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  • Why does CTFontCreateWithName != NULL on iPhone OS 3.1.3?

    - by Tony
    I am following the instructions in the Apple dev docs: http://developer.apple.com/iphone/library/documentation/DeveloperTools/Conceptual/cross_development/Using/using.html#//apple_ref/doc/uid/20002000-1114537 In this case, I'm trying to conditionally execute code, depending on whether or not CTFontCreateWithName is defined. Here is what I've reduced my test case down to: if (CTFontCreateWithName != NULL) NSLog(@"CTFontCreateWithName = %p", CTFontCreateWithName); This prints "CTFontCreateWithName = 0x0", which suggests that it's both NULL and not NULL at the same time. Even though CTFontCreateWithName != NULL evaluates to true, I get an error saying it can't resolve the symbol _CTFontCreateWithName once it gets to the line that uses it. Any ideas? Is %p not the correct way to print out the address of a function? For what it's worth, the example in their docs, UIGraphicsBeginPDFPage != NULL, evaluates to false, so it works for that one.

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  • iPhone: How to read contents from UIWebView XML Document?

    - by David Conlisk
    Hi all. In my iPhone app I'm using a UIWebView to allow the user to browse to an XML document on a website. When the user has found the xml document they want, they click a button below the UIWebView. Then I try to read the contents of the XML document from the UIWebView using: NSString *xml = [webView stringByEvaluatingJavaScriptFromString:@"document.getElementByTagName('rootXmlNodeName')[0].innerHTML"]; This doesn't work for me for XML documents. It works fine in a HTML page, e.g. using "html" for the rootXmlNodeName in the code snippet above. Any ideas? Thanks in advance!

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  • iPhone Simulator 3.x not supported after upgrading to XCode 3.2.3 Beta4 with OS 4.0

    - by Jon
    I've been having some problems, & since you guys are the smartest devs I thought I'd just ask you. When I last installed Xcode 3.2.3 Beta 2 (OS 4.0 support), it had all the iPhone Device & Simulator 3.x. Now, updated to Xcode 3.2.3 Beta 4 (OS 4.0 support), it no longer lists 3.x SDKs for either simulator or device in XCode. I'm aware that 3.2.3 changes the BASE SDK to 4.0, but how come none of the 3.x devices are available either? When I go to: /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs The only two files available are: iPhoneSimulator3.2.sdk iPhoneSimulator4.0.sdk However, when I go to: /Developer/Platforms/iPhoneOS.platform/DeviceSupport 3.0 3.0.1 3.1 3.1.1 3.1.2 3.1.3 3.2 4.0 (8A274b)

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  • ipad video format

    - by Mike
    When you use iTunes to sync your videos with the iPhone the videos are always saved with no more than 640 pixels wide, if I am not wrong. What about the iPad? What is the size of videos iTunes syncs with iPad? 1024x768? and what if the video has a dimension below 1024x768? Will it scale up? or will it keep the video at low res and scale when you play? thanks.

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  • Is this a good way to do a game loop for an iPhone game?

    - by Danny Tuppeny
    Hi all, I'm new to iPhone dev, but trying to build a 2D game. I was following a book, but the game loop it created basically said: function gameLoop update() render() sleep(1/30th second) gameLoop The reasoning was that this would run at 30fps. However, this seemed a little mental, because if my frame took 1/30th second, then it would run at 15fps (since it'll spend as much time sleeping as updating). So, I did some digging and found the CADisplayLink class which would sync calls to my gameLoop function to the refresh rate (or a fraction of it). I can't find many samples of it, so I'm posting here for a code review :-) It seems to work as expected, and it includes passing the elapsed (frame) time into the Update method so my logic can be framerate-independant (however I can't actually find in the docs what CADisplayLink would do if my frame took more than its allowed time to run - I'm hoping it just does its best to catch up, and doesn't crash!). // // GameAppDelegate.m // // Created by Danny Tuppeny on 10/03/2010. // Copyright Danny Tuppeny 2010. All rights reserved. // #import "GameAppDelegate.h" #import "GameViewController.h" #import "GameStates/gsSplash.h" @implementation GameAppDelegate @synthesize window; @synthesize viewController; - (void) applicationDidFinishLaunching:(UIApplication *)application { // Create an instance of the first GameState (Splash Screen) [self doStateChange:[gsSplash class]]; // Set up the game loop displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(gameLoop)]; [displayLink setFrameInterval:2]; [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void) gameLoop { // Calculate how long has passed since the previous frame CFTimeInterval currentFrameTime = [displayLink timestamp]; CFTimeInterval elapsed = 0; // For the first frame, we want to pass 0 (since we haven't elapsed any time), so only // calculate this in the case where we're not the first frame if (lastFrameTime != 0) { elapsed = currentFrameTime - lastFrameTime; } // Keep track of this frames time (so we can calculate this next time) lastFrameTime = currentFrameTime; NSLog([NSString stringWithFormat:@"%f", elapsed]); // Call update, passing the elapsed time in [((GameState*)viewController.view) Update:elapsed]; } - (void) doStateChange:(Class)state { // Remove the previous GameState if (viewController.view != nil) { [viewController.view removeFromSuperview]; [viewController.view release]; } // Create the new GameState viewController.view = [[state alloc] initWithFrame:CGRectMake(0, 0, IPHONE_WIDTH, IPHONE_HEIGHT) andManager:self]; // Now set as visible [window addSubview:viewController.view]; [window makeKeyAndVisible]; } - (void) dealloc { [viewController release]; [window release]; [super dealloc]; } @end Any feedback would be appreciated :-) PS. Bonus points if you can tell me why all the books use "viewController.view" but for everything else seem to use "[object name]" format. Why not [viewController view]?

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  • Streaming Video with Blackberry Simulator

    - by Jenny
    So, I wrote a quick little app for the iphone that takes in an http URL, and plays the .mp4 video located at that URL (it does more than that, of course, but that's the meat of it). Naturally, I wanted to have it on more than just a single mobile platform, so I decided to target Blackberry next. However, I'm running into a lot of problems with the Blackberry Environment. First of all, I learn that I can only download 256k files! I learn how to set that variable in my MDS simulator (and learn that this is NOT a production solution, because any end users will have to have their BES or MDS admin change the setting there). Then, I find a video less than 2 MB I can practice with. Going to the browser prompts me to save the video (rather than it playing in the browser like I expected). After saving the video, it refuses to play, saying it's the wrong format. So. I can't find a reference to IF Blackberry can stream with HTTP (i"ve heard it CAN use RTSP, though, and heard some rumors that it can't use HTTP, which would really suck). I also can't find a reference to what format blackberry uses (although I can find a million programs that will convert one file to the 'blackberry' format). Surely SOMEONE must have tried to stream video with the blackberry before. How did they go about doing so? Is it just a hopeless pipedream? Will I have to go with RTSP? Sorry for the lack of a concrete question...I'm just really lost, and I hate how so many tutorials or forum posts seem to assume I know the capabilities of the Blackberry... Edit: I finally found out that the .3gp (which I'd never heard of ) format is what Blackberry uses. Still have no idea how to stream videos off the web, though. I found a tutorial: http://www.blackberry.com/knowledgecenterpublic/livelink.exe/fetch/2000/348583/800332/1089414/How%5FTo%5F-%5FPlay%5Fvideo%5Fwithin%5Fa%5FBlackBerry%5Fsmartphone%5Fapplication.html?nodeid=1383173&vernum=0 That seemed to be useful, but the code doesn't work if you give it a URL (even though it claims it does).

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  • Blackberry apps: Native or webapps?

    - by jpartogi
    Dear all, I have read the Blackberry documentation and it is possible to push a notification from a webapp. I am planning to create a Blackberry application that compliments to our webapps. But I am still left in the middle whether to develop a webapp or native Blackberry app. I have also look at how a webapp runs on Blackberry browser and it looks smooth. From your experience does the native app offer something that the webapp doesn't? Bonus question, is Facebook and Twitter app on Blackberry a native app or a webapp? If it is a webapp, is it possible to make a launcher for the application on Blackberry? Thanks for your help.

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  • jQuery on iPhone/Android/BlackBerry

    - by Floetic
    I don't have any of the devices to test at the moment. I guess I'll start using the emulators later on. We're looking to offer mobile support. I was wondering how jQuery or even javascript renders in their respective browsers. What works? What doesn't? Any tips? Advice?

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  • iPhone development using AS3 (Resources)

    - by woodscreative
    I've just realeased my first game developed for the iPhone using AS3 and the iPhone Packager http://itunes.apple.com/us/app/snapshot-paintball/id407362440?mt=8&uo=4 I want to take the game to the next level but I am not using the native iPhone SDK so I need some other ideas, I am fresh to iPhone development and it's hard to find good resources, any AS3 developers out there willing to share some links? Highscore frameworks and best practices, connecting to Facebook, ui classes/gestures. Thanks.

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  • Must I have Exchange to use Blackberry Enterprise Server Express?

    - by John Spaz
    In the past I've setup BES (not express) for a company that just wanted their users on the corporate network, they didn't care for email or any other enterprise feature, they just wanted to push a policy that the phones internet should be routed through the corporate network. I want to setup BES Express now for a customer that also just wants the phones on his network but wherever I look, it says that BES Express requires Exchange. Is there a way to install BES Express without Exchange and without a AD Domain? Basically what the customer wants to accomplish is to be able to filter and log the internet access on the phones.

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  • WalMart Slashes iPhone 3GS Price To 97$

    - by Gopinath
    WalMart store has slashed prices of iPhone 3GS 16GB model to 97$ with a two-year service contract. This offer saves you 100$ and it starts from today onwards. Apple slashes the prices of it’s products whenever they plan to release an upgraded version of the product. The slash  of iPhone 3GS has provided enough confirmation that Apple is planning to release next version of iPhone, unofficially dubbed as iPhone 4, in the upcoming WWDC conference. Click here to check the availability of iPhone 3GS stock at Walmart. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Skype Video Calling Comes To iPhone And iPod Touch

    - by Gopinath
    Skype 3.0 app for iPhone/iPod Touch lets you make video calls right from your iOS device to another iOS device or computer running Skype application. Skype blog post says This season is very special as we are releasing a new version of Skype for iPhone and iPod Touch with video calling. Skype video calling is supported over WiFi and 3G* data connections. You can enjoy video calls with users on all Skype desktop versions and with other Skype for iPhone, iPod Touch, and iPad users. You can make video calls in both portrait and landscape mode and use both front and back cameras. Users on iPhone 4, 3GS and iPod Touch (4th Generation) can enjoy full 2-way video calling. Users with iPod Touch (3rd Generation) and iPads can receive video. Download the app straight from AppStore This article titled,Skype Video Calling Comes To iPhone And iPod Touch, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • iPhone Peripherals for Retailers

    - by David Dorf
    I saw RedLaser on the latest "Shopper" iPhone commercial on TV. Works great for consumers, but retailers will be more interested in a true barcode reader from someone like Infinite Peripherals, which also comes with a magstripe reader I previously mentioned the offerings from Square Verifone, and Mophie that allow swiping credit cards with an iPhone as well. So what's next? There's a decent list at WireLust that includes an IR dongle that turns your iPhone into a TV remote, armband monitors for use when exercising, and most recently a NFC/RFID reader. iCarte from Canadian firm Wireless Dynamics looks interesting. This device can be used for NFC payments and for reading RFID tags. The Canon printer I just bought for home has an iPhone app that lets me send iPhone pictures directly to the printer for printing. In that same vein, Seems like retailers could use bluetooth to print receipts on strategically place printers on the floor. I can't wait to see what they come up with for the iPad.

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  • iPhone: How To Quickly Save Images From Website

    - by Gopinath
    While browsing on your iPhone using web browser you saw a beautiful image and you want to save it to the gallery for future use. How do you save the image from website to your iPhone? Just tap and hold the image for sometime and iPhone presents you options to save image(as shown in the iPhone image 2 ).  Select the Save Image option and it’s saved on to your Photos album. That’s very easy to save images from website isn’t it? This article titled,iPhone: How To Quickly Save Images From Website, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Make game for iPhone only

    - by Alex
    From the beginning of development on my game I was hoping to release it as a universal app, but the gameplay simply doesn't work as well on the iPad. Also, it was designed to work on the iPhone screen, and the (even slight) difference in width to height ratio gives iPhone users an advantage over iPad users by seeing more of the path ahead. Not to mention it doesn't look quite right on the larger screen. Hypothetically, if my game becomes a top seller, would it be a bad idea to have it only an iPhone app? Would it make it far less likely for my app to become viral? My app would still work on the iPad like any other iPhone app, and I plan on eventually releasing an update that supports both iPad and iPhone.

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  • how to connect facebook sdk with cocos2d

    - by iPhone Fun
    hi all, As we all know face book is providing SDK to add face book in our applications. In simple applications it's easy to add such sdk as all things are known, but how to add face book sdk in cocos2d applications. I am new to this thing, so if any one can help me out , how to add face book adk with cocos2d?? I've done the same in simple applications, but I am not able to work with cocos2d. Thanks in advance.

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  • Blackberry Enterprise Server v5.x not forwarding mail to devices

    - by TheWellington
    My BlackBerry enterprise server recently stopped forwarding messages to devices. In fact, the server claims that the last time it communicated with all the devices associated with it, was on Thursday night (2 nights ago.) The catch is this, the Exchange server is running properly (or as properly as Exchange can run :) ) The SQL server seems to be running properly. And the Blackberry Enterprise server seems to be running correctly. Other than the fact that the server has not communicated with my device since Thursday, and the fact that I am not getting messages, there is nothing wrong. How do I get these message to be forwarded to devices again? I have restarted the BES services int he order suggested by the BlackBerry folks

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  • Blackberry message text is all white on white cannot read - Outlook 2007

    - by johnny
    Hi, I have a user that has Outlook 2007. When a certain person sends her an email from their blackberry the text is all white. If you copy all the text and place it in Word and change the font color you can see the email. The recipient is the only person that has the trouble with email from the blackberry device from this certain person. Everyone else can see the bb messages fine. Any ideas on what to check? I made sure the theme was set to none and that all fonts selected were installed (changed it to arial.) All other emails sent to the recipient are fine from everyone. The user that sends from the blackberry also has a PC. When he sends emails from the machine it looks fine for the troubled recipient. It is only when sending from the bb to that certain person that we get the white on white "invisible" text. Thank you for any help.

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  • iphone app not opening [closed]

    - by tazz789
    hi i have an iphone 2g firmware 3.1.3 ifone is jailbroken have install0us and appcake on it. i have downloaded tunein radio version 1.4 from apptrckr. it installed fine but i cannot open it. i wuold click on it, it would start i mean for like 1 second, then just close. i dont know whats wrong with it. can some please help me. i have kill sb on it, which restarts the spring board. i tried turning it off n back on again. deleted and re-installed. deleted it and turnt ifone off and back on, then re-installed it. it doesn't seem 2 work at all. any one know what 2 do. mind it is a cracked app. thankz..!!

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