on database technologies for Microsoft for over 10 years and is holds numerous patents related to Query Optimization and Query Processing.  Conor is the author of a number of peer-reviewed articles...(read more)

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  • New DMV… not yet

    - by Michael Zilberstein
    Downloaded and installed new toy: And while reading BOL, stumbled upon new extremely useful DMV: sys.dm_exec_query_profiles . This DMV enables DBA to monitor query progress while it is being executed. Counters in the DMV are per operation per thread. So we’ll be able to monitor in real time which thread (even for parallel processing) processes which node in the plan. Or find heavy operations “post mortem”. We all know the uncomfortable feeling when some heavy query runs and the boss starts asking...(read more)

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  • Daily tech links for .net and related technologies - Apr 8-10, 2010

    - by SanjeevAgarwal
    Daily tech links for .net and related technologies - Apr 8-10, 2010 Web Development Using RIA DomainServices with ASP.NET and MVC 2 - geekswithblogs Using AntiXss As The Default Encoder For ASP.NET - Phil Haack New Syntax for HTML Encoding Output in ASP.NET 4 (and ASP.NET MVC 2) - Scott Gu Multi-Step Processing in ASP.NET - Dave M. Bush MvcContrib - Portable Area – Visual Studio project template - erichexter Encoding/Decoding URIs and HTML in the .NET 4 Client Profile - Pete Brown Jon Takes Five...(read more)

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  • 'Photo editor' and 'RAW editor' in Shotwell

    - by Chris Wilson
    The preference menu in Shotwell allows the user to specify both an 'External photo editor' and an 'External RAW editor', but I'm confused as to why two external editors would be required. I'm not a photographer, so this confusion may simply be a result of my ignorance, but I thought RAW images were unprocessed photographs, in which case two editors would be kinda redundant. Am I simply missing one of the finer details of photograph processing?

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  • Azure Flavor for the Sharepoint Media Component

    - by spano
    Some time ago I wrote about a Media Processing Component for Sharepoint that I was working on. It is a Media Assets list for Sharepoint that lets you choose where to store the blob files. It provides also intelligence for encoding videos, generating thumbnail and poster images, obtaining media metadata, etc. On that first post the component was explained in detail, with the original 3 storage flavors: Sharepoint list, Virtual Directoy or FTP. The storage manager is extensible, so a new flavor was...(read more)

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  • Don’t Miss The Top Exastack ISV Headlines – Week Of June 5

    - by Roxana Babiciu
    Kerridge achieves Oracle Exadata Optimized status with K8, an ERP Solution for distribution, merchant and wholesale/retail sectors. The online transactional processing saw a 12x increase in the volume throughput from previous benchmarks – Watch video. Accenture achieves Oracle Exalogic Optimized status with AFPO, a unique accelerator for customer-facing solutions. Over 125 clients cut their implementation costs by up to thirty percent – Read more.

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  • When do I use Apache Kafka, Azure Service Bus, vs Azure Queues?

    - by makerofthings7
    I'm trying to understand the situations I'd use Apache Kafka, Azure Service Bus, or Azure Queues for high scale message processing. Which is better for standard Pub Sub situations? Where multiple clients get a copy of the same message? Which is better for low latency Pub sub and no durability? Which is better for "cooperating producer" and "competing consumer"? (what does this mean?) I see a bit of overlap in function between Kafka, Service Bus, Azure Queues

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  • New OFM versions released SOA Suite 11.1.1.4 &amp; BPM 11.1.1.4 &amp; JDeveloper 11.1.1.4 WebLogic on JRockit 10.3.4 feedback from the community

    - by Jürgen Kress
    Oracle SOA Suite 11g Installations This is the latest release of the Oracle SOA Suite 11g. Please see the Documentation tab for Release Notes, Installation Guides and other release specific information. Please also see the List of New Features and Samples provided for this release. Release 11gR1 (11.1.1.4.0) Microsoft Windows (32-bit JVM) Linux (32-bit JVM) Generic Oracle JDeveloper 11g Rel 1 (11.1.1.x) (JDeveloper + ADF) Integrated development environment certified on Windows, Linux, and Macintosh. License is free (read the Pricing FAQ). Studio Edition for Windows (1.2 GB) | Studio Edition for Linux (1.3 GB) | See All See Additional Development Tools Oracle WebLogic Server 11g Rel 1 (10.3.4) Installers The WebLogic Server installers include Oracle Coherence and Oracle Enterprise Pack for Eclipse and supports development with other Fusion Middleware products . The zip includes WebLogic Server only and is intended for WebLogic Server development only. Linux x86 (1.1 GB) | Windows x86 (1 GB) Zip for Windows x86, Linux x86, Mac OS X (316 MB) | See All Oracle WebLogic Server 11gR1 (10.3.4) on JRockit Virtual Edition Download For additional downloads please visit the Oracle Fusion Middleware Products Update Center Share your feedback with the @soacommunity on twitter SOASimone Simone Geib SOA Suite 11gR1 (11.1.1.4.0) has just been released: http://www.oracle.com/technetwork/middleware/soasuite/downloads/index.html gschmutz gschmutz My new blog post: WebLogic Server, JDev, SOA, BPM, OSB and CEP 11.1.1.4 (PS3) available! - http://tinyurl.com/4negnpn simon_haslam Simon Haslam I'm very pleased to see WLS 10.3.4 for JRockit VE launched at the same time as the rest of PS3 http://j.mp/gl1nQm (32bit anyway) lucasjellema Lucas Jellema See http://www.oracle.com/ocom/groups/public/@otn/documents/webcontent/156082.xml for PS3 extension downloads BPM, SOA Editor, WebCenter demed demed List of new features in @OracleSOA 11gR1 PS3: http://bit.ly/fVRwsP is not extremely long but huge release by # of bugs fixed. Go! biemond Edwin Biemond WebLogic 10.3.4 new features http://bit.ly/f7L1Eu Exalogic Elastic Cloud , JPA2 , Maven plugin, OWSM policies on WebLogic SCA applications JDeveloper JDeveloper & ADF JDeveloper and Oracle ADF 11g Release 1 Patch Set 3 (11.1.1.4.0): New Features and Bug Fixes http://bit.ly/feghnY simon_haslam Simon Haslam WebLogic Server 10.3.4 (i.e. 11gR1 PS3) available now too http://bit.ly/eeysZ2 JDeveloper JDeveloper & ADF Share your impressions on the new JDeveloper 11g Patchset 3 release that came out today! Download it here: http://bit.ly/dogRN8 VikasAatOracle Vikas Anand SOA Suite 11gR1PS3 is Hotpluggable ...see list of features that @Demed posted..#soa #soacommunity   New versions of Oracle Fusion Middleware 11g R1 (11.1.1.4.x)  include: Oracle WebLogic Server 11g R1 (10.3.4) Oracle SOA Suite 11g R1 (11.1.1.4.0) Oracle Business Process Management 11g R1 (11.1.1.4.0) Oracle Complex Event Processing 11g R1 (11.1.1.4.0) Oracle Application Integration Architecture Foundation Pack 11g R1 (11.1.1.4.0) Oracle Service Bus 11g R1 (11.1.1.4.0) Oracle Enterprise Repository 11g R1 (11.1.1.4.0) Oracle Identity Management 11g R1 (11.1.1.4.0) Oracle Enterprise Content Management 11g R1 (11.1.1.4.0) Oracle WebCenter 11g R1 (11.1.1.4.0) - coming soon Oracle Forms, Reports, Portal & Discoverer 11g R1 (11.1.1.4.0) Oracle Repository Creation Utility 11g R1 (11.1.1.4.0) Oracle JDeveloper & Application Development Runtime 11g R1 (11.1.1.4.0) Resources Download  (OTN) Certification Documentation   New Features in Oracle SOA Suite 11g Release 1 (11.1.1.4.0) Updated: January, 2011 Go to Oracle SOA Suite 11g Doc Introduction Oracle SOA Suite 11gR1 (11.1.1.4.0) includes both bug fixes as well as new features listed below - click on the title of each feature for more details. Downloads, documentation links and more information on the Oracle SOA Suite available on the SOA Suite OTN page and as always, we welcome your feedback on the SOA OTN forum. New in Oracle SOA Suite in this release BPEL Component BPEL 2.0 support in JDeveloper The BPEL editor in JDeveloper now generates BPEL 2.0 code and introduces several new activities. Augmented XML variables auto-initialization capabilities The XML variable auto-initialization capabilities have been enhanced to support two need additional use cases: to initialize the to-spec node if it doesn't exist during the rule and to initialize array elements. New Assign Activity dialog The new Assign Activity supports the same drag & drop paradigm used for the XSLT mapper, greatly streamlining the task of assigning multiple variables. Mediator Component Time window parameter for the resequencer This new parameter lets users initiate a best-effort resequencing based on a time window rather than a number of messages. Support for attachments in the Mediator assign dialog The Mediator assign dialog now supports attachment, enabling usage of the Mediator to transmit attachments even if source and target schemas are different. Adapters & Bindings ChunkSize property added to the File Adapter header properties The ChunkSize property of the File Adapter is now available as a header property, allowing in-process modification of the value for this property. Improved support for distributed WLS JMS topics though automatic rebalancing of listeners The JMS Adapter has been enhanced to subscribe to administrative events from WLS JMS. Based on these events, it dynamically rebalances listeners when there are changes to the members of a local or remote WLS JMS distributed destination. JDeveloper configuration wizard for custom JCA adapters A new wizard is available in JDeveloper to configure custom-built adapters Administration & Enterprise Manager Enhanced purging capabilities to manage database growth Historical instance data can now be purged using three different strategies: batch script, scheduled batch script or data partitioning. Asynchronous bulk instance deletion in Enterprise Manager Bulk deletion of instances in Enterprise Manager now executes as an asynchronous operation in Enterprise Manager, returning control to the user as soon as the action has been submitted and acknowledged. B2B Ability to schedule partner downtime This feature allows trading partners to notify each other about planned downtime and to delay delivery of messages during that period. Message sequencing B2B now supports both inbound and outbound message sequencing. Simplified BAM integration with B2B B2B ships with various pre-configured artifacts to simplify monitoring in BAM. Instance Message Java API for B2B The new instance message Java API supports programmatic access to B2B instance message data. Oracle Service Bus (OSB) Certification of the File and FTP JCA Adapters The File and FTP JCA adapters are now certified for use with Oracle Service Bus (in addition to the native transports). Security enhancements Oracle Service Bus now supports SAML 2.0 as well as the OWSM authorization policies. Check the Oracle Service Bus 11.1.1.4 Release Notes for a complete list of new features. Installation, Hot-Pluggability & Certifications Ability to run Oracle SOA Suite on IBM WebSphere Application Server Oracle SOA Suite can now be deployed on IBM WebSphere Application Server Network Deployment (ND) 7.0.11 and IBM WebSphere Application Server 7.0.11. Single JVM developer installation template Oracle SOA Suite can now be targeted to the WebLogic admin server - there is no requirement to also have a managed server. This topology is intended to minimize the memory foorprint of development environments. This is in addition to the list of supported browsers, operating systems and databases already certified in prior releases. Complex Event Processing (CEP) IDE enhancements This release introduces several enhancements to the development IDE, such as adapter wizards and event-type repository. CQL enhancements CQL enhancements include JDBC data cartridges and parametrized queries. Tracing and injecting events in the Event Processing Network (EPN) In the development environment you can now trace and inject events. Check the Oracle CEP 11.1.1.4 Release Notes for a complete list of new features. SOA Suite page on OTN For more information on SOA Specialization and the SOA Partner Community please feel free to register at www.oracle.com/goto/emea/soa (OPN account required) Blog Twitter LinkedIn Mix Forum Wiki Website Technorati Tags: SOA Suite 11.1.1.4,JDeveloper 11.1.1.4,WebLogic 10.3.4,JRockit 10.3.4,SOA Community,Oracle,OPN,SOA,Simone Geib,Guido Schmutz,Edwin Biemond,Lucas Jellema,Simon Haslam,Demed,Vikas Anand,Jürgen Kress

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