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  • C# adding list into list

    - by gencay
    I have a DocumentList.c as implemented below. And when I try to add a list into the instance of DocumentList object it adds but the others be the same class DocumentList { public static List wordList; public static string type; public static string path; public static double cos; public static double dice; public static double jaccard; //public static string title; public DocumentList(List wordListt, string typee, string pathh, double sm11, double sm22, double sm33) { type = typee; wordList = wordListt; path = pathh; cos = sm11; dice = sm22; jaccard = sm33; } } in main c#code fragment public partial class Window1 : System.Windows.Window { static private List documentList = new List(); ... in a method I use as below. DocumentList dt = new DocumentList(para1, para2, para3, para4, para5, para6); documentList.Add(dt); Now, When i add the first list it is ok it seems 1 item in documentList, but for the second one I get a list with 2 items but both the same.. I mean I cannot keep previous list item..

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  • Update list dom only if list displayed

    - by Nikolaj Borisik
    Sometimes we use one store for few views(list, carousel,dataviews) and when we refresh(load, filter) store data, dom of all view that use this store will be rebuild, but some views is not displayed in this time, and may be will not show with these data. How we can refresh list dom only if it displayed, not every time when it store refresh? Issue examle Ext.define("Test.view.Main", { extend: 'Ext.tab.Panel', config: { tabBarPosition: 'bottom', items: [ ] }, constructor : function(){ this.callParent(arguments); var store = Ext.create('Ext.data.Store',{ data :[ {title : 'One'}, {title : 'Two'}, {title : 'Three'} ] }), firstList = Ext.create('Ext.List',{ title : 'tab1', store : store, itemTpl : '{title}', onItemDisclosure : function(){ store.add({title : 'Four'}); } }), secondList = Ext.create('Ext.List',{ title : 'tab2' , store : store, itemTpl : '{title}' }), thirdList = Ext.create('Ext.List',{ title : 'tab3', store : store, itemTpl : '{title}' }); this.add([ firstList, secondList, thirdList ]) ; } }); When tap on item in the first list, in store will be added new item. And dom of all list will be change although second and third list not displayed I see one option. Create one main store and create separate stores for each views. And when view show fill it store from Main store. But it look not good. Any other ideas?

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  • Populating PHP list() with values in an array.

    - by Mike
    Hi, I have an array: $arr = array('foo', 'bar', 'bash', 'monkey', 'badger'); I want to have the elements in that array appear as the variables in my list(): list($foo, $bar, $bash, $monkey, $badger) = $data; Without actually specifying the variables, I tried; list(implode(",$", $arr)) = $data; and list(extract($arr)) = $data; But they don't work, I get: Fatal error: Can't use function return value in write context Does anyone have any idea whether this is possible? Cheers, Mike

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  • How to automatically create Word documents which include list fields from a custom SharePoint list?

    - by Marius
    Hi, Is it possible to automatically create Word documents which include list fields from a custom SharePoint list? here is the scenario: - custom list (over 100 columns) - Word templates (not sure where is best to store them yet) - Entry Form will provide data for the templates (or partial data, ie Client name, Sales Rep) - a form that will have buttons (ie 'Create Order Form', 'Create PO') the idea is to be able to generate partial populated templates from a custom list with a puch of a button. All solutions are realy appreciated!!! Thanks,

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  • Export list as .txt (Python)

    - by Nimbuz
    My Python module has a list that contains all the data I want to save as a .txt file somewhere. The list contains several tuples like so: list = [ ('one', 'two', 'three'), ('four', 'five', 'six')] How do I print the list so each tuple item is separated by a tab and each tuple is separated by a newline? Thanks

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  • MOSS 2007 - list permission

    - by nav
    Hi All, I have configured my list so that users can only read and edit items they have created. I now need to configure this list so that a particular group of users can edit and read all items on this list. I know users with the 'Manage Lists' permission would be able to do this. My question is can this be configured to be even more granular to apply a permission that works like the 'Manage Lists' permission but only for a particular list, rather than all lists? Many Thanks, Nav

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  • Unable to get members of Universal Distribution List using Powershell

    - by PowerShellScripter
    I am trying to write a script to list out all members of a "Universal Distribution List" using Powershell. However I keep getting an empty result set back. When I run the following command against a "Global Distribution List" it works fine and I can see who belongs to it. dsquery group -name "SomeGroup" | dsget group -members -expand However as I mentioned when I run this against a "Universal Distribution List" I get no results. Can anyone help?

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  • Assign to a slice of a Python list from a lambda

    - by Bushman
    I know that there are certain "special" methods of various objects that represent operations that would normally be performed with operators (i.e. int.__add__ for +, object.__eq__ for ==, etc.), and that one of them is list.__setitem, which can assign a value to a list element. However, I need a function that can assign a list into a slice of another list. Basically, I'm looking for the expression equivalent of some_list[2:4] = [2, 3].

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  • Clone List Elements in Java

    - by Amir Rachum
    Hi all, I have a variable of type List<RelationHeader>. Now I want to copy all the elements in this list to a new list, but I want to actually copy all the members by value (clone them). Is there a quick command to do this, or do I need to iterate over the list and copy them one at a time?

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  • intiating lists in the constructor's initialization list

    - by bks
    i just moved from C to C++, and now work with lists. i have a class called "message", and i need to have a class called "line", which should have a list of messages in its properties. as i learned, the object's properties should be initialized in the constructor's initialization list, and i had the "urge" to initialize the messages list in addition to the rest of the properties (some strings and doubles). is that "urge" justified? does the list need to be initialized? thank you in advance

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  • Copy List of Structures to Excel Range

    - by KDP
    Does anyone know how to copy a VB.Net list of structures to an Excel range? It's not hard to do with an array, but I can't get a list of structures to work. Example: Structure MyStruct Dim MyField1 as String Dim MyField2 as Integer End Structure Dim MyList As New List(Of MyStruct) ...populate list of structures... Dim rng as Excel.Range = MySheet.Range("A1","B9") rng.??? = MyList '*** This is where I get stuck. ***

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  • How can i preserve list contents on postbacks?

    - by strakastroukas
    On the page load event of my webpage i fill the list of with the contents of the structure Structure MainStruct Dim Ans1 As String Dim Ans2 As String End Structure Dim Build As New List(Of MainStruct) The problem i that on post-back the contents of the list-of get lost. So, how can i preserve the contents of the list-of in ASP.NET?

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  • Sort a list whit element still in first position

    - by Mercer
    Hello, i have a String list List<String> listString = new ArrayList<String>(); listString.add("faq"); listString.add("general"); listString.add("contact"); I do some processing on the list and i want to sort this list but I want general is still in first position Thx ;)

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  • Linked List manipulation, issues retrieving data c++

    - by floatfil
    I'm trying to implement some functions to manipulate a linked list. The implementation is a template typename T and the class is 'List' which includes a 'head' pointer and also a struct: struct Node { // the node in a linked list T* data; // pointer to actual data, operations in T Node* next; // pointer to a Node }; Since it is a template, and 'T' can be any data, how do I go about checking the data of a list to see if it matches the data input into the function? The function is called 'retrieve' and takes two parameters, the data and a pointer: bool retrieve(T target, T*& ptr); // This is the prototype we need to use for the project "bool retrieve : similar to remove, but not removed from list. If there are duplicates in the list, the first one encountered is retrieved. Second parameter is unreliable if return value is false. E.g., " Employee target("duck", "donald"); success = company1.retrieve(target, oneEmployee); if (success) { cout << "Found in list: " << *oneEmployee << endl; } And the function is called like this: company4.retrieve(emp3, oneEmployee) So that when you cout *oneEmployee, you'll get the data of that pointer (in this case the data is of type Employee). (Also, this is assuming all data types have the apropriate overloaded operators) I hope this makes sense so far, but my issue is in comparing the data in the parameter and the data while going through the list. (The data types that we use all include overloads for equality operators, so oneData == twoData is valid) This is what I have so far: template <typename T> bool List<T>::retrieve(T target , T*& ptr) { List<T>::Node* dummyPtr = head; // point dummy pointer to what the list's head points to for(;;) { if (*dummyPtr->data == target) { // EDIT: it now compiles, but it breaks here and I get an Access Violation error. ptr = dummyPtr->data; // set the parameter pointer to the dummy pointer return true; // return true } else { dummyPtr = dummyPtr->next; // else, move to the next data node } } return false; } Here is the implementation for the Employee class: //-------------------------- constructor ----------------------------------- Employee::Employee(string last, string first, int id, int sal) { idNumber = (id >= 0 && id <= MAXID? id : -1); salary = (sal >= 0 ? sal : -1); lastName = last; firstName = first; } //-------------------------- destructor ------------------------------------ // Needed so that memory for strings is properly deallocated Employee::~Employee() { } //---------------------- copy constructor ----------------------------------- Employee::Employee(const Employee& E) { lastName = E.lastName; firstName = E.firstName; idNumber = E.idNumber; salary = E.salary; } //-------------------------- operator= --------------------------------------- Employee& Employee::operator=(const Employee& E) { if (&E != this) { idNumber = E.idNumber; salary = E.salary; lastName = E.lastName; firstName = E.firstName; } return *this; } //----------------------------- setData ------------------------------------ // set data from file bool Employee::setData(ifstream& inFile) { inFile >> lastName >> firstName >> idNumber >> salary; return idNumber >= 0 && idNumber <= MAXID && salary >= 0; } //------------------------------- < ---------------------------------------- // < defined by value of name bool Employee::operator<(const Employee& E) const { return lastName < E.lastName || (lastName == E.lastName && firstName < E.firstName); } //------------------------------- <= ---------------------------------------- // < defined by value of inamedNumber bool Employee::operator<=(const Employee& E) const { return *this < E || *this == E; } //------------------------------- > ---------------------------------------- // > defined by value of name bool Employee::operator>(const Employee& E) const { return lastName > E.lastName || (lastName == E.lastName && firstName > E.firstName); } //------------------------------- >= ---------------------------------------- // < defined by value of name bool Employee::operator>=(const Employee& E) const { return *this > E || *this == E; } //----------------- operator == (equality) ---------------- // if name of calling and passed object are equal, // return true, otherwise false // bool Employee::operator==(const Employee& E) const { return lastName == E.lastName && firstName == E.firstName; } //----------------- operator != (inequality) ---------------- // return opposite value of operator== bool Employee::operator!=(const Employee& E) const { return !(*this == E); } //------------------------------- << --------------------------------------- // display Employee object ostream& operator<<(ostream& output, const Employee& E) { output << setw(4) << E.idNumber << setw(7) << E.salary << " " << E.lastName << " " << E.firstName << endl; return output; } I will include a check for NULL pointer but I just want to get this working and will test it on a list that includes the data I am checking. Thanks to whoever can help and as usual, this is for a course so I don't expect or want the answer, but any tips as to what might be going wrong will help immensely!

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  • Sort a list with element still in first position

    - by Mercer
    I have a String list: List<String> listString = new ArrayList<String>(); listString.add("faq"); listString.add("general"); listString.add("contact"); I do some processing on the list and I want to sort this list but I want "general" still to be in first position. Thx ;)

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  • How to display a dependent list box disabled if no child data exist

    - by frank.nimphius
    A requirement on OTN was to disable the dependent list box of a model driven list of value configuration whenever the list is empty. To disable the dependent list, the af:selectOneChoice component needs to be refreshed with every value change of the parent list, which however already is the case as the list boxes are already dependent. When you create model driven list of values as choice lists in an ADF Faces page, two ADF list bindings are implicitly created in the PageDef file of the page that hosts the input form. At runtime, a list binding is an instance of FacesCtrlListBinding, which exposes getItems() as a method to access a list of available child data (java.util.List). Using Expression Language, the list is accessible with #{bindings.list_attribute_name.items} To dynamically set the disabled property on the dependent af:selectOneChoice component, however, you need a managed bean that exposes the following two methods //empty – but required – setter method public void setIsEmpty(boolean isEmpty) {} //the method that returns true/false when the list is empty or //has values public boolean isIsEmpty() {   FacesContext fctx = FacesContext.getCurrentInstance();   ELContext elctx = fctx.getELContext();   ExpressionFactory exprFactory =                          fctx.getApplication().getExpressionFactory();   ValueExpression vexpr =                       exprFactory.createValueExpression(elctx,                         "#{bindings.EmployeeId.items}",                       Object.class);   List employeesList = (List) vexpr.getValue(elctx);                        return employeesList.isEmpty()? true : false;      } If referenced from the dependent choice list, as shown below, the list is disabled whenever it contains no list data <! --  master list --> <af:selectOneChoice value="#{bindings.DepartmentId.inputValue}"                                  label="#{bindings.DepartmentId.label}"                                  required="#{bindings.DepartmentId.hints.mandatory}"                                   shortDesc="#{bindings.DepartmentId.hints.tooltip}"                                   id="soc1" autoSubmit="true">      <f:selectItems value="#{bindings.DepartmentId.items}" id="si1"/> </af:selectOneChoice> <! --  dependent  list --> <af:selectOneChoice value="#{bindings.EmployeeId.inputValue}"                                   label="#{bindings.EmployeeId.label}"                                      required="#{bindings.EmployeeId.hints.mandatory}"                                   shortDesc="#{bindings.EmployeeId.hints.tooltip}"                                   id="soc2" disabled="#{lovTestbean.isEmpty}"                                   partialTriggers="soc1">     <f:selectItems value="#{bindings.EmployeeId.items}" id="si2"/> </af:selectOneChoice>

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  • Circular motion on low powered hardware

    - by Akroy
    I was thinking about platforms and enemies moving in circles in old 2D games, and I was wondering how that was done. I understand parametric equations, and it's trivial to use sin and cos to do it, but could an NES or SNES make real time trig calls? I admit heavy ignorance, but I thought those were expensive operations. Is there some clever way to calculate that motion more cheaply? I've been working on deriving an algorithm from trig sum identities that would only use precalculated trig, but that seems convoluted.

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  • Bouncing off a circular Boundary with multiple balls?

    - by Anarkie
    I am making a game like this : Yellow Smiley has to escape from red smileys, when yellow smiley hits the boundary game is over, when red smileys hit the boundary they should bounce back with the same angle they came, like shown below: Every 10 seconds a new red smiley comes in the big circle, when red smiley hits yellow, game is over, speed and starting angle of red smileys should be random. I control the yellow smiley with arrow keys. The biggest problem I have reflecting the red smileys from the boundary with the angle they came. I don't know how I can give a starting angle to a red smiley and bouncing it with the angle it came. I would be glad for any tips! My js source code : var canvas = document.getElementById("mycanvas"); var ctx = canvas.getContext("2d"); // Object containing some global Smiley properties. var SmileyApp = { radius: 15, xspeed: 0, yspeed: 0, xpos:200, // x-position of smiley ypos: 200 // y-position of smiley }; var SmileyRed = { radius: 15, xspeed: 0, yspeed: 0, xpos:350, // x-position of smiley ypos: 65 // y-position of smiley }; var SmileyReds = new Array(); for (var i=0; i<5; i++){ SmileyReds[i] = { radius: 15, xspeed: 0, yspeed: 0, xpos:350, // x-position of smiley ypos: 67 // y-position of smiley }; SmileyReds[i].xspeed = Math.floor((Math.random()*50)+1); SmileyReds[i].yspeed = Math.floor((Math.random()*50)+1); } function drawBigCircle() { var centerX = canvas.width / 2; var centerY = canvas.height / 2; var radiusBig = 300; ctx.beginPath(); ctx.arc(centerX, centerY, radiusBig, 0, 2 * Math.PI, false); // context.fillStyle = 'green'; // context.fill(); ctx.lineWidth = 5; // context.strokeStyle = '#003300'; // green ctx.stroke(); } function lineDistance( positionx, positiony ) { var xs = 0; var ys = 0; xs = positionx - 350; xs = xs * xs; ys = positiony - 350; ys = ys * ys; return Math.sqrt( xs + ys ); } function drawSmiley(x,y,r) { // outer border ctx.lineWidth = 3; ctx.beginPath(); ctx.arc(x,y,r, 0, 2*Math.PI); //red ctx.fillStyle="rgba(255,0,0, 0.5)"; ctx.fillStyle="rgba(255,255,0, 0.5)"; ctx.fill(); ctx.stroke(); // mouth ctx.beginPath(); ctx.moveTo(x+0.7*r, y); ctx.arc(x,y,0.7*r, 0, Math.PI, false); // eyes var reye = r/10; var f = 0.4; ctx.moveTo(x+f*r, y-f*r); ctx.arc(x+f*r-reye, y-f*r, reye, 0, 2*Math.PI); ctx.moveTo(x-f*r, y-f*r); ctx.arc(x-f*r+reye, y-f*r, reye, -Math.PI, Math.PI); // nose ctx.moveTo(x,y); ctx.lineTo(x, y-r/2); ctx.lineWidth = 1; ctx.stroke(); } function drawSmileyRed(x,y,r) { // outer border ctx.lineWidth = 3; ctx.beginPath(); ctx.arc(x,y,r, 0, 2*Math.PI); //red ctx.fillStyle="rgba(255,0,0, 0.5)"; //yellow ctx.fillStyle="rgba(255,255,0, 0.5)"; ctx.fill(); ctx.stroke(); // mouth ctx.beginPath(); ctx.moveTo(x+0.4*r, y+10); ctx.arc(x,y+10,0.4*r, 0, Math.PI, true); // eyes var reye = r/10; var f = 0.4; ctx.moveTo(x+f*r, y-f*r); ctx.arc(x+f*r-reye, y-f*r, reye, 0, 2*Math.PI); ctx.moveTo(x-f*r, y-f*r); ctx.arc(x-f*r+reye, y-f*r, reye, -Math.PI, Math.PI); // nose ctx.moveTo(x,y); ctx.lineTo(x, y-r/2); ctx.lineWidth = 1; ctx.stroke(); } // --- Animation of smiley moving with constant speed and bounce back at edges of canvas --- var tprev = 0; // this is used to calculate the time step between two successive calls of run function run(t) { requestAnimationFrame(run); if (t === undefined) { t=0; } var h = t - tprev; // time step tprev = t; SmileyApp.xpos += SmileyApp.xspeed * h/1000; // update position according to constant speed SmileyApp.ypos += SmileyApp.yspeed * h/1000; // update position according to constant speed for (var i=0; i<SmileyReds.length; i++){ SmileyReds[i].xpos += SmileyReds[i].xspeed * h/1000; // update position according to constant speed SmileyReds[i].ypos += SmileyReds[i].yspeed * h/1000; // update position according to constant speed } // change speed direction if smiley hits canvas edges if (lineDistance(SmileyApp.xpos, SmileyApp.ypos) + SmileyApp.radius > 300) { alert("Game Over"); } // redraw smiley at new position ctx.clearRect(0,0,canvas.height, canvas.width); drawBigCircle(); drawSmiley(SmileyApp.xpos, SmileyApp.ypos, SmileyApp.radius); for (var i=0; i<SmileyReds.length; i++){ drawSmileyRed(SmileyReds[i].xpos, SmileyReds[i].ypos, SmileyReds[i].radius); } } // uncomment these two lines to get every going // SmileyApp.speed = 100; run(); // --- Control smiley motion with left/right arrow keys function arrowkeyCB(event) { event.preventDefault(); if (event.keyCode === 37) { // left arrow SmileyApp.xspeed = -100; SmileyApp.yspeed = 0; } else if (event.keyCode === 39) { // right arrow SmileyApp.xspeed = 100; SmileyApp.yspeed = 0; } else if (event.keyCode === 38) { // up arrow SmileyApp.yspeed = -100; SmileyApp.xspeed = 0; } else if (event.keyCode === 40) { // right arrow SmileyApp.yspeed = 100; SmileyApp.xspeed = 0; } } document.addEventListener('keydown', arrowkeyCB, true); JSFiddle : http://jsfiddle.net/gj4Q7/

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  • How can I generate a list of appendices with LaTeX, seperate from table of contents (toc)

    - by None
    LaTeX' appendix environment formats sections differently and uses a different enumeration in the table of contents: \begin{appendix} \section{superuser} \dots{} .... Shows up as       A       superuser            11 in the \tableofcontents. Unfortunately, I have to use a different style: the appendix is not to show up in the table of contents, but in a seperate listing right before the appendix. I see the following options to solve this: suppress output in tableofcontents and somehow recreate the part on a different page generate a custom listing of specified / the following section manually create a list with the same formatting of the tableofcontents I use scrartcl as document class. PS: appedix / appendices is not a tag yet

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  • Circular movement - eliminating speed ups near Y = 0

    - by Fibericon
    I have a basic algorithm to rotate an enemy around a 200 unit radius circle with center 0. This is how I'm achieving that: if (position.Y <= 0 && position.X > -200) { position.X -= 2; position.Y = 0 - (float)Math.Sqrt((200 * 200) - (position.X * position.X)); } else { position.X += 2; position.Y = (float)Math.Sqrt((200 * 200) - (position.X * position.X)); } It does work, and I've ensured that at no point does either X or Y equal NaN. However, when Y approaches 0, it seems to go significantly faster. This surprises me, because the Y values are locked to the X, which is being incremented by a steady amount. What can I do to smooth the speed?

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  • Problem with implementing removeAll for List of custom object

    - by Jay
    Hello everyone, I have a scenario in my code where I need to compare two Lists and remove from the first list, objects which are present in the second list. Akin to how the "removeAll" object works for List. Since my List is created on a custom object, the removeAll method won't work for me. I have tried various methods to make this work: - implemented equals() and hashCode for the custom object comprising the list - implemented the Comparable Interface for the custom object - implemented the Comparator Interface for the custom object I've even tried using the Apache Common's CollectionUtils and ListUtils methods (subtract, intersect, removeAll). None seem to work. I understand I will perhaps need to write some custom removal code. But not sure how to go about doing that. Any pointers helping me move in the right direction will be really appreciated. Thanks, Jay

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  • Convert a List of Options to an Option of List using Scalaz

    - by Rafael de F. Ferreira
    The following function transforms a list of Option[T] into a list of Some[T], in the case where all members are Some's, or None, in the case where there is at least one None member. I guess the code is clearer that this explanation: def lo2ol[T](lo: List[Option[T]]): Option[List[T]] = { lo.foldRight[Option[List[T]]](Some(Nil)){(o, ol) => (o, ol) match { case (Some(x), Some(xs)) => Some(x :: xs); case _ => None : Option[List[T]]; }}} I remember seeing somewhere a similar example, but using Scalaz to simplify the code. How would it look like?

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  • converting a matrix to a list

    - by andrewj
    Suppose I have a matrix foo as follows: foo <- cbind(c(1,2,3), c(15,16,17)) > foo [,1] [,2] [1,] 1 15 [2,] 2 16 [3,] 3 17 I'd like to turn it into a list that looks like [[1]] [1] 1 15 [[2]] [1] 2 16 [[3]] [1] 3 17 You can do it as follows: lapply(apply(foo, 1, function(x) list(c(x[1], x[2]))), function(y) unlist(y)) I'm interested in an alternative method that isn't as complicated. Note, if you just do apply(foo, 1, function(x) list(c(x[1], x[2]))), it returns a list within a list, which I'm hoping to avoid.

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  • sharepoint list relationship question

    - by Korey
    I have two custom lists in sharepoint with a one to many relationship on a column in both lists. So list A has text column 1 and list B has a lookup column 1' on list A's column 1. I want to display the rows in list A, where column 1 has a match on column 1' and a 2nd column in list B with a specific text string. I have Sharepoint Designer and am fumbling along with linked sources described here http://office.microsoft.com/en-us/sharepointdesigner/HA100991441033.aspx, but can't get exactly what I'm looking for.

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  • Upgrading a SharePoint list instance that was deployed via feature

    - by Goldmember
    I'm curious how others address this issue. Using VSEWSS 1.3, I have created a site content type, a list definition (w event receivers), and a list instance. All of them are in the same WSP solution and each is activated individually via features. Now let's assume that all the features have been activated for some time, and the list instance contains a number of items (that can't be deleted). Now suppose I need to make a change to the schema.xml (inject some javascript, modify views, whatever) of the list. Is it even possible to "upgrade" the schema of the existing list instance? Otherwise I would think I'm stuck creating a new instance and copying items over.

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