Search Results

Search found 5127 results on 206 pages for 'mscorwks dll'.

Page 11/206 | < Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >

  • riched32.dll or riched20.dll sourcode

    - by genesys
    Is the sourcecode of riched32.dll or riched20.dll available somewhere If not - what could I do if i want to create a richedit textfield that behaves slightly different (like changing the control for the scrollbars, such that i can change the size and positions of them from outside) thanks

    Read the article

  • Why dll can't be used in c++?

    - by Mask
    It's pointed out by this answer: http://stackoverflow.com/questions/2532280/failed-to-link-mysql5-1-39-bin-libmysql-dll-in-a-c-project/2532382#2532382 But I don't understand why,.dll is essentially the same as .lib except for there is only one copy of it used by different processes. Does it have anything to do with the IDE?I'm using visual c++ 2008 express

    Read the article

  • How to create ActiveX DLL in Visual C++

    - by Eric Lavitsky
    Is there a tutorial/reference for creating an ActiveX DLL in Visual Studio 2008 C++ ? I've got a DLL built with the DLLRegisterServer/UnregisterServer, and it's registered, but I'm having a little trouble figuring out what name to use to reference it (from a vbscript) and how to make sure my functions are exported correctly. Do I have to put my functions in a special class? Thanks!

    Read the article

  • how to access char*** from dll import in C#

    - by mavrick
    I have a function in win32 dll with signature as: void func1(int a, char*** outData) int a -- input parameter char*** outData -- output parameter - pointer to array of char strings Any idea how to access this in C# using dll import & what should be the signature.

    Read the article

  • Why is this class library dll not getting information from app.config

    - by baron
    I am developing a custom HttpHandler, to do so I write a C# Class Library and compile to DLL. As part of this I have some directory locations which I want not hard coded in the app, so i'm trying to put it in the app.config which I've used before. Before this has worked by just going building the app.config: <?xml version="1.0" encoding="utf-8" ?> <configuration> <appSettings> <add key="Share" value="C:\...\"/> </appSettings> </configuration> And then obtaining this in code like: var shareDirectory = ConfigurationManager.AppSettings["Share"]; But when I compile it and put it in the bin folder for the webservice, it keeps getting null for shareDirectory, probably because it can't find app.config. So how do I make sure this is included so I don't have to hard code my direcotry locations? I notice it will essentially after compiled we get the assembly.dll and the assembly.dll.config which is the app.config file, so it's definetly there in the bin folder!

    Read the article

  • Consume webservice from a .NET DLL - app.config problem

    - by Asaf R
    Hi, I'm building a DLL, let's call it mydll.dll, and in it I sometimes need to call methods from webservice, myservice. mydll.dll is built using C# and .NET 3.5. To consume myservice from mydll I've Added A Service in Visual Studio 2008, which is more or less the same as using svcutil.exe. Doing so creates a class I can create, and adds endpoint and bindings configurations to mydll app.config. The problem here is that mydll app.config is never loaded. Instead, what's loaded is the app.config or web.config of the program I use mydll in. I expect mydll to evolve, which is why I've decoupled it's funcionality from the rest of my system to begin with. During that evolution it will likely add more webservice to which it'll call, ruling out manual copy-paste ways to overcome this problem. I've looked at several possible approaches to attacking this issue: Manually copy endpoints and bindings from mydell app.config to target EXE or web .config file. Couples the modules, not flexible Include endpoints and bindings from mydll app.config in target .config, using configSource (see here). Also add coupling between modules Programmatically load mydll app.config, read endpoints and bindings, and instantiate Binding and EndpointAddress. Use a different tool to create local frontend for myservice I'm not sure which way to go. Option 3 sounds promising, but as it turns out it's a lot of work and will probably introduce several bugs, so it doubtfully pays off. I'm also not familiar with any tool other than the canonical svcutil.exe. Please either give pros and cons for the above alternative, provide tips for implementing any of them, or suggest other approaches. Thanks, Asaf

    Read the article

  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

    Read the article

  • how can a Win32 App plugin load its DLL in its own directory

    - by Jean-Denis Muys
    My code is a plugin for a specific Application, written in C++ using Visual Studio 8. It uses two DLL from an external provider. Unfortunately, my plugin fails to start because the DLLs are not found (I put them in the same directory as the plugin itself). When I manually move or copy the DLLs to the host application directory, then the plugin loads fine. This moving was deemed unacceptably cumbersome for the end user, and I am looking for a way for my plugin to load its DLLs transparently. What can I do? Relevant details: the host Application plugins are located in a directory mandated by the host application. That directory is not in the DLL search path and I don't control it. The plugin is itself packaged as a subdirectory of the plugin directory, holding the plugin code itself, but also any resource associated with the plugin (eg images, configuration files…). I control what's inside that subdirectory, called a "bundle", but not where it's located. the common plugin installation idiom for that App is for the end user to copy the plugin bundle to the plugin directory. This plugin is a port from the Macintosh version of the plugin. On the Mac there is no issue because each binary contains its own dynamic library search path, which I set as I needed to for my plugin binary. To set that on the Mac simply involves a project setting in the Xcode IDE. This is why I would hope for something similar in Visual Studio, but I could not find anything relevant. Moreover, Visual Studio's help was anything but, and neither was Google. A possible workaround would be for my code to explicitly tell Windows where to find the DLL, but I don't know how, and in any case, since my code is not even started, it hasn't got the opportunity to do so. As a Mac developer, I realize that I may be asking for something very elementary. If such is the case, I apologize, but I have run out of hair to pull out.

    Read the article

  • cython setup.py gives .o instead of .dll

    - by alok1974
    Hi, I am a newbie to cython, so pardon me if I am missing something obvious here. I am trying to build c extensions to be used in python for enhanced performance. I have fc.py module with a bunch of function and trying to generate a .dll through cython using dsutils and running on win64: c:\python26\python c:\cythontest\setup.py build_ext --inplace I have the dsutils.cfg in C:\Python26\Lib\distutils. As required the disutils.cfg has the following config settings: [build] compiler = mingw32 My startup.py looks like this: from distutils.core import setup from distutils.extension import Extension from Cython.Distutils import build_ext ext_modules = [Extension('fc', [r'C:\cythonTest\fc.pyx'])] setup( name = 'FC Extensions', cmdclass = {'build_ext': build_ext}, ext_modules = ext_modules ) I have latest version mingw for target/host amdwin64 type builds. I have the latest version of cython for python26 for win64. Cython does give me an fc.c without errors, only a few warning for type conversions, which I will handle once I have it right. Further it produces fc.def an fc.o files Instead of giving a .dll. I get no errors. I find on threads that it will create the .so or .dll automatically as required, which is not happening.

    Read the article

  • C++ Changing a class in a dll where a pointer to that class is returned to other dlls...

    - by Patrick
    Hello, Horrible title I know, horrible question too. I'm working with a bit of software where a dll returns a ptr to an internal class. Other dlls (calling dlls) then use this pointer to call methods of that class directly: //dll 1 internalclass m_class; internalclass* getInternalObject() { return &m_class; } //dll 2 internalclass* classptr = getInternalObject(); classptr->method(); This smells pretty bad to me but it's what I've got... I want to add a new method to internalclass as one of the calling dlls needs additional functionality. I'm certain that all dlls that access this class will need to be rebuilt after the new method is included but I can't work out the logic of why. My thinking is it's something to do with the already compiled calling dll having the physical address of each function within internalclass in the other dll but I don't really understand it; is anyone here able to provide a concise explanation of how the dlls (new internal class dll, rebuilt calling dll and calling dll built with previous version of the internal class dll) would fit together? Thanks, Patrick

    Read the article

  • How do I launch a winforms form from a DLL correctly?

    - by rodent31337
    There's another question similar to mine, but I wanted to gather some specifics: I want to create a DLL that is called from unmanaged code. When the unmanaged functions are called in the DLL, I want to collect information and show it in a kind of form. What I'd like to do is, when DllMain() is called, and the reason is DLL_PROCESS_ATTACH, I would like to instantiate a form. This form should be run on a separate thread. When my function FOO() inside my DLL is called, I would like to take the information from FOO(), dispatch it to the form for rendering. So, more specifically: i) What is the proper way to create a DLL project and have the ability to have Windows forms created in the designer be available to the DLL? ii) What is the correct way to give this form its own thread and message processing loop? iii) How do I dispatch information from the unmanaged DLL functions to the form, or, alternatively a managed class that can update its own state and the form? The form inside the DLL is sort of a "monitor" for data passing in and out of the DLL, so I can keep track of errors/bugs, but not change the core functionality of the DLL functions that are available.

    Read the article

  • Programmatically examine DLL contents

    - by Peter Hansen
    Is it possible programmatically to discover the exported names (globals, entry points, whatever) in a Windows DLL file without implementing a parser for the binary executable file format itself? I know there are tools to do this (though no open source ones I've found), but I'm curious whether there is a Windows API to accomplish the same thing or whether such tools operate merely by examining the binary file directly. I suspect there is an API for .NET libraries: if that's the case then is there a similar one for native DLLs? Edit: http://stackoverflow.com/questions/1128150 is basically an exact duplicate. The answer there is roughly "there is no API, but you can hack it using LoadLibraryEx() and navigating a few resulting data structures". Edit: I was able to use the accepted answer at http://stackoverflow.com/questions/1128150 to create a quick DLL dumper with Python and ctypes that works.

    Read the article

  • Cannot embed interop types from assembly "...\Microsoft.Search.Interop.dll" because it is missing th

    - by Andrei
    Hello all, I get this error when adding a reference to the Microsoft.Search.Interop.dll library in a new project that I created. Microsoft.Search.Interop.dll is a library that provides some useful API to communicate with Windows Search. I use it in order to add a folder to the system indexer. Did anybody else get this error, and if so, how should I go about solving it? I'm using VS2010 RC on a Windows Server 2008 if that is important. Thanks.

    Read the article

  • ASP.Net error: “The type ‘foo’ exists in both ”temp1.dll“ and ”temp2.dll" (pt 2)

    - by Greg
    I'm experiencing the same problem as in this question, but none of the answers fixed my problem. (edit: Setting the web.config batch attribute works, but that's a coverup, not a solution) The problem I'm having is with a User Control that I moved from the root directory to a subdirectory within the same Web Application project. It used to work fine before I moved it. When I moved it it started giving me the error message. It's saying that the class name exists in two dll files in Temporary ASP.NET Files. Sure enough, when I open Reflector, it's in two dlls. If I rename the class and ascx file, everything works fine. No usages of the original name exist within any of the files in my entire application. When I rename the file, I opened all of the dll files in Temporary ASP.NET Files with Reflector, and no references to the original class name exists. So where's this phantom reference coming from how can I fix this?

    Read the article

  • c# with matlab dll should be running on pc without matlab

    - by Horst
    hi, i have a very big problem. ich wrote a programm which is using a matlab dll. i build some classes with the matlab .net builder. it runs on my pc :) the problem is, i want to use ist on a pc without matlab. so i installed mcr, but it dont run :( what are the steps i should do? the system variable path is right... where i have to put the dll files? so many questions, please help me

    Read the article

  • getting an embedded resource in a single dll made up of multiple class libraries

    - by Rahul Gupta
    my solution has multiple projects and in one of them I have the code to get the embedded resource (an xml file) from another project. All this works fine when all the projects are seperate. However when all the class libraries are embedded into a single dll, the code to get the resource file does not work i.e. it cannot get the emebedded resource. I was wondering if the references to the emebedded resource get mixed up when they are combined together in a single dll?? I use the method Assembly.GetCallingAssembly().GetManifestResourceStream("namespace..filename");

    Read the article

  • Handling exception from unmanaged dll in C#

    - by StuffHappens
    Hello. I have the following function written in C# public static string GetNominativeDeclension(string surnameNamePatronimic) { if(surnameNamePatronimic == null) throw new ArgumentNullException("surnameNamePatronimic"); IntPtr[] ptrs = null; try { ptrs = StringsToIntPtrArray(surnameNamePatronimic); int resultLen = MaxResultBufSize; int err = decGetNominativePadeg(ptrs[0], ptrs[1], ref resultLen); ThrowException(err); return IntPtrToString(ptrs, resultLen); } catch { return surnameNamePatronimic; } finally { FreeIntPtr(ptrs); } } Function decGetNominativePadeg is in unmanaged dll [DllImport("Padeg.dll", EntryPoint = "GetNominativePadeg")] private static extern Int32 decGetNominativePadeg(IntPtr surnameNamePatronimic, IntPtr result, ref Int32 resultLength); and throws an exception: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. The catch that is in C# code doesn't actually catch it. Why? How to handle this exception? Thank you for your help!

    Read the article

  • dll not loading- FileLoadException

    - by user576061
    The problem I am having is that I am getting a System.IO.FileLoadException when trying to load the RWLock.dll on a test box and Windows xp machines. This is the exception that is thrown when it tries to load the dll on the windows 2003 server machine (most likely 32 bit): System.IO.FileLoadException: A procedure imported by 'rwlock, Version=1.0.3889.27926, Culture=neutral, PublicKeyToken=null' could not be loaded. File name: 'rwlock, Version=1.0.3889.27926, Culture=neutral, PublicKeyToken=null' --- System.Runtime.InteropServices.COMException (0x8007007F): The specified procedure could not be found. (Exception from HRESULT: 0x8007007F)... However, we have not had any problems trying to run this on a Windows 2007 server machine (64 bit). Any ideas? Thanks in advance :)

    Read the article

  • Visual Studio .dll Reference not found ?

    - by MarceloRamires
    I had never had this error before, and I didn't move any file, or exclude any reference. I'm getting this error (link). In the ajaxcontroltoolkit.dll.refresh file, I get a path to the DLL, but it is a path that was located in someone else's computer (who no longer is in charge of this). It might as well work if I just re-do the reference, but what is weird is that I've used this reference before, and had no problems. I don't know what triggered it.. Does anyone have any clue ? --[UPDATE]-- As expected, I've fixed it, but this question remains unanswered. Besides, the exact same problem with a coworker..

    Read the article

  • Problems using wxWidgets (wxMSW) within multiple DLL instances

    Preface I'm developing VST-plugins which are DLL-based software modules and loaded by VST-supporting host applications. To open a VST-plugin the host applications loads the VST-DLL and calls an appropriate function of the plugin while providing a native window handle, which the plugin can use to draw it's GUI. I managed to port my original VSTGUI code to the wxWidgets-Framework and now all my plugins run under wxMSW and wxMac but I still have problems under wxMSW to find a correct way to open and close the plugins and I am not sure if this is a wxMSW-only issue. Problem If I use any VST-host application I can open and close multiple instances of one of my VST-plugins without any problems. As soon as I open another of my VST-plugins besides my first VST-plugin and then close all instances of my first VST-plugin the application crashes after a short amount of time within the wxEventHandlerr::ProcessEvent function telling me that the wxTheApp object isn't valid any longer during execution of wxTheApp-FilterEvent (see below). So it seems to be that the wxTheApp objects was deleted after closing all instances of the first plugin and is no longer available for the second plugin. bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing if ( wxTheApp ) { int rc = wxTheApp->FilterEvent(event); if ( rc != -1 ) { wxASSERT_MSG( rc == 1 || rc == 0, _T("unexpected wxApp::FilterEvent return value") ); return rc != 0; } //else: proceed normally } .... } Preconditions 1.) All my VST-plugins a dynamically linked against the C-Runtime and wxWidgets libraries. With regard to the wxWidgets forum this seemed to be the best way to run multiple instances of the software side by side. 2.) The DllMain of each VST-Plugin is defined as follows: // WXW #include "wx/app.h" #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/image.h" #ifdef __WXMSW__ #include <windows.h> #include "wx/msw/winundef.h" BOOL APIENTRY DllMain ( HANDLE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { wxInitialize(); ::wxInitAllImageHandlers(); break; } case DLL_THREAD_ATTACH: break; case DLL_THREAD_DETACH: break; case DLL_PROCESS_DETACH: wxUninitialize(); break; } return TRUE; } #endif // __WXMSW__ class Application : public wxApp {}; IMPLEMENT_APP_NO_MAIN(Application) Question How can I prevent this behavior respectively how can I properly handle the wxTheApp object if I have multiple instances of different VST-plugins (DLL-modules), which are dynamically linked against the C-Runtime and wxWidgets libraries? Best reagards, Steffen

    Read the article

  • How to configure build numbers in Visual Studio to enable dll comparison

    - by jaminto
    Hi Everyone- I am building a C# solution in Visual Studio 2008 that has several projects and project dependencies. I am looking for a way to change dll version numbers ONLY when the code that builds the project changes. I currently use Beyond Compare to compare my locally built version to the production file system. The goal is to ONLY deploy updated dlls. I am using autoincrementing version numbers, and each time you open visual studio and do a build, all dll version numbers increment. The same goes for a full solution rebuild and when a different developer does a build and tries to deploy. Is there a way that i can configure Visual Studio to ONLY increment the build number based on changed file contents? Is there an add in that will do this?It seems a binary comparison of these files will also fail because of the different version numbers within the dlls. Does anyone know of a better tool compare only the contents of dlls?Thanks in advance.

    Read the article

< Previous Page | 7 8 9 10 11 12 13 14 15 16 17 18  | Next Page >