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  • WPF Customized TabControl

    - by xsl
    I have to develop a customized tab control and decided to create it with WPF/XAML, because I planned to learn it anyway. It should look like this when it's finished: I made good progress so far, but there are two issues left: Only the first/last tab item should have a rounded upper-left/bottom-left corner. Is it possible to modify the style of these items, similar to the way I did with the selected tab item? The selected tab item should not have a border on its right side. I tried to accomplish this with z-index and overlapping, but the results were rather disappointing. Is there any other way to do this? XAML: <Window x:Class="MyProject.TestWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="TestWindow" Height="350" Width="500" Margin="5" Background="LightGray"> <Window.Resources> <Style TargetType="{x:Type TabControl}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabControl}"> <DockPanel> <Border Margin="0,100,-1,0" Background="#FFAAAAAA" BorderBrush="Gray" CornerRadius="7,0,0,7" BorderThickness="1"> <TabPanel Margin="0,0,0,0" IsItemsHost="True" /> </Border> <Border Background="WhiteSmoke" BorderBrush="Gray" BorderThickness="1" CornerRadius="7,7,7,0" > <ContentPresenter ContentSource="SelectedContent" /> </Border> </DockPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type TabItem}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type TabItem}"> <Grid> <Border Name="Border" Background="#FFAAAAAA" CornerRadius="7,0,0,0" BorderBrush="Gray" BorderThickness="0,0,0,1" Margin="0,0,0,0"> <ContentPresenter x:Name="ContentSite" VerticalAlignment="Center" HorizontalAlignment="Left" ContentSource="Header" Margin="10,10,10,10"/> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsSelected" Value="True"> <Setter TargetName="Border" Property="Background" Value="WhiteSmoke" /> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </Window.Resources> <Grid> <TabControl Name="_menuTabControl" TabStripPlacement="Left" Margin="5"> <TabItem Name="_tabItem1" Header="First Tab Item" ></TabItem> <TabItem Name="_tabItem2" Header="Second Tab Item" > <Grid /> </TabItem> <TabItem Name="_tabItem3" Header="Third Tab Item" > <Grid /> </TabItem> </TabControl> </Grid>

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  • AJAX TabContainer containing user controls

    - by Ali
    Hi all, Wondering if someone here can help. I have an AJAX tabcontainer which has a number of tabs and each tab contains a user control. When I add a new item from one of the tabs, it is not reflected in the user control in another tab unless a postback occurs. (e.g. the first tab has a listview where I add a new record and the second has a simple form which contains a drop-down which I expect to contain value added from first tab). How can I make the tabcontainer to refresh its tabs from a usercontrol? Any help will be most appreciated. Thanks, Ali

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  • WPF: TextBox expanding with surrounding Grid but not with text

    - by haagel
    I have a problem with a TextBox in an application... A window has a Grid with two columns. The left column contains a control with a constant width but with a height that adapts. The right column contains a TextBox that takes up all remaining space in the Grid (and thereby in the Window). The Grid is given a minimal width and height and is wrapped within a ScrollViewer. If the user resizes the window to be smaller than the minimal widht/height of the Grid, scrollbars are displayed. This is exactly how I want it to be. However, a problem occurs when the user starts typing text. If the text is to long to fit in one line in the TextBox, I want the text to wrap. Therefore I set TextWrapping="Wrap" on the TextBox. But since the TextBox has an automatic width and is wrapped in a ScrollViewer (its actually the whole Grid that is wrapped), the TextBox just keeps expanding to the right. I do want the TextBox to expand if the window is expanded, but I don't want the TextBox to expand by the text. Rather the text should wrap inside the available TextBox. If the text don't fit within the TextBox height, a scrollbar should be displayed within the TextBox. Is there a way to accomplish this? Below is some code that shows my problem. <Window x:Class="AdaptingTextBoxes.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="300" Width="400" Background="DarkCyan"> <Grid Margin="10" Name="LayoutRoot"> <ScrollViewer HorizontalScrollBarVisibility="Auto" VerticalScrollBarVisibility="Auto"> <Grid MinWidth="300" MinHeight="200"> <Grid.ColumnDefinitions> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <Button Grid.Column="0" Margin="0,0,10,0" Content="Button" Width="100" /> <TextBox Grid.Column="1" AcceptsReturn="True" TextWrapping="Wrap" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Auto" /> </Grid> </ScrollViewer> </Grid> </Window>

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  • Problems with Google Maps API v3 + jQuery UI Tabs

    - by Bears will eat you
    There are a number of problems, which seem to be fairly well-known, when using the Google Maps API to render a map within a jQuery UI tab. I've seen SO questions posted about similar issues (here and here, for example) but the solutions there only seem to work for v2 of the Maps API. Other references I checked out are here and here, along with pretty much everything I could dig up through Googling. I've been trying to stuff a map (using v3 of the API) into a jQuery tab with mixed results. I'm using the latest versions of everything (currently jQuery 1.3.2, jQuery UI 1.7.2, don't know about Maps). This is the markup & javascript: <body> <div id="dashtabs"> <span class="logout"> <a href="go away">Log out</a> </span> <!-- tabs --> <ul class="dashtabNavigation"> <li><a href="#first_tab" >First</a></li> <li><a href="#second_tab" >Second</a></li> <li><a href="#map_tab" >Map</a></li> </ul> <!-- tab containers --> <div id="first_tab">This is my first tab</div> <div id="second_tab">This is my second tab</div> <div id="map_tab"> <div id="map_canvas"></div> </div> </div> </body> and $(document).ready(function() { var map = null; $('#dashtabs').tabs(); $('#dashtabs').bind('tabsshow', function(event, ui) { if (ui.panel.id == 'map_tab' && !map) { map = initializeMap(); google.maps.event.trigger(map, 'resize'); } }); }); function initializeMap() { // Just some canned map for now var latlng = new google.maps.LatLng(-34.397, 150.644); var myOptions = { zoom: 8, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP }; return new google.maps.Map($('#map_canvas')[0], myOptions); } And here's what I've found that does/doesn't work (for Maps API v3): Using the off-left technique as described in the jQuery UI Tabs documentation (and in the answers to the two questions I linked) doesn't work at all. In fact, the best-functioning code uses the CSS .ui-tabs .ui-tabs-hide { display: none; } instead. The only way to get a map to display in a tab at all is to set the CSS width and height of #map_canvas to be absolute values. Changing the width and height to auto or 100% causes the map to not display at all, even if it's already been successfully rendered (using absolute width and height). I couldn't find it documented anywhere outside of the Maps API, but map.checkResize() won't work anymore. Instead, you have to fire a resize event by calling google.maps.event.trigger(map, 'resize'). If the map is not initialized inside of a function bound to a tabsshow event, the map itself is rendered correctly but the controls are not - most are just plain missing. So, here are my questions: Does anyone else have experience accomplishing this same feat? If so, how did you figure out what would actually work, since the documented tricks don't work for Maps API v3? What about loading tab content using Ajax as per the jQuery UI docs? I haven't had a chance to play around with it but my guess is that it's going to break Maps even more. What are the chances of getting it to work (or is it not worth trying)? How do I make the map fill the largest possible area? I'd like it to fill the tab and adapt to page resizes, much in the way that it's done over at maps.google.com. But, as I said, I appear to be stuck with applying only absolute width and height CSS to the map div. Sorry if this was long-winded but this might be the only documentation for Maps API v3 + jQuery tabs. Cheers!

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  • UserControl Focus Issue - Focus() sometimes returns false

    - by Craigger
    I have a user control that behaves similar to a tab control. The tab headers are UserControls that override Paint events to make them look custom. In order to leverage the Validating events on various controls on our tab pages, when the user clicks on the tab headers, we set the Focus to the TabHeader user control. I've noticed that Control.Focus() returns false sometimes but the documentation does not say why Control.Focus() will ever return false other than that the control can't receive focus. But I don't know why. Here's what i see. If my TabHeader UserControl does not contain any subcontrols, and I call myControl.Focus() from the MouseClick event, focus returns true. If my TabHeader UserControl contains a subcontrol, and I call myControl.Focus() from the MouseClick event, focus returns false. If my TabHeader UserControl contains a subcontrol, and I call myControl.subControl.Focus() from the myControl.MouseClick event, focus returns true. Can someone explain this?

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  • Hide UITabBarController?

    - by David.Chu.ca
    I have root view with both tab bar and navigation bar visible at the beginning. When the view is moved to the next level, I would like to hide the tab bars, and when the view is moved back, I would like the tab bar visible. Is there any way to do that?

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  • Flex 3 - Style not applying completely on dynamically created tabs in TabNavigator

    - by user254177
    When I create a tab dynamically via ActionScript, the style for the newly created (and selected) tab get applied to the skins, but not the text, unless I click on another tab and then click back to it. This is the A/S, MXML and CSS code I am using: private function clickAddTabHandler(event:Event):void{ var vbox:VBox = new VBox; var tab:Canvas = new (Canvas); vbox.label = "Select Location"; vbox.addChild(tab); tabBar.addChild(vbox); tabBar.selectedIndex = tabBar.numChildren-1; } .tabNavigator { disabledSkin: Embed(source="assets/skins/TabBar-tab_disabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); downSkin: Embed(source="assets/skins/TabBar-tab_downSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); overSkin: Embed(source="assets/skins/TabBar-tab_overSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); upSkin: Embed(source="assets/skins/TabBar-tab_upSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDisabledSkin: Embed(source="assets/skins/TabBar-tab_selectedDisabledSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedUpSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedOverSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); selectedDownSkin: Embed(source="assets/skins/TabBar-tab_selectedUpSkin.png", scaleGridTop=1, scaleGridLeft=20, scaleGridBottom=18, scaleGridRight=32); textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #FFFFFF; textRollOverColor: #FFFFFF; } .tabNavigatorSelected { textAlign: left; paddingLeft: 20; paddingRight: 20; fontSize: 11; fontFamily: Helvetica Neue; color: #135F9E; textRollOverColor: #135F9E; textSelectedColor: #135F9E; }

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  • flex tabnavigator skin flicker

    - by Proyb2
    I am try to skin my tabnavigator with PNG, and extend with TabSkin.as and SelectedTabSkin.as, however, when I tried to mouseover, it will caused a flicker into black and load the tab image which I define. What can I do to avoid flicker? TabSkin.as same as SelectedTabSkin.as but different image package { import mx.controls.Image; public class TabSkin extends Image { public function TabSkin():void { super(); } override protected function updateDisplayList(unscaledWidth:Number, unscaledHeight:Number):void { super.updateDisplayList(unscaledWidth, unscaledHeight); } } } Tab.MXML TabNavigator { tabHeight: 39; tab-width: 108; tabOffset: 1; tabStyleName: "tab"; } .tab { fillColors: #000000, #000000; up-skin: ClassReference("TabSkin"); down-skin: ClassReference("TabSkin"); over-skin: ClassReference("TabSkin"); selected-up-skin: ClassReference("SelectedTabSkin"); selected-down-skin: ClassReference("SelectedTabSkin"); selected-over-skin: ClassReference("SelectedTabSkin"); } .selectedTab { font-weight: bold; corner-radius: 0; } <mx:TabNavigator x="223" y="82" width="100%" height="100%" id="tab2"/>

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  • Is there a way to disable a UITabBarItem from reloading its first view?

    - by Tanner
    Hi All, I currently have an app that is a tab bar style app and supports rotation. Everything is great until you hit the tab bar when the device is in landscape and the original view is reloaded and placed back on screen. There is a lot of space and the overall appearance doesnt look good. Is there a way to disable this tab bar item from doing this?? Any help is greatly appreciated, Thanks

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  • Javascript regex URL matching

    - by Blondie
    I have this so far: chrome.tabs.getSelected(null, function(tab) { var title = tab.title; var btn = '<a href="' + tab.url + '" onclick="save(\'' + title + '\');"> ' + title + '</a>'; if(tab.url.match('/http:\/\/www.mydomain.com\/version.php/i')) { document.getElementById('link').innerHTML = '<p>' + btn + '</p>'; } }); Basically it should match the domain within this: http://www.mydomain.com/version.php?* Anything that matches that even when it includes something like version.php?ver=1, etc When I used the code above of mine, it doesn't display anything, but when I remove the if statement, it's fine but it shows on other pages which it shouldn't only on the matched URL.

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  • Why does the interpretted order seem different from what I expect?

    - by inspectorG4dget
    I have a problem that I have not faced before: It seems that the order of interpretation in my program is somehow different from what I expect. I have written a small Twitter client. It takes a few seconds for my program to actually post a tweet after I click the "GO" button (which can also be activated by hitting ENTER on the keyboard). I don't want to click multiple times within this time period thinking that I hadn't clicked it the first time. Therefore, when the button is clicked, I would like the label text to display something that tells me that the button has been clicked. I have implemented this message by altering the label text before I send the tweet across. However, for some reason, the message does not display until the tweet has been attempted. But since I have a confirmation message after the tweet, I never get to see this message and my original problem goes unsolved. I would really appreciate any help. Here is the relevant code: class SimpleTextBoxForm(Form): def init(self): # set window properties self.Text = "Tweeter" self.Width = 235 self.Height = 250 #tweet away self.label = Label() self.label.Text = "Tweet Away..." self.label.Location = Point(10, 10) self.label.Height = 25 self.label.Width = 200 #get the tweet self.tweetBox = TextBox() self.tweetBox.Location = Point(10, 45) self.tweetBox.Width = 200 self.tweetBox.Height = 60 self.tweetBox.Multiline = True self.tweetBox.WordWrap = True self.tweetBox.MaxLength = 140; #ask for the login ID self.askLogin = Label() self.askLogin.Text = "Login:" self.askLogin.Location = Point(10, 120) self.askLogin.Height = 20 self.askLogin.Width = 60 self.login = TextBox() self.login.Text= "" self.login.Location = Point(80, 120) self.login.Height = 40 self.login.Width = 100 #ask for the password self.askPass = Label() self.askPass.Text = "Password:" self.askPass.Location = Point(10, 150) self.askPass.Height = 20 self.askPass.Width = 60 # display password box with character hiding self.password = TextBox() self.password.Location = Point(80, 150) self.password.PasswordChar = "x" self.password.Height = 40 self.password.Width = 100 #submit button self.button1 = Button() self.button1.Text = 'Tweet' self.button1.Location = Point(10, 180) self.button1.Click += self.update self.AcceptButton = self.button1 #pack all the elements of the form self.Controls.Add(self.label) self.Controls.Add(self.tweetBox) self.Controls.Add(self.askLogin) self.Controls.Add(self.login) self.Controls.Add(self.askPass) self.Controls.Add(self.password) self.Controls.Add(self.button1) def update(self, sender, event): if not self.password.Text: self.label.Text = "You forgot to enter your password..." else: self.tweet(self.tweetBox.Text, self.login.Text, self.password.Text) def tweet(self, msg, login, password): self.label.Text = "Attempting Tweet..." # this should be executed before sending the tweet is attempted. But this seems to be executed only after the try block try: success = 'Tweet successfully completed... yay!\n' + 'At: ' + time.asctime().split()[3] ServicePointManager.Expect100Continue = False Twitter().UpdateAsXML(login, password, msg) except: error = 'Unhandled Exception. Tweet unsuccessful' self.label.Text = error else: self.label.Text = success self.tweetBox.Text = ""

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  • Why does the interpreted order seem different from what I expect?

    - by inspectorG4dget
    I have a problem that I have not faced before: It seems that the order of interpretation in my program is somehow different from what I expect. I have written a small Twitter client. It takes a few seconds for my program to actually post a tweet after I click the "GO" button (which can also be activated by hitting ENTER on the keyboard). I don't want to click multiple times within this time period thinking that I hadn't clicked it the first time. Therefore, when the button is clicked, I would like the label text to display something that tells me that the button has been clicked. I have implemented this message by altering the label text before I send the tweet across. However, for some reason, the message does not display until the tweet has been attempted. But since I have a confirmation message after the tweet, I never get to see this message and my original problem goes unsolved. I would really appreciate any help. Here is the relevant code: class SimpleTextBoxForm(Form): def __init__(self): # set window properties self.Text = "Tweeter" self.Width = 235 self.Height = 250 #tweet away self.label = Label() self.label.Text = "Tweet Away..." self.label.Location = Point(10, 10) self.label.Height = 25 self.label.Width = 200 #get the tweet self.tweetBox = TextBox() self.tweetBox.Location = Point(10, 45) self.tweetBox.Width = 200 self.tweetBox.Height = 60 self.tweetBox.Multiline = True self.tweetBox.WordWrap = True self.tweetBox.MaxLength = 140; #ask for the login ID self.askLogin = Label() self.askLogin.Text = "Login:" self.askLogin.Location = Point(10, 120) self.askLogin.Height = 20 self.askLogin.Width = 60 self.login = TextBox() self.login.Text= "" self.login.Location = Point(80, 120) self.login.Height = 40 self.login.Width = 100 #ask for the password self.askPass = Label() self.askPass.Text = "Password:" self.askPass.Location = Point(10, 150) self.askPass.Height = 20 self.askPass.Width = 60 # display password box with character hiding self.password = TextBox() self.password.Location = Point(80, 150) self.password.PasswordChar = "x" self.password.Height = 40 self.password.Width = 100 #submit button self.button1 = Button() self.button1.Text = 'Tweet' self.button1.Location = Point(10, 180) self.button1.Click += self.update self.AcceptButton = self.button1 #pack all the elements of the form self.Controls.Add(self.label) self.Controls.Add(self.tweetBox) self.Controls.Add(self.askLogin) self.Controls.Add(self.login) self.Controls.Add(self.askPass) self.Controls.Add(self.password) self.Controls.Add(self.button1) def update(self, sender, event): if not self.password.Text: self.label.Text = "You forgot to enter your password..." else: self.tweet(self.tweetBox.Text, self.login.Text, self.password.Text) def tweet(self, msg, login, password): self.label.Text = "Attempting Tweet..." # this should be executed before sending the tweet is attempted. But this seems to be executed only after the try block try: success = 'Tweet successfully completed... yay!\n' + 'At: ' + time.asctime().split()[3] ServicePointManager.Expect100Continue = False Twitter().UpdateAsXML(login, password, msg) except: error = 'Unhandled Exception. Tweet unsuccessful' self.label.Text = error else: self.label.Text = success self.tweetBox.Text = ""

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  • angular-ui maps javascript error

    - by Will Lopez
    I'm having an issue with angularui. This error came from angular-google-maps.js: Error: [$compile:ctreq] Controller 'googleMap', required by directive 'rectangle', can't be found! http://errors.angularjs.org/1.2.16/$compile/ctreq?p0=googleMap&p1=rectangle at http://localhost:62874/Scripts/angular.js:78:12 at getControllers (http://localhost:62874/Scripts/angular.js:6409:19) at nodeLinkFn (http://localhost:62874/Scripts/angular.js:6580:35) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5986:15) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5989:13) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5989:13) at nodeLinkFn (http://localhost:62874/Scripts/angular.js:6573:24) at compositeLinkFn (http://localhost:62874/Scripts/angular.js:5986:15) at Scope.publicLinkFn [as $transcludeFn] (http://localhost:62874/Scripts/angular.js:5891:30) at link (http://localhost:62874/Scripts/ui-bootstrap-tpls-0.12.0.min.js:9:8037) <div class="rectangle grid-style ng-scope ng-isolate-scope" data-ng-grid="pipelineGrid"> I'm a little confused because the controller isn't trying to inject the angular-ui map directive: appRoot.controller('PipelineController', ["$scope", "$location", "$resource", function ($scope, $location, $resource) { ... Here's the html: <div class="container"> <tabset> <tab heading="Upload File"> <p>Tab 1 content</p> </tab> <tab heading="Data Maintenance"> Tab 2 content <div ng-controller="PipelineController"> <div id="mapFilter" class="panel panel-default"> <div class="panel-heading text-right"> <div class="input-group"> <input type="text" class="form-control" ng- model="pipelineGrid.filterOptions.filterText" placeholder="enter filter" /> <span class="input-group-addon"><span class="glyphicon glyphicon- filter"></span></span> </div> </div> <div class="panel-body"> <div class="rectangle grid-style" data-ng-grid="pipelineGrid"> </div> </div> </div> </div> </tab> </tabset> </div> Thank you!

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  • iPhone - Dismiss modal view by a UITabBarController

    - by ncohen
    Hi everyone, I've got into a very strange problem. I created my own UITabBarController to customize it and it works pretty well... except for the modal views. When I dismiss the modal view (present/dismiss from the UITabBarController) with an animation, it waits until the animation did finished and goes to the first controller of the tab bar! Why does the controller change? and how can I fix it? Thanks PS: My UITabBarController view is on the main window and has a UITabBar on it. The controllers (which are managed by the tab bar) are on the main window over the tab bar controller view with a shorter height. When I present the modal view, I bring the tab bar controller view to front.

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  • iPhone SDK - UITabBarConroller and custom design

    - by Cheryl
    Hi I am having a problem with my tab bars at the bottom of the screen. The designer has decided it should be one colour (not black) when inactive and another colour when active. I have worked out how to replace the main colour of the tabbar by subclassing UITabBarController and doing this:- - (void)viewDidLoad { [super viewDidLoad]; CGRect frame = CGRectMake(0.0, 0, self.view.bounds.size.width, self.view.bounds.size.height); UIView *v = [[UIView alloc] initWithFrame:frame]; //get percentage values from digitalcolour meter and enter as decimals v.backgroundColor = [UIColor colorWithRed:.0 green:.706 blue:.863 alpha:1]; [tabBar1 insertSubview:v atIndex:0]; [v release]; } I just can't see how to make the active tabbar be a separate colour when it is selected. I have tried subclassing UITabBarItem but there doesn't seem to be any property for me to set to change the background colour of the tab. They also want to have the icons on the tab bar not be blue and grey and I can't figure out how to do that. In the ViewController for one tab bar item I have put this into viewdidload:- myTabBarItem *tabItem = [[myTabBarItem alloc] initWithTitle:@"listOOO" image:[UIImage imageNamed:@"starcopy.png"] tag:1]; tabItem.customHighlightedImage=[UIImage imageNamed:@"starcopy.png"]; self.tabBarItem=tabItem; [tabItem release]; tabItem=nil; and in my subclass of UITabBarItem I have put this:- -(UIImage *) selectedImage{ return self.customHighlightedImage; } Only I don't see the icon at all. If I put this into the viewDidLoad of my subclass of UITabBarController:- for (UITabBarItem *item in tabBar1.items){ item.image = [UIImage imageNamed:@"starcopy.png"]; } Then all my tab bars have the icon but they are blue (and grey when inactive) how would I get them not to become blue but stay their original colour? If you have any light on this problem please help as I have been banking my head on the wall for 2 days now and it's getting me down. Thanks in advance Cheryl

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  • Notify DataTemplateSelector about the change

    - by Tigran
    I use DataTemplateSelector for ListView column headers template selection. ListView itself is in DataTemplate and ends up in a few tabs. So, in practice, I have same DataTemplate (so ListView too) shared between more TabItems. This means that if I select tab {A} and set XDataTemplate on ListView column {AColumn}, if I switch the tab, lets say to tab {B}, on {B}'s ListView (that is always the same one) column {AColumn} we will see the same XDataTemplate, because we share same UI data. So I created data layer where I hold relational information about {Tab} <- {ListView:Column} <- {HeaderContent}, which actually reads DatatemplateSelector in order correctly update UI on user screen. What I need is to notify to DataTemplateSelector to update current view in the moment that I need. How can I achieve that goal? Thank you.

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  • AJAX Partial page update problem when displaying a control

    - by Jernej Goricki
    Hello! I have an interesting problem when using partial page update in asp.net with scriptmanager and a update panel. My scenario looks like this: I'm using the tab control from the ajax toolkit. I also implemented this control using lazy loading, so that when the page is loaded only the current tab gets loaded all the other tabs don't get rendered, because Im using an UpdatePanel (on a .ascx control) on each of these tabs and when a tab gets selected the updatepanel makes a async postback to load the content for a selected tab. On one of my tabs Im using a combobox control from obout.com, and it doesn't work. Now I know why it doesn't work. It doesn't work because the control is shown via a partial page refresh, but to correctly display the control it has to do some "magic" that is - register some .css and .js includes on the page (in the head I guess)....but because I load this control via async page refresh...it can't do these stuff. What kind of workarround do you suggest? Thanks!

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  • How to crop or get a smaller size UIImage in iPhone without memory leaks?

    - by rkbang
    Hello all, I am using a navigation controller in which I push a tableview Controller as follows: TableView *Controller = [[TableView alloc] initWithStyle:UITableViewStylePlain]; [self.navigationController pushViewController:Controller animated:NO]; [Controller release]; In this table view I am using following two methods to display images: - (UIImage*) getSmallImage:(UIImage*) img { CGSize size = img.size; CGFloat ratio = 0; if (size.width < size.height) { ratio = 36 / size.width; } else { ratio = 36 / size.height; } CGRect rect = CGRectMake(0.0, 0.0, ratio * size.width, ratio * size.height); UIGraphicsBeginImageContext(rect.size); [img drawInRect:rect]; return UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); } - (UIImage*)imageByCropping:(UIImage *)imageToCrop toRect:(CGRect)rect { //create a context to do our clipping in UIGraphicsBeginImageContext(rect.size); CGContextRef currentContext = UIGraphicsGetCurrentContext(); //create a rect with the size we want to crop the image to //the X and Y here are zero so we start at the beginning of our //newly created context CGFloat X = (imageToCrop.size.width - rect.size.width)/2; CGFloat Y = (imageToCrop.size.height - rect.size.height)/2; CGRect clippedRect = CGRectMake(X, Y, rect.size.width, rect.size.height); //CGContextClipToRect( currentContext, clippedRect); //create a rect equivalent to the full size of the image //offset the rect by the X and Y we want to start the crop //from in order to cut off anything before them CGRect drawRect = CGRectMake(0, 0, imageToCrop.size.width, imageToCrop.size.height); CGContextTranslateCTM(currentContext, 0.0, drawRect.size.height); CGContextScaleCTM(currentContext, 1.0, -1.0); //draw the image to our clipped context using our offset rect //CGContextDrawImage(currentContext, drawRect, imageToCrop.CGImage); CGImageRef tmp = CGImageCreateWithImageInRect(imageToCrop.CGImage, clippedRect); //pull the image from our cropped context UIImage *cropped = [UIImage imageWithCGImage:tmp];//UIGraphicsGetImageFromCurrentImageContext(); CGImageRelease(tmp); //pop the context to get back to the default UIGraphicsEndImageContext(); //Note: this is autoreleased*/ return cropped; } But when I pop the Controller, the memory being used is not released. Is there any leaks in the above code used to create and crop images. Also are there any efficient method to deal with images in iPhone. I am having a lot of images and facing major challeges in resolving the memory issues. tnx in advance.

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  • running multi threads in Java

    - by owca
    My task is to simulate activity of couple of persons. Each of them has few activities to perform in some random time: fast (0-5s), medium(5-10s), slow(10-20s) and very slow(20-30s). Each person performs its task independently in the same time. At the beginning of new task I should print it's random time, start the task and then after time passes show next task's time and start it. I've written run() function that counts time, but now it looks like threads are done one after another and not in the same time or maybe they're just printed in this way. public class People{ public static void main(String[] args){ Task tasksA[]={new Task("washing","fast"), new Task("reading","slow"), new Task("shopping","medium")}; Task tasksM[]={new Task("sleeping zzzzzzzzzz","very slow"), new Task("learning","slow"), new Task(" :** ","slow"), new Task("passing an exam","slow") }; Task tasksJ[]={new Task("listening music","medium"), new Task("doing nothing","slow"), new Task("walking","medium") }; BusyPerson friends[]={ new BusyPerson("Alice",tasksA), new BusyPerson("Mark",tasksM), new BusyPerson("John",tasksJ)}; System.out.println("STARTING....................."); for(BusyPerson f: friends) (new Thread(f)).start(); System.out.println("DONE........................."); } } class Task { private String task; private int time; private Task[]tasks; public Task(String t, String s){ task = t; Speed speed = new Speed(); time = speed.getSpeed(s); } public Task(Task[]tab){ Task[]table=new Task[tab.length]; for(int i=0; i < tab.length; i++){ table[i] = tab[i]; } this.tasks = table; } } class Speed { private static String[]hows = {"fast","medium","slow","very slow"}; private static int[]maxs = {5000, 10000, 20000, 30000}; public Speed(){ } public static int getSpeed( String speedString){ String s = speedString; int up_limit=0; int down_limit=0; int time=0; //get limits of time for(int i=0; i<hows.length; i++){ if(s.equals(hows[i])){ up_limit = maxs[i]; if(i>0){ down_limit = maxs[i-1]; } else{ down_limit = 0; } } } //get random time within the limits Random rand = new Random(); time = rand.nextInt(up_limit) + down_limit; return time; } } class BusyPerson implements Runnable { private String name; private Task[] person_tasks; private BusyPerson[]persons; public BusyPerson(String s, Task[]t){ name = s; person_tasks = t; } public BusyPerson(BusyPerson[]tab){ BusyPerson[]table=new BusyPerson[tab.length]; for(int i=0; i < tab.length; i++){ table[i] = tab[i]; } this.persons = table; } public void run() { int time = 0; double t1=0; for(Task t: person_tasks){ t1 = (double)t.time/1000; System.out.println(name+" is... "+t.task+" "+t.speed+ " ("+t1+" sec)"); while (time == t.time) { try { Thread.sleep(10); } catch(InterruptedException exc) { System.out.println("End of thread."); return; } time = time + 100; } } } } And my output : STARTING..................... DONE......................... Mark is... sleeping zzzzzzzzzz very slow (36.715 sec) Mark is... learning slow (10.117 sec) Mark is... :** slow (29.543 sec) Mark is... passing an exam slow (23.429 sec) Alice is... washing fast (1.209 sec) Alice is... reading slow (23.21 sec) Alice is... shopping medium (11.237 sec) John is... listening music medium (8.263 sec) John is... doing nothing slow (13.576 sec) John is... walking medium (11.322 sec) Whilst it should be like this : STARTING..................... DONE......................... John is... listening music medium (7.05 sec) Alice is... washing fast (3.268 sec) Mark is... sleeping zzzzzzzzzz very slow (23.71 sec) Alice is... reading slow (15.516 sec) John is... doing nothing slow (13.692 sec) Alice is... shopping medium (8.371 sec) Mark is... learning slow (13.904 sec) John is... walking medium (5.172 sec) Mark is... :** slow (12.322 sec) Mark is... passing an exam very slow (27.1 sec)

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  • viewControllers is empty array

    - by Antonio
    Hi: I'm having a problem using the UITabBarController and can't seem to get anywhere... maybe someone has run into something similar. I have the typical Tab Bar + Navigation app and everything is working great, except when I access options in the More tab. On any other tab, if I log: NSLog(@"%@ \n %@",self.selectedViewController,[self.selectedViewController viewControllers]); I get, for example: 2010-05-29 00:05:13.512 MD[9950:207] <UINavigationController: 0x4c35ad0> ( <MDViewController: 0x4c35910>, <Detalle: 0x9050e80> ) If I access an element in the More tab, I get: 2010-05-29 00:05:13.512 MD[9950:207] <UINavigationController: 0x4c35ad0> ( ) An empty viewControllers array? Am I missing something? Thanks! Antonio

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  • why is this C++ Code not doing his job

    - by hamza
    i want to create a program that write all the primes in a file ( i know that its a popular algorithm but m trying to make it by my self ) , but it still showing all the numbers instead of just the primes , & i dont know why someone pleas tell me why #include <iostream> #include <stdlib.h> #include <stdio.h> void afficher_sur_un_ficher (FILE* ficher , int nb_bit ); int main() { FILE* p_fich ; char tab[4096] , mask ; int nb_bit = 0 , x ; for (int i = 0 ; i < 4096 ; i++ ) { tab[i] = 0xff ; } for (int i = 0 ; i < 4096 ; i++ ) { mask = 0x01 ; for (int j = 0 ; j < 8 ; j++) { if ((tab[i] & mask) != 0 ) { x = nb_bit ; while (( x > 1 )&&(x < 16384)) { tab[i] = tab[i] ^ mask ; x = x * 2 ; } afficher_sur_un_ficher (p_fich , nb_bit ) ; } mask = mask<<1 ; nb_bit++ ; } } system ("PAUSE"); return 0 ; } void afficher_sur_un_ficher (FILE* ficher , int nb_bit ) { ficher = fopen("res.txt","a+"); fprintf (ficher ,"%d \t" , nb_bit); int static z ; z = z+1 ; if ( z%10 == 0) fprintf (ficher , "\n"); fclose(ficher); }

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  • super dealloc error using multiple table view calsses

    - by padatronic
    I am new to Iphone apps and I am trying to build a tab based app. I am attempting to have a table ontop of an image in both tabs. On tab with a table of audio links and the other tab with a table of video links. This has all gone swimmingly, I have created two viewControllers for the two tables. All the code works great apart from to get it to work I have to comment out the super dealloc in the - (void)dealloc {} in the videoTableViewController for the second tab. If I don't I get the error message: FREED(id): message numberOfSectionsInTableView: sent to freed object please help, i have no idea why it is doing this...

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  • Doubts About Core Data NSManagedObject Deep Copy

    - by Jigzat
    Hello everyone, I have a situation where I must copy one NSManagedObject from the main context into an editing context. It sounds unnecessary to most people as I have seen in similar situations described in Stackoverflow but I looks like I need it. In my app there are many views in a tab bar and every view handles different information that is related to the other views. I think I need multiple MOCs since the user may jump from tab to tab and leave unsaved changes in some tab but maybe it saves data in some other tab/view so if that happens the changes in the rest of the views are saved without user consent and in the worst case scenario makes the app crash. For adding new information I got away by using an adding MOC and then merging changes in both MOCs but for editing is not that easy. I saw a similar situation here in Stackoverflow but the app crashes since my data model doesn't seem to use NSMutableSet for the relationships (I don't think I have a many-to-many relationship, just one-to-many) I think it can be modified so I can retrieve the relationships as if they were attributes for (NSString *attr in relationships) { [cloned setValue:[source valueForKey:attr] forKey:attr]; } but I don't know how to merge the changes of the cloned and original objects. I think I could just delete the object from the main context, then merge both contexts and save changes in the main context but I don't know if is the right way to do it. I'm also concerned about database integrity since I'm not sure that the inverse relationships will keep the same reference to the cloned object as if it were the original one. Can some one please enlighten me about this?

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  • JW Player: cross-browser "display:none" player behavior

    - by two7s_clash
    Is there a simple, upfront method to have FF and IE treat hidden JW Players the same? I am placing different instances of the player dynamically in jQuery generated tabs. In effect, switching tabs hides the parent div of each player. In FireFox, the tab switch and accompanying "display" change stops the player. This doesn't happen in IE. I would like it to. What is the easiest way to have both browsers act the same? I am hoping for a CSS/HTML solution, either thorough the way the players are embedded or a style rule Otherwise I suppose I will need to add an item listener that compares the currently selected tab id to currently active players... but I'd rather not go that route. Thanks for your tips! EDIT: So, I'd rather be able to change the player CSS or markup on tab change than send stop events to all the players but the player in the currently active tab.

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  • Asynchronously populate datagridview in Windows Forms application

    - by dcryptd
    howzit! I'm a web developer that has been recently requested to develop a Windows forms application, so please bear with me (or dont laugh!) if my question is a bit elementary. After many sessions with my client, we eventually decided on an interface that contains a tabcontrol with 5 tabs. Each tab has a datagridview that may eventually hold up to 25,000 rows of data (with about 6 columns each). I have successfully managed to bind the grids when the tab page is loaded and it works fine for a few records, but the UI freezes when I bound the grid with 20,000 dummy records. The "freeze" occurs when I click on the tab itself, and the UI only frees up (and the tab page is rendered) once the bind is complete. I communicated this to the client and mentioned the option of paging for each grid, but she is adament w.r.t. NOT wanting this. My only option then is to look for some asynchronous method of doing this in the background. I don't know much about threading in windows forms, but I know that I can use the BackgroundWorker control to achieve this. My only issue after reading up a bit on it is that it is ideally used for "long-running" tasks and I/O operations. My questions: How does one determine a long-running task? How does one NOT MISUSE the BackgroundWorker control, ie. is there a general guideline to follow when using this? (I understand that opening/spawning multiple threads may be undesirable in certain instances) Most importantly: How can I achieve (asychronously) binding of the datagridview after the tab page - and all its child controls - loads. Thank you for reading this (ahem) lengthy query, and I highly appreciate any responses/thoughts/directions on this matter! Cheers!

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