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  • Enabling media streaming from a removable drive using Windows Media Player

    - by Simon Hartcher
    I have Windows Media Player set up to stream video to several devices in my apartment. I had recently run out of space so I purchased an external drive to store my videos/music etc. I can add the media to my WMP library and play it locally without issue. As soon as I try to access the media from another device that supports media streaming (Media player or another PC) only the media stored on a fixed drive is available. Is there a way to enable media sharing from a removable drive or somehow trick WMP that the media is stored on a fixed drive? I tried setting up a SymLink linking a directory on the fixed drive to the removable one but with the same result.

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  • What contributes to smooth online video streaming?

    - by Wesley
    I had a general question about streaming videos online; in particular, on YouTube. What really is required to smoothly stream videos at 360p or 480p? Then for that HD goodness, what really allows a computer to smoothly stream 720p and 1080p? I'm not too sure whether it's to do with the CPU (speed, # cores, cache size), GPU (chipset, VRAM, memory type) or even HDD (IDE vs SATA). What contributes to the ability to stream regular videos and, furthermore, high-definition videos online?

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  • Video Streaming in Windows 7

    - by Adam Haile
    I just got Windows 7 up and running, and I turned on the new media streaming feature and added all of my music and videos to the corresponding libraries on my machine. I can then go to my XBox 360 and pull up my entire music collection with no problem, but when I try to find the videos it says there are none. Now, I DID NOT import any of the music or videos into Windows Media Player...I know you used to have to stream things this way. But why does it work with Music and not with Videos?? They are all in formats that I know both Windows 7 and the Xbox can play as well...I used to use TVersity and didn't have to even transcode the files to play them.

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  • Home Media Streaming Server

    - by sharjeel
    I'm looking for a Home Media Server which can stream videos to various devices including iPhone, iPad, Windows Machines, Android etc. I wouldn't want to install any client on any device; a web interface will be preferred. Also, it should be able to read videos of as many formats as possible and should stream by transcoding the resolution and format according to device's specifications. I have a fairly powerful machine on which I'm free to install Windows 7 or Linux. The streaming will be done over a g/n WiFi router or Ethernet locally. What is the suggested solution in my case?

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  • Enable live streaming on website

    - by Somebody
    I have a server colocated in a datacentre (dedicated 1Gbit line, SSDs, etc.) running CentOS 5.4 64-bit. I want to stream live video from a device (webcam, camcorder, whatever.) to my server which inturn can re-broadcast it on demand through a flash player (such as Flowplayer) so that more users will be able to watch the stream since the server is quite fast. Does a solution like this exist already (streaming software from live source to flash media server) or will I need to hire someone to code it? I see that VLC has an option to stream video.. will that be suitable in this case? Or is there a better way to do it? I don't want a browser based solution on my end. It'll be great if this can be done without running an X server but I don't mind either way. This will be running on a dedicated PC at home.

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  • Music Streaming Devices

    - by Skizz
    I'm looking for peoples opinion on wireless music streaming devices - something like this. I have an iTunes library hosted on an ubuntu server and I'm looking for something to allow me to listen to all the albums stored on it. Ideally, it should provide a good quality playback both over headphones and through speakers so that everyone can hear it. It doesn't need to be ultra-portable - being able to move the system and plug in a mains lead should be enough, so a single, integrated unit is preferable. One product per answer please and if you've used a product, vote it up or down depending on whether it's any good or not. Use comments to highlight good/bad points.

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  • Streaming video in Virtualbox jumpy

    - by Kevin
    I am trying to get Netflix to work on my Ubuntu netbook. I know it will not run in Linux so I am trying it in my Win XP virtual machine. It streams the video but the sound and video are out of sync and the video often freezes and jumps. I have tried Firefox, Chrome, and even IE. I am thinking my Atom N455 processor does not work well with virtualization. All other apps in the VM work fine. The only issue is streaming [YouTube is jumpy too].Does anyone know of Virtualbox settings I can try to possibly fix this issue or am I out of luck?

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  • Lots of artifacts while streaming HD content with VLC 0.9.9 on CentOS

    - by Zsub
    I'm trying to stream (multicast) a x264 encoded file using VLC. This in itself succeeds, but the stream has a huge lot of artifacts. This seems to suggest that the data cannot be transported fast enough. If I check network usage, though, it's only using about 15 mbit. I have a similar SD stream which functions perfectly. I think I could improve stream performance by not streaming the raw data, but I cannot seem to get this working. It seems that on keyframes all artifacts are removed for a short while (less than a second). This is the command I use: vlc -vv hdtest.mkv --sout '#duplicate{dst=rtp{dst=ff02::1%eth1,mux=ts,port=5678,sap,group="Testgroup",name="TeststreamHD"}}' --loop Which is all one long line.

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  • Timing issues with playback of the HTML5 Audio API

    - by pat
    I'm using the following code to try to play a sound clip with the HTML5 Audio API: HTMLAudioElement.prototype.playClip = function(startTime, stopTime) { this.stopTime = stopTime; this.currentTime = startTime; this.play(); $(this).bind('timeupdate', function(){ if (this.ended || this.currentTime >= stopTime) { this.pause(); $(this).unbind('timeupdate'); } }); } I utilize this new playClip method as follows. First I have a link with some data attributes: <a href=# data-stop=1.051 data-start=0.000>And then I was thinking,</a> And finally this bit of jQuery which runs on $(document).ready to hook up a click on the link with the playback: $('a').click(function(ev){ $('a').click(function(ev){ var start = $(this).data('start'), stop = $(this).data('stop'), audio = $('audio').get(0), $audio = $(audio); ev.preventDefault(); audio.playClip(start,stop); }) This approach seems to work, but there's a frustrating bug: sometimes, the playback of a given clip plays beyond the correct data-stop time. I suspect it could have something to do with the timing of the timeupdate event, but I'm no JS guru and I don't know how to begin debugging the problem. Here are a few clues I've gathered: The same behavior appears to come up in both FF and Chrome. The playback of a given clip actually seems to vary a bit -- if I play the same clip a couple times in a row, it may over-play a different amount of time on each playing. Is the problem here the inherent accuracy of the Audio API? My app needs milliseconds. Is there a problem with the way I'm using jQuery to bind and unbind the timeupdate event? I tried using the jQuery-less approach with addEventListener but I couldn't get it to work. Thanks in advance, I would really love to know what's going wrong.

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  • Win 7 Media Center - TV - No audio on HD channels

    - by Chuzein Part II
    I wonder if you can help. I have recently purchased a PCTV Nanostick DVD-T2 290e I am running Windows 7 Home Premium 64bit and I use Windows media center for almost everything. I run a media center machine in my lounge through my Sony AV Amp onto my HD TV. I bought the Nanostick to watch ‘Freeview HD’ programmes when watching the TV through the Media Center – I also have a Sony Freeview Plus system that the Mrs uses. I installed the Nanostick with relatively no issues and as described by many user reviews Media Center picked up the new USB tuner and scanned all the new channels and I was presented with all the HD channels. The issue I have is that there is no audio sound from the HD channels but perfect video. SD works fine. The software that comes with the Nanostick works fine – both sound and vision are perfect for the HD channels. As mentioned, I run my Media Centre lots. I have an extensive DVD and BD collection stored on a server and DVD and BD all play perfectly through Arcsoft Total Media Theatre 5 – with no issues on either SD or HD. My sound card is built into my motherboard and that sends the audio signal to my gfx card and that in turn passes it through to my Sony AV Amp that decodes the audio to be heard on my 5.1 set up. Does anyone have any ideas. I have searched lots on the net and I cant find anyone else with the same issue. I am aware of codecs etc but I don’t really understand it. It also puzzles me that when I read the user/buyer reviews for this product so many people tell the story of faultless installations on the same kind of set up as me.

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  • iPhone SDK: Audio Queue control

    - by codemercenary
    Hi all, I am new to the audio queue services so I have taken an example from a book called iPhone Cool Projects where it describes how to stream audio. I want to extend this to being able to play a continuous playlist of links to mp3 files like an internet radio. The problem with the example code it that it does not detect when a stream ends and does not call AudioQueueStop at any point, so I added a counter to number of buffers added to the queue, and then decrement this counter each time audioQueueOutputCallback is called by the queue. This works fine except if when the buffer count goes to 0, and then I add a call AudioQueueFlush(audioQueue) and then AudioQueueStop(audioQueue, false) I get an error. If I only call AudioQueueReset, it continues to load the buffers again, but plays them out faster then it loads them... getting stuck in a loop and then crashing. 2010-04-14 13:56:29.745 AudioPlayer[2269:207] init player with URL 2010-04-14 13:56:29.941 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.942 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.944 AudioPlayer[2269:207] >>> start audio queue 2010-04-14 13:56:29.960 AudioPlayer[2269:207] packetCallback count 2 2010-04-14 13:56:29.961 AudioPlayer[2269:207] add buffer: 1 2010-04-14 13:56:29.962 AudioPlayer[2269:207] did recieve data 2010-04-14 13:56:29.963 AudioPlayer[2269:207] audio request didReceiveData 2010-04-14 13:56:29.963 AudioPlayer[2269:207] packetCallback count 1 2010-04-14 13:56:29.964 AudioPlayer[2269:207] add buffer: 2 2010-04-14 13:56:29.965 AudioPlayer[2269:207] packetCallback count 13 2010-04-14 13:56:29.967 AudioPlayer[2269:207] add buffer: 3 2010-04-14 13:56:29.968 AudioPlayer[2269:207] done with buffer: 3 2010-04-14 13:56:29.969 AudioPlayer[2269:207] done with buffer: 2 2010-04-14 13:56:29.974 AudioPlayer[2269:207] done with buffer: 1 So this loop continues some 20 - 30 times and then it crashes. The first time it plays an audio file it queues up the buffers and then plays sound, but doesn't callback to delete them until some 100 or more have been played. Can anyone explain this behavior? I read that there was a limit of 1 audio queue for MP3 playback for the iPhone. Is that still true? If not then I suppose I should use another audio queue for the next mp3 stream. I've had a look through the apple docs but it doesn't explain this in any particular detail. A better insight into this would be great. TIA.

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  • iPhone PlayAndRecord silences all system audio??

    - by Eamon Ford
    Hi, In my iPhone app I am trying to record audio and play iPod music at the same time, so I set the audio session category to kAudioSessionCategory_PlayAndRecord. But when I set this, all system audio (including vibrate) doesn't work anymore, although the iPod audio still does work. Does anyone know if this is a bug in the SDK or something, or how to get around it? Please help! Thanks in advance!

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  • using QTkit for recording audio

    - by RW
    It looks like using core audio to record audio is overly complicated. While QTkit is basic and down to earth However. All of the examples I have see integrate video and audio together. Does some one have or know an example of using QTkit for recording audio? rw

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  • How to process audio in real time?

    - by user1756648
    I am giving some audio input through microphone. I recorded it in Audacity, it looks something like as shown below. I want to process this audio in real time. I mainly want to do this. 1) see real time audio amplitude vs time graph 2) perform some actions based on some thing (like if a specific type of hike is seen in audio, then do something, else do something else) Is there any python module or C library that can allow me to do this ?

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  • DTS to AC3 conversion for LG TV using mediatomb DLNA server

    - by prion crawler
    I want to convert a MKV video file containing DTS audio to a stream with AC3 audio. I want to pass this resulting stream to mediatomb's transcoding feature. Mediatomb will transfer the stream via DLNA to a LG TV, which does not support DTS audio. I have tried the VLC command below but the TV does not recognize the stream, and playing the destination stream on PC does not produce sound. vlc -vvv -I dummy INPUT.file --sout \ '#transcode{acodec=ac3,ab=256k,channels=2,threads=4} \ :std{mux=ts,access=file,dst=DEST.file}' The following ffmpeg command give a stream that plays on the TV with sound, but the ffmpeg process gets killed (with signal 15) within 10-15 seconds, and then the TV restarts the playback from the beginning. This goes on in loops. ffmpeg -i INPUT.file -acodec ac3 -ab 384k -vcodec copy \ -vbsf h264_mp4toannexb -f mpegts -y DEST.file I want to have a working DLNA server which transcodes DTS to AC3, any help is appreciated.

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  • What are some good Screencasting Programs with Streaming?

    - by Joel Coehoorn
    The situation is that I work for a small college, and we have a student who will legitimately not be able to attend some classes for the next few weeks. Most of our professors use either powerpoint or a smartboard, and so we're shuffling things around so that all her classes take place in only two rooms. We want to set up those rooms to be able to live screencast (with audio) each lecture. I've seen other similar questions, but they're all more geared towards recording demos. I'm looking for something more like Live Meeting. Any suggestions appreciated.

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  • Transcoding media server streaming to the iPhone

    - by pilif
    I have a huge collection of videos in different formats, but with one thing in common: They are not playable on an iPhone (or iPod Touch). Instead of complaining about Apple's IMHO broken world view ("there are no video formats but quicktime and mp4"), I wonder if there's a solution out there that allows streaming these different videos to the iPhone. This means that the source media needs to be transcoded on the fly. I already tried a few solutions out there, but with varying success: PS3 Media Server kind of worked, but only once and only for one single file. TVersity is said to work, but it requires UAC to be disabled and I don't see any need for this. The solution I'm looking for should run on Windows 2008 Server or Linux. I just can't believe that there's nothing out there that would allow me to stream my huge video collection on my iPhone (we're talking Wifi here, not 3G). After looking at the answers provided and after retrying TVersity without much success, I gave Orb another try and while the web interface failed to work for me, the iPhone Application (I tried the free one at first) actually worked flawlessly. And not only that, it also manages to convert the streams on-the-fly, so you don't have to wait for the transcoding process to finish before playback starts. On my 2.26 Ghz MacMini Server, this worked even with 1080p material. For Windows 2008 Server users out there: Remember to install the Desktop Experience Feature in the Server Manager if you intend this to work. Of all the stuff I had a look at, this really provided instant-success - even though I'm now probably sending the contents of my harddrive to orb's central server (sigh)

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  • Streaming audio to headless linux box

    - by Ralph
    I have a dual boot (Win 7 + Ubuntu) PC connected via wifi with my music collection on a local HDD. I usually use Rhythmbox on Ubuntu or Winamp on Windows to listen to my music but I'll change if I have to. I also have a Raspberry Pi (low power PC running Debian) in the living room that is usually headless and connected via ethernet. The Raspberry Pi is also connected to my living room speakers via an amp. I would like to be able to stream music from my PC over the network to the linux raspberry pi. What software can I use to do this? Some sort of audio client\server?

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  • Is Streaming Video possible with Sql Filestream?

    - by Lieven Cardoen
    We have stored all media in Sql Filestream, but now we'll need Video and Audio streaming... Will this be possible with Sql Filestream or will I have to take all of the Video and Audio out of the database? Which technology would you use to enable Video/Audio Streaming? WebORB FluorineFX Wowza (way better I think than the first two) IIS Media (haven't looked into this yet)

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  • Windows Vista/7: Managing multiple audio playback devices

    - by BrianLy
    I've got speakers (audio in) and headphones (USB headset with it's own soundcard) connected to my desktop computer. Under Windows 7, I can right-click the Audio Mixer and select Playback Devices and toggle between my these devices. Is there an easier way, perhaps a keyboard shortcut, that would make it easier to toggle? I'm working in an shared space were sometimes I want headphones to avoid annoying other people, but at other times speakers are OK. I want to be able to toggle quickly. In an ideal world, the solution to my question would work in Vista too.

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  • Change audio output depending on which one is on

    - by pkrish
    I have a PC that is hooked up to my HDTV (via a long hdmi cable) and to a monitor, which is in another room. I have speakers directly plugged to the PC audio out. The PC is next to the monitor and speakers. I am not sure but I think Windows can play sound on only 1 audio device at a time. And I can only set 1 device as the default output. I can get sound on the TV or speaker depending on which device I set to default. But I would have to do this every time I switch between using my TV or my monitor! Is there some way to configure such that sound plays through the TV if the TV is on, else it plays in the speakers? If this is not possible, then the next best alternative would be to get the sound to play on both the devices at the same time. Thanks!

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  • Audio input problem in Ubuntu 9.10

    - by Andrea Ambu
    My audio input is a mix of my mic output and my sound card output. I'd like it to be just my mic output. I was able to do so in Ubuntu 9.04 but the interface is 9.10 is totally changed and I tried every my creativity was able to think. It's really annoying when talking to other people over the internet because they keep hearing their voice back. I'm not sure I explained it in clear way so I'll give you an example: What I do: I put an mp3 on play or a video on youtube then open a recorder and start to talk on my mic. What happens: both my voice and audio from mp3/youtube get reordered, even if I put headphones volume to 0 (via hardware). What I'd like to happen: Only my voice should be recorded. I'm sure I'm missing some technical term, but that's the problem and I'd like to solve it in Ubuntu 9.10, any idea?

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