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  • Is there any way to determine what type of memory the segments returned by VirtualQuery() are?

    - by bdbaddog
    Greetings, I'm able to walk a processes memory map using logic like this: MEMORY_BASIC_INFORMATION mbi; void *lpAddress=(void*)0; while (VirtualQuery(lpAddress,&mbi,sizeof(mbi))) { fprintf(fptr,"Mem base:%-10x start:%-10x Size:%-10x Type:%-10x State:%-10x\n", mbi.AllocationBase, mbi.BaseAddress, mbi.RegionSize, mbi.Type,mbi.State); lpAddress=(void *)((unsigned int)mbi.BaseAddress + (unsigned int)mbi.RegionSize); } I'd like to know if a given segment is used for static allocation, stack, and/or heap and/or other? Is there any way to determine that?

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  • Full GC real time is much more that user+sys times

    - by Stas
    Hi. We have a Web Java based application running on JBoss with allowed maximum heap size of about 1.2 GB (total machine physical memory is 2 GB). At some point the application stops responding (to clients) for several minutes. After some analysis we found out that the culprit is the Full GC. Here's an excerpt from the verbose GC log: 74477.402: [Full GC [PSYoungGen: 3648K-0K(332160K)] [PSOldGen: 778476K-589497K(819200K)] 782124K-589497K(1151360K) [PSPermGen: 102671K-102671K(171328K)], 646.1546860 secs] [Times: user=3.84 sys=3.72, real=646.17 secs] What I don't understand is how is it possible that the real time spent on Full GC is about 11 minutes (646 seconds), while user+sys times are just 7.5 seconds. 7.5 seconds sound to me much more logical time to spend for cleaning <200 MB from the old generation. Where does all the other time go? Thanks a lot.

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  • How can I get the edit control in a cell of a DataGridView to validate itself?

    - by Stuart Helwig
    It appears that the only way to capture the keypress events within a cell of a DataGridView control, in order to validate user input as they type, is to us the DataGridView controls OnEditControlShowing event, hook up a method to the edit control's (e.Control) keypress event and do some validation. My problem is that I've built a heap of custom DataGridView column classes, with their own custom cell types. These cells have their own custom edit controls (things like DateTimePickers, and Numeric or Currency textboxes.) I want to do some numeric validation for those cells that have Numeric of Currency Textboxes as their edit controls but not all the other cell types. How can I determine, within the DataGridView's "OnEditControlShowing" override, whether or not a particular edit control needs some numeric validation? (In the meantime I've restorted to setting the Tag property of my custom edit controls to a known value and any Edit Controls I find in the OnEditControlShowing override, I hook to my validation routine - I don't like that much!)

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  • delete & new in c++

    - by singh
    Hi This may be very simple question,But please help me. i wanted to know what exactly happens when i call new & delete , For example in below code char * ptr=new char [10]; delete [] ptr; call to new returns me memory address. Does it allocate exact 10 bytes on heap, Where information about size is stored.When i call delete on same pointer,i see in debugger that there are a lot of byte get changed before and after the 10 Bytes. Is there any header for each new which contain information about number of byte allocated by new. Thanks a lot

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  • Multimap Space Issue: Guava

    - by Arpssss
    In my Java code, I am using Guavas Multimap (com.google.common.collect.Multimap) by using this: Multimap< Integer, Integer Index = HashMultimap.create() Here, Multimap key is some portion of URL and value is another portion of URL (converted into integer). Now, I assign my JVM 2560 Mb (2.5 GB) heap space (by using Xmx and Xms). However, it can only store 9 millions of such (key,value) pairs of integers (approx 10 million). But, theoretically (according to memory occupied by int) it should store more. Can anybody help me, 1) Why is this happening (means Multimap is taking lots of space) ? I checked my code with out inserting pairs in Multimap, it takes only 1/2 MB space. 2) Is there any other way or home-baked solution to solve this space issue ? More clearly, how to solve this memory issue ? Thanks in advance and any idea is perfectly OK for me.

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  • Cant free memory.

    - by atch
    In code: int a[3][4] = {1,2,3,4, 5,6,7,8, 9,10,11,12}; template<class T, int row, int col> void invert(T a[row][col]) { T* columns = new T[col]; T* const free_me = columns; for (int i = 0; i < col; ++i) { for (int j = 0; j < row; ++j) { *columns = a[j][i]; ++columns;//SOMETIMES VALUE IS 0 } } delete[] free_me;//I'M GETTING ERROR OF HEAP ABUSE IN THIS LINE } int main(int argc, char* argv[]) { invert<int,3,4>(a); } I've observed that while iterating, value of variable columns equals zero and I think thats the problem. Thanks for your help.

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  • What Android tools and methods work best to find memory/resource leaks?

    - by jottos
    I've got an Android app developed, and I'm at the point of a phone app development where everything seems to be working well and you want to declare victory and ship, but you know there just have to be some memory and resource leaks in there; and there's only 16mb of heap on the Android and its apparently surprisingly easy to leak in an Android app. I've been looking around and so far have only been able to dig up info on 'hprof' and 'traceview' and neither gets a lot of favorable reviews. What tools or methods have you come across or developed and care to share maybe in an OS project?

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Which libraries use the "We Know Where You Live" optimization for std::make_shared?

    - by KnowItAllWannabe
    Over two years ago, Stephan T. Lavavej described a space-saving optimization he implemented in Microsoft's implementation of std::make_shared, and I know from speaking with him that Microsoft has nothing against other library implementations adopting this optimization. If you know for sure whether other libraries (e.g., for Gnu C++, Clang, Intel C++, plus Boost (for boost::make_shared)) have adopted this implementation, please contribute an answer. I don't have ready access to that many make_shared implementations, nor am I wild about digging into the bowels of the ones I have to see if they've implemented the WKWYL optimization, but I'm hoping that SO readers know the answers for some libraries off-hand. I know from looking at the code that as of Boost 1.52, the WKWYL optimization had not been implemented, but Boost is now up to version 1.55. Note that this optimization is different from std::make_shared's ability to avoid a dedicated heap allocation for the reference count used by std::shared_ptr. For a discussion of the difference between WKWYL and that optimication, consult this question.

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  • NULL In a Class Destructor

    - by Hyper-DarkStar
    Simple question; Is it pointless to set a pointer( which allocates heap memory ) to NULL in the destructor? class SampleClass { public: SampleClass( int Init = 0 ) { Value = new int( Init ); } ~SampleClass( void ) { delete Value; Value = NULL; // Is this pointless? } int *Value; }; While on the subject of classes, when should I use the explicit keyword? Thanks.

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  • Bitmap size exceeds VM budget after second load

    - by jonny
    This is driving me crazy. I have a game which has a bitmap as the background, this is big so I scale it down and this works fine. However when I navigate to another activity and then reload the game screen it crashes on drawing the background. I am calling recycle on all the bitmaps and setting them to null on onDestroy() but this doesn't help. Any ideas and if not how can I debug the memory to see at which step its growing. I looked at getting the heap but nothing of any size is on there really. Thanks.

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  • How can I validate input to the edit control of a cell in a DataGridView?

    - by Stuart Helwig
    It appears that the only way to capture the keypress events within a cell of a DataGridView control, in order to validate user input as they type, is to us the DataGridView controls OnEditControlShowing event, hook up a method to the edit control's (e.Control) keypress event and do some validation. My problem is that I've built a heap of custom DataGridView column classes, with their own custom cell types. These cells have their own custom edit controls (things like DateTimePickers, and Numeric or Currency textboxes.) I want to do some numeric validation for those cells that have Numeric of Currency Textboxes as their edit controls but not all the other cell types. How can I determine, within the DataGridView's "OnEditControlShowing" override, whether or not a particular edit control needs some numeric validation?

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  • OpenGL "out of memory" on glReadPixels()

    - by spurserh
    Hello, I am running into an "out of memory" error from OpenGL on glReadPixels() under low-memory conditions. I am writing a plug-in to a program that has a robust heap mechanism for such situations, but I have no idea whether or how OpenGL could be made to use it for application memory management. The notion that this is even possible came to my attention through this [albeit dated] thread on a similar issue under Mac OS X: http://lists.apple.com/archives/Mac-opengl/2001/Sep/msg00042.html I am using Windows XP, and have seen it on multiple NVidia cards. I am also interested in any work-arounds I might be able to relay to users (the thread mentions "increasing virtual memory"). Thanks, Sean

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  • How does C++ free the memory when a constructor throws an exception and a custom new is used

    - by Joshua
    I see the following constructs: new X will free the memory if X constructor throws. operator new() can be overloaded. The canonical definition of an operator new overload is void *operator new(heap h) and the corrisponding operator delete. The most common operator new overload is pacement new, which is void *operator new(void *p) { return p; } You almost always cannot call delete on the pointer given to placement new. This leads to a single question. How is memory cleaned up when X constructor throws and an overloaded new is used?

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  • Does writing program using global variables is safer?

    - by ZoZo123
    I was reading about buffer, stack and heap overflows. I read this post as well. my question is like that: if I use only global variables in my code, can I say it prevents all the exploits of overflow? let's say I have this buffers in code declared in the global scope: char buf1[10]; char buf2[100]; If I send buf1 as the buffer to recv(int s, char *buf, int len,int flags); I will overwrite the data segment and may ruin the buf2 content, right? Would I be able to run a code from it because as I know it is not a code segment and data segment is not executable. Can we conclude that using Globals is the safest way?

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  • MySQL temp table issue

    - by AmyD
    Hi folks! I'm trying to use temp tables to speed up my MySQL 4.1.22-standard database and what seems like a simple operation is causing me all kinds of issues. My code is below.... CREATE TEMPORARY TABLE nonDerivativeTransaction_temp (accession_number varchar(30), transactionDateValue date)) TYPE=HEAP; INSERT INTO nonDerivativeTransaction_temp VALUES( SELECT accession_number, transactionDateValue FROM nonDerivativeTransaction WHERE transactionDateValue = "2010-06-15"); SELECT * FROM nonDerivativeTransaction_temp; The original table (nonDerivativeTransaction) has two fields, accession_number (varchar(30)) and transactionDateValue (date). Apparently I am getting an issue with the first two statements but I can't seem to nail down what it is. Any help would be appreciated. Amy D.

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  • Where does static variable work in C# page. At Application level or Page Level

    - by Shantanu Gupta
    I had an interview today and every thing was going very good, but then an interviewer asked me a question Where Does Static Variable Work in C#- At Application Level or At Page Level. I was not very much clear about this answer as I only knew that static variables are stored on heap and I didn't knew anything about web related thing about it. Then tried to make me more clear by giving an example that in a page I am using static variable and three users are accessing the page one of the user updates the value of static variable, What value will be visible to remaining two users an old copy or the update will be reflected.

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  • Why is std::tr1::shared_ptr<>.reset() so expensive?

    - by Paul Oyster
    Profiling some code that heavily uses shared_ptrs, I discovered that reset() was surprisingly expensive. For example: struct Test { int i; Test() { this->i = 0; } Test(int i) { this->i = i; } } ; ... auto t = make_shared<Test>(1); ... t.reset(somePointerToATestObject); Tracing the reset() in the last line (under VC++ 2010), I discovered that it creates a new reference-counting object. Is there a cheaper way, that reuses the existing ref-count and does not bother the heap?

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  • Memory error, access violation.

    - by Ordo
    Hello! I'm learning C on my own and as a exercise i have written a program but it does not work. The program is splitted into 3 parts. A header file, a main file for executing the program a file to define the functions. I'm not using all the functions yet but that shouldn't be the problem. Here is my header file, nothing special in it. #ifndef EMPLOYEE_H #define EMPLOYEE_H struct Employee { char first[21]; char last[21]; char title[21]; int salary; }; struct Employee* createEmployee(char*, char*, char*, int); // Creates a struct Employee object on the heap. char* getfirstname (struct Employee*); char* getlastname (struct Employee*); char* gettitle (struct Employee*); int getsalary (struct Employee*); void setfirstname (struct Employee*, char*); void setlastname (struct Employee*, char*); void settitle (struct Employee*, char*); void setsalary (struct Employee*, int); void printEmployee(struct Employee*); #endif In this file i define the functions and how they work: #include "7.1.h" #include <stdio.h> #include <stdlib.h> #include <string.h> struct Employee* createEmployee(char* first, char* last, char* title, int salary) // Creates a struct Employee object on the heap. { struct Employee* p = (struct Employee*) malloc(sizeof(struct Employee)); if (p != NULL) { strcpy(p->first, first); strcpy(p->last, last); strcpy(p->title, title); p->salary, salary; } return p; } char* getfirstname (struct Employee* p) { if (p != NULL) return p ? p->first : ""; } char* getlastname (struct Employee* p) { if (p != NULL) return p ? p->last : ""; } char* gettitle (struct Employee* p) { if (p != NULL) return p ? p->title : ""; } int getsalary (struct Employee* p) { if (p != NULL) return p ? p->salary : 0; } void setfirstname (struct Employee* p, char* first) { if (p != NULL) strcpy(p->first, first); } void setlastname (struct Employee* p, char* last) { if (p != NULL) strcpy(p->last, last); } void settitle (struct Employee* p, char* title) { if (p != NULL) strcpy(p->title, title); } void setsalary (struct Employee* p, char* salary) { if (p != NULL) p->salary, salary; } void printEmployee(struct Employee* p) { if (p != NULL) { printf("%s, %s, %s, %d", p->first, p->last, p->salary, p->salary ); } } And the last file is used to executed the program/functions: #include "7.1.h" #include <stdio.h> #include <stdlib.h> int main () { char decision; struct Employee emp; struct Employee* emps[3]; for ( int i = 0; i < 1; i ++) { printf("Please type in the emplooyes data.\nFirstname:"); scanf("%s", emp.first); printf("Lastname:"); scanf("%s", emp.last); printf("Title:"); scanf("%s", emp.title); printf("Salary:"); scanf("%d", &emp.salary); emps[i] = createEmployee(emp.first, emp.last, emp.title, emp.salary); } printf("Do you want to print out your information? (Y/N):"); scanf("%c", &decision); if (decision == 'y' || decision == 'Y') { printEmployee(emps[1]); } } I don't know what the problem is. I 'm always getting the following error message after typing in first, last, title and salary for the first time. The error is written in german. It means: Unhandled exception at 0x102de42e (msvcr100d.dll) in 7.1.exe: 0xC0000005: Access violation when writing to 0xCCCCCCCC position. I could fix the first problem with the hints given below. Now when i want to print out the employee data using the function:printEmployee(emps[1]);, I get the same kind of error with access violation.

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  • Is it bad practice to declare an array mid-function...

    - by Maximus
    In C, which would be more proper... void MyFunction() { int* array; int size; //do a bunch of stuff size = 10; array = (int*)(sizeof(int)*size); //do more stuff... //no longer need array... free(array); } Or is something like this okay? void MyFunction() { int size; //do a bunch of stuff size = 10; array[size]; //do more stuff... } The malloc uses the heap instead of the stack, so I suppose if you know size is going to be very large you'd want to malloc... but if you're quite certain size will be small enough, would the second method be reasonable?

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  • Saving object state on Java without using external memory

    - by TryHarder
    Good day. I know that in order to save object state in Java I should use serialization. But in every single topic about serialization states that I must save my object somewhere (disk, network). My problem is that I'm not allowed to do so. I need a way to save and recover object state without writing it on "external" memory. Maybe to save it on heap or stack... Please don't offer to clone it, I'm not allowed to do so as well. Thanks.

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  • Per Process Memory Calculation Alogrithm in Linux (say kernel 2.6 and above)

    - by Vaibhav Singh
    How do you calculate the linux process's Acutal Memory Usage and Not Virtual Memory Usage through the information supplied by /proc//smaps or maps or status or stat. To be more precise I need the heap usage only. I need to do this on an PowerPc based embedded system and hence I do not have utilities like exmap, valgrind etc. I understand the concepts of shared/non shared memory. I have read through the other topics given in this forum about the same but they talk more using the tools mentioned. What I need is the native way of calculation done by the same tools so that I may write a shell script for the same.

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  • How to research unmanaged memory leaks in .NET?

    - by Brandon
    I have a WCF service running over MSMQ. Memory gradually increases over time, indicating that there is some sort of memory leak. I ran the service locally and monitored some counters using PerfMon. Total CLR memory managed heap bytes remains relatively constant, while the process' private bytes increases over time. This leads me to believe that there is some sort of unmanaged memory leak. Assuming that unmanaged memory leak is the issue, how do I address the issue? Are there any tools I could use to give me hints as to what is causing the unmanaged memory leak? Also, all my service is doing is reading from the transactional queue and writing to a database, all as part of a DTC transaction (handled under the hood by requiring a transaction on the service contract). I am not doing anything explicitly with COM or DllImports. Thanks in advance!

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  • Optimizing Code

    - by Claudiu
    You are given a heap of code in your favorite language which combines to form a rather complicated application. It runs rather slowly, and your boss has asked you to optimize it. What are the steps you follow to most efficiently optimize the code? What strategies have you found to be unsuccessful when optimizing code? Re-writes: At what point do you decide to stop optimizing and say "This is as fast as it'll get without a complete re-write." In what cases would you advocate a simple complete re-write anyway? How would you go about designing it?

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  • Intercommunication between Java Chat Servers

    - by Pravingate
    I have a application in which I am using socket programming , having this(image) scenario. Where number of clients will try to connect Broadcast server. Now here I am managing load through LVS(Load balancer). so as a example shown in image, suppose 200 clients will wish to login for broadcast they will be distributed as 100 users on server 1 and another 100 users on server 2.clients will get connected to servers using TCP connection. Now I am maintaining user information on server side in arraylist which will be stored in heap memory,Now the problem is if client wish to broadcast to all logged in users, but that particular client is logged in server 1. and so client will not be able to broadcast another 100 users from server 2. Because both ther servers are unaware about each others state. please suggest to solve this scenario by whatever means you want.

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