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  • Which programming language do you think is the most beautiful and which the ugliest? [closed]

    - by user1598390
    I would like to hear opinions about what programming language do you consider to produce the most legible, self-documenting, intention-transparent, beautiful-looking code ? And which produces the most messy-looking, unintentionally obfuscated, ugly code, regardless of it being good code ? Let me clarify: I'm talking about the syntax, "noise vs signal", structure of the language. Assignment operators. De-referencing. Whether it's dot syntax or "-" syntax. What languages do you think are inherently harder to read than others, given all other things being equal like, say, code quality, absence of code smells, etc. ?

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  • Embed IF text parser in another game?

    - by DragonFax
    Are there any existing interactive fiction text parsing engines that I can embed in another game or application? I'm looking to use something as a library. I can pass it the available objects and verbs from my own side. It will parse the sentences from the user and give me back some sort of structure/AST describing what the user asked for. Then my own code can then act upon that request. I don't need something SIRI level. The simple sentences and actions that current IF games support is fine. But I'm not looking to write a whole text/sentence parser myself. This isn't an If game and I can't write it entirely in an interactive-fiction language like inform 7. Unfortunatly, I can't seem to find any examples of anyone using the text parsing capabilities of these engines without writing the entire game in that engine's language.

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  • Possibility of recovering files from a dd zero-filled hard disk

    - by unknownthreat
    I have "zero filled" (complete wiped) an external hard disk using dd, and from what I have heard: people said you should at least "zero fill" 3 times to be sure that the data are really wiped and no one can recover anything. So I decided to scan the disk once again after I've zero filled the disk. I was expecting the disk to still have some random binary left. It turned out that it has only a few sequential bytes in the very beginning. This is probably the file structure type and other headers stuff. Other than that, it's all zeros and nothing else. So if we have to recover any file from a zero filled disk, ...how? From what I've heard, even you zero fill the disk, you should still have some data left. ...or could dd really completely annihilate all data?

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  • Getting out of my head

    - by BenCole
    (I put this on SO, but it got a couple close votes saying it belonged here instead...) I've spent the last year as a single person team developing a rich-client application (35,000+ LoC, for what it's worth). It's currently stable and in production. However, I know that my skills were rusty at the beginning of the project, so without a doubt there are major issues to the code. At this point, most of the issues are in architecture, structure, or interactions - the easy problems, even architecture/design problems, have already been weeded out. Unfortunately, I've spent so much time with this project that I'm having a hard time thinking outside of it - approaching it from a new perspective to see the flaws deeply buried or inherent in the design. How do I step outside my head and outside my code so I can get a fresh look at this code so I can make it better? Is this less of an issue than I think it is, or is this a problem for other people as well?

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  • URL SEO : Using directories or exact keyword phrase in the URL [duplicate]

    - by rahul14gt
    This question already has an answer here: What is the best stucture of SEO friendly URL? 3 answers I am trying to understand how to best optimise a url for a page to rank high for specific keywords. Example: a top keyword search is "rental properties in new york". Question is does this keyword need to appear as this exact phrase in the url or should it be broken up into different directories for a better structure e.g.: www.abc.com/en/properties/new-york/rental OR www.abc.com/en/rental-properties-in-new-york Which will help the page rank higher (given all other things on the page are exactly the same)? Thanks!

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  • What are the preferred documentation tools for the major programming languages?

    - by Dave Peck
    I'm interested in compiling a list of major programming languages and their preferred documentation toolsets. To scope this a bit: The exact structure of the answer may vary from language to language, but there appear to be two aspects common to all languages: (1) in-code syntax for documentation, and (2) documentation generators that make use of said syntax. There are also cases where generators are used independent of code. For example, tutorial-style documentation is common in the Python world and is often disconnected from underlying code. Many languages have multiple commonly-used documentation strategies and tool chains, and I'd love to capture this. Finally, there are cross-language tools like Doxygen that also have some traction and would be worth noting here. Here are some obvious target languages to start with: Python, Ruby, Java, C#, PHP, Objective-C, C/C++, Haskell, Erlang, Scala, Clojure If this question catches on, I'll try and keep this section updated with the most recent list. Thanks!

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  • How Orchard works

    I just finished writing a long documentation topic on the Orchard project wiki that aims at being a good starting point for developers who want to understand the architecture, structure and general philosophy behind the Orchard CMS. It is not required reading for anyone who only wants to write Orchard modules and themes but hopefully it will help people who want to evaluate the platform and start writing patches. Read it here: http://orchardproject.net/docs/How-Orchard-works.ashx...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Multiplayer Game Listen Servers: Ensuring Integrity

    - by Ankit Soni
    I'm making a simple multiplayer game of Tic Tac Toe in Python using Bridge (its an RPC service built over a message queue - RabbitMQ) and I'd like to structure it so that the client and the server are just one file. When a user runs the game, he is offered a choice to either create a game or join an existing game. So when a user creates a game, the program will create the game and also join him as a player to the game. This is basically a listen server (as opposed to a dedicated server) - a familiar concept in multiplayer games. I came across a really interesting question while trying to make this - how can I ensure that the player hosting the game doesn't tamper with it (or atleast make it difficult)? The player hosting the game has access to the array used to store the board etc., and these must be stored in the process' virtual memory, so it seems like this is impossible. On the other hand, many multiplayer games use this model for LAN games.

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  • How do I copy an existing hard disc to a new one so I can boot off the new disc?

    - by Brian Hooper
    I currently have a failing hard drive which is the only hard drive in the machine. I have just bought a new hard drive to replace it, and my plan is to copy the contents of the old drive onto the new one, and then replace the old drive in the machine with the new one. I presumably can't just copy the whole directory structure (or can I)? What do I need to do to manage this, assuming it is possible? Is there a utility to do this for me? (The old drive is hopefully good for a few more hours.) (I hope by this means to keep all the software and configuration files as they are, to avoid having to re-install everything. Can that be done?)

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  • How could you model "scent trails" in a game?

    - by Sebastien Diot
    Say you want to create a 3D game, and have either players, or mobiles, be able to tract other entity by following their scent trails. Is there any known data-structure that matches this use case? If you have only few individuals going about, you can probably do something like a map of 3D coord to entity ID, but real scent works differently, because it fades over time, but slowly. And most of the time, you can only know approximately what went there, and approximately how many things of that type went there. And the approximation becomes worst with time, until it's gone. I imagine it's kind of like starting with an exact number, and slowly loosing the least significant digits, until you loose the most significant digit too. But that doesn't really help me, because entity IDs aren't normally encoded to contain the entity type, in addition to it's individual ID.

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  • Efficiently representing a dynamic transform hierarchy

    - by Mattia
    I'm looking for a way to represent a dynamic transform hierarchy (i.e. one where nodes can be inserted and removed arbitrarily) that's a bit more efficient than using a standard tree of pointers . I saw the answers to this question ( Efficient structure for representing a transform hierarchy. ), but as far as I can determine the tree-as-array approach only works for static hierarchies or dynamic ones where nodes have a fixed number of children (both deal-breakers for me). I'm probably wrong about that but could anyone point out how? If I'm not wrong are there other alternatives that work for dynamic hierarchies?

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  • Should data structures be integrated into the language (as in Python) or be provided in the standard library (as in Java)?

    - by Anto
    In Python, and most likely many other programming languages, common data structures can be found as an integrated part of the core language with their own dedicated syntax. If we put LISP's integrated list syntax aside, I can't think of any other languages that I know which provides some kind of data structure above the array as an integrated part of their syntax, though all of them (but C, I guess) seem to provide them in the standard library. From a language design perspective, what are your opinions on having a specific syntax for data structures in the core language? Is it a good idea, and does the purpose of the language (etc.) change how good this could be of a choice? Edit: I'm sorry for (apparently) causing some confusion about which data structures I mean. I talk about the basic and commonly used ones, but still not the most basic ones. This excludes trees (too complex, uncommon), stacks (too seldom used), arrays (too simple) but includes e.g. sets, lists and hashmaps.

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  • Documenting a REST interface with a flowchart

    - by James Kassemi
    Does anybody have suggestions on creating a flowchart representation of a REST-style web interface? In the interest of supplying thorough documentation to co-developers, I've been toying around in dia modeling the interface for modifying and generating a product resource: This particular system begins to act differently with user authentication/resource counts, so before I make modifications, I'm looking for some clarification: Complexity: how would you simplify the overall structure to make this easier to read? Display Symbol: is this appropriate for representing a page? Manual Operation Symbol: is this appropriate for representing a user action like a button click? Any other suggestions would be greatly appreciated. My apologies for the re-post. The main stackexchange site suggested this question was better presented on programmers.

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  • recover data in linux removed with rm

    - by user3717896
    Today i deleted my home directory (in wrong action) with: sudo rm -rf * And when i use extundelete i get this message: root@ubuntu:~# sudo extundelete --restore-directory /home/hamed/ /dev/sda2WARNING: Extended attributes are not restored. Loading filesystem metadata ... 746 groups loaded. Loading journal descriptors ... 29931 descriptors loaded. Searching for recoverable inodes in directory /home/hamed/ ... 498 recoverable inodes found. Looking through the directory structure for deleted files ... 498 recoverable inodes still lost. No files were undeleted. why it can't recover? Anyone can help me to return my Desktop, Documents and etc? I have ubuntu 14.04.

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  • OBI already has a caching mechanism in presentation layer and BI server layer. How is the new in-memory caching better for performance?

    - by Varun
    Question: OBI already has a caching mechanism in presentation layer and BI server layer. How is the new in-memory caching better for performance? Answer: OBI Caching only speeds up what has been seen before. An In-memory data structure generated by the summary advisor is optimized to provide maximum value by accounting for the expected broad usage and drilldowns. It is possible to adapt the in-memory data to seasonality by running the summary advisor on specific workloads. Moreover, the in-memory data is created in an analytic database providing maximum performance for the large amount of memory available.

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  • iOS: Versioned static frameworks vs Git Submodules and included code

    - by drekka
    For the last couple of years I've been building static frameworks of common APIs for my iOS projects. I can build a universal binary containing all the architectures (i386, armv6, armv7) and wrap it up in a .framework directory structure. I then stored this in a directory based on the version of the framework. For example ..../myAPI/v0.1.0/myAPI.framework Once I have this framework I can then easily add it to a project and if I want to advance the version, merely change the framework search paths to the later version. This works, but the approach is very similar to what I would use in the Java world. Recently I've been reading about using Git submodules and static framework sub projects in XCode 4. Im wondering if my currently approach is something that I should consider retiring and what the pros/cons are of the new approach. I'm weary of just including code because I've already had issues in a work project which had (effectively) multiple versions of a third party API. Any opinions?

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  • Comprehensive redesigns

    - by Chris Skardon
    So, last night I realised that I’d made some bad decisions with the database, structure and naming, so… I’ve now refactored it all, and I’m feeling… hmmm… meh about it. I suspect I will redo it all later, but for now it will do…. I’ve also come to the conclusion that I was maybe trying too much for the initial release, so as a consequence I have removed one part of the project… (which, by-the-by, I intend to have published in a month or so – and yes Andy, that is one month longer than I mentioned to you in that email :)) @Html.DisplayFor() I find myself using DisplayFor a lot at the moment, is this correct? I mean – it works, but is that really only for forms? Do I need to use it? Should I use it?

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  • Unable to remove some unity lenses

    - by S Prasanth
    I removed the files, video, photos and friends lenses with the following command. sudo apt-get purge unity-lens-files unity-lens-video unity-lens-photos unity-lens-friends Although the corresponding results have disappeared from dash, only the friends tab has been removed. There still are tabs for files, video and photos, albeit empty. How do I remove these empty tabs? I use Ubuntu 13.10 Saucy Salamander. I understand that this issue didn't exist in 12.04. The directory structure of unity lenses seems to have changed from 12.04 to 13.10. Earlier the lenses were stored in /usr/share/unity/lenses/. That isn't the case now, rendering this answer inappropriate: http://askubuntu.com/a/120116/111720

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  • What is a good robots.txt for WP ?

    - by Steven
    What is the "best" setup for robots.txt? I'm using the following permalink structure in Wordpress: /%category%/%postname%/. My robots.txt currently looks like this (copied from somewhere a long time ago): User-agent: * Disallow: /cgi-bin Disallow: /wp-admin Disallow: /wp-includes Disallow: /wp-content/plugins Disallow: /wp-content/cache Disallow: /wp-content/themes Disallow: /trackback Disallow: /comments Disallow: /category/*/* Disallow: */trackback Disallow: */comments I want my comments to be indext. So I can remove this, right? Do I want to disallow indexing categories because of my permalinkstructure? An article can have several tags and be in multiple categories. This may cause duplicates in google. How should I work around this? Would you change anything else here?

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  • Grub failure after cat removed USB drive

    - by user76270
    I had a perfectly working Ubuntu Server system with U12.4 and Server installed and was setting up the mail system. When I was absent from my computer room my cat (furry type) apparently got to play with a USB dongle on an extension cable and removed it. The system went berserk and now will not boot. I ran Ubuntu 12.4 on the install disk and the directory structure and every thing appears to still be on the drives. How do I recover the GRUB boot section without the system repartitioning everything and wiping everything else? Please I am a total newb when it comes to Linux errors and fixing them.

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  • What approaches can I take to lower the odds of introducing new bugs in a complex legacy app?

    - by m.edmondson
    Where I work I often have to develop (and bug fix) in an old system (.NET 1) whos code is complete spaghetti - with little thought given to variable names, program structure nor comments. Because of this it takes me ages to understand what bits need changed, and I often 'break' the existing software because I've made a modification. I really really want to spend a couple of months (with colleagues) going through it to refactor but existing developers both can't see the need - nor think theres time for this (the system is massive). I dread having to work on its code as it takes days to fix something only to find out I've broken something else. This obviously makes me look incompetent - so how can I deal with this?

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  • Deleting ASP.NET application subdirectories causes application recycle!

    - by geekrutherford
    This may not be news to most people, but was definitely a shock to me!   In the .NET 2.x framework a "feature" was implemented where by an ASP.NET application is automatically recycled if any subdirectory is deleted. This was apparently implemented to prevent stale content from appearing on a site.   The unfortunate side effect of this "feature" is that when using the "InProc" model for session management, all session data is lost if a subdirectory is deleted.   For those who progammatically may be adding/deleting directories within their application as inherent functionality, this causes a rather large problem.   The solution? Create your folder(s) which may be programmatically deleted outside of the root folder for the application. Alernatively, utilize a file based structure vs. folders since deleting files does not result in the same issue.

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  • Need to redirect Wordpress category archives

    - by Scott
    I recently changed my Wordpress category structure a bit, changing some of the names and placing some under different parent categories. I don't use category name in my post URLs, so that's not a problem. But my category archive pages are indexed and have page rank I don't want to lose. So I need to redirect: "/category/old_cat_name" to "/category/new_cat_name". Or in some cases to /new_cat_name/new_sub_cat. I gather that I can't do this though the WP Redirection plugin and that I have to modify my .htaccess. Can someone show me what lines to add there--or is there another better way to do this? Thanks.

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  • Ubuntu One messes up with my thunderbird folders

    - by xpanta
    I have added .thunderbird folder to my Ubuntu One's folders to be synced. This is to protect my mails and my thunderbird's settings and plugins. However, U1 constantly keeps messing up with my folders and a lot of .u1conflict files appear in various places in my .thunderbird folder. Some of them I see on my thunderbird application when I start it up. Why is that? Can't I just select my home folders files to be uploaded and not synced? Or set U1, in case of conflicts, to leave the home folder structure and files as is. PS: I have subscribed to U1 service and this is important to me.

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  • Copying and pasting files. Nothing new here

    - by Blake Wood
    I installed XBMC and it's working beautifully. I have my own skin I'd like to use and all I should have to do is copy and past my skin.folder into the addons folder and I'm down. However, this isn't so easy with Ubuntu. I have the latest version, installed today 11-14-2012 Could someone please spell out the command process to make this happen? I've read through so many forums, tried ssh, I know now I'm getting into things that could be dangerous so any help would be much appreciated. Structure. /home/cantrellsmedia/Downloads/skin.cantrell <----- Need copied /usr/share/xbmc/addons/ <-------- Paste Some of what I have tried cp skin.cantrell mv skin.cantrell~/usr/share/xbmc/addons/

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