Search Results

Search found 4449 results on 178 pages for 'cocoa bindings'.

Page 112/178 | < Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >

  • Get tableView:heightForRowAtIndexPath: to happen after tableView:cellForRowAtIndexPath:?

    - by Triz
    I've got some UITableViewCells that need to change their height depending on the length of the strings inside. I'm calculating the necessary height inside tableView:cellForRowAtIndexPath:, and then storing it in a variable (self.specialRowHeight). Then I've got: - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == SPECIAL_SECTION) { return self.specialRowHeight; } else { return 44; } } Except that seems to be getting called before the tableView:cellForRowAtIndexPath: bit, so it's always zero. Is there a way around this, or perhaps a different way to do it? Thanks!

    Read the article

  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

    Read the article

  • Replace an Array with an Array

    - by Dane Man
    I have and NSMutableArray and I want to replace it with another, but if I try to do it like this... firstArray = secondArray; ...then it seems to erase the entire firstArray and I get this error message.. Terminating app due to uncaught exception 'NSRangeException', reason: '*** -[NSCFArray objectAtIndex:]: index (0) beyond bounds (0)' ...and the bounds should be (6) not (0). Is there a correct way to replace the array? PS: I already checked the secondArray and it functions fine.

    Read the article

  • Keeping User-Input UITextVIew Content Constrained to Its Own Frame

    - by siglesias
    Trying to create a large textbox of fixed size. This problem is very similar to the 140 character constraint problem, but instead of stopping typing at 140 characters, I want to stop typing when the edge of the textView's frame is reached, instead of extending below into the abyss. Here is what I've got for the delegate method. Seems to always be off by a little bit. Any thoughts? - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { BOOL edgeBump = NO; CGSize constraint = textView.frame.size; CGSize size = [[textView.text stringByAppendingString:text] sizeWithFont:textView.font constrainedToSize:constraint lineBreakMode:UILineBreakModeWordWrap]; CGFloat height = size.height; if (height > textView.frame.size.height) { edgeBump = YES; } if([text isEqualToString:@"\b"]){ return YES; } else if(edgeBump){ NSLog(@"EDGEBUMP!"); return NO; } return YES; } EDIT: As per Max's suggestion below, here is the code that works: - (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text { CGSize constraint = textView.frame.size; NSString *whatWasThereBefore = textView.text; textView.text = [textView.text stringByReplacingCharactersInRange:range withString:text]; if (textView.contentSize.height >= constraint.height) { textView.text = whatWasThereBefore; } return NO; }

    Read the article

  • Are @property's necessary for Interface Builder?

    - by Rits
    In my UIViewController subclass, I have 3 UIView's with each a @property as an IBOutlet. I do not use these properties at all in my code. The views get instantiated as soon as the view controller is created and they are deallocated when the view controller is deallocated. I was thinking; can't I just remove the @property's? I did, and I could still connect my instance variables (with IBOutlet) in Interface Builder. So my question now is; is there any use for properties in combination with Interface Builder, or is it OK to leave them out? Is it required for some memory management or something? Or are they really just for use in your own code? And if I do leave them out, do I still need to release them in dealloc?

    Read the article

  • Error : Number of Rows In Section in UITableView in iPhone SDK

    - by Meghan
    I am getting this error while I am trying to load the data into my table view. Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Invalid update: invalid number of rows in section 0. The number of rows contained in an existing section after the update (73) must be equal to the number of rows contained in that section before the update (71), plus or minus the number of rows inserted or deleted from that section (3 inserted, 0 deleted). What could be wrong? Thanks EDIT : I am initializing the array on ViewWillAppear and adding new objects to the same array on Tableview's didSelectRowAtIndexPath method Here is the code On viewWillAppear : cellTextArray = [[NSMutableArray alloc] init]; [cellTextArray addObjectsFromArray:newPosts]; Here is the code which modifies the array on didSelectRowAtIndexPath : [cellTextArray addObjectsFromArray:newPosts]; NSMutableArray *insertIndexPaths = [NSMutableArray array]; for (NSUInteger item = count; item < count + newCount; item++) { [insertIndexPaths addObject:[NSIndexPath indexPathForRow:item inSection:0]]; } [self.table beginUpdates]; [self.table insertRowsAtIndexPaths:insertIndexPaths withRowAnimation:UITableViewRowAnimationFade]; [self.table endUpdates]; [self.table scrollToRowAtIndexPath:indexPath atScrollPosition:UITableViewScrollPositionNone animated:YES]; NSIndexPath *selected = [self.table indexPathForSelectedRow]; if (selected) { [self.table deselectRowAtIndexPath:selected animated:YES]; } Here newPosts is an array which has the values that are added to cellTextArray on didSelectRowAtIndexPath method and viewWillAppear method.

    Read the article

  • Specific Strings And NSScanner

    - by Garry
    I need to determine whether a string (sourceString) contains another string (queryString) and if it does, at what offset. I'm guessing that NSScanner might do the trick but I don't fully understand the documentation. Let's say sourceString = @"What's the weather in London today?" If I set queryString to equal @"What's the weather", I'd like a method that would determine that, in this case, YES (sourceString does contain queryString) and the offset is 0 (i.e. at the start of sourceString). Any suggestions?

    Read the article

  • Is it possible to create a UINavigationController within a ModalPopup?

    - by aloo
    Hi I have a modalViewController that I am popping up using [self presentModalViewController:myController animated:YES]; I have an event occurring within myController which I would like to result in another controller being pushed onto the navigation stack ON TOP OF myController (which again has been presented modally). How can I do this? I have tried the following from within myController: UINavigationController* navController = [[UINavigationController alloc] initWithRootViewController:self]; NewController* n = [[NewController alloc] init]; [navController pushViewController:n animated:YES]; [n release]; This does not work however....

    Read the article

  • Retrieving a unique result set with Core Data

    - by randombits
    I have a core data based app that manages a bunch of entities. I'm looking to be able to do the following. I have an entity "SomeEntity" with the attributes: name, type, rank, foo1, foo2. Now, SomeEntity has several rows if when we're speaking strictly in SQL terms. What I'm trying to accomplish is to retrieve only available types, even though each instance can have duplicate types. I also need them returned in order according to rank. So in SQL, what I'm looking for is the following: SELECT DISTINCT(type) ORDER BY rank ASC Here is the code I have so far that's breaking: NSError *error = NULL; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setReturnsDistinctResults:YES]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObjects:@"type", @"rank", nil]]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SomeEntity" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // sort by rank NSSortDescriptor *rankDescriptor = [[NSSortDescriptor alloc] initWithKey:@"rank" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:rankDescriptor,nil]; [fetchRequest setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [rankDescriptor release]; NSArray *fetchResults = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; return fetchResults; Right now that is crashing with the following: Invalid keypath section passed to setPropertiesToFetch:

    Read the article

  • Changing the UIBackButtonItem title

    - by Alpinista
    I have a navigationController-based app. I want to change the title of the back button for the root view controller. I have tried the following code in the rootViewController's viewDidLoad method, but no success: self.navigationItem.backBarButtonItem.title = @"Back"; Any ideas?

    Read the article

  • Can't get Jacobi algorithm to work in Objective-C

    - by Chris Long
    Hi, For some reason, I can't get this program to work. I've had other CS majors look at it and they can't figure it out either. This program performs the Jacobi algorithm (you can see step-by-step instructions and a MATLAB implementation here). BTW, it's different from the Wikipedia article of the same name. Since NSArray is one-dimensional, I added a method that makes it act like a two-dimensional C array. After running the Jacobi algorithm many times, the diagonal entries in the NSArray (i[0][0], i[1][1], etc.) are supposed to get bigger and the others approach 0. For some reason though, they all increase exponentially. For instance, i[2][4] should equal 0.0000009, not 9999999, while i[2][2] should be big. Thanks in advance, Chris NSArray+Matrix.m @implementation NSArray (Matrix) @dynamic offValue, transposed; - (double)offValue { double sum = 0.0; for ( MatrixItem *item in self ) if ( item.nonDiagonal ) sum += pow( item.value, 2.0 ); return sum; } - (NSMutableArray *)transposed { NSMutableArray *transpose = [[[NSMutableArray alloc] init] autorelease]; int i, j; for ( i = 0; i < 5; i++ ) { for ( j = 0; j < 5; j++ ) { [transpose addObject:[self objectAtRow:j andColumn:i]]; } } return transpose; } - (id)objectAtRow:(NSUInteger)row andColumn:(NSUInteger)column { NSUInteger index = 5 * row + column; return [self objectAtIndex:index]; } - (NSMutableArray *)multiplyWithMatrix:(NSArray *)array { NSMutableArray *result = [[NSMutableArray alloc] init]; int i = 0, j = 0, k = 0; double value; for ( i = 0; i < 5; i++ ) { value = 0.0; for ( j = 0; j < 5; j++ ) { for ( k = 0; k < 5; k++ ) { MatrixItem *firstItem = [self objectAtRow:i andColumn:k]; MatrixItem *secondItem = [array objectAtRow:k andColumn:j]; value += firstItem.value * secondItem.value; } MatrixItem *item = [[MatrixItem alloc] initWithValue:value]; item.row = i; item.column = j; [result addObject:item]; } } return result; } @end Jacobi_AlgorithmAppDelegate.m // ... - (void)jacobiAlgorithmWithEntry:(MatrixItem *)entry { MatrixItem *b11 = [matrix objectAtRow:entry.row andColumn:entry.row]; MatrixItem *b22 = [matrix objectAtRow:entry.column andColumn:entry.column]; double muPlus = ( b22.value + b11.value ) / 2.0; muPlus += sqrt( pow((b22.value - b11.value), 2.0) + 4.0 * pow(entry.value, 2.0) ); Vector *u1 = [[[Vector alloc] initWithX:(-1.0 * entry.value) andY:(b11.value - muPlus)] autorelease]; [u1 normalize]; Vector *u2 = [[[Vector alloc] initWithX:-u1.y andY:u1.x] autorelease]; NSMutableArray *g = [[[NSMutableArray alloc] init] autorelease]; for ( int i = 0; i <= 24; i++ ) { MatrixItem *item = [[[MatrixItem alloc] init] autorelease]; if ( i == 6*entry.row ) item.value = u1.x; else if ( i == 6*entry.column ) item.value = u2.y; else if ( i == ( 5*entry.row + entry.column ) || i == ( 5*entry.column + entry.row ) ) item.value = u1.y; else if ( i % 6 == 0 ) item.value = 1.0; else item.value = 0.0; [g addObject:item]; } NSMutableArray *firstResult = [[g.transposed multiplyWithMatrix:matrix] autorelease]; matrix = [firstResult multiplyWithMatrix:g]; } // ...

    Read the article

  • UIImagePNGRepresentation issues?

    - by disorderdev
    I want to load images from UIImagePickerController, then save the selected photo to my app's document directory. UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; NSData *data1 = UIImagePNGRepresentation(image); NSString *fileName = "1.png"; NSString *path = //get Document path, then add fileName BOOL succ = [data1 writeToFile:path atomically:YES]; but after I save the image to my document, I found that, the image was rotated 90 degree, then I change the method UIImagePNGRepresentation to UIImageJPEGRepresentation, this time it's fine, anyone know what's the problem?

    Read the article

  • How do you call a method for an Objective-C object's superclass from elsewhere?

    - by executor21
    If you're implementing a subclass, you can, within your implementation, explicitly call the superclass's method, even if you've overridden that method, i.e.: [self overriddenMethod]; //calls the subclass's method [super overriddenMethod]; //calls the superclass's method What if you want to call the superclass's method from somewhere outside the subclass's implementation, i.e.: [[object super] overriddenMethod]; //crashes Is this even possible? And by extension, is it possible to go up more than one level within the implementation, i.e.: [[super super] overriddenMethod]; //will this work?

    Read the article

  • Any way to ask a method for its name?

    - by Andy
    I'm trying to debug an iPhone app I'm working on, and the idea of adding fifty NSLog statements to the various source files gives me the willies. What I'd like to do is write a pair of statements, say NSString *methodName = [self methodName]; NSLog(@"%@", methodName); that I can just paste into each method I need to. Is there a way to do this? Is there some Objective-C construct for asking a method for its name? Or am I gonna have to do this the hard way?

    Read the article

  • Adding custom UITableViewCell crashes the simulator.

    - by nevva
    Im trying to build my application using a custom UITableViewCell. This is the code in my UIViewController that adds the viewCell to the table: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"------- Tableview --------"); static NSString *MyIdentifier = @"MyIdentifier"; MyIdentifier = @"aCellIdentifier"; MyTableCell *cell = (MyTableCell *)[tableView dequeueReusableCellWithIdentifier:MyIdentifier]; if(cell == nil) { NSArray *[[NSBundle mainBundle] loadNibNamed:@"tblCellView" owner:self options:nil]; cell = tblCell; } [cell setLabelText:[NSString stringWithFormat:@"indexpath.row: %d", indexPath.row]]; //cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:MyIdentifier] autorelease]; return cell; } if i uncomment the line above "return cell" it returns a regular UITableViewCell without any errors, but as soon as i try to implement my custom cell it crashes with this error: ------- Tableview -------- 2010-04-23 11:17:33.163 SogetGolf[26935:40b] * Assertion failure in -[UITableView _createPreparedCellForGlobalRow:withIndexPath:], /SourceCache/UIKit_Sim/UIKit-984.38/UITableView.m:4709 2010-04-23 11:17:33.164 SogetGolf[26935:40b] * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' 2010-04-23 11:17:33.165 SogetGolf[26935:40b] Stack: ( ... I have configured the .xib file as one should with the proper outlets. And the identifier of the UITableViewCell corresponds with name im trying to load from NSBundle

    Read the article

  • How can I programmatically position a view using relative points?

    - by Steve Madsen
    What is the best way to position a view relative to the size of its superview, when the bounds of the superview are not yet known? I am trying to avoid hard-coding coordinates if it is at all possible. Perhaps this is silly, and if so, that's a perfectly acceptable answer. I've run into this many times when working with custom UI. The most recent example is that I'm trying to replace the UINavigationItem plain-text title with a custom view. I want that view to fill the superview, but in addition, I want a UIActivityIndicatorView on the right side, inset about 2 pixels and centered vertically. Here's the code: - (void) viewDidLoad { [super viewDidLoad]; customTitleView = [[UIView alloc] initWithFrame:CGRectZero]; customTitleView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel = [[UILabel alloc] initWithFrame:CGRectZero]; titleLabel.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; titleLabel.lineBreakMode = UILineBreakModeWordWrap; titleLabel.numberOfLines = 2; titleLabel.minimumFontSize = 11.0; titleLabel.font = [UIFont systemFontOfSize:17.0]; titleLabel.adjustsFontSizeToFitWidth = YES; [customTitleView addSubview:titleLabel]; spinnerView = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhite]; spinnerView.center = CGPointMake(customTitleView.bounds.size.width - (spinnerView.bounds.size.width / 2) - 2, customTitleView.bounds.size.height / 2); spinnerView.hidesWhenStopped = YES; [customTitleView addSubview:spinnerView]; self.navigationItem.titleView = customTitleView; [customTitleView release]; } Here's my problem: at the time that this code runs, customTitleView.bounds is still zeroes. The auto-resizing mask hasn't had a chance to do its thing yet, but I very much want those values so that I can compute the relative positions of other sub-views (here, the activity indicator). Is this possible without being ugly?

    Read the article

  • Controllers in Document-based application

    - by Richard Ibarra
    Hi I've tried to setup a controller for a document in a document based application, and i'm not sure what is the correct for doing that. In MyDocument.xib I have set the File's Owner as MyDocument class and the I connected the outlets and actions to it but it doesn't seem to work Could anybody give me a hand on this? Cheers

    Read the article

< Previous Page | 108 109 110 111 112 113 114 115 116 117 118 119  | Next Page >