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  • WPF, Image MouseDown Event

    - by PrimeTSS
    I have an control with a mouse down event where Id like to chnage the Image when the image is clicked. But I cant seem to alter ANY of the images properties in the event. Event private void Image_MouseDown(object sender, MouseButtonEventArgs e) { BitmapImage bitImg = new BitmapImage(); bitImg.BeginInit(); bitImg.UriSource = new Uri("./Resource/Images/Bar1.png", UriKind.Relative); bitImg.EndInit(); ((Image)sender).Source = null; ((Image)sender).Width = 100; ((Image)sender).Visibility = Visibility.Hidden; } The event does fire, and even the .Visibility property does not alter the image and make it hidden. What am I doing wrong?

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  • Unable to verify body hash for DKIM

    - by Joshua
    I'm writing a C# DKIM validator and have come across a problem that I cannot solve. Right now I am working on calculating the body hash, as described in Section 3.7 Computing the Message Hashes. I am working with emails that I have dumped using a modified version of EdgeTransportAsyncLogging sample in the Exchange 2010 Transport Agent SDK. Instead of converting the emails when saving, it just opens a file based on the MessageID and dumps the raw data to disk. I am able to successfully compute the body hash of the sample email provided in Section A.2 using the following code: SHA256Managed hasher = new SHA256Managed(); ASCIIEncoding asciiEncoding = new ASCIIEncoding(); string rawFullMessage = File.ReadAllText(@"C:\Repositories\Sample-A.2.txt"); string headerDelimiter = "\r\n\r\n"; int headerEnd = rawFullMessage.IndexOf(headerDelimiter); string header = rawFullMessage.Substring(0, headerEnd); string body = rawFullMessage.Substring(headerEnd + headerDelimiter.Length); byte[] bodyBytes = asciiEncoding.GetBytes(body); byte[] bodyHash = hasher.ComputeHash(bodyBytes); string bodyBase64 = Convert.ToBase64String(bodyHash); string expectedBase64 = "2jUSOH9NhtVGCQWNr9BrIAPreKQjO6Sn7XIkfJVOzv8="; Console.WriteLine("Expected hash: {1}{0}Computed hash: {2}{0}Are equal: {3}", Environment.NewLine, expectedBase64, bodyBase64, expectedBase64 == bodyBase64); The output from the above code is: Expected hash: 2jUSOH9NhtVGCQWNr9BrIAPreKQjO6Sn7XIkfJVOzv8= Computed hash: 2jUSOH9NhtVGCQWNr9BrIAPreKQjO6Sn7XIkfJVOzv8= Are equal: True Now, most emails come across with the c=relaxed/relaxed setting, which requires you to do some work on the body and header before hashing and verifying. And while I was working on it (failing to get it to work) I finally came across a message with c=simple/simple which means that you process the whole body as is minus any empty CRLF at the end of the body. (Really, the rules for Body Canonicalization are quite ... simple.) Here is the real DKIM email with a signature using the simple algorithm (with only unneeded headers cleaned up). Now, using the above code and updating the expectedBase64 hash I get the following results: Expected hash: VnGg12/s7xH3BraeN5LiiN+I2Ul/db5/jZYYgt4wEIw= Computed hash: ISNNtgnFZxmW6iuey/3Qql5u6nflKPTke4sMXWMxNUw= Are equal: False The expected hash is the value from the bh= field of the DKIM-Signature header. Now, the file used in the second test is a direct raw output from the Exchange 2010 Transport Agent. If so inclined, you can view the modified EdgeTransportLogging.txt. At this point, no matter how I modify the second email, changing the start position or number of CRLF at the end of the file I cannot get the files to match. What worries me is that I have been unable to validate any body hash so far (simple or relaxed) and that it may not be feasible to process DKIM through Exchange 2010.

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  • How to add global exception handling to a add-in dll?

    - by redjackwong
    Here's my context: I am writing a WPF add-in for an application. This Application's main thread is unmanaged. I want to add a global exception handling system for this add-in to handle any unhandled exceptions. Here's what I've tried but not working: I cannot add a try-catch block to my Application.Run() code line. Because I am an add-in, that code fragment is in the application. System.Windows.Forms.Application.ThreadException is not working too. There might not be an WinForm Application exists. (WPF hosting in unmanaged code.) AppDomain.CurrentDomain.UnhandledException is not working too. Because maybe it's handled by the Application itself. It just doesn't enter my code. So, any ideas for this situation?

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  • Data validate tools (ETL tools) for SQL server

    - by Stan
    I have some data in Excel and need to import into database. Is there any tool that can validate and maybe clean the data? Does Red Gate have such tool? The input will be Excel. Given table constraints, eg. CHECK, UNIQUE KEY, datetime format, NOT NULL. Desire output should be as least shows which lines are having problems, and then fix some trivial error automatically, like fill in default value for NULL columns, automatically correct datetime format. I know using Python can build such a script. But just wonder what's the popular way to do this. Thanks.

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  • How to get the row and column of button clicked, in the grid event handler?

    - by younevertell
    Once the added button in grid is clicked, how to find which row and column the button is located in the grid event handler, like click event or some other events? Not the button click event handler #region Grid event handler setup myGrid.MouseEnter += new MouseEventHandler(myGrid_MouseEnter); myGrid.MouseLeave += new MouseEventHandler(myGrid_MouseLeave); myGrid.MouseDown += new MouseButtonEventHandler(myGrid_MouseDown); myGrid.MouseUp += new MouseButtonEventHandler(myGrid_MouseUp); #endregion Thanks I notice that Boyan has some solution for the button click event handler case http://stackoverflow.com/questions/363100/in-wpf-how-can-i-determine-what-column-row-in-a-grid-a-control-is In the Click event handler for the button you say: int row; Button btn = sender as Button; if (btn != null) { row = Grid.GetRow(btn); // And you have the row number... } else { // A nasty error occurred... }

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  • Issue with mouse move event

    - by Vinjamuri
    I have a WPF control1 (has a moving control) that is hosted through elementhost on a windows form. My aim is to capture the mouse move events for the elementhost. I found out from the following link that MouseMove fires when Control moves under mouse while mouse stands still. http://social.msdn.microsoft.com/Forums/en/wpf/thread/56e7b331-ac6f-4d62-a83b-c09009b79fa0 I am getting fake mouse move events for elementhost. In order to fix this issue, I added a button on top of elementhost and set its Visible property to Hidden. Still I get fake mouse move events.. How to fix this issue? Is there any workaround? Appreciate your help...

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  • F# Silverlight 3.0 Custom Control Property throws: NullReferenceException

    - by akaphenom
    A new issue since my previous post. I am having some issues with the properties of the control in my Control Class I havse defined: static member ItemsProperty : DependencyProperty = DependencyProperty.Register( "Items", typeof<MyMenuItemCollection>, typeof<MyMenu>, null); member this.Items with get () : MyMenuItemCollection = this.GetValue(MyMenu.ItemsProperty) :?> MyMenuItemCollection and set (value: MyMenuItemCollection) = this.SetValue(MyMenu.ItemsProperty, value); The problem occurs on access: for menuItem in this.Items do let contentElement: FrameworkElement = menuItem.Content where I get a null referce exception on this.Items; 'Items' threw an exception of type 'System.NullReferenceException' Immediately after I initialized in the constructor: do this.Items <- new CoolMenuItemCollection()

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  • Silverlight Custom Control in F# DefaultStyleKey

    - by akaphenom
    Wondering how to accomplish setting the Style xaml with the code in F#. Im a C# project the buld options allow you to mark it as a resource cusomt build command of: MSBuild:Compile I don't see it in the properties panel, so I tried to add it by hand to the project file myself... Any ideas? The application loads - the custom control has no output (but the code executes). Thanks

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  • Python - Bitmap won't draw/display

    - by Wallter
    I have been working on this project for some time now - it was originally supposed to be a test to see if, using wxPython, I could build a button 'from scratch.' From scratch means: that i would have full control over all the aspects of the button (i.e. controlling the BMP's that are displayed... what the event handlers did... etc.) I have run into several problems (as this is my first major python project.) Now, when the all the code is working for the life of me I can't get an image to display. Basic code - not working dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) self.Refresh() self.Update() Full Main.py import wx from Custom_Button import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) # The call for the 'Experiential button' self.Button1 = Custom_Button(parent, -1, wx.Point(100, 100), wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), wx.Bitmap("/home/wallter/Desktop/Normal.bmp"), wx.Bitmap("/home/wallter/Desktop/Click.bmp")) # The following three lines of code are in place to try to get the # Button1 to display (trying to trigger the Paint event (the _onPaint.) # Because that is where the 'draw' functions are. self.Button1.Show(true) self.Refresh() self.Update() # Because the Above three lines of code did not work, I added the # following four lines to trigger the 'draw' functions to test if the # '_onPaint' method actually worked. # These lines do not work. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.DrawBitmap(wx.Bitmap("/home/wallter/Desktop/Mouseover.bmp"), 100, 100) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Full CustomButton.py import wx from wxPython.wx import * class Custom_Button(wx.PyControl): def __init__(self, parent, id, Pos, Over_BMP, Norm_BMP, Push_BMP, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self.pos = Pos self.Over_bmp = Over_BMP self.Norm_bmp = Norm_BMP self.Push_bmp = Push_BMP self._mouseIn = False self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def Iz(self): dc = wx.BufferedPaintDC(self) dc.DrawBitmap(self.Norm_bmp, 100, 100) def _onPaint(self, event): # The printing functions, they should work... but don't. dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # This never printed... I don't know if that means if the EVT # is triggering or what. print '_onPaint' # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self.Over_bmp, self.pos) else: # Since the mouse isn't over it Print the normal one # This is adding on the above code to draw the bmp # in an attempt to get the bmp to display; to no avail. dc.DrawBitmap(self.Norm_bmp, self.pos) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self.Push_bmp, self.pos) This code won't work? I get no BMP displayed why? How do i get one? I've gotten the staticBitmap(...) to display one, but it won't move, resize, or anything for that matter... - it's only in the top left corner of the frame? Note: the frame is 400pxl X 400pxl - and the "/home/wallter/Desktop/Mouseover.bmp"

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  • In Android, how can i allow the user to choose a color between 4 ?

    - by Marco Siino
    I'm making an Android App, and i need to put a control that let user choose between 4 different colors. I want to do this with something like radio buttons: the problem is that radiobuttons are round... is there a way to set them looks like square/rect buttons, and assign a color to their inside rect area ? If not, how can i achieve that choose for the user ? I need this because i'm making a Todo/Task android application, and i need the user to choose the priority of a task, between for priority level that are rapresented with a color. So i think to do that by showing 4 buttons, each with a different color associated, and a text inside ("0", "1", "2", "3") Thanks!

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  • why isn't my validator working?

    - by Lina
    hi, can anybody tell me why is the following code not working? <script type="text/javascript" src="../../Scripts/jquery.js"></script> <script type="text/javascript" src="../../Scripts/jquery.validate.js"></script> <script type="text/javascript"> $(function() { // validate contact form on keyup and submit $("#myform").validate({ //set the rules for the fild names rules: { hour: { required: true, minlength: 2, range:[0,23] }, minute: { required: true, minlength: 2, range:[0,60] }, }, //set messages to appear inline messages: { hour: "Please enter a valid hour", minute: "Please enter a valid minute" } }); }); </script> <style type="text/css"> .error { color: red; font: 12pt verdana; padding-left: 10px } </style> <form id="myform" method="" action=""> <input id="hour" type="text" name="hour" style="width:30px; text-align:center;"></input> : <input id="minute" type="text" name="minute" style="width:30px; text-align:center;"></input> <br/> <input type="submit" value="Validate!" /> </form> thanks a million in advance, Lina

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  • How to validate a xml schema

    - by Alexander Kjäll
    I'm writing a xml schema (a xsd) to describe the format our partners should send us data in. And I'm havening a hard time find a tool that can validate the xsd file that i have written. The best way I have found so far is to write an example input xml file and try to validate that with the xsd. But that doesn't feel like a best practice maneuver. How should I validate a xml schema?

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  • What is the regular expression for valdating a 'price' in a jtextfield

    - by wniroshan
    I want to validate a jtextfield as user inputs a price of some item. I have a perfectly working code which beeps and discard if user inputs some character that doesnt match the regular expression.(for regular expression "[0-9]+" it accepts any number of digits and beeps if a letter is given as input) But the problem is I want to validate an input like "12500.00". Format should be any number of digits before decimal point and two digits after the decimal point. eg: ddd.dd I tried the following regular expression. But the i doesnt allow user to input "." character. It allows user to input any number of digits but when "." key is pressed input is not accepted. here is the regular expression I used. "[0-9]+ | [0-9]+. | [0-9]+.[0-9]{1} | [0-9]+{2}" important: user input is validated character by character as the user inputs them to the jtextfield.

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  • Rails: ValidationReflection and Formtastic not working together

    - by user336777
    I installed validation_reflection as a gem and out of the box it picked up on my validates_presence_of validations. But it is not picking up on any of the other default rails validations such as validates_format_of. I know from the documentation that i am supposed to add something like: config.reflected_validations << :validates_format_of to my config/plugins/validation_reflection.rb file (which didn't exist initially). I did this but nothing changed (i restarted the web server in between). I am not sure if it just isn't picking up on my file and loading validation_reflection.rb or if i have done something wrong. Anyone have any insights?

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  • built-in schema datatype for html / xhtml

    - by John Clements
    Is there a built-in schema datatype for xhtml data? Suppose I want to specify a "boozle" element that contains two "woozles", each of which is arbitrary xhtml. I want to write something like this, using the relax NG compact syntax: namespace nifty = "http://brinckerhoff.org/nifty/" start = element nifty:boozle {woozle, woozle} woozle = element nifty:woozle {xhtml} Unfortunately, xmllint then signals this error: ./lab.rng:43: element ref: Relax-NG parser error : Reference xhtml has no matching definition ./lab.rng:43: element ref: Relax-NG parser error : Internal found no define for ref xhtml So my question is this: is there something sensible that I should put in place of "xhtml" above?

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  • Scaled ellipse over button, button not clickable

    - by user336720
    Hi, I'm scaling an ellipse in an animation with the following code: ScaleTransform myScTransform = new ScaleTransform(); TransformGroup myTransGroup = new TransformGroup(); myTransGroup.Children.Add(myScTransform); newPHRadio.RenderTransform = myTransGroup; newPHRadio.RenderTransformOrigin = new Point(0.5, 0.5); Storyboard story = new Storyboard(); DoubleAnimation xAnimation = new DoubleAnimation(1, ph.Bereik, new Duration(TimeSpan.FromSeconds(2))); DoubleAnimation yAnimation = new DoubleAnimation(1, ph.Bereik, new Duration(TimeSpan.FromSeconds(2))); DoubleAnimation doorzichtig = new DoubleAnimation(1, 0, new Duration(TimeSpan.FromSeconds(2))); Storyboard.SetTarget(xAnimation, newPHRadio); Storyboard.SetTarget(yAnimation, newPHRadio); Storyboard.SetTarget(doorzichtig, newPHRadio); DependencyProperty[] propertyChainX = new DependencyProperty[] { Ellipse.RenderTransformProperty, TransformGroup.ChildrenProperty, ScaleTransform.ScaleXProperty }; DependencyProperty[] propertyChainY = new DependencyProperty[] { Ellipse.RenderTransformProperty, TransformGroup.ChildrenProperty, ScaleTransform.ScaleYProperty }; string thePath = "(0).(1)[0].(2)"; Storyboard.SetTargetProperty(xAnimation, new PropertyPath(thePath, propertyChainX)); Storyboard.SetTargetProperty(yAnimation, new PropertyPath(thePath, propertyChainY)); Storyboard.SetTargetProperty(doorzichtig, new PropertyPath(Ellipse.OpacityProperty)); story.Children.Add(xAnimation); story.Children.Add(yAnimation); story.Children.Add(doorzichtig); story.Duration = new Duration(TimeSpan.FromSeconds(60 / ph.Frequentie)); story.RepeatBehavior = RepeatBehavior.Forever; story.Begin(); The ellipse is constructed with the following code: Ellipse newPHRadio = new Ellipse(); newPHRadio.Width = 1; newPHRadio.Height = 1; newPHRadio.SetValue(Canvas.LeftProperty, ph.xPositie + 7); newPHRadio.SetValue(Canvas.TopProperty, ph.yPositie + 7); newPHRadio.SetValue(Canvas.ZIndexProperty, 3); newPHRadio.Stroke = new SolidColorBrush(Colors.Black); newPHRadio.StrokeThickness = 0.03; Now the ellipse is scaled over an button which has a z-index of 1. With a static ellipse and no fill, the button is clickable. Now there is no fill as well but the button is not clickable. Can someone tell me how to fix this?

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  • How do I require that an element has either one set of attributes or another in an XSD schema?

    - by Eli Courtwright
    I'm working with an XML document where a tag must either have one set of attributes or another. For example, it needs to either look like <tag foo="hello" bar="kitty" /> or <tag spam="goodbye" eggs="world" /> e.g. <root> <tag foo="hello" bar="kitty" /> <tag spam="goodbye" eggs="world" /> </root> So I have an XSD schema where I use the xs:choice element to choose between two different attribute groups: <xsi:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema" attributeFormDefault="unqualified" elementFormDefault="qualified"> <xs:element name="root"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="unbounded" name="tag"> <xs:choice> <xs:complexType> <xs:attribute name="foo" type="xs:string" use="required" /> <xs:attribute name="bar" type="xs:string" use="required" /> </xs:complexType> <xs:complexType> <xs:attribute name="spam" type="xs:string" use="required" /> <xs:attribute name="eggs" type="xs:string" use="required" /> </xs:complexType> </xs:choice> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xsi:schema> However, when using lxml to attempt to load this schema, I get the following error: >>> from lxml import etree >>> etree.XMLSchema( etree.parse("schema_choice.xsd") ) Traceback (most recent call last): File "<stdin>", line 1, in <module> File "xmlschema.pxi", line 85, in lxml.etree.XMLSchema.__init__ (src/lxml/lxml.etree.c:118685) lxml.etree.XMLSchemaParseError: Element '{http://www.w3.org/2001/XMLSchema}element': The content is not valid. Expected is (annotation?, ((simpleType | complexType)?, (unique | key | keyref)*))., line 7 Since the error is with the placement of my xs:choice element, I've tried putting it in different places, but no matter what I try, I can't seem to use it to define a tag to have either one set of attributes (foo and bar) or another (spam and eggs). Is this even possible? And if so, then what is the correct syntax?

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  • Is there a way to edit a control's template based on the default template?

    - by Adam S
    I'm trying to make just a few minor tweaks to the default template of a checkbox. Now I understand how to make a new template from scratch, but this I do not know. I did manage to (I think?) extract the default template via the method here. And it spat out: <ControlTemplate TargetType="CheckBox" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mwt="clr-namespace:Microsoft.Windows.Themes;assembly=PresentationFramework.Luna"> <BulletDecorator Background="#00FFFFFF" SnapsToDevicePixels="True"> <BulletDecorator.Bullet> <mwt:BulletChrome Background="{TemplateBinding Panel.Background}" BorderBrush="{TemplateBinding Border.BorderBrush}" BorderThickness="{TemplateBinding Border.BorderThickness}" RenderMouseOver="{TemplateBinding UIElement.IsMouseOver}" RenderPressed="{TemplateBinding ButtonBase.IsPressed}" IsChecked="{TemplateBinding ToggleButton.IsChecked}" /> </BulletDecorator.Bullet> <ContentPresenter RecognizesAccessKey="True" Content="{TemplateBinding ContentControl.Content}" ContentTemplate="{TemplateBinding ContentControl.ContentTemplate}" ContentStringFormat="{TemplateBinding ContentControl.ContentStringFormat}" Margin="{TemplateBinding Control.Padding}" HorizontalAlignment="{TemplateBinding Control.HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding Control.VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding UIElement.SnapsToDevicePixels}" /> </BulletDecorator> <ControlTemplate.Triggers> <Trigger Property="ContentControl.HasContent"> <Setter Property="FrameworkElement.FocusVisualStyle"> <Setter.Value> <Style TargetType="IFrameworkInputElement"> <Style.Resources> <ResourceDictionary /> </Style.Resources> <Setter Property="Control.Template"> <Setter.Value> <ControlTemplate> <Rectangle Stroke="#FF000000" StrokeThickness="1" StrokeDashArray="1 2" Margin="14,0,0,0" SnapsToDevicePixels="True" /> </ControlTemplate> </Setter.Value> </Setter> </Style> </Setter.Value> </Setter> <Setter Property="Control.Padding"> <Setter.Value> <Thickness>2,0,0,0</Thickness> </Setter.Value> </Setter> <Trigger.Value> <s:Boolean>True</s:Boolean> </Trigger.Value> </Trigger> <Trigger Property="UIElement.IsEnabled"> <Setter Property="TextElement.Foreground"> <Setter.Value> <DynamicResource ResourceKey="{x:Static SystemColors.GrayTextBrushKey}" /> </Setter.Value> </Setter> <Trigger.Value> <s:Boolean>False</s:Boolean> </Trigger.Value> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> Okay, sure, looks just fine I guess. I don't have enough experience to know if that looks like it's right or not. Now, I get two errors: Assembly 'PresentationFramework.Luna' was not found. Verify that you are not missing an assembly reference. Also, verify that your project and all referenced assemblies have been built. and The type 'mwt:BulletChrome' was not found. Verify that you are not missing an assembly reference and that all referenced assemblies have been built. Now I'm wondering, how can I resolve these errors so that I can actually start working on the template? Is there a better way of going about this? My boss wants a three-state checkbox with a red square instead of green, and he won't take no for an answer.

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