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  • Is VGA port hot-pluggable?

    - by Martin Bøgelund
    In meetings, I often see people detaching the VGA connector from one running laptop and connecting it to another, while the projector is still on. Is this 100% risk free, and OK by design of the VGA standard? If there's a risk involved in hot-plugging VGA, can it be removed by turning off or suspending either laptop, display, or both? I see this being done all the time without causing disaster, so clearly I'm not interested in answers stating "we do it all the time, so it should be OK!". I want to know if there's a risk - real or in theory - that something breaks when doing this. EDIT: I did an internet search on the topic, and I never found a clear statement as to why it is safe or unsafe to hot swap VGA devices. The typical form is a forum question asking basically the same question as I did, and the following types of statements Yes it's hot swappable! I do it all the time! It involves some kind of risk, so don't do it! You're some kind of moron if you think there's a risk, so just do it! But no explanation as to why it safe or not... Joe Taylors answer below contains a link to a forum post and answers that basically give me the same statements as mentioned above. But again, no good explanation why. So I looked for an actual manual for a projector, and found "Lenovo C500 Projector User’s Guide". It states on page 3-1: Connecting devices Computers and video devices can be connected to the projector at the same time. Check the user’s manual of the connecting device to confirm that it has the appropriate output connector. [image] Attention: As a safety precaution, disconnect all power to the projector and devices before making connections. But again, no good explanation.

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  • Issue with multiple bridging for KVM hosts

    - by Henry-Nicolas Tourneur
    I'm using KVM and libvirt on my host (Debian lenny) + 2 bridges per guest (one for mgmt, one for public traffic). That setup isn't stable at all, sometimes I can do pings to a management ip, sometimes not. I don't know if my bridging paramateres are correct, could you check ? or if there is anything wrong ... Please also note that interface on guest doesn't flap and that I got not logs on my host. Of course forwarding is enabled. iface eth3 inet manual auto bond0 iface bond0 inet manual slaves eth1 eth2 pre-up ip link set bond0 up down ip link set bond0 down auto br0 iface br0 inet static address 10.160.0.7 netmask 255.255.255.128 bridge_ports eth3 bridge_fd 9 bridge_hello 2 bridge_maxage 12 bridge_stp off auto br0:1 iface br0:1 inet static address 10.160.0.9 netmask 255.255.255.128 auto br0:2 iface br0:2 inet static address 10.160.0.10 netmask 255.255.255.128 auto br1 iface br1 inet static address 217.4.40.242 netmask 255.255.255.240 gateway 217.4.40.241 pre-up /etc/network/firewall start bridge_ports bond0 bridge_fd 9 bridge_hello 2 bridge_maxage 12 bridge_stp off auto br1:1 iface br1:1 inet static address 217.4.40.252 netmask 255.255.255.240 auto br1:2 iface br1:2 inet static address 217.4.40.253 netmask 255.255.255.240

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  • How to configure CISCO switch 2960 for port-based address allocation on a single port only?

    - by Jack
    CISCO 2960 allows you to configure so-called Port-Based address allocation. It makes the switch to associate IP address it is giving out via DHCP with port-identifier, which is random, switch created identifier. In practice it means that any machine connected to such configured port will always get the same IP address, regardless of what that machine's MAC address is. I want to have that feature configured on --some ports-- only. But no matter what commands I try it seems that this can only be done for all ports, all for none. Even though CISCO manual seems to indicate there's both global and per-port command to enable that. Here are relevant commands from CISCO manual: configure terminal ip dhcp use subscriber-id client-id (this configures the DHCP server to globally use the subscriber ID as the client ID on all incoming DHCP messages) interface FastEthernet0/1 ip dhcp server use subscriber-id client-id (Optional: Configures the DHCP server to use the subscriber ID as the client ID on all incoming DHCP messages on the interface) but it appears if I configure only per-interface than there's no effect at all, if I configure globally and per interface - CISCo behaves as if all ports were configured to use that feature. Any ideas?

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  • Symantec Backup Exec 12 Tape Alert.

    - by Adam
    Every day, I run 5 backups using 6 tapes. Each day, when I run the inventory, I get a tape alert Error. This occurs every day, on the same job. The error is: Job 'Inventory Daily ********' has reported Multiple Tape Alerts on server '******' Please refer to job log *****.xml for more information. When i look at the Job log, the Utility Job Information says: The device has reported the following TapeAlert diagnostic information Information- The library has been manually turned offline and is unavailable for use. Robotic library for device: PV132T 500 Warning - Library security has been compromised. Robotic Library for device: PV132T 500. Critical - The library has detected a inconsistency in its inventory. 1.Redo the library inventory to correct the inconsistency. 2. Restart the operation. Check the applications users manual or hardware users manual for specific instructions on redoing the library inventory. Roboric Library for Device PV132T 500. When I run the same inventory for a second time, the job completes successfully. I am using Symantec Backup Exec 12 running on Windows Server 2008. I am using a Dell Powervault 132T 500 tape drive. If anyone can help me on how to resolve this problem, it would be very much appreciated.

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  • Unable to record using Jmeter

    - by krish
    Hi, I am trying to record a http web page using Jmeter 2.3.3 version.I has setup the JMeter proxy and tried, but did n't work. I have followed the below steps. Launch jmeter 2.3.3, added thred group to test plan Under Workbench-add-non-test elements- added HTTP proxy server. proxy server setting are port:9090, target:use recording controller, grouping:donot group samplers, Type:HTTp request and checked the boxes of all under http sampler settings Saved the settings Now in browser(IE 7.0 or firefox 3.0.16), under connection settings, setup the manual proxy settings as local host and port as 9090(no auto detect settings nothing, only manual proxy). Setting saved Now in the jmeter, started the http proxy server. Open a browser and hit the webpage needs to be tested. The page is not opened. In fact because of the changes made in browsers, no pages are opened. Whenever i try hitting a page, the pages are recorded in the Jmeter. but without the page open, how can i test. I looking for an immediate answer and my work is blocked. Immediate answer would be appreciated.

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  • Can't Configure IBM 8275-416 Switch Via Serial

    - by Sean M
    I am attempting to configure an IBM 8275-416 switch (I found a manual here) via serial connection. However, when I connect with HyperTerminal, the output contains a lot of garbage characters. It's pretty much unusable, because there's enough layout-breaking text-gunk that it's very difficult to determine what's actually being displayed. . I was able to reset the switch to factory defaults via the terminal interface, so I know that it's not entirely broken. It also performs basic functions all right (i.e., you plug in clients and Ethernet cables - they can connect to clients plugged into other ports) - but I'd like it to do more than that (VLANs yay). I don't know if its in-band UI is operational or not, because I can't get the terminal interface to behave well enough to properly turn on the web/SNMP UI. So that's not available. Things I've tried: - Changing the encoding: HyperTerminal lets me choose between Standard JIS and Shift-JIS. Neither setting fixes the issue. - Checking emulation settings: The manual demands VT100, 19200 baud, 8 data bits, and such: I have faithfully applied these settings, both in HyperTerminal's settings and in the properties of the COM1 port in Device Manager (connecting from a Windows machine). - Restoring to factory defaults: See above. Things that it could be, but that seem unlikely: - Cabling: Couldn't find a proper null-modem cable, so used two 232-to-RJ45 adapters. But if it was a problem with the cable, wouldn't it be more likely to not connect or do input at all, rather than just garble the text? Since I was actually able to perform the reset-to-factory defaults operation, I don't think it's this. - Device as a whole broken: It is a decade and change old, so it's possible that it's just dying slowly. Again, though, it seems like there would be more symptoms than just garbled text in the terminal. What else can I try to get a sane interface to this switch?

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  • can't get to admin page after factory reset netgear wg602

    - by stefanB
    I have wireless Netgear wg602 on my home network (connected to my internet modem/router). I've had it secured and locked down to only accept connection from specific MAC addresses. I've forgotten the password that I used but my Mac Book laptops can still connect (multiple OS updates - it can't retrieve and display the password but it can use it to log in to WPA) so I want to reconfigure it from scratch (have some new devices). I tried to reset the Netgear wg602 to factory settings (pressed reset button for 10 sec), reset my laptop IP address to local address suggested in manual (192.168.0.210 net mask 255.255.255.0), connect Netgear via ethernet cable to my mac book pro but I can't get to the admin page at 192.168.0.227 as suggested by manual (firefox or safari). At this stage the Netgear is not connected to router, it is only connected to mac book. I can't ping the wireless access point either (but it is on all lights are on). What am I doing incorrectly? Last time I configured it via Windows now I only have Mac Book (which I've used with the wireless access point for 2 years so no compatibility problems).

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  • OwnCloud RSA certificate configured for SERVER- ISSUE, webpage has a redirect loop

    - by jmituzas
    I had Owncloud running on a server that had died, I remember installing being easy, I have migrated server and Owncloud is one of the last apps to install. Ok Just downloaded and installed the newest version of Owncloud on a Ubuntu 14.04 server with PHP 5.5.9-1, I am trying the manual install. I have tried adding repo and installing from apt-get install owncloud, did not work for me :/, whereis owncloud reported nothing. It's installed but never was able to bring up site. Now for my issue I finished the manual install from .tar.bz2 when it came time to login I receive "This webpage has a redirect loop" , I receive the error from Chrome and Safari web browsers. I can't login at all, with no user, I get the error page. Don't know if it is related or not but here's a look at the owncloud-error.log "RSA certificate configured for "mysite.com" Does NOT include an ID which matches the server name" Installed new ssl cert with CN as my ServerName directive in the vhost config file, same error :/ Re-installed owncloud same issue... Out of ideas. Thanks in advance, jmituzas

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  • ConfigMgr 2012 - How to automatically make updates available to computers without forcing them to be installed?

    - by Massimo
    I'm using System Center Configuration Manager 2012 with the Software Update Point feature; however, in this environment patching has to be strictly manual, because server reboots need to be approved and scheduled by different people; thus, I need to use ConfigMgr's SUP like I would use a plain WSUS server with auto-approval but with manual installation. I created some Automatic Deployment Rules to automatically download and deploy critical updates, and to have an installation dealine of "as soon as possible"; but then, I've also configured those rules to not do anything when the deadline is reached, and to not perform system restarts even if needed (see image). Also, I've configured the device collection to where those rules deploy updates to not have any valid maintencance window. However, I'm experiencing quite the opposite as what I was expecting: as soon as the new updates are processed by the ADRs, they get automatically installed on all systems by the Software Center, and the computers are subsequently restarted. Why is this happening? Am I getting something wrong or is just ConfigMgr 2012 not behaving like it should?

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  • Doesn't VirtualBox 4.0 support drag-drop file copy yet?

    - by Benjamin
    Version 4.0.0 will be new major release. The following major new features were added: -New settings/disk file layout for VM portability; see the manual for more information. -Open Virtualization Format Archive (OVA) support; see the manual for more information. -VMM: support more than 1.5/2 GB guest RAM on 32-bit hosts -Language bindings: uniform Java bindings for both local (COM/XPCOM) and remote (SOAP) -invocation APIs -Chipset: added support for the Intel ICH9 chipset with 3 PCI buses, PCI express and -Message Signaled Interrupts (MSI) -Audio: Intel HD Audio is now available as guest hardware, for better support with modern -guest operating systems (e.g. 64-bit Windows; bug #2785). -GUI: redesigned user interface with guest window preview -GUI: new display mode with downscaled guest display -Resource control: added support for limiting a VM's CPU time and IO bandwidth. -Storage: support asynchronous I/O for iSCSI, VMDK, VHD and Parallels images -Storage: support for resizing VDI and VHD images -Windows Additions: support for automatically updating the Guest Additions (requires -installed Windows Guest Additions 4.0 or later) -Guest Additions: support for copying files into the guest file system What does the last line mean? I thought this is a drag-drop file copy feature like VMWare. I tried that. But I couldn't copy by drag-drop, ctrl-c ctrl-v either. Edit: I mean VBox 4.0 beta, not 3.x The release note is here. Download link is here.

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  • Fill down in Excel, but based on multiple values

    - by Jenn D.
    I have spreadsheets (not created by me) that have blank entries in one column where they should really have data. I want to take every empty cell and fill it with the nearest value above it. I'm looking for as little manual intervention as possible, because I'll have to do it repeatedly. I thought some previous version of Excel, or maybe another spreadsheet from the distant past, would do this by default -- that is, if you selected the column with foo and bar, and chose the equivalent of "fill down", you would get what's in the WANT column. What I actually get in Excel is the GET column. HAVE: WANT: GET: foo 1 foo 1 foo 1 2 foo 2 foo 2 bar 1 bar 1 foo 1 2 bar 2 foo 2 3 bar 3 foo 3 I'm worried that this might need a macro to be done properly. I used to be a whiz with Excel macros, and then suddenly they were all in VB. My fallback position will be to dump the whole thing to CSV and write a Python script, but if there's any way to do it in Excel that would be much preferable. Even if it involves a couple of different manual steps, that's fine; just not one step per group of lines. That is, a process of "copy the column, do X to it, cut and paste it back" would work, but "do X for each occurrence of foo or bar" won't. The files are too big for that. Any thoughts are appreciated!

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  • How do I recover drivers from other hard disk

    - by Carl
    The drivers for a Cardbus (PCMCIA) card that gives me 2 USB 2.0 ports are on the hard disk from my old laptop. I have lost the driver CD. I have a way to get files from that other hard disk. Which files do I need? The drivers for the card used to be on the following website - the information is still there, except the download links don't work: http://www.ht-link.com/en/DownView.asp?ID=10 - The drivers I need are the first listing - The Win XP drivers for the HT-112NEC. My e-mails to them have not been answered. The information on this card is here http://www.ht-link.com/en/ProductView.asp?ID=106 I already tried connecting that other drive to my new laptop (via USB) and adding the drive to the search criteria when selecting update driver in the Device Manager. It says there isn't a better match, and if I select manual the matching device is not listed. (I don't think "manual" sees drivers on the external hard disk - but only ones on the main drive and/or found listed in the registry.) I would try 'have disk' if I knew exactly what file to point to on the external drive. The drivers are on that hard disk - I installed them there, and used that card on that computer. The new laptop has Windows XP Pro SP3, the old one had Pro SP2 Thanks for any help.

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  • OpenVPN access to a private network

    - by Gior312
    There are many similar topics about my issue, however I cannot figure out a solution for myself. There are three hosts. A without a routable address but with an Internet access. Server S with a routable Internet address and host B behind NAT in a private network. What I've managed to do is a OpenVPN connection between A and B via S. Everything works fine so far according to this manual VPN Setup What I want to do is to connect A to Bs private network 10.A.B.x I tried this manual but had no luck. So A has a vpn address 10.9.0.10, B's vpn address is 10.9.0.6 and B's private network is 10.20.20.0/24. When at the Server I try to make a route to Bs private network like this sudo route add 10.20.20.0 netmask 255.255.255.0 gw 10.9.0.6 dev tun0 it says "route: netmask 000000ff doesn't make sense with host route" but I don't know how to tell Server to look for a private network in a different way. Do you know how can I make it right ?

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  • Network topology for both direct and routed traffic between two nodes

    - by IndigoFire
    Despite it's small size, this is the most difficult network design problem I've faced. There are three nodes in this network: PC running Windows XP with an internal WiFi adapter.Base station with both WiFi and a Wireless Modem (WiModem)Mobile device with both WiFi and WiModem The modem is a low-bandwidth but high-reliability connection. We'd like to use WiFi for high-bandwidth stuff like file transfers when the mobile is nearby, and the modem for control information. Here's the tricky part: we'd like the wifi traffic to go directly from the mobile to the PC, as rebroadcasting packets on the same WiFi channel takes up double the bandwidth. We can do that with a manual configuration by giving the both the PC and the base station two IP addresses for their WiFi interfaces: one on a subnet shared with the mobile, and one on their own subnet. The routes on the PC are set up so that any traffic going to the mobile via WiModem goes through the secondary IP address so that return traffic from the mobile also goes through the WiModem. Here's what that looks like: PC WiFi 1: 192.168.2.10/24 WiFi 2: 192.168.3.10/24 Default route: 192.168.2.1 Base Station WiFi 1: 192.168.2.1/24 WiFi 2: 192.168.3.1/24 WiModem: 192.168.4.1/24 Mobile WiFi: 192.168.3.20/24 WiModem: 192.168.4.20/24 We'd like to move to having the base station automatically configure the mobile and PC, as the manual setup is problematic when you start having multiple mobiles and PCs. This means that the PC can only have 1 IP address and needs to be treated as being pretty simple. Is it possible to have a setup driven by DHCP on the base station that is efficient with bandwidth?

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  • Cloning to a smaller hard drive with DDRescue

    - by krebshack
    I am currently working with a 700 GB Seagate hard drive that's beginning to fail. I'll call this "SDB" from now on. I'd like to clone it while I'm still able to. However, the only hard drive that I have available is a 500 GB WD hard drive. I'll call this "SDC" from now on. The partition scheme on SDB is as follows: 9.77 GB is allocated to a recovery partition and the remaining 688.87 GB is allocated to a Windows partition. Both are formatted using NTFS. There is no partition scheme on SDC. I know how to clone one hard drive to another using DDRescue but I've only done it using hard drives that are the same size. For your reference, I'll normally use the command "ddrescue -v -r 3 /dev/sdb /dev/sdc example.log". I'd like to know if it's possible to do this with DDRescue. I've read the manual from GNU (http://www.gnu.org/software/ddrescue/manual/ddrescue_manual.html) and I haven't seen anything indicating that it is possible. I'm just looking for some confirmation that this is a correct impression. If it's not possible, then it would be helpful if any of y'all would be able to make some work around suggestions. But please don't feel obligated to do that. I don't want to have my one thread bogged down with two many questions.

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  • Autossh startup on Ubuntu 10.04 - fails after powering off

    - by grant
    I'm using upstart to keep a reverse ssh tunnel alive using auto ssh similar to Using Upstart to Manage AutoSSH Reverse Tunnel. This works fine, except after a manual power down I can no longer connect to the machine through the "central server" using the tunnel. I receive "ssh_exchange_identification: Connection closed by remote host". The autossh process is running on the client. I can connect again after re-starting networking. I'm trying to figure out why this is failing consistently after a manual shutdown. Is it possible that I need to do some cleanup on startup that would allow the tunnel to work in this situation, or are there some other debugging/troubleshooting steps I can take to determine the problem? Machine A is the client machine, using autossh. This machine sits behind a firewall and uses the following command in upstart to create an ssh tunnel: /usr/bin/autossh -fN -i /keyfile -o StrictHostKeyChecking=no -R 20098:localhost:22 user@centralserver Machine B we'll call the "central server", which sits in the cloud and is the host. This machine is "centralserver" in the command above. When Machine A is hard powered off, and back on, I cannot connect to it by SSH'ing from my machine (C) to Machine B in the cloud, then using the following command to get to Machine A: ssh -p 2098 user@localhost Again, after a reboot of the client (A), this works fine. It is only after a hard power down that the problem occurs. There are autossh processes that are running on the client machine (A) after powering down and back up, but they just don't seem to doing their job.

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  • Swapping RAID sets in and out of the same controller

    - by hazymat
    This is a really simple question, and the answer is probably encoded in various wikipedia articles, however my question is reasonably specific, and I need a bulletproof answer! I'm not sure if my question pertains to hardware RAID in general, or to the specific RAID controller I'm working on. Either way it is the Dell SAS 6/iR (this is an LSI sas1068e chipset). I simply want to: remove a set of striped (RAID 0) disks from this RAID controller in a server put in another set of disks, and create a RAID 1 array (or create a new 'virtual disk', as they call it in the SAS 6/iR manual) Do stuff with the new RAID 1 array Have the option of putting back the old set of disks (the RAID 0 striped ones) I am quite sure this is possible, but I need some form of reliable, evidence-based answer as it's for a client of mine, and I need to migrate their data safely. The question: can I actually do the above? Does the RAID configuration get stored on the disks themselves, or in the hardware controller? Is any data stored in the hardware controller? If there is any chance I cannot completely restore operation of the first set of disks I removed, then I need to know about it! The manual alludes to the answer to this question (see page 45 of this document), and talks about activating an array of disks. I just need someone to confirm I can definitely do the above. See, simple question, right? :)

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  • Integrating JavaScript Unit Tests with Visual Studio

    - by Stephen Walther
    Modern ASP.NET web applications take full advantage of client-side JavaScript to provide better interactivity and responsiveness. If you are building an ASP.NET application in the right way, you quickly end up with lots and lots of JavaScript code. When writing server code, you should be writing unit tests. One big advantage of unit tests is that they provide you with a safety net that enable you to safely modify your existing code – for example, fix bugs, add new features, and make performance enhancements -- without breaking your existing code. Every time you modify your code, you can execute your unit tests to verify that you have not broken anything. For the same reason that you should write unit tests for your server code, you should write unit tests for your client code. JavaScript is just as susceptible to bugs as C#. There is no shortage of unit testing frameworks for JavaScript. Each of the major JavaScript libraries has its own unit testing framework. For example, jQuery has QUnit, Prototype has UnitTestJS, YUI has YUI Test, and Dojo has Dojo Objective Harness (DOH). The challenge is integrating a JavaScript unit testing framework with Visual Studio. Visual Studio and Visual Studio ALM provide fantastic support for server-side unit tests. You can easily view the results of running your unit tests in the Visual Studio Test Results window. You can set up a check-in policy which requires that all unit tests pass before your source code can be committed to the source code repository. In addition, you can set up Team Build to execute your unit tests automatically. Unfortunately, Visual Studio does not provide “out-of-the-box” support for JavaScript unit tests. MS Test, the unit testing framework included in Visual Studio, does not support JavaScript unit tests. As soon as you leave the server world, you are left on your own. The goal of this blog entry is to describe one approach to integrating JavaScript unit tests with MS Test so that you can execute your JavaScript unit tests side-by-side with your C# unit tests. The goal is to enable you to execute JavaScript unit tests in exactly the same way as server-side unit tests. You can download the source code described by this project by scrolling to the end of this blog entry. Rejected Approach: Browser Launchers One popular approach to executing JavaScript unit tests is to use a browser as a test-driver. When you use a browser as a test-driver, you open up a browser window to execute and view the results of executing your JavaScript unit tests. For example, QUnit – the unit testing framework for jQuery – takes this approach. The following HTML page illustrates how you can use QUnit to create a unit test for a function named addNumbers(). <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <html> <head> <title>Using QUnit</title> <link rel="stylesheet" href="http://github.com/jquery/qunit/raw/master/qunit/qunit.css" type="text/css" /> </head> <body> <h1 id="qunit-header">QUnit example</h1> <h2 id="qunit-banner"></h2> <div id="qunit-testrunner-toolbar"></div> <h2 id="qunit-userAgent"></h2> <ol id="qunit-tests"></ol> <div id="qunit-fixture">test markup, will be hidden</div> <script type="text/javascript" src="http://code.jquery.com/jquery-latest.js"></script> <script type="text/javascript" src="http://github.com/jquery/qunit/raw/master/qunit/qunit.js"></script> <script type="text/javascript"> // The function to test function addNumbers(a, b) { return a+b; } // The unit test test("Test of addNumbers", function () { equals(4, addNumbers(1,3), "1+3 should be 4"); }); </script> </body> </html> This test verifies that calling addNumbers(1,3) returns the expected value 4. When you open this page in a browser, you can see that this test does, in fact, pass. The idea is that you can quickly refresh this QUnit HTML JavaScript test driver page in your browser whenever you modify your JavaScript code. In other words, you can keep a browser window open and keep refreshing it over and over while you are developing your application. That way, you can know very quickly whenever you have broken your JavaScript code. While easy to setup, there are several big disadvantages to this approach to executing JavaScript unit tests: You must view your JavaScript unit test results in a different location than your server unit test results. The JavaScript unit test results appear in the browser and the server unit test results appear in the Visual Studio Test Results window. Because all of your unit test results don’t appear in a single location, you are more likely to introduce bugs into your code without noticing it. Because your unit tests are not integrated with Visual Studio – in particular, MS Test -- you cannot easily include your JavaScript unit tests when setting up check-in policies or when performing automated builds with Team Build. A more sophisticated approach to using a browser as a test-driver is to automate the web browser. Instead of launching the browser and loading the test code yourself, you use a framework to automate this process. There are several different testing frameworks that support this approach: · Selenium – Selenium is a very powerful framework for automating browser tests. You can create your tests by recording a Firefox session or by writing the test driver code in server code such as C#. You can learn more about Selenium at http://seleniumhq.org/. LTAF – The ASP.NET team uses the Lightweight Test Automation Framework to test JavaScript code in the ASP.NET framework. You can learn more about LTAF by visiting the project home at CodePlex: http://aspnet.codeplex.com/releases/view/35501 jsTestDriver – This framework uses Java to automate the browser. jsTestDriver creates a server which can be used to automate multiple browsers simultaneously. This project is located at http://code.google.com/p/js-test-driver/ TestSwam – This framework, created by John Resig, uses PHP to automate the browser. Like jsTestDriver, the framework creates a test server. You can open multiple browsers that are automated by the test server. Learn more about TestSwarm by visiting the following address: https://github.com/jeresig/testswarm/wiki Yeti – This is the framework introduced by Yahoo for automating browser tests. Yeti uses server-side JavaScript and depends on Node.js. Learn more about Yeti at http://www.yuiblog.com/blog/2010/08/25/introducing-yeti-the-yui-easy-testing-interface/ All of these frameworks are great for integration tests – however, they are not the best frameworks to use for unit tests. In one way or another, all of these frameworks depend on executing tests within the context of a “living and breathing” browser. If you create an ASP.NET Unit Test then Visual Studio will launch a web server before executing the unit test. Why is launching a web server so bad? It is not the worst thing in the world. However, it does introduce dependencies that prevent your code from being tested in isolation. One of the defining features of a unit test -- versus an integration test – is that a unit test tests code in isolation. Another problem with launching a web server when performing unit tests is that launching a web server can be slow. If you cannot execute your unit tests quickly, you are less likely to execute your unit tests each and every time you make a code change. You are much more likely to fall into the pit of failure. Launching a browser when performing a JavaScript unit test has all of the same disadvantages as launching a web server when performing an ASP.NET unit test. Instead of testing a unit of JavaScript code in isolation, you are testing JavaScript code within the context of a particular browser. Using the frameworks listed above for integration tests makes perfect sense. However, I want to consider a different approach for creating unit tests for JavaScript code. Using Server-Side JavaScript for JavaScript Unit Tests A completely different approach to executing JavaScript unit tests is to perform the tests outside of any browser. If you really want to test JavaScript then you should test JavaScript and leave the browser out of the testing process. There are several ways that you can execute JavaScript on the server outside the context of any browser: Rhino – Rhino is an implementation of JavaScript written in Java. The Rhino project is maintained by the Mozilla project. Learn more about Rhino at http://www.mozilla.org/rhino/ V8 – V8 is the open-source Google JavaScript engine written in C++. This is the JavaScript engine used by the Chrome web browser. You can download V8 and embed it in your project by visiting http://code.google.com/p/v8/ JScript – JScript is the JavaScript Script Engine used by Internet Explorer (up to but not including Internet Explorer 9), Windows Script Host, and Active Server Pages. Internet Explorer is still the most popular web browser. Therefore, I decided to focus on using the JScript Script Engine to execute JavaScript unit tests. Using the Microsoft Script Control There are two basic ways that you can pass JavaScript to the JScript Script Engine and execute the code: use the Microsoft Windows Script Interfaces or use the Microsoft Script Control. The difficult and proper way to execute JavaScript using the JScript Script Engine is to use the Microsoft Windows Script Interfaces. You can learn more about the Script Interfaces by visiting http://msdn.microsoft.com/en-us/library/t9d4xf28(VS.85).aspx The main disadvantage of using the Script Interfaces is that they are difficult to use from .NET. There is a great series of articles on using the Script Interfaces from C# located at http://www.drdobbs.com/184406028. I picked the easier alternative and used the Microsoft Script Control. The Microsoft Script Control is an ActiveX control that provides a higher level abstraction over the Window Script Interfaces. You can download the Microsoft Script Control from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac After you download the Microsoft Script Control, you need to add a reference to it to your project. Select the Visual Studio menu option Project, Add Reference to open the Add Reference dialog. Select the COM tab and add the Microsoft Script Control 1.0. Using the Script Control is easy. You call the Script Control AddCode() method to add JavaScript code to the Script Engine. Next, you call the Script Control Run() method to run a particular JavaScript function. The reference documentation for the Microsoft Script Control is located at the MSDN website: http://msdn.microsoft.com/en-us/library/aa227633%28v=vs.60%29.aspx Creating the JavaScript Code to Test To keep things simple, let’s imagine that you want to test the following JavaScript function named addNumbers() which simply adds two numbers together: MvcApplication1\Scripts\Math.js function addNumbers(a, b) { return 5; } Notice that the addNumbers() method always returns the value 5. Right-now, it will not pass a good unit test. Create this file and save it in your project with the name Math.js in your MVC project’s Scripts folder (Save the file in your actual MVC application and not your MVC test application). Creating the JavaScript Test Helper Class To make it easier to use the Microsoft Script Control in unit tests, we can create a helper class. This class contains two methods: LoadFile() – Loads a JavaScript file. Use this method to load the JavaScript file being tested or the JavaScript file containing the unit tests. ExecuteTest() – Executes the JavaScript code. Use this method to execute a JavaScript unit test. Here’s the code for the JavaScriptTestHelper class: JavaScriptTestHelper.cs   using System; using System.IO; using Microsoft.VisualStudio.TestTools.UnitTesting; using MSScriptControl; namespace MvcApplication1.Tests { public class JavaScriptTestHelper : IDisposable { private ScriptControl _sc; private TestContext _context; /// <summary> /// You need to use this helper with Unit Tests and not /// Basic Unit Tests because you need a Test Context /// </summary> /// <param name="testContext">Unit Test Test Context</param> public JavaScriptTestHelper(TestContext testContext) { if (testContext == null) { throw new ArgumentNullException("TestContext"); } _context = testContext; _sc = new ScriptControl(); _sc.Language = "JScript"; _sc.AllowUI = false; } /// <summary> /// Load the contents of a JavaScript file into the /// Script Engine. /// </summary> /// <param name="path">Path to JavaScript file</param> public void LoadFile(string path) { var fileContents = File.ReadAllText(path); _sc.AddCode(fileContents); } /// <summary> /// Pass the path of the test that you want to execute. /// </summary> /// <param name="testMethodName">JavaScript function name</param> public void ExecuteTest(string testMethodName) { dynamic result = null; try { result = _sc.Run(testMethodName, new object[] { }); } catch { var error = ((IScriptControl)_sc).Error; if (error != null) { var description = error.Description; var line = error.Line; var column = error.Column; var text = error.Text; var source = error.Source; if (_context != null) { var details = String.Format("{0} \r\nLine: {1} Column: {2}", source, line, column); _context.WriteLine(details); } } throw new AssertFailedException(error.Description); } } public void Dispose() { _sc = null; } } }     Notice that the JavaScriptTestHelper class requires a Test Context to be instantiated. For this reason, you can use the JavaScriptTestHelper only with a Visual Studio Unit Test and not a Basic Unit Test (These are two different types of Visual Studio project items). Add the JavaScriptTestHelper file to your MVC test application (for example, MvcApplication1.Tests). Creating the JavaScript Unit Test Next, we need to create the JavaScript unit test function that we will use to test the addNumbers() function. Create a folder in your MVC test project named JavaScriptTests and add the following JavaScript file to this folder: MvcApplication1.Tests\JavaScriptTests\MathTest.js /// <reference path="JavaScriptUnitTestFramework.js"/> function testAddNumbers() { // Act var result = addNumbers(1, 3); // Assert assert.areEqual(4, result, "addNumbers did not return right value!"); }   The testAddNumbers() function takes advantage of another JavaScript library named JavaScriptUnitTestFramework.js. This library contains all of the code necessary to make assertions. Add the following JavaScriptnitTestFramework.js to the same folder as the MathTest.js file: MvcApplication1.Tests\JavaScriptTests\JavaScriptUnitTestFramework.js var assert = { areEqual: function (expected, actual, message) { if (expected !== actual) { throw new Error("Expected value " + expected + " is not equal to " + actual + ". " + message); } } }; There is only one type of assertion supported by this file: the areEqual() assertion. Most likely, you would want to add additional types of assertions to this file to make it easier to write your JavaScript unit tests. Deploying the JavaScript Test Files This step is non-intuitive. When you use Visual Studio to run unit tests, Visual Studio creates a new folder and executes a copy of the files in your project. After you run your unit tests, your Visual Studio Solution will contain a new folder named TestResults that includes a subfolder for each test run. You need to configure Visual Studio to deploy your JavaScript files to the test run folder or Visual Studio won’t be able to find your JavaScript files when you execute your unit tests. You will get an error that looks something like this when you attempt to execute your unit tests: You can configure Visual Studio to deploy your JavaScript files by adding a Test Settings file to your Visual Studio Solution. It is important to understand that you need to add this file to your Visual Studio Solution and not a particular Visual Studio project. Right-click your Solution in the Solution Explorer window and select the menu option Add, New Item. Select the Test Settings item and click the Add button. After you create a Test Settings file for your solution, you can indicate that you want a particular folder to be deployed whenever you perform a test run. Select the menu option Test, Edit Test Settings to edit your test configuration file. Select the Deployment tab and select your MVC test project’s JavaScriptTest folder to deploy. Click the Apply button and the Close button to save the changes and close the dialog. Creating the Visual Studio Unit Test The very last step is to create the Visual Studio unit test (the MS Test unit test). Add a new unit test to your MVC test project by selecting the menu option Add New Item and selecting the Unit Test project item (Do not select the Basic Unit Test project item): The difference between a Basic Unit Test and a Unit Test is that a Unit Test includes a Test Context. We need this Test Context to use the JavaScriptTestHelper class that we created earlier. Enter the following test method for the new unit test: [TestMethod] public void TestAddNumbers() { var jsHelper = new JavaScriptTestHelper(this.TestContext); // Load JavaScript files jsHelper.LoadFile("JavaScriptUnitTestFramework.js"); jsHelper.LoadFile(@"..\..\..\MvcApplication1\Scripts\Math.js"); jsHelper.LoadFile("MathTest.js"); // Execute JavaScript Test jsHelper.ExecuteTest("testAddNumbers"); } This code uses the JavaScriptTestHelper to load three files: JavaScripUnitTestFramework.js – Contains the assert functions. Math.js – Contains the addNumbers() function from your MVC application which is being tested. MathTest.js – Contains the JavaScript unit test function. Next, the test method calls the JavaScriptTestHelper ExecuteTest() method to execute the testAddNumbers() JavaScript function. Running the Visual Studio JavaScript Unit Test After you complete all of the steps described above, you can execute the JavaScript unit test just like any other unit test. You can use the keyboard combination CTRL-R, CTRL-A to run all of the tests in the current Visual Studio Solution. Alternatively, you can use the buttons in the Visual Studio toolbar to run the tests: (Unfortunately, the Run All Impacted Tests button won’t work correctly because Visual Studio won’t detect that your JavaScript code has changed. Therefore, you should use either the Run Tests in Current Context or Run All Tests in Solution options instead.) The results of running the JavaScript tests appear side-by-side with the results of running the server tests in the Test Results window. For example, if you Run All Tests in Solution then you will get the following results: Notice that the TestAddNumbers() JavaScript test has failed. That is good because our addNumbers() function is hard-coded to always return the value 5. If you double-click the failing JavaScript test, you can view additional details such as the JavaScript error message and the line number of the JavaScript code that failed: Summary The goal of this blog entry was to explain an approach to creating JavaScript unit tests that can be easily integrated with Visual Studio and Visual Studio ALM. I described how you can use the Microsoft Script Control to execute JavaScript on the server. By taking advantage of the Microsoft Script Control, we were able to execute our JavaScript unit tests side-by-side with all of our other unit tests and view the results in the standard Visual Studio Test Results window. You can download the code discussed in this blog entry from here: http://StephenWalther.com/downloads/Blog/JavaScriptUnitTesting/JavaScriptUnitTests.zip Before running this code, you need to first install the Microsoft Script Control which you can download from here: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=d7e31492-2595-49e6-8c02-1426fec693ac

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  • Using FiddlerCore to capture HTTP Requests with .NET

    - by Rick Strahl
    Over the last few weeks I’ve been working on my Web load testing utility West Wind WebSurge. One of the key components of a load testing tool is the ability to capture URLs effectively so that you can play them back later under load. One of the options in WebSurge for capturing URLs is to use its built-in capture tool which acts as an HTTP proxy to capture any HTTP and HTTPS traffic from most Windows HTTP clients, including Web Browsers as well as standalone Windows applications and services. To make this happen, I used Eric Lawrence’s awesome FiddlerCore library, which provides most of the functionality of his desktop Fiddler application, all rolled into an easy to use library that you can plug into your own applications. FiddlerCore makes it almost too easy to capture HTTP content! For WebSurge I needed to capture all HTTP traffic in order to capture the full HTTP request – URL, headers and any content posted by the client. The result of what I ended up creating is this semi-generic capture form: In this post I’m going to demonstrate how easy it is to use FiddlerCore to build this HTTP Capture Form.  If you want to jump right in here are the links to get Telerik’s Fiddler Core and the code for the demo provided here. FiddlerCore Download FiddlerCore on NuGet Show me the Code (WebSurge Integration code from GitHub) Download the WinForms Sample Form West Wind Web Surge (example implementation in live app) Note that FiddlerCore is bound by a license for commercial usage – see license.txt in the FiddlerCore distribution for details. Integrating FiddlerCore FiddlerCore is a library that simply plugs into your application. You can download it from the Telerik site and manually add the assemblies to your project, or you can simply install the NuGet package via:       PM> Install-Package FiddlerCore The library consists of the FiddlerCore.dll as well as a couple of support libraries (CertMaker.dll and BCMakeCert.dll) that are used for installing SSL certificates. I’ll have more on SSL captures and certificate installation later in this post. But first let’s see how easy it is to use FiddlerCore to capture HTTP content by looking at how to build the above capture form. Capturing HTTP Content Once the library is installed it’s super easy to hook up Fiddler functionality. Fiddler includes a number of static class methods on the FiddlerApplication object that can be called to hook up callback events as well as actual start monitoring HTTP URLs. In the following code directly lifted from WebSurge, I configure a few filter options on Form level object, from the user inputs shown on the form by assigning it to a capture options object. In the live application these settings are persisted configuration values, but in the demo they are one time values initialized and set on the form. Once these options are set, I hook up the AfterSessionComplete event to capture every URL that passes through the proxy after the request is completed and start up the Proxy service:void Start() { if (tbIgnoreResources.Checked) CaptureConfiguration.IgnoreResources = true; else CaptureConfiguration.IgnoreResources = false; string strProcId = txtProcessId.Text; if (strProcId.Contains('-')) strProcId = strProcId.Substring(strProcId.IndexOf('-') + 1).Trim(); strProcId = strProcId.Trim(); int procId = 0; if (!string.IsNullOrEmpty(strProcId)) { if (!int.TryParse(strProcId, out procId)) procId = 0; } CaptureConfiguration.ProcessId = procId; CaptureConfiguration.CaptureDomain = txtCaptureDomain.Text; FiddlerApplication.AfterSessionComplete += FiddlerApplication_AfterSessionComplete; FiddlerApplication.Startup(8888, true, true, true); } The key lines for FiddlerCore are just the last two lines of code that include the event hookup code as well as the Startup() method call. Here I only hook up to the AfterSessionComplete event but there are a number of other events that hook various stages of the HTTP request cycle you can also hook into. Other events include BeforeRequest, BeforeResponse, RequestHeadersAvailable, ResponseHeadersAvailable and so on. In my case I want to capture the request data and I actually have several options to capture this data. AfterSessionComplete is the last event that fires in the request sequence and it’s the most common choice to capture all request and response data. I could have used several other events, but AfterSessionComplete is one place where you can look both at the request and response data, so this will be the most common place to hook into if you’re capturing content. The implementation of AfterSessionComplete is responsible for capturing all HTTP request headers and it looks something like this:private void FiddlerApplication_AfterSessionComplete(Session sess) { // Ignore HTTPS connect requests if (sess.RequestMethod == "CONNECT") return; if (CaptureConfiguration.ProcessId > 0) { if (sess.LocalProcessID != 0 && sess.LocalProcessID != CaptureConfiguration.ProcessId) return; } if (!string.IsNullOrEmpty(CaptureConfiguration.CaptureDomain)) { if (sess.hostname.ToLower() != CaptureConfiguration.CaptureDomain.Trim().ToLower()) return; } if (CaptureConfiguration.IgnoreResources) { string url = sess.fullUrl.ToLower(); var extensions = CaptureConfiguration.ExtensionFilterExclusions; foreach (var ext in extensions) { if (url.Contains(ext)) return; } var filters = CaptureConfiguration.UrlFilterExclusions; foreach (var urlFilter in filters) { if (url.Contains(urlFilter)) return; } } if (sess == null || sess.oRequest == null || sess.oRequest.headers == null) return; string headers = sess.oRequest.headers.ToString(); var reqBody = sess.GetRequestBodyAsString(); // if you wanted to capture the response //string respHeaders = session.oResponse.headers.ToString(); //var respBody = session.GetResponseBodyAsString(); // replace the HTTP line to inject full URL string firstLine = sess.RequestMethod + " " + sess.fullUrl + " " + sess.oRequest.headers.HTTPVersion; int at = headers.IndexOf("\r\n"); if (at < 0) return; headers = firstLine + "\r\n" + headers.Substring(at + 1); string output = headers + "\r\n" + (!string.IsNullOrEmpty(reqBody) ? reqBody + "\r\n" : string.Empty) + Separator + "\r\n\r\n"; BeginInvoke(new Action<string>((text) => { txtCapture.AppendText(text); UpdateButtonStatus(); }), output); } The code starts by filtering out some requests based on the CaptureOptions I set before the capture is started. These options/filters are applied when requests actually come in. This is very useful to help narrow down the requests that are captured for playback based on options the user picked. I find it useful to limit requests to a certain domain for captures, as well as filtering out some request types like static resources – images, css, scripts etc. This is of course optional, but I think it’s a common scenario and WebSurge makes good use of this feature. AfterSessionComplete like other FiddlerCore events, provides a Session object parameter which contains all the request and response details. There are oRequest and oResponse objects to hold their respective data. In my case I’m interested in the raw request headers and body only, as you can see in the commented code you can also retrieve the response headers and body. Here the code captures the request headers and body and simply appends the output to the textbox on the screen. Note that the Fiddler events are asynchronous, so in order to display the content in the UI they have to be marshaled back the UI thread with BeginInvoke, which here simply takes the generated headers and appends it to the existing textbox test on the form. As each request is processed, the headers are captured and appended to the bottom of the textbox resulting in a Session HTTP capture in the format that Web Surge internally supports, which is basically raw request headers with a customized 1st HTTP Header line that includes the full URL rather than a server relative URL. When the capture is done the user can either copy the raw HTTP session to the clipboard, or directly save it to file. This raw capture format is the same format WebSurge and also Fiddler use to import/export request data. While this code is application specific, it demonstrates the kind of logic that you can easily apply to the request capture process, which is one of the reasonsof why FiddlerCore is so powerful. You get to choose what content you want to look up as part of your own application logic and you can then decide how to capture or use that data as part of your application. The actual captured data in this case is only a string. The user can edit the data by hand or in the the case of WebSurge, save it to disk and automatically open the captured session as a new load test. Stopping the FiddlerCore Proxy Finally to stop capturing requests you simply disconnect the event handler and call the FiddlerApplication.ShutDown() method:void Stop() { FiddlerApplication.AfterSessionComplete -= FiddlerApplication_AfterSessionComplete; if (FiddlerApplication.IsStarted()) FiddlerApplication.Shutdown(); } As you can see, adding HTTP capture functionality to an application is very straight forward. FiddlerCore offers tons of features I’m not even touching on here – I suspect basic captures are the most common scenario, but a lot of different things can be done with FiddlerCore’s simple API interface. Sky’s the limit! The source code for this sample capture form (WinForms) is provided as part of this article. Adding Fiddler Certificates with FiddlerCore One of the sticking points in West Wind WebSurge has been that if you wanted to capture HTTPS/SSL traffic, you needed to have the full version of Fiddler and have HTTPS decryption enabled. Essentially you had to use Fiddler to configure HTTPS decryption and the associated installation of the Fiddler local client certificate that is used for local decryption of incoming SSL traffic. While this works just fine, requiring to have Fiddler installed and then using a separate application to configure the SSL functionality isn’t ideal. Fortunately FiddlerCore actually includes the tools to register the Fiddler Certificate directly using FiddlerCore. Why does Fiddler need a Certificate in the first Place? Fiddler and FiddlerCore are essentially HTTP proxies which means they inject themselves into the HTTP conversation by re-routing HTTP traffic to a special HTTP port (8888 by default for Fiddler) and then forward the HTTP data to the original client. Fiddler injects itself as the system proxy in using the WinInet Windows settings  which are the same settings that Internet Explorer uses and that are configured in the Windows and Internet Explorer Internet Settings dialog. Most HTTP clients running on Windows pick up and apply these system level Proxy settings before establishing new HTTP connections and that’s why most clients automatically work once Fiddler – or FiddlerCore/WebSurge are running. For plain HTTP requests this just works – Fiddler intercepts the HTTP requests on the proxy port and then forwards them to the original port (80 for HTTP and 443 for SSL typically but it could be any port). For SSL however, this is not quite as simple – Fiddler can easily act as an HTTPS/SSL client to capture inbound requests from the server, but when it forwards the request to the client it has to also act as an SSL server and provide a certificate that the client trusts. This won’t be the original certificate from the remote site, but rather a custom local certificate that effectively simulates an SSL connection between the proxy and the client. If there is no custom certificate configured for Fiddler the SSL request fails with a certificate validation error. The key for this to work is that a custom certificate has to be installed that the HTTPS client trusts on the local machine. For a much more detailed description of the process you can check out Eric Lawrence’s blog post on Certificates. If you’re using the desktop version of Fiddler you can install a local certificate into the Windows certificate store. Fiddler proper does this from the Options menu: This operation does several things: It installs the Fiddler Root Certificate It sets trust to this Root Certificate A new client certificate is generated for each HTTPS site monitored Certificate Installation with FiddlerCore You can also provide this same functionality using FiddlerCore which includes a CertMaker class. Using CertMaker is straight forward to use and it provides an easy way to create some simple helpers that can install and uninstall a Fiddler Root certificate:public static bool InstallCertificate() { if (!CertMaker.rootCertExists()) { if (!CertMaker.createRootCert()) return false; if (!CertMaker.trustRootCert()) return false; } return true; } public static bool UninstallCertificate() { if (CertMaker.rootCertExists()) { if (!CertMaker.removeFiddlerGeneratedCerts(true)) return false; } return true; } InstallCertificate() works by first checking whether the root certificate is already installed and if it isn’t goes ahead and creates a new one. The process of creating the certificate is a two step process – first the actual certificate is created and then it’s moved into the certificate store to become trusted. I’m not sure why you’d ever split these operations up since a cert created without trust isn’t going to be of much value, but there are two distinct steps. When you trigger the trustRootCert() method, a message box will pop up on the desktop that lets you know that you’re about to trust a local private certificate. This is a security feature to ensure that you really want to trust the Fiddler root since you are essentially installing a man in the middle certificate. It’s quite safe to use this generated root certificate, because it’s been specifically generated for your machine and thus is not usable from external sources, the only way to use this certificate in a trusted way is from the local machine. IOW, unless somebody has physical access to your machine, there’s no useful way to hijack this certificate and use it for nefarious purposes (see Eric’s post for more details). Once the Root certificate has been installed, FiddlerCore/Fiddler create new certificates for each site that is connected to with HTTPS. You can end up with quite a few temporary certificates in your certificate store. To uninstall you can either use Fiddler and simply uncheck the Decrypt HTTPS traffic option followed by the remove Fiddler certificates button, or you can use FiddlerCore’s CertMaker.removeFiddlerGeneratedCerts() which removes the root cert and any of the intermediary certificates Fiddler created. Keep in mind that when you uninstall you uninstall the certificate for both FiddlerCore and Fiddler, so use UninstallCertificate() with care and realize that you might affect the Fiddler application’s operation by doing so as well. When to check for an installed Certificate Note that the check to see if the root certificate exists is pretty fast, while the actual process of installing the certificate is a relatively slow operation that even on a fast machine takes a few seconds. Further the trust operation pops up a message box so you probably don’t want to install the certificate repeatedly. Since the check for the root certificate is fast, you can easily put a call to InstallCertificate() in any capture startup code – in which case the certificate installation only triggers when a certificate is in fact not installed. Personally I like to make certificate installation explicit – just like Fiddler does, so in WebSurge I use a small drop down option on the menu to install or uninstall the SSL certificate:   This code calls the InstallCertificate and UnInstallCertificate functions respectively – the experience with this is similar to what you get in Fiddler with the extra dialog box popping up to prompt confirmation for installation of the root certificate. Once the cert is installed you can then capture SSL requests. There’s a gotcha however… Gotcha: FiddlerCore Certificates don’t stick by Default When I originally tried to use the Fiddler certificate installation I ran into an odd problem. I was able to install the certificate and immediately after installation was able to capture HTTPS requests. Then I would exit the application and come back in and try the same HTTPS capture again and it would fail due to a missing certificate. CertMaker.rootCertExists() would return false after every restart and if re-installed the certificate a new certificate would get added to the certificate store resulting in a bunch of duplicated root certificates with different keys. What the heck? CertMaker and BcMakeCert create non-sticky CertificatesI turns out that FiddlerCore by default uses different components from what the full version of Fiddler uses. Fiddler uses a Windows utility called MakeCert.exe to create the Fiddler Root certificate. FiddlerCore however installs the CertMaker.dll and BCMakeCert.dll assemblies, which use a different crypto library (Bouncy Castle) for certificate creation than MakeCert.exe which uses the Windows Crypto API. The assemblies provide support for non-windows operation for Fiddler under Mono, as well as support for some non-Windows certificate platforms like iOS and Android for decryption. The bottom line is that the FiddlerCore provided bouncy castle assemblies are not sticky by default as the certificates created with them are not cached as they are in Fiddler proper. To get certificates to ‘stick’ you have to explicitly cache the certificates in Fiddler’s internal preferences. A cache aware version of InstallCertificate looks something like this:public static bool InstallCertificate() { if (!CertMaker.rootCertExists()) { if (!CertMaker.createRootCert()) return false; if (!CertMaker.trustRootCert()) return false; App.Configuration.UrlCapture.Cert = FiddlerApplication.Prefs.GetStringPref("fiddler.certmaker.bc.cert", null); App.Configuration.UrlCapture.Key = FiddlerApplication.Prefs.GetStringPref("fiddler.certmaker.bc.key", null); } return true; } public static bool UninstallCertificate() { if (CertMaker.rootCertExists()) { if (!CertMaker.removeFiddlerGeneratedCerts(true)) return false; } App.Configuration.UrlCapture.Cert = null; App.Configuration.UrlCapture.Key = null; return true; } In this code I store the Fiddler cert and private key in an application configuration settings that’s stored with the application settings (App.Configuration.UrlCapture object). These settings automatically persist when WebSurge is shut down. The values are read out of Fiddler’s internal preferences store which is set after a new certificate has been created. Likewise I clear out the configuration settings when the certificate is uninstalled. In order for these setting to be used you have to also load the configuration settings into the Fiddler preferences *before* a call to rootCertExists() is made. I do this in the capture form’s constructor:public FiddlerCapture(StressTestForm form) { InitializeComponent(); CaptureConfiguration = App.Configuration.UrlCapture; MainForm = form; if (!string.IsNullOrEmpty(App.Configuration.UrlCapture.Cert)) { FiddlerApplication.Prefs.SetStringPref("fiddler.certmaker.bc.key", App.Configuration.UrlCapture.Key); FiddlerApplication.Prefs.SetStringPref("fiddler.certmaker.bc.cert", App.Configuration.UrlCapture.Cert); }} This is kind of a drag to do and not documented anywhere that I could find, so hopefully this will save you some grief if you want to work with the stock certificate logic that installs with FiddlerCore. MakeCert provides sticky Certificates and the same functionality as Fiddler But there’s actually an easier way. If you want to skip the above Fiddler preference configuration code in your application you can choose to distribute MakeCert.exe instead of certmaker.dll and bcmakecert.dll. When you use MakeCert.exe, the certificates settings are stored in Windows so they are available without any custom configuration inside of your application. It’s easier to integrate and as long as you run on Windows and you don’t need to support iOS or Android devices is simply easier to deal with. To integrate into your project, you can remove the reference to CertMaker.dll (and the BcMakeCert.dll assembly) from your project. Instead copy MakeCert.exe into your output folder. To make sure MakeCert.exe gets pushed out, include MakeCert.exe in your project and set the Build Action to None, and Copy to Output Directory to Copy if newer. Note that the CertMaker.dll reference in the project has been removed and on disk the files for Certmaker.dll, as well as the BCMakeCert.dll files on disk. Keep in mind that these DLLs are resources of the FiddlerCore NuGet package, so updating the package may end up pushing those files back into your project. Once MakeCert.exe is distributed FiddlerCore checks for it first before using the assemblies so as long as MakeCert.exe exists it’ll be used for certificate creation (at least on Windows). Summary FiddlerCore is a pretty sweet tool, and it’s absolutely awesome that we get to plug in most of the functionality of Fiddler right into our own applications. A few years back I tried to build this sort of functionality myself for an app and ended up giving up because it’s a big job to get HTTP right – especially if you need to support SSL. FiddlerCore now provides that functionality as a turnkey solution that can be plugged into your own apps easily. The only downside is FiddlerCore’s documentation for more advanced features like certificate installation which is pretty sketchy. While for the most part FiddlerCore’s feature set is easy to work with without any documentation, advanced features are often not intuitive to gleam by just using Intellisense or the FiddlerCore help file reference (which is not terribly useful). While Eric Lawrence is very responsive on his forum and on Twitter, there simply isn’t much useful documentation on Fiddler/FiddlerCore available online. If you run into trouble the forum is probably the first place to look and then ask a question if you can’t find the answer. The best documentation you can find is Eric’s Fiddler Book which covers a ton of functionality of Fiddler and FiddlerCore. The book is a great reference to Fiddler’s feature set as well as providing great insights into the HTTP protocol. The second half of the book that gets into the innards of HTTP is an excellent read for anybody who wants to know more about some of the more arcane aspects and special behaviors of HTTP – it’s well worth the read. While the book has tons of information in a very readable format, it’s unfortunately not a great reference as it’s hard to find things in the book and because it’s not available online you can’t electronically search for the great content in it. But it’s hard to complain about any of this given the obvious effort and love that’s gone into this awesome product for all of these years. A mighty big thanks to Eric Lawrence  for having created this useful tool that so many of us use all the time, and also to Telerik for picking up Fiddler/FiddlerCore and providing Eric the resources to support and improve this wonderful tool full time and keeping it free for all. Kudos! Resources FiddlerCore Download FiddlerCore NuGet Fiddler Capture Sample Form Fiddler Capture Form in West Wind WebSurge (GitHub) Eric Lawrence’s Fiddler Book© Rick Strahl, West Wind Technologies, 2005-2014Posted in .NET  HTTP   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Rendering ASP.NET Script References into the Html Header

    - by Rick Strahl
    One thing that I’ve come to appreciate in control development in ASP.NET that use JavaScript is the ability to have more control over script and script include placement than ASP.NET provides natively. Specifically in ASP.NET you can use either the ClientScriptManager or ScriptManager to embed scripts and script references into pages via code. This works reasonably well, but the script references that get generated are generated into the HTML body and there’s very little operational control for placement of scripts. If you have multiple controls or several of the same control that need to place the same scripts onto the page it’s not difficult to end up with scripts that render in the wrong order and stop working correctly. This is especially critical if you load script libraries with dependencies either via resources or even if you are rendering referenced to CDN resources. Natively ASP.NET provides a host of methods that help embedding scripts into the page via either Page.ClientScript or the ASP.NET ScriptManager control (both with slightly different syntax): RegisterClientScriptBlock Renders a script block at the top of the HTML body and should be used for embedding callable functions/classes. RegisterStartupScript Renders a script block just prior to the </form> tag and should be used to for embedding code that should execute when the page is first loaded. Not recommended – use jQuery.ready() or equivalent load time routines. RegisterClientScriptInclude Embeds a reference to a script from a url into the page. RegisterClientScriptResource Embeds a reference to a Script from a resource file generating a long resource file string All 4 of these methods render their <script> tags into the HTML body. The script blocks give you a little bit of control by having a ‘top’ and ‘bottom’ of the document location which gives you some flexibility over script placement and precedence. Script includes and resource url unfortunately do not even get that much control – references are simply rendered into the page in the order of declaration. The ASP.NET ScriptManager control facilitates this task a little bit with the abililty to specify scripts in code and the ability to programmatically check what scripts have already been registered, but it doesn’t provide any more control over the script rendering process itself. Further the ScriptManager is a bear to deal with generically because generic code has to always check and see if it is actually present. Some time ago I posted a ClientScriptProxy class that helps with managing the latter process of sending script references either to ClientScript or ScriptManager if it’s available. Since I last posted about this there have been a number of improvements in this API, one of which is the ability to control placement of scripts and script includes in the page which I think is rather important and a missing feature in the ASP.NET native functionality. Handling ScriptRenderModes One of the big enhancements that I’ve come to rely on is the ability of the various script rendering functions described above to support rendering in multiple locations: /// <summary> /// Determines how scripts are included into the page /// </summary> public enum ScriptRenderModes { /// <summary> /// Inherits the setting from the control or from the ClientScript.DefaultScriptRenderMode /// </summary> Inherit, /// Renders the script include at the location of the control /// </summary> Inline, /// <summary> /// Renders the script include into the bottom of the header of the page /// </summary> Header, /// <summary> /// Renders the script include into the top of the header of the page /// </summary> HeaderTop, /// <summary> /// Uses ClientScript or ScriptManager to embed the script include to /// provide standard ASP.NET style rendering in the HTML body. /// </summary> Script, /// <summary> /// Renders script at the bottom of the page before the last Page.Controls /// literal control. Note this may result in unexpected behavior /// if /body and /html are not the last thing in the markup page. /// </summary> BottomOfPage } This enum is then applied to the various Register functions to allow more control over where scripts actually show up. Why is this useful? For me I often render scripts out of control resources and these scripts often include things like a JavaScript Library (jquery) and a few plug-ins. The order in which these can be loaded is critical so that jQuery.js always loads before any plug-in for example. Typically I end up with a general script layout like this: Core Libraries- HeaderTop Plug-ins: Header ScriptBlocks: Header or Script depending on other dependencies There’s also an option to render scripts and CSS at the very bottom of the page before the last Page control on the page which can be useful for speeding up page load when lots of scripts are loaded. The API syntax of the ClientScriptProxy methods is closely compatible with ScriptManager’s using static methods and control references to gain access to the page and embedding scripts. For example, to render some script into the current page in the header: // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Same again - shouldn't be rendered because it's the same id ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "function helloWorld() { alert('hello'); }", true, ScriptRenderModes.Header); // Create a second script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function2", "function helloWorld2() { alert('hello2'); }", true, ScriptRenderModes.Header); // This just calls ClientScript and renders into bottom of document ClientScriptProxy.Current.RegisterStartupScript(this,typeof(ControlResources), "call_hello", "helloWorld();helloWorld2();", true); which generates: <html xmlns="http://www.w3.org/1999/xhtml" > <head><title> </title> <script type="text/javascript"> function helloWorld() { alert('hello'); } </script> <script type="text/javascript"> function helloWorld2() { alert('hello2'); } </script> </head> <body> … <script type="text/javascript"> //<![CDATA[ helloWorld();helloWorld2();//]]> </script> </form> </body> </html> Note that the scripts are generated into the header rather than the body except for the last script block which is the call to RegisterStartupScript. In general I wouldn’t recommend using RegisterStartupScript – ever. It’s a much better practice to use a script base load event to handle ‘startup’ code that should fire when the page first loads. So instead of the code above I’d actually recommend doing: ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "call_hello", "$().ready( function() { alert('hello2'); });", true, ScriptRenderModes.Header); assuming you’re using jQuery on the page. For script includes from a Url the following demonstrates how to embed scripts into the header. This example injects a jQuery and jQuery.UI script reference from the Google CDN then checks each with a script block to ensure that it has loaded and if not loads it from a server local location: // load jquery from CDN ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js", ScriptRenderModes.HeaderTop); // check if jquery loaded - if it didn't we're not online string scriptCheck = @"if (typeof jQuery != 'object') document.write(unescape(""%3Cscript src='{0}' type='text/javascript'%3E%3C/script%3E""));"; string jQueryUrl = ClientScriptProxy.Current.GetWebResourceUrl(this, typeof(ControlResources), ControlResources.JQUERY_SCRIPT_RESOURCE); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jquery_register", string.Format(scriptCheck,jQueryUrl),true, ScriptRenderModes.HeaderTop); // Load jquery-ui from cdn ClientScriptProxy.Current.RegisterClientScriptInclude(this, typeof(ControlResources), "http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js", ScriptRenderModes.Header); // check if we need to load from local string jQueryUiUrl = ResolveUrl("~/scripts/jquery-ui-custom.min.js"); ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "jqueryui_register", string.Format(scriptCheck, jQueryUiUrl), true, ScriptRenderModes.Header); // Create script block in header ClientScriptProxy.Current.RegisterClientScriptBlock(this, typeof(ControlResources), "hello_function", "$().ready( function() { alert('hello'); });", true, ScriptRenderModes.Header); which in turn generates this HTML: <html xmlns="http://www.w3.org/1999/xhtml" > <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/WebResource.axd?d=DIykvYhJ_oXCr-TA_dr35i4AayJoV1mgnQAQGPaZsoPM2LCdvoD3cIsRRitHKlKJfV5K_jQvylK7tsqO3lQIFw2&t=633979863959332352' type='text/javascript'%3E%3C/script%3E")); </script> <title> </title> <script src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.7.2/jquery-ui.min.js" type="text/javascript"></script> <script type="text/javascript"> if (typeof jQuery != 'object') document.write(unescape("%3Cscript src='/WestWindWebToolkitWeb/scripts/jquery-ui-custom.min.js' type='text/javascript'%3E%3C/script%3E")); </script> <script type="text/javascript"> $().ready(function() { alert('hello'); }); </script> </head> <body> …</body> </html> As you can see there’s a bit more control in this process as you can inject both script includes and script blocks into the document at the top or bottom of the header, plus if necessary at the usual body locations. This is quite useful especially if you create custom server controls that interoperate with script and have certain dependencies. The above is a good example of a useful switchable routine where you can switch where scripts load from by default – the above pulls from Google CDN but a configuration switch may automatically switch to pull from the local development copies if your doing development for example. How does it work? As mentioned the ClientScriptProxy object mimicks many of the ScriptManager script related methods and so provides close API compatibility with it although it contains many additional overloads that enhance functionality. It does however work against ScriptManager if it’s available on the page, or Page.ClientScript if it’s not so it provides a single unified frontend to script access. There are however many overloads of the original SM methods like the above to provide additional functionality. The implementation of script header rendering is pretty straight forward – as long as a server header (ie. it has to have runat=”server” set) is available. Otherwise these routines fall back to using the default document level insertions of ScriptManager/ClientScript. Given that there is a server header it’s relatively easy to generate the script tags and code and append them to the header either at the top or bottom. I suspect Microsoft didn’t provide header rendering functionality precisely because a runat=”server” header is not required by ASP.NET so behavior would be slightly unpredictable. That’s not really a problem for a custom implementation however. Here’s the RegisterClientScriptBlock implementation that takes a ScriptRenderModes parameter to allow header rendering: /// <summary> /// Renders client script block with the option of rendering the script block in /// the Html header /// /// For this to work Header must be defined as runat="server" /// </summary> /// <param name="control">any control that instance typically page</param> /// <param name="type">Type that identifies this rendering</param> /// <param name="key">unique script block id</param> /// <param name="script">The script code to render</param> /// <param name="addScriptTags">Ignored for header rendering used for all other insertions</param> /// <param name="renderMode">Where the block is rendered</param> public void RegisterClientScriptBlock(Control control, Type type, string key, string script, bool addScriptTags, ScriptRenderModes renderMode) { if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; if (control.Page.Header == null || renderMode != ScriptRenderModes.HeaderTop && renderMode != ScriptRenderModes.Header && renderMode != ScriptRenderModes.BottomOfPage) { RegisterClientScriptBlock(control, type, key, script, addScriptTags); return; } // No dupes - ref script include only once const string identifier = "scriptblock_"; if (HttpContext.Current.Items.Contains(identifier + key)) return; HttpContext.Current.Items.Add(identifier + key, string.Empty); StringBuilder sb = new StringBuilder(); // Embed in header sb.AppendLine("\r\n<script type=\"text/javascript\">"); sb.AppendLine(script); sb.AppendLine("</script>"); int? index = HttpContext.Current.Items["__ScriptResourceIndex"] as int?; if (index == null) index = 0; if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if(renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1,new LiteralControl(sb.ToString())); HttpContext.Current.Items["__ScriptResourceIndex"] = index; } Note that the routine has to keep track of items inserted by id so that if the same item is added again with the same key it won’t generate two script entries. Additionally the code has to keep track of how many insertions have been made at the top of the document so that entries are added in the proper order. The RegisterScriptInclude method is similar but there’s some additional logic in here to deal with script file references and ClientScriptProxy’s (optional) custom resource handler that provides script compression /// <summary> /// Registers a client script reference into the page with the option to specify /// the script location in the page /// </summary> /// <param name="control">Any control instance - typically page</param> /// <param name="type">Type that acts as qualifier (uniqueness)</param> /// <param name="url">the Url to the script resource</param> /// <param name="ScriptRenderModes">Determines where the script is rendered</param> public void RegisterClientScriptInclude(Control control, Type type, string url, ScriptRenderModes renderMode) { const string STR_ScriptResourceIndex = "__ScriptResourceIndex"; if (string.IsNullOrEmpty(url)) return; if (renderMode == ScriptRenderModes.Inherit) renderMode = DefaultScriptRenderMode; // Extract just the script filename string fileId = null; // Check resource IDs and try to match to mapped file resources // Used to allow scripts not to be loaded more than once whether // embedded manually (script tag) or via resources with ClientScriptProxy if (url.Contains(".axd?r=")) { string res = HttpUtility.UrlDecode( StringUtils.ExtractString(url, "?r=", "&", false, true) ); foreach (ScriptResourceAlias item in ScriptResourceAliases) { if (item.Resource == res) { fileId = item.Alias + ".js"; break; } } if (fileId == null) fileId = url.ToLower(); } else fileId = Path.GetFileName(url).ToLower(); // No dupes - ref script include only once const string identifier = "script_"; if (HttpContext.Current.Items.Contains( identifier + fileId ) ) return; HttpContext.Current.Items.Add(identifier + fileId, string.Empty); // just use script manager or ClientScriptManager if (control.Page.Header == null || renderMode == ScriptRenderModes.Script || renderMode == ScriptRenderModes.Inline) { RegisterClientScriptInclude(control, type,url, url); return; } // Retrieve script index in header int? index = HttpContext.Current.Items[STR_ScriptResourceIndex] as int?; if (index == null) index = 0; StringBuilder sb = new StringBuilder(256); url = WebUtils.ResolveUrl(url); // Embed in header sb.AppendLine("\r\n<script src=\"" + url + "\" type=\"text/javascript\"></script>"); if (renderMode == ScriptRenderModes.HeaderTop) { control.Page.Header.Controls.AddAt(index.Value, new LiteralControl(sb.ToString())); index++; } else if (renderMode == ScriptRenderModes.Header) control.Page.Header.Controls.Add(new LiteralControl(sb.ToString())); else if (renderMode == ScriptRenderModes.BottomOfPage) control.Page.Controls.AddAt(control.Page.Controls.Count-1, new LiteralControl(sb.ToString())); HttpContext.Current.Items[STR_ScriptResourceIndex] = index; } There’s a little more code here that deals with cleaning up the passed in Url and also some custom handling of script resources that run through the ScriptCompressionModule – any script resources loaded in this fashion are automatically cached based on the resource id. Raw urls extract just the filename from the URL and cache based on that. All of this to avoid doubling up of scripts if called multiple times by multiple instances of the same control for example or several controls that all load the same resources/includes. Finally RegisterClientScriptResource utilizes the previous method to wrap the WebResourceUrl as well as some custom functionality for the resource compression module: /// <summary> /// Returns a WebResource or ScriptResource URL for script resources that are to be /// embedded as script includes. /// </summary> /// <param name="control">Any control</param> /// <param name="type">A type in assembly where resources are located</param> /// <param name="resourceName">Name of the resource to load</param> /// <param name="renderMode">Determines where in the document the link is rendered</param> public void RegisterClientScriptResource(Control control, Type type, string resourceName, ScriptRenderModes renderMode) { string resourceUrl = GetClientScriptResourceUrl(control, type, resourceName); RegisterClientScriptInclude(control, type, resourceUrl, renderMode); } /// <summary> /// Works like GetWebResourceUrl but can be used with javascript resources /// to allow using of resource compression (if the module is loaded). /// </summary> /// <param name="control"></param> /// <param name="type"></param> /// <param name="resourceName"></param> /// <returns></returns> public string GetClientScriptResourceUrl(Control control, Type type, string resourceName) { #if IncludeScriptCompressionModuleSupport // If wwScriptCompression Module through Web.config is loaded use it to compress // script resources by using wcSC.axd Url the module intercepts if (ScriptCompressionModule.ScriptCompressionModuleActive) { string url = "~/wwSC.axd?r=" + HttpUtility.UrlEncode(resourceName); if (type.Assembly != GetType().Assembly) url += "&t=" + HttpUtility.UrlEncode(type.FullName); return WebUtils.ResolveUrl(url); } #endif return control.Page.ClientScript.GetWebResourceUrl(type, resourceName); } This code merely retrieves the resource URL and then simply calls back to RegisterClientScriptInclude with the URL to be embedded which means there’s nothing specific to deal with other than the custom compression module logic which is nice and easy. What else is there in ClientScriptProxy? ClientscriptProxy also provides a few other useful services beyond what I’ve already covered here: Transparent ScriptManager and ClientScript calls ClientScriptProxy includes a host of routines that help figure out whether a script manager is available or not and all functions in this class call the appropriate object – ScriptManager or ClientScript – that is available in the current page to ensure that scripts get embedded into pages properly. This is especially useful for control development where controls have no control over the scripting environment in place on the page. RegisterCssLink and RegisterCssResource Much like the script embedding functions these two methods allow embedding of CSS links. CSS links are appended to the header or to a form declared with runat=”server”. LoadControlScript Is a high level resource loading routine that can be used to easily switch between different script linking modes. It supports loading from a WebResource, a url or not loading anything at all. This is very useful if you build controls that deal with specification of resource urls/ids in a standard way. Check out the full Code You can check out the full code to the ClientScriptProxyClass here: ClientScriptProxy.cs ClientScriptProxy Documentation (class reference) Note that the ClientScriptProxy has a few dependencies in the West Wind Web Toolkit of which it is part of. ControlResources holds a few standard constants and script resource links and the ScriptCompressionModule which is referenced in a few of the script inclusion methods. There’s also another useful ScriptContainer companion control  to the ClientScriptProxy that allows scripts to be placed onto the page’s markup including the ability to specify the script location and script minification options. You can find all the dependencies in the West Wind Web Toolkit repository: West Wind Web Toolkit Repository West Wind Web Toolkit Home Page© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  JavaScript  

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  • What Every Developer Should Know About MSI Components

    - by Alois Kraus
    Hopefully nothing. But if you have to do more than simple XCopy deployment and you need to support updates, upgrades and perhaps side by side scenarios there is no way around MSI. You can create Msi files with a Visual Studio Setup project which is severely limited or you can use the Windows Installer Toolset. I cannot talk about WIX with my German colleagues because WIX has a very special meaning. It is funny to always use the long name when I talk about deployment possibilities. Alternatively you can buy commercial tools which help you to author Msi files but I am not sure how good they are. Given enough pain with existing solutions you can also learn the MSI Apis and create your own packaging solution. If I were you I would use either a commercial visual tool when you do easy deployments or use the free Windows Installer Toolset. Once you know the WIX schema you can create well formed wix xml files easily with any editor. Then you can “compile” from the wxs files your Msi package. Recently I had the “pleasure” to get my hands dirty with C++ (again) and the MSI technology. Installation is a complex topic but after several month of digging into arcane MSI issues I can safely say that there should exist an easier way to install and update files as today. I am not alone with this statement as John Robbins (creator of the cool tool Paraffin) states: “.. It's a brittle and scary API in Windows …”. To help other people struggling with installation issues I present you the advice I (and others) found useful and what will happen if you ignore this advice. What is a MSI file? A MSI file is basically a database with tables which reference each other to control how your un/installation should work. The basic idea is that you declare via these tables what you want to install and MSI controls the how to get your stuff onto or off your machine. Your “stuff” consists usually of files, registry keys, shortcuts and environment variables. Therefore the most important tables are File, Registry, Environment and Shortcut table which define what will be un/installed. The key to master MSI is that every resource (file, registry key ,…) is associated with a MSI component. The actual payload consists of compressed files in the CAB format which can either be embedded into the MSI file or reside beside the MSI file or in a subdirectory below it. To examine MSI files you need Orca a free MSI editor provided by MS. There is also another free editor called Super Orca which does support diffs between MSI and it does not lock the MSI files. But since Orca comes with a shell extension I tend to use only Orca because it is so easy to right click on a MSI file and open it with this tool. How Do I Install It? Double click it. This does work for fresh installations as well as major upgrades. Updates need to be installed via the command line via msiexec /i <msi> REINSTALL=ALL REINSTALLMODE=vomus   This tells the installer to reinstall all already installed features (new features will NOT be installed). The reinstallmode letters do force an overwrite of the old cached package in the %WINDIR%\Installer folder. All files, shortcuts and registry keys are redeployed if they are missing or need to be replaced with a newer version. When things did go really wrong and you want to overwrite everything unconditionally use REINSTALLMODE=vamus. How To Enable MSI Logs? You can download a MSI from Microsoft which installs some registry keys to enable full MSI logging. The log files can be found in your %TEMP% folder and are called MSIxxxx.log. Alternatively you can add to your msiexec command line the option msiexec …. /l*vx <LogFileName> Personally I find it rather strange that * does not mean full logging. To really get all logs I need to add v and x which is documented in the msiexec help but I still find this behavior unintuitive. What are MSI components? The whole MSI logic is bound to the concept of MSI components. Nearly every msi table has a Component column which binds an installable resource to a component. Below are the screenshots of the FeatureComponents and Component table of an example MSI. The Feature table defines basically the feature hierarchy.  To find out what belongs to a feature you need to look at the FeatureComponents table where for each feature the components are listed which will be installed when a feature is installed. The MSI components are defined in the  Component table. This table has as first column the component name and as second column the component id which is a GUID. All resources you want to install belong to a MSI component. Therefore nearly all MSI tables have a Component_ column which contains the component name. If you look e.g. a the File table you see that every file belongs to a component which is true for all other tables which install resources. The component table is the glue between all other tables which contain the resources you want to install. So far so easy. Why is MSI then so complex? Most MSI problems arise from the fact that you did violate a MSI component rule in one or the other way. When you install a feature the reference count for all components belonging to this feature will increase by one. If your component is installed by more than one feature it will get a higher refcount. When you uninstall a feature its refcount will drop by one. Interesting things happen if the component reference count reaches zero: Then all associated resources will be deleted. That looks like a reasonable thing and it is. What it makes complex are the strange component rules you have to follow. Below are some important component rules from the Tao of the Windows Installer … Rule 16: Follow Component Rules Components are a very important part of the Installer technology. They are the means whereby the Installer manages the resources that make up your application. The SDK provides the following guidelines for creating components in your package: Never create two components that install a resource under the same name and target location. If a resource must be duplicated in multiple components, change its name or target location in each component. This rule should be applied across applications, products, product versions, and companies. Two components must not have the same key path file. This is a consequence of the previous rule. The key path value points to a particular file or folder belonging to the component that the installer uses to detect the component. If two components had the same key path file, the installer would be unable to distinguish which component is installed. Two components however may share a key path folder. Do not create a version of a component that is incompatible with all previous versions of the component. This rule should be applied across applications, products, product versions, and companies. Do not create components containing resources that will need to be installed into more than one directory on the user’s system. The installer installs all of the resources in a component into the same directory. It is not possible to install some resources into subdirectories. Do not include more than one COM server per component. If a component contains a COM server, this must be the key path for the component. Do not specify more than one file per component as a target for the Start menu or a Desktop shortcut. … And these rules do not even talk about component ids, update packages and upgrades which you need to understand as well. Lets suppose you install two MSIs (MSI1 and MSI2) which have the same ComponentId but different component names. Both do install the same file. What will happen when you uninstall MSI2?   Hm the file should stay there. But the component names are different. Yes and yes. But MSI uses not use the component name as key for the refcount. Instead the ComponentId column of the Component table which contains a GUID is used as identifier under which the refcount is stored. The components Comp1 and Comp2 are identical from the MSI perspective. After the installation of both MSIs the Component with the Id {100000….} has a refcount of two. After uninstallation of one MSI there is still a refcount of one which drops to zero just as expected when we uninstall the last msi. Then the file which was the same for both MSIs is deleted. You should remember that MSI keeps a refcount across MSIs for components with the same component id. MSI does manage components not the resources you did install. The resources associated with a component are then and only then deleted when the refcount of the component reaches zero.   The dependencies between features, components and resources can be described as relations. m,k are numbers >= 1, n can be 0. Inside a MSI the following relations are valid Feature    1  –> n Components Component    1 –> m Features Component      1  –>  k Resources These relations express that one feature can install several components and features can share components between them. Every (meaningful) component will install at least one resource which means that its name (primary key to stay in database speak) does occur in some other table in the Component column as value which installs some resource. Lets make it clear with an example. We want to install with the feature MainFeature some files a registry key and a shortcut. We can then create components Comp1..3 which are referenced by the resources defined in the corresponding tables.   Feature Component Registry File Shortcuts MainFeature Comp1 RegistryKey1     MainFeature Comp2   File.txt   MainFeature Comp3   File2.txt Shortcut to File2.txt   It is illegal that the same resource is part of more than one component since this would break the refcount mechanism. Lets illustrate this:            Feature ComponentId Resource Reference Count Feature1 {1000-…} File1.txt 1 Feature2 {2000-….} File1.txt 1 The installation part works well but what happens when you uninstall Feature2? Component {20000…} gets a refcount of zero where MSI deletes all resources belonging to this component. In this case File1.txt will be deleted. But Feature1 still has another component {10000…} with a refcount of one which means that the file was deleted too early. You just have ruined your installation. To fix it you then need to click on the Repair button under Add/Remove Programs to let MSI reinstall any missing registry keys, files or shortcuts. The vigilant reader might has noticed that there is more in the Component table. Beside its name and GUID it has also an installation directory, attributes and a KeyPath. The KeyPath is a reference to a file or registry key which is used to detect if the component is already installed. This becomes important when you repair or uninstall a component. To find out if the component is already installed MSI checks if the registry key or file referenced by the KeyPath property does exist. When it does not exist it assumes that it was either already uninstalled (can lead to problems during uninstall) or that it is already installed and all is fine. Why is this detail so important? Lets put all files into one component. The KeyPath should be then one of the files of your component to check if it was installed or not. When your installation becomes corrupt because a file was deleted you cannot repair it with the Repair button under Add/Remove Programs because MSI checks the component integrity via the Resource referenced by its KeyPath. As long as you did not delete the KeyPath file MSI thinks all resources with your component are installed and never executes any repair action. You get even more trouble when you try to remove files during an upgrade (you cannot remove files during an update) from your super component which contains all files. The only way out and therefore best practice is to assign for every resource you want to install an extra component. This ensures painless updatability and repairs and you have much less effort to remove specific files during an upgrade. In effect you get this best practice relation Feature 1  –> n Components Component   1  –>  1 Resources MSI Component Rules Rule 1 – One component per resource Every resource you want to install (file, registry key, value, environment value, shortcut, directory, …) must get its own component which does never change between versions as long as the install location is the same. Penalty If you add more than one resources to a component you will break the repair capability of MSI because the KeyPath is used to check if the component needs repair. MSI ComponentId Files MSI 1.0 {1000} File1-5 MSI 2.0 {2000} File2-5 You want to remove File1 in version 2.0 of your MSI. Since you want to keep the other files you create a new component and add them there. MSI will delete all files if the component refcount of {1000} drops to zero. The files you want to keep are added to the new component {2000}. Ok that does work if your upgrade does uninstall the old MSI first. This will cause the refcount of all previously installed components to reach zero which means that all files present in version 1.0 are deleted. But there is a faster way to perform your upgrade by first installing your new MSI and then remove the old one.  If you choose this upgrade path then you will loose File1-5 after your upgrade and not only File1 as intended by your new component design.   Rule 2 – Only add, never remove resources from a component If you did follow rule 1 you will not need Rule 2. You can add in a patch more resources to one component. That is ok. But you can never remove anything from it. There are tricky ways around that but I do not want to encourage bad component design. Penalty Lets assume you have 2 MSI files which install under the same component one file   MSI1 MSI2 {1000} - ComponentId {1000} – ComponentId File1.txt File2.txt   When you install and uninstall both MSIs you will end up with an installation where either File1 or File2 will be left. Why? It seems that MSI does not store the resources associated with each component in its internal database. Instead Windows will simply query the MSI that is currently uninstalled for all resources belonging to this component. Since it will find only one file and not two it will only uninstall one file. That is the main reason why you never can remove resources from a component!   Rule 3 Never Remove A Component From an Update MSI. This is the same as if you change the GUID of a component by accident for your new update package. The resulting update package will not contain all components from the previously installed package. Penalty When you remove a component from a feature MSI will set the feature state during update to Advertised and log a warning message into its log file when you did enable MSI logging. SELMGR: ComponentId '{2DCEA1BA-3E27-E222-484C-D0D66AEA4F62}' is registered to feature 'xxxxxxx, but is not present in the Component table.  Removal of components from a feature is not supported! MSI (c) (24:44) [07:53:13:436]: SELMGR: Removal of a component from a feature is not supported Advertised means that MSI treats all components of this feature as not installed. As a consequence during uninstall nothing will be removed since it is not installed! This is not only bad because uninstall does no longer work but this feature will also not get the required patches. All other features which have followed component versioning rules for update packages will be updated but the one faulty feature will not. This results in very hard to find bugs why an update was only partially successful. Things got better with Windows Installer 4.5 but you cannot rely on that nobody will use an older installer. It is a good idea to add to your update msiexec call MSIENFORCEUPGRADECOMPONENTRULES=1 which will abort the installation if you did violate this rule.

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  • WLS MBeans

    - by Jani Rautiainen
    WLS provides a set of Managed Beans (MBeans) to configure, monitor and manage WLS resources. We can use the WLS MBeans to automate some of the tasks related to the configuration and maintenance of the WLS instance. The MBeans can be accessed a number of ways; using various UIs and programmatically using Java or WLST Python scripts.For customization development we can use the features to e.g. manage the deployed customization in MDS, control logging levels, automate deployment of dependent libraries etc. This article is an introduction on how to access and use the WLS MBeans. The goal is to illustrate the various access methods in a single article; the details of the features are left to the linked documentation.This article covers Windows based environment, steps for Linux would be similar however there would be some differences e.g. on how the file paths are defined. MBeansThe WLS MBeans can be categorized to runtime and configuration MBeans.The Runtime MBeans can be used to access the runtime information about the server and its resources. The data from runtime beans is only available while the server is running. The runtime beans can be used to e.g. check the state of the server or deployment.The Configuration MBeans contain information about the configuration of servers and resources. The configuration of the domain is stored in the config.xml file and the configuration MBeans can be used to access and modify the configuration data. For more information on the WLS MBeans refer to: Understanding WebLogic Server MBeans WLS MBean reference Java Management Extensions (JMX)We can use JMX APIs to access the WLS MBeans. This allows us to create Java programs to configure, monitor, and manage WLS resources. In order to use the WLS MBeans we need to add the following library into the class-path: WL_HOME\lib\wljmxclient.jar Connecting to a WLS MBean server The WLS MBeans are contained in a Mbean server, depending on the requirement we can connect to (MBean Server / JNDI Name): Domain Runtime MBean Server weblogic.management.mbeanservers.domainruntime Runtime MBean Server weblogic.management.mbeanservers.runtime Edit MBean Server weblogic.management.mbeanservers.edit To connect to the WLS MBean server first we need to create a map containing the credentials; Hashtable<String, String> param = new Hashtable<String, String>(); param.put(Context.SECURITY_PRINCIPAL, "weblogic");        param.put(Context.SECURITY_CREDENTIALS, "weblogic1");        param.put(JMXConnectorFactory.PROTOCOL_PROVIDER_PACKAGES, "weblogic.management.remote"); These define the user, password and package containing the protocol. Next we create the connection: JMXServiceURL serviceURL =     new JMXServiceURL("t3","127.0.0.1",7101,     "/jndi/weblogic.management.mbeanservers.domainruntime"); JMXConnector connector = JMXConnectorFactory.connect(serviceURL, param); MBeanServerConnection connection = connector.getMBeanServerConnection(); With the connection we can now access the MBeans for the WLS instance. For a complete example see Appendix A of this post. For more details refer to Accessing WebLogic Server MBeans with JMX Accessing WLS MBeans The WLS MBeans are structured hierarchically; in order to access content we need to know the path to the MBean we are interested in. The MBean is accessed using “MBeanServerConnection. getAttribute” API.  WLS provides entry points to the hierarchy allowing us to navigate all the WLS MBeans in the hierarchy (MBean Server / JMX object name): Domain Runtime MBean Server com.bea:Name=DomainRuntimeService,Type=weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean Runtime MBean Servers com.bea:Name=RuntimeService,Type=weblogic.management.mbeanservers.runtime.RuntimeServiceMBean Edit MBean Server com.bea:Name=EditService,Type=weblogic.management.mbeanservers.edit.EditServiceMBean For example we can access the Domain Runtime MBean using: ObjectName service = new ObjectName( "com.bea:Name=DomainRuntimeService," + "Type=weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean"); Same syntax works for any “child” WLS MBeans e.g. to find out all application deployments we can: ObjectName domainConfig = (ObjectName)connection.getAttribute(service,"DomainConfiguration"); ObjectName[] appDeployments = (ObjectName[])connection.getAttribute(domainConfig,"AppDeployments"); Alternatively we could access the same MBean using the full syntax: ObjectName domainConfig = new ObjectName("com.bea:Location=DefaultDomain,Name=DefaultDomain,Type=Domain"); ObjectName[] appDeployments = (ObjectName[])connection.getAttribute(domainConfig,"AppDeployments"); For more details refer to Accessing WebLogic Server MBeans with JMX Invoking operations on WLS MBeans The WLS MBean operations can be invoked with MBeanServerConnection. invoke API; in the following example we query the state of “AppsLoggerService” application: ObjectName appRuntimeStateRuntime = new ObjectName("com.bea:Name=AppRuntimeStateRuntime,Type=AppRuntimeStateRuntime"); Object[] parameters = { "AppsLoggerService", "DefaultServer" }; String[] signature = { "java.lang.String", "java.lang.String" }; String result = (String)connection.invoke(appRuntimeStateRuntime,"getCurrentState",parameters, signature); The result returned should be "STATE_ACTIVE" assuming the "AppsLoggerService" application is up and running. WebLogic Scripting Tool (WLST) The WebLogic Scripting Tool (WLST) is a command-line scripting environment that we can access the same WLS MBeans. The tool is located under: $MW_HOME\oracle_common\common\bin\wlst.bat Do note that there are several instances of the wlst script under the $MW_HOME, each of them works, however the commands available vary, so we want to use the one under “oracle_common”. The tool is started in offline mode. In offline mode we can access and manipulate the domain configuration. In online mode we can access the runtime information. We connect to the Administration Server : connect("weblogic","weblogic1", "t3://127.0.0.1:7101") In both online and offline modes we can navigate the WLS MBean using commands like "ls" to print content and "cd" to navigate between objects, for example: All the commands available can be obtained with: help('all') For details of the tool refer to WebLogic Scripting Tool and for the commands available WLST Command and Variable Reference. Also do note that the WLST tool can be invoked from Java code in Embedded Mode. Running Scripts The WLST tool allows us to automate tasks using Python scripts in Script Mode. The script can be manually created or recorded by the WLST tool. Example commands of recording a script: startRecording("c:/temp/recording.py") <commands that we want to record> stopRecording() We can run the script from WLST: execfile("c:/temp/recording.py") We can also run the script from the command line: C:\apps\Oracle\Middleware\oracle_common\common\bin\wlst.cmd c:/temp/recording.py There are various sample scripts are provided with the WLS instance. UI to Access the WLS MBeans There are various UIs through which we can access the WLS MBeans. Oracle Enterprise Manager Fusion Middleware Control Oracle WebLogic Server Administration Console Fusion Middleware Control MBean Browser In the integrated JDeveloper environment only the Oracle WebLogic Server Administration Console is available to us. For more information refer to the documentation, one noteworthy feature in the console is the ability to record WLST scripts based on the navigation. In addition to the UIs above the JConsole included in the JDK can be used to access the WLS MBeans. The JConsole needs to be started with specific parameter to force WLS objects to be used and jar files in the classpath: "C:\apps\Oracle\Middleware\jdk160_24\bin\jconsole" -J-Djava.class.path=C:\apps\Oracle\Middleware\jdk160_24\lib\jconsole.jar;C:\apps\Oracle\Middleware\jdk160_24\lib\tools.jar;C:\apps\Oracle\Middleware\wlserver_10.3\server\lib\wljmxclient.jar -J-Djmx.remote.protocol.provider.pkgs=weblogic.management.remote For more details refer to the Accessing Custom MBeans from JConsole. Summary In this article we have covered various ways we can access and use the WLS MBeans in context of integrated WLS in JDeveloper to be used for Fusion Application customization development. References Developing Custom Management Utilities With JMX for Oracle WebLogic Server Accessing WebLogic Server MBeans with JMX WebLogic Server MBean Reference WebLogic Scripting Tool WLST Command and Variable Reference Appendix A package oracle.apps.test; import java.io.IOException;import java.net.MalformedURLException;import java.util.Hashtable;import javax.management.MBeanServerConnection;import javax.management.MalformedObjectNameException;import javax.management.ObjectName;import javax.management.remote.JMXConnector;import javax.management.remote.JMXConnectorFactory;import javax.management.remote.JMXServiceURL;import javax.naming.Context;/** * This class contains simple examples on how to access WLS MBeans using JMX. */public class BlogExample {    /**     * Connection to the WLS MBeans     */    private MBeanServerConnection connection;    /**     * Constructor that takes in the connection information for the      * domain and obtains the resources from WLS MBeans using JMX.     * @param hostName host name to connect to for the WLS server     * @param port port to connect to for the WLS server     * @param userName user name to connect to for the WLS server     * @param password password to connect to for the WLS server     */    public BlogExample(String hostName, String port, String userName,                       String password) {        super();        try {            initConnection(hostName, port, userName, password);        } catch (Exception e) {            throw new RuntimeException("Unable to connect to the domain " +                                       hostName + ":" + port);        }    }    /**     * Default constructor.     * Tries to create connection with default values. Runtime exception will be     * thrown if the default values are not used in the local instance.     */    public BlogExample() {        this("127.0.0.1", "7101", "weblogic", "weblogic1");    }    /**     * Initializes the JMX connection to the WLS Beans     * @param hostName host name to connect to for the WLS server     * @param port port to connect to for the WLS server     * @param userName user name to connect to for the WLS server     * @param password password to connect to for the WLS server     * @throws IOException error connecting to the WLS MBeans     * @throws MalformedURLException error connecting to the WLS MBeans     * @throws MalformedObjectNameException error connecting to the WLS MBeans     */    private void initConnection(String hostName, String port, String userName,                                String password)                                 throws IOException, MalformedURLException,                                        MalformedObjectNameException {        String protocol = "t3";        String jndiroot = "/jndi/";        String mserver = "weblogic.management.mbeanservers.domainruntime";        JMXServiceURL serviceURL =            new JMXServiceURL(protocol, hostName, Integer.valueOf(port),                              jndiroot + mserver);        Hashtable<String, String> h = new Hashtable<String, String>();        h.put(Context.SECURITY_PRINCIPAL, userName);        h.put(Context.SECURITY_CREDENTIALS, password);        h.put(JMXConnectorFactory.PROTOCOL_PROVIDER_PACKAGES,              "weblogic.management.remote");        JMXConnector connector = JMXConnectorFactory.connect(serviceURL, h);        connection = connector.getMBeanServerConnection();    }    /**     * Main method used to invoke the logic for testing     * @param args arguments passed to the program     */    public static void main(String[] args) {        BlogExample blogExample = new BlogExample();        blogExample.testEntryPoint();        blogExample.testDirectAccess();        blogExample.testInvokeOperation();    }    /**     * Example of using an entry point to navigate the WLS MBean hierarchy.     */    public void testEntryPoint() {        try {            System.out.println("testEntryPoint");            ObjectName service =             new ObjectName("com.bea:Name=DomainRuntimeService,Type=" +"weblogic.management.mbeanservers.domainruntime.DomainRuntimeServiceMBean");            ObjectName domainConfig =                (ObjectName)connection.getAttribute(service,                                                    "DomainConfiguration");            ObjectName[] appDeployments =                (ObjectName[])connection.getAttribute(domainConfig,                                                      "AppDeployments");            for (ObjectName appDeployment : appDeployments) {                String resourceIdentifier =                    (String)connection.getAttribute(appDeployment,                                                    "SourcePath");                System.out.println(resourceIdentifier);            }        } catch (Exception e) {            throw new RuntimeException(e);        }    }    /**     * Example of accessing WLS MBean directly with a full reference.     * This does the same thing as testEntryPoint in slightly difference way.     */    public void testDirectAccess() {        try {            System.out.println("testDirectAccess");            ObjectName appDeployment =                new ObjectName("com.bea:Location=DefaultDomain,"+                               "Name=AppsLoggerService,Type=AppDeployment");            String resourceIdentifier =                (String)connection.getAttribute(appDeployment, "SourcePath");            System.out.println(resourceIdentifier);        } catch (Exception e) {            throw new RuntimeException(e);        }    }    /**     * Example of invoking operation on a WLS MBean.     */    public void testInvokeOperation() {        try {            System.out.println("testInvokeOperation");            ObjectName appRuntimeStateRuntime =                new ObjectName("com.bea:Name=AppRuntimeStateRuntime,"+                               "Type=AppRuntimeStateRuntime");            String identifier = "AppsLoggerService";            String serverName = "DefaultServer";            Object[] parameters = { identifier, serverName };            String[] signature = { "java.lang.String", "java.lang.String" };            String result =                (String)connection.invoke(appRuntimeStateRuntime, "getCurrentState",                                          parameters, signature);            System.out.println("State of " + identifier + " = " + result);        } catch (Exception e) {            throw new RuntimeException(e);        }    }}

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  • Error compiling GLib in Ubuntu 14.04 (trying to install GimpShop)

    - by Nicolás Salvarrey
    I'm kinda new in Linux, so please take it easy on the most complicated stuff. I'm trying to install GimpShop. Installation guide asks me to install GLib first, and when I try to compile it using the make command I get errors. When I run the ./configure --prefix=/usr command, I get this: checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking build system type... x86_64-unknown-linux-gnu checking host system type... x86_64-unknown-linux-gnu checking for the BeOS... no checking for Win32... no checking whether to enable garbage collector friendliness... no checking whether to disable memory pools... no checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking for c++... no checking for g++... no checking for gcc... gcc checking whether we are using the GNU C++ compiler... no checking whether gcc accepts -g... no checking dependency style of gcc... gcc3 checking for gcc option to accept ANSI C... none needed checking for a BSD-compatible install... /usr/bin/install -c checking for special C compiler options needed for large files... no checking for _FILE_OFFSET_BITS value needed for large files... no checking for _LARGE_FILES value needed for large files... no checking for pkg-config... /usr/bin/pkg-config checking for gawk... (cached) mawk checking for perl5... no checking for perl... perl checking for indent... no checking for perl... /usr/bin/perl checking for iconv_open... yes checking how to run the C preprocessor... gcc -E checking for egrep... grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes checking for LC_MESSAGES... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking for ngettext in libc... yes checking for dgettext in libc... yes checking for bind_textdomain_codeset... yes checking for msgfmt... /usr/bin/msgfmt checking for dcgettext... yes checking for gmsgfmt... /usr/bin/msgfmt checking for xgettext... /usr/bin/xgettext checking for catalogs to be installed... am ar az be bg bn bs ca cs cy da de el en_CA en_GB eo es et eu fa fi fr ga gl gu he hi hr id is it ja ko lt lv mk mn ms nb ne nl nn no or pa pl pt pt_BR ro ru sk sl sq sr sr@ije sr@Latn sv ta tl tr uk vi wa xh yi zh_CN zh_TW checking for a sed that does not truncate output... /bin/sed checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for /usr/bin/ld option to reload object files... -r checking for BSD-compatible nm... /usr/bin/nm -B checking whether ln -s works... yes checking how to recognise dependent libraries... pass_all checking dlfcn.h usability... yes checking dlfcn.h presence... yes checking for dlfcn.h... yes checking for g77... no checking for f77... no checking for xlf... no checking for frt... no checking for pgf77... no checking for fort77... no checking for fl32... no checking for af77... no checking for f90... no checking for xlf90... no checking for pgf90... no checking for epcf90... no checking for f95... no checking for fort... no checking for xlf95... no checking for ifc... no checking for efc... no checking for pgf95... no checking for lf95... no checking for gfortran... no checking whether we are using the GNU Fortran 77 compiler... no checking whether accepts -g... no checking the maximum length of command line arguments... 32768 checking command to parse /usr/bin/nm -B output from gcc object... ok checking for objdir... .libs checking for ar... ar checking for ranlib... ranlib checking for strip... strip checking if gcc static flag works... yes checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC checking if gcc PIC flag -fPIC works... yes checking if gcc supports -c -o file.o... yes checking whether the gcc linker (/usr/bin/ld -m elf_x86_64) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... no configure: creating libtool appending configuration tag "CXX" to libtool appending configuration tag "F77" to libtool checking for extra flags to get ANSI library prototypes... none needed checking for extra flags for POSIX compliance... none needed checking for ANSI C header files... (cached) yes checking for vprintf... yes checking for _doprnt... no checking for working alloca.h... yes checking for alloca... yes checking for atexit... yes checking for on_exit... yes checking for char... yes checking size of char... 1 checking for short... yes checking size of short... 2 checking for long... yes checking size of long... 8 checking for int... yes checking size of int... 4 checking for void *... yes checking size of void *... 8 checking for long long... yes checking size of long long... 8 checking for __int64... no checking size of __int64... 0 checking for format to printf and scanf a guint64... %llu checking for an ANSI C-conforming const... yes checking if malloc() and friends prototypes are gmem.h compatible... no checking for growing stack pointer... yes checking for __inline... yes checking for __inline__... yes checking for inline... yes checking if inline functions in headers work... yes checking for ISO C99 varargs macros in C... yes checking for ISO C99 varargs macros in C++... no checking for GNUC varargs macros... yes checking for GNUC visibility attribute... yes checking whether byte ordering is bigendian... no checking dirent.h usability... yes checking dirent.h presence... yes checking for dirent.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking limits.h usability... yes checking limits.h presence... yes checking for limits.h... yes checking pwd.h usability... yes checking pwd.h presence... yes checking for pwd.h... yes checking sys/param.h usability... yes checking sys/param.h presence... yes checking for sys/param.h... yes checking sys/poll.h usability... yes checking sys/poll.h presence... yes checking for sys/poll.h... yes checking sys/select.h usability... yes checking sys/select.h presence... yes checking for sys/select.h... yes checking for sys/types.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking sys/times.h usability... yes checking sys/times.h presence... yes checking for sys/times.h... yes checking for unistd.h... (cached) yes checking values.h usability... yes checking values.h presence... yes checking for values.h... yes checking for stdint.h... (cached) yes checking sched.h usability... yes checking sched.h presence... yes checking for sched.h... yes checking langinfo.h usability... yes checking langinfo.h presence... yes checking for langinfo.h... yes checking for nl_langinfo... yes checking for nl_langinfo and CODESET... yes checking whether we are using the GNU C Library 2.1 or newer... yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for setlocale... yes checking for size_t... yes checking size of size_t... 8 checking for the appropriate definition for size_t... unsigned long checking for lstat... yes checking for strerror... yes checking for strsignal... yes checking for memmove... yes checking for mkstemp... yes checking for vsnprintf... yes checking for stpcpy... yes checking for strcasecmp... yes checking for strncasecmp... yes checking for poll... yes checking for getcwd... yes checking for nanosleep... yes checking for vasprintf... yes checking for setenv... yes checking for unsetenv... yes checking for getc_unlocked... yes checking for readlink... yes checking for symlink... yes checking for C99 vsnprintf... yes checking whether printf supports positional parameters... yes checking for signed... yes checking for long long... (cached) yes checking for long double... yes checking for wchar_t... yes checking for wint_t... yes checking for size_t... (cached) yes checking for ptrdiff_t... yes checking for inttypes.h... yes checking for stdint.h... yes checking for snprintf... yes checking for C99 snprintf... yes checking for sys_errlist... yes checking for sys_siglist... yes checking for sys_siglist declaration... yes checking for fd_set... yes, found in sys/types.h checking whether realloc (NULL,) will work... yes checking for nl_langinfo (CODESET)... yes checking for OpenBSD strlcpy/strlcat... no checking for an implementation of va_copy()... yes checking for an implementation of __va_copy()... yes checking whether va_lists can be copied by value... no checking for dlopen... no checking for NSLinkModule... no checking for dlopen in -ldl... yes checking for dlsym in -ldl... yes checking for RTLD_GLOBAL brokenness... no checking for preceeding underscore in symbols... no checking for dlerror... yes checking for the suffix of shared libraries... .so checking for gspawn implementation... gspawn.lo checking for GIOChannel implementation... giounix.lo checking for platform-dependent source... checking whether to compile timeloop... yes checking if building for some Win32 platform... no checking for thread implementation... posix checking thread related cflags... -pthread checking for sched_get_priority_min... yes checking thread related libraries... -pthread checking for localtime_r... yes checking for posix getpwuid_r... yes checking size of pthread_t... 8 checking for pthread_attr_setstacksize... yes checking for minimal/maximal thread priority... sched_get_priority_min(SCHED_OTHER)/sched_get_priority_max(SCHED_OTHER) checking for pthread_setschedparam... yes checking for posix yield function... sched_yield checking size of pthread_mutex_t... 40 checking byte contents of PTHREAD_MUTEX_INITIALIZER... 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 checking whether to use assembler code for atomic operations... x86_64 checking value of POLLIN... 1 checking value of POLLOUT... 4 checking value of POLLPRI... 2 checking value of POLLERR... 8 checking value of POLLHUP... 16 checking value of POLLNVAL... 32 checking for EILSEQ... yes configure: creating ./config.status config.status: creating glib-2.0.pc config.status: creating glib-2.0-uninstalled.pc config.status: creating gmodule-2.0.pc config.status: creating gmodule-no-export-2.0.pc config.status: creating gmodule-2.0-uninstalled.pc config.status: creating gthread-2.0.pc config.status: creating gthread-2.0-uninstalled.pc config.status: creating gobject-2.0.pc config.status: creating gobject-2.0-uninstalled.pc config.status: creating glib-zip config.status: creating glib-gettextize config.status: creating Makefile config.status: creating build/Makefile config.status: creating build/win32/Makefile config.status: creating build/win32/dirent/Makefile config.status: creating glib/Makefile config.status: creating glib/libcharset/Makefile config.status: creating glib/gnulib/Makefile config.status: creating gmodule/Makefile config.status: creating gmodule/gmoduleconf.h config.status: creating gobject/Makefile config.status: creating gobject/glib-mkenums config.status: creating gthread/Makefile config.status: creating po/Makefile.in config.status: creating docs/Makefile config.status: creating docs/reference/Makefile config.status: creating docs/reference/glib/Makefile config.status: creating docs/reference/glib/version.xml config.status: creating docs/reference/gobject/Makefile config.status: creating docs/reference/gobject/version.xml config.status: creating tests/Makefile config.status: creating tests/gobject/Makefile config.status: creating m4macros/Makefile config.status: creating config.h config.status: config.h is unchanged config.status: executing depfiles commands config.status: executing default-1 commands config.status: executing glibconfig.h commands config.status: glibconfig.h is unchanged config.status: executing chmod-scripts commands nsalvarrey@Delleuze:~/glib-2.6.3$ ^C nsalvarrey@Delleuze:~/glib-2.6.3$ And then, with the make command, I get this: galias.h:83:39: error: 'g_ascii_digit_value' aliased to undefined symbol 'IA__g_ascii_digit_value' extern __typeof (g_ascii_digit_value) g_ascii_digit_value __attribute((alias("IA__g_ascii_digit_value"), visibility("default"))); ^ In file included from garray.c:35:0: galias.h:31:35: error: 'g_allocator_new' aliased to undefined symbol 'IA__g_allocator_new' extern __typeof (g_allocator_new) g_allocator_new __attribute((alias("IA__g_allocator_new"), visibility("default"))); ^ make[4]: *** [garray.lo] Error 1 make[4]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[3]: *** [all-recursive] Error 1 make[3]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[2]: *** [all] Error 2 make[2]: se sale del directorio «/home/nsalvarrey/glib-2.6.3/glib» make[1]: *** [all-recursive] Error 1 make[1]: se sale del directorio «/home/nsalvarrey/glib-2.6.3» make: *** [all] Error 2 nsalvarrey@Delleuze:~/glib-2.6.3$ (it's actually a lot longer) Can somebody help me?

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  • HintPath vs ReferencePath in Visual Studio

    - by toasteroven
    What exactly is the difference between the HintPath in a .csproj file and the ReferencePath in a .csproj.user file? We're trying to commit to a convention where dependency DLLs are in a "releases" svn repo and all projects point to a particular release. Since different developers have different folder structures, relative references won't work, so we came up with a scheme to use an environment variable pointing to the particular developer's releases folder to create an absolute reference. So after a reference is added, we manually edit the project file to change the reference to an absolute path using the environment variable. I've noticed that this can be done with both the HintPath and the ReferencePath, but the only difference I could find between them is that HintPath is resolved at build-time and ReferencePath when the project is loaded into the IDE. I'm not really sure what the ramifications of that are though. I have noticed that VS sometimes rewrites the .csproj.user and I have to rewrite the ReferencePath, but I'm not sure what triggers that. I've heard that it's best not to check in the .csproj.user file since it's user-specific, so I'd like to aim for that, but I've also heard that the HintPath-specified DLL isn't "guaranteed" to be loaded if the same DLL is e.g. located in the project's output directory. Any thoughts on this?

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  • Problems with builds on TFS 2010 and resolving dependencies

    - by Jimmy Engtröm
    Hi I have a project that works great on my machine (and production servers). It's a VS2010 project running C#3.5. When letting my build server build the solution it can't resolve a couple of my third party dll's. Error message: C:\Windows\Microsoft.NET\Framework64\v4.0.30319\Microsoft.Common.targets(1360,9): warning MSB3268: The primary reference "Third.Party.Assembly, Version=50.11.2.0, Culture=neutral, PublicKeyToken=0561a7c6dbd6f0ea, processorArchitecture=MSIL" could not be resolved because it has an indirect dependency on the framework assembly "Microsoft.VisualBasic.Compatibility, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" which could not be resolved in the currently targeted framework. ".NETFramework,Version=v3.5". To resolve this problem, either remove the reference "Third.Party.Assembly, Version=50.11.2.0, Culture=neutral, PublicKeyToken=0561a7c6dbd6f0ea, processorArchitecture=MSIL" or retarget your application to a framework version which contains "Microsoft.VisualBasic.Compatibility, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a". [d:\Builds\3\mySolution.sln] Everything compiles and runs great on my machine, but the build server seem to struggle. I think the Third.Party.Assembly is written in VB.net. Since the assembly is third party I can't remove the reference to "Microsoft.VisualBasic.Compatibility" and since I don't get any warnings on my computer could it really be that I'm running v3.5? Any suggestions? /Jimmy

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