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  • Fastest Algorithm to scale down 32Bit RGB IMAGE.

    - by Sunny
    which algorithm to use to scale down 32Bit RGB IMAGE to custom resolution? Algorithm should average pixels. for example If I have 100x100 image and I want new Image of size 20x50. Avg of first five pixels of first source row will give first pixel of dest, And avg of first two pixels of first source column will give first dest column pixel. Currently what I do is first scale down in X resolution, and after that I scale down in Y resolution. I need one temp buffer in this method. Is there any optimized method that you know?

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  • Web service creates stack overflow

    - by mouthpiec
    I have an application that when executed as a windows application works fine, but when converted to a web service, in some instances (which were tested successfully) by the windows app) creates a stack overflow. Do you have an idea of what can cause this? (Note that it works fine when the web service is placed on the localhost). Could it be that the stack size of a Web Service is smaller than that of a Window Application? UPDATE The below is the code in which I am getting a stack overflow error private bool CheckifPixelsNeighbour(Pixel c1, Pixel c2, int DistanceAllowed) { bool Neighbour = false; if ((Math.Abs(c1.X - c2.X) <= DistanceAllowed) && Math.Abs(c1.Y - c2.Y) <= DistanceAllowed) { Neighbour = true; } return Neighbour; }

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  • Oracle 10g express home page is not coming up

    - by Adnan Anwar
    Hello All: My Oracle 10g Express Edition , I can login in the SQL plus but I cannot login into oracle via SQL developer and cannot view the Home page at link http://127.0.0.1:8080/apex. This was working fine until yesterday. I have checked via (WINDOWS)netstat -ab and no other app is using the 8080 port. The only thing I did today was I changed my SQL server 2005 Developer edition from Windows authentication to Mixed Mode authentication. Can anyone let me know how to get the Oracle Web page and the SQL Developer to work. I will gratly appreciate that. Thanks! Adnan A.

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  • How to connect to SqlExpress for Entity Framework using Visual Studio 2010 Express?

    - by Mike
    Hi everyone, I'm trying to use the Visual Studio 2010 Express editions to set up an ASP.NET MVC 2 Web Application using SqlExpress + Entity Framework as the data access. I have both the "C# Edition" and "Web Developer Edition" installed. If I try to add a data source using the "C# edition", I'm missing the "Microsoft SQL Server" data source type. but Visual Studio 2008 Professional has it. as noted by another StackOverflow question, the "Web Developer Edition" has this. However, the Web Developer Edition doesn't support the Entity Framework items: . I'd want to stick with only the Express Editions. Is my use case one that Microsoft forgot about? What can I do here to use SqlExpress + MVC 2 + Entity Framework? Thanks! -Mike

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  • Novel fitness measure for evolutionary image matching simulation

    - by Nick Johnson
    I'm sure many people have already seen demos of using genetic algorithms to generate an image that matches a sample image. You start off with noise, and gradually it comes to resemble the target image more and more closely, until you have a more-or-less exact duplicate. All of the examples I've seen, however, use a fairly straightforward pixel-by-pixel comparison, resulting in a fairly predictable 'fade in' of the final image. What I'm looking for is something more novel: A fitness measure that comes closer to what we see as 'similar' than the naive approach. I don't have a specific result in mind - I'm just looking for something more 'interesting' than the default. Suggestions?

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  • Best Database Change Control Methodologies

    - by SnapJag
    As a database architect, developer, and consultant, there are many questions that can be answered. One, though I was asked recently and still can't answer good, is... "What is one of, or some of, the best methods or techniques to keep database changes documented, organized, and yet able to roll out effectively either in a single-developer or multi-developer environment." This may involve stored procedures and other object scripts, but especially schemas - from documentation, to the new physical update scripts, to rollout, and then full-circle. There are applications to make this happen, but require schema hooks and overhead. I would rather like to know about techniques used without a lot of extra third-party involvement.

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  • Activities In Rational ClearCase

    - by kadaba
    Hello All, We are thinking of implementing Rational ClearQuest for Change Management and Defect tracking. When we integrate Rational ClearQuest and Rational ClearCase, the activities will be coming from the Rational ClearQuest. Now since the implementation of Rational ClearQuest will take time due to the process, we are thinking of removing the activity creation from the developer side. We are thinking of making the admin create the activities for each developer. Now I have a few concerns, If the admin creates the activities and changes the owner for the activity and the group using the protect command, Is it enough? Would this activity used by other developer too? Since activity is a work can this be shared? I need some clarity on this. Thanks.

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  • Xcode custom project template creates only references to files

    - by user315374
    Hi, I tried to create a custom project template for setting up unit testing. The problem is that when i create a new project based on this template it creates references to the template files : When i edit a file, it changes my template files instead of my actual project files ! When i delete my template, files from my actual project becomes red ! The project template is in : /Developer/Platforms/iPhoneOS.platform/Developer/Library/Xcode/Project Templates/Application/Test-based Application Reading some question on stack overflow i tried to install my template project in /Library/Application Support/Developer/Shared/Xcode/Project Templates But i cannot see my template when i create a new project. Can anybody help ? Thanks, Vincent

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  • Python Random Question

    - by coson
    Good Day, I am using Python 2.6 and am trying to run a simple random number generator program (random.py): import random for i in range(5): # random float: 0.0 <= number < 1.0 print random.random(), # random float: 10 <= number < 20 print random.uniform(10, 20), # random integer: 100 <= number <= 1000 print random.randint(100, 1000), # random integer: even numbers in 100 <= number < 1000 print random.randrange(100, 1000, 2) I'm now receiving the following error: C:\Users\Developer\Documents\PythonDemo>python random.py Traceback (most recent call last): File "random.py", line 3, in <module> import random File "C:\Users\Developer\Documents\PythonDemo\random.py", line 8, in <module> print random.random(), TypeError: 'module' object is not callable C:\Users\Developer\Documents\PythonDemo> I've looked at the Python docs and this version of Python supports random. Is there something else I'm missing? TIA, coson

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  • Winforms Hotkey, Help?

    - by Di4g0n4leye
    namespace WebBrowser { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } int GetPixel(int x, int y) { Bitmap bmp = new Bitmap(1, 1, PixelFormat.Format32bppPArgb); Graphics grp = Graphics.FromImage(bmp); grp.CopyFromScreen(new Point(x,y), Point.Empty, new Size(1,1)); grp.Save(); return bmp.GetPixel(0, 0).ToArgb(); } void Button1Click(object sender, EventArgs e) { int x = Cursor.Position.X; int y = Cursor.Position.Y; int pixel = GetPixel(x,y); textBox1.Text = pixel.ToString(); } void MainFormLoad(object sender, EventArgs e) { webBrowser1.Navigate("http://google.com"); } } } } i want to add a hotkey that call Button1 on Press, How can that be done?

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  • How does glClear() improve performance?

    - by Jon-Eric
    Apple's Technical Q&A on addressing flickering (QA1650) includes the following paragraph. (Emphasis mine.) You must provide a color to every pixel on the screen. At the beginning of your drawing code, it is a good idea to use glClear() to initialize the color buffer. A full-screen clear of each of your color, depth, and stencil buffers (if you're using them) at the start of a frame can also generally improve your application's performance. On other platforms, I've always found it to be an optimization to not clear the color buffer if you're going to draw to every pixel. (Why waste time filling the color buffer if you're just going to overwrite that clear color?) How can a call to glClear() improve performance?

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  • Are government programming jobs good?

    - by Absolute0
    I am a passionate software developer and greatly enjoy programming. However I was recently contacted regarding a developer lead position for a government job at NYC for the fire department. The pay is pretty good, and I would assume the position has good job security and stability. But I am hesitant to even go for an interview as it seems like an exaggerated version of Office Space with a lot of Bureaucracy and mindless paper work. The description is as follows: The Lead Applications Developer, supporting the Programming Group, will be responsible for all phases of the system development life cycle including performing system analysis, requirements definition, database design, preparation of scopes of work, and development of project plans. Supervise programming staff and manage projects involving the design, implementation, maintenance, and enhancement of complex Oracle based user applications using Oracle Development tools. Applications will be deployed using Oracle Application Server utilizing programming languages such as JAVA, JSF, JSP, Oracle ADF, PL/SQL, and XML with J2EE and EJB technology. Anyone with previous government experience can share their two cents on this? Thank you.

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  • How can I encode four unsigned bytes (0-255) to a float and back again using HLSL?

    - by Statement
    Hello! I am facing a task where one of my hlsl shaders require multiple texture lookups per pixel. My 2d textures are fixed to 256*256, so two bytes should be sufficient to address any given texel given this constraint. My idea is then to put two xy-coordinates in each float, giving me eight xy-coordinates in pixel space when packed in a Vector4 format image. These eight coordinates are then used to sample another texture(s). The reason for doing this is to save graphics memory and an attempt to optimize processing time, since then I don't require multiple texture lookups. By the way: Does anyone know if encoding/decoding 16 bytes from/to 4 floats using 1 sampling is slower than 4 samplings with unencoded data?

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  • How to remove previous versions of Xcode

    - by Ed Marty
    When the 3.2 beta of the iPhone OS first came out, Xcode for 3.2 had to be installed side-by-side with the version for 3.1.2. I installed the new version (3.2) in /Developer and moved 3.1.2 to /Xcode3.1.2. Now I want to get rid of the old version and just use the new one since we can do that now. I ran the uninstall tool at /Xcode3.1.2/Library/uninstall-devtools and uninstall-developer-folder, but the directory still exists and has lots of stuff still in it, adding up to about 5 GB. At this point, am I safe just deleting the folder if I want to totally get rid of it and still use the /Developer folder? (At about 8 GB, it's got lots more in it, but I'm not sure if that's just because it's larger or because the old version was 8 GB before I ran the uninstall tool)?

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  • From admin to dev [closed]

    - by Terry
    Recently a friend of mine had gone from a high level NOC position to a developer. Before that he was just doing the help desk stuff. He has no degree, only the usual MIS/networking certifications and as far as I know only tinkers with code on the weekends. I can see where in some scenarios having a good understanding of configurations, packets, users, OU's, etc would be extremely beneficial to a developer. My question is this, how many full time developers started off this way? Even how many people dual wield the responsibility of developer/systems administrator/network administration?

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  • Objective-C to Java cross compiler

    - by mvid
    It is clear that cross compilers will not be allowed by the Apple App Store, so a developer will need to be familiar with Objective-C to create applications for the iPhone. I was wondering, is there a cross compiler that will take Objective-C application code and rebuild it into a similar Java application that can be packaged for Android? That way, a developer could still learn just one language (obj-c) but put out applications on many devices. I understand that the Java port would be less optimal than a natively coded application, but could conceivably save a developer some time.

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  • Git merge of same and externally modified file

    - by neduma
    I have inherited some code (from zip file) from a developer and git initialzed, made changes and set of check-ins progressively. Now, the same developer released the same code with his changes and gave me the another zip file. How do i merge my changes which i have it my git repo and his recent changes from the second zip file contents? Ideally, i would like to have the code which should be accumalation of both my changes and the developer recent changes. I tried to create branch b1 from my master branch and applied second zip file contents on top of that. committed those files in the branch and did 'git checkout master; git merge b1' - but, i do not get my changes, only his changes in my master branch.

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  • code sign error : doesnt match key pair in default keychain

    - by abhiTouchmagic
    *Code Sign error: The identity 'iPhone Developer: XXXXXXXXXX' doesn't match any valid certificate/private key pair in the default keychain.* i am a member in developer profile... i am having theprovisioning profile... what must be the problem sir? Code Sign error: The identity 'iPhone Developer: BD9A19AA-EFEF-41CC-9560-2D97E157380C' doesn't match any valid certificate/private key pair in the default keychain what abt this? what am i supposed to do? i earched a lot but may be i am getting wrong somewhere? help me with this

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  • How can I use a Shader in XNA to color single pixels?

    - by George Johnston
    I have a standard 800x600 window in my XNA project. My goal is to color each individual pixel based on a rectangle array which holds boolean values. Currently I am using a 1x1 Texture and drawing each sprite in my array. I am very new to XNA and come from a GDI background, so I am doing what I would have done in GDI, but it doesn't scale very well. I have been told in another question to use a Shader, but after much research, I still haven't been able to find out how to accomplish this goal. My application loops through the X and Y coordinates of my rectangular array, does calculations based on each value, and reassigns/moves the array around. At the end, I need to update my "Canvas" with the new values. A smaller sample of my array would look like: 0,0,0,0,0,0,0 0,0,0,0,0,0,0 0,0,0,0,0,0,0 1,1,1,1,1,1,1 1,1,1,1,1,1,1 How can I use a shader to color each pixel?

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  • Xcode compile error: Can't find an (old) file I used to have

    - by Carol
    This is what happens when I try to compile my iPhone app with Xcode v3.1.4 What in the world does it all mean? (And how do I fix it?) Processing /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/Info.plist TabBarDemo2-Info.plist cd /Users/carol/Documents/MyApp setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" TabBarDemo2-Info.plist -genpkginfo /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/PkgInfo -expandbuildsettings -format binary -o /Users/carol/Documents/MyApp/build/Release-iphonesimulator/MyApp.app/Info.plist error: The file “TabBarDemo2-Info.plist” does not exist.

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  • Faster way to iterate through a jaggad array?

    - by George Johnston
    I would like to iterate through an array that covers every pixel on my screen. i.e: for (int y = 598; y > 0; y--) { for (int x = 798; x > 0; x--) { if (grains[x][y]) { spriteBatch.Draw(Grain, new Vector2(x,y), Color.White); } } } ...my texture is a 1x1 pixel image that is drawn to the screen when the array value is true. It runs decent -- but there is definitely lag the more screen I cover. Is there a better way to accomplish what I am trying to achieve?

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  • Finding distance travelled by robot using Optical Flow

    - by user280454
    Hi, I'm working on a project right now in which we are developing an autonomous robot. I have to basically find out the distance travelled by the robot between any 2 intervals. I'm using OpenCV, and using the Optical Flow functions of OpenCV, I'm able to find out the velocity/distance of each pixel in 2 different images. Using this information, I want to be able to find out the distance travelled by the robot in the interval between those 2 images. I thought of a way in which we could develop an input output mapping between the distance travelled by pixels and the distance travelled by the bot (using some tests). In this way, using neural networks, we would be able to find the relationship. However, the optical flow would depend on the distance of the camera from the pixel, which would cause problems. Is there any way to solve this problem?

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  • Faster way to iterate through a jagged array?

    - by George Johnston
    I would like to iterate through an array that covers every pixel on my screen. i.e: for (int y = 598; y > 0; y--) { for (int x = 798; x > 0; x--) { if (grains[x][y]) { spriteBatch.Draw(Grain, new Vector2(x,y), Color.White); } } } ...my texture is a 1x1 pixel image that is drawn to the screen when the array value is true. It runs decent -- but there is definitely lag the more screen I cover. Is there a better way to accomplish what I am trying to achieve?

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  • 3ds collada UV mapping problem in Papervision

    - by MonsieurOreilles
    Hi everyone, as I briefly explained in the title, my prblem concerns texturing a collada export in papervision. Basically I was exporting collada models from Cinema 4d with its uv map. I was able to see everything, but the texture was not displaying properly (hidden polygons). So I decided to try with 3dsMax. I used the same code to display the texture : var materials:MaterialsList = new MaterialsList(); var torusMaterial:BitmapFileMaterial = new BitmapFileMaterial("model/tex.png"); torusMaterial.precise = true; materials.addMaterial(torusMaterial, "ID1"); Again, I can see every elements, but this time my model uses only one pixel of my texture. So if I use a red texture and if I color only the pixel at the left bottom corner in green, all my model will be green. Any advice about how to properly wrap the texture around a 3ds export model ? Thank you.

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  • TFS 2008 Build Script

    - by pm_2
    In TFS 2008, I am trying to modify a build script (TFSBuild.proj). I get the following warning: The element 'PropertyGroup' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003' has invalid child element 'TeamProject' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003'. Which is correct, The element PropertyGroup does indeed have a child called TeamProject. I’m making an assumption that this is caused because of the following line: <Project DefaultTargets="DesktopBuild" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> The Xml Namespace doesn’t appear to exist as far as I can tell, although it looks like a standard one. Please can anyone tell me if this is a standard XML namespace, how or where I can view its contents and whether the warning that I am seeing may be caused by it?

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