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  • Play wave file using AudioFormat in java

    - by angelina
    Dear all, I m getting following exception while running my code on linux operating system.This code works fine on windows operating system.below is the exception and code used. java.lang.IllegalArgumentException: No line matching interface Clip supporting format PCM_SIGNED unknown sample rate, 16 bit, stereo, 4 bytes/frame, big-endian is supported. AudioFormat format = sourceaudio.getFormat(); format = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, format.getSampleRate(), format.getSampleSizeInBits() * 2, format.getChannels(), format.getFrameSize() * 2, format.getFrameRate(), true); AudioFileFormat.Type targettype = AudioFileFormat.Type.WAVE; AudioInputStream targetaudiostream = AudioSystem.getAudioInputStream(format, sourceaudio); sourceaudio.close(); targetaudiostream.close(); System.out.println("55555555"); URL url = new URL("http://localhost:8084/newvideo/PCMfile.wav"); Clip clip = AudioSystem.getClip(); AudioInputStream ais = AudioSystem.getAudioInputStream(url); clip.open(ais); System.out.println("seconds: " + (clip.getMicrosecondLength() / 1000000));

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  • assigning to local variables in scala template in play framework

    - by user3548344
    I am trying to define the local variables and assign to them as below : @defining((Json.parse(value), ("GGGGGG"))) {case (json:JsValue, lb)=> @{lb=json\\"myTestField"} } but getting the error reassignment to val. So I tried to declare lb as var like @defining((Json.parse(value), ("GGGGGG"))) {case (json:JsValue, lb:var)=> @{lb=json\\"myTestField"} } but getting the error identifier expected but 'var' found How can I assign to variable lb?

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  • Firewall will not play ball

    - by Jason94
    I'm running SQL Server 2008 Express on a windows 2012... or at least I'm trying to :) My problem is that I have opened the ports I thought I needed but still I cant manage to connect to the database from Visual Studio. As proof I have a screenshot of my firewall settings: Everything works fine if I turn the firewall off, but who wants that while connected to the internet? So I wonder what the heck is wrong? Is that some arbitrary ports that gets blocked? Is that a feature on the server (maybe its the same for 2008?) Large image: http://bildr.no/view/1280743

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  • Flex: Would a computational engine for a Connect-4 type game be too slow?

    - by Robusto
    OK, I was just fooling around in my spare time and have made this cool interface and game-playing code for a Connect-4 type game, written in Flex and playable by 2 human players in Flash. It accurately detects wins, etc. I'm smart enough to know that I've done the easy part. Before I dig into an AI for game play, I wanted to ask if this is the kind of thing that can really be handled computationally by a Flash plugin. It seems to me that for every turn up until the end there are 8 possible moves, 8 responses to each move, etc. So wouldn't a perfect engine have to be able to potentially see 8^8 moves (over 16 million), and a fairly good engine see up to a million? I don't know game coding so this is new to me. What's a reasonable move horizon for such a game to be able to see?

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  • How to get z-index to play nice with the jQuery plugin Cycle

    - by alex
    Take a look at the bottom right example on the jQuery Cycle Advanced Demos page. Notice how when it loops the gallery, the next image goes beneath the last, as opposed to others where the next image always covers the previous one? Well, at least in Firefox 3.6.3. I'm developing a custom animation with jQuery cycle that has the same problem. When it loops, the next image goes under instead of over. This is my config object I pass to cycle(). { fx: 'custom', timeout: 5000, easing: 'easeInOutQuad', pause: 1, cssFirst: { zIndex: 0 }, cssBefore: { display: 'block', top: -500, opacity: 1, zIndex: 1 }, animIn: { top: 0, opacity: 1 }, animOut: { opacity: .2 }, cssAfter: { display: 'none', opacity: .2, zIndex: 0 }, delay: -1000 } Basically the animation is the same as the cover fx, except the previous image should fade away as the next one comes down on top. Is there any way to get the next slide when it loops to cover the previous one? Thanks

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  • Does AS3 show cacheasbitmap in preview?

    - by Fahim Akhter
    The following code shows me that cacheasbitmap is turning on and off like it is suppose to but, I never get to see it visually like I did in AS2. Is this a error or a change in actionscript? package { import flash.display.Sprite; import flash.events.MouseEvent; public class Bitmapascache extends Sprite { private var isOn:Boolean=false; private var box:mainBox; public function Bitmapascache() { box = new mainBox() box.addEventListener(MouseEvent.MOUSE_DOWN,click); this.addChild(box); } public function click(e:MouseEvent):void { trace("click :"+box.cacheAsBitmap); if(isOn){ box.cacheAsBitmap = false; isOn = false; } else{ box.cacheAsBitmap = true; isOn = true; } } } }

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  • Python multiprocessing doesn't play nicely with uuid.uuid4().

    - by yig
    I'm trying to generate a uuid for a filename, and I'm also using the multiprocessing module. Unpleasantly, all of my uuids end up exactly the same. Here is a small example: import multiprocessing import uuid def get_uuid( a ): ## Doesn't help to cycle through a bunch. #for i in xrange(10): uuid.uuid4() ## Doesn't help to reload the module. #reload( uuid ) ## Doesn't help to load it at the last minute. ## (I simultaneously comment out the module-level import). #import uuid ## uuid1() does work, but it differs only in the first 8 characters and includes identifying information about the computer. #return uuid.uuid1() return uuid.uuid4() def main(): pool = multiprocessing.Pool( 20 ) uuids = pool.map( get_uuid, range( 20 ) ) for id in uuids: print id if __name__ == '__main__': main() I peeked into uuid.py's code, and it seems to depending-on-the-platform use some OS-level routines for randomness, so I'm stumped as to a python-level solution (to do something like reload the uuid module or choose a new random seed). I could use uuid.uuid1(), but only 8 digits differ and I think there are derived exclusively from the time, which seems dangerous especially given that I'm multiprocessing (so the code could be executing at exactly the same time). Is there some Wisdom out there about this issue?

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  • AS2 acts randomly when changing scenes on the first frame

    - by fabieno
    I have a flash movie containing to scenes: scene1, scene2. I have chosen the order so that scene1 starts first, I was requested to add a functionality to allow flashvars to be passed, if fv_change equals one then scene2 should be the first to appear when the movie is loaded. I have included the following code in scene1 first frame of some layer: this.onEnterFrame = function() { delete this.onEnterFrame; if (isset==undefined && _root.fv_change && _root.fv_change==1) { isset = true; gotoAndStop("scene2",1); } } when testing in my flash environment everything worked fine, when I exported it to an HTML & SWF combo I got random results, I refreshed the page several times and some of the times scene2 appeared and some of the times it stayed with scene1. Am I doing something wrong? what is the correct way to change scene order using AS2 and external data(flashvars for that matter).

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  • Play video while downloading into local disk [AIR]

    - by vincentma
    Hello guys, Using NetStream, I can create progressive video player. But can I save the downloaded chunk to my local disk in AIR?? My first idea is that, download part of file into local disk, let NetStream pointing to that file, and then appends the chunks to that file (FileMode.APPEND) periodically. But it does not work and seems that NetStream would 'lock' the file preventing write operation. Any ideas?

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  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

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  • Programming language for web

    - by cable729
    I haven't programmed in a while, and have kind of lost interest, but I want to get back, and I've enjoyed C# the most, a lot more than objective-c and visual basic. So I want to make some games that me and my friends will be able to play next school year. So basically something you can play on the web. What programming languages deploy to the web? If c# is possible, and a mac with safari/firefox would be able to use it (I can't install plugins, and I don't want to get in trouble for making myself admin again) Flash, Java, etc. If java does, I'd like that most since it's most like c#. Then what libraries/engines would I use? I want to do 2d. And then what IDE would I use? Thanks in advance!

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  • Architecture of chatroulette

    - by user317163
    Could somebody explain to me the architecture behind chatroulette? I was thinking about a similar project that would only implement Audio support (for starters). Is the best way to set this up a flash server? If so, how should I go about getting into flash, will I need flex 4? I have some beginner experience with c++, c# and java but I have never developed anything for the web. I was also wondering how the randomizer matches up the participants. How would you code something like this. Im obviously pretty clueless here and I'd greatly appreciate some advice regarding this problem -- I don't expect copy and paste solutions. It would just be nice to hear how you guys would tackle this problem. Thank you very much

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  • The height and width properties on my Flex 4 app arn't working

    - by ben
    In the opening application tag of my Flex 4 app, I set the width and height properties as follows: <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" creationComplete="init()" backgroundColor.mainState="0x303030" xmlns:components="components.*" width="798" height="240"> What I go into Design mode in Flash Builder 4, the app is the correct size. But when I embed the .swf file into a HTML page, the application's background color covers the whole screen, and when the Flash Player Settings message box pops up it is outside of the area I defined in the code above. What am I doing wrong? Thanks for reading.

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  • Print a bitmap without printing a sprite?

    - by Carlos Barbosa
    Following up from: http://stackoverflow.com/questions/3021557/as3-printing-problem-blanks-swf-after-print-or-cancel I am trying to comeup with a function to print without creating a sprite, because that's what it seems to be causing my problem: public function printScreen():void { var pJob:PrintJob = new PrintJob(); var options:PrintJobOptions = new PrintJobOptions(); options.printAsBitmap = true; var bitmapData:BitmapData = new BitmapData(root.width, root.height); bitmapData.draw(root); var printThis:Bitmap = new Bitmap(bitmapData); try { pJob.start(); pJob.addPage(printThis, null, options); pJob.send(); } catch(e:Error) { trace("Error Printing") } } This is coming up with an: Error: Description Implicit coercion of a value of type flash.display:Bitmap to an unrelated type flash.display:Sprite. So how do you print a bitmap without creating a Sprite?

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  • possible to recreate xml out of ActionScript?

    - by Andy
    Hi, I got stuck with an SWF which has ActionScript in it and should use some xml. The problem is, I cannot edit the SWF by decompiling it and compile it again, it simply doesn't work... Adobe Flash CS4 rebuilds the thing, but after I press CTRL+ENTER I get a lot of runtime errors (probably something to do with AS <- AS2 <- AS3 and don't know how to fix that). So the question is: can I reconstruct how the xml should look like? I am able to view all the actionscript code with Flash Decompiler Gold and ain't gettin much smarter. Maybe I could post the code if someone desire it. thanks

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  • Client-side framework for web-app with good audio support

    - by Poita_
    I'm trying to create a client-side web app that generates music procedurally using some user-input parameters, so I'm looking for a framework (e.g. Flash, Silverlight etc.) that has the capability to play audio at a specified pitch. Whether it is playing a WAV/MP3 file, using MIDI output, or just playing beeps doesn't really matter -- I just need something that will enable me to generate arbitrary music client-side. I've done a bit of searching and it appears that Flash might have the ability to change pitch with the help of a third-part plugin, but I couldn't find anything similar for Silverlight. I can go a try all them out manually if need be, but I thought I'd ask here first just in case anyone had tried something like this before. Thanks in advance

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  • Optimum encoding standard for flowplayer to play mp4

    - by renjucool
    I'm using flow player 3.1.1 for streaming videos to my browser.The videos are uploaded by the users and they may upload different formats. What will be solution to stream the videos as mp4 , what ever be the format they upload. I'm currently using ffmpeg commands. ffmpeg -i "InputFile.mp4" -sameq -vcodec libx264 -r 35 -acodec libfaac -y "OutputFile.mp4" But video files of more size(say 100mb) are taking a minute more for laoding in to the flowplayer and buffering. I think the problem with my encoding. Welcome your valuable Suggestions!!!

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  • Online Image Slideshow Question. File Access Problems.

    - by msandbot
    Hi, I have a flash .swf file that I embed on my webpage. On my server I have the .swf file and multiple image folders. I would like to load every file in one of those folders into the flash slideshow. How should I go about doing this? I tried used Air but it doesn't work on my system as an application so I doubt it will work online. Eventually I plan on making a menu where you can select different folders to display and since they are of different sizes, a foreach loop would be optimal. Keeping a txt file with the number of images is also possible if theres a way to read that in, but I would prefer the more dynamic approach. I am working towards using php for the website if that helps find a solution. Thanks, -Mike Also my slideshow works great online currently but i have to hardcode in the number of files.

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  • as 3 button error

    - by ryancherry
    Hello! I'm very new to actionscript 3.0 and flash in general. I'm trying to update a website that someone else did with flash, and am having issues with it. I need a button to link to an outside website, but I keep getting the error "access of undefined property" on my button. I am using cs3 by the way This is my code, any help would be much appreciated! msds_btn.addEventListener(MouseEvent.CLICK, buttonClickHandler); function buttonClickHandler(event:MouseEvent) :void { navigateToURL(new URLRequest("http://www.retrohair.com/msds_html/msds_login.html")); } Thanks!

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  • Best way to play MIDI sounds using C#

    - by jerhinesmith
    I'm trying to rebuild an old metronome application that was originally written using MFC in C++ to be written in .NET using C#. One of the issues I'm running into is playing the midi files that are used to represent the metronome "clicks". I've found a few articles online about playing MIDI in .NET, but most of them seem to rely on custom libraries that someone has cobbled together and made available. I'm not averse to using these, but I'd rather understand for myself how this is being done, since it seems like it should be a mostly trivial exercise. So, am I missing something? Or is it just difficult to use MIDI inside of a .NET application?

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  • Play Shoutcast MP3 radio stream with Python?

    - by Zachary Brown
    I have managed to create an online radio station using Shoutcast and Sam Broadcaster. Now, I am wanting to build my own player for that radio station. I am not sure where to begin, I have googled, but no luck. I am using Python 2.6 on Microsoft Windows. I have managed to capture the stream and save it as an MP# on the hard disk, just not sure what to do with it next. I tried playback of the file, but it always pulls up errors. This is the code I have so far: import urllib target = open("broadcast.mp3") conn = urllib.urlopen("http://78.159.104.175:80") while True: target.write(con.read(5200)) Any help would be greatly appreciated!

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  • can not access MovieClip properties in flashDevelop

    - by numerical25
    I know there is something I am doing wrong. In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class. package com.Objects { import com.Objects.GameObject; /** * ... * @author Anthony Gordon */ [Embed(source='../../../bin/Assets.swf', symbol='OuterRim')] public class Hero extends GameObject { public function Hero() { } } } Here is my Controls class. This is the class where I am trying to rotate my hero but he doesnt. The keydown event does work cause I trace it. package com.Objects { import com.Objects.Hero; import flash.events.*; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class Controls extends GameObject { private var aKeyPress:Array; public var ship:Hero; public function Controls(ship:Hero) { this.ship = ship; IsDisplay = false; aKeyPress = new Array(); engine.sr.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); engine.sr.addEventListener(KeyboardEvent.KEY_UP,keyUpListener); } private function keyDownListener(e:KeyboardEvent):void { //trace("down e.keyCode=" + e.keyCode); aKeyPress[e.keyCode] = true; trace(e.keyCode); } private function keyUpListener(e:KeyboardEvent):void { //trace("up e.keyCode=" + e.keyCode); aKeyPress[e.keyCode]=false; } override public function UpdateObject():void { Update(); } private function Update():void { if (aKeyPress[37])//Key press left ship.rotation += 3,trace(ship.rotation ); ///DOESNT ROtate }//End Controls } } Here is GameObject Class package com.Objects { import com.Objects.Engine; import com.Objects.IGameObject; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class GameObject extends MovieClip implements IGameObject { private var isdisplay:Boolean = true; private var garbage:Boolean; public static var engine:Engine; public var layer:Number = 0; public function GameObject() { } public function UpdateObject():void { } public function GarbageCollection():void { } public function set Garbage(garb:Boolean):void { garbage = garb; } public function get Garbage():Boolean { return garbage } public function get IsDisplay():Boolean { return isdisplay; } public function set IsDisplay(display:Boolean):void { isdisplay = display; } public function set Layer(l:Number):void { layer = l; } public function get Layer():Number { return layer } } }

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  • need help with acts_as_ferret and will_paginate to play nice together

    - by ironmantis7x
    I have installed will_paginate and acts_as_ferret on my system for ruby rails. My paginate seems to work fine before installing acts_as_ferret. When I put in the code to do searching I get the following error: NoMethodError in Community#search Showing app/views/community/_result_summary.rhtml where line #3 raised: undefined method `total_entries' for []:Array Extracted source (around line #3): 1: <% if @users %> 2: <p> 3: Found <%= pluralize(@users.total_entries, "match") %>. 4: </p> 5: <% end %> If I take out the search function, paginate works but it's pointless because I can't do searches. Can any one help me out on this one?? Thanks!! Stephen

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  • Using different SSDs types (not only SATA based) as system drive

    - by Hubert Kario
    Currently I have a Thinkpad X61s and want to make it both a bit faster and a bit more power efficient. For that reason I thought that adding SSD drive would make most sense. Unfortunately, because of financial reasons, buying SSD of over 200GB capacity is out of reach for me (not only it would be worth more than the rest of the laptop, but also I currently have a 500GB drive in it, so even such a drive would be kind of a downgrade for me). During preliminary testing with a cheap Transcend 4GB Class 6 (14MiB/s streaming, 9MiB/s random read) card I experienced boot times to be reduced by half so putting the OS only on it would already would be an improvement. Unfortunately, my system now is about 11GiB in size so anything less than 16GB would be constraining. In this laptop I can connect additional drives on at least 5 different ways: using SATA-ATA converter caddy in the X6 Ultrabase using internal mini PCIe slot using integrated SDHC slot using CardBus (a.k.a PCMCIA or PC Card) slot using USB Thankfully, because I use only Linux on this PC the bootability of them is irrelevant as I can put the /boot partition on internal HDD and / on any of the above mentioned Flash memories (as I already did for the SDHC test). From what I was able to research and from my own experience those options come with rather big downsides or other problems: SATA-ATA caddy It has three downsides: I have to carry the Ultrabse with me at all times (it's not really inconvenient, but those grams do add) and couldn't disconnect it when I want to disconnect the battery It makes the bay unusable for the optical drive and occasional quick access to other hard drives the only caddies I could buy have rather flaky controllers in them so putting my OS on it would hamper its stability Internal mini PCIe slot This would be an ideal solution, if only I could find real PCIe SSDs, not only devices that could talk only SATA or ATA over PCIe mechanical connection (the ones used in Dell Mini or Asus EEE). Theoretically Samsung did release such devices but I couldn't find them in retail anywhere. Integrated SDHC slot It's a nice solution with a single drawback: the fastest 16GB SDHC card on the market can only do around 35MiB/s read and 15MiB/s write while still costing like a normal 40GB SATA SSD that's 10 times faster. Not really cost-effective. CardBus (a.k.a PCMCIA or PC Card) slot Those cards are much faster than the SDHC option (there are ones that can do well over 50MiB/s read in benchmarks) and from what I could find the PCMCIA controller in my laptop does support UDMA so it should be able to deliver comparable speeds. They still cost similarly to SD cards but at least they provide streaming performance comparable to my current HDD. USB That's the worst option. Not only is it limited to 20-30MiB/s by the interface itself the drive would stick out of the laptop so it's a big no no. The question As such I think that going the "CF in a CardBus adapter" route will be the best option. My question is: did anyone try using CF cards in CardBus adapters as system drives with Linux on Thinkpad laptops? Laptops in general? What was the real-world performance? I don't have any CF cards so I can't check how well does it work with suspend/resume, or whatever it's easy to make it work in initramfs (I'm using ArchLinux and SD card was trivial — add 3 modules in single config line and rebuilding initramfs) so any tips/gotchas on this are welcome as well.

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