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  • PowerShell Cmdlet Parameters and Inheritance

    - by Adam Driscoll
    I have an interface: public interface X {} I have a class: public class Y : X {} I have one cmdlet: [Cmdlet("Get", "Y")] public class GetYCmdlet : PSCmdlet { protected override void ProcessRecord() { WriteObject(new Y()); } } I have another cmdlet: [Cmdlet("Set", "X")] public class SetYCmdlet : PSCmdlet { [Parameter] public X SomeObj {get;set;} } When I do this: $y = Get-Y Set-X -SomeObj $y I get this: Could not convert "Y" to "X". Method not supported. Any ideas?

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  • AudioQueueOfflineRender returning empty data

    - by hyn
    I'm having problems using AudioQueueOfflineRender to decode AAC data. When I examine the buffer after the call, it is always filled with empty data. I made sure the input buffer is valid and packet descriptions are provided. I searched and found that a few others have had the same problem: http://lists.apple.com/archives/Coreaudio-api/2008/Jul/msg00119.html Also, the inTimestamp argument doesn't make sense to me. Why should the renderer care where in the audio the beginning of the buffer corresponds to? The function throws an error if I pass in NULL, so I pass in the timestamp anyway.

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  • Zoom on userLocation

    - by Marco
    Hello, how can I zoom the map on my userLocation automatically in my app? I have the following code to zomm in the map but i must zoom on the userLocation and the following code zooms always to africa? MKCoordinateRegion zoomIn = mapView.region; zoomIn.span.latitudeDelta *= 0.2; zoomIn.span.longitudeDelta *= 0.2; zoomIn.center.latitude = mapView.userLocation.location.coordinate.latitude; zoomIn.center.longitude = mapView.userLocation.location.coordinate.longitude; [mapView setRegion:zoomIn animated:YES];

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  • How do I handle calls to AudioTrack from jni without crashing?

    - by icecream
    I was trying to write to an AudioTrack from a jni callback, and I get a signal 7 (SIGBUS), fault addr 00000000. I have looked at the Wolf3D example for odroid and they seem to use a android.os.Handler to post a Runnable that will do an update in the correct thread context. I have also tried AttachCurrentThread, but I fail in this case also. It works to play the sound when running from the constructor even if I wrap it in a thread and then post it to the handler. When I do the "same" via a callback from jni it fails. I assume I am braeaking some rules, but I haven't been able to figure out what they are. So far, I haven't found the answer here on SO. So I wonder if anyone knows how this should be done. EDIT: Answered below. The following code is to illustrate the problem. Java: package com.example.jniaudiotrack; import android.app.Activity; import android.media.AudioFormat; import android.media.AudioManager; import android.media.AudioTrack; import android.os.Bundle; import android.os.Handler; import android.util.Log; public class JniAudioTrackActivity extends Activity { AudioTrack mAudioTrack; byte[] mArr; public static final Handler mHandler = new Handler(); /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mArr = new byte[2048]; for (int i = 0; i < 2048; i++) { mArr[i] = (byte) (Math.sin(i) * 128); } mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, 2048, AudioTrack.MODE_STREAM); mAudioTrack.play(); new Thread(new Runnable() { public void run() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** Handler from constructor ***"); } }); } }).start(); new Thread(new Runnable() { public void run() { audioFunc(); } }).start(); } public native void audioFunc(); @SuppressWarnings("unused") private void audioCB() { mHandler.post(new Runnable() { public void run() { mAudioTrack.write(mArr, 0, 2048); Log.i(TAG, "*** audioCB called ***"); } }); } private static final String TAG = "JniAudioTrackActivity"; static { System.loadLibrary("jni_audiotrack"); } } cpp: #include <jni.h> extern "C" { JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj); } JNIEXPORT void Java_com_example_jniaudiotrack_JniAudioTrackActivity_audioFunc(JNIEnv* env, jobject obj) { JNIEnv* jniEnv; JavaVM* vm; env->GetJavaVM(&vm); vm->AttachCurrentThread(&jniEnv, 0); jclass cls = env->GetObjectClass(obj); jmethodID audioCBID = env->GetMethodID(cls, "audioCB", "()V"); if (!audioCBID) { return; } env->CallVoidMethod(cls, audioCBID); } Trace snippet: I/DEBUG ( 1653): pid: 9811, tid: 9811 >>> com.example.jniaudiotrack <<< I/DEBUG ( 1653): signal 7 (SIGBUS), fault addr 00000000 I/DEBUG ( 1653): r0 00000800 r1 00000026 r2 00000001 r3 00000000 I/DEBUG ( 1653): r4 42385726 r5 41049e54 r6 bee25570 r7 ad00e540 I/DEBUG ( 1653): r8 000040f8 r9 41048200 10 41049e44 fp 00000000 I/DEBUG ( 1653): ip 000000f8 sp bee25530 lr ad02dbb5 pc ad012358 cpsr 20000010 I/DEBUG ( 1653): #00 pc 00012358 /system/lib/libdvm.so

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  • Cannot access android.R.drawable.timepicker_input

    - by Andrea
    Hello there i'm trying to write a layout similar to the timepicker widget layout. So i decided to use the android framework layouts but i can't use them It seems that if i write android.R.drawable.timepicker_input or other timepicker related drawables i get them this Eclipse error: android.R.drawable.timepicker_up_btn cannot be resolved So i tried to import all the pngs and xml from the android source but eclipse says there is an error in the manifest regarding the icon. Ideas?

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  • Can I disable UIPickerView scroll sound?

    - by cocoaholic
    Hi, I want to disable the annoying clicks that the UIPickerView generates upon scrolling up and down. Is there a way to do this? I want to play short sounds for each item that the picker view lands upon. It gets ruined by the built in sound. I understand that the picker sounds can be turned off globally by switching off the keyboard sounds in iPhone/iPod settings. But is there a way to programatically do this? Any help will be much appreciated! Thanks

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  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

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  • Android - Clicking on notification in status bar binds the intent with the target activity

    - by araja
    I have created an activity which sends a number of notifications to status bar. Each notification contains an intent with a bundle. Here is the code: String ns = Context.NOTIFICATION_SERVICE; NotificationManager mNotificationManager = (NotificationManager) getSystemService(ns); int icon = R.drawable.icon; long when = System.currentTimeMillis(); Notification notification = new Notification(icon, "Test Notification", when); Context context = getApplicationContext(); Bundle bundle = new Bundle(); bundle.putString("action", "view"); Intent notificationIntent = new Intent(this, MainActivity.class); notificationIntent.putExtras(bundle); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, Intent.FLAG_ACTIVITY_NEW_TASK); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(1, notification); When user clicks this notifications, I read the bundle string "action" and performs that action. Here is the code: Bundle bundle = this.getIntent().getExtras(); if(bundle != null) { String action = bundle.getString("action"); performAction(action) } Everything works as expected. But, when I minimize the app using "arrow" button on device and then press and hold home button and clicks on my app icon the application starts and performs the same last action which have been performed by clicking the last notification. I figured out that when we click the app icon the application starts with last intent triggered by the notification. Can anyone help in this?

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  • How do I draw a proper parallelogram that can be animated on iPhone?

    - by Robert Kosara
    I'm trying to do something very simple: I need some parallelograms in my program. These are attached to other objects, all of which are UIViews. It's important that I be able to animate these, since the objects they are attached to can also be animated. I've figured out how to use the transform in UIView/CALayer to do this, but the problem is that these sheared UIViews don't look very nice: there is no anti-aliasing of the edges. Is there some other way to do this? I would like to use UIViews, since I also use them for user interaction and animation is so much easier than drawing by hand. I don't want to use OpenGL for this.

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  • NSXMLParser rss issue NSXMLParserInvalidCharacterError

    - by Chris Van Buskirk
    NSXMLParserInvalidCharacterError # 9 This is the error I get when I hit a weird character (like quotes copied and pasted from word to the web form, that end up in the feed). The feed I am using is not giving an encoding, and their is no hope for me to get them to change that. This is all I get in the header: < ?xml version="1.0"? < rss version="2.0" What can I do about illegal characters when parsing feeds? Do I sweep the data prior to the parse? Is there something I am missing in the API? Has anyone dealt with this issue?

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  • Cocos2D, UIScrollView, and initial placement of a scene

    - by diatrevolo
    Hello: I am using a UIScrollView to forward touches to Cocos2D as outlined in http://getsetgames.com/2009/08/21/cocos2d-and-uiscrollview/ Everything works great after a few days of working with it, except one thing: when the initial view appears on the screen, the background appears to be scrolled to the center. As soon as I try to scroll around, the image jumps to 0,0, and everything works as normal, except the touches are offset by half the width and height of the background image. Am I overlooking something basic? I can't think of a useful portion of the code that illustrates the issue, as I can't track it down, but would be happy to post code if anyone has any ideas. Thanks in advance, -Roberto

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  • [three20] dynamically add Items to TTLauncher

    - by choise
    Hi guys, in my app i got a TTLauncher Object with some TTLauncherItems in it. Now i want to add some Items dynamically inside my App by pressing a button. Is there a simple way to do that or do i have to create my own methods? In the original facebook application there is already something like that implemented. (You can add your Friends to the Launcher) If not, what would be the best thing to do something like that? Store all "extra items" in a plist oder even in a database and query them, each time TTLauncher object is initialized? Thanks for help :)

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  • disable Alert view button

    - by shishir.bobby
    HI all, i hv an alert view for twitter posting. Alert view has 2 button and a textfeild send and cancel i want to disable send button,until user fills the message box(i.e textfeild). like,empty field kind of validation. so,how can i disable send button?? regards shishir

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  • Problem with playing a sound when a button is clicked.

    - by iSharreth
    in my code: import "MyViewController.h" import (IBAction)playSound{ AVAudioPlayer *myExampleSound; NSString *myExamplePath = [[NSBundle mainBundle] pathForResource:@"myaudiofile" ofType:@"caf"]; myExampleSound =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:myExamplePath] error:NULL]; myExampleSound.delegate = self; [myExampleSound play]; } But it is showing a warning that Class MyViewController does not implement AVAudioplayerDelegate. Anyone please help. I had included the AVFoundation.Framework.

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  • Problem creating checklist (similar to TouchCells sample code) app for iPhone. Random cells get chec

    - by Jonah
    I've been having a problem creating a checklist in the style of the TouchCells example from the Apple sample code. Basically, it is a table that allows multiple selection of its items and gives each selected item a check mark. The problem I'm having is that when I select an item and then scroll down the screen, another item (off the screen) will randomly be selected. It seems that it is usually the next cell to be loaded on the screen. I couldn't figure out what I was doing wrong so I tested it with Apple's TouchCells code. In their program though, they only have 6 cells and there is no room to scroll. So, I duplicated some of the items from the plist file to make more cells and... the same problem pops up. If you select a cell and then scroll, another cell will randomly be selected. Update I recently tried the iPhone Dev Cookbook sample code named "Checks" and... you guessed it, the same problem. Here's the link: http://code.google.com/p/cookbooksamples/downloads/list This is driving me nuts. Is it a bug or am I doing something wrong? Does anyone know how to fix this? Thanks! Also, does anyone know of any sample code that shows how to do this?

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  • NSSet to NSData, then back out again, for GameKit?

    - by Peter Hajas
    Hi guys, I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction. Thanks for your help!

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  • .apk signing fails even with Sun JDK (java.lang.NoClassDefFoundError: com.android.jarutils.DebugKeyP

    - by ianweller
    I'm having an interesting problem signing my Android application, whether or not I'm using a debug key. Regardless of the JDK I have installed to /usr/bin/{java,keytool,jarsigner} (OpenJDK or Sun's JDK) it will always give the following output after compiling successfully: -package-debug-sign: [apkbuilder] Creating RemoteNotify-debug-unaligned.apk and signing it with a debug key... BUILD FAILED /home/ianweller/AndroidSDK/platforms/android-7/templates/android_rules.xml:281: The following error occurred while executing this line: /home/ianweller/AndroidSDK/platforms/android-7/templates/android_rules.xml:152: java.lang.NoClassDefFoundError: com.android.jarutils.DebugKeyProvider The application was built and signed just fine by Eclipse with the ADT plugin (even without Sun's JDK installed). I'm on Fedora 12. I'm wanting to get my code out of Eclipse and move it into a git repository, but being unable to build it from ant will not allow this to happen.

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  • How to handle JSON response using SBJSON iPhone?

    - by Jay Mehta
    I am receiving the below response from my web service? Can any one has idea how to handle it using SBJSON? { "match_details" : { "score" : 86-1 "over" : 1.1 "runrate" : 73.71 "team_name" : England "short_name" : ENG "extra_run" : 50 } "players" : { "key_0" : { "is_out" : 2 "runs" : 4 "balls" : 2 "four" : 1 "six" : 0 "batsman_name" : Ajmal Shahzad * "wicket_info" : not out } "key_1" : { "is_out" : 1 "runs" : 12 "balls" : 6 "four" : 2 "six" : 0 "batsman_name" : Andrew Strauss "wicket_info" : c. Kevin b.Kevin } "key_2" : { "is_out" : 2 "runs" : 20 "balls" : 7 "four" : 4 "six" : 0 "batsman_name" : Chris Tremlett * "wicket_info" : not out } } "fow" : { "0" : 40-1 } } I have done something like this:

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  • json-framework error in iPhone static library

    - by David Beck
    I have an iPhone app that uses the json-framework. I moved some of the code, including the json-framework source, from the main project to a static library. When I did this, the json-framework stopped getting compiled into the binary (double checked with class dump). This causes a nasty error: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString JSONValue]: unrecognized selector sent to instance 0x43897f0' Everything else in the static library continues to function properly.

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  • Is it possible to add a New Project Wizard with a VSPackage?

    - by Gerald
    I have a VSPackage for Visual Studio 2008 that I created for adding some editor and custom language functionality. I also have a need to add a new project/solution wizard to create a new Solution and a complex series of C++ projects to the solution. I know I can do this using a "Custom Wizard", but I would be much happier if I can implement this within my VSPackage using C# instead. So I guess the main question is, is it possible to add an entry to the Project Types dialogs in Visual Studio from a VSPackage? Or is the "Custom Wizard" and JScript my only option here? And if it's possible, where can I find information and/or samples on how to accomplish this?

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  • UIAlertView won't rotate to landscape even with applicationDidFinishLaunching call

    - by Joey
    I am trying to use UIAlertView on my landscape right (home button on the right) app but it is showing up in portrait orientation. I have tried putting: [[UIApplication sharedApplication] setStatusBarOrientation: UIInterfaceOrientationLandscapeRight animated: NO ]; in applicationDidFinishLaunching, but it doesn't work. Are there any other usual suspects to what might be causing this? I am setting the orientation through my plist file currently.

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  • Custom TableViewCell with TextField and first responder

    - by Robb
    I have a custom TableView cell that contains a TextField and I want it to become the first responder as soon as the view is shown but [textcell.textfield becomeFirstResponder] does not work. I know it's because it's a custom cell in another class and I even tried it there and it didn't work. Anyone know how to pull this off? Thanks...

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  • Best way to store date/time into core data

    - by Dave
    Hi, For each course I am storing the day of the week the class the user has...and the start and end time and room no. What would be the best approach in terms of data type, Like for storing time?? so that when I pull it out I can display it e.g 1:00 PM. Thanks!

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