Qt releasing memory occopied by unneeded images
- by Gerhman
I have a QML Flickable with 3 QML image elements that cycle through 8 image files. My problem is for each new image it loads into memory it does not release the the unused image. This is causing memory usage to become double what is necessary at times.
I would like to know if there is some function I can use to force it to unload all the unused images? If it makes a difference, this is mainly for Symbian.