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  • How do I generate a random string of up to a certain length?

    - by slavy13
    I would like to generate a random string (or a series of random strings, repetitions allowed) of length between 1 and n characters from some (finite) alphabet. Each string should be equally likely (in other words, the strings should be uniformly distributed). The uniformity requirement means that an algorithm like this doesn't work: alphabet = "abcdefghijklmnopqrstuvwxyz" len = rand(1, n) s = "" for(i = 0; i < len; ++i) s = s + alphabet[rand(0, 25)] (pseudo code, rand(a, b) returns a integer between a and b, inclusively, each integer equally likely) It doesn't work because shorter lengths are as likely as longer ones, meaning it's more likely to generate a shorter string than a longer one, so the result is not uniform.

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  • Code Golf: Ghost Leg

    - by Anax
    The challenge The shortest code by character count that will output the numeric solution, given a number and a valid string pattern, using the Ghost Leg method. Examples Input: 3, "| | | | | | | | |-| |=| | | | | |-| | |-| |=| | | |-| |-| | |-|" Output: 2 Input: 2, "| | |=| | |-| |-| | | |-| | |" Output: 1 Clarifications Do not bother with input. Consider the values as given somewhere else. Both input values are valid: the column number corresponds to an existing column and the pattern only contains the symbols |, -, = (and [space], [LF]). Also, two adjacent columns cannot both contain dashes (in the same line). The dimensions of the pattern are unknown (min 1x1). Clarifications #2 There are two invalid patterns: |-|-| and |=|=| which create ambiguity. The given input string will never contain those. The input variables are the same for all; a numeric value and a string representing the pattern. Entrants must produce a function. Test case Given pattern: "|-| |=|-|=|LF| |-| | |-|LF|=| |-| | |LF| | |-|=|-|" |-| |=|-|=| | |-| | |-| |=| |-| | | | | |-|=|-| Given value : Expected result 1 : 6 2 : 1 3 : 3 4 : 6 5 : 5 6 : 2

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  • Starting a code library.

    - by Rob Stevenson-Leggett
    Hi, I've been meaning to start a library of reusable code snippets for a while and never seem to get round to it. I think my main problems are: Where to start. What structure should my library take? Should it be a compiled library (where appropriate or just classes I can drop into any project? Or a library project that can be included? In my experience, a built library will quickly become out of date and the source will get lost. So I'm leaning towards source libraries that I can export from SVN and include in any project. Intellectual property. I am employeed, so a lot of the code I write is not my IP. How can I ensure that I don't give my own IP away using it on projects in work and at home? I'm thinking the best way would be to licence my library with an open source licence and make sure I only add to it in my own time using my own equipment and therefore making sure that if I use it in a work project the same rules apply as if I was using a third party library. I write in many different languages and often would require two or more parts of this library. Should I look at implementing a few template projects and a core project for each of my chosen reusable components and languages? Has anyone else got this sort of library and how do you organise and update it?

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  • Tree-like queues

    - by Rehno Lindeque
    I'm implementing a interpreter-like project for which I need a strange little scheduling queue. Since I'd like to try and avoid wheel-reinvention I was hoping someone could give me references to a similar structure or existing work. I know I can simply instantiate multiple queues as I go along, I'm just looking for some perspective by other people who might have better ideas than me ;) I envision that it might work something like this: The structure is a tree with a single root. You get a kind of "insert_iterator" to the root and then push elements onto it (e.g. a and b in the example below). However, at any point you can also split the iterator into multiple iterators, effectively creating branches. The branches cannot merge into a single queue again, but you can start popping elements from the front of the queue (again, using a kind of "visitor_iterator") until empty branches can be discarded (at your discretion). x -> y -> z a -> b -> { g -> h -> i -> j } f -> b Any ideas? Seems like a relatively simple structure to implement myself using a pool of circular buffers but I'm following the "think first, code later" strategy :) Thanks

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  • Serializing persistent/functional data structures

    - by Rob
    Persistent data structures depend on the sharing of structure for efficiency. For an example, see here. How can I preserve the structure sharing when I serialize the data structures and write them to a file or database? If I just naively traverse the datastructures, I'll store the correct values, but I'll lose the structure sharing. I'd like to be able to save data-structures with shared components to a file, restore them, and still have most of the structure shared in the restored data.

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  • Why Do Programmers Get So Invested in their Favorite Technologies?

    - by Pierreten
    I've noticed this culture surrounding Ruby where developers truly believe that they are somehow more gifted than developers of other languages, regardless of experience and talent (even when that isn't the case, I've met some extremely junior Ruby developers come up with some pretty basic constructs, and pass them off as some sort of revolutionary idea). The derision of strongly typed languages seems to be a common theme as well; regardless of its merits. Is there something particular to the Ruby syntax in general that is to account for this? Is there a sociological component to it?

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  • Why Are Ruby Programmers So Full of Themselves? [closed]

    - by Pierreten
    I've noticed this culture surrounding Ruby where developers truly believe that they are somehow more gifted than developers of other languages, regardless of experience and talent (even when that isn't the case, I've met some extremely junior Ruby developers come up with some pretty basic constructs, and pass them off as some sort of revolutionary idea). The derision of strongly typed languages seems to be a common theme as well; regardless of its merits. Is there something particular to the Ruby syntax in general that is to account for this? Is there a socialogical component to it?

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  • Using regex to add leading zeroes

    - by hgpc
    I would like to add a certain number of leading zeroes (say up to 3) to all numbers of a string. For example: Input: /2009/5/song 01 of 3 Output: /2009/0005/song 0001 of 0003 What's the best way to do this with regular expressions?

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  • Is it kEatSpeed or kSpeedEat?

    - by bobobobo
    I have a bunch of related constants that are not identical. What's the better way to name them? way #1 kWalkSpeed kRunSpeed kEatSpeed kDrinkSpeed Or, way #2 kSpeedWalk kSpeedRun kSpeedEat kSpeedDrink If we evaluate these based on readability understandability not bug prone with subtle errors due to using wrong variable name I think way #1 wins readability, they tie for understandability, and way #2 wins for not bug prone. I'm not sure how often it happens to others, but when variable names like this get long, then its easy to write kSpeedEatingWhenInAHurry when you really meant kSpeedEatingWhenInHome, especially when using autocomplete. Any perspectives?

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  • Parsing: How to make error recovery in grammars like " a* b*"?

    - by Lavir the Whiolet
    Let we have a grammar like this: Program ::= a* b* where "*" is considered to be greedy. I usually implement "*" operator naively: Try to apply the expression under "*" to input one more time. If it has been applied successfully then we are still under current "*"-expression; try to apply the expression under "*" one more time. Otherwise we have reached next grammar expression; put characters parsed by expression under "*" back into input and proceed with next expression. But if there are errors in input in any of "a*" or "b*" part such a parser will "think" that in position of error both "a*" and "b*" have finished ("let's try "a"... Fail! OK, it looks like we have to proceed to "b*". Let's try "b"... Fail! OK, it looks like the string should have been finished...). For example, for string "daaaabbbbbbc" it will "say": "The string must end at position 1, delete superflous characters: daaaabbbbbbc". In short, greedy "*" operator becomes lazy if there are errors in input. How to make "*" operator to recover from errors nicely?

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  • Is it inefficient to access a python class member container in a loop statement?

    - by Dave
    Hi there. I'm trying to adopt some best practices to keep my python code efficient. I've heard that accessing a member variable inside of a loop can incur a dictionary lookup for every iteration of the loop, so I cache these in local variables to use inside the loop. My question is about the loop statement itself... if I have the following class: class A(object): def init(self) self.myList = [ 'a','b','c', 'd', 'e' ] Does the following code in a member function incur one, or one-per-loop-iteration (5) dictionary lookups? for letter in self.myList: print letter IE, should I adopt the following pattern, if I am concerned about efficiency... localList = self.myList for letter in localList: print letter or is that actually LESS efficient due to the local variable assign? Note, I am aware that early optimization is a dangerous pitfall if I'm concerned about the overall efficiency of code development. Here I am specifically asking about the efficiency of the code, not the coding. Thanks in advance! D

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  • Rationale of C# iterators design (comparing to C++)

    - by macias
    I found similar topic: http://stackoverflow.com/questions/56347/iterators-in-c-stl-vs-java-is-there-a-conceptual-difference Which basically deals with Java iterator (which is similar to C#) being unable to going backward. So here I would like to focus on limits -- in C++ iterator does not know its limit, you have by yourself compare the given iterator with the limit. In C# iterator knows more -- you can tell without comparing to any external reference, if the iterator is valid or not. I prefer C++ way, because once having iterator you can set any iterator as a limit. In other words if you would like to get only few elements instead of entire collection, you don't have to alter the iterator (in C++). For me it is more "pure" (clear). But of course MS knew this and C++ while designing C#. So what are the advantages of C# way? Which approach is more powerful (which leads to more elegant functions based on iterators). What do I miss? If you have thoughts on C# vs. C++ iterators design other than their limits (boundaries), please also answer. Note: (just in case) please, keep the discussion strictly technical. No C++/C# flamewar.

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  • What's the new way to iterate over a Java Map in Scala 2.8.0?

    - by Alex R
    How does scala.collection.JavaConversions supercede the answers given here: http://stackoverflow.com/questions/495741/iterating-over-java-collections-in-scala (doesn't work because the "jcl" package is gone) and here http://www.eishay.com/2009/05/iterating-over-map-with-scala.html (doesn't work me in a complicated test which I'll try to boil down and post here later) The latter is actually a Scala Map question but I think I need to know both answers in order to iterate over a java.util.Map. Thanks

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  • Can knowing C actually hurt the code you write in higher level languages?

    - by Jurily
    The question seems settled, beaten to death even. Smart people have said smart things on the subject. To be a really good programmer, you need to know C. Or do you? I was enlightened twice this week. The first one made me realize that my assumptions don't go further than my knowledge behind them, and given the complexity of software running on my machine, that's almost non-existent. But what really drove it home was this Slashdot comment: The end result is that I notice the many naive ways in which traditional C "bare metal" programmers assume that higher level languages are implemented. They make bad "optimization" decisions in projects they influence, because they have no idea how a compiler works or how different a good runtime system may be from the naive macro-assembler model they understand. Then it hit me: C is just one more abstraction, like all others. Even the CPU itself is only an abstraction! I've just never seen it break, because I don't have the tools to measure it. I'm confused. Has my mind been mutilated beyond recovery, like Dijkstra said about BASIC? Am I living in a constant state of premature optimization? Is there hope for me, now that I realized I know nothing about anything? Is there anything to know, even? And why is it so fascinating, that everything I've written in the last five years might have been fundamentally wrong? To sum it up: is there any value in knowing more than the API docs tell me? EDIT: Made CW. Of course this also means now you must post examples of the interpreter/runtime optimizing better than we do :)

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  • How can I add similar functionality to a number of methods in java?

    - by Roman
    I have a lot of methods for logging, like logSomeAction, logAnotherAction etc. Now I want all these methods make a small pause after printing messages (Thread.sleep). If I do it manually, I would do something like this: //before: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); } //after: public static void logSomeAction () { System.out.println (msg(SOME_ACTION)); try { Thread.sleep (2000); } catch (InterruptedException ignored) { } } I remember that Java has proxy classes and some other magic-making tools. Is there any way avoid copy-n-pasting N sleep-blocks to N logging methods?

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  • Where to translate message strings - in the view or in the model?

    - by GrGr
    We have a multilingual (PHP) application and use gettext for i18n. There are a few classes in the backend/model that return messages or message formats for printf(). We use xgettext to extract the strings that we want to translate. We apply the gettext function T_() in the frontend/view - this seems to be where it belongs. So far we kept the backend clean from T_() calls, this way we can also unit-test messages. So in the frontend we have something like echo T_($mymodel->getMessage()); or printf(T_($mymodel->getMessageFormat()), $mymodel->getValue()); This makes it impossible to apply xgettext to extract the strings, unless we put some dummy T_("my message %s to translate") call in the MyModel class. So this leads to the more general question: Do you apply translation in the backend classes, resp. where do you apply translation and how do you keep track of the strings which you have to translate? (I am aware of Question: poedit workaround for dynamic gettext.)

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  • Drawing Directed Acyclic Graphs: Using DAG property to improve layout/edge routing?

    - by Robert Fraser
    Hi, Laying out the verticies in a DAG in a tree form (i.e. verticies with no in-edges on top, verticies dependent only on those on the next level, etc.) is rather simple. However, is there a simple algorithm to do this that minimizes edge crossing? (For some graphs, it may be impossible to completely eliminate edge crossing.) A picture says a thousand words, so is there an algorithm that would suggest: instead of:

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  • Code Golf: Numeric Ranges

    - by SLaks
    Mods: Can you please make this Community Wiki? Challenge Compactify a long list of numbers by replacing consecutive runs with ranges. Example Input 1, 2, 3, 4, 7, 8, 10, 12, 13, 14, 15 Output: 1 - 4, 7, 8, 10, 12 - 15 Note that ranges of two numbers should be left as is. (7, 8; not 7 - 8) Rules You can accept a list of integers (or equivalent datatype) as a method parameter, from the commandline, or from standard in. (pick whichever option results in shorter code) You can output a list of strings by printing them, or by returning either a single string or set of strings. Reference Implementation (C#) IEnumerable<string> Sample(IList<int> input) { for (int i = 0; i < input.Count; ) { var start = input[i]; int size = 1; while (++i < input.Count && input[i] == start + size) size++; if (size == 1) yield return start.ToString(); else if (size == 2) { yield return start.ToString(); yield return (start + 1).ToString(); } else if (size > 2) yield return start + " - " + (start + size - 1); } }

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  • Getting specific values with regex

    - by David
    I need to knowingly isolate each row of the vCard and get its value. For instance, I want to get "5555" from X-CUSTOMFIELD. So far, my thoughts are: "X-CUSTOMFIELD;\d+" I have been looking at some tutorials and I am a little confused with what function to use? What would my regex above return? Would it give me the whole line or just the numerical part (5555)? I was thinking I i get the whole row, I can use substring to get the digits? BEGIN:VCARD VERSION:2.1 N:Last;First; FN:First Last TEL;HOME;VOICE:111111 TEL;MOBILE;VOICE:222222 X-CUSTOMFIELD;5555 END:VCARD

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