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  • White view when launch iOS app in simulator

    - by user820511
    I have been working for 4 months on an app, its pretty complex and works fine. Now suddenly, I added a new class and did some changes to the MainWindow.xib with all my views there and now I just get a plain white view when I launch it with simulator. I even stripped it down completely to nothing but the appdelegate and one simple plain view with a button. So basically I've got an app with nothing but an appDelegate managing a tabBar, launching with one simple view, no frameworks no nothing and I still get a white app. There must be an option somewhere that I must have activated for the running of app in simulator but I can't figure it out. Thank you

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  • MVVM View-First Approach How Change View

    - by CodeWeasel
    Hi everybody, Does anybody have an idea how to change screens (views) in a MVVM View-First-Approach (The view instantiates the ViewModel: DataContext="{Binding Source={StaticResource VMLocator}, Path=Find[EntranceViewModel]}" ) For example: In my MainWindow (Shell) I show a entrance view with a Button "GoToBeach". <Window> <DockPanel> <TextBox DockPanel.Dock="Top" Text="{Binding Title}" /> <view.EntranceView DockPanel.Dock="Top" /> </DockPanel> </Window> When the button is clicked I want to get rid of the "EntranceView" and show the "BeachView". I am really curious if somebody knows a way to keep the View-First Approach and change the screen (view) to the "BeachView". I know there are several ways to implement it in a ViewModel-First Approach, but that is not the question. Perhabs I missed something in my mvvm investigation and can't see the wood for the trees... otherwise i am hoping for a inspiring discussion.

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  • Communication with HyperTerminal [ QT and WINApi ]

    - by javaAmator
    Hi! I write program to communicate with modem (it useing Hayes commands) and this is working. GUI is programmed with QT, but communication with COM port is write with winapi library. I have problem when I want to send with my program message from one computer to another, i can't send Polish chars (they are repleaced by '?'), how can I fix it ? Does anyone have idea ?? And I have one more problem, I can't send message from my program to Microsoft HyperTerminal, HyperTerminal receive something, but not that what I send. Thx for any help :) Important pieces of code: Connect with port: portHandle = CreateFile (portName, GENERIC_WRITE | GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); GetCommState (portHandle, &dcb); switch(ui->comboBox->currentIndex()) { case 0 : dcb.BaudRate=CBR_110; break; case 1 : dcb.BaudRate=CBR_300; break; case 2 : dcb.BaudRate=CBR_600; break; case 3 : dcb.BaudRate=CBR_1200; break; case 4 : dcb.BaudRate=CBR_2400; break; case 5 : dcb.BaudRate=CBR_4800; break; case 6 : dcb.BaudRate=CBR_9600; break; case 7 : dcb.BaudRate=CBR_14400; break; case 8 : dcb.BaudRate=CBR_19200; break; case 9 : dcb.BaudRate=CBR_38400; break; case 10 : dcb.BaudRate=CBR_56000; break; case 11 : dcb.BaudRate=CBR_57600; break; case 12 : dcb.BaudRate=CBR_115200; break; case 13 : dcb.BaudRate=CBR_128000; break; case 14 : dcb.BaudRate=CBR_256000; break; } dcb.fBinary = TRUE; dcb.fParity = TRUE; dcb.fOutxCtsFlow = FALSE; dcb.fOutxDsrFlow = FALSE; dcb.fDtrControl = DTR_CONTROL_ENABLE; dcb.fDsrSensitivity = FALSE; dcb.fTXContinueOnXoff = TRUE; dcb.fOutX = FALSE; dcb.fInX = FALSE; dcb.fErrorChar = FALSE; dcb.fNull = FALSE; dcb.fRtsControl = RTS_CONTROL_ENABLE; dcb.fAbortOnError = FALSE; //dcb.ByteSize = dataBits; dcb.DCBlength = sizeof (DCB); switch(ui->comboBox_3->currentIndex()) { case 1 : dcb.Parity = EVENPARITY; break; case 3 : dcb.Parity = MARKPARITY; break; case 2 : dcb.Parity = ODDPARITY; break; case 4 : dcb.Parity = SPACEPARITY; break; case 0 : dcb.Parity = NOPARITY; break; } switch (ui->comboBox_4->currentIndex()) { case 0 : dcb.StopBits = ONESTOPBIT; break; case 1 : dcb.StopBits = ONE5STOPBITS;break; case 2 : dcb.StopBits = TWOSTOPBITS; break; } switch (ui->comboBox_2->currentIndex()) { case 0 : dcb.ByteSize = 5; break; case 1 : dcb.ByteSize = 6;break; case 2 : dcb.ByteSize= 7; break; case 3 : dcb.ByteSize = 8; break; } SetCommState (portHandle, &dcb); GetCommTimeouts (portHandle, &CommTimeouts); CommTimeouts.ReadIntervalTimeout = MAXDWORD; CommTimeouts.ReadTotalTimeoutMultiplier = 0; CommTimeouts.ReadTotalTimeoutConstant = 0; CommTimeouts.WriteTotalTimeoutMultiplier = 10; CommTimeouts.WriteTotalTimeoutConstant = 1000; SetCommTimeouts (portHandle, &CommTimeouts); Send MSG: void MainWindow::Send(char c) { do {WriteFile(portHandle, &c, 1, &cbWritten, NULL); } while (!(cbWritten)); } void MainWindow::on_pushButton_clicked() { QString str = ui->lineEdit->text(); std::string str2; ui->lineEdit->clear(); str2 = str.toStdString(); for(int i=0; i < str2.size();i++) { Send(str2[i]); //qDebug()<< str2[i]; } Send(char(13)); } Receive MSG: void ReaderThread::run() { char c; while(1) { c = Receive(); if(c==13) { emit insertPlainText("\n"); } else { emit insertPlainText(QString(c)); } } } char ReaderThread::Receive() { char c; do{ ReadFile(portHandle, &c, 1, &cbRead, NULL); } while (!(cbRead)); return c; }

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  • Recursion causes exit to exit all JFrames (terminates app)

    - by Trizicus
    I have made an application that gives the user the option to open up a new spawn of the application entirely. When the user does so and closes the application the entire application terminates; not just the window. How should I go about recursively spawning an application and then when the user exits the JFrame spawn; killing just that JFrame and not the entire instance? Here is the relevant code: [...] JMenuItem newMenuItem = new JMenuItem ("New"); newMenuItem.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { new MainWindow(); } }); fileMenu.add(newMenuItem); [....] JMenuItem exit = new JMenuItem("Exit"); exit.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } }); fileMenu.add(exit); [...]

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  • How to set a .PNG image as a TILED background image for my WPF Form?

    - by John McClane
    I'm learning WPF on my own and I can't seem to find a way to make this work. Here's my code: <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test" Height="600" Width="800" > <DockPanel> <Menu DockPanel.Dock="Right" Height="30" VerticalAlignment="Top" Background="#2E404B" BorderThickness="2.6"> <Menu.BitmapEffect> <DropShadowBitmapEffect Direction="270" ShadowDepth="3" Color="#2B3841"/> </Menu.BitmapEffect> </Menu> </DockPanel> How can I make a .BackgroundImage thing appear? :D

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  • Why is the SelectTemplate Method run 2 times in debug mode?

    - by msfanboy
    Hello, debuging this class the SelectTemplate Method is run 2 times, but why? The first time the item is always null. public class PersonDataTemplateSelector : DataTemplateSelector { public override DataTemplate SelectTemplate(object item,DependencyObject container) { if (item is Person) { Person person = item as Person; Window window = Application.Current.MainWindow; if (System.ComponentModel.DesignerProperties.GetIsInDesignMode( window)) return null; if (person.Gender == "male") return window.FindResource("boysViewTemplate") as DataTemplate; else return window.FindResource("girlsViewTemplate") as DataTemplate; } return null; } }

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  • How to Save custom DockWidgets

    - by Tobias
    Hello, I want to save my custom DockWidgets (inherited from QDockWidget) with the saveState() / restoreState() function my MainWindow provides. I have two questions: 1. How can I save and restore my Dockwidgets? - I already tried registering my custom DockWidgets as a QMetaType and implementing the default Constructor, copy Constructor, Destructor and Streaming operators. 2. How can I identify the loaded DockWidgets? - For example: If 2 DockWidgets where saved and I load them with restoreState(), is there a way to get pointers to these loaded Widgets? Thanks, Tobias

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  • Segmentation fault when running a python script/GTKBuilder app?

    - by pythonscript
    I'm trying to learn GUI programming using python2 and GTKBuilder, but I get a segmentation fault when I run the code. This is my file, created in Glade as a GTKBuilder file: <?xml version="1.0" encoding="UTF-8"?> <interface> <!-- interface-requires gtk+ 3.0 --> <object class="GtkWindow" id="mainWindow"> <property name="can_focus">False</property> <child> <object class="GtkBox" id="box1"> <property name="visible">True</property> <property name="can_focus">False</property> <property name="orientation">vertical</property> <child> <object class="GtkBox" id="box2"> <property name="visible">True</property> <property name="can_focus">False</property> <property name="halign">start</property> <property name="margin_left">146</property> <property name="margin_right">276</property> <child> <object class="GtkLabel" id="label1"> <property name="visible">True</property> <property name="can_focus">False</property> <property name="label" translatable="yes">label</property> </object> <packing> <property name="expand">True</property> <property name="fill">False</property> <property name="position">0</property> </packing> </child> <child> <object class="GtkEntry" id="entryName"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="margin_bottom">4</property> <property name="hexpand">True</property> <property name="vexpand">True</property> <property name="invisible_char">?</property> <property name="placeholder_text">Please enter your name here...</property> </object> <packing> <property name="expand">True</property> <property name="fill">True</property> <property name="position">1</property> </packing> </child> </object> <packing> <property name="expand">False</property> <property name="fill">True</property> <property name="position">0</property> </packing> </child> <child> <object class="GtkButton" id="buttonWriteNameToFile"> <property name="label" translatable="yes">button</property> <property name="use_action_appearance">False</property> <property name="visible">True</property> <property name="can_focus">True</property> <property name="receives_default">True</property> <property name="use_action_appearance">False</property> <signal name="clicked" handler="buttonWriteNameToFile_clicked" swapped="no"/> </object> <packing> <property name="expand">False</property> <property name="fill">True</property> <property name="position">1</property> </packing> </child> <child> <placeholder/> </child> <child> <placeholder/> </child> </object> </child> </object> </interface> My python code, based on this question, is this: #!/usr/bin/env python import gtk class NameApp: def __init__(self): filename = "project.glade" builder = gtk.Builder() builder.add_from_file(filename) builder.connect_signals(self) builder.get_object("mainWindow").show_all() def buttonWriteNameToFile_clicked(self, widget): print("File write code...") if __name__ == "__main__": app = NameApp() gtk.main() Running the file with python2 yields this error: name.py:9: Warning: cannot create instance of abstract (non-instantiatable) type `GtkBox' builder.add_from_file(filename) ./geany_run_script.sh: line 5: 14897 Segmentation fault python2 "name.py" I thought I followed that example as closely as possible, and I don't see any differences outside of the GTKBuilder file. However, the example in the linked question runs successfully on my machine. I don't know if it's relevant, but I'm running Arch Linux x86_64.

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  • iPad/iPod: autoRotate resizes view in window

    - by Jasconius
    Developing an iPad interface, I have a scenario where I have a UIViewController which manages a view that gets placed directly as a subview of the main UIWindow. Before being placed in the UIWindow, that view gets resized to a non-standard size, let's say, 768x460, and positioned at the bottom of the screen. When rotating the device, the autoRotate feature of the UIViewController causes the view to be resized so that it fills the entire UIWindow space. I thought this might be because in the XIB, the view is set to window size, but when I changed it to reflect the desired size, it still expanded it to the window size. Then I went into the MainWindow XIB and turned off autoresizeSubviews, and it still happens. This is a very frustrating problem, I am hoping that there is merely something obvious that I am missing out on. Anyone have any bright ideas?

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  • QPainter paints garbage

    - by DSblizzard
    Fragment of program code: def add_link(Item0Num, Item1Num): global Mw, View # Mw - MainWindow if Item0Num != Item1Num and not link_exists(Item0Num, Item1Num): append( links_to(Item1Num), Item0Num ) append( links_from(Item0Num), Item1Num ) LinkGi = TLinkGi() Mw.Scene.addItem(LinkGi) LinkGi.setZValue(200) LinkGi.scale(1 / View.Scale, 1 / View.Scale) LinkGi.Item0Num = Item0Num LinkGi.Item1Num = Item1Num class TLinkGi(QGraphicsItem): def paint(self, Painter, StyleOptionGraphicsItem, Widget): global Mw, View Pen = QPen(Qt.black, 1) Painter.setPen(Pen) X0, Y0 = task_center(self.Item0Num) self.setPos(X0, Y0) X1, Y1 = task_center(self.Item1Num) X, Y = int( (X1 - X0) * View.Scale ), int( (Y1 - Y0) * View.Scale ) Painter.drawLine(0, 0, X, Y) #Mw.Scene.update(0, 0, Plan.Size, Plan.Size) # (1) #Mw.gvMain.repaint() # (2) def boundingRect(self): global View Rect = QRectF(0, 0, Plan.Size, Plan.Size) return Rect This paints such garbage: http://img697.imageshack.us/content_round.php?page=done&l=img697/5395/qpaintergarbage1.jpg When lines (1) and (2) are uncommented things doesn't become much better: http://img63.imageshack.us/content_round.php?page=done&l=img63/9693/qpaintergarbage0.jpg Please help me to solve this problem.

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  • How to launch standard browser out of Java application?

    - by Peter
    Hi there how to I open a URL with the systems standard browser with Java? I currently use this code for opening a specific URL (locally stored html file), which works fine when I run the application with my IDE (Eclipse), but after bundling the software, it doesn't work any more. url = MainWindow.class.getResource("mySite.html"); helpMenuItem.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e) { try { java.awt.Desktop.getDesktop().browse(url.toURI()); } catch (URISyntaxException e1) { e1.printStackTrace(); } catch (IOException e1) { e1.printStackTrace(); } } }); Any suggestsions? Thank you very much!

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  • ChaiScript troubles

    - by Ockonal
    Hello guys, I'm using script language ChaiScript with c++ and Qt. I've defined such function: void ChaiPainter::drawRectangle(QPainter *painter, int x, int y, int height, int width) { painter.drawRect(x, y, width, height); } And in application paint-event: void MainWindow::paintEvent(QPaintEvent *event) { QPainter painter(this); chaiPainter->mChai.add(chaiscript::var(&painter), "painter"); chaiPainter->mChai.add(chaiscript::fun(&ChaiPainter::drawRectangle), "drawRect"); chaiPainter->mChai("drawRect(painter, 5, 5, 100, 100)"); } The error is: 'chaiscript::Eval_Error' what(): Error: "No matching function to dispatch to with function 'drawRect'" during evaluation at (1, 1) What I do wrong?

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  • MVVM - implementing 'IsDirty' functionality to a ModelView in order to save data

    - by Brendan
    Hi, Being new to WPF & MVVM I struggling with some basic functionality. Let me first explain what I am after, and then attach some example code... I have a screen showing a list of users, and I display the details of the selected user on the right-hand side with editable textboxes. I then have a Save button which is DataBound, but I would only like this button to display when data has actually changed. ie - I need to check for "dirty data". I have a fully MVVM example in which I have a Model called User: namespace Test.Model { class User { public string UserName { get; set; } public string Surname { get; set; } public string Firstname { get; set; } } } Then, the ViewModel looks like this: using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Windows.Input; using Test.Model; namespace Test.ViewModel { class UserViewModel : ViewModelBase { //Private variables private ObservableCollection<User> _users; RelayCommand _userSave; //Properties public ObservableCollection<User> User { get { if (_users == null) { _users = new ObservableCollection<User>(); //I assume I need this Handler, but I am stuggling to implement it successfully //_users.CollectionChanged += HandleChange; //Populate with users _users.Add(new User {UserName = "Bob", Firstname="Bob", Surname="Smith"}); _users.Add(new User {UserName = "Smob", Firstname="John", Surname="Davy"}); } return _users; } } //Not sure what to do with this?!?! //private void HandleChange(object sender, NotifyCollectionChangedEventArgs e) //{ // if (e.Action == NotifyCollectionChangedAction.Remove) // { // foreach (TestViewModel item in e.NewItems) // { // //Removed items // } // } // else if (e.Action == NotifyCollectionChangedAction.Add) // { // foreach (TestViewModel item in e.NewItems) // { // //Added items // } // } //} //Commands public ICommand UserSave { get { if (_userSave == null) { _userSave = new RelayCommand(param => this.UserSaveExecute(), param => this.UserSaveCanExecute); } return _userSave; } } void UserSaveExecute() { //Here I will call my DataAccess to actually save the data } bool UserSaveCanExecute { get { //This is where I would like to know whether the currently selected item has been edited and is thus "dirty" return false; } } //constructor public UserViewModel() { } } } The "RelayCommand" is just a simple wrapper class, as is the "ViewModelBase". (I'll attach the latter though just for clarity) using System; using System.ComponentModel; namespace Test.ViewModel { public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable { protected ViewModelBase() { } public event PropertyChangedEventHandler PropertyChanged; protected virtual void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = this.PropertyChanged; if (handler != null) { var e = new PropertyChangedEventArgs(propertyName); handler(this, e); } } public void Dispose() { this.OnDispose(); } protected virtual void OnDispose() { } } } Finally - the XAML <Window x:Class="Test.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:vm="clr-namespace:Test.ViewModel" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <vm:UserViewModel/> </Window.DataContext> <Grid> <ListBox Height="238" HorizontalAlignment="Left" Margin="12,12,0,0" Name="listBox1" VerticalAlignment="Top" Width="197" ItemsSource="{Binding Path=User}" IsSynchronizedWithCurrentItem="True"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <TextBlock Text="{Binding Path=Firstname}"/> <TextBlock Text="{Binding Path=Surname}"/> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> <Label Content="Username" Height="28" HorizontalAlignment="Left" Margin="232,16,0,0" Name="label1" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,21,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/UserName}" /> <Label Content="Surname" Height="28" HorizontalAlignment="Left" Margin="232,50,0,0" Name="label2" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,52,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Surname}" /> <Label Content="Firstname" Height="28" HorizontalAlignment="Left" Margin="232,84,0,0" Name="label3" VerticalAlignment="Top" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="323,86,0,0" Name="textBox3" VerticalAlignment="Top" Width="120" Text="{Binding Path=User/Firstname}" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="368,159,0,0" Name="button1" VerticalAlignment="Top" Width="75" Command="{Binding Path=UserSave}" /> </Grid> </Window> So basically, when I edit a surname, the Save button should be enabled; and if I undo my edit - well then it should be Disabled again as nothing has changed. I have seen this in many examples, but have not yet found out how to do it. Any help would be much appreciated! Brendan

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  • qtableview (libqt) how do I correctly create a QModelIndex

    - by Chris Camacho
    I'm trying to enter edit mode on a specific cell like this void MainWindow::on_addButton_released(void) { tm->addRow(); tableView->scrollToBottom(); int ec=tm->firstWritableColumn(); int r=tm->rowCount(QModelIndex()); QModelIndex id = tm->index(r, ec, QModelIndex()); tableView->setCurrentIndex(id); tableView->edit(id); qDebug() << "row:" << r << " col:" << ec << "index:" << id; } my model creates an index like this QModelIndex TableModel::index(int row,int column,QModelIndex parent) const { Q_UNUSED(parent); return createIndex(row,column,0); } the debug output looks like this row: 9 col: 1 index: QModelIndex(9,1,0x0,TableModel(0xbf3f50) ) I'm fairly sure that the index is somehow invalid as setCurrentIndex doesn't seem to be working

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  • Trouble updating my datagrid in WPF

    - by wrigley06
    As the title indicates, I'm having trouble updating a datagrid in WPF. Basically what I'm trying to accomplish is a datagrid, that is connected to a SQL Server database, that updates automatically once a user enters information into a few textboxes and clicks a submit button. You'll notice that I have a command that joins two tables. The data from the Quote_Data table will be inserted by a different user at a later time. For now my only concern is getting the information from the textboxes and into the General_Info table, and from there into my datagrid. The code, which I'll include below compiles fine, but when I hit the submit button, nothing happens. This is the first application I've ever built working with a SQL Database so many of these concepts are new to me, which is why you'll probably look at my code and wonder what is he thinking. public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } public DataSet mds; // main data set (mds) private void Window_Loaded_1(object sender, RoutedEventArgs e) { try { string connectionString = Sqtm.Properties.Settings.Default.SqtmDbConnectionString; using (SqlConnection connection = new SqlConnection(connectionString)) { connection.Open(); //Merging tables General_Info and Quote_Data SqlCommand cmd = new SqlCommand("SELECT General_Info.Quote_ID, General_Info.Open_Quote, General_Info.Customer_Name," + "General_Info.OEM_Name, General_Info.Qty, General_Info.Quote_Num, General_Info.Fab_Drawing_Num, " + "General_Info.Rfq_Num, General_Info.Rev_Num, Quote_Data.MOA, Quote_Data.MOQ, " + "Quote_Data.Markup, Quote_Data.FOB, Quote_Data.Shipping_Method, Quote_Data.Freight, " + "Quote_Data.Vendor_Price, Unit_Price, Quote_Data.Difference, Quote_Data.Vendor_NRE_ET, " + "Quote_Data.NRE, Quote_Data.ET, Quote_Data.STI_NET, Quote_Data.Mfg_Time, Quote_Data.Delivery_Time, " + "Quote_Data.Mfg_Name, Quote_Data.Mfg_Location " + "FROM General_Info INNER JOIN dbo.Quote_Data ON General_Info.Quote_ID = Quote_Data.Quote_ID", connection); SqlDataAdapter da = new SqlDataAdapter(cmd); DataTable dt = new DataTable(); da.Fill(dt); MainGrid.ItemsSource = dt.DefaultView; mds = new DataSet(); da.Fill(mds, "General_Info"); MainGrid.DataContext = mds.Tables["General_Info"]; } } catch (Exception ex) { MessageBox.Show(ex.Message); } // renaming column names from the database so they are easier to read in the datagrid MainGrid.Columns[0].Header = "#"; MainGrid.Columns[1].Header = "Date"; MainGrid.Columns[2].Header = "Customer"; MainGrid.Columns[3].Header = "OEM"; MainGrid.Columns[4].Header = "Qty"; MainGrid.Columns[5].Header = "Quote Number"; MainGrid.Columns[6].Header = "Fab Drawing Num"; MainGrid.Columns[7].Header = "RFQ Number"; MainGrid.Columns[8].Header = "Rev Number"; MainGrid.Columns[9].Header = "MOA"; MainGrid.Columns[10].Header = "MOQ"; MainGrid.Columns[11].Header = "Markup"; MainGrid.Columns[12].Header = "FOB"; MainGrid.Columns[13].Header = "Shipping"; MainGrid.Columns[14].Header = "Freight"; MainGrid.Columns[15].Header = "Vendor Price"; MainGrid.Columns[16].Header = "Unit Price"; MainGrid.Columns[17].Header = "Difference"; MainGrid.Columns[18].Header = "Vendor NRE/ET"; MainGrid.Columns[19].Header = "NRE"; MainGrid.Columns[20].Header = "ET"; MainGrid.Columns[21].Header = "STINET"; MainGrid.Columns[22].Header = "Mfg. Time"; MainGrid.Columns[23].Header = "Delivery Time"; MainGrid.Columns[24].Header = "Manufacturer"; MainGrid.Columns[25].Header = "Mfg. Location"; } private void submitQuotebtn_Click(object sender, RoutedEventArgs e) { CustomerData newQuote = new CustomerData(); int quantity; quantity = Convert.ToInt32(quantityTxt.Text); string theDate = System.DateTime.Today.Date.ToString("d"); newQuote.OpenQuote = theDate; newQuote.CustomerName = customerNameTxt.Text; newQuote.OEMName = oemNameTxt.Text; newQuote.Qty = quantity; newQuote.QuoteNumber = quoteNumberTxt.Text; newQuote.FdNumber = fabDrawingNumberTxt.Text; newQuote.RfqNumber = rfqNumberTxt.Text; newQuote.RevNumber = revNumberTxt.Text; try { string insertConString = Sqtm.Properties.Settings.Default.SqtmDbConnectionString; using (SqlConnection insertConnection = new SqlConnection(insertConString)) { insertConnection.Open(); SqlDataAdapter adapter = new SqlDataAdapter(Sqtm.Properties.Settings.Default.SqtmDbConnectionString, insertConnection); SqlCommand updateCmd = new SqlCommand("UPDATE General_Info " + "Quote_ID = @Quote_ID, " + "Open_Quote = @Open_Quote, " + "OEM_Name = @OEM_Name, " + "Qty = @Qty, " + "Quote_Num = @Quote_Num, " + "Fab_Drawing_Num = @Fab_Drawing_Num, " + "Rfq_Num = @Rfq_Num, " + "Rev_Num = @Rev_Num " + "WHERE Quote_ID = @Quote_ID"); updateCmd.Connection = insertConnection; System.Data.SqlClient.SqlParameterCollection param = updateCmd.Parameters; // // Add new SqlParameters to the command. // param.AddWithValue("Open_Quote", newQuote.OpenQuote); param.AddWithValue("Customer_Name", newQuote.CustomerName); param.AddWithValue("OEM_Name", newQuote.OEMName); param.AddWithValue("Qty", newQuote.Qty); param.AddWithValue("Quote_Num", newQuote.QuoteNumber); param.AddWithValue("Fab_Drawing_Num", newQuote.FdNumber); param.AddWithValue("Rfq_Num", newQuote.RfqNumber); param.AddWithValue("Rev_Num", newQuote.RevNumber); adapter.UpdateCommand = updateCmd; adapter.Update(mds.Tables[0]); mds.AcceptChanges(); } } catch (Exception ex) { MessageBox.Show(ex.Message); } } Thanks in advance to anyone who can help, I really appreciate it, Andrew

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  • JPanel background image

    - by Zloy Smiertniy
    This is my code, it indeed finds the image so that is not my concern, my concern is how to make that image be the background of the panel. I'm trying to work with Graphics but i doesnt work, any ideas?? please?? try { java.net.URL imgURL = MAINWINDOW.class.getResource(imagen); Image imgFondo = javax.imageio.ImageIO.read(imgURL); if (imgFondo != null) { Graphics grafica=null; grafica.drawImage(imgFondo, 0, 0, this); panel.paintComponents(grafica); } else { System.err.println("Couldn't find file: " + imagen); } } catch...

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  • Help using GLOrtho

    - by user146780
    I resize my window like this: RECT clientRect; GetClientRect(mainWindow,&clientRect); glShadeModel(GL_SMOOTH); MoveWindow(framehWnd, toolWidth, tabHeight, ((clientRect.right - clientRect.left) - toolWidth) - rightRemainder , (clientRect.bottom - clientRect.top) - tabHeight - paramHeight, false); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho (0, ((clientRect.right - clientRect.left) - toolWidth) - rightRemainder , (clientRect.bottom - clientRect.top) - tabHeight - paramHeight , 0, 0, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); This works fine except for one thing. Lets say I create a square at 0,0 to 100, 100. I'd like if I resize that it always stays at the top left but right now if I resize it gets pushed up or down instead of staying at the top left. What should I modify? Thanks *I just realized what really would need to happen is for the context to resize, but i'm not sure how to do this without throwing out the OGL context and re initing it.

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  • Qt Graphics Scene mouse event propagation

    - by Olorin
    hello i'm learning qt and i'm doing the folowing to add some widgets to a graphics scene void MainWindow::addWidgets(QList<QWidget *> &list, int code) { if(code == CODE_INFO) { QWidget *layoutWidget = new QWidget(); QVBoxLayout *layout = new QVBoxLayout(); foreach(QWidget *w, list) { layout->addWidget(w); this->connect(((ProductInfo*)w), SIGNAL(productClicked()), this, SLOT(getProductDetails())); } layoutWidget->setLayout(layout); this->scene->addWidget(layoutWidget); } } my ProductInfo class processes mouse release and emits a signal void ProductInfo::mouseReleaseEvent(QMouseEvent *e) { QWidget::mouseReleaseEvent(e); emit productClicked(); } the problem is after adding the widgets to the scene they no longer get the mouse release event and don't emit productClicked signal but if i add them to the main window(not to the scene) they work as expected. What am i doing wrong?

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  • iPhone Internationalization. What is the simplest workflow for me?

    - by dugla
    Hello, I am wising up and getting my internationalization act together. Right off the bat I am a bit swamped by all the docs Apple provides so I was wondering of someone could sketch a workflow for my situation. Before I begin, I browsed some Apple example code and noticed this NIB file - MainWindow.xib - in the Resources folder: This clearly has something to do with internationalization/localization. Could someone please explain how this is created and where in the workflow it happens? My app is fundamentally an imaging app with a few labels that I currently programmatically internationalize using NSLocalizedString(...). If I set all my labels programmatically and wrap all my strings with NSLocalizedString(...) can I completely ignore the NIB issues? Thanks in advance, Doug

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  • Run WPF Application from another assembly

    - by Ricibald
    I want to run my wpf application "A" from another assembly "B". I use the following code: static void main() { var app = new A.App(); app.InitializeComponent(); app.Run(); } when i run my app I got the following error: Cannot convert string '/Resources/icon.gif' in attribute 'Icon' to object of type 'System.Windows.Media.ImageSource'. Cannot locate resource 'resources/icon.gif'. Error at object 'MainWindow' in markup file 'A;component/shell/shellview.xaml'. How can I transfer from B images and resources info to A? Thanks!

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  • Turning Separate iPad/iPhone Targets into Universal App

    - by ckrames1234
    I, when I got my hands on the iPad SDK Beta, thought the universal binary would be to much work, so i opted for the separate targets. I realized halfway through making the iPad portion of my app, that making a universal application would be easy as pie. The issue is, I can't use Apple's option to convert my iPhone Target to Universal. The only thing that I would need to do in the Info.plist of the universal application would be to set a different MainWindow. How could I approach the problem? Is there a workaround to get Apple's way to work (maybe by deleting the existing iPad Target)? Is there a good way to do it manually? If any of you have experience on this subject, help would be much appreciated Thanks, Conrad Kramer

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  • Using Qtcreator (with Qwt), really basic stuff

    - by Dago
    I'm trying to make a Qt program using Qtcreator and Qwt for plotting. I've never used Qtcreator before. I've created a mainwindow and added a Qwtplot widget there (object name: qwtPlot). The widget shows up in the program when I compile and run it. But theres no mention of the qwtPlot object anywhere in the (autogenerated) code so I assume it is being added at compile time from the .ui xml file (or something). My question is that... how do I modify/change the qwtPlot object? Or where should I place the code. I'm having a hard time articulating my question but the question basically is "How do I do anything with the qwtPlot widget which is created (graphically) with Qtcreator?". I've checked some tutorials but in the tutorials they add the widgets manually in the code, but I'd like to use Qtcreator (because my UI will be fairly complicated). This whole Qtcreator is pretty confusing...

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  • how to use multiple tab controls, and to be able to call a selected tab control with buttons.

    - by mojotaker
    Please I am trying to assign each button on the left its own Tab control. That is for example, when the Intake form button is pushed, it will have its own set of tabs (its own tabcontrols) am i supposed to place multiple tab controls on the artboard, or is there a way to programatically change the names of the tabs, and there contents, when a button is pushed on the left ? thank you in advance. and here is a link hxxp://img709.imageshack.us/img709/554/tabcontrol.gif here is the code so far <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" x:Class="service.MainWindow" x:Name="Window" Title="MainWindow" Width="687" Height="480" mc:Ignorable="d"> <Window.Resources> <Storyboard x:Key="OnLoaded1"/> </Window.Resources> <Window.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource OnLoaded1}"/> </EventTrigger> </Window.Triggers> <Grid x:Name="LayoutRoot" Margin="0,0,-16,1"> <Grid.ColumnDefinitions> <ColumnDefinition Width="0*"/> <ColumnDefinition/> </Grid.ColumnDefinitions> <DockPanel Margin="8,8,0,7" LastChildFill="False" Grid.Column="1" HorizontalAlignment="Left" Width="660"> <Menu VerticalAlignment="Top" Width="657" Height="32"> <MenuItem x:Name="file" Header="File"/> <MenuItem x:Name="edit" Header="Edit"> <MenuItem Width="100" Height="100" Header="MenuItem"/> </MenuItem> <MenuItem x:Name="view" Header="View"/> <MenuItem x:Name="preferences" Header="Preferences"/> <MenuItem x:Name="help" Header="Help"/> </Menu> </DockPanel> <TabControl x:Name="tabwin" Margin="137.224,46,19,7" Grid.Column="1"> <TabItem x:Name="intakeformsub" Header="Elegibility Form"> <Grid HorizontalAlignment="Left" Width="490"/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="0.567*"/> <ColumnDefinition Width="0.433*"/> </Grid.ColumnDefinitions> </Grid> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="0.735*"/> <ColumnDefinition Width="0.265*"/> </Grid.ColumnDefinitions> </Grid> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> <TabItem Header="TabItem"> <Grid/> </TabItem> </TabControl> <Grid x:Name="___buttontab" Margin="11.205,61,0,0" Grid.Column="1" HorizontalAlignment="Left" Width="122.019" VerticalAlignment="Top" Height="276"> <Button VerticalAlignment="Top" Height="36" Content="Button"/> <Button Margin="0,40,0,0" Content="Oasis Assessments" VerticalAlignment="Top" Height="36"/> <Button Margin="0,80,0,0" VerticalAlignment="Top" Height="36" Content="Plan of Care"/> <Button Margin="0,120,0,0" VerticalAlignment="Top" Height="36" Content="Medication Profile" RenderTransformOrigin="0.421,5.556"/> <Button Margin="0,0,0,80" VerticalAlignment="Bottom" Height="36" Content="Clinical Notes"/> <Button Margin="0,0,0,40" VerticalAlignment="Bottom" Height="36" Content="Infection Control"/> <Button x:Name="intakeformbtn" VerticalAlignment="Top" Height="36" Content="Intake Form" Click="intakeform"> <Button.BindingGroup> <BindingGroup/> </Button.BindingGroup> </Button> <Button VerticalAlignment="Bottom" Height="36" Content="Discharge Summary"/> </Grid> <ProgressBar HorizontalAlignment="Left" Margin="8,0,0,7" VerticalAlignment="Bottom" Width="104.795" Height="19" Grid.Column="1"/> </Grid> </Window>

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  • How to add a TabBar to NavigationController based iPhone app

    - by Alex
    I have a simple NavigationController based app. The main window shows a TableView and selecting an item loads a sub-view. I used Interface Builder for UI views. Now I want to add a TabBar to the app. Where do I put it? Do I need a TabBarController? Should it go in the MainWindow.xib, or RootViewController.xib? How do I tie it together with my NavigationController?

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  • how to terminate cocoa app in applicationWillFinishLaunching delegate

    - by AmitSri
    I have to show the custom license Agreement dialog to the user before they start using my application.So, i have added new window in my mainMenu.xib and showing that window modally using [NSApp runModalForWindow:licenseWindow]; in applicationWillFinishLaunching: delegate by making my main window hidden using visible at Launch to unchecked. License window has two buttons Agree and Disagree. I need to show the mainwindow if user clicks on Agree button and terminate the app if they choose Disagree. I try to call [NSApp terminate]; in applicationWillFinishLaunching: but it didn't do anything. Please let me know how i can terminate the app in applicationWillFinishLaunching: Thanks

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