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  • Using XCode and instruments to improve iPhone app performance

    - by MrDatabase
    I've been experimenting with Instruments off and on for a while and and I still can't do the following (with any sensible results): determine or estimate the average runtime of a function that's called many times. For example if I'm driving my gameLoop at 60 Hz with a CADisplayLink I'd like to see how long the loop takes to run on average... 10 ms? 30 ms etc. I've come close with the "CPU activity" instrument but the results are inconsistent or don't make sense. The time profiler seems promising but all I can get is "% of runtime"... and I'd like an actual runtime.

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  • django related_name for field clashes.

    - by Absolute0
    I am getting a field clash in my models: class Visit(models.Model): user = models.ForeignKey(User) visitor = models.ForeignKey(User) Error: One or more models did not validate: profiles.visit: Accessor for field 'user' clashes with related field 'User.visit_set'. Add a related_name argument to the definition for 'user'. profiles.visit: Accessor for field 'visitor' clashes with related field 'User.visit_set'. Add a related_name argument to the definition for 'visitor'. what would be a sensible 'related_field' to use on visitor field? This model basically represents the visits that take place to a particular user's profile. Also should I replace any of the ForeignKey's with a ManyToManyField? The logic is a bit confusing. Edit: This seems to fix it, but I am unsure if its what I want. :) class Visit(models.Model): user = models.ForeignKey(User) visitor = models.ForeignKey(User, related_name='visitors')

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  • How I can I get my home network's IP address from a shell script?

    - by Steven Stewart-Gallus
    I have an account at a server at school, and a home computer that I need to work with sometimes. I have exchanged keys, and now only have one problem. While my school account has a name associated with it, "account_name@school", my home network does not. My plan is to have a script that every hour retrieves my home network's IP address, ssh'es into my school account and updates my ssh config file storing my home network's IP address. How can I retrieve my home computer's IP address from a shell script? P.S. Is this a sensible plan?

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  • Identifying all types with some attribute

    - by Tom W
    Hello SO; I have an issue with .Net reflection. The concept is fairly new to me and I'm exploring it with some test cases to see what works and what doesn't. I'm constructing an example wherein I populate a set of menus dynamically by scanning through my Types' attributes. Basically, I want to find every type in my main namespace that declares 'SomeAttribute' (doesn't matter what it is, it doesn't have any members at present). What I've done is: For Each itemtype As Type In Reflection.Assembly.GetExecutingAssembly().GetTypes If itemtype.IsDefined(Type.GetType("SomeAttribute"), False) Then 'do something with the type End If Next This crashes the application on startup - the first type it identifies is MyApplication which is fairly obviously not what I want. Is there a right and proper way to look for all the 'real' 'sensible' types - i.e. classes that I've defined - within the current assembly?

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  • Git - Committing Machine Specific Configuration Files

    - by Gordon
    A common scenario when I develop is that the codebase will have several config files which require machine specific settings. These files will be checked into Git and other developers will always accidentally check them back in and break someone else's configuration. A simple solution to this would be to just not check them in to Git, or even to additionally add a .gitignore entry for them. However, I find that it is much more elegant to have some sensible defaults in the file which the developer can modify to suit his needs. Is there an elegant way to make Git play nicely with such files? I would like to be able to modify a machine-specific configuration file and then be able to run "git commit -a" without checking that file in.

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  • Are protected constructors considered good practice?

    - by Álvaro G. Vicario
    I'm writing some little helper classes to handle trees. Basically, I have a node and a special root node that represents the tree. I want to keep it generic and simple. This is part of the code: <?php class Tree extends TreeNode{ public function addById($node_id, $parent_id, $generic_content){ if( $parent = $this->findNodeById($parent_id) ){ $parent->addChildById($node_id, $generic_content); } } } class TreeNode{ public function __construct($node_id, $parent_id, $generic_content){ // ... } protected function addChildById($node_id, $generic_content){ $this->children[] = new TreeNode($this->node_id, $node_id, $generic_content); } } $Categories = new Tree; $Categories->addById(1, NULL, $foo); $Categories->addById(2, NULL, $bar); $Categories->addById(3, 1, $gee); ?> My questions: Is it sensible to force TreeNode instances to be created through TreeNode::addById()? If it's so, would it be good practise to declare TreeNode::__construct() as private/protected?

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  • Embedded MongoDB when running integration tests

    - by seanhodges
    My question is a variation of this one. Since my Java Web-app project requires a lot of read filters/queries and interfaces with tools like GridFS, I'm struggling to think of a sensible way to simulate MongoDB in the way the above solution suggests. Therefore, I'm considering running an embedded instance of MongoDB alongside my integration tests. I'd like it to start up automatically (either for each test or the whole suite), flush the database for every test, and shut down at the end. These tests might be run on development machines as well as the CI server, so my solution will also need to be portable. Can anyone with more knowledge on MongoDB help me get idea of the feasibility of this approach, and/or perhaps suggest any reading material that might help me get started? I'm also open to other suggestions people might have on how I could approach this problem...

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  • Why do most Database developers hate Agile

    - by Calm Storm
    To me "Agile" methodology is a common-sense oriented approach and one that should likely be adopted for most software projects. I find that while a lot of Middle Tier Developers and Front End developers find it a very sensible project delivery model, plenty of Database developers (and good ones) seem to be totally against it. They are very keen on knowing the biggest picture and designing a database solution that will cater to that. They do not seem to like "Vertical striping" of a functionality. They would rather see the complete design document/feature document instead of concentrating on small user stories. Sarcasm aside, can someone realistically provide some insight as to why this mentality is prevalent? Especially DB devs? What would be a convincing argument against that?

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  • Case insensitive expectations in Rhino Mocks

    - by user313886
    I'm using Rhino Mocks to expect a call. There is a single parameter which is a string. But I'm not bothered about the case of the string. I want the test to pass even if the case is wrong. So I'm doing the following: //expect log message to be called with a string parameter. //We want to ignore case when verifiyig so we use a constraint instead of a direct parameter Expect.Call(delegate { logger.LogMessage(null); }).Constraints(Is.Matching<string>(x => x.ToLower()=="f2")); It seems a bit log winded. Is there a more sensible way of doing this?

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  • nightmare with relative imports, how does pep 366 work?

    - by pygabriel
    I have a "canonical file structure" like that (I'm giving sensible names to ease the reading): mainpack/ __main__.py __init__.py - helpers/ __init__.py path.py - network/ __init__.py clientlib.py server.py - gui/ __init__.py mainwindow.py controllers.py In this structure, for example modules contained in each package may want to access the helpers utilities through relative imports in something like: # network/clientlib.py from ..helpers.path import create_dir The program is runned "as a script" using the __main__.py file in this way: python mainpack/ Trying to follow the PEP 366 I've put in __main__.py these lines: ___package___ = "mainpack" from .network.clientlib import helloclient But when running: $ python mainpack Traceback (most recent call last): File "/usr/lib/python2.6/runpy.py", line 122, in _run_module_as_main "__main__", fname, loader, pkg_name) File "/usr/lib/python2.6/runpy.py", line 34, in _run_code exec code in run_globals File "path/mainpack/__main__.py", line 2, in <module> from .network.clientlib import helloclient SystemError: Parent module 'mainpack' not loaded, cannot perform relative import What's wrong? What is the correct way to handle and effectively use relative imports? I've tried also to add the current directory to the PYTHONPATH, nothing changes.

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  • Ways to optimize Android App code based on function call stack?

    - by K-RAN
    I've been told that Android OS stores all function calls in a stack. This can lead to many problems and cause the 'hiccups' during runtime, even if a program is functionalized properly, correct? So the question is, how can we prevent this from happening? The obvious solution is to functionalize less, along with other sensible acts such as refraining from excessively/needlessly creating objects, performing static calls to functions that don't access fields, etc... Is there another way though? Or can this only be done through careful code writing on the programmers' part? Does the JVM/JIT automatically optimize the bytecode during compile time to account for this?? Thanks a lot for your responses!!

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  • Which are the current/emerging desktop development technologies worth looking into?

    - by heeboir
    Greetings, With all the existing development towards web development and emerging technologies in that area, I'm left wondering; what is a state of the art way to implement desktop applications in this day and age? If you were to start a new application of considerable size from scratch what technology would you invest your efforts in (focusing on cross platform portability, decent performance and interoperability with existing standards)? I've looked into the Adobe Air platform which appears quite impressive but seems rather limited to support a large application. Would something like Java/SWT still be the sensible choice? Do things like GWT fit the bill? Thanks P.S. I'm leaving my question a bit open-ended in an effort to gather diverse answers. Surely this a subjective matter and there is no right and wrong answer.

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  • requireJS : How to structure Javascript for an entire site?

    - by pagewil
    I have 3000+ lines of javascript that I need to get into a sensible/maintainable structure. I have chosen to use requireJS as it has been recommend to me by a few people. I have a bunch of variables that are used throughout the application and need to be available everywhere. I also have a bunch of functions that need to be available everywhere. Apart from these two dependencies most of the code can be divided off into their own modules. I am having trouble understanding how to manage my main variables so that if one module of code makes changes to the variables the rest of the JS modules will see that change. I think I need to see a few examples that demonstrate how requireJS is intended to work on a larger scale that the examples in the documentation. If anyone is an experienced requireJS user I would love the hear your tips!

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  • How would I use for_each to delete every value in an STL map?

    - by stusmith
    Suppose I have a STL map where the values are pointers, and I want to delete them all. How would I represent the following code, but making use of std::for_each? I'm happy for solutions to use Boost. for( stdext::hash_map<int, Foo *>::iterator ir = myMap.begin(); ir != myMap.end(); ++ir ) { delete ir->second; // delete all the (Foo *) values. } (I've found Boost's checked_delete, but I'm not sure how to apply that to the pair<int, Foo *> that the iterator represents). (Also, for the purposes of this question, ignore the fact that storing raw pointers that need deleting in an STL container isn't very sensible).

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  • What should I name instances of a twisted.internet.defer.Deferred?

    - by slacy
    I'm writing code using Twisted, and having trouble coming up with a sensible variable name for my twisted internet deferred's. Here are my candidates: d : Too generic, too short, violates pylint rule C0103. def : Conflicts with function defintion builtin. defer : Conflicts with module twisted.internet.defer deferred : OK but pretty long cb : Still too short, violates pylint C0103, conflicts with many callback method names. cback : Too Weird? callback : Conflicts with method Deferred.callback() I'm looking for other suggestions. It seems like most of the Twisted example code uses "d" which is fine for simple invocations, but when you're passing Deferred's around to methods and storing them as member variables, it's really far too descriptive.

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  • How do you remove/clean-up code which is no longer used?

    - by clarke ching
    So, we have a project which had to be radically descoped in order to ship on time. It's got a lot of code left in it which is not actually used. I want to clean up the code, removing any dead-wood. I have the authority to do it and I can convince people that it's a commercially sensible thing to do. [I have a lot of automated unit tests, some automated acceptance tests and a team of testers who can manually regression test.] My problem: I'm a manager and I don't know technically how to go about it. Any help?

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  • Is it acceptable to design my GLSurfaceView as a main control class?

    - by Omega
    I'm trying to structure a game I'm making in Android so that I have a sound, flexible design. Right now I'm looking at where I can tie my games rules engine and graphics engine together and what should be in between them. At a glance, I've been eying my implementation of GLSurfaceView, where various screen events are captured. My rationale would be to create an instance of my game engine and graphics engine here and receive events and state changes to trigger updates of either where applicable. Further to this, in the future, the GLSurfaceView implementation could also store stubs for players during a network game and implementations of computer opponents and dispatch them appropriately. Does this seem like a sensible design? Are there any kinds of improvements I can make? Thanks for any input!

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  • Use this. to access internal class members?

    - by Sam
    On the internet I see a lot of code which uses this. to access local members of a class, like this: private String _whatever; public String Whatever { get { return this._whatever; } set { this._whatever = value; } } public void DoSomething() { String s = this.Whatever; this.DoSomething(); } (don't expect the code to do something sensible. I just wanted to show a few different uses for "this.") I wonder why to do this? To add more clarity to the source? Or is it just a waste of space?

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  • Writing a C++ wrapper for a C library

    - by stripes
    I have a legacy C library, written in an OO type form. Typical functions are like: LIB *lib_new(); void lib_free(LIB *lib); int lib_add_option(LIB *lib, int flags); void lib_change_name(LIB *lib, char *name); I'd like to use this library in my C++ program, so I'm thinking a C++ wrapper is required. The above would all seem to map to something like: class LIB { public: LIB(); ~LIB(); int add_option(int flags); void change_name(char *name); ... }; I've never written a C++ wrapper round C before, and can't find much advice about it. Is this a good/typical/sensible approach to creating a C++/C wrapper?

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  • Difference between the Document classes

    - by takoi
    I've been reading the javadocs trying to grasp around the swing Document API but I cant get something sensible out of it because there's so many classes: Document, StyledDocument, AbstractDocument, DefaultStyledDocument, PlainDocument, HTMLDocument, and someone mentioned DocumentFilter. This question is more on a general basis so can someone give an overview of the differences between the implementations and when the different interfaces and abstracts are for? For my specific case what I want to achieve is a data structure that will: hold three lines of text only. And attributes must not be per line or document. I will have a couple of thousand of these in some other structure so overhead is important. Anything that i can use for this or is it better to extend something? If so, what?

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  • What's the difference between => , ()=>, and Unit=>

    - by Malvolio
    I'm trying to represent a function that takes no arguments and returns no value (I'm simulating the setTimeout function in JavaScript, if you must know.) case class Scheduled(time : Int, callback : => Unit) doesn't compile, saying " `val' parameters may not be call-by-name" case class Scheduled(time : Int, callback : () => Unit) compiles, but has to be invoked strangely, instead of Scheduled(40, { println("x") } ) I have to do this Scheduled(40, { () => println("x") } ) What also works is class Scheduled(time : Int, callback : Unit => Unit) but is invoked in an even-less-sensible way Scheduled(40, { x : Unit => println("x") } ) (What would a variable of type Unit be?) What I want of course is a constructor that can be invoke the way I would invoke it if it were an ordinary function: Scheduled(40, println("x") ) Give baby his bottle!

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  • Dealing with video (DVDs, .avi .mkv) in Java

    - by berry120
    After looking around for a decent library for playing videos in Java, I've come unstuck. Everyone around is screaming not to use JMF because it's outdated, old and requires the user to install it, other alternatives such as VLCJ seem good if they work but are still relatively unstable and rely on hefty amounts of native code, and as for dealing with DVDs, I haven't found a single option available! Weighing up my options at the moment, it seems like realistically it's either JMF (despite its disadvantages) or waiting until JavaFX 2.0 comes out and then using that. VLCJ just seems too unstable which isn't really something I can live with. Are there any sensible options other than the ones I've listed above, and what would you go for? I'm not against native code per-se, but it has to be reliable and work on Windows, Mac and Linux.

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  • What does your Python development workbench look like?

    - by Fabian Fagerholm
    First, a scene-setter to this question: Several questions on this site have to do with selection and comparison of Python IDEs. (The top one currently is What IDE to use for Python). In the answers you can see that many Python programmers use simple text editors, many use sophisticated text editors, and many use a variety of what I would call "actual" integrated development environments – a single program in which all development is done: managing project files, interfacing with a version control system, writing code, refactoring code, making build configurations, writing and executing tests, "drawing" GUIs, and so on. Through its GUI, an IDE supports different kinds of workflows to accomplish different tasks during the journey of writing a program or making changes to an existing one. The exact features vary, but a good IDE has sensible workflows and automates things to let the programmer concentrate on the creative parts of writing software. The non-IDE way of writing large programs relies on a collection of tools that are typically single-purpose; they do "one thing well" as per the Unix philosophy. This "non-integrated development environment" can be thought of as a workbench, supported by the OS and generic interaction through a text or graphical shell. The programmer creates workflows in their mind (or in a wiki?), automates parts and builds a personal workbench, often gradually and as experience accumulates. The learning curve is often steeper than with an IDE, but those who have taken the time to do this can often claim deeper understanding of their tools. (Whether they are better programmers is not part of this question.) With advanced editor-platforms like Emacs, the pieces can be integrated into a whole, while with simpler editors like gedit or TextMate, the shell/terminal is typically the "command center" to drive the workbench. Sometimes people extend an existing IDE to suit their needs. What does your Python development workbench look like? What workflows have you developed and how do they work? For the first question, please give the main "driving" program – the one that you use to control the rest (Emacs, shell, etc.) the "small tools" -- the programs you reach for when doing different tasks For the second question, please describe what the goal of the workflow is (eg. "set up a new project" or "doing initial code design" or "adding a feature" or "executing tests") what steps are in the workflow and what commands you run for each step (eg. in the shell or in Emacs) Also, please describe the context of your work: do you write small one-off scripts, do you do web development (with what framework?), do you write data-munching applications (what kind of data and for what purpose), do you do scientific computing, desktop apps, or something else? Note: A good answer addresses the perspectives above – it doesn't just list a bunch of tools. It will typically be a long answer, not a short one, and will take some thinking to produce; maybe even observing yourself working.

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  • How To Run A Shell Script Again And Again Having X Interval Of Time?

    - by Muhammad Hassan
    I have a shell script in my Ubuntu Server 14.04 LTS at ./ShellScript.sh. I setup /etc/rc.local to run the shell script after boot but before login using below code. Run this: sudo nano /etc/rc.local then add following and save. #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. #!/bin/bash ./ShellScript.sh exit 0 Now I want to run/execute this shell script again and again having 15min of time interval between every run after boot but before login. So Can I do it? Update 1:) When I run crontab -e then I got the following. Now What to do? no crontab for root - using an empty one Select an editor. To change later, run 'select-editor'. 1. /bin/ed 2. /bin/nano <---- easiest 3. /usr/bin/vim.basic 4. /usr/bin/vim.tiny Choose 1-4 [2]: After selecting 2, I got crontab: "/usr/bin/sensible-editor" exited with status 2 UPDATE 2:) Update ShellScript.sh like below... #!/bin/bash # Testing ShellScript... while true do echo "ShellScript Start Running..." ********************************** All My Shell Script Codes/Script/Commands ********************************** echo "ShellScript End Running..." exit 0 sleep 900 done Then Run this: sudo nano /etc/rc.local then add following and save. #!/bin/sh -e # # rc.local # # This script is executed at the end of each multiuser runlevel. # Make sure that the script will "exit 0" on success or any other # value on error. # # In order to enable or disable this script just change the execution # bits. # # By default this script does nothing. sh ./ShellScript.sh & exit 0

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  • What are the tradeoffs for using 'partial view models'?

    - by Kenny Evitt
    I've become aware of an itch due to some non-DRY code pertaining to view model classes in an (ASP.NET) MVC web application and I'm thinking of scratching my itch by organizing code in various 'partial view model' classes. By partial-view-model, I'm referring to a class like a view model class in an analogous way to how partial views are like views, i.e. a way to encapsulate common info and behavior. To strengthen the 'analogy', and to aid in visually organizing the code in my IDE, I was thinking of naming the partial-view-model classes with a _ prefix, e.g. _ParentItemViewModel. As a slightly more concrete example of why I'm thinking along these lines, imagine that I have a domain-model-entity class ParentItem and the user-friendly descriptive text that identifies these items to users is complex enough that I'd like to encapsulate that code in a method in a _ParentItemViewModel class, for which I can then include an object or a collection of objects of that class in all the view model classes for all the views that need to include a reference to a parent item, e.g. ChildItemViewModel can have a ParentItem property of the _ParentItemViewModel class type, so that in my ChildItemView view, I can use @Model.ParentItem.UserFriendlyDescription as desired, like breadcrumbs, links, etc. Edited 2014-02-06 09:56 -05 As a second example, imagine that I have entity classes SomeKindOfBatch, SomeKindOfBatchDetail, and SomeKindOfBatchDetailEvent, and a view model class and at least one view for each of those entities. Also, the example application covers a lot more than just some-kind-of-batches, so that it wouldn't really be useful or sensible to include info about a specific some-kind-of-batch in all of the project view model classes. But, like the above example, I have some code, say for generating a string for identifying a some-kind-of-batch in a user-friendly way, and I'd like to be able to use that in several views, say as breadcrumb text or text for a link. As a third example, I'll describe another pattern I'm currently using. I have a Contact entity class, but it's a fat class, with dozens of properties, and at least a dozen references to other fat classes. However, a lot of view model classes need properties for referencing a specific contact and most of those need other properties for collections of contacts, e.g. possible contacts to be referenced for some kind of relationship. Most of these view model classes only need a small fraction of all of the available contact info, basically just an ID and some kind of user-friendly description (i.e. a friendly name). It seems to be pretty useful to have a 'partial view model' class for contacts that all of these other view model classes can use. Maybe I'm just misunderstanding 'view model class' – I understand a view model class as always corresponding to a view. But maybe I'm assuming too much.

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