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  • MKMapView Pins Refreshing Color on Click

    - by Dave C
    Hello, I have several custom MKPinAnnotationView on my map with different images(colored pins). Everything works fine until I either click on a pin or change the map to a different view(satellite/road)... when I do either of these, my pins will revert back to the classic red color. Any help would be greatly appreciated.

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  • how to avoid jQuery UI draggable from also triggering click event

    - by James Tauber
    A have a large div (a map) that is draggable via jQuery UI draggable. The div has child divs which are clickable. My problem is that if you drag the map, on mouse up, the click event is fired on whatever child div you started the drag from. How do I stop the mouse up from triggering the click event if its part of a drag (as opposed to someone just clicking without a drag, in which case the click event is desired).

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  • Google Maps for Absolute Dummies

    - by decbrad
    Hi there, I just signed up for a Google Maps API key and was hoping for a wizard style application for setting up the map (not a static one), unfortunately I was immediately blinded by science! Can anyone point me to a tutorial where I can find out how to create a simple google map and place a callout bubble including am image of the office and address details. Thanks in advance Decbrad

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  • Android - how to set keystore

    - by teepusink
    Hi, I'm running a sample application that has a map component to it. The app launch find, but I don't see the map loading. I read sometime ago that it might be caused by keystore mismatch? How do I set keystore? Been trying to find it from google and eclipse but can't find where I can change that. Thanks, Tee

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  • directory_map() not working outside of application

    - by iamdadude
    Is there a reason as to why $map = directory_map('./', TRUE); works perfectly and, $map = directory_map('../', TRUE); doesn’t work at all? I tried creating a directory with the basic mkdir(); PHP function (http://php.net/mkdir) and it didn’t work either. Can anyone set me in the right direction as to what I’m doing wrong and how I can fix it? Thanks!

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  • many-to-many mapping in NHibernate

    - by Chris Stewart
    I'm looking to create a many to many relationship using NHibernate. I'm not sure how to map these in the XML files. I have not created the classes yet, but they will just be basic POCOs. Tables Person personId name Competency competencyId title Person_x_Competency personId competencyId Would I essentially create a List in each POCO for the other class? Then map those somehow using the NHibernate configuration files?

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  • java applet - array checking

    - by Dan
    OK so my code is here: http://www.so.pastebin.com/m7V8rQ2n What I want to know... let's say I have an image which I can redraw on tiles... is there a way to check for future tiles so I DON'T go out of bounds of my already defined tile map? Like if I were at the edge of a map... it would NOT let me go past it? Thanks.

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  • Why is Chrome ignoring my CSS selector?

    - by janoChen
    In the following page http://ada.kiexpro.com/test2/map.html I added: white-space: normal; to wrap the copyright text that is coming our from the Google map API. It works in FF and IE but Chrome seems to ignore the CSS selector: global.css: #cm_map span { white-space: normal !important; }

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  • Add a parameter to a google maps geocoder funcion

    - by kree
    I want to create a geocoder function, which write the result to it's parameter. function geoCode(latlng,div) { gc.geocode({'latLng': latlng}, function (result, status) { if (status == google.maps.GeocoderStatus.OK) { new google.maps.Marker({ position: result[0].geometry.location, map: map }); jq(div).html(result[0].formatted_address); } }); How can I add the div parameter to the geocoder function? Any help would be appreciated.

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  • REST services - exposing non-data "actions"

    - by ctacke
    I understand how to use REST for doing general entity interactions - using urls names to map to entities and the HTTP verbs to map to actions on those entities. But what is the generally accepted way of looking at "actions" more like RPC? For example, let's say I want to send a command for the device to reset? There's no real "entity" here or do I do something like POST to http://mydevice/device/reset?

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  • URL Routing in Java

    - by Jack
    Coming from other web frameworks, I'm used to being able to map parts of a URL to method parameters. I know that web.xml provides a way to map an entire URL to a Servlet but is there a way to get more features out of this, such as mapping pieces of the URL to method parameters?

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  • MKMapView maptype not changing!

    - by TheLearner
    I cannot understand why my MKMapView does not want to change to satellite view. This method is called and case 1 is called I have stepped over it but it simply does not change to satellite type it always changes to standard. It only works when it goes back to Map type. Anyone have any ideas? - (IBAction)mapSatelliteSegmentControlTapped:(UISegmentedControl *)sender { switch (sender.selectedSegmentIndex) { case 1: //Satellite self.mapView.mapType = MKMapTypeSatellite; default: //Map self.mapView.mapType = MKMapTypeStandard; } }

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  • Rails routing aliasing and namespaces

    - by kain
    Given a simple namespaced route map.namespace :api do |api| api.resources :genres end how can I reuse this block but with another namespace? Currently I'm achieving that by writing another routes hacked on the fly map.with_options :name_prefix => 'mobile_', :path_prefix => 'mobile' do |mobile| mobile.resources :genres, :controller => 'api/genres' end But it seems less than ideal.

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  • Which is the fastest idiomatic way to add all vectors (in the math sense) inside a Scala list?

    - by davips
    I have two solutions, but one doesn't compile and the other, I think, could be better: object Foo extends App { val vectors = List(List(1,2,3), List(2,2,3), List(1,2,2)) //just a stupid example //transposing println("vectors = " + vectors.transpose.map (_.sum)) //it prints vectors = List(4, 6, 8) //folding vectors.reduce { case (a, b) => (a zip b) map { case (x, y) => x + y } } //compiler says: missing parameter type for exp. function; arg. types must be fully known }

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  • How do I keep a datastructure in sync across several servers in Java?

    - by sanity
    Have a Map which contains objects that I want to keep in sync across multiple servers, such that if objects in the map are created, deleted, or modified - this is reflected immediately (ie. within a second or two) across all servers, in a way that can potentially scale up to tens of servers. Is there a lightweight open source Java tool that can do something like this? I'm aware of Terracotta but it is rather heavy weight for what I need.

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  • Struts2 form to action fields mapping automatically

    - by hkansal
    Hello, I would like to know if it is possible, in Struts2, to map an HTML form's fields to those of an action, automatically, without getters and setters. It is clear that by getters and setters or the ParameterAware interface and the Map, fields can be set in the action, but I just wanted to know if otherwise there was a way.

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  • Limiting records in a model action...

    - by bgadoci
    How do I limit the number of records that I am outputting with the following code to only 3 records: User.rb def workouts_on_which_i_commented comments.map{|x|x.workout}.uniq end def comment_stream workouts_on_which_i_commented.map do |w| w.comments end.flatten.sort{|x,y| y.created_at <=> x.created_at} end html.erb file <% current_user.comment_stream.each do |comment| %> ... <% end %> UPDATE: I'm using Rails 2.3.9

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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