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  • iPhone SDK Smaller CAF files: lower recording quality with Audio Queues?

    - by Nick
    In my iPhone app I have voice recording functionality the utilizes Audio Queue voice recording functions of the SDK. I'm saving directly to CAF format and using the following settings for the AudioStreamBasicDescription reference: audioFormat.mFormatID = kAudioFormatLinearPCM; I can see that there are other format ids I could use like: kAudioFormatLinearPCM kAudioFormatAppleLossless kAudioFormatAppleIMA4 kAudioFormatiLBC kAudioFormatULaw kAudioFormatALaw My knowledge of sound formats is very limited so my question is... which of these should I use to create the lowest compressed audio recording files? Plus, are there other settings I should apply to lower the quality and filesize even further?

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  • How to program a real-time accurate audio sequencer on the iphone?

    - by Walchy
    Hi... I want to program a simple audio sequencer on the iphone but I can't get accurate timing. The last days I tried all possible audio techniques on the iphone, starting from AudioServicesPlaySystemSound and AVAudioPlayer and OpenAL to AudioQueues. In my last attempt I tried the CocosDenshion sound engine which uses openAL and allows to load sounds into multiple buffers and then play them whenever needed. Here is the basic code: init: int channelGroups[1]; channelGroups[0] = 8; soundEngine = [[CDSoundEngine alloc] init:channelGroups channelGroupTotal:1]; int i=0; for(NSString *soundName in [NSArray arrayWithObjects:@"base1", @"snare1", @"hihat1", @"dit", @"snare", nil]) { [soundEngine loadBuffer:i fileName:soundName fileType:@"wav"]; i++; } [NSTimer scheduledTimerWithTimeInterval:0.14 target:self selector:@selector(drumLoop:) userInfo:nil repeats:YES]; In the initialisation I create the sound engine, load some sounds to different buffers and then establish the sequencer loop with NSTimer. audio loop: - (void)drumLoop:(NSTimer *)timer { for(int track=0; track<4; track++) { unsigned char note=pattern[track][step]; if(note) [soundEngine playSound:note-1 channelGroupId:0 pitch:1.0f pan:.5 gain:1.0 loop:NO]; } if(++step>=16) step=0; } Thats it and it works as it should BUT the timing is shaky and instable. As soon as something else happens (i.g. drawing in a view) it goes out of sync. As I understand the sound engine and openAL the buffers are loaded (in the init code) and then are ready to start immediately with alSourcePlay(source); - so the problem may be with NSTimer? Now there are dozens of sound sequencer apps in the appstore and they have accurate timing. I.g. "idrum" has a perfect stable beat even in 180 bpm when zooming and drawing is done. So there must be a solution. Does anybody has any idea? Thanks for any help in advance! Best regards, Walchy

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  • free video streaming API

    - by rl123
    Hi, I'm trying to build a website that will allow user to upload video files and show them as a streaming video. I'm a complete newbie in the streaming world so I don't know exactly how to do that, and I definitely don't want to reinvent the wheel. Are there any free platforms that I can use for that? Do I need a streaming server, or is there a special kind of player I can use that does not require dedicated server? Thanks!

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  • Best practice for C++ audio capture API under Linux?

    - by braddock
    I need to create a C++ application with a simple audio recording from microphone functionality. I can't say that there aren't enough audio APIs to do this! Pulse, ALSA, /dev/dsp, OpenAL, etc. My question is what is the current "Best practice" API? Pulse seems supported by most modern distros, but seems almost devoid of documentation. Will OpenAL be supported across different distros, or is it too obscure? Have I missed any? Is there not a simple answer? thanks!

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  • Why does my audio keep reverting to stereo?

    - by GraemeF
    I have an ASUS P7P55D LE motherboard with onboard sound and I am running Windows 7 64-bit, and I am using the SPDIF output from my motherboard to my receiver. On my receiver I can see which audio channels are in use (i.e. stereo or 5.1) In the audio interface properties I can test DTS Audio and Dolby Digital outputs and both work fine, but when I try to play a game with 5.1 sound (I've tried Left 4 Dead and Dragon Age Origins) it reverts to stereo. I was getting this behaviour with the default Microsoft drivers so I installed the latest from the ASUS website but there is no difference. I notice that in the Advanced tab the Default Format only allows me to choose from various 2 channel formats so maybe that is something to do with it? How can I get 5.1 output all of the time?

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  • Windows 7 Audio problem..

    - by Marcx
    hi, I've a dell studio 1555 bought on september with Windows 7 64bit Professional on it. Audio devide works proprerly, while listening/watching audio/video contents (from disk or internet) Using VoIP Program Ventrilo Audio from others people works good, and I hear their voices clearly... Using VoIP Program such as Teamspeak 2/3, MSN, Skype I hear a really disturbed voice, and it's impossible to comprehend somethings... Anyway I can say that the first week that I've bought and installed Win7 Skype worked good, this problem happened after I installed Ventrilo... I tried to remove it (ventrilo) but nothing happened:( Please help me :D Thanks Marcx

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  • Integrated Graphics and Audio as Media Center?

    - by Will
    I'm considering setting up a PC as a Media Center. Mainly to watch movies (ideally HD quality) and listening to music, but also to perform tasks like e-mail, web browsing, ... I quite like the looks and the price of this barebone: http://www.asus.de/Barebone_PC/S_Series_7L/S2P8H61E However it comes with integrated graphics and audio and only has one free PCI-Express slot. Which would mean in the worst case, where both integrated graphics and audio turn out to be insufficient, I could only upgrade one. So is integrated graphics and audio sufficient for a media center solution? Cheers, Will

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  • Audio broken on clean install of ThinkPad T60

    - by Ben Alpert
    I just reinstalled a clean version of XP SP3 on a ThinkPad T60. After downloading all of the missing drivers from the Lenovo site, everything seems to work except for the audio. I installed the audio driver from http://www-307.ibm.com/pc/support/site.wss/MIGR-62928.html (version 5.10.1.4326) so SoundMAX shows up in the control panel and everything in the Sound preferences looks okay, but no sound comes out of the speakers when I try to play music or hear the interface sound effects. There's also no sound if I plug in headphones and listen. Some forums suggested installing hotfix Q888111 but it's already included in SP3 so I can't install it. I also tried reinstalling the audio driver mentioned above in case something went wrong the first time, but it still doesn't work. Does anyone know how to make the sound work?

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  • Enable multiple audio output on Windows 7

    - by patrick
    For Windows 7, 64 bit: I have a digital SPDIF output to my stereo, which controls speakers in other rooms. I also have a set of speakers connected to the regular audio jack at the computer. This allows me to send music to the kitchen while my child plays games on the computer. Works great. Except when I'm playing games and still want to listen to music. ;-D I know I can manually switch WMP to play through the speakers instead of SPDIF, but I was wondering if there's any way to enable simultaneous audio out in Windows 7? Virtual Audio Card is a non-starter because I'm running 64 bits and the VAC driver isn't signed.

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  • HDMI Audio drops out when display enters powersave

    - by Jared Tritsch
    I have a Windows 8 machine with an AMD APU attached to my Home Theater system through HDMI (HDMI routes through a Home Theater AMP, then into the TV). Here's my problem, Whenever the display is interrupted, usually by the TV being turned off or into powersave mode, the audio device lists as "Disconnected" in windows audio devices and I cant get it to re-recognize that the HDMI audio is, in fact, plugged in. The only solution I have found so far is to restart the machine, which will then recognize the device without any problems, until the next time the TV turns off and the problem once again resurfaces. Has anyone else seen this phenomenon? I have no idea if its the GPU, the HDMI interface, the AMP, or even the TV itself, as there really isn't much a way to tell...

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  • Logitech bluetooth audio receiver quality

    - by lietus
    I bought a Logitech Bluetooth Audio receiver, and have run into a problem: When playing audio, it contains short hisses/clicks on higher tones or vocal+heavy instrumental music (Sound quality appears to be unclean). I'm not sure what could be the reason, but this only happens when I play from certain devices. My laptops (a Dell XPS Win7, and an Asus Eee seashell Win7) and my phone (Samsung Player 5) both have the problem. However, when I tried using a Samsung S2 phone, the audio was crystal clear. Seems that this could be something with Bluetooth transiting device.. Has anyone encountered a similar problem?

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  • Ubuntu 11.04: No Audio Output

    - by Jason George
    I installed a fresh copy of Ubuntu 11.04 earlier this week and I'm having trouble getting my audio online. It was working fine in 10.04 and all the resources I can find on troubleshooting seem to be fairly dated so I'm not sure if they apply. CMI8788 [Oxygen HD Audio] Analog Stereo Duplex Playing a WMA file shows 0.00db output when I mouse over the sound controller in the status bar. Obviously, no output from my speakers. I tried adjusting the profile, thinking I might have the wrong one. That seems to have made things worse. Where mouse over originally said something along the lines of "Oxygen HD Audio," it now reads "Dummy Output." Selecting "Test Speakers" in sound preferences crashes the dialog. Any pointers would be great.

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  • FFmpeg add multiple audio files to video at specific points

    - by Arran
    I have two audio files, each about 3 minutes long. I want to take the first 10 seconds of each file and add them each to a video file at specific points - 0 seconds and 10 seconds. So the resulting video should be 20 seconds long. I've got this far: ffmpeg -i video.mov -ss 0 -t 20 -itsoffset 0 -i audio1.mp3 -itsoffset 10 -i audio2.mp3 -acodec copy -vcodec copy out.mov ...but the resulting video has 20 seconds of the first audio file only, the second audio file doesn't start at 10 seconds like it should. Any help would be appreciated, thanks!

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  • What are the ways to do synchronized streaming video and text?

    - by Marc
    I would like to have two streams. One being traditional streaming video and another being text. I will also build an interface that allows the user to create the text portion while watching the video. The context of these videos are usually that of an individual being filmed doing a presentation and later the next day for example, a coach will make text annotations (structured data is a plus) with the result being the text stream. It seems this is possible with Silverlight (see the article in the latest MSDN). However, what other methods are there if any? If there any, please give the reasons for why you are recommending them. Thanks. Also, I would prefer something that inst a software as a service hosted solution, but, dont let that keep you from giving an answer. Also keep in mind, the user shouldn't have to do any re-encoding of the video source, the text stream should be separate with someway to synchronize a coach's comments to an arbitrary time stamp in the video.

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  • Intranet Video-streaming

    - by Jonathan Sampson
    What's a good option for home-video-streaming. For example, somebody may use a laptop webcam to stream their baby's crib allowing them to monitor it from the main home PC. In this case, I wouldn't want to do it across the wire with skype, but instead keep it on my local network. What options exist to make this easy to achieve?

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  • Sirius Satellite Radio Streaming via XBOX 360

    - by Kyle B.
    Anyone have any luck with this? I've found a number of articles which point to an application uSirius which is apparently discontinued (bought out by Apple or something it looks like) but it is nowhere I have found. Basically I know media center has some baked in functionality for XM radio streaming, but nothing for Sirius radio. Anyone have any luck with this? Thanks, Kyle

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  • Baseline upload speed for streaming video on demand?

    - by Peter Turner
    Is there a table that shows what is necessary for streaming video on demand? Specifically what I'm trying to do is stream Video on Demand to 50-100 people. I'm flexible with the format, but I'd like text on the screen to be legible (i.e. not 320x240). If someone knows of a calculator or something that would let me figure out exactly how I need to structure my video and ISP that'd be handy too.

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  • VLC or ffserver for http streaming

    - by Maciek Sawicki
    Hi, I don't like asking "OR" questions, but I can't find any comparison on the Internet. I need live http streaming using h264 in flv container. I managed to achieve this with VLC, but with big latency. I have some problems with ffmpeg and I can not make it to work, but I wonder if would it works better then VLC?

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  • Darwin Streaming Server VOD playlist?

    - by StackedCrooked
    I have a large MPEG4 file split up into a number of smaller files. I would like to make these files available as one movie. So I need something like a playlist. It seems the playlist option for live streaming is not available for VOD. Is there a way to get this functionality somehow?

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  • What technologies allow bidirectional streaming of video?

    - by Roman
    Wikipedia says that Flash allows "bidirectional streaming of audio and video". Is it possible to do that with other technologies (for example with JavaScript)? In other words, I want to transfer video from one user of web-site to another one in real time. I want to have something that is already installed by many users or easy to install (Flash fulfills this requirements). And I want to have something free.

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  • Streaming media from a download link

    - by Danny V.
    There often discussions and many facilities available to download streaming media (eg Youtube, Vimeo, etc), however is there a way it can stream a download link? Currently, my internet connection is prohibitively slow to download a video and I would prefer if I could watch the video while it is still downloading but I couldn't find how to do this. I did find this article but it appears to need your own media server.

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