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Search found 528 results on 22 pages for 'clip'.

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  • Where can I find a package for "project looking Glass"? ("The Java desktop")

    - by Alvar
    Hi, I really really want to find this package. Because after I saw the youtube clip I realized it's just one of those things I must have done before I die. This tutorial would be great if the repository were online. My question is: Where can I find the file, and how can I install it without changing my current desktop? The project was called "project looking glass" and was released in 2007. It is now an "inactive open source project", according to its Wikipedia article. @Takkat found this VERY good live cd, hope it works.

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  • Software to create a video slideshow?

    - by DisgruntledGoat
    I have a bunch of pictures I'd like to make into a basic slideshow, as a video (e.g. mpeg/avi). What software is available to do this? I started using PiTiVi based on recommendation in another question, which seemed nice at first. However, it's very unstable - just crashed my whole system! Regardless, it won't let me do anything over 10 seconds because the timeline keeps jumping back to the start any time I try and move/resize a clip. All I need is to fade between some images. Anything out there?

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  • Microsoft Office Programmability Delivers for Consultants Customers

    I’ve talked with with many dozens of customers here at TechEd 2010 about Office 2010 and shown them a lot of demos at the kiosk. As they arrive I hand them a www.iheartmacros.com t-shirt (hugely popular, btw). Very often the response is: “This is great. I actually do love macros and VBA”. I’m not surprised. In the following 2 minute video clip I talk with Mike Corkery, a consultant and IT trainer who specializes in Office development and training. He mentions how a relatively...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Pommes für alle?

    - by A&C Redaktion
    Ja, liebe Partner - wie Sie sich und Ihre Kunden vor ungewollten Zugriffen schützen, dazu gibt es nun einen charmanten Video-Clip, der in nur einer Minute den Sprung von den Pommes zur Oracle Access Management Suite schafft. Eine spielerische Hinführung zum Thema Zugriffsrechte, die sich mit ihrem gelungenen Überraschungseffekt auch hervorragend im Kundengespräch nutzen lässt. Gleich anschauen, „gefällt mir“ klicken - weiterempfehlen und verlinken! Weiterführende Informationen zum Access Management Portfolio sind online verfügbar:http://www.oracle.com/us/products/middleware/identity-management/access-management/overview/index.htmlAuch auf die derzeit am Markt besprochenen Themen zu Mobile&Social hat Oracle eine neue Antwort:http://www.oracle.com/technetwork/middleware/id-mgmt/overview/oamms-1696162.htmlEin weiteres sehenswertes Video finden Sie hier:http://www.oracle.com/us/products/middleware/identity-management/oiam/overview/index.html

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  • Pommes für alle?

    - by A&C Redaktion
    Ja, liebe Partner - wie Sie sich und Ihre Kunden vor ungewollten Zugriffen schützen, dazu gibt es nun einen charmanten Video-Clip, der in nur einer Minute den Sprung von den Pommes zur Oracle Access Management Suite schafft. Eine spielerische Hinführung zum Thema Zugriffsrechte, die sich mit ihrem gelungenen Überraschungseffekt auch hervorragend im Kundengespräch nutzen lässt. Gleich anschauen, „gefällt mir“ klicken - weiterempfehlen und verlinken! Weiterführende Informationen zum Access Management Portfolio sind online verfügbar:http://www.oracle.com/us/products/middleware/identity-management/access-management/overview/index.htmlAuch auf die derzeit am Markt besprochenen Themen zu Mobile&Social hat Oracle eine neue Antwort:http://www.oracle.com/technetwork/middleware/id-mgmt/overview/oamms-1696162.htmlEin weiteres sehenswertes Video finden Sie hier:http://www.oracle.com/us/products/middleware/identity-management/oiam/overview/index.html

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  • XNA: draw a sprite in 3d, is that possible?

    - by Heisenbug
    since now I always used sprited to draw in 2D: spriteBatch.Draw(myTexture, rectangle, color); (I suppose the texture is binded internally to 2 triangles and then scaled.) Now, I'm porting my game in 3D and I have to draw several planes (walls, floor, roof,..). Do I need to manually binding a texture to a geometry (for example using VertexPositionColorTexture with VertexBuffer and IndexBuffer), or is there any simpler way to do that? I'm looking for something like spriteBatch.Draw with the rectangle clip specified in 3d space: spriteBatch.Draw(myTexture, rectangleIn3D, color);

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  • Is there any Google Adsense revenue if a visitor rolls over (hovers) on an ad unit?

    - by torr
    I have noticed an increase in interactive flash animations especilly on 300px wide adsense ads. Many of them ask the visitor to rollover to either reveal what the ad is about, show a clip, etc. So I wonder: the visitor is giving attention to this ad, is viewing its message -- without clicking on it. In essence, the ad agency's objective is accomplished without a click, which would be a significant money saver if PPC is considered. This seems very ingenious on their part, and I wonder how this is handled by Google. Shouldn't there be a fee for a publisher if visitors interact with ads, regardless of clicks? CTR becomes irrelevant in this context. Are you aware of anything being discussed in this respect?

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  • How do I disable auto-away for online presence?

    - by Will
    I am using Natty with with classic GNOME desktop. I use Empathy and sometimes Skype. Both these get the online state from the system itself somehow. If I don't touch my keyboard for a few minutes - even when watching a YouTube clip or something - the inactivity triggers an auto-away state on my messaging apps. It's synchronized so I imagine its coming coordinated from the system, and not the two apps making the same decision individually. How can I disable this? I want manual control - I'm only away when I set it to away in a messaging app.

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  • css table column width not set

    - by bsreekanth
    Hello, I'm trying to set the width of table column to a minimum value. The header row (th) was set white-space:nowrap to prevent wrapping. Now all the columns (including td rows) set to a width that of th. I tried to expand the size of smaller columns by setting it in the html as <th style="width:200px;"> and <td style="width:200px;">, but it has no effect. In firebug, in the style section, the width setting is active element.style { width:200px; } Still, the computed tab shows the width is less than 200px. Please see the details below. th -- computed: Text font-family verdana,arial,helvetica,sans-serif font-size 10px font-weight bold font-style normal color #333333 text-transform none text-decoration none letter-spacing normal word-spacing 0 line-height 17px text-align left vertical-align baseline direction ltr Background background-color transparent background-image none background-repeat repeat background-position 0 0 background-attachment scroll opacity 1 Box Model width 152px height 17px top auto right auto bottom auto left auto margin-top 0 margin-right 0 margin-bottom 0 margin-left 0 padding-top 0 padding-right 0 padding-bottom 0 padding-left 0 border-top-width 0 border-right-width 0 border-bottom-width 0 border-left-width 0 border-top-color #333333 border-right-color #333333 border-bottom-color #333333 border-left-color #333333 border-top-style none border-right-style none border-bottom-style none border-left-style none Layout position static display block visibility visible z-index auto overflow-x visible overflow-y visible white-space nowrap clip auto float none clear none -moz-box-sizing content-box Other cursor pointer list-style-image none list-style-position outside list-style-type disc marker-offset auto and td --computed: Text font-family verdana,arial,helvetica,sans-serif font-size 11px font-weight 400 font-style normal color #222222 text-transform none text-decoration none letter-spacing normal word-spacing 0 line-height 12px text-align left vertical-align top direction ltr Background background-color transparent background-image none background-repeat repeat background-position 0 0 background-attachment scroll opacity 1 Box Model width 152px height 48px top auto right auto bottom auto left auto margin-top 0 margin-right 0 margin-bottom 0 margin-left 0 padding-top 5px padding-right 6px padding-bottom 5px padding-left 6px border-top-width 0 border-right-width 1px border-bottom-width 0 border-left-width 0 border-top-color #222222 border-right-color #222222 border-bottom-color #222222 border-left-color #DDDDDD border-top-style none border-right-style none border-bottom-style none border-left-style solid Layout position static display table-cell visibility visible z-index auto overflow-x visible overflow-y visible white-space normal clip auto float none clear none -moz-box-sizing content-box Other cursor auto list-style-image none list-style-position outside list-style-type disc marker-offset auto Any help, highly appreciated... thanks

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  • How to display over state of a SimpleButton at up state

    - by Hasan Gürsoy
    I have a menu with button objects in As3. I want to display the page where user is and for this I must show buttons' over state (which is mc) when flash loads. I'm sending the page parameter to flash. I just need to play the movie clip inside the specific button. Looking for something like: btn1.m1.gotoAndPlay(1); or btn1.m1.play();

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  • Displaying a popup widget in QT over application border

    - by Chris Kaminski
    Let's say that I have an application frame, and I want to show a popup QCalendarWidget over on the right side of the frame. Normally, QT will clip the edges of the QCalendarWidget, cutting it in half and not displaying the rest, as it would be over the right side border. Is there a way to work around this limitation without resorting to implementing a QDialog? I want the widget to be visible outside the bounds of it's container.

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  • input type="text" not clickable in a jcarousel (jQuery based carousel) element

    - by AkaiKen
    Hello ! I work on a website where almost all objects are in a jCarousel element : <div> <ul id="mycarousel"> <li>object 1</li> <li>object 2</li> </ul> </div> is the "written" code, and : <div class=" jcarousel-skin-tango"> <div class="jcarousel-container jcarousel-container-horizontal" style="display: block;"> <div class="jcarousel-prev jcarousel-prev-horizontal jcarousel-prev-disabled jcarousel-prev-disabled-horizontal" style="display: block;" disabled="true"></div> <div class="jcarousel-next jcarousel-next-horizontal" style="display: block;" disabled="false"></div> <div class="jcarousel-clip jcarousel-clip-horizontal"> <ul class=" jcarousel-list jcarousel-list-horizontal" id="mycarousel" style="width: 2853px; left: 0px;"> <li class="jcarousel-item jcarousel-item-horizontal jcarousel-item-1 jcarousel-item-1-horizontal" jcarouselindex="1" style="width: 307px;"> object 1 </li> <li class="jcarousel-item jcarousel-item-horizontal jcarousel-item-1 jcarousel-item-1-horizontal" jcarouselindex="1" style="width: 307px;"> object 2 </li> </ul> </div> </div> is the generated code (here it lacks the ultimate </div>, maybe a number of rows limitation ?). I'm sorry I can't provide a link, I work on a local server currently. It works perfectly =) but... my problem is : an <input type="text" /> won't be clickable in this environment. I tried the others type of input, radio, checkbox, file : works. But text does not. I can specify a value on my input (it's its purpose on my work : a search in a database for datas to be modified and reinjected in database). In fact, I can access to the text input by clicking-right in then left. But it's pretty 'unergonomic', and in my project it's unthinkable. Ah, and I tried to style this input with a style="z-index:1000;", no changes, I think it's not a CSS problem. Does anybody have an idea ? Thank you very much in advance.

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  • Loading external pngs into an AS2 swf that is loaded into an AS3 swf wrapper

    - by James Fassett
    I have a Wrapper SWF that loads a series of AS2 movies. Each AS2 movie loads a series of .png files. AS3_wrapper.swf |-> AS2_1.swf |-> image_1.png |-> image_2.png |-> AS2_2.swf |-> image_1.png |-> image_2.png Inside of the AS2 I listen for the load of the pngs using onLoadInit and update my UI. This works fine for the first AS2 swf. But when I load the second AS2 swf the onLoadInit isn't triggered for the pngs. My guess is that the images are in a cache or something like that. I put a random string on the end of the request to try and avoid the cache but that doesn't seem to work. The code in the as2 looks roughly like this: var flagLoader:MovieClipLoader = new MovieClipLoader(); var listener:Object = new Object(); listener.onLoadInit = Delegate.create(this, handleImageLoad); flagLoader.addListener(listener); var row:MovieClip = frame1["row" + (numLoaded + 1)]; flagLoader.loadClip(predictionData[numLoaded].flag + "?r="+Math.random(), row.flag); I'm making sure to load only one image at a time (I've read anecdotal evidence loading more than one thing at a time can confuse the MovieClipLoader). For the first as2 file everything works great. When I load the second as2 file the handleImageLoad never gets called. Update: Even more perplexing is if I reload the first AS2 movie (after the second AS2 movie fails to load the images) the first AS2 movie loads the images again fine. Update 2: After trying to change from using a MovieClipLoader to polling (as was helpfully suggested) I have found some more evidence that is relevant. When I load the first AS2 files and trace from the top level clip it prints out _root. The second AS2 file when loaded traces the same _root. This lead me to check if they were clashing on names and they are. Both have a child called frame. The first one, when I trace it comes out as _root.frame as expected. The second AS2 file traces _level0.instance3.instance118.instance111.frame. I'm guessing this is related to the problem. Flash is keeping the _root of the two files the same but it is changing the locations of their children (for subsequently loaded files that have children with the same names). So either the onLoad is going to the wrong clip or the events about it loading are.

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  • Some nav buttons working, others not

    - by boz
    the buttons within my submenue movie clip don't work. the one's not within a submenu work fine. my code validates and i'm not getting any errors any idea on what else i should be checking? ///this one doesn't work//// aboutSub.bio.addEventListener(MouseEvent.CLICK, goBio); function goBio(evtObj:MouseEvent) { gotoAndStop("bio"); } /// this one works//// home.addEventListener(MouseEvent.CLICK, gohome); function gohome(evtObj:MouseEvent) { gotoAndStop("home"); }

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  • Flash - Ease out scrolling moviclip, scrolled by sensor on each side

    - by webfac
    I am hoping someone can shed some light on this issue for me... I have a movieclip that is scrolled by means of a 'sensor' on each side of the stage. The clip scrolls fine in both directions, however here is my problem: When the users mouse leaves the stage, the movie clip stops dead in it's tracks, and this does not provide a noce smooth effect. Looking at the code below, is there any way I could tell the animation to ease out when the users mouse leaves the stage rather than simply stop suddenly? Much appreciated! class Sensor extends MovieClip { public function Sensor() { } public function onEnterFrame() { // var active:Boolean; // is mouse within sensor? if ((_level2._xmouse >= this._x) && _level2._xmouse <= (this._x + this._width)) { active = true; } else { active = false; } if(active) { // which area of the sensor is it in? var relative_position:Number; var relative_difference:Number; relative_position = _level2._xmouse / this._width * 100.0; //_level2._logger.message("relative position is " + relative_position); if (!isNaN(relative_position)) { // depending on which area it is in, tend towards a particular adjustment if(relative_position > _level2._background_right_threshold) { relative_difference = Math.abs(relative_position - _level2._background_right_threshold); //relative_difference = 10; } else if(relative_position < _level2._background_left_threshold) { relative_difference = Math.abs(_level2._background_left_threshold - relative_position); relative_difference *= -1; } else { _level2._background_ideal_adjustment = 0; } var direction:Number; if(_level2._pan_direction == "left") { direction = 1; } else { direction = -1; } _level2._background_ideal_adjustment = direction * (relative_difference / 10) * _level2._pan_augmentation; //_level2._logger.message("ideal adjustment is " + _level2._background_ideal_adjustment); if (!isNaN(_level2._background_ideal_adjustment)) { // what is the difference between the ideal adjustment and the current adjustment? // add a portion of the difference to the adjustment: // this has the effect that the adjustment "tends towards" the ideal var difference:Number; difference = _level2._background_ideal_adjustment - _level2._background_adjustment; _level2._background_adjustment += (difference / _level2._background_tension); // calculate what the new background _x position would be var background_x:Number; var projected_x:Number; background_x = _level2["_background"]._x; projected_x = background_x += _level2._background_adjustment; //_level2._logger.message("projected _x is " + projected_x); // if the _x position is valid, change it if(projected_x > 0) projected_x = 0; if(projected_x < -(_level2["_background"]._width - Stage.width)) projected_x = -(_level2["_background"]._width - Stage.width); _level2["_background"]._x = projected_x; // i recommend that you move your other movieclips with code here } } } } }

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  • HELP! Any ideas? Im creating a new site using the below script embedded in my swf. But I keep getti

    - by Suzanne
    package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • Enable load movie button event on other flash movie

    - by Nasir
    In my flash movie I load another flash movie with button on it. The problem is when I trigger the button the event on the load flash not function. When I check the button it trigger event trough root function on the parent clip. How I can enable the button event on the load movie when I load it on my flash movie?

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  • aspect ratio is changed using ffmpeg sameq and codec copy

    - by Vishal Parekh
    i am using ffmpeg to extract clip from mp4 video, i tried with "-acodec copy -vcodec copy" and "-sameq" in both, aspect ration of generated file is changed. ( ffmpeg -sameq -i "input file" "output file" ffmpeg -i "input file" -acodec copy -vcodec copy "outputfile" ) source file is of aspect ratio sar=4:3 dar=4:3 new file is has aspect ratio sar=4:3 dar=1:1 please help me to solve this problem, one weird thing is when i see details in another video tool, it shows me sar=4:3 dar=4:3 of source video but when i use command ffmpeg -i sourcefile, it shows me sar=300:400 dar=1:1 thanks vishal parekh

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  • ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I keep getting the below error only in firefox ArgumentError: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at com.flashden::Preview() Below is my menu script: package com.flashden { import flash.display.MovieClip; import flash.text.; import flash.events.MouseEvent; import flash.events.; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX :Number public static const OPEN_MENU = "openMenu"; function callLink(event:MouseEvent):void { public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 35; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 0); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } } Any idea why this is happening?

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  • Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0.

    - by Suzanne
    I'm creating a new site using the below script embedded in my swf. But I keep getting this error on all the pages: Error #1063: Argument count mismatch on com.flashden::MenuItem(). Expected 1, got 0. package com.flashden { import flash.display.MovieClip; import flash.text.*; import flash.events.MouseEvent; import flash.events.*; import flash.net.URLRequest; import flash.display.Loader; public class MenuItem extends MovieClip { private var scope; public var closedX; :Number public static const OPEN_MENU = "openMenu"; public function MenuItem(scope) { // set scope to talk back to -------------------------------// this.scope = scope; // disable all items not to be clickable -------------------// txt_label.mouseEnabled = false; menuItemShine.mouseEnabled = false; menuItemArrow.mouseEnabled = false; // make background clip the item to be clicked (button) ----// menuItemBG.buttonMode = true; // add click event listener to the header background -------// menuItemBG.addEventListener(MouseEvent.CLICK, clickHandler); } private function clickHandler (e:MouseEvent) { scope.openMenuItem(this); } public function loadContent (contentURL:String) { var loader:Loader = new Loader(); configureListeners(loader.contentLoaderInfo); var request:URLRequest = new URLRequest(contentURL); loader.load(request); // place x position of content at the bottom of the header so the top is not cut off ----// loader.x = 30; // we add the content at level 1, because the background clip is at level 0 ----// addChildAt(loader, 1); } private function configureListeners(dispatcher:IEventDispatcher):void { dispatcher.addEventListener(Event.COMPLETE, completeHandler); dispatcher.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler); dispatcher.addEventListener(Event.INIT, initHandler); dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); dispatcher.addEventListener(Event.OPEN, openHandler); dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler); dispatcher.addEventListener(Event.UNLOAD, unLoadHandler); } private function completeHandler(event:Event):void { //trace("completeHandler: " + event); // remove loader animation ----------------// removeChild(getChildByName("mc_preloader")); } private function httpStatusHandler(event:HTTPStatusEvent):void { // trace("httpStatusHandler: " + event); } private function initHandler(event:Event):void { //trace("initHandler: " + event); } private function ioErrorHandler(event:IOErrorEvent):void { //trace("ioErrorHandler: " + event); } private function openHandler(event:Event):void { //trace("openHandler: " + event); } private function progressHandler(event:ProgressEvent):void { //trace("progressHandler: bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal); } private function unLoadHandler(event:Event):void { //trace("unLoadHandler: " + event); } } }

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  • Zoom , pan inside a rectangle bound

    - by spark03
    I am building a site with some features of google map. I want to pan, zoom in out a map with tweening effect. But when I zoom the map(Movie clip) it zooms out of the rectangular boundary. I also want to wrap the map(when scrolled). How can I do all these?

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  • Create a popup window in Mediawiki

    - by Karthick
    I am customising the mediawiki for our internal portal. I need to open a popup window on clicking a link in the wikitext. This popup would take information from the mysql database and display a movie clip or a document or something. Anyone knows how this can be done?

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