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  • How to I teach my artist to do arts for games?

    - by Holm76
    So my girlfriend is an artist and I'm a programmer and we often talk about joining talents and doing some small games or other fun stuff for the different popular platforms currently out. But because I haven't really done any serious games development yet I have a hard time explaining to her how she should create or package the assets she'd make so we always end up not doing nothing about it. What I'm mostly thinking about here is when doing frame by frame animation. I know sprite sheets are used for this kind of thing but then comes questions like frames per second and stuff like like that. Not program wise but art wise. Is there a reference site or sites out there that teach someone with the skills of art how to manage and arrange the assets in sprite sheets and other stuff in words that artists understand?

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  • How much to pay for artwork in an indie game?

    - by f20k
    I am an indie developer and I need some detailed artwork. How much is reasonable to pay an artist for say 20 character designs? I know it depends on the artist's skills, etc, but I am wondering what to expect so that I can budget it. Edit: Let's say cartoon-ish art (Example - not necessarily in that level of detail but that kind of cartoony-art style). No 3-d modelling - The art will be used as still images in game and for promotional reasons. I'd provide a base sprite design for them to expand on and detail. Also, some numbers would be nice - I like numbers. Even a range is helpful. Like: expect to spend $x2 ~ $x1 for top-notch and $y2 ~ $y1 for decent quality. I understand I can ask at some indie-help site but, if an artist says something like $1000 for 20 designs, I wouldn't have any idea if it's reasonable / good deal / bad idea etc.

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  • Introducing Windows Phone 7 Development Tools

    Today at MIX10, we are introducing the Windows Phone 7 Series development story.  At the heart of Windows Phone 7 Series development is Silverlight.  This enables you to bring your existing development skills in building Windows Phone 7 applications. Windows Phone Developer Tools CTP, Microsofts developer toolset for Windows Phone 7 Series, is available for download today. The Windows Phone Developer Tools CTP contains what you need to get started with Windows Phone 7 development. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What is meant by a primitive data type?

    - by Appy
    My understanding of a primitive datatype is that It is a datatype provided by a language implicitly (Others are user defined classes) So different languages have different sets of datatypes which are considered primitive for that particular language. Is that right? And what is the difference between a "basic datatype" and "built-in datatype". Wikipedia says a primitive datatype is either of the two. PS - Why is "string" type considered as a primitive type in SNOBOL4 and not in Java ?

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  • Create a Gallery With Drupal and Thickbox

    Powerful features and special effects are not something that only big websites with plenty of cash to burn can afford. In fact, most of the neat design features you see nowdays are pretty easy to get right - some with practically no programming required. Let's look at how to create a basic image gallery using Drupal, Views and Thickbox.

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  • What's with the aversion to documentation in the industry?

    - by omouse
    There seems to be an aversion to writing even the most basic documentation. Our project READMEs are relatively bare. There aren't even updated lists of dependencies in the docs. Is there something I'm unaware of in the industry that makes programmers dislike writing documentation? I can type out paragraphs of docs if needed, so why are others so averse to it? More importantly, how do I convince them that writing docs will save us time and frustration in the future?

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  • Is C# freelance possible? [closed]

    - by Chelios
    I am currently a junior C# developer. C# lets me write a big variety of all kinds of programs: I can create standalone programs aswell as websites. But I would like to do some freelance after I get good C# skills. Does C#/.NET (basically, all the Microsoft platmorm: ASP.NET, ADO.NET, MS SQL server) demand in the freelance world? Is it effective to freelance as C# developer? By effective I mean easy to find customers and good money. Thanks!

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  • Reflective practice in programming using keystroke playback

    - by Graham
    I'm thinking of applying Reflective Practice to improving my programming skills. To that end, I want to be able to watch myself writing code. In general, what is a good method for applying Reflective Practice to the craft of programming? In particular, if it's a good idea, is there an editor that records keystrokes then plays them back at a later time - possibly running the keys together without delays, or replaying at a 2x/4x/8x accelerated rate? Screencasting with RecordMyDesktop is an option, but has downsides of waiting for encoding and ending up with a big video file instead of a list of keystrokes.

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  • Published Windows Phone 7 apps: good for the Resume/CV?

    - by pearcewg
    I'm a long time Microsoft developer who has recently started publishing Windows Phone 7 apps to beef up my current C#/.NET skills, and get more direct exposure to WPF/Silverlight, and of course because it is new and cool. So far I've published over 10 apps successfully. Is this a good thing to put on my resume? Does it appear to show a grasp of the latest Microsoft technologies? Any downside seen by potential employers? Would you put this on your resume, if looking for a full time professional Software Engineering position?

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  • Feature Usage Reporting in Early Access Programs

    After doing Web development, you can get very used to the luxury of having basic information about your users' machines and browsers. With their permission, you can also get the same information from an application, and can even get more targeted anonymous information that will tell you how the features are used. Kevin explains how this can be used with early access builds to improve the reliability and usability of applications.

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  • Do you want to be an officially certified Oracle ADF Developer?

    - by Grant Ronald
    We have just released an official certification exam for Oracle ADF Development.  This exam is aimed that those who are already getting hands-on with ADF and would like an official certification of their development skills. I was involved in writing some of the exam questions and this was an interesting experience.  We were looking to test not only a knowledge of the framework, but also a practical application of that knowledge.  Trying to do that in a clear question which related to multiple choice questions was sometimes difficult but I think we’ve produced a testing exam which, if you pass, shows a strong practical knowledge of ADF. Enjoy!

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  • What is the value of the Cloudera Hadoop Certification for people new to the IT industry?

    - by Saumitra
    I am a software developer with 8 months of experience in the IT industry, currently working on the development of tools for BIG DATA analytics. I have learned Hadoop basics on my own and I am pretty comfortable with writing MapReduce Jobs, PIG, HIVE, Flume and other related projects. I am thinking of taking the exam for the Cloudera Hadoop Certification. Will this certification add value, considering that I have less than 1 year of experience? Many of the jobs I've seen relating to Hadoop require at least 3 years of experience. Should I invest more time in learning Hadoop and improving my skills to take this certification?

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  • SQLAuthority News Interview with SQL Server MVP Madhivanan A Real ProblemSolver

    Madhivanan (SQL Server MVP) is a real community hero. He is known for his two skills – 1) Help Community and 2) Help Community. I have met him many times and every time I feel if anybody in online world needs help Madhinvanan does his best to reach them out and solve problem. His name [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SEO Link Building For Brands Using Search Engines

    Link building for an SEO site is a daunting task especially at the very beginning. It becomes a puzzle just where to start from and the directional drift that the link will profitably make. All this can be solved by web browsing through exploratory channels like Google that will give an idea of where to direct the attention. For example a basic approach can be in terms of finding out about how many hits the chosen brand name that one is building links to, receives on a daily basis.

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  • It's 2012.. why do we still need hacks like Micro Clearfix to do simple things? [closed]

    - by user72245
    I'm just dipping back into front-end development again. I seriously can't believe we're at "HTML5" yet the most basic thing imaginable - horizontal floating DIVs, still requires crazy esoteric hacks to work correctly? http://nicolasgallagher.com/micro-clearfix-hack/ Like this... why is this necessary? Why can't browsers just grow up and handle 3 dynamically-sized DIVs floating horizontally in a container row?

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  • Animation in Silverlight

    In this chapter you will be learning the basic fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code and some more interesting samples for each animation.

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  • Animation in Silverlight

    In this chapter you will be learning the basic fundamental concepts of Animations in Silverlight Application, which includes Animation Types, namespace details, classes, objects used, implementation of different types of animations with XAML and with C# code and some more interesting samples for each animation.

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  • How to Plug a Small Hole in NetBeans JSF (Join Table) Code Generation

    - by MarkH
    I was asked recently to provide an assist with designing and building a small-but-vital application that had at its heart some basic CRUD (Create, Read, Update, & Delete) functionality, built upon an Oracle database, to be accessible from various locations. Working from the stated requirements, I fleshed out the basic application and database designs and, once validated, set out to complete the first iteration for review. Using SQL Developer, I created the requisite tables, indices, and sequences for our first run. One of the tables was a many-to-many join table with three fields: one a primary key for that table, the other two being primary keys for the other tables, represented as foreign keys in the join table. Here is a simplified example of the trio of tables: Once the database was in decent shape, I fired up NetBeans to let it have first shot at the code. NetBeans does a great job of generating a mountain of essential code, saving developers what must be millions of hours of effort each year by building a basic foundation with a few clicks and keystrokes. Lest you think it (or any tool) can do everything for you, however, occasionally something tosses a paper clip into the delicate machinery and makes you open things up to fix them. Join tables apparently qualify.  :-) In the case above, the entity class generated for the join table (New Entity Classes from Database) included an embedded object consisting solely of the two foreign key fields as attributes, in addition to an object referencing each one of the "component" tables. The Create page generated (New JSF Pages from Entity Classes) worked well to a point, but when trying to save, we were greeted with an error: Transaction aborted. Hmm. A quick debugger session later and I'd identified the issue: when trying to persist the new join-table object, the embedded "foreign-keys-only" object still had null values for its two (required value) attributes...even though the embedded table objects had populated key attributes. Here's the simple fix: In the join-table controller class, find the public String create() method. It will look something like this:     public String create() {        try {            getFacade().create(current);            JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("JoinEntityCreated"));            return prepareCreate();        } catch (Exception e) {            JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured"));            return null;        }    } To restore balance to the force, modify the create() method as follows (changes in red):     public String create() {         try {            // Add the next two lines to resolve:            current.getJoinEntityPK().setTbl1id(current.getTbl1().getId().toBigInteger());            current.getJoinEntityPK().setTbl2id(current.getTbl2().getId().toBigInteger());            getFacade().create(current);            JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("JoinEntityCreated"));            return prepareCreate();        } catch (Exception e) {            JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured"));            return null;        }    } I'll be refactoring this code shortly, but for now, it works. Iteration one is complete and being reviewed, and we've met the milestone. Here's to happy endings (and customers)! All the best,Mark

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  • (Where) Can I learn creating art for my 2D games?

    - by Poorly paid coder
    I'm currently bad at drawing. If I want to create something looking acceptable, it usually takes me hours and hours to fiddle around just to get the basic looks right. I think that I'm not completely skill-less, I just lack simple drawing techniques.. Am I a hopeless case? Where is a good place to start out in drawing for 2D games? I'd like to be able to create acceptably good backgrounds, terrains / tilemaps, characters and weapons

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  • What are atan and atan2 used for in games?

    - by kyrogue
    I am having some trouble understanding Math.tan() and Math.atan() and Math.atan2(). I have basic knowledge of trigonmetry but the usage of SIN, COS, and TAN etc for game development is very new to me. I am reading on some tutorials and I see that by using tangent we can get the angle in which one object needs to be rotated by how much to face another object for example my mouse. So why do we still need to use atan or atan2?

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  • Making it myself vs. modifying someone else's code as a beginner

    - by JamesGold
    I just started getting into open source projects mainly for the learning experience. I've made a few tiny contributions to some small projects. Most of my time has been spent just reading over other people's code and trying to understand how it works. Often times I find myself frustrated by a lack of documentation and unit tests. There are also times where I think I can see a more intuitive solution to a problem, but implementing it would require large restructuring of code. I see all this and wonder to myself why I don't just start clean on the whole thing by myself and do things "the right way"? I'd also enjoy the experience of building it from scratch, as it would force me to learn skills that I might not learn by working on other people's code. On the other hand, working on other people's code is also a great experience because it requires me to understand and work with other people's code and collaborate with them. It's just harder, IMO. Thoughts?

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