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  • Javascript Onclick Problem with Table Rows

    - by Shane Larson
    Hello. I am having problems with my JScript code. I am trying to loop through all of the rows in a table and add an onclick event. I can get the onclick event to add but have a couple of problems. The first problem is that all rows end up getting set up with the wrong parameter for the onclick event. The second problem is that it only works in IE. Here is the code excerpt... shanesObj.addTableEvents = function(){ table = document.getElementById("trackerTable"); for(i=1; i<table.getElementsByTagName("tr").length; i++){ row = table.getElementsByTagName("tr")[i]; orderID = row.getAttributeNode("id").value; alert("before onclick: " + orderID); row.onclick=function(){shanesObj.tableRowEvent(orderID);}; }} shanesObj.tableRowEvent = function(orderID){ alert(orderID);} The table is located at the following location... http://www.blackcanyonsoftware.com/OrderTracker/testAJAX.html The id's of each row in sequence are... 95, 96, 94... For some reason, when shanesObj.tableRowEvent is called, the onclick is set up for all rows with the last value id that went through iteration on the loop (94). I added some alerts to the page to illustrate the problem. Thanks. Shane

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  • Silverlight handling multiple key press combinations.

    - by SilverDark
    I have a Silverlight application in which I catch certain key presses such as TAB or CTRL to perform some action. However, I want to be able to handle multiple keys pressed at the same time such as CTRL + R or something like that. Is there any way to do that in Silverlight, and if so, how? Thank you in advance.

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  • ComboBox doesn't fire SelectionChanged event

    - by Budda
    Subj. I am using Silverlight 4 with VS2010, here is a source code: <ComboBox Grid.Row="4" Grid.Column="1" Name="Player2All" MinWidth="50" ItemsSource="{Binding PlayersAll}" SelectionChanged="Player2All_SelectionChanged"> <ComboBox.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding ShortName}"/> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> Here is code behind function: private void Player2All_SelectionChanged(object sender, SelectionChangedEventArgs e) { OpenFileDialog ofd = new OpenFileDialog(); ofd.ShowDialog(); string strPlayerSelected = sender.ToString(); DebugTextBlock.Text = "hoho"; } This function is not called when I change selected item... Why? How can I get that workable? many thanks for any help.

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  • Long Press in JavaScript?

    - by Randy Mayer
    Hi, Is it possible to implement "long press" in JavaScript (or jQuery)? How? HTML <a href="" title="">Long press</a> JavaScript $("a").mouseup(function(){ // Clear timeout return false; }).mousedown(function(){ // Set timeout return false; }); Thank you!

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  • How to expand on mouse click

    - by shamim
    http://findaccountingsoftware.com/directory/gba-systems/fams-fixed-assets-management-system/ this site contain a tab container .On Applications tab clicking on + sign it goes to expand ,i want to know this process name.How to do it?.There is a strange thing occur clicking on + sign expand automatically scroll move and focus on text .what this process name is .how to do that?

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  • Javascript onbeforeunload Issue

    - by Nik
    Alright, I have an issue with the following code. What happens is when a user closes their browser, it should prompt them to either click OK or click CANCEL to leave the page. Clicking OK would trigger a window.location to redirect to another page for user tracking (and yes, to avoid flame wars, there is a secondary system in place to assure accurate tracking, in the event of the user killing the browser from the task manager (as mentioned in similar questions)). CANCEL would remain on the page, the issue being that no matter what button you hit, you get redirected as if you wanted to leave the page. The relevant code is below. window.onbeforeunload = confirmExit; function confirmExit() { var where_to = confirm("Click OK to exit, Click CANCEL to stay."); if (where_to == true) { window.location="logout.php"; } if (where_to == false){ alert("Returning..."); } }

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  • Force repaint after button click

    - by coubeatczech
    consider this piece of scala swing code detail.reactions +={ case ButtonClicked(but) = detail.contents += new Label(but.text) detail.background = new java.awt.Color(0,255,0) } the detail is of FlowPanel type. When the button is clicked, the color is instantly repainted, but the Label is not. It gets visible as I click the area. How can I force the detail to repaint its contents after a click?

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  • javascript using 'this' in global object

    - by Marco Demaio
    What does 'this' keyword refer to when used in gloabl object? Let's say for instance we have: var SomeGlobalObject = { rendered: true, show: function() { /* I should use 'SomeGlobalObject.rendered' below, otherwise it won't work when called from event scope. But it works when called from timer scope!! How can this be? */ if(this.rendered) alert("hello"); } } Now if we call in an inline script in the HTML page: SomeGlobalObject.show(); window.setTimeout("Msg.show()", 1000); everything work ok. But if we do something like AppendEvent(window, 'load', Msg.show); we get an error because this.rendered is undefined when called from the event scope. Do you know why this happens? Could you explain then if there is another smarter way to do this without having to rewrite every time "SomeGlobalObject.someProperty" into the the SomeGlobalObject code? Thanks! AppendEvent is just a simple cross-browser function to append an event, code below, but it does not matter in order to answer the above questions. function AppendEvent(html_element, event_name, event_function) { if(html_element.attachEvent) //IE return html_element.attachEvent("on" + event_name, event_function); else if(html_element.addEventListener) //FF html_element.addEventListener(event_name, event_function, false); }

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  • remove a:hover using javascript (not using jquery... don't ask)

    - by Cyprus106
    I thought this would be pretty simple.... Basically, it's a 5-star rating system. When a user clicks, for example, three stars... I want to freeze those three stars right where they're at. I've been trying to simply remove the hover for the a href so it stays what it was at... maybe that's not the right method. I've exhausted absolutely everything I can think of... By the way this is straight javascript, not jquery or anything. It's crazy, I know but all of the JS was written straight.... I've got this class: .star-rating li a{ display:block; width:25px; height: 25px; text-decoration: none; text-indent: -9000px; z-index: 20; position: absolute; padding: 0px; } .star-rating li a:hover{ background: url(images/alt_star.png) left bottom; z-index: 2; left: 0px; } .star-rating a:focus, .star-rating a:active{ border:0; -moz-outline-style: none; outline: none; } .star-rating a.one-star{ left: 0px; } .star-rating a.one-star:hover{ width:25px; } and this code: <ul class='star-rating'> <li><a href="#" onclick="javascript: vote(<?=$id;?>, 1); disableStars(); return false;" title='1 star out of 5' id="1s" class='one-star'>1</a></li>

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  • In Javascript event handling, why "return false" or "event.preventDefault()" and "stopping the event

    - by Jian Lin
    It is said that when we handle a "click event", returning false or calling event.preventDefault() makes a difference, in which the difference is that preventDefault will only prevent the default event action to occur, i.e. a page redirect on a link click, a form submission, etc. and return false will also stop the event flow. Does that mean, if the click event is registered several times for several actions, using $('#clickme').click(function() { … }) returning false will stop the other handlers from running? I am on a Mac now and so can only use Firefox and Chrome but not IE, which has a different event model, and tested it on FF and Chrome and all 3 handlers ran without any stopping…. so what is the real difference, or, is there a situation where "stopping the event flow" is not desirable? this is related to http://stackoverflow.com/questions/3042036/using-jquerys-animate-if-the-clicked-on-element-is-a-href-a and http://stackoverflow.com/questions/2017755/whats-the-difference-between-e-preventdefault-and-return-false

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  • Keep focus on blur event

    - by Jim
    I am using jquery to keep the focus on a text box when you click on a specific div. It works well in Internet Explorer but not in Firefox. Any suggestions? var clickedDiv = false; $('input').blur(function() { if (clickedDiv) { $('input').focus(); } }); $('div').mousedown(function() { clickedDiv = true; }) .mouseup(function() { clickedDiv = false }); If you need anymore specifics let me know.

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  • Need Help With This Simple Script (JavaScript Noob Question)

    - by three3
    Hi everyone, I am new to JavaScript (only a couple of days of reading a book) and I am stuck on this code snippet. I have looked at it over and over again but cannot seem to figure out why it is not working. I am sure it is something really simple that I have just looked over but I really just need a fresh pair of eyes to look at this. The code is supposed to update a placeholder image on a page without the page having to reload. But when I am clicking on the link of an image, it is taking me to the link where the image is located instead of replacing the placeholder image. Here is my HTML code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title>Image Gallery</title> <script type="text/javascript" src="scripts/showPic.js"></script> </head> <body> <h1>Snapshots</h1> <ul> <li> <a href="images/cat.jpg" onclick="showPic(this); return false;" title="A Cat">Cat</a> </li> <li> <a href="images/night.jpg" onclick="showPic(this); return false;" title="Night">Night</a> </li> <li> <a href="images/coke.jpg" onclick="showPic(this); return false;" title="Coke">Coke</a> </li> <li> <a href="images/sport.jpg" onclick="showPic(this); return false;" title="Sports">Sport</a> </li> <li> <a href="images/mnms.png" onclick="showPic(this); return false;" title="MnM's">MnM's</a> </li> <li> <a href="images/kid.jpg" onclick="showPic(this); return false;" title="A Kid">Kid</a> </li> </ul> <br /> <img src="images/placeholder.jpg" title="Place Holder Image"> </body> </html> And here is the JavaScript function I am using to get this done: <script type="text/javascript"> function showPic(whichpic) { var source = whichpic.getAttribute("href"); var placeholder = document.getElementById("placeholder"); placeholder.setAttribute("src",source); } </script> Any help is greatly appreciated and thanks in advance for the help.

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  • Any way to pass parameters programmatically to an onclick function?

    - by RenderIn
    I have an onclick function which performs several tasks. In another javascript function I do not have access to the context variables needed to perform these tasks. To get around this I have been simply calling the onclick function directly. The problem I have now is that I'd like to perform a task after an Ajax action in the onclick completes. Is there any way for me to pass a function to the onclick method of a link? What would the onclick attribute look like? e.g. something like this: <a id="link3" href="javascript:void(0);" onclick="function(callback) { X(a); Y(b); Z(c, callback); };">click me</a> Clicking on this would pass "undefined" as the callback, while I could also call it explicitly like this: document.getElementById("link3").onclick(function() { alert("Completed all tasks"); } ); Is something like this possible? Basically I want to be able to pass an optional parameter to the onclick method, but if it's absent I want it to behave as if there were just procedural code in the onclick.

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  • input type text and onKeyDown not working under IE

    - by dygi
    Hi there. I am writing a WWW application, it has to run under IE. I have the problem with the code that runs under FF, but i can't get it running under IE. // JS code function test() { if (window.event.keyCpde == 13) window.location.href.ssign("myPage.php"); } I've tried some similar ways around window.location and location.href, also document.location. I've read that IE has problems with that, so i ask for a solution. The goal is, that page reloads after typing in some text into <input type='text' name='item_code' onKeyDown='test()'> and click enter. So the result is similar to pressing submit type button below the text input. Within IE it reloads the same page and nothing happens. In FF it correctly works.

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  • Silverlight Canvas doesn't support KeyDown?

    - by chakrit
    I have this: <Canvas x:Name="LayoutRoot" KeyDown="LayoutRoot_KeyDown"> </Canvas> In a newly-minted Ag 3 application in VS2008. I simply changed the default <Grid /> to <Canvas /> and added a KeyDown handler that pops a MessageBox. But no matter how I tried, the KeyDown event just would never, ever fires. Is it simply that <Canvas /> doesn't support KeyDown or am I doing something wrong?

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  • onchange event not fire in google chrome

    - by purnang.advant
    I have a web application build on asp.net, the Textbox onchange event not working in chrome? On page load i wrote this code, textbox1.Attributes.Add("onchange", "SetEditDataFlag();"); SetEditDataFlag() -- it is a javascript function. When I browse the application in chrome then this function is not called when i changed some value on the textbox.Its working properly in IE. Thanks in advance.Please help me.

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  • Can this be considered Clean Code / Best Practice?

    - by MRFerocius
    Guys, How are you doing today? I have the following question because I will follow this strategy for all my helpers (to deal with the DB entities) Is this considered a good practice or is it going to be unmaintainable later? public class HelperArea : AbstractHelper { event OperationPerformed<Area> OnAreaInserting; event OperationPerformed<Area> OnAreaInserted; event OperationPerformed<Area> OnExceptionOccured; public void Insert(Area element) { try { if (OnAreaInserting != null) OnAreaInserting(element); DBase.Context.Areas.InsertOnSubmit(new AtlasWFM_Mapping.Mapping.Area { areaDescripcion = element.Description, areaNegocioID = element.BusinessID, areaGUID = Guid.NewGuid(), areaEstado = element.Status, }); DBase.Context.SubmitChanges(); if (OnAreaInserted != null) OnAreaInserted(element); } catch (Exception ex) { LogManager.ChangeStrategy(LogginStrategies.EVENT_VIEWER); LogManager.LogError(new LogInformation { logErrorType = ErrorType.CRITICAL, logException = ex, logMensaje = "Error inserting Area" }); if (OnExceptionOccured != null) OnExceptionOccured(elemento); } } I want to know if it is a good way to handle the event on the Exception to let subscribers know that there has been an exception inserting that Area. And the way to log the Exception, is is OK to do it this way? Any suggestion to make it better?

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  • mouseOver event-mapping on iPad Safari with webkit-user-select: none

    - by Tim
    I don't have an iPad yet to find this out; have had only a brief opportunity to look at one at the Apple store. Could someone please describe what, if anything, happens to the mouseOver event of an image-map area when the image-map|area has had user-select disabled with "webkit-user-select: none" in the CSS, as described here in section 5: http://developer.apple.com/safari/library/technotes/tn2010/tn2262/index.html When a finger tip is placed on the image-map area and held there (i.e.not a tap) is the mouseOver eventhandler invoked under those circumstances? Or does nothing happen other than the image-map area doesn't change color because it's now unselectable? In my brief experience with the iPad at the Apple store, when user-select is not disabled, and the image-map area has a mouseOver eventhandler, a tap fires the mouseOver event rather than the click event. Thanks

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  • Why does KeyDown event not have access to the current value of bound variable?

    - by Edward Tanguay
    In the example below: I start program, type text, click button, see text above. Press ENTER see text again. BUT: I start program, type text, press ENTER, see no text. It seems that the KeyDown event doesn't get access to the current value of the bound variable, as if it is always "one behind". What do I have to change so that when I press ENTER I have access to the value that is in the textbox so I can add it to the chat window? XAML: <Window x:Class="TestScroll.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="290" Width="300" Background="#eee"> <StackPanel Margin="10"> <ScrollViewer Height="200" Width="260" Margin="0 0 0 10" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto"> <TextBlock Text="{Binding TextContent}" Background="#fff"/> </ScrollViewer> <StackPanel HorizontalAlignment="Left" Orientation="Horizontal"> <TextBox x:Name="TheLineTextBox" Text="{Binding TheLine}" Width="205" Margin="0 0 5 0" KeyDown="TheLineTextBox_KeyDown"/> <Button Content="Enter" Click="Button_Click"/> </StackPanel> </StackPanel> </Window> Code-Behind: using System; using System.Windows; using System.Windows.Input; using System.ComponentModel; namespace TestScroll { public partial class Window1 : Window, INotifyPropertyChanged { #region ViewModelProperty: TextContent private string _textContent; public string TextContent { get { return _textContent; } set { _textContent = value; OnPropertyChanged("TextContent"); } } #endregion #region ViewModelProperty: TheLine private string _theLine; public string TheLine { get { return _theLine; } set { _theLine = value; OnPropertyChanged("TheLine"); } } #endregion public Window1() { InitializeComponent(); DataContext = this; TheLineTextBox.Focus(); } private void Button_Click(object sender, RoutedEventArgs e) { AddLine(); } void AddLine() { TextContent += TheLine + Environment.NewLine; } private void TheLineTextBox_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.Return) { AddLine(); } } #region INotifiedProperty Block public event PropertyChangedEventHandler PropertyChanged; protected void OnPropertyChanged(string propertyName) { PropertyChangedEventHandler handler = PropertyChanged; if (handler != null) { handler(this, new PropertyChangedEventArgs(propertyName)); } } #endregion } }

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  • Detect click on URL in RichEdit

    - by Tofig Hasanov
    I am trying to update RichEdit so that it detects URL and enables clicking on it to open in the browser. Detecting URL is easy, I just use the following code from http://www.scalabium.com/faq/dct0146.htm mask := SendMessage(MNote.Handle, EM_GETEVENTMASK, 0, 0); SendMessage(MNote.Handle, EM_SETEVENTMASK, 0, mask or ENM_LINK); SendMessage(MNote.Handle, EM_AUTOURLDETECT, Integer(True), 0); but the second part doesn't work for me. They give the following code to capture EN_LINK message and processing it: type TForm1 = class(TForm) protected procedure WndProc(var Message: TMessage); override; end; ... procedure TForm1.WndProc(var Message: TMessage); var p: TENLink; strURL: string; begin if (Message.Msg = WM_NOTIFY) then begin if (PNMHDR(Message.LParam).code = EN_LINK) then begin p := TENLink(Pointer(TWMNotify(Message).NMHdr)^); if (p.msg = WM_LBUTTONDOWN) then begin SendMessage(RichEdit1.Handle, EM_EXSETSEL, 0, LongInt(@(p.chrg))); strURL := RichEdit1.SelText; ShellExecute(Handle, 'open', PChar(strURL), 0, 0, SW_SHOWNORMAL); end end end; inherited; end; When I run the program, URL is detected, but clicking on it doesn't do anything. Using debug I found out that Message.Msg = WM_NOTIFY is not true when I click on URL. I then tried to override TRichEdit's WndProc, but result is the same. Any suggestions?

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  • What is C's analogy to LabVIEW's Event Structure?

    - by SiegeX
    One programming construct I use quite a bit in LabVIEW is the Event Structure. This gives me the benefit of not having to needlessly waste CPU cycles via polling but only perform actions when an event I'm interested in is generated. As an experienced LabVIEW programmer with a decent understanding of C, I'm curious how one would go about emulating LabVIEW's event structure in C; preferably under Linux. A small code sample (like the one in the link above) illustrating how this might be done would be much appreciated. Also, if there already exists 3rd party libraries (for Linux) to add this event framework to C, that would be nice to know as well. Thanks.

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  • click() not behaving like user click

    - by rpiontek
    I have searched for a solution to this for the last several hours but to no avail. When I click on a button that has a return false in OnClientClick, no postback occurs to the server. When I use jquery to trigger the click function of the button, OnClientClick fires first, but regardless of the return value, a postback occurs. Here's a simple sample... <form id="form1" runat="server"> <div> <asp:Button ID="Button2" OnClientClick="$('#Button1').click();" runat="server" Text="Trigger" /><br /> <asp:Button ID="Button1" OnClick="Button1_Click" OnClientClick="return false;" runat="server" Text="Button" /> </div> </form> So, in this example, when Button1 is clicked normally, no postback occurs. When Button2 is clicked, a postback always occurs. Is this a bug or intended behavior?

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  • Error when creating JFrame from JFrame

    - by Aly
    Hi, I have an application that is works fine and the JFrame for it is launched in the constructor of a GameInitializer class which takes in some config parameters. I have tried to create a GUI in which allows the user to specify these config parameters and then click submit. When the user clicks submit a new GameInitializer object is created. The error I am getting is: Exception in thread "AWT-EventQueue-0" java.lang.Error: Cannot call invokeAndWait from the event dispatcher thread at java.awt.EventQueue.invokeAndWait(Unknown Source) at javax.swing.SwingUtilities.invokeAndWait(Unknown Source) at game.player.humanplayer.view.HumanView.update(HumanView.java:43) once submit is called this code is executed: values assigned to parames... new GameInitializer(userName, player, Constants.BLIND_STRUCTURE_FILES.get(blindStructure), handState); Then code in the GameInitializer constructor is: public GameInitializer(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ beginGame(playerName, opponent, blindStructureConfig, handState); } public static void beginGame(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ AbstractDealer dealer; BlindStructure.initialize(blindStructureConfig); AbstractPlayer humanPlayer = new HumanPlayer(playerName, handState); AbstractPlayer[] players = new AbstractPlayer[2]; players[0] = humanPlayer; players[1] = opponent; handState.setTableLayout(players); for(AbstractPlayer player : players){ player.initialize(); } dealer = new Dealer(players, handState); dealer.beginGame(); } It basically cascades down and eventually calls this piece of code in the HumanView class: public void update(final Event event, final ReadableHandState handState, final AbstractPlayer player) { try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { gamePanel.update(event, handState, player); validate(); } }); } catch (InterruptedException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } if(event.equals(Event.HAND_ENDING)){ try { if(handState.wonByShowdown() || handState.isSplitPot()){ Thread.sleep(3500); } else{ Thread.sleep(1000); } } catch (InterruptedException e) { e.printStackTrace(); } } } Do you have any idea why?

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