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  • View Source and Chrome Developer Tools showing different output

    - by patricksweeney
    I have a page located here. Viewing it in Chrome and Firefox show a really small h1 title, and also it changes color as if it is a link. The template that generates everything looks exactly how it should be. When diagnosing the issue, the relevant section of code looks like this when I go to view source: <div class="page-heading"> <h1>Title Here</h1> </div> However, when I go to view it in Chrome's Developer tools, it is throwing in extraneous malformed anchor tags, which is obviously causing the hovering behavior. This is what it looks like to the dev tools: <div class="page-heading"> <h1> <a style="font-family: arial; font-size: 9px" <="" a="">Title Here</a> </h1> </div> In addition, when viewing a local copy of the site, the output shown in the dev tools is the same as viewing the source and they both render correctly locally. Oddly enough, all version of IE render it correctly. The current version of both Chrome and Firefox both render it weirdly. Initially I thought it may be a user agent stylesheet problem, but if anything the CSS is fine, it's the HTML that is malformed.

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  • If you can't do a Support Role, does this mean you should not be in development?

    - by Alex
    Hi, I've been shifted around roles a lot, and have been put in a support role which seems to deal out a lot of rubbish due to poor business management. Anyway, my line manager says that he's not sure he would recommend me for a developer role as they regard support as a poor technical role. What I resent is the fact that not all the information is available to us about what we're supporting and I miss coding. This thing I'm supporting has been regarded as a disaster when it went in and is still highly unstable. The thing is...does he have a point about Support roles being under developers, or are they completely two different kettle of fish?

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  • Help with game development. Render loop?

    - by John
    Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X=14. It would just crash the game! Is this "render loop" the right way to make games? Should I write code to check for things like this in every frame? Example, new frame X=14, last frame have X=7, so I should check if there's anything from X=7 to X=14?? I was thinking that I should have a separated thread for the game logic and in the render loop, I should just "take a snapshot" of the current game logic and display that, no? How do you guys, experienced game developers work around this? thanks!

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  • Please list here your deliberate practices in software development...

    - by JDelage
    What are your deliberate practices in relation with your work as a software developer / professional, or as a CS student? Deliberate practice are exercise and repetitions targeted specifically at an individual's weak points and meant to consistently stretch / grow someone's ability. It was described in this Anders Ericsson paper. To qualify as a deliberate practice, the exercise must satisfy the following: Is not inherently enjoyable. Is not play or paid practice. Is relevant to the skill being developed. Is not simply watching the skill being performed. Requires effort and attention from the learner. Often involves activities selected by a coach or teacher to facilitate learning. Please answer with one practice per answer. I'll seed the question with one possible answer.

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  • Proactively using 'lines of code' (LOC) metric in your software-development process?

    - by manuel aldana
    hi there, I find the LOC (lines of code) metric a simple but nice metric to get an overview of software codebase complexity (see also blog-entry 'implications of lines-of-code'). I wondered how many of you out there are using this metric as a centric part for retrospective (for removing unused functionality or dead code). I think creating awareness that more lines-of-code mean more complexity in maintenance and extension is valuable.

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  • How is your Mac set up for Windows development?

    - by Matt Brailsford
    Hi Guys, I'm looking at buying a MacBook Pro to replace my tiring laptop. My day to day job is as a .NET web developer so I am looking to use VMware Fusion to run VS and SQL server etc. As I've not run my dev environment in a VM before, I would like to know how others are setup. What apps to you have installed? In which environment? Where do you store your files? Within each environment, or some shared drive? Are there any gotchas? Or essentials I should know. Many thanks Matt

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  • Discussion on SEO best-practices for site development involving php...

    - by Bradley Herman
    Recently in our work, I've started getting some experience with SEO (finally). It's something I've put off for a long time because I've always maintained that SEO is a buzz-word b.s. pseudo-science and more about providing quality, relevant content (assuming proper header tags and the basics are covered). However, sometimes a client doesn't have stellar content yet still demands SEO and high rankings. While it's not how I design sites 100% of the time (as design dictates structure), I typically create a basic template from the design my boss gives me, then I optimize it, and then strip the top and bottom and move those to header.php and footer.php, using the following to bring in the header and footer based on AJAX versus HTML requests: <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/header.php'); }?> #content here <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/footer.php'); }?> Then, I use jQuery to intercept page requests and I use AJAX to fill in, for example, a #copy div with the new content. This avoids unnecessarily loading all the header and footer info everytime, but still allows users without Java to access pages without any problems. (also to think about, depending on size of content, do the extra http requests added using this method render it more of a server strain versus a single, larger file?) I don't have a really solid understanding of the meta keywords and their SEO significance, but as I recall reading, the keywords, title, and description on a page should match up to the pages content--ie. each page should have slightly different keywords/description while retaining some common ground. What I'm getting at here is trying to foster a discussion on whether my approach is flawed to begin with, if there are things I can do (within reason) that keep the site structure simple but allow for better SEO practices, or if my SEO understandings are wrong. This isn't a question, per say, but hopefully a constructive discussion here that more than just I can learn from. I appreciate any responses and hope to hear from you. Thanks!

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  • Are there any design-patterns specifically useful for game-development?

    - by Baelnorn
    This question's been bugging me for a long time. I've always wondered how game developers were solving certain problems or situations that are quite common in certain genres. For example, how would one implement the quests of a typical role-playing game (e.g. BG or TES)? Or how would you implement weapons with multiple stacking effects in a first-person shooter (e.g. the Shrink-gun or Freezer from DN3D)? How would you implement multiple choice options with a possibly intricate decision tree leading to several different outcomes (e.g. the mission trees in WC)? Are there any examples or other resources for that? Blogs? Books? Sourcecode?

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  • How to test 500.html in (django) development env?

    - by lud0h
    I am using Django for a project and is already in production. In the production environment 500.html is rendered whenever a server error occurs. How do I test the rendering of 500.html in dev environment? Or how do I render 500.html in dev, if I turn-off debug I still get the errors and not 500.html background: I include some page elements based on a page and some are missing when 500.html is called and want to debug it in dev environment.

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  • Quest for Multi-Development Web Platforms: Titanium, OpenLaszlo or others if any ? Which to prefer ?

    - by asksuperuser
    In my quest for Multidevelopement Web Platforms (Desktop Browser and Mobile), I have encountered only 2 : Titanium Openlaszlo Only two. So are there any others ? I have looked at Titanium, seems very promising but I wasn't even able to create a project as It crashed on my windows 7 PC. As for Openlaszlo I heard about it years ago; OpenLaszlo can generate both flash and html. I wasn't really interested until now as I didn't really have any real need for being multiplatform. Flash alone could suffice with Web Desktop. Did you try any of them ?

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  • Where is a Web Development Career fueled by Passion? [closed]

    - by JMC Creative
    Quick Background Since learning basic html 5 years ago, I've become completely obsessed with the technology, the logic, and the thrill of solving problems involved with building websites. I am still stuck at a thoroughly non-programming type job, but would really like to move into the field of web programming/design. I have no educational background in the field (was trained as a fine artist and tutor), but in the past few years have progressed fully self-taught (and self-motivated) from html to css to php, mysql, jquery, and am now building rich web applications. The Question How can I prove to a company that even though I have no education, I have a passion to learn whatever is thrown my way? ...That essentially I would come at every issue with not only knowledge, but with a passionate desire to solve it, whether that means tackling a new language or debugging code for hours at a time? p.s. Sorry for the stupid title.

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  • Viable development for iPhone after 3.3.1 change?

    - by Kevin
    With the latest changes to the developer agreement by Apple, how inherant is the risk of using any kind of framework to develop Apps for devices now? Should shops risk using things like MonoTouch, Three20, Appcelerator since this change? How are some iPhone/iPad developers here handling it? http://www.pcworld.com/article/193916/apples_new_iphone_app_policy_unreasonable_and_unjustifiable.html http://www.wired.com/gadgetlab/2010/04/iphone-flash-policy-steve-jobs/ http://37signals.com/svn/posts/2273-five-rational-arguments-against-apples-331-policy

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  • Game Development: How do you make a story game?

    - by Martijn Courteaux
    Hi, I made already a few simple games: enter a level, get up to the end, continue to the next level. But I'm still wondering how "real" game developers create games with a story. Here are a few things what a story game has (and where I'm wondering about how they make it) : A sequence of places the player have to visit and do there that, that and that. The first time you see a guy, he says just hello. After a few hours game progress, he gives you a hint to go to a specific place. The first time you walk over a bridge nothing happens, a second time: the bridge falls and you will enter a new location under the bridge. The first time you enter a new location, you will get a lot of information from e.g. villagers, etc. Next time nothing happens The last points are a bit three times the same. But, I don't think they have a save-file with a lot of booleans and integers for holding things like: Player did the first time .... Player enters the tenth time that location Player talked for the ###th time to that person etc When I talk about story games, I'm thinking to: The Legend of Zelda (all games of the serie) Okami And this are a few examples of level-in-level-out games: Mario Braid Crayon Physics Thanks

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  • What traits can hint a teenager he should pursue software development career?

    - by sharptooth
    We're gonna have a day when employees' kids will visit our company office. The idea is that they will come see "how parents work", "how cool stuff is done", have fun, etc. Kids will be up to 17 years old. Now I suppose some of the teenagers already think of what they wanna do when they finally grow up and will ask questions like "how can I tell I should get a degree in software engineering and not in logistics/finances/whatever?" So I think we better be prepared and ready to answer those questions so that those who really fit don't waste time but use their potential to the full. What traits that already emerge in teenage years indicate that a person could become a very good software developer?

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  • How exactly can Python compliment your C# skills for windows based development?

    - by JL
    I'm looking for a fun challenge, and am thinking about learning Python. I've heard really good things about the language. My question is, how (if at all) can Python compliment the skills of a typical C# developer working mainly with MS technologies on a Windows Platform. Some examples of typical C# dev on windows would be (SOA applications, web applications, windows services, automation, xml handling) Surely there must be some scenarios where knowing Python would help you get certain tasks done quicker or more efficiently than using traditional C# / MS technologies. If you know of any specific scenarios, then please share. And lastly should this question be a community wiki?

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  • web-development: how do you usually handle the "under costruction" page"?

    - by Patrick
    hi, I was wondering what's the best way to switch a website to a temporary "under costruction" page and switch it back to the new version. For example, in a website, my customer decided to switch from Joomla to Drupal and I had to create a subfolder for the new CMS, and then move all the content to the root folder. 1) Moving all the content back to the root folder always create some problems with file permissions, links, etc... 2) Creating a rewrite rule in .htaccess or forward with php is not a solution because another url is shown including the top folder. 3) Many host services do not allow to change the root directory, so this is not an option since I don't have access to apache config file. Thanks

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  • New SSIS tool on Codeplex – SSIS Log Analyzer

    I stumbled across a new SSIS tool on Codeplex today, the SSIS Log Analyzer which was only released a few days ago. Whilst it is a beta release and currently only supports 2005 (2008 is promised) it looks quite interesting. It seems to be a fancy log viewer, but with some clever features and a nice looking front-end. I’ve only read the documentation so far, but it has graphs and a debug view that shows your package with the colour animations similar to when debugging in BIDS, and everyone knows, the way the pretty colours and numbers change is the best bit! I’ll quote some of the features for you here and then let you make your own mind up, is it useful in the real world? Option to analyze the logs manually by applying row and column filters over the log data or by using queries to specify more complex criterions. Automated Performance Analysis which provides a quick graphical look on which tasks spent most time during package execution. Rerun (debug) the entire sequence of events which happened during package execution showing the flow of control in graphical form, changes in runtime values for each task like execution duration etc. Support for Auto Analyzers to automatically find out issues and provide suggestions for problems which can be figured out with the help of SSIS logs and/or package. Option to analyze just log file or log and package together. Provides a lightweight environment to have a quick look at the package. Opening it in BIDS takes some time as being an authoring environment it does all sorts of validations resulting in some delay. See http://ssisloganalyzer.codeplex.com/  for more details.

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