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  • Feeling Old? Before Middleware, Gamification, and MacBook Airs

    - by ultan o'broin
    Think we're done with green screens in the enterprise apps world? Fusion User Experience Advocate Debra Lilley (@debralilley) drew my attention to this super retro iPad terminal emulator app being used by a colleague to connect to JDE. Yes, before Middleware, this is how you did it. Surely the ultimate in hipster retro coexistence? Mind you, I've had to explain to lots of people I showed this to just what Telnet and IBM AS/400 are (or were). MochaSoft TN5250 Terminal Emulator iPad App This OG way of connecting to apps is a timely reminder not to forget all those legacy apps out there and the UX aspect to adoption and change. If a solution already works well and there's an emotional attachment to it, then the path to upgrade needs to be very clear and have valuable and demonstrable ROI for users and decision makers, a path that spans emotion and business benefits. On a pure usability front, that old school charm of the character-based green glow look 'n' feel could be easily done as a skin, personalizing an application for the user so that they feel comfortable with it. Fun too particularly in the mobile and BYOD space! In fact, there is a thriving retro apps market out there as illustrated by this spiffy lunar lander app (hat tip: John Cartan), part of a whole set of Atari's greatest hits available for iOS. Lunar Lander App And of course, there's the iOS version of Pong. Check out this retro Apple Mac SE/30 too. I actually remember using one of these. I have an Apple Mac Plus somewhere in my parents' house. I tried it out recently, and it actually booted, although all it was good for was playing the onboard games. Looking at all these olde worlde things makes me feel very old, but kinda warm inside too. The latter is a key part of today's applications user experience too.

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  • How to visualize timer functionality in sequence diagram?

    - by truthseeker
    I am developing software for communication with external device through serial port. To better understand the new functionality I am trying to display it in sequence diagram. Flow of events is as follows. I send to the device command to reset it. This is asynchronous operation so there is some delay between request and response (typically 100 ms). There can be case when the answer never comes (for example device is not connected to the specified port or is currently turned off). For this purpose I create a timer with period twice the maximum answer time. In my case it is 2 * 125 ms = 250 ms. If the answer comes in predefined time interval, I destroy already running timer. If the answer doesnt come in predefined interval, timer initiates some action. After this action we can destroy it. How to effectively model this situation in sequence diagram? Addendum 1: Based on advices made by scarfridge i drew following UML diagram. Comment by Ozair is also helpful for simplifying the diagram even more.

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  • Static "LoD" hack opinions

    - by David Lively
    I've been playing with implementing dynamic level of detail for rendering a very large mesh in XNA. It occurred to me that (duh) the whole point of this is to generate small triangles close to the camera, and larger ones far away. Given that, rather than constantly modifying or swapping index buffers based on a feature's rendered size or distance from the camera, it would be a lot easier (and potentially quite a bit faster), to render a single "fan" or flat wedge/frustum-shaped planar mesh that is tessellated into small triangles close to the near or small end of the frustum and larger ones at the far end, sort of like this (overhead view) (Pardon the gap in the middle - I drew one side and mirrored it) The triangle sizes are chosen so that all are approximately the same size when projected. Then, that mesh would be transformed to track the camera so that the Z axis (center vertical in this image) is always aligned with the view direction projected into the XZ plane. The vertex shader would then read terrain heights from a height texture and adjust the Y coordinate of the mesh to match a height field that defines the terrain. This eliminates the need for culling (since the mesh is generated to match the viewport dimensions) and the need to modify the index and/or vertex buffers when drawing the terrain. Obviously this doesn't address terrain with overhangs, etc, but that could be handled to a certain extent by including a second mesh that defines a sort of "ceiling" via a different texture. The other LoD schemes I've seen aren't particularly difficult to implement and, in some cases, are a lot more flexible, but this seemed like a decent quick-and-dirty way to handle height map-based terrain without getting into geometry manipulation. Has anyone tried this? Opinions?

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  • Should I start MCPD training now or wait for new exams?

    - by lunchmeat317
    i apologize if this question has been asked before, or if this is the wrong place to put it. I'm beginning my study track for the MCPD certification in Web Development. However, Microsoft plans to retire this certification on July 31st of 2013, along with two of the necessary tests to receive the certification. On MS's site, I can't find a newer certification path to take - I imagine that Microsoft will release new certification paths and new tests for their new software, but I don't know when that will happen. I don't really know anything about Microsoft's process, as this is the first Microsoft certification I'll be studying for. The bottom line is this - I don't want to lose six months waiting for a new test to appear that won't expire, but I don't want to rush to get a certification that will be invalid in six months (or have to reset any progress due to new study material). To those with experience in affairs like this - what is the best course to take, and can I maximize the time I have now (not wait for new testing material)? Is there any way to find material for the new tests that Microsoft will be rolling out? Thank you for your patience. If this is the wrong place to put this question, I would like to request that it be moved to the correct StackExchange site instead of being closed. Thanks for your help!

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  • Antenna Aligner part 1: In the beginning.

    - by Chris George
    Picture the scene, it's 9pm, I'm in my caravan (yes I know, I've heard all the jokes!) with my family and I'm trying to tune the tv by moving the aerial, retuning, moving the aerial again, retuning... 45 mins and much cursing later I succeed. Surely there must be an easier way than this? Aha, an app; there must be an app for that? So I search in the AppStore for such an app, but curiously drew a blank. Then the seeds of the idea started to grow. I can code, I work in a software house with lots of very clever people, surely I can make an app that points to the nearest digital tv transmitter! Not having looked into app development before, I investigated how one goes about making an iPhone app and was quickly greeted by a now familiar answer "Buy a mac!". That was not an option for many reasons, mostly wife related! My dreams were starting to fade until one of my colleagues pointed out that within Red Gate, the very company I work for, there was on-going development on a piece of software that would allow me to write an app using Visual Studio on a Windows machine, Nomad! Once I signed up for the beta program I got to work learning the Jquery mobile / Phonegap framework. Within a couple of hours I had written (in Visual Studio), built in the cloud (using Nomad) and published (via TestFlight) my first iPhone app onto my iPhone ! It didn't do much, but it was a step in the right direction. To be continued...

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  • XNA texture stretching at extreme coordinates

    - by Shaun Hamman
    I was toying around with infinitely scrolling 2D textures using the XNA framework and came across a rather strange observation. Using the basic draw code: spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.PointWrap, null, null); spriteBatch.Draw(texture, Vector2.Zero, sourceRect, Color.White, 0.0f, Vector2.Zero, 2.0f, SpriteEffects.None, 1.0f); spriteBatch.End(); with a small 32x32 texture and a sourceRect defined as: sourceRect = new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height); I was able to scroll the texture across the window infinitely by changing the X and Y coordinates of the sourceRect. Playing with different coordinate locations, I noticed that if I made either of the coordinates too large, the texture no longer drew and was instead replaced by either a flat color or alternating bands of color. Tracing the coordinates back down, I found the following at around (0, -16,777,000): As you can see, the texture in the top half of the image is stretched vertically. My question is why is this occurring? Certainly I can do things like bind the x/y position to some low multiple of 32 to give the same effect without this occurring, so fixing it isn't an issue, but I'm curious about why this happens. My initial thought was perhaps it was overflowing the coordinate value or some such thing, but looking at a data type size chart, the next closest below is an unsigned short with a range of about 32,000, and above is an unsigned int with a range of around 2,000,000,000 so that isn't likely the cause.

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  • Suggestions to start a cross-platform project

    - by Gabriele
    I have a big project in my head, it should be cross-platform (Win, Max and Linux), online (Client - Server) and with 3D graphics. I would like some suggestions to start with the right things. Currently I'm a PHP/MySQL coder, I used to code in C and Pascal on DOS ages (Borland Times ;)), my C knowlegde need a refresh but it's ok. I guess C++ it's the right language. What platform and what i should use to code? I can choose from all three platforms. My idea was to use Visual Studio 2010 C++, but i'm not sure if it support Native code. What kind of libraries should i use? I guessed OpenSSL for the login, OpenGL for graphics part. For the Audio or the GUI? Any other suggestions are well accepted. I know it's a "BIG DEAL" but I have no rush and it'll be a free-time project, only for my pleasure. Thank you in advance.

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  • Directional and orientation problem

    - by Ahmed Saleh
    I have drawn 5 tentacles which are shown in red. I have drew those tentacles on a 2D Circle, and positioned them on 5 vertices of the that circle. BTW, The circle is never be drawn, I have used it to simplify the problem. Now I wanted to attached that circle with tentacles underneath the jellyfish. There is a problem with the current code but I don't know what is it. You can see that the circle is parallel to the base of the jelly fish. I want it to be shifted so that it be inside the jelly fish. but I don't know how. I tried to multiply the direction vector to extend it but that didn't work. // One tentacle is constructed from nodes // Get the direction of the first tentacle's node 0 to node 39 of that tentacle; Vec3f dir = m_tentacle[0]->geNodesPos()[0] - m_tentacle[0]->geNodesPos()[39]; // Draw the circle with tentacles on it Vec3f pos = m_SpherePos; drawCircle(pos,dir,30,m_tentacle.size()); for (int i=0; i<m_tentacle.size(); i++) { m_tentacle[i]->Draw(); } // Draw the jelly fish, and orient it on the 2D Circle gl::pushMatrices(); Quatf q; // assign quaternion to rotate the jelly fish around the tentacles q.set(Vec3f(0,-1,0),Vec3f(dir.x,dir.y,dir.z)); // tanslate it to the position of the whole creature per every frame gl::translate(m_SpherePos.x,m_SpherePos.y,m_SpherePos.z); gl::rotate(q); // draw the jelly fish at center 0,0,0 drawHemiSphere(Vec3f(0,0,0),m_iRadius,90); gl::popMatrices();

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  • Report from OpenWorld Shanghai

    - by jmorourke
    Oracle OpenWorld Shanghai 2013 was held July 22nd – 25th at the International Expo Center in Shanghai, China. The conference drew over 19,000 attendees from 44 countries. In addition, 580 CxOs attended the Executive Edge program, and 430+ partners attended the Oracle Partner Network Exchange. The conference included a number of sessions on Big Data, Business Analytics, Business Intelligence and Enterprise Performance Management delivered by Oracle, our partners and customers.  I had the pleasure to attend the conference and delivered three sessions focused on Oracle’s Hyperion Enterprise Performance Management (EPM) applications. Each of my sessions was well-attended, and in a few cases was standing room only, so there is clearly a lot of interest in the China market in EPM. The EPM and BI demo pods in the DemoGrounds at the conference also received a lot of traffic. In addition to the conference sessions I delivered, I had several meetings with customers and partners in Shanghai.These sessions and meetings I attended made clear the interest that customers in China have in improving their planning, management reporting, financial reporting, and profitability management processes. In fact, with the China Ministry of Finance now standardizing on XBRL for annual reporting across multiple agencies in China, there is a great opportunity here for our disclosure management application. One interesting finding is that the China market may not be ready for cloud-based applications as many companies are state-owned and have security concerns, so on-premise applications are likely to see continued demand.  For more information about the Oracle OpenWorld China 2013 conference, please check the web  site:  http://www.oracle.com/events/apac/cn/en/openworld/index.htmlAnd don’t forget, Oracle OpenWorld San Francisco 2013 is just around the corner in September of 2013. Please check the web site for registration and content information: http://www.oracle.com/openworld/index.html

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  • Keeping Your Employees Engaged Requires More Than Bright Shiny Objects

    - by Oracle Accelerate for Midsize Companies
    by Jim Lein | Sr. Principal Product Marketing Director | Oracle Midsize Programs | @JimLein If you are experiencing the challenges of hiring and retaining the best talent then you understand how important it is to keep employees engaged. An engaged employee is "one who understands his/her place in the organization and fully comprehends how they contribute to and participate in the firm's execution of its Mission and Vision". It goes deeper than just what I call "bright shiny objects". During my ski bum days, all my boss at the ski shop had to do was say, "If you put all these boots away before noon you can make a few powder runs and come back for the afternoon rush". That's as bright and shiny as it gets. Pamela Stroko heads up Oracle's HCM Sales Enablement and Development and is Talent Management and Expert and Evangelist. Our Oracle Accelerate quarterly newsletter features a Q&A with Stroko on the Current State of Employee Engagement. Stroko provides perspective on how to keep employees engaged when hiring managers are challenged to find and retain top talent. Read the entire Q&A here. Click here to see the entire newsletter. Remember to subscribe.

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  • What is wrong with my logic for the divide and conquer algorithm for Closest pair problem?

    - by Programming Noob
    I have been following Coursera's course on Algorithms and came up with a thought about the divide/conquer algorithm for the closest pair problem, that I want clarified. As per Prof Roughgarden's algorithm (which you can see here if you're interested): For a given set of points P, of which we have two copies - sorted in X and Y direction - Px and Py, the algorithm can be given as closestPair(Px,Py): Divide points into left half - Q, and right half - R, and form sorted copies of both halves along x and y directions - Qx,Qy,Rx,Ry Let closestPair(Qx,Qy) be points p1 and q1 Let closestPair(Rx,Ry) be p2,q2 Let delta be minimum of dist(p1,q1) and dist(p2,q2) This is the unfortunate case, let p3,q3 be the closestSplitPair(Px,Py,delta) Return the best result Now, the clarification that I want is related to step 5. I should say this beforehand, that what I'm suggesting, is barely any improvement at all, but if you're still interested, read ahead. Prof R says that since the points are already sorted in X and Y directions, to find the best pair in step 5, we need to iterate over points in the strip of width 2*delta, starting from bottom to up, and in the inner loop we need only 7 comparisions. Can this be bettered to just one? How I think is possible seemed a little difficult to explain in plain text, so I drew a diagram and wrote it on paper and uploaded it here: Since no one else came up with is, I'm pretty sure there's some error in my line of thought. But I have literally been thinking about this for HOURS now, and I just HAD to post this. It's all that is in my head. Can someone point out where I'm going wrong?

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  • Antenna Aligner part 1: In the beginning.

    - by Chris George
    Picture the scene, it's 9pm, I'm in my caravan (yes I know, I've heard all the jokes!) with my family and I'm trying to tune the tv by moving the aerial, retuning, moving the aerial again, retuning... 45 mins and much cursing later I succeed. Surely there must be an easier way than this? Aha, an app; there must be an app for that? So I search in the AppStore for such an app, but curiously drew a blank. Then the seeds of the idea started to grow. I can code, I work in a software house with lots of very clever people, surely I can make an app that points to the nearest digital tv transmitter! Not having looked into app development before, I investigated how one goes about making an iPhone app and was quickly greeted by a now familiar answer "Buy a mac!". That was not an option for many reasons, mostly wife related! My dreams were starting to fade until one of my colleagues pointed out that within Red Gate, the very company I work for, there was on-going development on a piece of software that would allow me to write an app using Visual Studio on a Windows machine, Nomad! Once I signed up for the beta program I got to work learning the Jquery mobile / Phonegap framework. Within a couple of hours I had written (in Visual Studio), built in the cloud (using Nomad) and published (via TestFlight) my first iPhone app onto my iPhone ! It didn't do much, but it was a step in the right direction. To be continued...

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  • Are there design patterns or generalised approaches for particle simulations?

    - by romeovs
    I'm working on a project (for college) in C++. The goal is to write a program that can more or less simulate a beam of particles flying trough the LHC synchrotron. Not wanting to rush into things, me and my team are thinking about how to implement this and I was wondering if there are general design patterns that are used to solve this kind of problem. The general approach we came up with so far is the following: there is a World that holds all objects you can add objects to this world such as Particle, Dipole and Quadrupole time is cut up into discrete steps, and at each point in time, for each Particle the magnetic and electric forces that each object in the World generates are calculated and summed up (luckily electro-magnetism is linear). each Particle moves accordingly (using a simple estimation approach to solve the differential movement equations) save the Particle positions repeat This seems a good approach but, for instance, it is hard to take into account symmetries that might be present (such as the magnetic field of each Quadrupole) and is this thus suboptimal. To take into account such symmetries as that of the Quadrupole field, it would be much easier to (also) make space discrete and somehow store form of the Quadrupole field somewhere. (Since 2532 or so Quadrupoles are stored this should lead to a massive gain of performance, not having to recalculate each Quadrupole field) So, are there any design patterns? Is the World-approach feasible or is it old-fashioned, bad programming? What about symmetry, how is that generally taken into acount?

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  • High Availability

    - by mattjgilbert
    Udi Dahan presented at the UK Connected Systems User Group last night. He discussed High Availability and pointed out that people often think this is purely an infrastructure challenge. However, the implications of system crashes, errors and resulting data loss need to be considered and managed by software developers. In addition a system should remain both highly reliable (backwardly compatible) and available during deployments and upgrades. The argument is that you cannot be considered highly available if your system is always down every time you upgrade. For our recent BizTalk 2009 upgrade we made use of our Business Continuity servers (note the name, rather than calling them Disaster Recovery servers ? ) to ensure our clients could continue to operate while we upgraded the Production BizTalk servers. Then we failed back to the newly built 2009 environment and rebuilt the BC servers. Of course, in the event of an actual disaster there was a window where either one or the other set were not available to take over – however, our Staging machines were already primed to switch to production settings, having been used for testing the upgrade in the first place.   While not perfect (the failover between environments was not automatic and without some minimal outage) planning the upgrade in this way meant BizTalk was online during the rebuild and upgrade project, we didn’t have to rush things to get back on-line and planning meant we were ready to be as available as we could be in the event of an actual disaster.

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  • handling multiple interviews / offers [closed]

    - by farble1670
    What's the best way to handle a situation where you have, or expect to have multiple offers? The ideal situation is that your several offers come in about the same time, and you make a choice. this is not how it happens though. You may have an offer, and several near-final interviews lined up for the following days or weeks. One way to handle it would be to ask for a longer time to decide on the first offers you receive. 2 weeks? This gives time to rush the rest of the things you have going through to an end. i question whether asking for 2 weeks to decide is reasonable though. My guess is that an employer would see through that and force your hand. Another way to handle it would be to accept the first offer, and ask for a reasonable period before your start date, then simply "quit" the first position before you ever start if something better comes along. On one hand, employment is at-will, and employers exercise this fact regularly. On the other hand, it seems morally the wrong thing, and has the potential to burn some bridges. And of course the last option is to simply evaluate each offer in isolation, and accept or reject within the given time frame. any thoughts?

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  • How difficult is it for an artist to make their own artwork cohesive to another artists' style? [on hold]

    - by user36200
    I have a lot of artwork I purchased from a website, but the artist who drew the game assets is unavailable. I need to create additional artwork which fits with this style, but I am not an artist- nor do I have any idea of how artists work. Obviously, the solution is to find a new artist, who I can pay to draw this artwork while keeping it to look at certain way. I am scared of wasting money though. I don't want to contract an artist, only to find out it is extremely difficult for someone to match another person's art style. I don't need it to be identical, I just need it to be cohesive. I also want to know what I'm asking of people, before I ask them. Artists are workers just like me, and deserve to be understood when contracted. As an artist, is it extra difficult or time consuming to alter your artwork to match a certain style? Does it require a lot of talent to make a cohesive piece of art? To be specific, I am talking about structures, such as 2D symbols of towns for a map. They all have this "gritty" penciling effect to them and lots of saturated colors, which is what will be required when I say "cohesive". Along with looking like the architecture belongs in the same world.

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  • ADF - Now with Robots!

    - by Duncan Mills
    I mentioned this briefly in a tweet the other day, just before the full rush of OOW really kicked off, so I though it was worth re-visiting. Check out this video, and then read on: So why so interesting? Well - you probably guessed from the title, ADF is involved. Indeed this is as about as far from the traditional ADF data entry application as you can get. Instead of a database at the back-end there's basically a robot. That's right, this remarkable tape drive is controlled through an ADF using all your usual friends of ADF Faces, Controller and Binding (but no ADFBC for obvious reasons). ADF is used both on the touch screen you see on the front of the device in the video, and also for the remote management console which provides a visual representation of the slots and drives. The latter uses ADF's Active Data Framework to provide a real-time view of what's going on the rack. . What's even more interesting (for the techno-geeks) is the fact that all of this is running out of flash storage on a ridiculously small form factor with tiny processor - I probably shouldn't reveal the actual specs but take my word for it, don't complain about the capabilities of your laptop ever again! This is a project that I've been personally involved in and I'm pumped to see such a good result and,  I have to say, those hardware guys are great to work with (and have way better toys on their desks than we do). More info in the SL150 (should you feel the urge to own one) is here. 

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  • Artificial Intelligence ... how to make an object roam freely/avoid other objects, and model consciousness? [on hold]

    - by help bonafide pigeons
    Say a simple free roam battle scene in which a player runs around freely and engages in battle with other enemies/objects, as shown below: The dragon/dinosaur (or whatever that thing I drew appears to be) will, by some measure, try and avoid attacks so it is modeled to appear to have a conscious desire to avoid pain. My question is ... since this is very complex, many possible strategies for solving this, algorithms, etc., what is the basic idea behind how this would be accomplished in any sort? Like, we can assume the enemy in the picture is not just going to aimlessly hop around and avoid, but freely be modeled to behave as if it were really exploring/fighting. For the best example I can give, witness the behavior of the enemies in Final Fantasy 12 in this video: http://www.youtube.com/watch?v=mO0TkmhiQ6w How do the pros, or how would anyone attempt solve/implement this? PS: I have tried several times to give an image the "illusion" that is has a conciousness, but aside from emulating a real animal's consciousness in complete, I fall short and get choppy moving images that follow predictable patterns, error-prone movements, and the worst imaginable scenario of a battle engagement.

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  • Is text-only mode a saving or a problem for battery savings?

    - by Robottinosino
    A friend is flying to the US from Europe and asked me a very thought-provoking question, which I am not remotely able to answer with substance so I am asking it here: How to absolutely maximise battery life on an Ubuntu (laptop) install? do not rush to mark this as duplicate, there is an important point here: does -GNOME- help or worsen battery life? Let me provide some context: The only task he needs to perform is: edit text files in Vim. He is unsure whether running GNOME will drain his battery life more or actually save him some battery life given the smarts of GNOME's power management features like "switch this peripheral to -power save- after X minutes..." (GNOME might just be a configuration front-end for settings that are governed by command-line utils for all I know?) He could perfectly well boot the system in text-only mode and use the automatic 6 virtual consoles for his needs, if that's a saving at all over running tmux (I think so because of all the smart buffering/history/etc the latter does by default?) Exactly how would you advise him to run his laptop during his flight? What I told him already: power off WiFi in the BIOS, not from the "GUI" power off Bluetooth switch off the courtesy light and use low monitor brightness play music off of his phone, not mp3blaster do not use his tiny portable mouse (and do not attach any other USB gimmicks like "screen light", etc) stop development services he will not be using, especially apache2, tomcat, dovecot, postgresql, etc. Potentially: - switch off his cron jobs? (he does an rsync + tar + 7za of his "work in progress" every so often) I think the above is standard stuff one could get off StackExchange, and with many duplicates... the core of this question is, I think: __ will running Ubuntu in text-only mode be a saving in terms of battery life or a problem? why? (provide some technical arguments) __ I think it will be a saving but I am also scared about "other things" detecting and enabling advanced chipset power management features only when some services are started.. and fear these "services" may be off in text-only mode?

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  • What makes you look like a bad developer (ie a hacker) [on hold]

    - by user134583
    This comes from a lot of people about me, so I have to look at myself. So I would wonder what make one a bad developer (ie a hacker). These are a few things about me I used IDE intensively, all features, you name it: auto-completion, refactoring, quick fixes, open type, view hierarchy, API documentation, etcc When I deal with writing code for a project in domain I am not used to (I can't have fluency in this, this is new), I only have a very rough high level ideas. I don't use the standard modeling diagrams for early detail planning. Unorthodox diagrams that I invented when I need to draw the design in details. I don't use UML or similar, I find them not enough. I divide the sorts of diagram I drew into 3 types. Very high level diagrams which probably can be understood by almost anybody. Data entity diagram used for modeling data objects only (like ER diagrams and tree for inheritances and composition). Action diagrams for agents/classes and their interactions on data objects they contain. Constantly changing the interface (public methods) between interacting agents/classes if the need arises. I am more refrained when the interface and the module have matured Write initial concept code in a quick hackie way just so that the module works in the general cases so that I can play around with it. The module will be re-factored intensively after playing around so I could see more corner cases that I couldn't or (wouldn't want) anticipate before writing code. Using JUnit for integration-like test by using TestSuite class and ordering Unit test classes in the suite Using debugger almost anytime there is a problem instead of reading the code Constantly search on the internet for how to do some thing with some library that I haven't used a lot. So judgment, am I a bad developer? a hacker? Put in other words, to make sure this is not considered off-topic: - Is this bad practice to make your code too agile during incubating/prototyping phase of software development - Is it bad practice to use JUnit for integration testing, (I know there are other framework for integration testing, but those frameworks are for a specific products, not general)

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  • Upgrade from 10.04 to 10.10 on netbook: now or later?

    - by jbatista
    I began with installing 9.04 in a netbook (Asus EeePC 1000H), upgraded to 9.10 and have now Lucid Lynx 10.04 (LTS). Most things tested run pretty good, with the most notable exception being wireless network due to the hardware which I first tested after the last major upgrade and a few times before giving up (failed to maintain connection to WPA2 networks). Other nuisances are not as important (e.g. some hotkeys work, a couple of them don't), but given that most everything works I'm concerned with doing an upgrade to find most things have been broken and I have to go back and dig up on how to get it to work... Once in a while, I look up for some posts elsewhere to read up on problems and to find out if they're tame enough to justify an upgrade to 10.10. I'm not in a rush, but I'm not interested in being too left behind some time from now that an upgrade becomes too costly or downright impossible (many things formatted too differently). I'm not even sure if it's possible to "easily" upgrade from LTS to LTS release... Therefore I ask if it's (in principle) possible to skip releases and only do a major upgrade much later on. For example, is it possible (or advisable) to do an upgrade only when the next LTS comes out (a couple of years from now)? Or is it preferable not to skip releases at all?

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  • HMTL5 Anti Aliasing Browser Disable

    - by Tappa Tappa
    I am forced to consider writing a library to handle the fundamental basics of drawing lines, thick lines, circles, squares etc. of an HTML5 canvas because I can't disable a feature embedded in the browser rendering of the core canvas algorithms. Am I forced to build the HTML5 Canvas rendering process from the ground up? If I am, who's in with me to do this? Who wants to change the world? Imagine a simple drawing application written in HTML5... you draw a shape... a closed shape like a rudimentary circle, free hand, more like an onion than a circle (well, that's what mine would look like!)... then imagine selecting a paint bucket icon and clicking inside that shape you drew and expecting it to be filled with a color of your choice. Imagine your surprise as you selected "Paint Bucket" and clicked in the middle of your shape and it filled your shape with color... BUT, not quite... HANG ON... this isn't right!!! On the inside of the edge of the shape you drew is a blur between the background color and your fill color and the edge color... the fill seems to be flawed. You wanted a straight forward "Paint Bucket" / "Fill"... you wanted to draw a shape and then fill it with a color... no fuss.... fill the whole damned inside of your shape with the color you choose. Your web browser has decided that when you draw the lines to define your shape they will be anti-aliased. If you draw a black line for your shape... well, the browser will draw grey pixels along the edges, in places... to make it look like a "better" line. Yeah, a "better" line that **s up the paint / flood fill process. How much does is cost to pay off the browser developers to expose a property to disable their anti-aliasing rendering? Disabling would save milliseconds for their rendering engine, surely! Bah, I really don't want to have to build my own canvas rendering engine using Bresenham line rendering algorithm... WHAT CAN BE DONE... HOW CAN THIS BE CHANGED!!!??? Do I need to start a petition aimed at the WC3???? Will you include your name if you are interested??? UPDATED function DrawLine(objContext, FromX, FromY, ToX, ToY) { var dx = Math.abs(ToX - FromX); var dy = Math.abs(ToY - FromY); var sx = (FromX < ToX) ? 1 : -1; var sy = (FromY < ToY) ? 1 : -1; var err = dx - dy; var CurX, CurY; CurX = FromX; CurY = FromY; while (true) { objContext.fillRect(CurX, CurY, objContext.lineWidth, objContext.lineWidth); if ((CurX == ToX) && (CurY == ToY)) break; var e2 = 2 * err; if (e2 > -dy) { err -= dy; CurX += sx; } if (e2 < dx) { err += dx; CurY += sy; } } }

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  • CodePlex Daily Summary for Friday, January 21, 2011

    CodePlex Daily Summary for Friday, January 21, 2011Popular ReleasesTweetSharp: TweetSharp v2.0.0.0 - Preview 9: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 9 ChangesAdded support for lists and suggested users Fixes based on user feedback Third Party Library VersionsHammock v1.1.6: http://hammock.codeplex.com Json.NET 4.0 Release 1: http://json.codeplex.comjqGrid ASP.Net MVC Control: Version 1.2.0.0: jqGrid 3.8 support jquery 1.4 support New and exciting features Many bugfixes Complete separation from the jquery, & jqgrid codeMediaScout: MediaScout 3.0 Preview 4: Update ReleaseCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1: Coding4Fun.Phone.Toolkit v1MFCMAPI: January 2011 Release: Build: 6.0.0.1024 Full release notes at SGriffin's blog. If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. The 64 bit build will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit build, regardless of the operating system. Facebook BadgeAutoLoL: AutoLoL v1.5.4: Added champion: Renekton Removed automatic file association Fix: The recent files combobox didn't always open a file when an item was selected Fix: Removing a recently opened file caused an errorRazorEngine: RazorEngine v2.0: IMPORTANT RazorEngine v2 is a complete rewrite of the templating framework. Because of this, there are no guarantees that code written around v1.2 will run without modification. The v2 framework is cleaner and refined. Please check the forthcoming codeplex site updates which will detail the new functionality. Features in v2: ASP.NET Medium Trust Support Custom Template Activation with Dependency Injection Support Subtemplating using the new @Include method. Known issues: @Include doe...DotNetNuke® Community Edition: 05.06.01: Major Highlights Fixed issue to remove preCondition checks when upgrading to .Net 4.0 Fixed issue where some valid domains were failing email validation checks. Fixed issue where editing Host menu page settings assigns the page to a Portal. Fixed issue which caused XHTML validation problems in 5.6.0 Fixed issue where an aspx page in any subfolder was inaccessible. Fixed issue where Config.Touch method signature had an unintentional breaking change in 5.6.0 Fixed issue which caused...MiniTwitter: 1.65: MiniTwitter 1.65 ???? ?? List ????? in-reply-to ???????? ????????????????????????? ?? OAuth ????????????????????????????ASP.net Ribbon: Version 2.1: Tadaaa... So Version 2.1 brings a lot of things... Have a look at the homepage to see what's new. Also, I wanted to (really) improve the Designer. I wanted to add great things... but... it took to much time. And as some of you were waiting for fixes, I decided just to fix bugs and add some features. So have a look at the demo app to see new features. Thanks ! (You can expect some realeses if bugs are not fixed correctly... 2.2, 2.3, 2.4....)iTracker Asp.Net Starter Kit: Version 3.0.0: This is the inital release of the version 3.0.0 Visual Studio 2010 (.Net 4.0) remake of the ITracker application. I connsider this a working, stable application but since there are still some features missing to make it "complete" I'm leaving it listed as a "beta" release. I am hoping to make it feature complete for v3.1.0 but anything is possible.ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.6.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager changes: RenderView controller extension works for razor also live demo switched to razorBloodSim: BloodSim - 1.3.3.1: - Priority update to resolve a bug that was causing Boss damage to ignore Blood Shields entirelyRawr: Rawr 4.0.16 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of this release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Tracker. W...MvcContrib: an Outer Curve Foundation project: MVC 3 - 3.0.51.0: Please see the Change Log for a complete list of changes. MVC BootCamp Description of the releases: MvcContrib.Release.zip MvcContrib.dll MvcContrib.TestHelper.dll MvcContrib.Extras.Release.zip T4MVC. The extra view engines / controller factories and other functionality which is in the project. This file includes the main MvcContrib assembly. Samples are included in the release. You do not need MvcContrib if you download the Extras.Yahoo! UI Library: YUI Compressor for .Net: Version 1.5.0.0 - Jalthi: Updated solution to VS2010. New: Work Item #4450 - Optional MSBuild task parameter :: Do not error if no files were found. Fixed: Work Item #5028 - Output file encoding is the same as the optional MSBuild task encoding argument. Fixed: Work Item #5824 - MSBuilds where slow, after the first build due to the Current Thread being forced to en-gb, on none en-gb systems. Changed: Work Item #6873 - Project license changed from MS-PL to GPLv2. New: Added all the unit tests from the Java YU...N2 CMS: 2.1.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. 2.1.1 Maintenance release List of changes 2.1 Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open...VidCoder: 0.8.1: Adds ability to choose an arbitrary range (in seconds or frames) to encode. Adds ability to override the title number in the output file name when enqueing multiple titles. Updated presets: Added iPhone 4, Apple TV 2, fixed some existing presets that should have had weightp=0 or trellis=0 on them. Added {parent} option to auto-name format. Use {parent:2} to refer to a folder 2 levels above the input file. Added {title:2} option to auto-name format. Adds leading zeroes to reach the sp...Microsoft SQL Server Product Samples: Database: AdventureWorks2008R2 without filestream: This download contains a version of the AdventureWorks2008R2 OLTP database without FILESTREAM properties. You do not need to have filestream enabled to attach this database. No additional schema or data changes have been made. To install the version of AdventureWorks2008R2 that includes filestream, use the SR1 installer available here. Prerequisites: Microsoft SQL Server 2008 R2 must be installed. Full-Text Search must be enabled. Installing the AdventureWorks2008R2 OLTP database: 1. Cl...ASP.NET: ASP.NET MVC 3 Application Upgrader: This standalone application upgrades ASP.NET MVC 2 applications to ASP.NET MVC 3. It works for both ASP.NET MVC 3 RC 2 and RTM. The tool only supports Visual Studio 2010 solutions and MVC 2 projects targeting .NET 4. It will not work with VS 2008 solutions, MVC 1 projects, or projects targeting .NET 3.5. Those projects will first have to be upgraded using Visual Studio 2010 and/or retargeted for .NET 4. The tool will: Create a backup of your entire solution Update all Web Applications and ...New ProjectsAppCore: Setup application to create core components and services for .NET applications. The goal of AppCore is to provide a developer friendly installation that will let a dev choose an application type, dependency injection framework, testing and mocking framework, object relational mAsp.Net Performance: Asp.Net Performance?????????Asp.Net?????????????,?????????????????,??????????,???????????,???Issue Tracker????.BizTalk Context Adder Pipeline Component (BRE): BizTalk Context Property Adder pipeline component, which utilize BizTalk Rule Engine configuration.BKM: BKM is a software system to convert Arabic sign language to speech using computer vision technique developed by ROSHAR team as graduation project from computer science department supervised by Dr.Mohammad AnsariBlackJack: BlackJack is a Littel Game like 17+4. It's developed in VB.NET and WPF4. It is a Training Application from me to learn VB.NET and WPF4. C# RushHour Puzzle: RushHour Project uses the A* algorithm to solve instances of the Rush Hour puzzle. This involved implementing a graph-search version of A*, along with three heuristics, and testing the implementation on several Rush Hour puzzlesCoding4Fun Tools: This is a set of tools to make people's lifes easier. First up: Windows Phone 7 SilverlightEBP: Enterprise Basis Platform. Include Application Management, User Management, File Management, Permission, Workflow, Forms, Reporting, SSO, Real-Time Message, etc. It's developed in C#, based on .NET Framework 4.0.ETL with Talend for Aras Innovator PLM: This project is answering a lot of request about Aras Innovator on starting to use this PLM solution in a Pilot Project. The Aras migration tool is more advanced but reserved to subscribers. Using the Open Source ETL Talend Open Suite we will help to migrate any data to Aras.hg5build17501: hg5build17501Manager: The Multifunctional manager: -Friends -Contacts -Numbers -Websites -Credit cards/bank accounts -Passwords -Accounts (games/websites/forums) -Books -Magazines -Discs -MoremelodyMe - Unlimited Music Streaming: melodyMe is an application that allows music lovers to take their Music Library with them without needing to copy the music and install other software. This application uses internet sources to try and find tracks from servers on the web. It's developed in C#.Mint: Mint is a framework enabling fast and flexible modular programming in .NET Framework.navPic@Zure: navPic@Zure is simple photo sharing portal. This is project is purely aimed to create an end to end application to understand and get the hands dirty on Cloud technologies like Windows Azure, SQL Auzre, App Fabric etc...NHibernate 3.0 SQL Logger: NH3SQLLogger is a lightweight NHibernate 3 SQL Logger, with SQL Formatting, Caller methods loggings and Syntax highlighting.openPMU SynchroPhasor Sensor Project: openPMU is a Phasor Measurement Unit (PMU) sensor used to measure SynchroPhasors. The openPMU project's goal is to provide an open source PMU sensor that can be used for experimentation and, research. The openPMU sensor is developed for compatibility with the openPDC project.Orchard Typekit Module: A Typekit module for Orchard.PL_Fahrradverleih: PL_FahrradVerleih PMS ProjektSharePoint 2010 Social Connector: Project in draft.SimuMill3C: This is a 3C milling simulation software with error detection and G-Code generationSmart Skelta Web Logger: Smart Skelta Web logger is an alternative and web based solution for Skelta Logger Console.Since its web based application, many users can able to access simultaneously.It supports filtering the log items based on repository,workflow,etc. and user can navigate to old log entries.TeamWebSite: Sample code for the Team Web Site Application built with ASP.NET 4, Code First EF 4 and SQL CE 4.TextTemplate: A text templating class library for .NET 3.5 and 4.0 written in C#.tfs 2010 work item RSS Feed: tfs 2010 work item RSS Feed you can see work item assigned to you or to your subordinates and updates on work items you have createdTIMESHARE: N/AVB CPCC Class: I will be posting my projects for my class hererWindows Phone 7 Bing Maps CloudMade TileSource Sample: This project is designed to be a sample of how you can use Custom map tiles provided by CloudMade.com in the Bing Maps Windows Phone 7 Control. This give you the benefit of using one of the many thousands of pre created map styles at CloudMade.com or creating your own map styleZicuer: Test zicuer site??? ???: ????????? ???????

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  • iTextSharp renders image with poor quality in PDF

    - by Sebastian
    Hello, I'm using iTextSharp to print a PDF document. Everything goes ok until I have to print the company logo in it. First I noticed that the logo had poor quality, but after testing with several images, I realize that was the iTextSharp rendering it poorly. The test I did to say this was to print the PDF using my code and then edit the document with Acrobat 8.0 and I drew an image. Then printed the two documents and saw the noticeable difference. My question is that if anyone know if this can be due to a scaling problem where I'm failing to tell iTextSharp how it must render the image or is an iTextSharp limitation. The code to render the image is the following: Dim para As Paragraph = New Paragraph para.Alignment = Image.RIGHT_ALIGN para.Add(text) Dim imageFile As String = String.Format("{0}{1}", GetAppSetting("UploadDirectory"), myCompany.LogoUrl) Dim thisImage As Image = Image.GetInstance(imageFile) thisImage.Alignment = Image.LEFT_ALIGN para.Add(thisImage) The printed images are the following: Image printed directly with iTextSharp Image edited and printed with Acrobat 8 Please let me know if I need to provide more info. Thanks

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  • Drawing a path with a line in OpenLayers using JavaScript

    - by Andreas Grech
    I have seen the examples presented here of how to draw a line but the examples only show how to do it with the mouse, by clicking. What I want to do is draw the line manually using JavaScript given a list of Longitude and Latitude coordinates. The reason I cannot work on the source provided in the link above is because they are only calling activate on the feature, and then let the user point and click on the map. Has anyone ever drew a path on an OpenLayers map programatically? What I want to do is exactly this: http://openspace.ordnancesurvey.co.uk/openspace/example4.html, but without using OpenSpace.

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