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  • How can I efficiently create/store/implement animations as I add to my game?

    - by nickbadal
    My game's characters are made up of different parts (head/body/legs/etc), and whatever items they have equipped. As I'm creating the animation system for my game, I want to try to anticipate a large number of combinations for different pieces for each character. Originally, I had planned on having a frame-by frame animation for each piece for each animation, and then layer them to combine them into a character, but this seems like it would be a lot of work for my artist, and that the memory/disk size would start to add up as well since we would need a sprite for every frame, of every customization of every piece, in every animation, for every character. What efficient ways are there to create/implement these animations as we add more and more configurations to our game?

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  • IE9

    - by xamlnotes
    Hot dog. IE 9 just hit the download sites this week. I have been running it for a few days and its really sweet. It seems much faster than IE 8 and many other browsers and its got lots of cool features. Some of the ones I really like are: New tab format with one click creation and putting them up top. Cleaner UI Ability to drag a tab off the tab bar and have a new window created Integrated address / search box Support for HTML 5   check out http://www.beautyoftheweb.com/ to see some of the cool features. Pay attention to the HTML 5 samples too. And theres lots more as its just getting off the ground. You can download it from Microsoft. Or you can get the version with hooks into bing and msn. Enjoy.

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  • Is there a hotkey to toggle between the two panes only in Nautilus (with Extra Pane/F3 mode)?

    - by Jakob
    I am running Nautilus with the Extra Pane feature enabled. But I am missing a keyboard shortcut to switch between the left and right pane. Is there a shortcut key for toggling just between the left and right file pane? Something that works like tab in Total Commander/Midnight Commander? Tab and Shift-Tab are not what I'm looking for. They cycle through several other GUI elements in addition to the two panes. I'm on Ubuntu 10.04 if that matters.

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  • Visual Studio 2010 Productivity Power Tool Extensions

    - by ScottGu
    Last month I blogged about the Extension Manager that is built-into VS 2010 – as well as about a cool VS 2010 PowerCommands extension that provides some extra features for Visual Studio.  The Visual Studio 2010 Extension Manager provides an easy way for developers to quickly find and install extensions and plugins that enhance the built-in functionality to VS 2010. New VS 2010 Productivity Power Tools Release Earlier this week Jason Zander announced the availability of a new VS 2010 Productivity Power Tools release that includes a bunch of great new VS 2010 extensions that provide a bunch of cool new functionality for you to take advantage of.  You can download and install the release for free here.  Some of the code editor improvements it provides include: Entire Line Highlighting: Makes it easier to track cursor location within the editor Entire Line Selection: Triple Clicking a line in the code editor now selects the entire line (like with MS Word) Code Block Movement: Use Alt+Up/Down Arrow now moves selected code blocks up/down in the editor Consistent Tabs vs. Spaces: Ensure consistent tab vs. space usage across your projects Colorized Parameters: It is now easier to see/identify method parameters Column Guide: You can now add vertical column guidelines to help with text alignment and sizes Align assignments: Makes it easier to line-up multiple variable assignments within your code HTML Clipboard Support: Copy/paste code from VS into an HTML buffer (useful for blogging!) Ctrl + Click Go to Definition: You can now hold down the Ctrl key and click a type to go to its definition It also includes several tab management improvements for managing document tabs within the IDE: Show Close Button in Tab Well: Shows a close button in document well for the active tab (like VS 2008 did) Colored Tabs: You can now select the color of each document tab by project or by regex Pinned Tabs: Enables you to pin tabs to keep them always visible and available Vertical Tabs: You can now show document tabs vertically to fit more tabs than normal Remove Tabs by Usage Order: Better behavior when adding new tabs and one needs to be hidden for space reasons Sort Tabs by Project: Tabs can be sorted by project they belong to, keeping them grouped together Sort Tabs Alphabetically: Tabs can be sorted alphabetically And last – but not least – it includes a new and improved “Add Reference” dialog: This new Add Reference dialog caches assembly information – which means it loads within a second or two (note: the very first time it still loads assembly data – but it then caches it and makes it fast afterwards). The new Add Reference dialog also now includes searching support – making it easier to find the assembly you are looking for. You can read more about all of the above improvements in Jason’s blog post about the release. New Visualization and Modeling Feature Pack Release Earlier this week we also shipped a new feature pack that adds additional modeling and code visualization features to VS 2010 Ultimate.  You can download it here. The Visualization and Modeling Feature Pack includes a bunch of great new capabilities including: Web Site Visualization: New support for generating a DGML visualization for ASP.NET projects C/C++ Native Code Visualization: New support for generating DGML diagrams for C/C++ projects Generate Code from UML Class Diagrams: You can now generate code from your UML diagrams Create UML Class Diagrams from Code: Create UML diagrams from existing code bases Import UML from XML: Import UML class, sequence, and use case elements from XMI 2.1 files Custom Validation Layer Rules: Write custom code to create, modify, and validate layer diagrams Jason’s blog post covers more about these features as well. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Text Expansion Awareness for UX Designers: Points to Consider

    - by ultan o'broin
    Awareness of translated text expansion dynamics is important for enterprise applications UX designers (I am assuming all source text for translation is in English, though apps development can takes place in other natural languages too). This consideration goes beyond the standard 'character multiplication' rule and must take into account the avoidance of other layout tricks that a designer might be tempted to try. Follow these guidelines. For general text expansion, remember the simple rule that the shorter the word is in the English, the longer it will need to be in English. See the examples provided by Richard Ishida of the W3C and you'll get the idea. So, forget the 30 percent or one inch minimum expansion rule of the old Forms days. Unfortunately remembering convoluted text expansion rules, based as a percentage of the US English character count can be tough going. Try these: Up to 10 characters: 100 to 200% 11 to 20 characters: 80 to 100% 21 to 30 characters: 60 to 80% 31 to 50 characters: 40 to 60% 51 to 70 characters: 31 to 40% Over 70 characters: 30% (Source: IBM) So it might be easier to remember a rule that if your English text is less than 20 characters then allow it to double in length (200 percent), and then after that assume an increase by half the length of the text (50%). (Bear in mind that ADF can apply truncation rules on some components in English too). (If your text is stored in a database, developers must make sure the table column widths can accommodate the expansion of your text when translated based on byte size for the translated character and not numbers of characters. Use Unicode. One character does not equal one byte in the multilingual enterprise apps world.) Rely on a graceful transformation of translated text. Let all pages to resize dynamically so the text wraps and flow naturally. ADF pages supports this already. Think websites. Don't hard-code alignments. Use Start and End properties on components and not Left or Right. Don't force alignments of components on the page by using texts of a certain length as spacers. Use proper label positioning and anchoring in ADF components or other technologies. Remember that an increase in text length means an increase in vertical space too when pages are resized. So don't hard-code vertical heights for any text areas. Don't be tempted to manually create text or printed reports this way either. They cannot be translated successfully, and are very difficult to maintain in English. Use XML, HTML, RTF and so on. Check out what Oracle BI Publisher offers. Don't force wrapping by using tricks such as /n or /t characters or HTML BR tags or forced page breaks. Once the text is translated the alignment will be destroyed. The position of the breaking character or tag would need to be moved anyway, or even removed. When creating tables, then use table components. Don't use manually created tables that reply on word length to maintain column and row alignment. For example, don't use codeblock elements in HTML; use the proper table elements instead. Once translated, the alignment of manually formatted tabular data is destroyed. Finally, if there is a space restriction, then don't use made-up acronyms, abbreviations or some form of daft text speak to save space. Besides being incomprehensible in English, they may need full translations of the shortened words, even if they can be figured out. Use approved or industry standard acronyms according to the UX style rules, not as a space-saving device. Restricted Real Estate on Mobile Devices On mobile devices real estate is limited. Using shortened text is fine once it is comprehensible. Users in the mobile space prefer brevity too, as they are on the go, performing three-minute tasks, with no time to read lengthy texts. Using fragments and lightning up on unnecessary articles and getting straight to the point with imperative forms of verbs makes sense both on real estate and user experience grounds.

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  • What's new in ASP.Net 4.5 and VS 2012 - part 2

    - by nikolaosk
    This is the second post in a series of posts titled "What's new in ASP.Net 4.5 and VS 2012".You can have a look at the first post in this series, here. Please find all my posts regarding VS 2012, here. In this post I will be looking into the various new features available in ASP.Net 4.5 and VS 2012.I will be looking into the enhancements in the HTML Editor,CSS Editor and Javascript Editor.In order to follow along this post you must have Visual Studio 2012 and .Net Framework 4.5 installed in your machine.Download and install VS 2012 using this link.My machine runs on Windows 8 and Visual Studio 2012 works just fine.I will work fine in Windows 7 as well so do not worry if you do not have the latest Microsoft operating system.1) Launch VS 2012 and create a new Web Forms application by going to File - >New Web Site - > ASP.Net Web Forms Site.2) Choose an appropriate name for your web site.3) I would like to point out the new enhancements in the CSS editor in VS 2012. In the Solution Explorer in the Content folder and open the Site.cssThen when I try to change the background-color property of the html element, I get a brand new handy color-picker. Have a look at the picture below  Please note that the color-picker shows all the colors that have been used in this website. Then you can expand the color-picker by clicking on the arrows. Opacity is also supported. Have a look at the picture below4) There are also mobile styles in the Site.css .These are based on media queries.Please have a look at another post of mine on CSS3 media queries. Have a look at the picture below In this case when the maximum width of the screen is less than 850px there will be a new layout that will be dictated by these new rules. Also CSS snippets are supported. Have a look at the picture below I am writing a new CSS rule for an image element. I write the property transform and hit tab and then I have cross-browser CSS handling all of the major vendors.Then I simply add the value rotate and it is applied to all the cross browser options.Have a look at the picture below.  I am sure you realise how productive you can become with all these CSS snippets. 5) Now let's have a look at the new HTML editor enhancements in VS 2012You can drag and drop a GridView web server control from the Toolbox in the Site.master file.You will see a smart tag (that was only available in the Design View) that you can expand and add fields, format the web server control.Have a look at the picture below 6) We also have available code snippets. I type <video and then press tab twice.By doing that I have the rest of the HTML 5 markup completed.Have a look at the picture below 7) I have new support for the input tag including all the HTML 5 types and all the new accessibility features.Have a look at the picture below   8) Another interesting feature is the new Intellisense capabilities. When I change the DocType to 4.01 and the type <audio>,<video> HTML 5 tags, Intellisense does not recognise them and add squiggly lines.Have a look at the picture below All these features support ASP.Net Web forms, ASP.Net MVC applications and Web Pages. 9) Finally I would like to show you the enhanced support that we have for Javascript in VS 2012. I have full Intellisense support and code snippets support.I create a sample javascript file. I type If and press tab. I type while and press tab.I type for and press tab.In all three cases code snippet support kicks in and completes the code stack. Have a look at the picture below We also have full Intellisense support.Have a look at the picture below I am creating a simple function and then type some sort of XML like comments for the input parameters. Have a look at the picture below. Then when I call this function, Intellisense has picked up the XML comments and shows the variables data types.Have a look at the picture below Hope it helps!!!

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  • Rotate a Video 90 degrees with VLC or Windows Live Movie Maker

    - by DigitalGeekery
    Have you ever captured video with your cell phone or camcorder only to discover when you play it back on your computer that the video is rotated 90 degrees? Or maybe you shot it that way on purpose because you preferred portrait style to a landscape view? Before you go straining your neck or flipping your monitor on it’s side to watch your video, we’ll show you a few easier methods. If you simply want to rotate the video while you watch it, we’ll show you how to accomplish that with VLC Media Player. If you want to convert the video so it is rotated permanently, we’ll show you how to do that with Windows Live Movie Maker and output your video as a WMV file. Rotate and Watch a Video in VLC Download, install, and run VLC Media Player. (See download link below)   Open your video file by going to Media  > Open File… and browsing for your file. Or, by just dragging and dropping your video onto the VLC player.   Choose Tools from the Menu bar and select Effects and Filters. On the Video Effects tab, tick the Transform checkbox and choose your degrees of rotation. The video is rotated counter-clockwise, so to rotate clockwise 90 degrees you’ll want to choose Rotate by 270 degrees.   Now you can enjoy your video the way it was intended to be viewed. Rotate and Convert the Video with Windows Live Movie Maker Starting with Windows 7, Windows Movie Maker no longer comes pre-installed with the OS. It’s now part of the Windows Live suite that is available as a separate, free download for Windows 7 and Vista. (Windows XP is not supported) You can find the link to our detailed instruction on how to install Windows Live at the end of the article. To add your video files to Windows Movie Maker, click on Add videos and photos on the Home tab, or drag and drop the video into the blank area on the right side of the application. Next, you’ll need to rotate the video. Staying on the Home tab, click on the Rotate right 90° or Rotate left 90°.   You’ll see your video is now oriented properly on the left.   To save and convert your video to WMV format, click the Movie Maker tab just to the left of the Home tab. Hover your cursor over Save movie, and then select your output settings. You also have the option to burn directly to DVD. Browse for a location to save it and rename the output file if you’d like. Click Save. You’ll be notified when the file is complete. Now you’ll have your video properly oriented in WMV file format.   These are two rather easy ways to accomplish rotating your video. Unfortunately, Windows Live Movie Maker doesn’t give you a lot of  options for output. If you want to output to a file, your only choice is WMV format or DVD. However, previous versions will also allow you to export to AVI. How-To Geek’s Install Windows Live Essentials In Windows 7 Article. Download Windows Live Download VLC Media Player Similar Articles Productive Geek Tips How to Make/Edit a movie with Windows Movie Maker in Windows VistaCreate and Author DVDs in Windows 7Family Fun: Share Photos with Photo Gallery and Windows Live SpacesInstall Windows Live Essentials In Windows 7Add Network Support to Windows Live MovieMaker TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Awesome Lyrics Finder for Winamp & Windows Media Player Download Videos from Hulu Pixels invade Manhattan Convert PDF files to ePub to read on your iPad Hide Your Confidential Files Inside Images Get Wildlife Photography Tips at BBC’s PhotoMasterClasses

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  • Personal Technology – Excel Tip: Comparing Excel Files

    - by Pinal Dave
    This guest post is by Vinod Kumar. Vinod Kumar has worked with SQL Server extensively since joining the industry over a decade ago. Working on various versionsfrom SQL Server 7.0, Oracle 7.3 and other database technologies – he now works with the Microsoft Technology Center (MTC) as a Technology Architect. Let us read the blog post in Vinod’s own voice. I have been writing about Excel Tips over my blog and thought it would be great to share one interesting tips here as a guest blog here. Assume a situation where you want to compare multiple excel files. Here is a typical scenario I have encountered as a common activity. Assume you are sending an Excel file with tons of data, formulae and multiple sheets. Now you are requesting your colleague to validate the file and if required change content for correctness. After receiving the file from your colleague, now you want to know what changes were made by this person to your document. Now here is a cool new addition to Excel 2013 that can help you achieve this task. To get to this option, click the INQUIRE Tab. Incase you don’t have the INQUIRE Tab, check Options using INQUIRE blog. In that post, we discuss all the other options of INQUIRE tab. Once you are on the INQUIRE Tab, select “Compare Files” button as shown in the figure above. This brings a dialog as below. If you are on Windows 8 or Windows 7 OS, search for an application called “Spreadsheet Compare 2013”. Ultimately both the options lead us to the same application. If you are using the stand alone app, once the App initializes, click the “Compare files” options from the toolbar. Make sure to give two different Excel files as shown in the figure above. After selecting the Excel Sheets, you can see the Compare tool has a number of other options to play from. We will talk about some of them later in this post. Just below our toolbar is a colorful side-by-side comparison of both our excel sheets. We can also see the various Tab’s from each file. There is a meaning for each of our color coding which will be discussed next. As you saw above, the color coding has a meaning. For example the bottom pane lists each of the color coding and most importantly each of the changes as compared side-by-side. The detailed information shown below can be exported using the “Export Results” options from the toolbar as a separate Excel Workbook or can be copied to clipboard to be used later. The final piece of the puzzle is to show a graphical view of these differences results based on each category. We cannot drill down per se, but this is a great way to know that the maximum changes seem to be based on “Cell Formats” and then few “Calculated Values” have changed. The INQUIRE option and Spreadsheet Compare 2013 tool is part of Excel 2013. So as you explore using the new version of Excel, there are many such hidden features that are worth exploring. Do let us know if you enjoyed learning a new feature today and I hope you will play around with this feature in your day-today challenges when working with Excel files. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology Tagged: Excel, Personal Technology

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  • Android: Autoscrolling HorizontalScrollView

    - by DroidIn.net
    I'm using the following code to simulate tabs and since there are more tabs that width can accommodate user can scroll left or right to make a tab button visible. It all works, however I also provide user with ability to fling between tabs by swiping finger left or right on the tab contents. Again - it works. But when I fling to the rightmost tab its corresponding button is barely visible. I want to autoscroll table inside the HorizontalScrollView so the selected tab button will be visible but when I execute HorizontalScrollView.smoothScrollTo(300, 0) nothing happens. It doen't matter how high I set first x parameter nothing will ever move (yes I do have an algorithm to calculate exact position). Here's XML code for scrolling tab buttons <HorizontalScrollView android:layout_width="fill_parent" android:background="@color/tabs_header" android:layout_height="55dip" android:scrollbars="none" android:id="@+id/tabsButtonView"> <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TableRow android:id="@+id/TableRow01" android:layout_width="fill_parent" android:layout_weight="1" android:layout_height="0dip" android:paddingTop="5dip" android:paddingLeft="3dip"> <ImageButton android:src="@drawable/linkup_logo_small" android:id="@+id/tabBtt0" android:layout_width="wrap_content" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:layout_height="fill_parent" android:padding="5dip" android:background="@drawable/tab_selected"></ImageButton> <ImageButton android:src="@drawable/simplyhired_small" android:id="@+id/tabBtt1" android:layout_height="fill_parent" android:layout_width="fill_parent" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:padding="5dip" android:background="@drawable/tab_normal"></ImageButton> <ImageButton android:src="@drawable/indeedcom_small" android:id="@+id/tabBtt2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dip" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:background="@drawable/tab_normal"></ImageButton> <ImageButton android:src="@drawable/careerbuilder_logo_small" android:id="@+id/tabBtt3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dip" android:layout_marginLeft="2dip" android:layout_marginRight="2dip" android:background="@drawable/tab_normal"></ImageButton> </TableRow> </TableLayout> </HorizontalScrollView>

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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  • Binding TabControl ItemsSource to an ObservableCollection of ViewModels causes content to refresh on

    - by Brent
    I'm creating an WPF application using the MVVM framework, and I've adopted several features from Josh Smith's article on MVVM here... Most importantly, I'm binding a TabControl to an ObservableCollection of ViewModels. This means that am using a tabbed MDI interface that displays a UserControl as the content of a TabItem. The issue I'm seeing in my application is that when I have several tabs and I flip back and forth between tabs, the content is being refersh each time I change tabs. If you download Josh Smith's source code, you'll see that his app has the same problem. For example, click on the "View All Customers" button and scroll down to the bottom the ListView. Next click on the "Create New Customer" button. When you switch back to the All Customer view you'll notice that the ListView scrolls back to the top. If you switch back to the New Customer tab and place your cursor in one of the TextBoxes, then switch to All Customers tab and back, you'll notice that the cursor is now gone. I imagine that this is because I'm using an ObservableCollection, but I can't be sure. Is there any way to prevent the tab's content from refreshing when it receives the focus? EDIT: I found my problem when I ran the profiler on my application. I'm defining a DataTemplate for my ViewModels so it knows how to render the ViewModel when it is displayed in the tab... like so: <DataTemplate DataType="{x:Type vm:CustomerViewModel}"> <vw:CustomerView/> </DataTemplate> So whenever I switch to a different tab, it has to re-create the ViewModel again. I fixed it temporarily by changing my ObservableCollection of ViewModels to an ObservableCollection of UserControls. However, I would really still like to use DataTemplates if possible. Is there a way to make a DataTemplate work?

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  • Changing the default UITabBarController background color.

    - by Scott
    Hello, So I have an iPhone application running that is controlled at the highest level by a UITabBarController. It is the default black Tab Bar at the bottom that you see in many iPhone apps. I am kind of new to iPhone SDK programming, and I know I have seen other apps that have their own background color for the Tab Bar at the bottom. I am not sure if they are using this tab bar as I am, as the main controller for their app, but the question applies to this: How do I change the background color of the main UITabBarController in my application? I wanted to change it to a dark shade of green similar to the colors of the navigation bars and labels I have placed in my app. I find it weird how Apple makes it really easy to change the color of Navigation Bars (not controllers), and other things, but when it comes to controllers (in this case a Tab Bar Controller), I cannot find a single way to implement this cleanly and efficiently. Thanks! -Scott

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  • WPF Customized TabControl

    - by xsl
    I have to develop a customized tab control and decided to create it with WPF/XAML, because I planned to learn it anyway. It should look like this when it's finished: I made good progress so far, but there are two issues left: Only the first/last tab item should have a rounded upper-left/bottom-left corner. Is it possible to modify the style of these items, similar to the way I did with the selected tab item? The selected tab item should not have a border on its right side. I tried to accomplish this with z-index and overlapping, but the results were rather disappointing. Is there any other way to do this? XAML: <Window x:Class="MyProject.TestWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="TestWindow" Height="350" Width="500" Margin="5" Background="LightGray"> <Window.Resources> <Style TargetType="{x:Type TabControl}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabControl}"> <DockPanel> <Border Margin="0,100,-1,0" Background="#FFAAAAAA" BorderBrush="Gray" CornerRadius="7,0,0,7" BorderThickness="1"> <TabPanel Margin="0,0,0,0" IsItemsHost="True" /> </Border> <Border Background="WhiteSmoke" BorderBrush="Gray" BorderThickness="1" CornerRadius="7,7,7,0" > <ContentPresenter ContentSource="SelectedContent" /> </Border> </DockPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type TabItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabItem}"> <Grid> <Border Name="Border" Background="#FFAAAAAA" CornerRadius="7,0,0,0" BorderBrush="Gray" BorderThickness="0,0,0,1" Margin="0,0,0,0"> <ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Left" ContentSource="Header" Margin="10,10,10,10"/> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter TargetName="Border" Property="Background" Value="WhiteSmoke" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources> <Grid> <TabControl Name="_menuTabControl" TabStripPlacement="Left" Margin="5"> <TabItem Name="_tabItem1" Header="First Tab Item" ></TabItem> <TabItem Name="_tabItem2" Header="Second Tab Item" > <Grid /> </TabItem> <TabItem Name="_tabItem3" Header="Third Tab Item" > <Grid /> </TabItem> </TabControl> </Grid>

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  • AJAX TabContainer containing user controls

    - by Ali
    Hi all, Wondering if someone here can help. I have an AJAX tabcontainer which has a number of tabs and each tab contains a user control. When I add a new item from one of the tabs, it is not reflected in the user control in another tab unless a postback occurs. (e.g. the first tab has a listview where I add a new record and the second has a simple form which contains a drop-down which I expect to contain value added from first tab). How can I make the tabcontainer to refresh its tabs from a usercontrol? Any help will be most appreciated. Thanks, Ali

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  • Problems with Google Maps API v3 + jQuery UI Tabs

    - by Bears will eat you
    There are a number of problems, which seem to be fairly well-known, when using the Google Maps API to render a map within a jQuery UI tab. I've seen SO questions posted about similar issues (here and here, for example) but the solutions there only seem to work for v2 of the Maps API. Other references I checked out are here and here, along with pretty much everything I could dig up through Googling. I've been trying to stuff a map (using v3 of the API) into a jQuery tab with mixed results. I'm using the latest versions of everything (currently jQuery 1.3.2, jQuery UI 1.7.2, don't know about Maps). This is the markup & javascript: <body> <div id="dashtabs"> <span class="logout"> <a href="go away">Log out</a> </span> <!-- tabs --> <ul class="dashtabNavigation"> <li><a href="#first_tab" >First</a></li> <li><a href="#second_tab" >Second</a></li> <li><a href="#map_tab" >Map</a></li> </ul> <!-- tab containers --> <div id="first_tab">This is my first tab</div> <div id="second_tab">This is my second tab</div> <div id="map_tab"> <div id="map_canvas"></div> </div> </div> </body> and $(document).ready(function() { var map = null; $('#dashtabs').tabs(); $('#dashtabs').bind('tabsshow', function(event, ui) { if (ui.panel.id == 'map_tab' && !map) { map = initializeMap(); google.maps.event.trigger(map, 'resize'); } }); }); function initializeMap() { // Just some canned map for now var latlng = new google.maps.LatLng(-34.397, 150.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; return new google.maps.Map($('#map_canvas')[0], myOptions); } And here's what I've found that does/doesn't work (for Maps API v3): Using the off-left technique as described in the jQuery UI Tabs documentation (and in the answers to the two questions I linked) doesn't work at all. In fact, the best-functioning code uses the CSS .ui-tabs .ui-tabs-hide { display: none; } instead. The only way to get a map to display in a tab at all is to set the CSS width and height of #map_canvas to be absolute values. Changing the width and height to auto or 100% causes the map to not display at all, even if it's already been successfully rendered (using absolute width and height). I couldn't find it documented anywhere outside of the Maps API, but map.checkResize() won't work anymore. Instead, you have to fire a resize event by calling google.maps.event.trigger(map, 'resize'). If the map is not initialized inside of a function bound to a tabsshow event, the map itself is rendered correctly but the controls are not - most are just plain missing. So, here are my questions: Does anyone else have experience accomplishing this same feat? If so, how did you figure out what would actually work, since the documented tricks don't work for Maps API v3? What about loading tab content using Ajax as per the jQuery UI docs? I haven't had a chance to play around with it but my guess is that it's going to break Maps even more. What are the chances of getting it to work (or is it not worth trying)? How do I make the map fill the largest possible area? I'd like it to fill the tab and adapt to page resizes, much in the way that it's done over at maps.google.com. But, as I said, I appear to be stuck with applying only absolute width and height CSS to the map div. Sorry if this was long-winded but this might be the only documentation for Maps API v3 + jQuery tabs. Cheers!

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  • SQLite, python, unicode, and non-utf data

    - by Nathan Spears
    I started by trying to store strings in sqlite using python, and got the message: sqlite3.ProgrammingError: You must not use 8-bit bytestrings unless you use a text_factory that can interpret 8-bit bytestrings (like text_factory = str). It is highly recommended that you instead just switch your application to Unicode strings. Ok, I switched to Unicode strings. Then I started getting the message: sqlite3.OperationalError: Could not decode to UTF-8 column 'tag_artist' with text 'Sigur Rós' when trying to retrieve data from the db. More research and I started encoding it in utf8, but then 'Sigur Rós' starts looking like 'Sigur Rós' note: My console was set to display in 'latin_1' as @John Machin pointed out. What gives? After reading this, describing exactly the same situation I'm in, it seems as if the advice is to ignore the other advice and use 8-bit bytestrings after all. I didn't know much about unicode and utf before I started this process. I've learned quite a bit in the last couple hours, but I'm still ignorant of whether there is a way to correctly convert 'ó' from latin-1 to utf-8 and not mangle it. If there isn't, why would sqlite 'highly recommend' I switch my application to unicode strings? I'm going to update this question with a summary and some example code of everything I've learned in the last 24 hours so that someone in my shoes can have an easy(er) guide. If the information I post is wrong or misleading in any way please tell me and I'll update, or one of you senior guys can update. Summary of answers Let me first state the goal as I understand it. The goal in processing various encodings, if you are trying to convert between them, is to understand what your source encoding is, then convert it to unicode using that source encoding, then convert it to your desired encoding. Unicode is a base and encodings are mappings of subsets of that base. utf_8 has room for every character in unicode, but because they aren't in the same place as, for instance, latin_1, a string encoded in utf_8 and sent to a latin_1 console will not look the way you expect. In python the process of getting to unicode and into another encoding looks like: str.decode('source_encoding').encode('desired_encoding') or if the str is already in unicode str.encode('desired_encoding') For sqlite I didn't actually want to encode it again, I wanted to decode it and leave it in unicode format. Here are four things you might need to be aware of as you try to work with unicode and encodings in python. The encoding of the string you want to work with, and the encoding you want to get it to. The system encoding. The console encoding. The encoding of the source file Elaboration: (1) When you read a string from a source, it must have some encoding, like latin_1 or utf_8. In my case, I'm getting strings from filenames, so unfortunately, I could be getting any kind of encoding. Windows XP uses UCS-2 (a Unicode system) as its native string type, which seems like cheating to me. Fortunately for me, the characters in most filenames are not going to be made up of more than one source encoding type, and I think all of mine were either completely latin_1, completely utf_8, or just plain ascii (which is a subset of both of those). So I just read them and decoded them as if they were still in latin_1 or utf_8. It's possible, though, that you could have latin_1 and utf_8 and whatever other characters mixed together in a filename on Windows. Sometimes those characters can show up as boxes, other times they just look mangled, and other times they look correct (accented characters and whatnot). Moving on. (2) Python has a default system encoding that gets set when python starts and can't be changed during runtime. See here for details. Dirty summary ... well here's the file I added: \# sitecustomize.py \# this file can be anywhere in your Python path, \# but it usually goes in ${pythondir}/lib/site-packages/ import sys sys.setdefaultencoding('utf_8') This system encoding is the one that gets used when you use the unicode("str") function without any other encoding parameters. To say that another way, python tries to decode "str" to unicode based on the default system encoding. (3) If you're using IDLE or the command-line python, I think that your console will display according to the default system encoding. I am using pydev with eclipse for some reason, so I had to go into my project settings, edit the launch configuration properties of my test script, go to the Common tab, and change the console from latin-1 to utf-8 so that I could visually confirm what I was doing was working. (4) If you want to have some test strings, eg test_str = "ó" in your source code, then you will have to tell python what kind of encoding you are using in that file. (FYI: when I mistyped an encoding I had to ctrl-Z because my file became unreadable.) This is easily accomplished by putting a line like so at the top of your source code file: # -*- coding: utf_8 -*- If you don't have this information, python attempts to parse your code as ascii by default, and so: SyntaxError: Non-ASCII character '\xf3' in file _redacted_ on line 81, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details Once your program is working correctly, or, if you aren't using python's console or any other console to look at output, then you will probably really only care about #1 on the list. System default and console encoding are not that important unless you need to look at output and/or you are using the builtin unicode() function (without any encoding parameters) instead of the string.decode() function. I wrote a demo function I will paste into the bottom of this gigantic mess that I hope correctly demonstrates the items in my list. Here is some of the output when I run the character 'ó' through the demo function, showing how various methods react to the character as input. My system encoding and console output are both set to utf_8 for this run: '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Now I will change the system and console encoding to latin_1, and I get this output for the same input: 'ó' = original char <type 'str'> repr(char)='\xf3' 'ó' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' 'ó' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Notice that the 'original' character displays correctly and the builtin unicode() function works now. Now I change my console output back to utf_8. '?' = original char <type 'str'> repr(char)='\xf3' '?' = unicode(char) <type 'unicode'> repr(unicode(char))=u'\xf3' '?' = char.decode('latin_1') <type 'unicode'> repr(char.decode('latin_1'))=u'\xf3' '?' = char.decode('utf_8') ERROR: 'utf8' codec can't decode byte 0xf3 in position 0: unexpected end of data Here everything still works the same as last time but the console can't display the output correctly. Etc. The function below also displays more information that this and hopefully would help someone figure out where the gap in their understanding is. I know all this information is in other places and more thoroughly dealt with there, but I hope that this would be a good kickoff point for someone trying to get coding with python and/or sqlite. Ideas are great but sometimes source code can save you a day or two of trying to figure out what functions do what. Disclaimers: I'm no encoding expert, I put this together to help my own understanding. I kept building on it when I should have probably started passing functions as arguments to avoid so much redundant code, so if I can I'll make it more concise. Also, utf_8 and latin_1 are by no means the only encoding schemes, they are just the two I was playing around with because I think they handle everything I need. Add your own encoding schemes to the demo function and test your own input. One more thing: there are apparently crazy application developers making life difficult in Windows. #!/usr/bin/env python # -*- coding: utf_8 -*- import os import sys def encodingDemo(str): validStrings = () try: print "str =",str,"{0} repr(str) = {1}".format(type(str), repr(str)) validStrings += ((str,""),) except UnicodeEncodeError as ude: print "Couldn't print the str itself because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print ude try: x = unicode(str) print "unicode(str) = ",x validStrings+= ((x, " decoded into unicode by the default system encoding"),) except UnicodeDecodeError as ude: print "ERROR. unicode(str) couldn't decode the string because the system encoding is set to an encoding that doesn't understand some character in the string." print "\tThe system encoding is set to {0}. See error:\n\t".format(sys.getdefaultencoding()), print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the unicode(str) because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('latin_1') print "str.decode('latin_1') =",x validStrings+= ((x, " decoded with latin_1 into unicode"),) try: print "str.decode('latin_1').encode('utf_8') =",str.decode('latin_1').encode('utf_8') validStrings+= ((x, " decoded with latin_1 into unicode and encoded into utf_8"),) except UnicodeDecodeError as ude: print "The string was decoded into unicode using the latin_1 encoding, but couldn't be encoded into utf_8. See error:\n\t", print ude except UnicodeDecodeError as ude: print "Something didn't work, probably because the string wasn't latin_1 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('latin_1') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t", print uee try: x = str.decode('utf_8') print "str.decode('utf_8') =",x validStrings+= ((x, " decoded with utf_8 into unicode"),) try: print "str.decode('utf_8').encode('latin_1') =",str.decode('utf_8').encode('latin_1') except UnicodeDecodeError as ude: print "str.decode('utf_8').encode('latin_1') didn't work. The string was decoded into unicode using the utf_8 encoding, but couldn't be encoded into latin_1. See error:\n\t", validStrings+= ((x, " decoded with utf_8 into unicode and encoded into latin_1"),) print ude except UnicodeDecodeError as ude: print "str.decode('utf_8') didn't work, probably because the string wasn't utf_8 encoded. See error:\n\t", print ude except UnicodeEncodeError as uee: print "ERROR. Couldn't print the str.decode('utf_8') because the console is set to an encoding that doesn't understand some character in the string. See error:\n\t",uee print print "Printing information about each character in the original string." for char in str: try: print "\t'" + char + "' = original char {0} repr(char)={1}".format(type(char), repr(char)) except UnicodeDecodeError as ude: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), ude) except UnicodeEncodeError as uee: print "\t'?' = original char {0} repr(char)={1} ERROR PRINTING: {2}".format(type(char), repr(char), uee) print uee try: x = unicode(char) print "\t'" + x + "' = unicode(char) {1} repr(unicode(char))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = unicode(char) ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = unicode(char) {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('latin_1') print "\t'" + x + "' = char.decode('latin_1') {1} repr(char.decode('latin_1'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('latin_1') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('latin_1') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) try: x = char.decode('utf_8') print "\t'" + x + "' = char.decode('utf_8') {1} repr(char.decode('utf_8'))={2}".format(x, type(x), repr(x)) except UnicodeDecodeError as ude: print "\t'?' = char.decode('utf_8') ERROR: {0}".format(ude) except UnicodeEncodeError as uee: print "\t'?' = char.decode('utf_8') {0} repr(char)={1} ERROR PRINTING: {2}".format(type(x), repr(x), uee) print x = 'ó' encodingDemo(x) Much thanks for the answers below and especially to @John Machin for answering so thoroughly.

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  • UserControl Focus Issue - Focus() sometimes returns false

    - by Craigger
    I have a user control that behaves similar to a tab control. The tab headers are UserControls that override Paint events to make them look custom. In order to leverage the Validating events on various controls on our tab pages, when the user clicks on the tab headers, we set the Focus to the TabHeader user control. I've noticed that Control.Focus() returns false sometimes but the documentation does not say why Control.Focus() will ever return false other than that the control can't receive focus. But I don't know why. Here's what i see. If my TabHeader UserControl does not contain any subcontrols, and I call myControl.Focus() from the MouseClick event, focus returns true. If my TabHeader UserControl contains a subcontrol, and I call myControl.Focus() from the MouseClick event, focus returns false. If my TabHeader UserControl contains a subcontrol, and I call myControl.subControl.Focus() from the myControl.MouseClick event, focus returns true. Can someone explain this?

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  • Hide UITabBarController?

    - by David.Chu.ca
    I have root view with both tab bar and navigation bar visible at the beginning. When the view is moved to the next level, I would like to hide the tab bars, and when the view is moved back, I would like the tab bar visible. Is there any way to do that?

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  • Flex 3 - Style not applying completely on dynamically created tabs in TabNavigator

    - by user254177
    When I create a tab dynamically via ActionScript, the style for the newly created (and selected) tab get applied to the skins, but not the text, unless I click on another tab and then click back to it. This is the A/S, MXML and CSS code I am using: private function clickAddTabHandler(event:Event):void{ var vbox:VBox = new VBox; var tab:Canvas = new (Canvas); vbox.label = "Select Location"; vbox.addChild(tab); tabBar.addChild(vbox); tabBar.selectedIndex = tabBar.numChildren-1; } .tabNavigator { disabledSkin: Embed(source="assets/skins/TabBar-tab_disabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); downSkin: Embed(source="assets/skins/TabBar-tab_downSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); overSkin: Embed(source="assets/skins/TabBar-tab_overSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); upSkin: Embed(source="assets/skins/TabBar-tab_upSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDisabledSkin: Embed(source="assets/skins/TabBar-tab_selectedDisabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedUpSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedOverSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDownSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #FFFFFF; textRollOverColor: #FFFFFF; } .tabNavigatorSelected { textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #135F9E; textRollOverColor: #135F9E; textSelectedColor: #135F9E; }

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  • flex tabnavigator skin flicker

    - by Proyb2
    I am try to skin my tabnavigator with PNG, and extend with TabSkin.as and SelectedTabSkin.as, however, when I tried to mouseover, it will caused a flicker into black and load the tab image which I define. What can I do to avoid flicker? TabSkin.as same as SelectedTabSkin.as but different image package { import mx.controls.Image; public class TabSkin extends Image { public function TabSkin():void { super(); } override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { super.updateDisplayList(unscaledWidth, unscaledHeight); } } } Tab.MXML TabNavigator { tabHeight: 39; tab-width: 108; tabOffset: 1; tabStyleName: "tab"; } .tab { fillColors: #000000, #000000; up-skin: ClassReference("TabSkin"); down-skin: ClassReference("TabSkin"); over-skin: ClassReference("TabSkin"); selected-up-skin: ClassReference("SelectedTabSkin"); selected-down-skin: ClassReference("SelectedTabSkin"); selected-over-skin: ClassReference("SelectedTabSkin"); } .selectedTab { font-weight: bold; corner-radius: 0; } <mx:TabNavigator x="223" y="82" width="100%" height="100%" id="tab2"/>

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  • Is there a way to disable a UITabBarItem from reloading its first view?

    - by Tanner
    Hi All, I currently have an app that is a tab bar style app and supports rotation. Everything is great until you hit the tab bar when the device is in landscape and the original view is reloaded and placed back on screen. There is a lot of space and the overall appearance doesnt look good. Is there a way to disable this tab bar item from doing this?? Any help is greatly appreciated, Thanks

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  • Javascript regex URL matching

    - by Blondie
    I have this so far: chrome.tabs.getSelected(null, function(tab) { var title = tab.title; var btn = '<a href="' + tab.url + '" onclick="save(\'' + title + '\');"> ' + title + '</a>'; if(tab.url.match('/http:\/\/www.mydomain.com\/version.php/i')) { document.getElementById('link').innerHTML = '<p>' + btn + '</p>'; } }); Basically it should match the domain within this: http://www.mydomain.com/version.php?* Anything that matches that even when it includes something like version.php?ver=1, etc When I used the code above of mine, it doesn't display anything, but when I remove the if statement, it's fine but it shows on other pages which it shouldn't only on the matched URL.

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  • angular-ui maps javascript error

    - by Will Lopez
    I'm having an issue with angularui. This error came from angular-google-maps.js: Error: [$compile:ctreq] Controller 'googleMap', required by directive 'rectangle', can't be found! http://errors.angularjs.org/1.2.16/$compile/ctreq?p0=googleMap&p1=rectangle at http://localhost:62874/Scripts/angular.js:78:12 at getControllers (http://localhost:62874/Scripts/angular.js:6409:19) at nodeLinkFn (http://localhost:62874/Scripts/angular.js:6580:35) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5986:15) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5989:13) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5989:13) at nodeLinkFn (http://localhost:62874/Scripts/angular.js:6573:24) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5986:15) at Scope.publicLinkFn [as $transcludeFn] (http://localhost:62874/Scripts/angular.js:5891:30) at link (http://localhost:62874/Scripts/ui-bootstrap-tpls-0.12.0.min.js:9:8037) <div class="rectangle grid-style ng-scope ng-isolate-scope" data-ng-grid="pipelineGrid"> I'm a little confused because the controller isn't trying to inject the angular-ui map directive: appRoot.controller('PipelineController', ["$scope", "$location", "$resource", function ($scope, $location, $resource) { ... Here's the html: <div class="container"> <tabset> <tab heading="Upload File"> <p>Tab 1 content</p> </tab> <tab heading="Data Maintenance"> Tab 2 content <div ng-controller="PipelineController"> <div id="mapFilter" class="panel panel-default"> <div class="panel-heading text-right"> <div class="input-group"> <input type="text" class="form-control" ng- model="pipelineGrid.filterOptions.filterText" placeholder="enter filter" /> <span class="input-group-addon"><span class="glyphicon glyphicon- filter"></span></span> </div> </div> <div class="panel-body"> <div class="rectangle grid-style" data-ng-grid="pipelineGrid"> </div> </div> </div> </div> </tab> </tabset> </div> Thank you!

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  • iPhone - Dismiss modal view by a UITabBarController

    - by ncohen
    Hi everyone, I've got into a very strange problem. I created my own UITabBarController to customize it and it works pretty well... except for the modal views. When I dismiss the modal view (present/dismiss from the UITabBarController) with an animation, it waits until the animation did finished and goes to the first controller of the tab bar! Why does the controller change? and how can I fix it? Thanks PS: My UITabBarController view is on the main window and has a UITabBar on it. The controllers (which are managed by the tab bar) are on the main window over the tab bar controller view with a shorter height. When I present the modal view, I bring the tab bar controller view to front.

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