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  • C question: Padding bits in unsigned integers and bitwise operations (C89)

    - by Anonymous Question Guy
    I have a lot of code that performs bitwise operations on unsigned integers. I wrote my code with the assumption that those operations were on integers of fixed width without any padding bits. For example an array of 32 bit unsigned integers of which all 32 bits available for each integer. I'm looking to make my code more portable and I'm focused on making sure I'm C89 compliant (in this case). One of the issues that I've come across is possible padded integers. Take this extreme example, taken from the GMP manual: However on Cray vector systems it may be noted that short and int are always stored in 8 bytes (and with sizeof indicating that) but use only 32 or 46 bits. The nails feature can account for this, by passing for instance 8*sizeof(int)-INT_BIT. I've also read about this type of padding in other places. I actually read of a post on SO last night (forgive me, I don't have the link and I'm going to cite something similar from memory) where if you have, say, a double with 60 usable bits the other 4 could be used for padding and those padding bits could serve some internal purpose so they cannot be modified. So let's say for example my code is compiled on a platform where an unsigned int type is sized at 4 bytes, each byte being 8 bits, however the most significant 2 bits are padding bits. Would UINT_MAX in that case be 0x3FFFFFFF (1073741823) ? #include <stdio.h> #include <stdlib.h> /* padding bits represented by underscores */ int main( int argc, char **argv ) { unsigned int a = 0x2AAAAAAA; /* __101010101010101010101010101010 */ unsigned int b = 0x15555555; /* __010101010101010101010101010101 */ unsigned int c = a ^ b; /* ?? __111111111111111111111111111111 */ unsigned int d = c << 5; /* ?? __111111111111111111111111100000 */ unsigned int e = d >> 5; /* ?? __000001111111111111111111111111 */ printf( "a: %X\nb: %X\nc: %X\nd: %X\ne: %X\n", a, b, c, d, e ); return 0; } is it safe to XOR two integers with padding bits? wouldn't I XOR whatever the padding bits are? I can't find this behavior covered in C89. furthermore is the c var guaranteed to be 0x3FFFFFFF or if for example the two padding bits were both on in a or b would c be 0xFFFFFFFF ? same question with d and e. am i manipulating the padding bits by shifting? I would expect to see this below, assuming 32 bits with the 2 most significant bits used for padding, but I want to know if something like this is guaranteed: a: 2AAAAAAA b: 15555555 c: 3FFFFFFF d: 3FFFFFE0 e: 01FFFFFF Also are padding bits always the most significant bits or could they be the least significant bits? Thanks guys EDIT 12/19/2010 5PM EST: Christoph has answered my question. Thanks! I had also asked (above) whether padding bits are always the most significant bits. This is cited in the rationale for the C99 standard, and the answer is no. I am playing it safe and assuming the same for C89. Here is specifically what the C99 rationale says for §6.2.6.2 (Representation of Integer Types): Padding bits are user-accessible in an unsigned integer type. For example, suppose a machine uses a pair of 16-bit shorts (each with its own sign bit) to make up a 32-bit int and the sign bit of the lower short is ignored when used in this 32-bit int. Then, as a 32-bit signed int, there is a padding bit (in the middle of the 32 bits) that is ignored in determining the value of the 32-bit signed int. But, if this 32-bit item is treated as a 32-bit unsigned int, then that padding bit is visible to the user’s program. The C committee was told that there is a machine that works this way, and that is one reason that padding bits were added to C99. Footnotes 44 and 45 mention that parity bits might be padding bits. The committee does not know of any machines with user-accessible parity bits within an integer. Therefore, the committee is not aware of any machines that treat parity bits as padding bits. EDIT 12/28/2010 3PM EST: I found an interesting discussion on comp.lang.c from a few months ago. Bitwise Operator Effects on Padding Bits (VelocityReviews reader) Bitwise Operator Effects on Padding Bits (Google Groups alternate link) One point made by Dietmar which I found interesting: Let's note that padding bits are not necessary for the existence of trap representations; combinations of value bits which do not represent a value of the object type would also do.

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  • Compare two String with MySQL

    - by Scorpi0
    Hi, I wan't to compare two strings in a SQL request so I can retrieve the best match, the aim is to propose to an operator the best zip code possible. For example, in France, we have Integer Zip code, so I made an easy request : SELECT * FROM myTable ORDER BY abs(zip_code - 75000) This request returns first the data closest of Paris. Unfortunatelly, United Kingdom have zip code like AB421RS, so my request can't do it. I see in SQL Server a function 'Difference' : http://www.java2s.com/Code/SQLServer/String-Functions/DIFFERENCEworkoutwhenonestringsoundssimilartoanotherstring.htm But I use MySQL.. Is there anyone who have a good idea to do the trick in one simple request ? PS : the Levenshtein Distance will not do it, as I really wan't to compare string like if they were number. ABCDEF have to be closer to AWXYZ than to ZBCDEF.

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  • In Ruby are there any related applications of the syntax: class << self ... end

    - by pez_dispenser
    class << self attr_accessor :n, :totalX, :totalY end The syntax above is used for defining class instance variables. But when I think about what syntax implies, it doesn't make any sense to me, so I'm wondering if this type of syntax is used for any other types of definitions. My point of confusion here is this: class << self The append operator normally means "add what's on the right to the object on the left". But in the context of this block, how does that add up to "put the contents of this block into the definition of the class instance rather than the instance"? For the same reason I'm confused as to why in one context class << self can define class instance variables while in another it seems to create class variables such as here: class Point # Instance methods go here class << self # Class methods go here end end

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  • Memory leak in Qt signal and slots

    - by Ajay
    Hello, I am running valgrind on my Qt code,and even on successful exit of the application, get the following report from valgrind 8,832 bytes in 92 blocks are still reachable in loss record 12 of 12 at 0x4025390: operator new(unsigned int) (vg_replace_malloc.c:214) ==3339== by 0x4B75F05: QMutex::QMutex(QMutex::RecursionMode) (qmutex.cpp:123) ==3339== by 0x4B77602: QMutexPool::get(void const*) (qmutexpool.cpp:137) ==3339== by 0x4CA0EC2: signalSlotLock(QObject const*) (qobject.cpp:112) ==3339== by 0x4CA3939: QMetaObjectPrivate::connect(QObject const*, int, QObject const*, int, int, int*) (qobject.cpp:2900) ==3339== by 0x4CA5C00: QObject::connect(QObject const*, char const*, QObject const*, char const*, Qt::ConnectionType) (qobject.cpp:2599) I disconnect all signal connections and also delete the objects. The above mentioned leak increases if i increase the amount of signal and slot connections? Can anybody help with this?

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  • LINQ Searching Only Allowing Equivalency

    - by Mad Halfling
    Hi folks, I'm trying to filter a set of records based on a sub-object's criteria. This compiles ok recordList = recordList.Where(r => r.Areas.Where(a => a.Area == "Z").Count() > 0); but this doesn't recordList = recordList.Where(r => r.Areas.Where(a => a.Area <= "Z").Count() > 0); giving these errors Cannot convert lambda expression to type 'string' because it is not a delegate type Delegate 'System.Func' does not take '1' arguments Operator '<=' cannot be applied to operands of type 'string' and 'string' != works ok, by any sort of less than or greater than operation fails.

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  • MEF Error message

    - by cmaduro
    Can anybody explain this error message: The composition remains unchanged. The changes were rejected because of the following error(s): The composition produced a single composition error. The root cause is provided below. Review the CompositionException.Errors property for more detailed information. 1) No valid exports were found that match the constraint '((exportDefinition.ContractName == "Silverbits.ApplicationServices.ApplicationServicesManager") AndAlso (exportDefinition.Metadata.ContainsKey("ExportTypeIdentity") AndAlso "Silverbits.ApplicationServices.ApplicationServicesManager".Equals(exportDefinition.Metadata.get_Item("ExportTypeIdentity"))))', invalid exports may have been rejected. Resulting in: Cannot set import 'Silverbits.Applications.SilverbitsApplication.ApplicationServices (ContractName="Silverbits.ApplicationServices.ApplicationServicesManager")' on part 'Manpower4U.App'. Element: Silverbits.Applications.SilverbitsApplication.ApplicationServices (ContractName="Silverbits.ApplicationServices.ApplicationServicesManager") -- Manpower4U.App

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  • Filter a LINQ query

    - by Jack Marchetti
    Here's my query. var query = from g in dc.Group join gm in dc.GroupMembers on g.ID equals gm.GroupID where gm.UserID == UserID select new { id = g.ID, name = g.Name, pools = (from pool in g.Pool // more stuff to populate pools So I have to perform some filtering, but when I attempt to filter var filter = query.Where(f => f.pools.[no access to list of columns] I can't access any of the items within "pools". Does anyone know how I'm able to access that? What I'd like to do is this: var filterbyGame = query.Where(f = > f.pools.GameName == "TestGame"); Let me know if that's even possible with thew ay I have this setup. Thanks guys.

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  • What does this xkcd code do?

    - by cobbal
    On the xkcd site today, the following appeared as a joke in a <script language="scheme"> tag so what does the following code do / represent? (define (eval exp env) (cond ((self-evaluating? exp) exp) ((variable? exp) (lookup-variable-value exp env)) ((quoted? exp) (text-of-quotation exp)) ((assignment? exp) (eval-assignment exp env)) ((definition? exp) (eval-definition exp env)) ((if? exp) (eval-if exp env)) ((lambda? exp) (make-procedure (lambda-parameters exp) (lambda-body exp) env)) ((begin? exp) (eval-sequence (begin-actions exp) env)) ((cond? exp) (eval (cond->if exp) env)) ((application? exp) (apply (eval (operator exp) env) (list-of-values (operands exp) env))) (else (error "Common Lisp or Netscape Navigator 4.0+ Required" exp))))

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  • Left Join in Subsonic 3

    - by user303187
    I'm trying to do a left join in subsonic 3 using linq but it doesn't seem to work, I get a big error. var post = from p in Post.All() join q in Quote.All() on p.ID equals q.PostID into pq where p.ID == id.Value from qt in pq.DefaultIfEmpty() select new {p, qt}; I'm using subsonic 3, latest GIT version from Rob, but I'm getting an error, see below, when I try a left join. I have searched but I didn't found any solution. Can anyone explain to me why the error and how to fix it? Thanks Expression of type 'System.Collections.Generic.IEnumerable1[GetAQuote.Post]' cannot be used for parameter of type 'System.Linq.IQueryable1[GetAQuote.Post]' of method 'System.Linq.IQueryable1[<>f__AnonymousType221[GetAQuote.Post], System.Collections.Generic.IEnumerable1%5BGetAQuote.Quote%5D, System.Linq.Expressions.Expression1[System.Func2%5BGetAQuote.Post,System.Int32%5D%5D, System.Linq.Expressions.Expression1[System.Func2%5BGetAQuote.Quote,System.Int32%5D%5D, System.Linq.Expressions.Expression1[System.Func3%5BGetAQuote.Post,System.Collections.Generic.IEnumerable1[GetAQuote.Quote],<>f__AnonymousType22%5BGetAQuote.Post,System.Collections.Generic.IEnumerable1%5BGetAQuote.Quote%5D%5D%5D%5D"GetAQuote.Post,System.Collections.Generic.IEnumerable1[GetAQuote.Quote]]] GroupJoin[Post,Quote,Int32,<f__AnonymousType22'`

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  • I need help with Widget and PendingIntents

    - by YaW
    Hi, I've asked here a question about Task Killers and widgets stop working (SO Question) but now, I have reports of user that they don't use any Task Killer and the widgets didn't work after a while. I have a Nexus One and I don't have this problem. I don't know if this is a problem of memory or something. Based on the API: A PendingIntent itself is simply a reference to a token maintained by the system describing the original data used to retrieve it. This means that, even if its owning application's process is killed, the PendingIntent itself will remain usable from other processes that have been given it. So, I don't know why widget stop working, if Android doesn't kill the PendingIntent by itself, what's the problem? This is my manifest code: <receiver android:name=".widget.InstantWidget" android:label="@string/app_name"> <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.provider" android:resource="@xml/widget_provider" /> </receiver> And the widget code: public class InstantWidget extends AppWidgetProvider { public static ArrayList<Integer> alWidgetsId = new ArrayList<Integer>(); private static final String PREFS_NAME = "com.cremagames.instant.InstantWidget"; private static final String PREF_PREFIX_NOM = "nom_"; private static final String PREF_PREFIX_RAW = "raw_"; /** * Esto se llama cuando se crea el widget. Metemos en las preferencias los valores de nombre y raw para tenerlos en proximos reboot. * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ static void updateAppWidget(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ //Guardamos en las prefs los valores SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.putString(PREF_PREFIX_NOM + appWidgetId, nombreSound); prefs.putInt(PREF_PREFIX_RAW + appWidgetId, rawSound); prefs.commit(); //Actualizamos la interfaz updateWidgetGrafico(context, appWidgetManager, appWidgetId, nombreSound, rawSound); } /** * Actualiza la interfaz gráfica del widget (pone el nombre y crea el intent con el raw) * @param context * @param appWidgetManager * @param appWidgetId * @param nombreSound * @param rawSound */ private static void updateWidgetGrafico(Context context, AppWidgetManager appWidgetManager, int appWidgetId, String nombreSound, int rawSound){ RemoteViews remoteViews = new RemoteViews(context.getPackageName(), R.layout.widget); //Nombre del Button remoteViews.setTextViewText(R.id.tvWidget, nombreSound); //Creamos el PendingIntent para el onclik del boton Intent active = new Intent(context, InstantWidget.class); active.setAction(String.valueOf(appWidgetId)); active.putExtra("sonido", rawSound); PendingIntent actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); actionPendingIntent.cancel(); actionPendingIntent = PendingIntent.getBroadcast(context, 0, active, 0); remoteViews.setOnClickPendingIntent(R.id.btWidget, actionPendingIntent); appWidgetManager.updateAppWidget(appWidgetId, remoteViews); } public void onReceive(Context context, Intent intent) { final String action = intent.getAction(); //Esto se usa en la 1.5 para que se borre bien el widget if (AppWidgetManager.ACTION_APPWIDGET_DELETED.equals(action)) { final int appWidgetId = intent.getExtras().getInt( AppWidgetManager.EXTRA_APPWIDGET_ID, AppWidgetManager.INVALID_APPWIDGET_ID); if (appWidgetId != AppWidgetManager.INVALID_APPWIDGET_ID) { this.onDeleted(context, new int[] { appWidgetId }); } } else { //Listener de los botones for(int i=0; i<alWidgetsId.size(); i++){ if (intent.getAction().equals(String.valueOf(alWidgetsId.get(i)))) { int sonidoRaw = 0; try { sonidoRaw = intent.getIntExtra("sonido", 0); } catch (NullPointerException e) { } MediaPlayer mp = MediaPlayer.create(context, sonidoRaw); mp.start(); mp.setOnCompletionListener(completionListener); } } super.onReceive(context, intent); } } /** Al borrar el widget, borramos también las preferencias **/ public void onDeleted(Context context, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Recogemos las preferencias SharedPreferences.Editor prefs = context.getSharedPreferences(PREFS_NAME, 0).edit(); prefs.remove(PREF_PREFIX_NOM + appWidgetIds[i]); prefs.remove(PREF_PREFIX_RAW + appWidgetIds[i]); prefs.commit(); } super.onDeleted(context, appWidgetIds); } /**Este método se llama cada vez que se refresca un widget. En nuestro caso, al crearse y al reboot del telefono. Al crearse lo único que hace es guardar el id en el arrayList Al reboot, vienen varios ID así que los recorremos y guardamos todos y también recuperamos de las preferencias el nombre y el sonido*/ public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { for(int i=0; i<appWidgetIds.length; i++){ //Metemos en el array los IDs de los widgets alWidgetsId.add(appWidgetIds[i]); //Recogemos las preferencias SharedPreferences prefs = context.getSharedPreferences(PREFS_NAME, 0); String nomSound = prefs.getString(PREF_PREFIX_NOM + appWidgetIds[i], null); int rawSound = prefs.getInt(PREF_PREFIX_RAW + appWidgetIds[i], 0); //Si están creadas, actualizamos la interfaz if(nomSound != null){ updateWidgetGrafico(context, appWidgetManager, appWidgetIds[i], nomSound, rawSound); } } } MediaPlayer.OnCompletionListener completionListener = new MediaPlayer.OnCompletionListener(){ public void onCompletion(MediaPlayer mp) { if(mp != null){ mp.stop(); mp.release(); mp = null; } } }; } Sorry for the comments in Spanish. I have the possibility to put differents widgets on the desktop, that's why I use the widgetId as the "unique id" for the PendingIntent. Any ideas please? The 70% of the functionality of my app is the widgets, and it isn't working for some users :( Thanks in advance and sorry for my English.

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  • How can I make Outlook 2007 auto BCC messages to a specific email with specific words in subject usi

    - by tgadd
    So far I have this code from outlookcode.com which I can get to work sending all emails I send to the BCC email. I am not a developer, so I don't have a lot of context to go about editing this myself, or even approaching researching this. If anyone knows how to make this check for words in the subject, or check if the subject equals a certain string, I'd really appreciate it. Private Sub Application_ItemSend(ByVal Item As Object, _ Cancel As Boolean) Dim objRecip As Recipient Dim strMsg As String Dim res As Integer Dim strBcc As String On Error Resume Next ' #### USER OPTIONS #### ' address for Bcc -- must be SMTP address or resolvable ' to a name in the address book strBcc = "[email protected]" Set objRecip = Item.Recipients.Add(strBcc) objRecip.Type = olBCC If Not objRecip.Resolve Then strMsg = "Could not resolve the Bcc recipient. " & _ "Do you want still to send the message?" res = MsgBox(strMsg, vbYesNo + vbDefaultButton1, _ "Could Not Resolve Bcc Recipient") If res = vbNo Then Cancel = True End If End If Set objRecip = Nothing End Sub

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  • Java MVC - How to divide a done text game into MVC?

    - by Zopyrus
    Been sitting here for hours now trying to figure this out, so a bit sympathy for this large question. :) The Goal: I simply want to divide my done code into MVC (Model View Controller) parts. I have the game logics done and text based - the code works fine. The Problem: Well, I want to implement this code into MVC, but where do explain for the MODEL that it should use text-based? Because the VIEW is only for the layout (graphically) correct? I am having a REALLY hard time figuring out where to begin at all. Any pointers would be so nice! Here is my game logics code: import mind.*; import javax.swing.*; import java.util.*; import java.lang.*; import java.awt.*; public class Drive { String[] mellan; boolean gameEnd, checkempty, checkempty2, enemy, enemy2; String gr,rd,tom; int digits; public Drive() { // Gamepieces in textform gr="G"; rd="R"; tom=" "; mellan = new String[7]; String[] begin = {gr,gr,gr,tom,rd,rd,rd}; String[] end = {rd,rd,rd,tom,gr,gr,gr}; //input Scanner in = new Scanner(System.in); mellan=begin; gameEnd=false; while (gameEnd == false) { for(int i=0; i<mellan.length; i++) { System.out.print(mellan[i]); } System.out.print(" Choose 0-6: "); digits = in.nextInt(); move(); checkWin(); } } void move() { //BOOLEAN for gameruls!!! checkempty = digits<6 && mellan[digits+1]==tom; checkempty2 = digits>0 && mellan[digits-1]==tom; enemy = (mellan[digits]==gr && mellan[digits+1]==rd && mellan[digits+2]==tom); enemy2 = (mellan[digits]==rd && mellan[digits-1]==gr && mellan[digits-2]==tom); if(checkempty) { mellan[digits+1]=mellan[digits]; mellan[digits]=tom; } else if (checkempty2) { mellan[digits-1]=mellan[digits]; mellan[digits]=tom; } else if (enemy) { mellan[digits+2]=mellan[digits]; mellan[digits]=tom; } else if (enemy2) { mellan[digits-2]=mellan[digits]; mellan[digits]=tom; } } void checkWin() { String[] end = {rd,rd,rd,tom,gr,gr,gr}; for (int i=0; i<mellan.length; i++){ } if (Arrays.equals(mellan,end)) { for (int j=0; j<mellan.length; j++) { System.out.print(mellan[j]); } displayWin(); } } void displayWin() { gameEnd = true; System.out.println("\nNicely Done!"); return; } // Kör Drive! public static void main(String args[]) { new Drive(); } } Here is how I defined my DriveView thus far: (just trying to make one button to work) import mind.*; import javax.swing.*; import java.util.*; import java.lang.*; import java.awt.*; import java.awt.event.*; public class DriveView extends JFrame { JButton ruta1 = new JButton("Green"); JButton ruta2 = new JButton("Green"); JButton rutatom = new JButton(""); JButton ruta6 = new JButton("Red"); private DriveModel m_model; public DriveView(DriveModel model) { m_model = model; //Layout for View JPanel myPanel = new JPanel(); myPanel.setLayout(new FlowLayout()); myPanel.add(ruta1); myPanel.add(ruta2); myPanel.add(rutatom); myPanel.add(ruta6); this.setContentPane(myPanel); this.pack(); this.setTitle("Drive"); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } void addMouseListener(ActionListener mol) { ruta2.addActionListener(mol); } } And DriveController which gives me error at compile import mind.*; import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.lang.*; public class DriveController { private DriveModel m_model; private DriveView m_view; public DriveController(DriveModel model, DriveView view) { m_model = model; m_view = view; view.addMouseListener(new MouseListener()); } class MouseListener implements ActionListener { public void actionPerformed(ActionEvent e) { String mening; mening = e.getActionCommand(); if (mening.equals("Green")) { setForeground(Color.red); } } } }

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  • Localization — how to check that Filename1 and Filename2 are the same

    - by modosansreves
    I want to know that Filename1, provided by the user is the same as stored in DB (Filename2). I was about to use string.Equals(Filename1, Filename2, StringComparison.CurrentCultureIgnoreCase) but then I doubted whether I should use StringComparison.InvariantCultureIgnoreCase. Obviously, I need to do this the same way OS does, or use appropriate API. In some cultures, AFAIK, characters (e.g. vocals) may change if the next one is Capitalized. As I primarily target English-speaking market, I'd like my software to work well throughout the world.

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  • Conditional configuration in maven pom.xml

    - by David Zhao
    I'd like to ONLY exclude certain files in maven-war-plugin when property "skipCompress" set to true, I thought I could do something like this, but it doesn't work for me. BTW, I can't use profile to achieve this even I want to use skipCompress to turn on and off the compression in both development and deployment profiles. <plugin> <artifactId>maven-war-plugin</artifactId> <configuration> <if> <not> <equals arg1="${skipCompress}" arg2 = "true"/> </not> <then> <warSourceExcludes>**/external/dojo/**/*.js</warSourceExcludes> </then> </if> </configuration> </plugin> Thanks, David

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  • Shorthand for nested null checking C#

    - by Myster
    As far as I know there is not a significantly more elegant way to write the following.... string src; if((ParentContent!= null) &&(ParentContent.Image("thumbnail") != null) &&(ParentContent.Image("thumbnail").Property("src") != null)) src = ParentContent.Image("thumbnail").Property("src").Value Do you think there should be a C# language feature to make this shorter? And if so, what should it look like? for example, something like extending the ?? operator string src = ParentContent??.Image("thumbnail")??.Property("width")??.Value; Apologies for the rather contrived example, and my over-simplified solution.

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  • Using local classes with STL algorithms

    - by David Rodríguez - dribeas
    I have always wondered why you cannot use locally defined classes as predicates to STL algorithms. In the question: Approaching STL algorithms, lambda, local classes and other approaches, BubbaT mentions says that 'Since the C++ standard forbids local types to be used as arguments' Example code: int main() { int array[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; std::vector<int> v( array, array+10 ); struct pair : public std::unary_function<int,bool> { bool operator()( int x ) { return !( x % 2 ); } }; std::remove_if( v.begin(), v.end(), pair() ); // error } Does anyone know where in the standard is the restriction? What is the rationale for disallowing local types?

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  • Java: matching two different type of array

    - by sling
    Hi, I am doing a password login that requires me to match two array: User and Pass. If user key in "mark" and "pass", it should show successfully. However I have trouble with the String[] input = pass.getPassword(); and the matching of the two arrays. String[] User = {"mark", "susan", "bobo"}; String[] Pass = {"pass", "word", "password"}; String[] input = pass.getPassword(); if(Pass.length == input.length && user.getText().equals(User)) { lblstat.setForeground(Color.GREEN); lblstat.setText("Successful"); } else { lblstat.setForeground(Color.RED); lblstat.setText("Failed"); }

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  • ruby syntactic sugar: dealing with nils..

    - by luca
    probably asked already but I couldn't find it.. here are 2 common situation (for me while programming rails..) that are frustrating to write in ruby: "a string".match(/abc(.+)abc/)[1] in this case I get an error because the string doesn't match, therefore the [] operator is called upon nil. What I'd like to find is a nicer alternative to the following: temp="a string".match(/abc(.+)abc/); temp.nil? ? nil : temp[1] in brief, if it didn't match simply return nil without the error The second situation is this one: var = something.very.long.and.tedious.to.write var = something.other if var.nil? In this case I want to assign something to var only if it's not nil, in case it's nil I'll assign something.other.. Any suggestion? Thanks!

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  • Resolving HttpRequestScoped Instances outside of a HttpRequest in Autofac

    - by Page Brooks
    Suppose I have a dependency that is registered as HttpRequestScoped so there is only one instance per request. How could I resolve a dependency of the same type outside of an HttpRequest? For example: // Global.asax.cs Registration builder.Register(c => new MyDataContext(connString)).As<IDatabase>().HttpRequestScoped(); _containerProvider = new ContainerProvider(builder.Build()); // This event handler gets fired outside of a request // when a cached item is removed from the cache. public void CacheItemRemoved(string k, object v, CacheItemRemovedReason r) { // I'm trying to resolve like so, but this doesn't work... var dataContext = _containerProvider.ApplicationContainer.Resolve<IDatabase>(); // Do stuff with data context. } The above code throws a DependencyResolutionException when it executes the CacheItemRemoved handler: No scope matching the expression 'value(Autofac.Builder.RegistrationBuilder`3+<c__DisplayClass0[MyApp.Core.Data.MyDataContext,Autofac.Builder.SimpleActivatorData,Autofac.Builder.SingleRegistrationStyle]).lifetimeScopeTag.Equals(scope.Tag)' is visible from the scope in which the instance was requested.

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  • Creating an URL without global variables

    - by dygi
    I have a code like this below, which gives me a $link that equals to: http://mydomain.com/image/photo.JPG if (!empty($_SESSION['item'][$i])) { $path = dirname(__FILE__).'/image/'.basename($_SESSION['item'][$i]); if (move_uploaded_file($_SESSION['item'][$i], $path)) global $url; if ( $url ) { $link = $url.'/image/'.basename($_SESSION['item'][$i]); echo "<td><img src='" . $link . "' width='50' height='50' /></td>"; } } I wonder, how should I properly ommit using global variable here to achieve the same result.

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  • Concurrent Generation of Sequential Keys

    - by GenTiradentes
    I'm working on a project which generates a very large number of sequential text strings, in a very tight loop. My application makes heavy use of SIMD instruction set extensions like SSE and MMX, in other parts of the program, but the key generator is plain C++. The way my key generator works is I have a keyGenerator class, which holds a single char array that stores the current key. To get the next key, there is a function called "incrementKey," which treats the string as a number, adding one to the string, carrying where necessary. Now, the problem is, the keygen is somewhat of a bottleneck. It's fast, but it would be nice if it were faster. One of the biggest problems is that when I'm generating a set of sequential keys to be processed using my SSE2 code, I have to have the entire set stored in an array, which means I have to sequentially generate and copy 12 strings into an array, one by one, like so: char* keys[12]; for(int i = 0; i < 12; i++) { keys[i] = new char[16]; strcmp(keys[i], keygen++); } So how would you efficiently generate these plaintext strings in order? I need some ideas to help move this along. Concurrency would be nice; as my code is right now, each successive key depends on the previous one, which means that the processor can't start work on the next key until the current one has been completely generated. Here is the code relevant to the key generator: KeyGenerator.h class keyGenerator { public: keyGenerator(unsigned long long location, characterSet* charset) : location(location), charset(charset) { for(int i = 0; i < 16; i++) key[i] = 0; charsetStr = charset->getCharsetStr(); integerToKey(); } ~keyGenerator() { } inline void incrementKey() { register size_t keyLength = strlen(key); for(register char* place = key; place; place++) { if(*place == charset->maxChar) { // Overflow, reset char at place *place = charset->minChar; if(!*(place+1)) { // Carry, no space, insert char *(place+1) = charset->minChar; ++keyLength; break; } else { continue; } } else { // Space available, increment char at place if(*place == charset->charSecEnd[0]) *place = charset->charSecBegin[0]; else if(*place == charset->charSecEnd[1]) *place = charset->charSecBegin[1]; (*place)++; break; } } } inline char* operator++() // Pre-increment { incrementKey(); return key; } inline char* operator++(int) // Post-increment { memcpy(postIncrementRetval, key, 16); incrementKey(); return postIncrementRetval; } void integerToKey() { register unsigned long long num = location; if(!num) { key[0] = charsetStr[0]; } else { num++; while(num) { num--; unsigned int remainder = num % charset->length; num /= charset->length; key[strlen(key)] = charsetStr[remainder]; } } } inline unsigned long long keyToInteger() { // TODO return 0; } inline char* getKey() { return key; } private: unsigned long long location; characterSet* charset; std::string charsetStr; char key[16]; // We need a place to store the key for the post increment operation. char postIncrementRetval[16]; }; CharacterSet.h struct characterSet { characterSet() { } characterSet(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { init(length, min, max, charsec0, charsec1, charsec2, charsec3); } void init(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { length = len; minChar = min; maxChar = max; charSecEnd[0] = charsec0; charSecBegin[0] = charsec1; charSecEnd[1] = charsec2; charSecBegin[1] = charsec3; } std::string getCharsetStr() { std::string retval; for(int chr = minChar; chr != maxChar; chr++) { for(int i = 0; i < 2; i++) if(chr == charSecEnd[i]) chr = charSecBegin[i]; retval += chr; } return retval; } int minChar, maxChar; // charSec = character set section int charSecEnd[2], charSecBegin[2]; unsigned int length; };

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  • Frame Redirect in C#

    - by Simon Linder
    I would like to execute a frame redirect in C# from my managed module for the IIS 7. When I call context.Response.Redirect(@"http://www.myRedirect.org");the correct page is shown but also the address is shown in the browser. And that is exactly what I do not want. So I want something like: private void OnBeginRequest(object sender, EventArgs e) { HttpApplication app = (HttpApplication)sender; HttpContext context = app.Context; // make a frame redirect if a specified page is called if (context.Request.ServerVariable["HTTP_REFERER"].Equals(@"http://www.myPage.org/1.html")) { // perform the frame redirect here, but how? // so something like context.Response.Redirect(@"http://www.myRedirect.org"); // but as I said that doesn't redirect as I want it to be } } Any ideas about that?

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  • Passing unknown classes to String Streams in C++

    - by Sqeaky
    I am using a template function and I am passing and I may be sending instances of a variety of classes to a string stream. What can I do to make sure this continues to work? Let me be more specific where do I define the behavior for this? Is there some member that should be on each class being sent to the string stream, should I in some enhance or extend the existing String stream (I was thinking building a class that inherits from sstream and overloads the << operator to handle all the possible classes)? I had trouble even finding documentation on this, so even links to more resources would be helpful.

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  • Vim syntax highlighting: make region only match on one line

    - by sixtyfootersdude
    Hello I have defined a custom file type with these lines: syn region SubSubtitle start=+=+ end=+=+ highlight SubSubtitle ctermbg=black ctermfg=DarkGrey syn region Subtitle start=+==+ end=+==+ highlight Subtitle ctermbg=black ctermfg=DarkMagenta syn region Title start=+===+ end=+===+ highlight Title ctermbg=black ctermfg=yellow syn region MasterTitle start=+====+ end=+====+ highlight MasterTitle cterm=bold term=bold ctermbg=black ctermfg=LightBlue I enclose all of my headings in this kind of document like this: ==== Biggest Heading ==== // this will be bold and light blue ===Sub heading === // this will be yellow bla bla bla // this will be normally formatted However right now when ever I use an equals sign in my code it thinks that it is a title. Is there anyway that I can force a match to be only on one line?

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  • What does !! (double exclamation point) mean?

    - by molecules
    In the code below, from a blog post by Alias, I noticed the use of the double exclamation point !!. I was wondering what it meant and where I could go in the future to find explanations for Perl syntax like this. (Yes, I already searched for '!!' at perlsyn). package Foo; use vars qw{$DEBUG}; BEGIN { $DEBUG = 0 unless defined $DEBUG; } use constant DEBUG => !! $DEBUG; sub foo { debug('In sub foo') if DEBUG; ... } UPDATE Thanks for all of your answers. Here is something else I just found that is related The List Squash Operator x!!

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