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  • How does jQuery have asynchronous functions?

    - by Sam.Rueby
    I'm surprised I can't find a clear answer to this. So, in jQuery, you can do this: $(someElements).fadeOut(1000); $(someElements).remove(); Which, will start a fadeOut animation, but before it finishes executing in the 1 second duration, the elements are removed from the DOM. But how is this possible? I keep reading the JavaScript is single threaded. ( Is javascript guaranteed to be single-threaded? ) This question is not "How do I fix this?" I know I can do either: $(someElements).fadeOut(1000).promise().done(function() { $(someElements).remove();});, or even better:$(someElements).fadeOut(1000, function() { $(this).remove(); } ); What I don't understand is how JavaScript runs in a "single thread" but I'm able to use these jQuery functions that execute asynchronously and visibly see the DOM change in different places at the same time. How does it work?

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  • How to "flick" a UIImageView?

    - by Meltemi
    I've got some UIViews that I'd like the user to be able to "flick" across the screen. They're not scroll views. They simply contain a raster image (png). Can anyone point me to some sample code, etc to help get me started? Something a little more heavyweight than "MoveMe" out there that helps detect a "flick" (vs a "nudge" or a drag and drop) and then carries the view off in the direction of the "flick"? OpenGL probably overkill. If possible I'd like to stay w/in the realm of Core Graphics/Animation.

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  • animating adding/removing layers on iPhone

    - by magesteve
    On the iPhone, when you add a sub layer to a visible view's layer, using either -addSublayer: or -removeFromSuperlayer, shouldn't that sub layer appear or disappear in an animated manner (ie. fade in or fade out gradually)? My program animates using layers (not views). When I change a property of a layer like position or image content, then the change does animate (layer streaks around it's parent layer, the layer fades from the old image to the new image), so I obviously have the layers & view setup correctly. However, when I add or remove a sub layer, the change occurs instantly; there is no animation. Reading the references, it says that if the layer is visible, the sub layer should animate when adder or removed. What am I doing wrong? Has anyone had a similar problem, and was able to find a solution? Thank you, Steve Sheets

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  • Slideshow in Javascript without framework, animation?

    - by aaron
    The issue I am having is fairly complicated to explain. I have written up a javascript that displays an image slideshow, and it works fairly well, despite using up more resources than I would like // imgArr[] is populated before var i = 0; var pageLoaded = 0; window.onload = function() {pageLoaded = 1;} function loaded(i,f) { if (document.getElementById(i) != null) f(); else if (!pageLoaded) setTimeout('loaded(\''+i+'\','+f+')',100); } } function displaySlideshow() { document.getElementById(destinationId).innerHTML = '<div id="slideWindow"><img src="'+imgArr[i]+'" />' + '<img src="'+imgArr[i + 1]+'" /></div>'; setTimeout('displaySlideshow()',1000*3); i++; if (i >= imgArr.length - 1) i = 0; } loaded(destinationId,displaySlideshow); So, this script dynamically adds two images to a HTML element, and it is wrapped in a div. The div is styled with the height and width of the image, with the overflow (the second image) hidden. The second image is below the first, and the slideshow is meant to go from RIGHT to LEFT. My inquiry is twofold: 1) Is there a more efficient way of doing this? 2) How would I animate the images? Would I need to put the second image on the right of the first with CSS somehow, and then set a timer to pull the images (via a style) leftward?

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  • How is animation accomplished in these apps?

    - by android noob
    Most of the Android users use the GO SMS app, and the iPhone users use their normal messaging app (Android rocks). Now, whenever a user types a message and presses the send button, the message's edit text field sets a glossy green background, also the green colored background comes floating at the back of the edit text field. How do they do it? (I have been searching this for a while, but was unable to find an answer.)

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  • Windows Service Start-Up Error 1069

    - by Gavin
    Hello, I am installing a new windows service coded in C# on a server. I installed the service fine on the server, but once i manually start up the service on a server, with the same login credentials that our other services use, i get the fatal error message notification: "Could not start the %service name% on Local Computer. Error 1069: The Service did not start due to a logon failure." I looked in the event log and i got a 7038 and 7000 event id error in that order. 7038 event id message: "The %service name% service was unable to log on as %login% with the currently configured password due to the following error: Logon failure: unknown user name or bad password. To ensure that the service is configured properly, use the Services snap-in in Microsoft Management Console (MMC)." 7000 event id message: "The %service name% service failed to start due to the following error: The service did not start due to a logon failure. " I have other services that are using the same exact login account and they work fine. Is there something simple I could be missing? Thanks

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  • Extending a view to the left side, animated

    - by Heinrich
    Hi, I have a view that I want to extend on the left side using an animation. All borders but the left one should remain the same, so the x position and the width of the view are changing. I use this code: [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:5.0]; self.frame = CGRectMake(self.frame.origin.x-100, self.frame.origin.y, self.frame.size.width+100, self.frame.size.height); [UIView commitAnimations]; If I run this code, the width of the view is set to the new value immediately and then the view is moved to the new x point, but why? How can I change this behaviour? Thanks for your ideas!

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  • Couldn't assign 'top' from variable in jQuery Animate

    - by bhu1st
    Hi, I am stuck here, i am trying to animate number of 'x' divs (the code below is just for one div) by selecting their original 'top' position & adding some 'newTop' pixel values to them. var dur = 1500; var origTop = $("#div_x").position().top; var newTop = parseInt(origTop) + 30; $("#div_x").animate({ top : newTop + "px" }, dur); I checked alerting the 'newTop' variable and it's showing correct values but the animation is not working. I tried different variants to assign 'top' to the animate function but nothing is working. any suggestion would help me a lot. thanks in advance.

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  • How can I animate between states in a programmatic skin? [FLEX]

    - by Lewis
    I have a button with the various states (up/over/down etc) that uses a skin file to render the display. I want to achieve animation between the states. For instance, between the change from 'up' to 'over' I want to fade in a color and a border. The way I am doing this at the moment is to use viewstates and animate between them using transitions and the mx:AnimateProperty. However, using this method I can only animate one property per viewstate. So only the border, or the color can be animated. Does anyone know how I can achieve multiple animations on multiple properties of a programmatic button skin? Thanks in advance! Note: I have looked into using tweener but cannot see how it would help my situation

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  • jQuery inline text scrolling/rotating/carousel effect

    - by Adam Pope
    I trying to create an animation with JQuery that scrolls 1 word in a sentence. For example, I am a nice sententce of text with a MAGIC word in it OTHER HIDDEN WORDS After a second or so, MAGIC would move upwards and OTHER would scroll into view. I've tried playing with a few carousel plugins but I can't seem to get the effect working. Some seem to have so many nested divs that they refuse to display inline, others have issues when one word is longer than another. Does anybody know of a plugin that could make this possible? Is this even possible?

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  • Image Size for Animation!

    - by taimur-hamza
    Hi Everybody, I m new to iphone app development and i need some help. I have a list of 30 images that i have to animate and display with 0.1 second interval. I put all the images in an Array using this imageletter.animationImages = [NSArray arrayWithObjects:[UIImage imageNamed:@"1.png"], ...... ,nil] And then animate it using these statements, [imageletter setAnimationDuration:16]; [imageletter startAnimating]; [NSTimer scheduledTimerWithTimeInterval:mytime target:self selector:@selector(StopAfterCertainTime) userInfo:nil repeats:NO]; Now the problem is that the size of each image is 8kb , it runs fine on iphone simulator but crashes on device. When i used 30 other images of 4kb each it runs fine both on simulator and device. Can anybody tell me what is the ideal size for such kind of task. Thanks

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  • UIView animations on a path not linear

    - by chis54
    I have an iOS application that I want to animate a falling leaf (or several). I have my leaf image in an ImageView and I've figured out a simple animation from the documentation: [UIView animateWithDuration:4.0f delay:0 options:UIViewAnimationTransitionFlipFromLeft animations:^(void) { leaf1ImageView.frame = CGRectMake(320, 480, leaf1ImageView.frame.size.width,leaf1ImageView.frame.size.height); } completion:NULL]; This will make the leaf go from its starting position to the bottom right corner in a straight line. How would I animate this to follow a path or curve like a parabola or sinusoid and maybe even rotate the image or view? Would this be done in the animations block? Thanks in advance!

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  • Find gap between start and end dates for multiple data ranges with overlaps

    - by sqlint
    Need to find gap between start and end dates more than 20 days for multiple data ranges with overlaps. One Id has multiple start dates and end dates. Following Id 1 has two gaps less that 20 day. It should be considered as one range from 10/01/2012 to 10/30/2014 without any gap. 1 10/01/2012 02/01/2013 1 01/01/2013 01/31/2013 1 02/10/2013 03/31/2013 1 04/15/2013 10/30/2014 Id 2 has a gap more than 20 days between end date 01/30/2013 and start date 05/01/2013. It has to be captured. 2 01/01/2013 01/30/2013 2 05/01/2013 06/30/2014 2 07/01/2013 02/01/2014 Id 3 should be considered as one range from 01/01/2012 to 06/01/2014 without any gap. The gap between end date 02/28/2013 and start date 07/01/2013 should be ignored because range from 01/01/2012 to 01/01/2014 cavers a gap. 3 01/01/2012 01/01/2014 3 01/01/2013 02/28/2013 3 07/01/2013 06/01/2014 The cursor can do it but it works extremely slow and not acceptable. SQL fiddle http://sqlfiddle.com/#!3/27e3f/2/0

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  • jquery animation - when do they finish?

    - by Naor
    I have two jquery animations one by other: books.animate({ left: left1 }, { duration: this.slideDuration, easing: this.easing, complete: complete }); laptops.animate({ left: left2 }, { duration: this.slideDuration, easing: this.easing, complete: complete }); I want the animations to run simultanusly so I use {queue: false}: books.animate({ left: left1 }, { duration: this.slideDuration, easing: this.easing, queue: false, complete: complete }); laptops.animate({ left: left2 }, { duration: this.slideDuration, easing: this.easing, queue: false, complete: complete }); But now the completed callback called twice! How can I know exactly when does the both animations are done?

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  • Android: implementing sliding cards in widget

    - by DroidIn.net
    I have a widget that periodically updates itself (hourly) to display top result of search query. I would like to extend it so it captures several top results and then loops through these. The best example would be Genie News and Weather widget for which I was unable to find a source code. QUESTIONS: What would be a good way to implement the animation? I'm thinking ViewAnimator + timer, but is there maybe a better way, say FrameLayout + alerts? I'm already using AlertManager to periodically pull search results for the widget How bad such arraignment would affect phone's battery life?

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  • HMTL5 Anti Aliasing Browser Disable

    - by Tappa Tappa
    I am forced to consider writing a library to handle the fundamental basics of drawing lines, thick lines, circles, squares etc. of an HTML5 canvas because I can't disable a feature embedded in the browser rendering of the core canvas algorithms. Am I forced to build the HTML5 Canvas rendering process from the ground up? If I am, who's in with me to do this? Who wants to change the world? Imagine a simple drawing application written in HTML5... you draw a shape... a closed shape like a rudimentary circle, free hand, more like an onion than a circle (well, that's what mine would look like!)... then imagine selecting a paint bucket icon and clicking inside that shape you drew and expecting it to be filled with a color of your choice. Imagine your surprise as you selected "Paint Bucket" and clicked in the middle of your shape and it filled your shape with color... BUT, not quite... HANG ON... this isn't right!!! On the inside of the edge of the shape you drew is a blur between the background color and your fill color and the edge color... the fill seems to be flawed. You wanted a straight forward "Paint Bucket" / "Fill"... you wanted to draw a shape and then fill it with a color... no fuss.... fill the whole damned inside of your shape with the color you choose. Your web browser has decided that when you draw the lines to define your shape they will be anti-aliased. If you draw a black line for your shape... well, the browser will draw grey pixels along the edges, in places... to make it look like a "better" line. Yeah, a "better" line that **s up the paint / flood fill process. How much does is cost to pay off the browser developers to expose a property to disable their anti-aliasing rendering? Disabling would save milliseconds for their rendering engine, surely! Bah, I really don't want to have to build my own canvas rendering engine using Bresenham line rendering algorithm... WHAT CAN BE DONE... HOW CAN THIS BE CHANGED!!!??? Do I need to start a petition aimed at the WC3???? Will you include your name if you are interested??? UPDATED function DrawLine(objContext, FromX, FromY, ToX, ToY) { var dx = Math.abs(ToX - FromX); var dy = Math.abs(ToY - FromY); var sx = (FromX < ToX) ? 1 : -1; var sy = (FromY < ToY) ? 1 : -1; var err = dx - dy; var CurX, CurY; CurX = FromX; CurY = FromY; while (true) { objContext.fillRect(CurX, CurY, objContext.lineWidth, objContext.lineWidth); if ((CurX == ToX) && (CurY == ToY)) break; var e2 = 2 * err; if (e2 > -dy) { err -= dy; CurX += sx; } if (e2 < dx) { err += dx; CurY += sy; } } }

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  • jQuery menu animation

    - by bomortensen
    Hi Stackoverflow, I'm building a website where I'm using jQuery to animate a horizontal tabbed menu. What I want to achieve can be seen here: / link removed / If you hover/mouseover the "Link 1" tab, you'll see that a white div is expanding. Each of the tab menu items are a styled li-tag. What I want to do is, that when you hover/mouseover i.e. the "Link 2" tab, the white div contracts and then expands again with content related to "Link 2" instead of "Link 1". Also, the "Link 1" tab should be expanded by default (i.e. when you just entered the site) Does any of you jQuery ninjas out there know how to do this? What I currently have is this: <script type="text/javascript"> $(document).ready(function(){ var $div = $('#divtest'); var height = $div.height(); $div.hide().css({ height : 0 }); $('#forside').hover(function () { if ($div.is(':visible')) { $div.animate({ height: 0 }, { duration: 200, complete: function () { $div.hide(); } }); } else { $div.show().animate({ height : height }, { duration: 200 }); } return false; }); }); </script> Do I need to have 4 different div's which expands/contracts for every mouseover? If i'm not being clear about what my problem is, please say so and I'll try to elaborate :) Thanks in advance!

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  • JQuery code does not work not understanding the markup

    - by Andrae Browne
    I am trying to make a simple animation using JQuery. I have tried adding the script externally(external file) and internally(within script tags). I have testing if the page is recognizing the script using the alert function, but the script is not executing. I am thinking that is has something to do with the syntax. $("#container5").hover(function() { //hover in $(#container5).animate({ height: "250", width: "250", left: "-=50", top: "-=50", }, "fast"); }, function() { //hover out $(#container5).animate({ height: "200", width: "200", left: "+=50", top: "+=50", }, "fast"); } })(jQuery);

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  • On-Demand Python Thread Start/Join Freezing Up from wxPython GUI

    - by HokieTux
    I'm attempting to build a very simple wxPython GUI that monitors and displays external data. There is a button that turns the monitoring on/off. When monitoring is turned on, the GUI updates a couple of wx StaticLabels with real-time data. When monitoring is turned off, the GUI idles. The way I tried to build it was with a fairly simple Python Thread layout. When the 'Start Monitoring' button is clicked, the program spawns a thread that updates the labels with real-time information. When the 'Stop Monitoring' button is clicked, thread.join() is called, and it should stop. The start function works and the real-time data updating works great, but when I click 'Stop', the whole program freezes. I'm running this on Windows 7 64-bit, so I get the usual "This Program has Stopped Responding" Windows dialog. Here is the relevant code: class MonGUI(wx.Panel): def __init__(self, parent): wx.Panel.__init__(self, parent) ... ... other code for the GUI here ... ... # Create the thread that will update the VFO information self.monThread = Thread(None, target=self.monThreadWork) self.monThread.daemon = True self.runThread = False def monThreadWork(self): while self.runThread: ... ... Update the StaticLabels with info ... (This part working) ... # Turn monitoring on/off when the button is pressed. def OnClick(self, event): if self.isMonitoring: self.button.SetLabel("Start Monitoring") self.isMonitoring = False self.runThread = False self.monThread.join() else: self.button.SetLabel("Stop Monitoring") self.isMonitoring = True # Start the monitor thread! self.runThread = True self.monThread.start() I'm sure there is a better way to do this, but I'm fairly new to GUI programming and Python threads, and this was the first thing I came up with. So, why does clicking the button to stop the thread make the whole thing freeze up?

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  • Start javascript from asp.net page

    - by CruelIO
    Hi I have a usercontrol which includes some JavaScript, if I add the control to a standard web page I can start the JavaScript in the body tag, like this <body onLoad="Start()"> The problem is that I need to add the control to a webpage which is inside a masterpage, how do I then start the script when a page inside a masterpage doesn't have a body tag.

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  • Problem with movieclip animation for tiles-based game platform !

    - by user209636
    Hi everybody, I'm a new member of this forum. I have some problem and i want to ask you. Recently, I have a project game tiles-based platform. I have coded completed my project game with simple graphics represent for character animation. But when i create flash animation then attach to tiles-based character of my game's project i have a problem. Because of tiles-based game with fixed tile sizes and my character animation have each width and height size for each frame. When i attach animation to character code. Example , with my game if i press key to move character , then my character will playing "moving" frame , because of this frame animation have difference width and height then my game function check collisions fail , I want to ask you how can i solve this problem ?. I want to learn some good pratice for making game . Thank ! Sorry for my english skill , i am not good at this

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  • Can you have multiple interpolators on a single view when using ViewPropertyAnimator?

    - by steven
    For example, I would like to animate a view such that it moves down in the y direction while decelerating, and at the same time it undergoes an alpha change linearly. The code would look something like this: myView.animate().translationY(100).setDuration(1000).setInterpolator(new DecelerateInterpolator()); myView.animate().alpha(1).setDuration(1000).setInterpolator(new LinearInterpolator()); This does not work of course because the LinearInterpolator overwrites the DecelerateInterpolator. Is there a way to have one interpolator for the translation part of the animation and a different interpolator for the alpha part? I am aware that this can be accomplished using ObjectAnimator or an AnimationSet, but my question is about whether it can be done using the much cleaner ViewPropertyAnimator.

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