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  • Why does python easy install give me "permission denied" errors?

    - by Golden Sinha
    When i try to install program in ubuntu 12.04 it shows the error. program 1 : home@home-Compaq-610:~/Desktop$ python setup.py install running install running build running build_py creating build creating build/lib.linux-i686-2.7 copying Calculator.py - build/lib.linux-i686-2.7 running install_lib copying build/lib.linux-i686-2.7/Calculator.py - /usr/local/lib/python2.7/dist-packages error: /usr/local/lib/python2.7/dist-packages/Calculator.py: Permission denied . program 2 : home@home-Compaq-610:~/Desktop$ sudo chmod +x Moto.bin [sudo] password for home: home@home-Compaq-610:~/Desktop$ it shows like this but it do not install the program. program 3 : home@home-Compaq-610:~/Desktop$ python setup.py install [ERROR] wxPython2.8 is required. how to install wxPython2.8 please tell. if i try to install this program using easy_install it shows like this. home@home-Compaq-610:~/Desktop$ easy_install editra error: can't create or remove files in install directory The following error occurred while trying to add or remove files in the installation directory: [Errno 13] Permission denied: '/usr/local/lib/python2.7/dist-packages/test-easy-install-6778.pth' The installation directory you specified (via --install-dir, --prefix, or the distutils default setting) was: /usr/local/lib/python2.7/dist-packages/ Perhaps your account does not have write access to this directory? If the installation directory is a system-owned directory, you may need to sign in as the administrator or "root" account. If you do not have administrative access to this machine, you may wish to choose a different installation directory, preferably one that is listed in your PYTHONPATH environment variable. For information on other options, you may wish to consult the documentation at: http://packages.python.org/distribute/easy_install.html Please make the appropriate changes for your system and try again. home@home-Compaq-610:~/Desktop$ please help me . please tell how to install programs..

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  • Cumulative Update #5 is available for SQL Server 2012 RTM

    - by AaronBertrand
    Microsoft has released Cumulative Update #5 for SQL Server 2012 RTM. Note this is *not* a cumulative update for Service Pack 1. So if your build # is >= 11.0.3000, you should not be installing this update. KB Article: KB #2777772 Build # 11.0.2395 28 fixes at the time of writing Relevant for builds 11.0.2100 -> 11.0.3329. Do not attempt to install on SQL Server 2012 SP1 (any build >= 11.0.3000) or any previous version of SQL Server....(read more)

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  • My collection of favourite TFS utilities

    - by Aaron Kowall
    So, you’re in charge of your company or team’s Team Foundation Server.  Wish it was easier to manage, administer, extend?  Well, here are a few utilities that I highly recommend looking at. I’ve recently had need to rebuild my laptop and upgrade my local TFS environment to TFS 2012 Update 1.  This gave me cause to enumerate some of the utilities I like to have on hand. One of the reasons I love to use TFS on projects is that it’s basically a complete ALM toolkit.  Everything from Task Management, Version Control, Build Management, Test Management, Metrics and Reporting are all there ‘in the box’.  However, no matter how complete a product set it, there are always ways to make it better.  Here are a list of utilities and libraries that are pretty generally useful.  this is not intended to be an exhaustive list of TFS extensions but rather a set that I recommend you look at.  There are many more out there that may be applicable in one scenario or another.  This set of tools should work with TFS 2012 or 2010 if you grab the right version. Most of these tools (and more) are available from the Visual Studio Gallery or CodePlex. General TFS Power Tools – This is ‘the’ collection of utilities and extensions delivered by the Product Group.  Highly recommended from here are the Best Practice Analyzer for ensuring your TFS implementation is healthy and the Team Foundation Server Backups to ensure your TFS databases are backed up correctly. TFS Administrators Toolkit – helps make updates to work item types and reports across many team projects.  Also provides visibility of disk usage by finding large files in version control or test attachments to assist in managing storage utilization. Version Control Git-TF - a set of cross-platform, command line tools that facilitate sharing of changes between TFS and Git. These tools allow a developer to use a local Git repository, and configure it to share changes with a TFS server.  Great for all Git lovers who must integrate into a TFS repository. Testing TFS 2012 Tester Power Tool – A utility for bulk copying test cases which assists in an approach for managing test cases across multiple releases.  A little plug that this utility was written and maintained by Anna Russo of Imaginet where I also work. Test Scribe - A documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc. Reporting Community TFS Report Extensions - a single repository of SQL Server Reporting Services report for Team Foundation 2010 (and above).  Check out the Test Plan Status report by Imaginet’s Steve St. Jean.  Very valuable for your test managers. Builds TFS Build Manager – A great utility if you are build manager over a complex build environment with many TFS build definitions. Community TFS Build Extensions – contains many custom build activities.  Current release binaries are for TFS 2010 but many of the activities can be recompiled for use with TFS 2012. While compiling this list, I was surprised by the number of TFS utilities and extensions I no longer use/need in TFS 2012 because of the great work by the TFS team addressing many gaps since the 2010 release. Are there any utilities you depend on that I’ve missed?  I’d love to hear about them in the comments!

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  • Size doesn't matter

    - by ssoolsma
    Whenever I start a new project I *always* break up my code in different projects. Also known as n-tier solution. The scale of  the project doesn't matter, but make sure that each project is responsible for himself (or herself if you prefer). I make sure that i ....At least thought about how the project should work on the toilet or in a project team meeting.Have a solution directory and create my projects within. I like to name my project (and it's folders by the namespaces). For instance: When i'm creating a piece of (web)software called: ChuckNorris, i always include the software name in my projects. Start off with designing the DataAccess project. I name it: ChuckNorris.DataAccess which lets me easily identify the project incase the project scales alot.Build the classes which represent the database structure. Don't stop working on a class untill it's finished for now. Also, don't over-do the methods. Build stuff only when it's needed, and not think: "Hm, that would be cool to have". Cause most of the time you end up with unused code, and we don't want that.Build a unittest project and make sure you create the folder inside the project that it's testing. So, create the ChuckNorris.DataAccess.UnitTest project inside the folder of the dataaccess project. I would suggest using the nUnit testframework.Incase you though, hm i skip unittest: Don't! Just build it - it will safe you alot of time later onNow, read 5 again. Build that bloody unittest. Don't skip. (i cant emphasize this enough)Now, every class in the dataaccess project is responsible for itself. They don't rely on each other. This is where we use the BusinessLogic project for. Start creating the ChuckNorris.BusinessLogic project. (not inside the data-access project ofcourse, but withing the ChuckNorris folder.Combine stuff from data-access. This usual involves alot of copying the data-access classes and feels silly at first. (we'll get to that later on)Now you come up to a point of creating a service project. You might not always see why to use it, but see it as a way to expose your businesslogic to any application (including your own). Sometimes i use it as a so-called "Factory". Every call goes through this factory, so that's the only thing i'm exposing to any program, and make sure that those methods are the only ones that I allow you to invoke.Build any UI (website, phoneapp, forms application, silverlight, wpf or whatever) and reference it to you service project. Fall in love (cough) with this approach.It's possible that it doesn't seem to make much sense, and very incomplete. Well, that last part is correct. Next post will go in to detail of setting up your Data-Access project and use the entity framework.

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  • Leveraging Code Across Platforms in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • Who is a CMS really for?

    - by Eirc man
    I have started lately discovering Content Management Systems, and I was wondering, who is really CMS for? What I mean by that: is it only for companies, small businesses or individuals, that pays a contractor to make a website that it's users can just upload content through a easy interface. Or is it used also by programmers, to build their own websites, projects? Would a Facebook, Tweeter, StackExhange ever started by using a CMS, a very powerful one for example. Would you as a programmer build your own "fancy" website on top of a CMS, for example like Typo3, or you would build it from scratch? P.S To be more clear is a summary: What I mean to begin with is, would I as a developer choose a CMS to develop a website that can be scaled with a big base of users, be stuck if I choose to start with a CMS system. What if I build a website using CMS, and the website explodes in popularity, and then I wanted to add much more functionality that I have planed, is it possible that the CMS will limit the growth, because it might have not been build for that kind of scale?

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  • General Availability: Simplified User Experience Design Patterns eBook

    - by ultan o'broin
    Karen Scipi (@karenscipi) writes: The Oracle Applications User Experience team is delighted to announce that our Simplified User Experience Design Patterns for the Oracle Applications Cloud Service eBook is available for free. Working with publishers McGraw-Hill, we're pleased to make the eBook available in EPUB (for use on Apple iOS devices), MOBI (ideal for Amazon Kindle), and PDF (for anything with Adobe Reader) versions. The Simplified User Experience Design Patterns for the Oracle Applications Cloud Service eBook We’re sharing the same user experience design patterns, and their supporting guidance on page types and Oracle ADF components that Oracle uses to build simplified user interfaces (UIs) for the Oracle Sales Cloud and Oracle Human Capital Management (HCM) Cloud, with you so that you can build your own simplified UI solutions. Click to register and download your free copy of the eBook Design patterns offer big wins for applications builders because they are proven, reusable, and based on Oracle technology. They enable developers, partners, and customers to design and build the best user experiences consistently, shortening the application's development cycle, boosting designer and developer productivity, and lowering the overall time and cost of building a great user experience. Developers use the eBook to build their own simplified UIs with Oracle ADF and Oracle JDeveloper Now, Oracle partners, customers and the Oracle ADF community can share further in the Oracle Applications User Experience science and design expertise that brought the acclaimed simplified UIs to the Cloud and they can build their own UIs, simply and productively too!

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  • UppercuT &ndash; Custom Extensions Now With PowerShell and Ruby

    Arguably, one of the most powerful features of UppercuT (UC) is the ability to extend any step of the build process with a pre, post, or replace hook. This customization is done in a separate location from the build so you can upgrade without wondering if you broke the build. There is a hook before each step of the build has run. There is a hook after. And back to power again, there is a replacement hook. If you dont like what the step is doing and/or you want to replace its entire functionality,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Suggestions regarding building Java EE applications

    - by pradeepsimha
    Currently our team started with a new project. Its a new development, and we are having a team of 4 members (with no dedicated architect for this project). Currently we are making a decision of building applications and looking forward a expert suggestions. So in your workspace or in your projects, how often do you commit and build your java ee applications? Is it like once one milestone functionality is over you build and commit or is there any schedules (like everynight) to builds? We are planning to use Hudson as a build tool. Can you kindly guide me? I am thinking of scheduling a build to test environment so that all the time we will have a latest functionality available.

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  • When do you change your major/minor/patch version number?

    - by dave4351
    Do you change your major/minor/patch version numbers right before you release or right after? Example: You just released 1.0.0 to the world (huzzah!). But wait, don't celebrate too much. 1.1.0 is coming out in six weeks! So you fix a bug and do a new build. What's that build called? 1.1.0.0 or 1.0.0.xxxy (where xxxy is the build number of 1.0.0 incremented)? Keep in mind you may have 100 features and bugs to go into 1.1.0. So it might be good to call it 1.0.0.xxxy, because you're nowhere close to 1.1.0. But on the other hand, another dev may be working on 2.0.0, in which case your build might be better named 1.1.0.0 and his 2.0.0.0 instead of 1.0.0.xxxy and 1.0.0.xxxz, respectively.

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  • Do hiring managers have a hard time accepting developers who have a "business look alike" personal app but are NOT entrepreneurs?

    - by shadesco
    Directly post graduation from University, I decided to build my own web app (Ease My Day) while waiting to get a job as a software Engineer. The reasons to build this app: Gain solid hands on software experience before hitting the job scene Providing a solution to a common problem Not sitting doing nothing while searching for jobs The app is Not an entrepreneurial tryout nor a business to be sold. Still throughout interviews I noticed that at the rate of 4 of each 5 interviews I pass through the app is being confused with a business and I am asked the same questions: Why did you build the business? Why do you want to stop the app? Do you want to sell the app? Knowing that I didn't build a business nor make any income from this application. Do candidates who take initiatives and like to craft their own apps on the side cause a red flag on the hiring manager's radar?

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  • How does having the Debugger change the game execution on an XBOX 360?

    - by Sebastian Gray
    So I thought my issue was relating to the difference between a Debug and a Release build as per this question: What's the difference between a "Release" Xbox 360 build and a "Debug" one? but I've since found that if I go ahead and build a Creators Club version of the game using a Debug build and deploy to the XBOX, I get the same experience I had with the Release version of my game. However if I run the game from Visual Studio using F5 and having set the XBOX as the default platform, then the game runs as expected. If I change from Debug to Release and run with CTRL+F5 then the game also works as expected. How would running the game with the debugger attached change the results I am getting in game? Is there any way that I can use the same approach or change the default compilation of the game so that I can use this approach to release my game?

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  • MSBuild (.NET 4.0) access problems

    - by JMP
    I'm using Cruise Control .NET as my build server (Windows 2008 Server). Yesterday I upgraded my ASP.NET MVC project from VS 2008/.NET 3.5 to VS 2010/.NET 4.0. The only change I made to my ccnet.config's MSBuild task was the location of MSBuild.exe. Ever since I made that change, the build has been broken with the error: MSB4019 - The imported project "C:\Program Files (x86)\MSBuild\Microsoft\VisualStudio\v10.0\WebApplications\Microsoft.WebApplication.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk. This file does, in fact, exist in the location specified (I solved a problem similar to this when setting up the build server for VS2008/.NET 3.5 by copying the files from my dev environment to my build environment). So I RDP'ed into the build machine and opened a command prompt, used MSBUILD to attempt to build my project. MSBUILD returns the error: MSB3021 - Unable to copy file "obj\debug....dll". Access to the path 'bin....dll' is denied. Since I'm running MSBUILD from the command prompt, logged in with an account that has administrative privileges, I'm assuming that MSBUILD is running with the same privileges that I have. Next, I tried to copy the file that MSBUILD was attempting to copy. In this case, I get the UAC dialog that makes me click the [Continue] button to complete the copy. I'd like to avoid installing Visual Studio 2010 on my build machine, can anyone suggest other fixes I might try?

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  • MSDeploy doesn't deploy to remote server using MSBuild and Visual Studio 2010

    - by user317762
    I'm currently running Visual Studio Team System 2010 RC and I'm trying to get the Build Service setup to build my solution and deploy 3 web applications in it. I've created a custom build configuration called Integration and I've setup the "IIS Web site/application name to use on the destination server" on the Package/Publish tab of the Properties for each of the web applications. In my Build Definition I've set the following arguments: /p:DeployOnBuild=True /p:DeployTarget=MSDeployPublish /p:MSDeployPublishMethod=InProc /p:MsDeployServiceUrl=http://my-server-name:8172/msdeploy.axd /p:EnablePackageProcessLoggingAndAssert=True However, when I run the build I get the following error, for all three web applications: Updating setAcl (RightContent). C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets(3481,5): error : Web deployment task failed. (Attempted to perform an unauthorized operation.) I don't think this is my actual problem though. This error is occuring after the following entry in the log: Updating setAcl This is what's causing the error message, but it appears that MSDeploy is trying to deploy to the local IIS on the Build server, not the server I specified with the MsDeployServiceUrl parameter. After looking at the targets file at C:\Program Files\MSBuild\Microsoft\VisualStudio\v10.0\Web\Microsoft.Web.Publishing.targets, I added the EnablePackageProcessLoggingAndAssert, which adds extra logging. The log shows an emptry string for the value of MsDeployServiceUrl. I also noticed in the target that MsDeployServiceUrl has a lowercase s, which is somewhat confusing because the task name MSDeployPublish has an uppercase S. I tried using it using uppercase, then again using lowercase, but neither worked. A couple other things to note: My build service is running as NETWORK SERVICE. The server I'm trying to deploy to is on another domain. I also tried adding /p:username=mydomain\myusername /p:password=mypassword to the MSBuild paramter list, but that didn't help. Does anyone know if I'm supplying the correct parameters? Or provide me with the correct ones? Thanks

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  • Noob Objective-C/C++ - Linker Problem/Method Signature Problem

    - by Josh
    There is a static class Pipe, defined in C++ header that I'm including. The static method I'm interested in calling (from Objetive-c) is here: static ERC SendUserGet(const UserId &_idUser,const GUID &_idStyle,const ZoneId &_idZone,const char *_pszMsg); I have access to an objetive-c data structure that appears to store a copy of userID, and zoneID -- it looks like: @interface DataBlock : NSObject { GUID userID; GUID zoneID; } Looked up the GUID def, and its a struct with a bunch of overloaded operators for equality. UserId and ZoneId from the first function signature are #typedef GUID Now when I try to call the method, no matter how I cast it (const UserId), (UserId), etc, I get the following linker error: Ld build/Debug/Seeker.app/Contents/MacOS/Seeker normal i386 cd /Users/josh/Development/project/Mac/Seeker setenv MACOSX_DEPLOYMENT_TARGET 10.5 /Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk -L/Users/josh/Development/TS/Mac/Seeker/build/Debug -L/Users/josh/Development/TS/Mac/Seeker/../../../debug -L/Developer/Platforms/iPhoneOS.platform/Developer/usr/lib/gcc/i686-apple-darwin10/4.2.1 -F/Users/josh/Development/TS/Mac/Seeker/build/Debug -filelist /Users/josh/Development/TS/Mac/Seeker/build/Seeker.build/Debug/Seeker.build/Objects-normal/i386/Seeker.LinkFileList -mmacosx-version-min=10.5 -framework Cocoa -framework WebKit -lSAPI -lSPL -o /Users/josh/Development/TS/Mac/Seeker/build/Debug/Seeker.app/Contents/MacOS/Seeker Undefined symbols: "SocPipe::SendUserGet(_GUID const&, _GUID const&, _GUID const&, char const*)", referenced from: -[PeoplePaneController clickGet:] in PeoplePaneController.o ld: symbol(s) not found collect2: ld returned 1 exit status Is this a type/function signature error, or truly some sort of linker error? I have the headers where all these types and static classes are defined #imported -- I tried #include too, just in case, since I'm already stumbling :P Forgive me, I come from a web tech background, so this c-style memory management and immutability stuff is super hazy. Edit: Added full linker error text. Changed "function" to "method" Thanks, Josh

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  • How do I configure CI hudson with PHPunit and how do I run phpunit using hudson?

    - by Vinesh
    Hi, I am getting following error mentioned below. Help is much needed for this... kindly go through the errors. Started by an SCM change Updating https://suppliesguys.unfuddle.com/svn/suppliesguys_frontend2/Frontend-Texity/src U sites\all\modules\print\print_pdf\print_pdf.pages.inc At revision 1134 [workspace] $ sh -xe C:\WINDOWS\TEMP\hudson6292587174545072503.sh The system cannot find the file specified FATAL: command execution failed java.io.IOException: Cannot run program "sh" (in directory "E:\Projects\Hudson.hudson\jobs\TSG\workspace"): CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessBuilder.start(Unknown Source) at hudson.Proc$LocalProc.(Proc.java:149) at hudson.Proc$LocalProc.(Proc.java:121) at hudson.Launcher$LocalLauncher.launch(Launcher.java:636) at hudson.Launcher$ProcStarter.start(Launcher.java:271) at hudson.Launcher$ProcStarter.join(Launcher.java:278) at hudson.tasks.CommandInterpreter.perform(CommandInterpreter.java:83) at hudson.tasks.CommandInterpreter.perform(CommandInterpreter.java:58) at hudson.tasks.BuildStepMonitor$1.perform(BuildStepMonitor.java:19) at hudson.model.AbstractBuild$AbstractRunner.perform(AbstractBuild.java:584) at hudson.model.Build$RunnerImpl.build(Build.java:174) at hudson.model.Build$RunnerImpl.doRun(Build.java:138) at hudson.model.AbstractBuild$AbstractRunner.run(AbstractBuild.java:416) at hudson.model.Run.run(Run.java:1244) at hudson.model.FreeStyleBuild.run(FreeStyleBuild.java:46) at hudson.model.ResourceController.execute(ResourceController.java:88) at hudson.model.Executor.run(Executor.java:122) Caused by: java.io.IOException: CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessImpl.create(Native Method) at java.lang.ProcessImpl.(Unknown Source) at java.lang.ProcessImpl.start(Unknown Source) ... 17 more Publishing Javadoc Publishing Clover coverage report... No Clover report will be published due to a Build Failure [xUnit] Starting to record. [xUnit] [PHPUnit] - Use the embedded style sheet. [xUnit] [ERROR] - No test report file(s) were found with the pattern 'build/logs/phpunit.xml' relative to 'E:\Projects\Hudson.hudson\jobs\TSG\workspace' for the testing framework 'PHPUnit'. Did you enter a pattern relative to the correct directory? Did you generate the result report(s) for 'PHPUnit'? [xUnit] Stopping recording. Finished: FAILURE

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  • xcodebuild: error: 'file' is not a workspace file

    - by Vladimir Voitekhovski
    there were no problem but now my job in Jenkins CI failed. I try to rename Xcode workspace like RacingPost.xcworkspace no changes. Try to delete this options at all, this job also failed. Configuration: XCODEPROJECTDIRECTORY=. TARGET_BUILD_DIR=${XCODEPROJECTDIRECTORY}/build XCODEWORKSPACE=RacingPost.xcodeproj XCODESCHEME=UnitTests XCODECONFIGURATION=ENTERPRISE-HD XCODESDK=iphoneos XCODEARGS="TEST_AFTER_BUILD=YES" XCODEBUILD_APP_NAME=RacingPost.app XCODETARGET=UnitTests XCODEPROJECT=RacingPost.xcodeproj IPA_PATH=${TARGET_BUILD_DIR}/RacingPost.ipa xcrun -sdk iphoneos PackageApplication -v "$(${XCTOOL_HOME}/xctool.sh -scheme RacingPost -project ${XCODEPROJECT} -configuration "${XCODECONFIGURATION}" -sdk "${XCODESDK}" -showBuildSettings -workspace ${WORKSPACE}| grep TARGET_BUILD_DIR | cut -d = -f 2 | cut -d . -f 1 | head -1 | sed 's/^[ ^t]*//')/${XCODEBUILD_APP_NAME}" -o "${IPA_PATH}" Output: 17:33:25 ** BUILD SUCCEEDED ** (58104 ms) 17:33:27 [RGP-ODC_RacingPost_iPad_staging] $ /bin/bash -xe /var/folders/df/575wx61n4dzdlw_48pgsjwk40000gn/T/hudson6052564280091633098.sh 17:33:27 + cd . 17:33:27 ++ /Users/epadmin/ci-tools/xctool/xctool.sh -scheme RacingPost -project RacingPost.xcodeproj - configuration ENTERPRISE-HD -sdk iphoneos -showBuildSettings -workspace /Users/epadmin/jenkins-slave/workspace/RGP- ODC_RacingPost_iPad_staging 17:33:27 ++ grep TARGET_BUILD_DIR 17:33:27 ++ cut -d = -f 2 17:33:27 ++ cut -d . -f 1 17:33:27 ++ head -1 17:33:27 ++ sed 's/^[ ^t]*//' 17:33:30 xcodebuild: error: '/Users/epadmin/jenkins-slave/workspace/RGP-ODC_RacingPost_iPad_staging' is not a workspace file. 17:33:30 + xcrun -sdk iphoneos PackageApplication -v /RacingPost.app -o ./build/RacingPost.ipa 17:33:30 error: Specified application doesn't exist or isn't a bundle directory : '/RacingPost.app' 17:33:30 Build step 'Execute shell' marked build as failure My structure of folders on node: epadmin@epclus1macp02:~/jenkins-slave/workspace/RGP-ODC_RacingPost_iPad_staging$ ls drwxr-xr-x 21 epadmin staff 714B May 29 10:28 ./ drwxr-xr-x 37 epadmin staff 1.2K May 29 10:33 ../ drwxr-xr-x 7 epadmin staff 238B May 29 10:28 .svn/ drwxr-xr-x 10 epadmin staff 340B Apr 18 09:02 RacingPost/ drwxr-xr-x 10 epadmin staff 340B May 29 09:27 RacingPost.xcodeproj/ drwxr-xr-x 10 epadmin staff 340B May 7 09:04 RacingPostUtilApp/ drwxr-xr-x 3 epadmin staff 102B May 18 02:16 Source/ drwxr-xr-x 75 epadmin staff 2.5K Apr 16 09:03 UnitTests/ drwxr-xr-x 16 epadmin staff 544B May 29 09:05 _certs/ drwxr-xr-x 3 epadmin staff 102B Apr 15 09:03 _doc/ drwxr-xr-x 4 epadmin staff 136B Apr 15 09:03 _provisioning/ drwxr-xr-x 3 epadmin staff 102B May 29 10:31 build/ -rw-r--r-- 1 epadmin staff 9.9K May 19 04:39 build.xml

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  • Using DevIL with Xcode

    - by jak3t
    Hello everyone! I'm trying to use DevIL with XCode but I can't get it to work. I tried using the "standard" method by doing "configure make make install" and using #import <IL/il> but it doesn't work. It identifies the library but I still get some compiling errors: Ld build/Release/cg.app/Contents/MacOS/cg normal i386 cd "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1" /Developer/usr/bin/g++-4.2 -arch i386 "-L/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" "-F/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release" -filelist "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/CGaula1.build/Release/cg.build/Objects-normal/i386/cg.LinkFileList" -framework Foundation -framework AppKit -framework GLUT -framework OpenGL -framework Cocoa -framework AppKit -o "/Users/simaorfreitas/Documents/LESI/3º ano/CG/CGaula1/build/Release/cg.app/Contents/MacOS/cg" Undefined symbols: "_ilConvertImage", referenced from: terreno() in main.o "_ilGetInteger", referenced from: terreno() in main.o terreno() in main.o terreno() in main.o "_ilLoadImage", referenced from: terreno() in main.o "_ilBindImage", referenced from: terreno() in main.o "_ilGetData", referenced from: terreno() in main.o "_ilInit", referenced from: terreno() in main.o "_ilGenImages", referenced from: terreno() in main.o ld: symbol(s) not found collect2: ld returned 1 exit status` So i tried do it by using the macports libdevil install. It installed correctly but nothing seems to work. Do I need to change my #import declarations? Any suggestion to install DevIL on the Mac correctly and use it in a XCode Project? Thanks a lot!

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  • Error building Visual Studio 2010 Silverlight 4 projects on Windows 7 with XP Mode

    - by Kevin Dente
    I installed Visual Studio 2010 Beta 2 in an XP Mode VM on Windows 7. Then I created a trivial Silverlight 4 (beta) project and tried to build it. I get the following error: Error 1 The "ValidateXaml" task failed unexpectedly. System.IO.FileLoadException: Could not load file or assembly 'file://\tsclient\d\Users\me\Documents\Visual Studio 2010\Projects\SilverlightApplication2\SilverlightApplication2\obj\Debug\SilverlightApplication2.dll' or one of its dependencies. Operation is not supported. (Exception from HRESULT: 0x80131515) File name: 'file://\tsclient\d\Users\me\Documents\Visual Studio 2010\Projects\SilverlightApplication2\SilverlightApplication2\obj\Debug\SilverlightApplication2.dll' --- System.NotSupportedException: An attempt was made to load an assembly from a network location which would have caused the assembly to be sandboxed in previous versions of the .NET Framework. This release of the .NET Framework does not enable CAS policy by default, so this load may be dangerous. If this load is not intended to sandbox the assembly, please enable the loadFromRemoteSources switch. See http://go.microsoft.com/fwlink/?LinkId=155569 for more information. at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark) at System.Reflection.Assembly.LoadFrom(String assemblyFile) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.XamlValidator.Execute(ITask task) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.XamlValidator.Execute(ITask task) at Microsoft.Silverlight.Build.Tasks.ValidateXaml.Execute() at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute() at Microsoft.Build.BackEnd.TaskBuilder.ExecuteInstantiatedTask(ITaskExecutionHost taskExecutionHost, TaskLoggingContext taskLoggingContext, TaskHost taskHost, ItemBucket bucket, TaskExecutionMode howToExecuteTask, Boolean& taskResult) I believe this is related to the fact that XP Mode redirects the My Documents folder to the host, turning it into a network share location, and some sort of CAS / security policy is being triggered. Anyone know how to fix it?

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • Using GDataXMLDocument in iPad app

    - by INs
    I'm trying to use GDataXML library in my ipad application. I followed by instructions: Download the gdata-objective-c client library. Unzip the file, navigate to Source\XMLSupport, and drag the two files GDataXMLNode.h and GDataXMLNode.m into your project In XCode, click Project\Edit Project Settings and make sure “All Configurations” are checked. Find the Search Paths\Header Search Paths setting and add /usr/include/libxml2 to the list. Finally, find the Linking\Other Linker Flags section and add -lxml2 to the list. If in code i add #import "GDataXMLNode.h", all is fine. But when i try to use GDataXMLDocument class in my app GDataXMLDocument *doc = [[GDataXMLDocument alloc] initWithData:xmlData options:0 error:nil]; I received the following message: Ld build/Debug-iphonesimulator/DemoApp.app/DemoApp normal i386 cd /Users/svp/Projects/DemoApp setenv MACOSX_DEPLOYMENT_TARGET 10.6 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk -L/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -F/Users/svp/Projects/DemoApp/build/Debug-iphonesimulator -filelist /Users/svp/Projects/DemoApp/build/DemoApp.build/Debug-iphonesimulator/DemoApp.build/Objects-normal/i386/DemoApp.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -framework Foundation -framework UIKit -framework CoreGraphics -framework MapKit -framework QuartzCore -lxml2.2 -o /Users/svp/Projects/DemoApp/build/Debug-iphonesimulator/DemoApp.app/DemoApp Undefined symbols: "_OBJC_CLASS_$_GDataXMLDocument", referenced from: objc-class-ref-to-GDataXMLDocument in TwitterService.o ld: symbol(s) not found collect2: ld returned 1 exit status Any thoughts?

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  • WSMethodInvocationSetCallBack symbol not found after importing files generated from WSMakeStubs

    - by racingcow
    Hello, I am pretty new to Objective-C, and I am trying to write an iPhone app to call a simple web service. I used WSMakeStubs to point to my WSDL file, and it generated 4 files for me... WSGeneratedObj.h WSGeneratedObj.m CtServices2.h CtServices2.m I added only the WSGeneratedObj.h and WSGeneratedObj.m files into a new iPhone app, added in the mobile core services framework from... /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.sdk/System/Library/Frameworks/MobileCoreServices.framework ...and then compiled. I get the following errors... Building target “iMagioSearch2” of project “iMagioSearch2” with configuration “Debug” Checking Dependencies Ld /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 normal i386 cd /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2 setenv MACOSX_DEPLOYMENT_TARGET 10.5 setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk -L/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -F/Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator -filelist /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/iMagioSearch2.build/Debug-iphonesimulator/iMagioSearch2.build/Objects-normal/i386/iMagioSearch2.LinkFileList -mmacosx-version-min=10.5 -framework Foundation -framework UIKit -framework CoreGraphics -framework MobileCoreServices -o /Users/Teresa/Desktop/iMagioSearch2/iMagioSearch2/build/Debug-iphonesimulator/iMagioSearch2.app/iMagioSearch2 Undefined symbols: "_kWSSOAPBodyEncodingStyle", referenced from: _kWSSOAPBodyEncodingStyle$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationCreate", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_kWSSOAPMethodNamespaceURI", referenced from: _kWSSOAPMethodNamespaceURI$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationUnscheduleFromRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj unscheduleFromRunLoop:mode:] in WSGeneratedObj.o "_WSMethodResultIsFault", referenced from: -[WSGeneratedObj isFault] in WSGeneratedObj.o "_kWSMethodInvocationResult", referenced from: _kWSMethodInvocationResult$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetProperty", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o "_WSMethodInvocationScheduleWithRunLoop", referenced from: -[WSGeneratedObj getResultDictionary] in WSGeneratedObj.o -[WSGeneratedObj scheduleOnRunLoop:mode:] in WSGeneratedObj.o "_kWSHTTPExtraHeaders", referenced from: _kWSHTTPExtraHeaders$non_lazy_ptr in WSGeneratedObj.o "_WSMethodInvocationSetParameters", referenced from: -[WSGeneratedObj setParameters:values:names:] in WSGeneratedObj.o "_WSMethodInvocationSetCallBack", referenced from: -[WSGeneratedObj createInvocationRef:methodName:protocol:style:soapAction:methodNamespace:] in WSGeneratedObj.o ld: symbol(s) not found collect2: ld returned 1 exit status Does anyone know of anything I can check or why I might be getting this error? Thanks, David

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