Search Results

Search found 60744 results on 2430 pages for 'why we write'.

Page 108/2430 | < Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >

  • Why is Decimal('0') > 9999.0 True in Python?

    - by parxier
    This is somehow related to my question Why is ''0 True in Python? In Python 2.6.4: >> Decimal('0') > 9999.0 True From the answer to my original question I understand that when comparing objects of different types in Python 2.x the types are ordered by their name. But in this case: >> type(Decimal('0')).__name__ > type(9999.0).__name__ False Why is Decimal('0') > 9999.0 == True then? UPDATE: I usually work on Ubuntu (Linux 2.6.31-20-generic #57-Ubuntu SMP Mon Feb 8 09:05:19 UTC 2010 i686 GNU/Linux, Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] on linux2). On Windows (WinXP Professional SP3, Python 2.6.4 (r264:75706, Nov 3 2009, 13:23:17) [MSC v.1500 32 bit (Intel)] on win32) my original statement works differently: >> Decimal('0') > 9999.0 False I even more puzzled now. %-(

    Read the article

  • Why is Window.open()'s return type void ?

    - by Salvin Francis
    Doing something like this is perfectly permissible in javascript: var newWindow = window.open(...) However, this does not work in the senario of GWT (I am using 1.5 I dont know about later versions), Window window = Window.open("", "", ""); Throws me a compile time error that the open is a method with a return type as void. Why should it be void ? What if i want to close my popup from the main Window ? how do I get its handle ? I will have to resort to native javascript no doubt but i was just curious so as to why this is so...

    Read the article

  • Why use event listeners over function calls?

    - by Organiccat
    I've been studying event listeners lately and I think I've finally gotten them down. Basically, they are functions that are called on another object's method. My question is, why create an event listener when calling the function will work just fine? Example, I want to call player.display_health(), and when this is fired, the method player.get_health() should be fired and stored so that display_health() has access to it. Why should I use an event listener over simply calling the function? Even if display_health() were in another object, this still doesn't appear to be a problem to me. If you have another example that fits the usage better, please let me know. Perhaps particular languages don't benefit from it as much? (Javascript, PHP, ASP?)

    Read the article

  • Why won't C++ allow this default value

    - by nieldw
    Why won't GCC allow a default parameter here? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { This is the output I get: graph.h:82: error: default argument given for parameter 2 of ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ graph.h:36: error: after previous specification in ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ Can anyone see why I'm getting this?

    Read the article

  • Why do I need to explicitly specify all columns in a SQL "GROUP BY" clause - why not "GROUP BY *"?

    - by rwmnau
    This has always bothered me - why does the GROUP BY clause in a SQL statement require that I include all non-aggregate columns? These columns should be included by default - a kind of "GROUP BY *" - since I can't even run the query unless they're all included. Every column has to either be an aggregate or be specified in the "GROUP BY", but it seems like anything not aggregated should be automatically grouped. Maybe it's part of the ANSI-SQL standard, but even so, I don't understand why. Can somebody help me understand the need for this convention?

    Read the article

  • why does entity framework+mysql provider enumeration returns partial results with no exceptions

    - by Freddy Rios
    I'm trying to make sense of a situation I have using entity framework on .net 3.5 sp1 + MySQL 6.1.2.0 as the provider. It involves the following code: Response.Write("Products: " + plist.Count() + "<br />"); var total = 0; foreach (var p in plist) { //... some actions total++; //... other actions } Response.Write("Total Products Checked: " + total + "<br />"); Basically the total products is varying on each run, and it isn't matching the full total in plist. Its varies widely, from ~ 1/5th to half. There isn't any control flow code inside the foreach i.e. no break, continue, try/catch, conditions around total++, anything that could affect the count. As confirmation, there are other totals captured inside the loop related to the actions, and those match the lower and higher total runs. I don't find any reason to the above, other than something in entity framework or the mysql provider that causes it to end the foreach when retrieving an item. The body of the foreach can have some good variation in time, as the actions involve file & network access, my best shot at the time is that when the .net code takes beyond certain threshold there is some type of timeout in the underlying framework/provider and instead of causing an exception it is silently reporting no more items for enumeration. Can anyone give some light in the above scenario and/or confirm if the entity framework/mysql provider has the above behavior? Update: I can't reproduce the behavior by using Thread.Sleep in a simple foreach in a test project, not sure where else to look for this weird behavior :(.

    Read the article

  • why can't i bind ipv6 socket to a linklocal address

    - by Haiyuan Zhang
    #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <stdio.h> void error(char *msg) { perror(msg); exit(0); } int main(int argc, char *argv[]) { int sock, length, fromlen, n; struct sockaddr_in6 server; struct sockaddr_in6 from; int portNr = 5555; char buf[1024]; length = sizeof (struct sockaddr_in6); sock=socket(AF_INET6, SOCK_DGRAM, 0); if (sock < 0) error("Opening socket"); bzero((char *)&server, length); server.sin6_family=AF_INET6; server.sin6_addr=in6addr_any; server.sin6_port=htons(portNr); inet_pton( AF_INET6, "fe80::21f:29ff:feed:2f7e", (void *)&server.sin6_addr.s6_addr); //inet_pton( AF_INET6, "::1", (void *)&server.sin6_addr.s6_addr); if (bind(sock,(struct sockaddr *)&server,length)<0) error("binding"); fromlen = sizeof(struct sockaddr_in6); while (1) { n = recvfrom(sock,buf,1024,0,(struct sockaddr *)&from,&fromlen); if (n < 0) error("recvfrom"); write(1,"Received a datagram: ",21); write(1,buf,n); n = sendto(sock,"Got your message\n",17, 0,(struct sockaddr *)&from,fromlen); if (n < 0) error("sendto"); } } when I compile and run the above code I got : binding: Invalid argument and if change to bind the ::1 and leave other thing unchanged in the source code, the code works! so could you tell me what's wrong with my code ? thanks in advance.

    Read the article

  • Why doesn't CSS support constants?

    - by Adiel Mittmann
    CSS has never supported constants or variables directly. Whenever I'm writing code like this: span.class1 { color: #377fb6; } div.class2 { border: solid 1px #377fb6; /* Repeated color */ } I wonder why such a seemingly simple feature has never made it into the standard. What could be hard about implementing a scheme whereby we could avoid repetition, something like this: $theme_color1: #377fb6; span.class1 { color: $theme_color1; } div.class2 { border: solid 1px $theme_color1; } I know there are workarounds, like using a class for each color or generating CSS code from templates, but my question is: given that CSS is so rich and complex, why weren't CSS constants ever introduced?

    Read the article

  • Why people do not like OOP? [closed]

    - by Gabriel Šcerbák
    I do not understand why people choose C++ over Smalltalk in past and why Java over Python or Ruby. What is it that ties people so much to the procedural programming and makes it so difficult to go "all the way" to object oriented programming? What makes OOP hard? Should not objects be an abstraction which is easier to grasp for people, i.e. a more natural one than procedures? Is education the problem (because people tend to learn procedural programming before object oriented)?

    Read the article

  • Why is String final in Java?

    - by Alex
    From when I learned that the class java.lang.String is declared as final in Java, I was wondering why is that? I didn't find any answer back then, but this post: How to create a replica of String class in Java? reminded me of my query. Sure, String provides all the functionality I ever needed, and never thought of any operation that would require an extension of class String, but still you'll never know what someone might need! So, does anyone know what was the intent of the designers when they decided to make it final? See also: Why is String a sealed class in C#?

    Read the article

  • Why hasn't functional programming taken over yet?

    - by pankrax
    I've read some texts about declarative/functional programming (languages), tried out Haskell as well as written one myself. From what I've seen, functional programming has several advantages over the classical imperative style: Stateless programs; No side effects Concurrency; Plays extremely nice with the rising multi-core technology Programs are usually shorter and in some cases easier to read Productivity goes up (example: Erlang) Imperative programming is a very old paradigm (as far as I know) and possibly not suitable for the 21st century Why are companies using or programs written in functional languages still so "rare"? Why, when looking at the advantages of functional programming, are we still using imperative programming languages? Maybe it was too early for it in 1990, but today?

    Read the article

  • C#: Why only integral enums?

    - by JamesBrownIsDead
    I've been writing C# for seven years now, and I keep wondering, why do enums have to be of an integral type? Wouldn't it be nice to do something like: enum ErrorMessage { NotFound: "Could not find", BadRequest: "Malformed request" } Is this a language design choice, or are there fundamental incompatibilities on a compiler, CLR, or IL level? Do other languages have enums with string or complex (i.e. object) types? What languages? (I'm aware of workarounds; my question is, why are they needed?) EDIT: "workarounds" = attributes or static classes with consts :)

    Read the article

  • Why increase pointer by two while finding loop in linked list, why not 3,4,5?

    - by GG
    I had a look at question already which talk about algorithm to find loop in a linked list. I have read Floyd's cycle-finding algorithm solution, mentioned at lot of places that we have to take two pointers. One pointer( slower/tortoise ) is increased by one and other pointer( faster/hare ) is increased by 2. When they are equal we find the loop and if faster pointer reaches null there is no loop in the linked list. Now my question is why we increase faster pointer by 2. Why not something else? Increasing by 2 is necessary or we can increase it by X to get the result. Is it necessary that we will find a loop if we increment faster pointer by 2 or there can be the case where we need to increment by 3 or 5 or x.

    Read the article

  • Why should I use MVVM when it breaks built in functionality

    - by Jakob
    I'm struggling to grasp why MVVM is really a good pattern to implement in riaserivces, To me there's nothing but trouble to it, it just add's another tier that I have to code. I Get that I could change the UI, but really I don't need to. Instead i won't be able to user out of the box functionality with riaservices, datagrid, dataform all controls require some implementation. Why can't it just be simple? Is there really no way to get MVVM to automatically set "IsBusy" and all the dataform edit functionality. It's like reinventing the wheel to me, and it seems that I'd be able to write code much faster just using riaservices

    Read the article

  • With C# 3.0, how to write Interface based code with generic collection?

    - by Deecay
    I want to write code that is decouple and clean, and I know that by programming to an interface instead of the implementation, my code will be more flexible and extensible. So, instead of writing methods like: bool IsProductAvailable(ProductTypeA product); I write methods like: bool IsProductAvailable(IProduct product); As long as my products implement IProduct: class ProductTypeA : IProduct I should be OK. All is well until I start using generic collections. Since C# 3.0 doesn't support covariant and contravariant, even though both ProuctTypeA and ProductTypeB implements IProduct, you cannot put List in List. This is pretty troublesome because a lot of times I want to write something like: bool AreProductsAvailable(List<IProduct> products); So that I can check product avaialbility by writing: List<ProductA> productsArrived = GetDataFromDataabase(); bool result = AreProductsAvailable(productsArrived); And I want to write just one AreProductsAvailable() method that works with all IProduct collections. I know that C# 4.0 is going to support covariant and contravariant, but I also realize that there other libraries that seemed to have the problem solved. For instance, I was trying out ILOG Gantt the gantt chart control, and found that they have a lot of collection intefaces that looks like this: IActivityCollection ILinkCollection So it seems like their approach is wrapping the generic collection with an interface. So instead of "bool AreProductsAvailable(List products);", I can do: bool AreProductsAvailable(IProductCollection products); And then write some code so that IProductCollection takes whatever generic collection of IProduct, be it List or List. However, I don't know how to write an IProductCollection interface that does that "magic". :-< (ashame) .... Could someone shed me some light? This has been bugging me for so long, and I so wanted to do the "right thing". Well, thanks!

    Read the article

  • Why does UITableViewCell have a contentView property?

    - by mystify
    What's the point of this contentView property? I mean: Why aren't all the subviews just added to self? Let me get that right: Every cell is a view (UITabvleViewCell is a UIView subclass). And this fat view has another fat view with same bounds sitting on top of it, called contentView. That contentView then carries all those other subviews. Now why didn't they save that extra chunk of memory? Is there any genius logic behind this decision? Would love to understand the reason for this.

    Read the article

  • why is there extra using where in execution plan of query

    - by user366534
    I see plan of query: EXPLAIN SELECT * FROM `subscribers` WHERE state =4 AND date_added < '2010-12-23 11:47:45' It shows: id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE subscribers range state_date_added state_date_added 9 NULL 8 Using where Here is indexes of table: Table Non_unique Key_name Seq_in_index Column_name Collation Cardinality Sub_part Packed Null Index_type Comment subscribers 0 PRIMARY 1 subscriber_id A 382039 NULL NULL BTREE subscribers 0 email_list_id 1 email_address A 191019 NULL NULL BTREE subscribers 0 email_list_id 2 list_id A 382039 NULL NULL BTREE subscribers 1 FK_list_id 1 list_id A 10 NULL NULL BTREE subscribers 1 state_date_added 1 state A 12 NULL NULL BTREE subscribers 1 state_date_added 2 date_added A 8128 NULL NULL BTREE The last two lines describes index what is supposed for the query. Why is there in extra column using where? Even If I fetch only state and date_added column, it has in extra column: Using where; Using index. I understand why it has using index, but I don't understand Using where here.

    Read the article

  • Why does a delegate with no parameters compile?

    - by Ryan
    I'm confused why this compiles: private delegate int MyDelegate(int p1, int p2); private void testDelegate() { MyDelegate imp = delegate { return 1; }; } MyDelegate should be a pointer to a method that takes two int parameters and returns another int, right? Why am I allowed to assign a method that takes no parameters? Interestingly, these doesn't compile (it complains about the signature mismatches, as I'd expect) private void testDelegate() { // Missing param MyDelegate imp = delegate(int p1) { return 1; }; // Wrong return type MyDelegate imp2 = delegate(int p1, int p2) { return "String"; }; } Thanks for any help! Ryan

    Read the article

< Previous Page | 104 105 106 107 108 109 110 111 112 113 114 115  | Next Page >