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  • Secure web module for paid subscribtion

    - by DarkJaff
    Hello everyone, I'm building a website (a community web site like digg) but we will soon release a new feature that people will need to pay for. Right now, our website is in pure C# in .NET, very simple pages with some AJAX. When the member log in, there is no HTTPS. Everything is check with session and the internal validation that I do. What we need, is that when the people are logged in, they can click on a link a proceed to a payment (Paypal, credit card, etc). After the payment is done, the "billing module" will return a value to my site to validate that the payment is done so the account will be flagged as "paying member". I'm guessing this is the way to do, maybe I'm wrong! So my questions are: -What is the name of this kind of billing module? (I will do some research on that) -Do you know any ready to go module that does this kind of thing? -(I push my luck) Do you know any FREE module that do this kind of things. If something is not clear, don't hesitate to ask question :) Thanks a lot! DarkJaff

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  • Expression Blend doesn't recognize command objects declared in code behind file

    - by Brian Ensink
    I have a WPF UserControl. The code behind file declares some RoutedUICommand objects which are referenced in the XAML. The application builds and runs just fine. However Expression Blend 3 cannot load the XAML in the designer and gives errors like this one: The member "ResetCameraCommand" is not recognized or accessible. The class and the member are both public. Building and rebuilding the project in Blend and restarting Blend hasn't helped. Any ideas what the problem is? Here are fragments of my XAML ... <UserControl x:Class="CAP.Visual.CameraAndLightingControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:CAP.Visual;assembly=VisualApp" Height="100" Width="700"> <UserControl.CommandBindings> <CommandBinding Command="local:CameraAndLightingControl.ResetCameraCommand" Executed="ResetCamera_Executed" CanExecute="ResetCamera_CanExecute"/> </UserControl.CommandBindings> .... ... and the code behind C# namespace CAP.Visual { public partial class CameraAndLightingControl : UserControl { public readonly static RoutedUICommand ResetCameraCommand; static CameraAndLightingControl() { ResetCameraCommand = new RoutedUICommand("Reset Camera", "ResetCamera", typeof(CameraAndLightingControl)); }

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  • How to read data from file(.dat) in append mode

    - by govardhan
    We have an application which requires us to read data from a file (.dat) dynamically using deserialization. We are actually getting first object and it throws null pointer exception and "java.io.StreamCorruptedException:invalid type code:AC" when we are accessing other objects using a "for" loop. File file=null; FileOutputStream fos=null; BufferedOutputStream bos=null; ObjectOutputStream oos=null; try{ file=new File("account4.dat"); fos=new FileOutputStream(file,true); bos=new BufferedOutputStream(fos); oos=new ObjectOutputStream(bos); oos.writeObject(m); System.out.println("object serialized"); amlist=new MemberAccountList(); oos.close(); } catch(Exception ex){ ex.printStackTrace(); } Reading objects: try{ MemberAccount m1; file=new File("account4.dat");//add your code here fis=new FileInputStream(file); bis=new BufferedInputStream(fis); ois=new ObjectInputStream(bis); System.out.println(ois.readObject()); **while(ois.readObject()!=null){ m1=(MemberAccount)ois.readObject(); System.out.println(m1.toString()); }/*mList.addElement(m1);** // Here we have the issue throwing null pointer exception Enumeration elist=mList.elements(); while(elist.hasMoreElements()){ obj=elist.nextElement(); System.out.println(obj.toString()); }*/ } catch(ClassNotFoundException e){ } catch(EOFException e){ System.out.println("end"); } catch(Exception ex){ ex.printStackTrace(); }

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  • Function pointers in Objective-C

    - by Stefan Klumpp
    I have the following scenario: Class_A - method_U - method_V - method_X - method_Y Class_B - method_M - method_N HttpClass - startRequest - didReceiveResponse // is a callback Now I want to realize these three flows (actually there are many more, but these are enough to demonstrate my question): Class_A :: method_X -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_A :: method_Y:result and: Class_A :: method_U -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_A :: method_V:result and the last one: Class_B :: method_M -> HttpClass :: startRequest:params -> ... wait, wait, wait ... -> HttpClass :: didReceiveResponse -> Class_B :: method_N:result Please note, that the methods in Class_A and Class_B have different names and functionality, they just make us of the same HttpClass. My solution now would be to pass a C function pointer to startRequest, store it in the HttpClass and when didReceiveResponse gets called I invoke the function pointer and pass the result (which will always be a JSON Dictionary). Now I'm wondering if there can be any problems using plain C or if there are better solutions doing it in a more Objective-C way. Any ideas?

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  • VB.NET - Find a Substring in an ArrayList, StringCollection or List(Of String)

    - by CJM
    I've got some code that creates a list of AD groups that the user is a member of, with the intention of saying 'if user is a member of GroupX then allow admin access, if not allow basic access'. I was using a StringCollection to store this list of Groups, and intended to use the Contains method to test for membership of my admin group, but the problem is that this method only compares the full string - but my AD groups values are formatted as cn=GroupX, etc.... I want to be easily able to determine if a particular substring (i.e. 'GroupX') appears in the list of groups. I could always iterate through the groups check each for a substring representing my AD group name, but I'm more interested in finding out if there is a 'better' way. Clearly there are a number of repositories for the list of Groups, and it appears that Generics (List(Of String)) are more commonly preferred (which I may well implement anyway) but there is no in-built means of checking for a substring using this method either. Any suggestions? Or should I just iterated through the list of groups?

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  • Is the size of a struct required to be an exact multiple of the alignment of that struct?

    - by Steve314
    Once again, I'm questioning a longstanding belief. Until today, I believed that the alignment of the following struct would normally be 4 and the size would normally be 5... struct example { int m_Assume_32_Bits; char m_Assume_8_Bit_Bytes; }; Because of this assumption, I have data structure code that uses offsetof to determine the distance in bytes between two adjacent items in an array. Today, I spotted some old code that was using sizeof where it shouldn't, couldn't understand why I hadn't had bugs from it, coded up a unit test - and the test surprised me by passing. A bit of investigation showed that the sizeof the type I used for the test (similar to the struct above) was an exact multiple of the alignment - ie 8 bytes. It had padding after the final member. Here is an example of why I never expected this... struct example2 { example m_Example; char m_Why_Cant_This_Be_At_Offset_6_Bytes; }; A bit of Googling showed examples that make it clear that this padding after the final member is allowed - for example http://en.wikipedia.org/wiki/Data_structure_alignment#Data_structure_padding (the "or at the end of the structure" bit). This is a bit embarrassing, as I recently posted this comment - Use of struct padding (my first comment to that answer). What I can't seem to determine is whether this padding to an exact multiple of the alignment is guaranteed by the C++ standard, or whether it is just something that is permitted and that some (but maybe not all) compilers do. So - is the size of a struct required to be an exact multiple of the alignment of that struct according to the C++ standard? If the C standard makes different guarantees, I'm interested in that too, but the focus is on C++.

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  • c++-to-python swig caused memory leak! Related to Py_BuildValue and SWIG_NewPointerObj

    - by usfree74
    Hey gurus, I have the following Swig code that caused memory leak. PyObject* FindBestMatch(const Bar& fp) { Foo* ptr(new Foo()); float match; // call a function to fill the foo pointer return Py_BuildValue( "(fO)", match, SWIG_NewPointerObj(ptr, SWIGTYPE_p_Foo, 0 /* own */)); } I figured that ptr is not freed properly. So I did the following: PyObject* FindBestMatch(const Bar& fp) { Foo* ptr(new Foo()); float match; // call a function to fill the foo pointer *PyObject *o = SWIG_NewPointerObj(ptr, SWIGTYPE_p_Foo, 1 /* own */);* <------- 1 means pass the ownership to python PyObject *result = Py_BuildValue("(fO)", match, o); Py_XDECREF(o); return result; } But I am not very sure whether this will cause memory corruption. Here, Py_XDECREF(o) will decrease the ref count, which can free memory used by object "o". But o is part of the return value "result". Freeing "o" can cause data corrupt, I guess? I tried my change. It works fine and the caller (python code) does see the expected data. But this could be because nobody else overwrites to that memory area. So what's the right way to deal with memory management of the above code? I search the swig docs, but don't see very concrete description. Please help! Thanks, xin

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  • Visual Studio - Edit source code located in a database

    - by mfeingold
    I am building something similar to Server Explorer for Apache CouchDB. One of the things necessary is to be able to edit CouchDB view definitions which in CouchDB are JavaScript functions. How can I trick Visual Studio into using my object to retrieve and save the content of the JavaScript function but still use the rest of it - I am happy with editor itself and have no intention of writing my own Editor/Language Service, etc. The latter would be much bigger effort than what this project warrants Edit After more digging I am still stuck. Here is what I know: IVsUIShellOpenDocument interface provides a method OpenStandardEditor which can be used to open the standard Visual Studio editor. As one of the parameters this method takes a Pointer to the IUnknown interface of the document data object. This object is supposed to implement several interfaces described in many places all over the MSDN. Visual Studio SDK also provides a 'sample' implementation of the document data object VsTextBufferClass. I can create an instance of this class and when I pass the pointer to the instance to the OpenStandardEditor I can see my editor and it seems to work ok. When I try to implement my own class implementing the same interfaces (IVsTextBuffer, VsTextBuffer, IVsTextLines) OpenStandardEditor method returns success, but VS bombs out on call editor.Show() with an access violation. My suspicion is that VsTextBufferClass also implements some other interface(s) but not in C# way but rather in the good old COM way. I just do not know which one(s). Any thoughts?

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  • VB dataset issue

    - by Gabriel
    Hi. The idea was to create a message box that stores my user name, message, and post datetime into the database as messages are sent. Soon came to realise, what if the user changed his name? So I decided to use the user id (icn) to identify the message poster instead. However, my chunk of codes keep giving me the same error. Says that there are no rows in the dataset ds2. I've tried my Query on my SQL and it works perfectly so I really really need help to spot the error in my chunk of codes here. Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim name As String Dim icn As String Dim message As String Dim time As String Dim tags As String = "" Dim strConn As System.Configuration.ConnectionStringSettings strConn = ConfigurationManager.ConnectionStrings("ufadb") Dim conn As SqlConnection = New SqlConnection(strConn.ToString()) Dim cmd As New SqlCommand("Select * From Message", conn) Dim daMessages As SqlDataAdapter = New SqlDataAdapter(cmd) Dim ds As New DataSet cmd.Connection.Open() daMessages.Fill(ds, "Messages") cmd.Connection.Close() If ds.Tables("Messages").Rows.Count > 0 Then Dim n As Integer = ds.Tables("Messages").Rows.Count Dim i As Integer For i = 0 To n - 1 icn = ds.Tables("Messages").Rows(i).Item("icn") Dim cmd2 As New SqlCommand("SELECT name FROM Member inner join Message ON Member.icn = Message.icn WHERE message.icn = @icn", conn) cmd2.Parameters.AddWithValue("@icn", icn) Dim daName As SqlDataAdapter = New SqlDataAdapter(cmd2) Dim ds2 As New DataSet cmd2.Connection.Open() daName.Fill(ds2, "PosterName") cmd2.Connection.Close() name = ds2.Tables("PosterName").Rows(0).Item("name") message = ds.Tables("Messages").Rows(i).Item("message") time = ds.Tables("Messages").Rows(i).Item("timePosted") tags = time + vbCrLf + name + ": " + vbCrLf + message + vbCrLf + tags Next txtBoard.Text = tags Else txtBoard.Text = "nothing to display" End If End Sub Help will be very much appreciated as I have been on this simple problem for 2 days.

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  • LinQ XML mapping to a generic type

    - by Manuel Navarro
    I´m trying to use an external XML file to map the output from a stored procedure into an instance of a class. The problem is that my class is of a generic type: public class MyValue<T> { public T Value { get; set; } } Searching through a lot of blogs an articles I've managed to get this: <?xml version="1.0" encoding="utf-8" ?> <Database Name="" xmlns="http://schemas.microsoft.com/linqtosql/mapping/2007"> <Table Name="MyValue" Member="MyNamespace.MyValue`1" > <Type Name="MyNamespace.MyValue`1"> <Column Name="Category" Member="Value" DbType="VarChar(100)" /> </Type> </Table> <Function Method="GetResourceCategories" Name="myprefix_GetResourceCategories" > <ElementType Name="MyNamespace.MyValue`1"/> </Function> </Database> The MyNamespace.MyValue`1 trick works fine, and the class is recognized. I expect four rows from the stored procedure, and I'm getting four MyValue<string> instances, but the big problem is that the property Value for the all four instances is null. The property is not getting mapped and I don't really get why. Maybe worth noting that the property Value is generic, and that when the mapping is done using attributes it works perfect. Anyone have a clue? BTW the method GetResourceCategories: public ISingleResult<MyValue<string>> GetResourceCategories() { IExecuteResult result = this.ExecuteMethodCall( this, (MethodInfo)MethodInfo.GetCurrentMethod()); return (ISingleResult<MyValue<string>>)result.ReturnValue; }

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  • [Ruby] Object assignment and pointers

    - by Jergason
    I am a little confused about object assignment and pointers in Ruby, and coded up this snippet to test my assumptions. class Foo attr_accessor :one, :two def initialize(one, two) @one = one @two = two end end bar = Foo.new(1, 2) beans = bar puts bar puts beans beans.one = 2 puts bar puts beans puts beans.one puts bar.one I had assumed that when I assigned bar to beans, it would create a copy of the object, and modifying one would not affect the other. Alas, the output shows otherwise. ^_^[jergason:~]$ ruby test.rb #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> #<Foo:0x100155c60> 2 2 I believe that the numbers have something to do with the address of the object, and they are the same for both beans and bar, and when I modify beans, bar gets changed as well, which is not what I had expected. It appears that I am only creating a pointer to the object, not a copy of it. What do I need to do to copy the object on assignment, instead of creating a pointer? Tests with the Array class shows some strange behavior as well. foo = [0, 1, 2, 3, 4, 5] baz = foo puts "foo is #{foo}" puts "baz is #{baz}" foo.pop puts "foo is #{foo}" puts "baz is #{baz}" foo += ["a hill of beans is a wonderful thing"] puts "foo is #{foo}" puts "baz is #{baz}" This produces the following wonky output: foo is 012345 baz is 012345 foo is 01234 baz is 01234 foo is 01234a hill of beans is a wonderful thing baz is 01234 This blows my mind. Calling pop on foo affects baz as well, so it isn't a copy, but concatenating something onto foo only affects foo, and not baz. So when am I dealing with the original object, and when am I dealing with a copy? In my own classes, how can I make sure that assignment copies, and doesn't make pointers? Help this confused guy out.

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  • error: invalid type argument of '->' (have 'struct node')

    - by Roshan S.A
    Why cant i access the pointer "Cells" like an array ? i have allocated the appropriate memory why wont it act like an array here? it works like an array for a pointer of basic data types. #include<stdio.h> #include<stdlib.h> #include<ctype.h> #define MAX 10 struct node { int e; struct node *next; }; typedef struct node *List; typedef struct node *Position; struct Hashtable { int Tablesize; List Cells; }; typedef struct Hashtable *HashT; HashT Initialize(int SIZE,HashT H) { int i; H=(HashT)malloc(sizeof(struct Hashtable)); if(H!=NULL) { H->Tablesize=SIZE; printf("\n\t%d",H->Tablesize); H->Cells=(List)malloc(sizeof(struct node)* H->Tablesize); should it not act like an array from here on? if(H->Cells!=NULL) { for(i=0;i<H->Tablesize;i++) the following lines are the ones that throw the error { H->Cells[i]->next=NULL; H->Cells[i]->e=i; printf("\n %d",H->Cells[i]->e); } } } else printf("\nError!Out of Space"); } int main() { HashT H; H=Initialize(10,H); return 0; } The error I get is as in the title-error: invalid type argument of '->' (have 'struct node').

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  • I am not able to kill a child process using TerminateProcess

    - by user1681210
    I have a problem to kill a child process using TerminateProcess. I call to this function and the process still there (in the Task Manager) This piece of code is called many times launching the same program.exe many times and these process are there in the task manager which i think is not good. sorry, I am quiet new in c++ I will really appreciate any help. thanks a lot!! the code is the following: STARTUPINFO childProcStartupInfo; memset( &childProcStartupInfo, 0, sizeof(childProcStartupInfo)); childProcStartupInfo.cb = sizeof(childProcStartupInfo); childProcStartupInfo.hStdInput = hFromParent; // stdin childProcStartupInfo.hStdOutput = hToParent; // stdout childProcStartupInfo.hStdError = hToParentDup; // stderr childProcStartupInfo.dwFlags = STARTF_USESTDHANDLES | STARTF_USESHOWWINDOW; childProcStartupInfo.wShowWindow = SW_HIDE; PROCESS_INFORMATION childProcInfo; /* for CreateProcess call */ bOk = CreateProcess( NULL, // filename pCmdLine, // full command line for child NULL, // process security descriptor */ NULL, // thread security descriptor */ TRUE, // inherit handles? Also use if STARTF_USESTDHANDLES */ 0, // creation flags */ NULL, // inherited environment address */ NULL, // startup dir; NULL = start in current */ &childProcStartupInfo, // pointer to startup info (input) */ &childProcInfo); // pointer to process info (output) */ CloseHandle( hFromParent ); CloseHandle( hToParent ); CloseHandle( hToParentDup ); CloseHandle( childProcInfo.hThread); CloseHandle( childProcInfo.hProcess); TerminateProcess( childProcInfo.hProcess ,0); //this is not working, the process thanks

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  • Type classe, generic memoization

    - by nicolas
    Something quite odd is happening with y types and I quite dont understand if this is justified or not. I would tend to think not. This code works fine : type DictionarySingleton private () = static let mutable instance = Dictionary<string*obj, obj>() static member Instance = instance let memoize (f:'a -> 'b) = fun (x:'a) -> let key = f.ToString(), (x :> obj) if (DictionarySingleton.Instance).ContainsKey(key) then let r = (DictionarySingleton.Instance).[key] r :?> 'b else let res = f x (DictionarySingleton.Instance).[key] <- (res :> obj) res And this ones complains type DictionarySingleton private () = static let mutable instance = Dictionary<string*obj, _>() static member Instance = instance let memoize (f:'a -> 'b) = fun (x:'a) -> let key = f.ToString(), (x :> obj) if (DictionarySingleton.Instance).ContainsKey(key) then let r = (DictionarySingleton.Instance).[key] r :?> 'b else let res = f x (DictionarySingleton.Instance).[key] <- (res :> obj) res The difference is only the underscore in the dictionary definition. The infered types are the same, but the dynamic cast from r to type 'b exhibits an error. 'this runtime coercition ... runtime type tests are not allowed on some types, etc..' Am I missing something or is it a rough edge ?

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  • Initialize Static Array of Structs in C

    - by russell_h
    I implementing a card game in C. There are lots of types of cards and each has a bunch of information, including some actions that will need to be individually scripted associated with it. Given a struct like this (and I'm not certain I have the syntax right for the function pointer) struct CARD { int value; int cost; // This is a pointer to a function that carries out actions unique // to this card int (*do_actions) (struct GAME_STATE *state, int choice1, int choice2); }; I would like to initialize a static array of these, one for each card. I'm guessing this would look something like this int do_card0(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } int do_card1(struct GAME_STATE *state, int choice1, int choice2) { // Operate on state here } extern static struct cardDefinitions[] = { {0, 1, do_card0}, {1, 3, do_card1} }; Will this work, and am I going about this the right way at all? I'm trying to avoid huge numbers of switch statements. Do I need to define the 'do_cardN' functions ahead of time, or is there some way to define them inline in the initialization of the struct (something like a lambda function in python)? I'll need read-only access to cardDefinitions from a different file - is 'extern static' correct for that? I know this is a lot of questions rolled into one but I'm really a bit vague about how to go about this. Thanks.

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  • how to elegantly duplicate a graph (neural network)

    - by macias
    I have a graph (network) which consists of layers, which contains nodes (neurons). I would like to write a procedure to duplicate entire graph in most elegant way possible -- i.e. with minimal or no overhead added to the structure of the node or layer. Or yet in other words -- the procedure could be complex, but the complexity should not "leak" to structures. They should be no complex just because they are copyable. I wrote the code in C#, so far it looks like this: neuron has additional field -- copy_of which is pointer the the neuron which base copied from, this is my additional overhead neuron has parameterless method Clone() neuron has method Reconnect() -- which exchanges connection from "source" neuron (parameter) to "target" neuron (parameter) layer has parameterless method Clone() -- it simply call Clone() for all neurons network has parameterless method Clone() -- it calls Clone() for every layer and then it iterates over all neurons and creates mappings neuron=copy_of and then calls Reconnect to exchange all the "wiring" I hope my approach is clear. The question is -- is there more elegant method, I particularly don't like keeping extra pointer in neuron class just in case of being copied! I would like to gather the data in one point (network's Clone) and then dispose it completely (Clone method cannot have an argument though).

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  • template specialization of a auto_ptr<T>

    - by Chris Kaminski
    Maybe I'm overcomplicating things, but then again, I do sort of like clean interfaces. Let's say I want a specialization of auto_ptr for an fstream - I want a default fstream for the generic case, but allow a replacement pointer? tempate <> class auto_ptr<fstream> static fstream myfStream; fstream* ptr; public: auto_ptr() { // set ptr to &myfStream; } reset(fstream* newPtr) { // free old ptr if not the static one. ptr = newPtr }; } Would you consider something different or more elegant? And how would you keep something like the above from propagating outside this particular compilation unit? [The actual template is a boost::scoped_ptr.] EDIT: It's a contrived example. Ignore the fstream - it's about providing a default instance of object for an auto_ptr. I may not want to provide a specialized instance, but would like to keep the auto_ptr semantics for this static default object. class UserClass { public: auto_ptr<fstream> ptr; UserClass() { } } I may not provide an dynamic object at construction time - I still want it to have a meaningful default. Since I'm not looking at ownership-transfer semantics, it really shouldn't matter that my pointer class is pointing to a statically allocated object, no?

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  • vector <T *> destructor

    - by Daniel.Z
    I have a class defined like: Class A { public: int num; A *parent; vector<A *> children; ... // constructor without parameters A(void) { this->num = 3; this->parent = 0; for (int i=0;i<num;++i) children.push_back(new A(this,num-1)); } // constructor with parameters A(A *a,int n) { this->num = n; this->children->parent = a; for (int i=0;i<num;++i) this->children.push_back(new A(this,this->num-1)); } }; now, the constructor works fine. there are some problem with destructor. currently, the destructor is defined as: A::~A(void) { if (this->parent!=0) this->parent = 0; for (int i=0;i<(int)children.size();++i) this->children[i]->~A(); vector <A *> ().swap(this->children); } but every time when I debug it, it will break at: void deallocate(pointer _Ptr, size_type) { // deallocate object at _Ptr, ignore size ::operator delete(_Ptr); } it looks like I cannot delete the pointer in the vector of this-children, is there any way that I can de-construct the class successfully?

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  • Using shared_ptr to implement RCU (read-copy-update)?

    - by yongsun
    I'm very interested in the user-space RCU (read-copy-update), and trying to simulate one via tr1::shared_ptr, here is the code, while I'm really a newbie in concurrent programming, would some experts help me to review? The basic idea is, reader calls get_reading_copy() to gain the pointer of current protected data (let's say it's generation one, or G1). writer calls get_updating_copy() to gain a copy of the G1 (let's say it's G2), and only one writer is allowed to enter the critical section. After the updating is done, writer calls update() to do a swap, and make the m_data_ptr pointing to data G2. The ongoing readers and the writer now hold the shared_ptr of G1, and either a reader or a writer will eventually deallocate the G1 data. Any new readers would get the pointer to G2, and a new writer would get the copy of G2 (let's say G3). It's possible the G1 is not released yet, so multiple generations of data my co-exists. template <typename T> class rcu_protected { public: typedef T type; typedef std::tr1::shared_ptr<type> rcu_pointer; rcu_protected() : m_data_ptr (new type()) {} rcu_pointer get_reading_copy () { spin_until_eq (m_is_swapping, 0); return m_data_ptr; } rcu_pointer get_updating_copy () { spin_until_eq (m_is_swapping, 0); while (!CAS (m_is_writing, 0, 1)) {/* do sleep for back-off when exceeding maximum retry times */} rcu_pointer new_data_ptr(new type(*m_data_ptr)); // as spin_until_eq does not have memory barrier protection, // we need to place a read barrier to protect the loading of // new_data_ptr not to be re-ordered before its construction _ReadBarrier(); return new_data_ptr; } void update (rcu_pointer new_data_ptr) { while (!CAS (m_is_swapping, 0, 1)) {} m_data_ptr.swap (new_data_ptr); // as spin_until_eq does not have memory barrier protection, // we need to place a write barrier to protect the assignments of // m_is_writing/m_is_swapping be re-ordered bofore the swapping _WriteBarrier(); m_is_writing = 0; m_is_swapping = 0; } private: volatile long m_is_writing; volatile long m_is_swapping; rcu_pointer m_data_ptr; };

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  • Axis2 SOAP Envelope Header Information

    - by BigZig
    I'm consuming a web service that places an authentication token in the SOAP envelope header. It appears (through looking at the samples that came with the WS WSDL) that if the stub is generated in .NET, this header information is exposed through a member variable in the stub class. However, when I generate my Axis2 java stub using WSDL2Java it doesn't appear to be exposed anywhere. What is the correct way to extract this information from the SOAP envelope header? WSDL: http://www.vbar.com/zangelo/SecurityService.wsdl C# Sample: using System; using SignInSample.Security; // web service using SignInSample.Document; // web service namespace SignInSample { class SignInSampleClass { [STAThread] static void Main(string[] args) { // login to the Vault and set up the document service SecurityService secSvc = new SecurityService(); secSvc.Url = "http://localhost/AutodeskDM/Services/SecurityService.asmx"; secSvc.SecurityHeaderValue = new SignInSample.Security.SecurityHeader(); secSvc.SignIn("Administrator", "", "Vault"); DocumentServiceWse docSvc = new DocumentServiceWse(); docSvc.Url = "http://localhost/AutodeskDM/Services/DocumentService.asmx"; docSvc.SecurityHeaderValue = new SignInSample.Document.SecurityHeader(); docSvc.SecurityHeaderValue.Ticket = secSvc.SecurityHeaderValue.Ticket; docSvc.SecurityHeaderValue.UserId = secSvc.SecurityHeaderValue.UserId; } } } The sample illustrates what I'd like to do. Notice how the secSvc instance has a SecurityHeaderValue member variable that is populated after a successful secSvc.SignIn() invocation. Here's some relevant API documentation regarding the SignIn method: Although there is no return value, a successful sign in will populate the SecurityHeaderValue of the security service. The SecurityHeaderValue information is then used for other web service calls.

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  • Indices instead of pointers in STL containers?

    - by zvrba
    Due to specific requirements [*], I need a singly-linked list implementation that uses integer indices instead of pointers to link nodes. The indices are always interpreted with respect to a vector containing the list nodes. I thought I might achieve this by defining my own allocator, but looking into the gcc's implementation of , they explicitly use pointers for the link fields in the list nodes (i.e., they do not use the pointer type provided by the allocator): struct _List_node_base { _List_node_base* _M_next; ///< Self-explanatory _List_node_base* _M_prev; ///< Self-explanatory ... } (For this purpose, the allocator interface is also deficient in that it does not define a dereference function; "dereferencing" an integer index always needs a pointer to the underlying storage.) Do you know a library of STL-like data structures (i am mostly in need of singly- and doubly-linked list) that use indices (wrt. a base vector) instead of pointers to link nodes? [*] Saving space: the lists will contain many 32-bit integers. With two pointers per node (STL list is doubly-linked), the overhead is 200%, or 400% on 64-bit platform, not counting the overhead of the default allocator.

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  • center div tags inside parent div

    - by Senthilnathan
    I have two div tags inside a parent div. I want to display the two divs in same line and centered. Below is the html code. <div id="parent"> <div id="addEditBtn" style="display:inline-block; vertical-align: middle; width:20px; cursor:pointer;" class="ui-state-default ui-corner-all"> <span class="ui-icon ui-icon-pencil"></span></div> <div id="deleteBtn" style="display:inline-block; vertical-align: middle; width:20px; cursor:pointer;" class="ui-state-default ui-corner-all"> <span class="ui-icon ui-icon-trash"></span></div> </div> I tried with "display:inline-block; vertical-align: middle;" but its getting aligned left. Please help me out to centered the div tags inside the parent div.

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  • What does it mean to pass a &variable to a function? E.g., string& insert ( size_t pos1, const strin

    - by Bob Montgomery
    I understand passing a pointer, and returning a pointer: char * strcat ( char * destination, const char * source ); You're passing a variable that contains the address to a char; returning the same. But what does it mean to pass something using the reference operator? Or to return it? string& insert ( size_t pos1, const string& str ); I mean, I understand what actually happens, I just don't understand the notation. Why isn't the notation this instead: string * insert ( size_t pos1, const string * str ); //made up I presume it has something to do with passing/returning the instance of a class, but what? Is this syntax valid; if not why not and if so what does it mean? char & strcat ( char & destination, const char & source ); //made up (all of the function declarations, except the last made-up two, are from http://www.cplusplus.com )

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  • Codeigniter: Library function--I'm stuck

    - by Kevin Brown
    I have a library function that sets up my forms, and submits data. They're long, and they work, so I'll spare you reading my code. :) I simply need a way for my functions to determine how to handle the data. Until now, the function did one thing: Submit a report for the current user. NOW, the client has requested that an administrator also be able to complete a form--this means that the form would be filled out, and it would CREATE a user at the same time, whereas the current function EDITS and is accessed by an EXISTING user. Do I need a separate function to do essentially the same thing? How do I make one function perform two tasks? One to update a user, and if there is no user, create one. Current controller: function survey() { $id = $this->session->userdata('id'); $data['member'] = $this->home_model->getUser($id); //Convert the db Object to a row array $data['manager'] = $data['member']->row(); $manager_id = $data['manager']->manager_id; $data['manager'] = $this->home_model->getUser($manager_id); $data['manager'] = $data['manager']->row(); $data['header'] = "Home"; $this->survey_form_processing->survey_form($this->_container,$data, $method); } Current Library: function survey_form($container) { //Lots of validation stuff $this->CI->validation->set_rules($rules); if ( $this->CI->validation->run() === FALSE ) { // Output any errors $this->CI->validation->output_errors(); } else { // Submit form $this->_submit(); } $this->CI->load->view($container,$data); The submit function is huge too. Basically says, "Update table with data where user_id=current user" I hope this wasn't too confusing. I'll create two functions if need be, but I'd like to keep redundancy down! }

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  • map operator [] operands

    - by Jamie Cook
    Hi all I have the following in a member function int tt = 6; vector<set<int>>& temp = m_egressCandidatesByDestAndOtMode[tt]; set<int>& egressCandidateStops = temp.at(dest); and the following declaration of a member variable map<int, vector<set<int>>> m_egressCandidatesByDestAndOtMode; However I get an error when compiling (Intel Compiler 11.0) 1>C:\projects\svn\bdk\Source\ZenithAssignment\src\Iteration\PtBranchAndBoundIterationOriginRunner.cpp(85): error: no operator "[]" matches these operands 1> operand types are: const std::map<int, std::vector<std::set<int, std::less<int>, std::allocator<int>>, std::allocator<std::set<int, std::less<int>, std::allocator<int>>>>, std::less<int>, std::allocator<std::pair<const int, std::vector<std::set<int, std::less<int>, std::allocator<int>>, std::allocator<std::set<int, std::less<int>, std::allocator<int>>>>>>> [ const int ] 1> vector<set<int>>& temp = m_egressCandidatesByDestAndOtMode[tt]; 1> ^ I know it's got to be something silly but I can't see what I've done wrong.

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