Search Results

Search found 9122 results on 365 pages for 'sound card'.

Page 107/365 | < Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >

  • Nvidia GTS 450 HDMI problem?

    - by Gercke
    Good afternoon friends. I have a problem with my video card, I have a video card GeForce GTS 450 and a TV Samsung Series 4 43 "and I have it connected to my video card via a cable Mini HDMI to the TV and everything works perfectly, I can instarlar Ubuntu 12.04 (64bits) perfectly, but the problem when I want to change the screen resolution but try to change the driver I install that comes directly from the Nvidia page gave me an error at the end. maximum resolution I presents is 1024x 768 and is supposed to introduce more resolutions and that is connected to the HDMI. A someone else has happened???? Will have some sort of solution???? I hope someone can help me and I thank you very much. Regards

    Read the article

  • Ubuntu 12.04 ATI 6450

    - by user210717
    Right now my video card isn't responding after the Ubuntu Logo is shown, (I see a black screen and that's it) I have installed ubuntu 12.04 AMD64 and if I remove the video card and use the VGA from the MOBO then I can use it with no problems, other data: 4 GB of ram 1333 500 GB WD AMD APU A6 3500 2,1 GHZ I forgot a couple of details, everything was working great until last night, when the light went off (I don't know if I'm explaining myself I'm from Argentina and english isn't my first language there was a power cut I meant) and then when it got back I used my pc until I went to bed (after upgrading) and this morning, when I woke up I had this problem for breakfast, I've been reading a little and I had a similar problem before and fixed it, but it was a system problem, a missing package or something, I don't remember, but here the only issue is that the video card doesn't give me image after the ubuntu logo.

    Read the article

  • Why Haven’t NFC Payments Taken Off?

    - by David Dorf
    With the EMV 2015 milestone approaching rapidly, there’s been renewed interest in smartcards, those credit cards with an embedded computer chip.  Back in 1996 I was working for a vendor helping Visa introduce a stored-value smartcard to the US.  Visa Cash was debuted at the 1996 Olympics in Atlanta, and I firmly believed it was the beginning of a cashless society.  (I later worked on MasterCard’s system called Mondex, from the UK, which debuted the following year in Manhattan). But since you don’t have a Visa Cash card in your wallet, it’s obvious the project never took off.  It was convenient for consumers, faster for merchants, and more cost-effective for banks, so why did it fail?  All emerging payment systems suffer from the chicken-and-egg dilemma.  Consumers won’t carry the cards if few merchants accept them, and merchants won’t install the terminals if few consumers have cards. Today’s emerging payment providers are in a similar pickle.  There has to be enough value for all three constituents – consumers, merchants, banks – to change the status quo.  And it’s not enough to exceed the value, it’s got to be a leap in value, because people generally resist change.  ATMs and transit cards are great examples of this, and airline kiosks and self-checkout systems are to a lesser extent. Although Google Wallet and ISIS, the two leading NFC payment platforms in the US, have shown strong commitment, there’s been very little traction.  Yes, I can load my credit card number into my phone then tap to pay, but what was the incremental value over swiping my old card?  For it to be a leap in value, it has to offer more than just payment, which I can do very easily today.  The other two ingredients are thought to be loyalty programs and digital coupons, but neither Google nor ISIS really did them well. Of course a large portion of the mobile phone market doesn’t even support NFC thanks to Apple, and since it’s not in their best interest that situation is unlikely to change.  Another issue is getting access to the “secure element,” the chip inside the phone where accounts numbers can be held securely.  Telco providers and handset manufacturers own that area, and they’re not willing to share with banks.  (Host Card Emulation, which has been endorsed by MasterCard and Visa, might be a solution.) Square recently gave up on its wallet, and MCX (the group of retailers trying to create a mobile payment platform) is very slow out of the gate.  That leaves PayPal and a slew of smaller companies trying to introduce easier ways to pay. But is it really so cumbersome to carry and swipe (soon to insert) a credit card?  Aren’t there more important problems to solve in the retail customer experience?  Maybe Apple will come up with some novel way to use iBeacons and fingerprint identification to make payments, but for now I think we need to focus on upgrading to Chip-and-PIN and tightening security.  In the meantime, NFC payments will continue to struggle.

    Read the article

  • Bluetooth not found on BCM43228

    - by TK Kocheran
    I've got a Broadcom BCM43228 mPCIe card which came with my motherboard (ASUS ROG Maximus V Extreme, can't seem to find a link to what the card is) which is working great for WiFi right now, but I can't detect the Bluetooth hardware onboard. In Windows, I have full Bluetooth 4.0 support. $ lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:01.0 PCI bridge: Intel Corporation Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port (rev 09) 00:14.0 USB controller: Intel Corporation Panther Point USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation Panther Point MEI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation 82579V Gigabit Network Connection (rev 04) 00:1a.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Panther Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 1 (rev c4) 00:1c.4 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 5 (rev c4) 00:1c.6 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 7 (rev c4) 00:1c.7 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 8 (rev c4) 00:1d.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Panther Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Panther Point 6 port SATA Controller [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Panther Point SMBus Controller (rev 04) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1189 (rev a1) 01:00.1 Audio device: NVIDIA Corporation Device 0e0a (rev a1) 0d:00.0 USB controller: ASMedia Technology Inc. ASM1042 SuperSpeed USB Host Controller 0e:00.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:01.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:04.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:05.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:06.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:07.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:08.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 0f:09.0 PCI bridge: PLX Technology, Inc. PEX 8608 8-lane, 8-Port PCI Express Gen 2 (5.0 GT/s) Switch (rev ba) 10:00.0 USB controller: ASMedia Technology Inc. ASM1042 SuperSpeed USB Host Controller 12:00.0 SATA controller: ASMedia Technology Inc. ASM1062 Serial ATA Controller (rev 01) 15:00.0 Network controller: Broadcom Corporation BCM43228 802.11a/b/g/n 17:00.0 SATA controller: ASMedia Technology Inc. ASM1062 Serial ATA Controller (rev 01) The key line seems to be: 15:00.0 Network controller: Broadcom Corporation BCM43228 802.11a/b/g/n If I try to detect the Bluetooth card, I don't see anything: $ hcitool dev Devices: rfkill list all: Output lspci: Output lsusb: Output I finally found the card with usb-devices: T: Bus=01 Lev=02 Prnt=02 Port=00 Cnt=01 Dev#= 3 Spd=12 MxCh= 0 D: Ver= 2.00 Cls=ff(vend.) Sub=01 Prot=01 MxPS=64 #Cfgs= 1 P: Vendor=0b05 ProdID=17b5 Rev=01.12 S: Manufacturer=Broadcom Corp S: Product=BCM20702A0 S: SerialNumber=############ C: #Ifs= 4 Cfg#= 1 Atr=e0 MxPwr=0mA I: If#= 0 Alt= 0 #EPs= 3 Cls=ff(vend.) Sub=01 Prot=01 Driver=(none) I: If#= 1 Alt= 0 #EPs= 2 Cls=ff(vend.) Sub=01 Prot=01 Driver=(none) I: If#= 2 Alt= 0 #EPs= 2 Cls=ff(vend.) Sub=ff Prot=ff Driver=(none) I: If#= 3 Alt= 0 #EPs= 0 Cls=fe(app. ) Sub=01 Prot=01 Driver=(none) I've heard that this card needs to have firmware injected into it in order to function. If that's the case, how do I do it?

    Read the article

  • mythbuntu 12 - lirc device doesn't appear to even exist

    - by FrustratedWithFormsDesigner
    I'm trying to get a new installation of Mythbuntu working. So far, everything is OK except the remote. The sensor for the remote is on my Hauppauge WinTV HVR 1250. First I tried to run irw to see what was being picked up by the sensor: $ irw connect: No such file or directory Then trying to run lircd gives: $ lircd start$ lircd start lircd: can't open or create /var/run/lirc/lircd.pid I look for any lirc devices and find there are none: $ ls /dev/li* ls: cannot access /dev/li*: No such file or directory Just to be sure, I check in /proc/bus/input/devices, which shows me two powerbuttons (not sure why), kbd and mouse dev, and the audio devs. Nothing for the IR receiver on the tuner card (which I thought was strange because shouldn't the tuner show up here?). $ cat /proc/bus/input/devices I: Bus=0019 Vendor=0000 Product=0001 Version=0000 N: Name="Power Button" P: Phys=PNP0C0C/button/input0 S: Sysfs=/devices/LNXSYSTM:00/device:00/PNP0C0C:00/input/input0 U: Uniq= H: Handlers=kbd event0 B: PROP=0 B: EV=3 B: KEY=10000000000000 0 I: Bus=0019 Vendor=0000 Product=0001 Version=0000 N: Name="Power Button" P: Phys=LNXPWRBN/button/input0 S: Sysfs=/devices/LNXSYSTM:00/LNXPWRBN:00/input/input1 U: Uniq= H: Handlers=kbd event1 B: PROP=0 B: EV=3 B: KEY=10000000000000 0 I: Bus=0003 Vendor=099a Product=7202 Version=0111 N: Name="Wireless Keyboard/Mouse" P: Phys=usb-0000:00:10.1-2/input0 S: Sysfs=/devices/pci0000:00/0000:00:10.1/usb8/8-2/8-2:1.0/input/input2 U: Uniq= H: Handlers=sysrq kbd event2 B: PROP=0 B: EV=120013 B: KEY=1000000000007 ff9f207ac14057ff febeffdfffefffff fffffffffffffffe B: MSC=10 B: LED=7 I: Bus=0003 Vendor=099a Product=7202 Version=0111 N: Name="Wireless Keyboard/Mouse" P: Phys=usb-0000:00:10.1-2/input1 S: Sysfs=/devices/pci0000:00/0000:00:10.1/usb8/8-2/8-2:1.1/input/input3 U: Uniq= H: Handlers=kbd mouse0 event3 B: PROP=0 B: EV=1f B: KEY=4837fff072ff32d bf54444600000000 70001 20c100b17c000 267bfad9415fed 9e168000004400 10000002 B: REL=143 B: ABS=100000000 B: MSC=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Line" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input4 U: Uniq= H: Handlers=event4 B: PROP=0 B: EV=21 B: SW=2000 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Front Mic" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input5 U: Uniq= H: Handlers=event5 B: PROP=0 B: EV=21 B: SW=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Rear Mic" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input6 U: Uniq= H: Handlers=event6 B: PROP=0 B: EV=21 B: SW=10 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Front Headphone" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input7 U: Uniq= H: Handlers=event7 B: PROP=0 B: EV=21 B: SW=4 I: Bus=0000 Vendor=0000 Product=0000 Version=0000 N: Name="HD-Audio Generic Line-Out" P: Phys=ALSA S: Sysfs=/devices/pci0000:00/0000:00:14.2/sound/card0/input8 U: Uniq= H: Handlers=event8 B: PROP=0 B: EV=21 B: SW=40 According to dmesg, the driver was registered, but it doesn't look like any devices was associated with the driver: $ dmesg | grep irc [ 10.631162] lirc_dev: IR Remote Control driver registered, major 249 So far, I've seen a number of forum pages suggesting that I use some trick to create a link between /dev/lirc and some other device that is the REAL IR sensor, like /dev/event5, but those cases assume that the real device is shown from /proc/bus/input/devices, and I don't see any such device there. Any suggestions on how to fix or further diagnose this?

    Read the article

  • CFBundleDocumentTypes and iPad camera connection kit (SD reader)

    - by Kendall Helmstetter Gelner
    I am trying to register a custom document type in an iPad app, with the hopes that I can be prompted to work with files on an SD card attached to the iPad through the camera connection kit. Does anyone know if this is currently possible (or even for sure if it's not possible)? I was hoping that the Camera tab in Photos would use a document interaction controller for types it did not understand, but it seems like Photos does not check for alternate handlers at all - I tried also registering support for the jpg type but was not prompted when using photos and loading in JPG images from an SD card. There is an SD reader app called Zoomit that appears to read many different types from an SD card: http://currentphotographer.com/zoomit-application-enabled-sd-card-reader-for-the-iphone/ But it seems that involves custom hardware, that differs from the standard SD reader.

    Read the article

  • andriod emulator application deployment error.

    - by user288686
    Hi Fellows, I have developed an application in Rhodes framework and deployed the application in an android emulator. When i try to access the application i get the following error, SD card error,Application cant access the SD card while its mounted.Please unmount the device and stop the adb server before launching the application. i have tried to unmount the SD card in the emulator but i am unable to do that. Any help will be of great use. Thanks in advance, Karthik.

    Read the article

  • Why gcc4 warn and how to avoid it

    - by vitaly.v.ch
    I have a function declared as: void event_add_card (EventAddr addr, EventType type, unsigned char card); and union typedef union EventData { float money; /**< money info */ unsigned char card; /**< new card */ } EventData; When i compile following code: EventData data = {}; event_add_card (0,0, data.card); with enabled warning -Wconversion I receive following warning: player-stud.c|71| warning: passing argument 3 of 'event_add_card' with different width due to prototype Why gcc4 unsuccessful and how to fix It???

    Read the article

  • Progress bar in a Flash MP3 Player

    - by Deryck
    Hi I have coded a simple XML driven MP3 player. I have used Sound and SoundChannel objects and method but I can´t find a way of make a progress bar. I don´t need a loading progress I need a song progress status bar. Canbd anybody help me? Thanks. UPDATE: Theres is the code. var musicReq: URLRequest; var thumbReq: URLRequest; var music:Sound = new Sound(); var sndC:SoundChannel; var currentSnd:Sound = music; var position:Number; var currentIndex:Number = 0; var songPaused:Boolean; var songStopped:Boolean; var lineClr:uint; var changeClr:Boolean; var xml:XML; var songList:XMLList; var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, Loaded); loader.load(new URLRequest("musiclist.xml")); var thumbHd:MovieClip = new MovieClip(); thumbHd.x = 50; thumbHd.y = 70; addChild(thumbHd); function Loaded(e:Event):void{ xml = new XML(e.target.data); songList = xml.song; musicReq = new URLRequest(songList[0].url); thumbReq = new URLRequest(songList[0].thumb); music.load(musicReq); sndC = music.play(); title_txt.text = songList[0].title + " - " + songList[0].artist; loadThumb(); sndC.addEventListener(Event.SOUND_COMPLETE, nextSong); } function loadThumb():void{ var thumbLoader:Loader = new Loader(); thumbReq = new URLRequest(songList[currentIndex].thumb); thumbLoader.load(thumbReq); thumbLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, thumbLoaded); } function thumbLoaded(e:Event):void { var thumb:Bitmap = (Bitmap)(e.target.content); var holder:MovieClip = thumbHd; holder.addChild(thumb); } prevBtn.addEventListener(MouseEvent.CLICK, prevSong); nextBtn.addEventListener(MouseEvent.CLICK, nextSong); playBtn.addEventListener(MouseEvent.CLICK, playSong); function prevSong(e:Event):void{ if(currentIndex 0){ currentIndex--; } else{ currentIndex = songList.length() - 1; } var prevReq:URLRequest = new URLRequest(songList[currentIndex].url); var prevPlay:Sound = new Sound(prevReq); sndC.stop(); title_txt.text = songList[currentIndex].title + " - " + songList[currentIndex].artist; sndC = prevPlay.play(); currentSnd = prevPlay; songPaused = false; loadThumb(); sndC.addEventListener(Event.SOUND_COMPLETE, nextSong); } function nextSong(e:Event):void { if(currentIndex And here the code for the lenght and position. It´s inside a MovieClip. That´s why I use absolute path for find the Sound object. this.addEventListener(Event.ENTER_FRAME, moveSpeaker); var initWidth:Number = this.SpkCone.width; var initHeight:Number = this.SpkCone.height; var rootObj:Object = root; function moveSpeaker(eventArgs:Event) { var average:Number = ((rootObj.audioPlayer_mc.sndC.leftPeak + rootObj.audioPlayer_mc.sndC.rightPeak) / 2) * 10; // trace(average); // trace(initWidth + ":" + initHeight); trace(rootObj.audioPlayer_mc.sndC.position + "/" + rootObj.audioPlayer_mc.music.length); this.SpkCone.width = initWidth + average; this.SpkCone.height = initHeight + average; }

    Read the article

  • Let system time determine animation speed, not program FPS

    - by Anders
    I'm writing a card game in ActionScript 3. Each card is represented by an instance of a class extending movieclip exported from Flash CS4 that contains the card graphics and a flip animation. When I want to flip a card I call gotoAndPlay on this movieclip. When the frame rate slows down all animations take longer to finish. It seems Flash will by default animate movieclips in a way that makes sure all frames in the clip will be drawn. Therefor, when the program frame rate goes below the frame rate of the clip, the animation will be played at a slower pace. I would like to have an animation always play at the same speed and as a consequence always be shown on the screen for the same amount of time. If the frame rate is too slow to show all frames, frames are dropped. Is is possible to tell Flash to animate in this way? If not, what is the easiest way to program this behavior myself?

    Read the article

  • Android : Bitmap save to location

    - by Chrispix
    I am working on a function to download an image from a web server, redisplay it on the screen, and if the user wishes to keep the image, save it on the SD card in a certain folder. Is there an easy way to take a bitmap and just save it to the SD card in a folder of my choice? My issue is that I can download the image, display it on screen as a Bitmap. The only way I have been able to find to save an image to a particular folder is to use FileOutputStream, but that requires a byte array. I am not sure how to convert (if this is even the right way) from Bitmap to byte array, so I can use a Fileoutput stream to write the data. The other option I have is it use MediaStore : MediaStore.Images.Media.insertImage(getContentResolver(), bm, barcodeNumber + ".jpg Card Image", barcodeNumber + ".jpg Card Image"); Which works fine to save to SD card, but does not allow you to customize the folder. Any assistance would be very much appreciated. Thank you in advance.

    Read the article

  • Handling credit cards and IOS

    - by Susan Jackie
    I am using NSUrlConnection asyncronous request to transmit credit card information to a secure third party server. I do the following: I get the credit card number, cvv, etc from the uitextfields. Encode the credit card information into a json format. Set as httpd body of the nsurlconnection request as follows: NSURL * url = [[NSURL URLWithString: "https://www.example.com"]; NSMutableURLRequest * request = [[NSMutableURLRequest alloc] initWithURL: url]; [request setHTTPMethod: @"POST"]; [request setValue:@"application/json" forHTTPHeaderField:@"Accept"]; [request setValue:@"application/json" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody: [NSJSONSerialization dataWithJSONObject: params options: kNilOptions error: &parseError]]; Send this information via asynchronous request to a secure third party server: [NSURLConnection sendAsynchronousRequest:request queue: queue completionHandler:^(NSURLResponse *response, NSData *data, NSError * requestError) { What should I be considering to send user credit card information to a third party server using nsurlconnection asynchronous request?

    Read the article

  • Memory Leak question

    - by franz
    I am having a memory leak issue with the following code. As much as I can tell I don't see why the problem persists but it still does not release when called. I am detecting the problem in instruments and the following code is keeping its "cards" classes alive even when it should had released them. Any help welcome. ... ... -(id)initDeckWithCardsPicked: (NSMutableArray*)cardsPicked andColors:(NSMutableArray*)cardColors { self = [self init]; if (self != nil) { int count = [cardsPicked count]; for (int i=0; i<count; i++) { int cardNum = [[cardsPicked objectAtIndex:i] integerValue]; Card * card = [[MemoryCard alloc] initWithSerialNumber:cardNum position: CGPointZero color:[cardColors objectAtIndex:i]]; [_cards addObject: card]; [card release]; } } return self; } - (id) init { self = [super init]; if (self != nil) { self.bounds = (CGRect){{0,0},[Card cardSize]}; self.cornerRadius = 8; self.backgroundColor = kAlmostInvisibleWhiteColor; self.borderColor = kHighlightColor; self.cards = [NSMutableArray array]; } return self; } ... ...

    Read the article

  • Delay before playing embedded mp3 in Actionscript / Flex 3

    - by lacker
    I am embedding an mp3 into my Flex project for use as a sound effect, but I am finding that every time I play it, there is a delay of about half a second from when I call .play() to when you can hear the sound. This makes it weird because I want the sound effects to sync to game events. My mp3 itself is only about a fifth of a second long so it isn't because of the contents of the mp3. I'm embedding with [Embed(source="assets/Tock.mp3")] [Bindable] public static var TockSound:Class; public var tock_sound:SoundAsset; and then playing with if (tock_sound == null) { tock_sound = new TockSound() as SoundAsset; } Alert.show("tock"); tock_sound.play(); I know there's a delay because the sound plays about a half second after the Alert displays. I did consider that maybe it was the initial loading time of constructing the TockSound, but the delay is there on all the subsequent calls as well. How can I avoid this delay on playing a sound? Update: It turns out this delay is only present when playing the swf on Linux. I believe it is a Linux-specific flaw in Adobe's flash player.

    Read the article

  • Stop Excel from changing cell contents, ever

    - by Enable Manual-Correct
    I work with card numbers, like credit card and ID numbers. We do not do any calculations with card numbers, obviously. They are "text." I format them as text, I type them like text. I know how that works. Excel doesn't care. 16 digit card numbers get their last digit turned into a zero, changed into scientific notation, stupid stuff that I did not tell Excel to do. I need to do things like Find/Remove spaces from cells in files downloaded from our currently imperfect web-system. The system sends me files with 16 digit numbers, cells formatted as text, but due to bugs there are spaces at the end. I do Find/Remove all spaces and all my card numbers are transformed into scientific notation and the last digit turned into a 0. THEY ARE TEXT, they are formatted as text, I yelled into the screen that they are text, why does Excel refuse to acknowledge that they are text? (I would rather find a way to stop Excel's action than find a way to tell our programmers to put an apostrophe in every cell) How do I make it so that Excel just STOPS doing anything that I didn't tell it to do? Or at least stop it from doing anything to numbers it doesn't like. Maybe I can write a macro for whenever it discovers "Uhoh I should change that number to something different!" I'll make it format that cell to text a thousand times instead. Give me an error when I try calculating with a number larger than 15 digits, make my computer explode violently, that's fine. Just stop changing the numbers. Is it possible? I have many thousands of numbers that need changing in many different scenarios. I just want to stop it from trying to help. I can't understand why that would be difficult. I have 2007, but answers for other versions would be great as well. Thank you!

    Read the article

  • 8GB Compact Flash Corrupted, Boot Sector Lost ?

    - by robert
    I have an 8GB Kingston compact Flash, and when I insert it into my mac it says that card is unredable and ask me for initialization. If i open Utilty Disk it show a card of 2,2 TB Generic Comact Flash, if I try to initialize that it give me error: POSIX reports: impossible to allocate memory. How i can format that ? There's a way with fdisk or smt to get this card work ? Thanks

    Read the article

  • Playing wav files with AudioServices in iPhone

    - by Biranchi
    Hi All, I am trying to play two .wav files in my appllication, but i am only able to play the first wav file , the second file is not at all playing. I have added the AudioToolbox framework. In my .h file i have included the Audiotoolbox.h file and has the following declarations //Beep Sound SystemSoundID soundFileObject; SystemSoundID recycleFileObject; In my .m file i am registering both the wav files as following CFURLRef soundFileURLRef = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Beep"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef,&soundFileObject ); CFURLRef soundFileURLRef2 = CFBundleCopyResourceURL (CFBundleGetMainBundle (),CFSTR ("Recycle"),CFSTR ("wav"),NULL ); AudioServicesCreateSystemSoundID (soundFileURLRef2,&recycleFileObject ); And i have written two methods for playing each file individually. -(void)playBeepSound { NSLog(@"Beep sound called : %d", soundFileObject); AudioServicesPlaySystemSound (soundFileObject); } -(void)playRecycleSound { NSLog(@"Recycle sound called : %d", recycleFileObject); AudioServicesPlaySystemSound (recycleFileObject); } But i am only able to play the Beep sound , but not the second sound wav file. What is the error ??? Thanks

    Read the article

  • SoundPool repeating issue for Samsung Galaxy S3

    - by Alaa Eldin
    I'm trying to play a background sound for my application, I use SoundPool class, my problem is that, sound plays well only when I set the loop parameter with zero value, but it doesn't work for any other value. My code for initialization is: soundpool = new SoundPool(4, AudioManager.STREAM_MUSIC, 0); soundsMap = new HashMap<Integer, Integer>(); soundsMap.put(1, soundpool.load(this, R.raw.soundfile_1, 1)); soundsMap.put(2, soundpool.load(this, R.raw.soundfile_2, 1)); my code for playing is soundpool.play(1, 0.9f, 0.9f, 1, -1, 1f); as I mentioned sound works when I put (0) instead of (-1) for the loop value, anyone has any idea why (-1) or any value other than (0) doesn't work (there is no output sound) ?

    Read the article

  • How to activate nVidia cards programmatically on new MacBookPros for CUDA programming?

    - by Carsten Kuckuk
    The new MacBookPros come with two graphic adapters, the Intel HD Graphics, and the NVIDIA GeForce GT 330M. OS X switches back and forth between them, depending on the workload, detection of an external monitor, or activation of Rosetta. I want to get my feet wet with CUDA programming, and unfortunately the CUDA SDK doesn't seem to take care of this back-and-forth switching. When Intel is active, no CUDA device gets detected, and when the NVidia card is active, it gets detected. So my current work-around is to use the little tool gfxCardStatus (http://codykrieger.com/gfxCardStatus/) to force the card on or off, just as I need it, but that's not satisfactory. Does anybody here know what the Apple-blessed, Apple-recommended way is to (1) detect the presence of a CUDA card, (2) to activate this card when present?

    Read the article

  • How do you encrypt parts of a file separately using pgp?

    - by Collin Anderson
    I would like to encrypt credit card numbers on a web server as they come in using PGP. I would then like to be able to export all of the credit card numbers and other information in one file that can be easily decrypted using standard PGP software. Is it possible to take the encrypted credit card numbers and join them with other encrypted data and be able to decrypt the entire file? Basically is this true? D(E(x) + E(y)) = x + y Where '+' means string concatenation.

    Read the article

  • Silverlight 3 data-binding child property doesn't update

    - by sonofpirate
    I have a Silverlight control that has my root ViewModel object as it's data source. The ViewModel exposes a list of Cards as well as a SelectedCard property which is bound to a drop-down list at the top of the view. I then have a form of sorts at the bottom that displays the properties of the SelectedCard. My XAML appears as (reduced for simplicity): <StackPanel Orientation="Vertical"> <ComboBox DisplayMemberPath="Name" ItemsSource="{Binding Path=Cards}" SelectedItem="{Binding Path=SelectedCard, Mode=TwoWay}" /> <TextBlock Text="{Binding Path=SelectedCard.Name}" /> <ListBox DisplayMemberPath="Name" ItemsSource="{Binding Path=SelectedCard.PendingTransactions}" /> </StackPanel> I would expect the TextBlock and ListBox to update whenever I select a new item in the ComboBox, but this is not the case. I'm sure it has to do with the fact that the TextBlock and ListBox are actually bound to properties of the SelectedCard so it is listening for property change notifications for the properties on that object. But, I would have thought that data-binding would be smart enough to recognize that the parent object in the binding expression had changed and update the entire binding. It bears noting that the PendingTransactions property (bound to the ListBox) is lazy-loaded. So, the first time I select an item in the ComboBox, I do make the async call and load the list and the UI updates to display the information corresponding to the selected item. However, when I reselect an item, the UI doesn't change! For example, if my original list contains three cards, I select the first card by default. Data-binding does attempt to access the PendingTransactions property on that Card object and updates the ListBox correctly. If I select the second card in the list, the same thing happens and I get the list of PendingTransactions for that card displayed. But, if I select the first card again, nothing changes in my UI! Setting a breakpoint, I am able to confirm that the SelectedCard property is being updated correctly. How can I make this work???

    Read the article

  • I trying to backreference using the sed command

    - by Paul
    I am relative new to shell scripting and sed. I need to substitute a pattern, globably, but I also need to remember (or save) part of the pattern and use it later in the same substitute command. The saved pattern will be varible, so I need to use a wild card. For example, input message=trt:GetAudioSourcesRequest/> and I want to end up with something like input message=trt:GetAudioSourcesRequest PAUL/GetAudioSourcesRequest/> but the function string "GetAudioSourcesRequest" will change (in length also) throughtout the file, so I need a wild card, e.g. sed -i "s/input message=trt:<wild card in here>/>/input message=trt:<print wild card> PAUL/<print wild card>/> I have managed to get the following command to nearly do what I want but it is too rigid. It only stores a 4 syllable pattern so if I have a function name such as GetProfileRequest, this doesn't work echo "input message=\"trt:GetAudioSourcesRequest\"/>" | sed 's/input message=\"trt:\([A-Z][a-z]*\)\([A-Z][a-z]*\)\([A-Z][a-z]*\)\([A-Z][a-z]*\).*/input message=\"trt:\1\2\3\4\ PAUL\/\1\2\3\4"\/\>/g' This outputs input message="trt:GetAudioSourcesRequest PAUL/GetAudioSourcesRequest"/> Which is ok but when I use GetProfileRequest this doesn't. I have come accross \W and [^[:alnum:]] or [[:alnum:]] but I don't how to use them Thanks in advance.

    Read the article

  • Silverlight audio components

    - by Shurup
    Do you know any good commertial or free audio / sound components that can be used in Silverlight (better on the client)? Desired features: visualizing (waveform, peakform etc., zoom, editing volume, pan, start and end markers etc.) editing (channels: volume, pan, mute, fading, etc., merge, cut, copy, paste, etc., effects) mixing different sound tracks, creating a downmix exporting result in some in Silverlight usable (compressed) formats Some useful projects that I've founded: Saluse MediaKit for Silverlight (MP3 decoder, AudioPreProcessor, visualizers, effects) Microsoft Design Toolbox sound mixer (incl. source code and video) and Demo

    Read the article

  • Why are my Fluent NHibernate SubClass Mappings generating redundant columns?

    - by Brook
    I'm using Fluent NHibernate 1.x build 694, built against NH 3.0 I have the following entities public abstract class Card { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual string Description { get; set; } public virtual Product Product { get; set; } public virtual Sprint Sprint { get; set; } } public class Story:Card { public virtual double Points { get; set; } public virtual int Priority { get; set; } public virtual IList<Task> Tasks { get; set; } } And the following mappings public class CardMap:ClassMap<Card> { public CardMap() { Id(c => c.Id) .Index("Card_Id"); Map(c => c.Name) .Length(50) .Not.Nullable(); Map(c => c.Description) .Length(1024) .Not.Nullable(); References(c=>c.Product) .Not.Nullable(); References(c=>c.Sprint) .Nullable(); } } public class StoryMap : SubclassMap<Story> { public StoryMap() { Map(s => s.Points); Map(s => s.Priority); HasMany(s => s.Tasks); } } When I generate my Schema, the tables are created as follows Card --------- Id Name Description Product_id Sprint_id Story ------------ Card_id Points Priority Product_id Sprint_id What I would have expected would have been to see the columns Product_id and Sprint_id ONLY in the Card table, not the Story table. What am I doing wrong or misunderstanding?

    Read the article

< Previous Page | 103 104 105 106 107 108 109 110 111 112 113 114  | Next Page >