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  • Direct IO enhancements in OVM Server for SPARC 2.2(a.k.a LDoms2.2)

    - by user12611315
    The Direct I/O feature has been available for LDoms customers since LDoms2.0. Apart from the latest SR-IOV feature in LDoms2.2, it is worth noting a few enhancements to the Direct I/O feature. These are: Support for Metis-Q and Metis-E cards. These cards are highly requested for support and are worth mentioning because they are the only combo cards containing both FibreChannel and Ethernet in the same card. With this support, a customer can have both SAN storage and network access with just one card and one PCIe slot assigned to a logical domain. This reduces cost and helps when there are less number of slots in a given platform. The following are the part numbers for these cards. I have tried to put the platforms on which each card is supported, but this information can get quickly outdated. The accurate information can be found at the Support Document.  Card Name  Part Number  Platforms Metis-Q: StorageTek Dual 8Gb Fibre Channel Dual GbE ExpressModule HBA, QLogic SG-XPCIEFCGBE-Q8-N  SPARC T3-4, T4-4 Metis-E: StorageTek Dual 8Gb Fibre Chanel Dual GbE ExpressModule HBA, Emulex SG-XPCIEFCGBE-E8-N SPARC T3-4, T4-4  Additional cards added to the portfolio of supported cards. This is mainly Powerville based Ethernet cards, the part numbers for these cards as below:  Part Number  Description  7100477 Sun Quad Port GbE PCI Express 2.0 Low Profile Adapter, UTP  7100481 Sun Dual Port GbE PCI Express 2.0 Low Profile Adapter, MMF  7100483 Sun Quad Port GbE PCI Express 2.0 ExpressModule, UTP  7110486 Sun Quad Port GbE PCI Express 2.0 ExpressModule, MMF    Note:  Direct IO feature has a hard dependency on the Root domain(PCIe bus owner, here Primary domain). That is, rebooting the Root domain for any reason may impact the logical domains having PCIe slots assigned with Direct IO feature. So rebooting a root domain need to be carefully managed. Also apply the failure-policy settings as described in the admin guide and release notes to deal with unexpected cases.

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  • How can I dual install Ubuntu 10.4 in a Mac Mini with 10.4.11?

    - by Marco Mariani
    I'd like to power-up my aging Mac Mini (1.5GHz Core Solo, 1GB RAM, Tiger 10.4.11) by installing a shiny Ubuntu alongside the current OS. After all, I use Ubuntu for everything save for cleaning my teeth. Since it's my first and only Mac and I have next to no experience with the OS (having used it basically as a media player) I am a little concerned about rEFIt, ELILO, Boot Camp and the fact that it's basically a 4.5 years old unsupported machine and I might get asleep reinstalling everything several times. I've used the live desktop-i386 CD and everything works. I tried with an external USB drive instead of a CD but couldn't make it boot. As for installing Ubuntu, the howtos I've found give several alternatives depending on the model, the OSX version, etc.. but they usually talk about newer machines. Which howto should I follow to repartition, and boot thereafter? Thanks

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  • Anyone know how to get dual screens working on a Dell E6410 laptop with Ubuntu 10.04 64 bit?

    - by Curtis
    I've installed the drivers from nVidia. When I go into the NVIDIA X Server Settings application, in the X Server Display Configuration setcion, and click the "Configure" button, "TwinView" is disabled. Also, clicking "Detect Displays" doesn't pick up my monitor (which is connected through a port replicator - keyboard and mouse in that port replicator work fine). Has anyone else seen this? Is this just a limitation of the current nvidia linux drivers?

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  • Is an eee-pc with an Atom N550 dual core OK for Rails 3 development?

    - by dan
    I'm buying an Asus eee-pc 1015PEM and hope to do test-driven Rails 3 development on it. Is the CPU fast enough or too painfully slow for this? I plan on installing Ubuntu. I currently develop on a 11 inch Macbook Air 2010 model. It works fine as a Rails development machine. But for some reason I'm drawn to developing on a cheap little netbook. I don't use any IDE's, and my development workflow is mostly switching between Vim, Gnu Screen, and bash.

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  • Is there going to be Twinview ( or alternative) implemented for nouveau ?

    - by lisak
    as I've had heavy issues with nvidia driver regarding performance of basic X window operations (window moving, resizing, scrolling). I switched to nouveau driver. But I lost the possibility of having dual screen that I had previously thanks to nvidia twinview feature... Anyway I rather have fluent X than dual screen, but having dual screen would be nice, so I'm wondering if there is already an nouveau alternative to nvidia's twinview or if it is going to be implemented.

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  • Browser Game Database structure

    - by John Svensson
    users id username password email userlevel characters id userid level strength exp max_exp map id x y This is what I have so far. I want to be able to implement and put different NPC's on my map location. I am thinking of some npc_entities table, would that be a good approach? And then I would have a npc_list table with details as how much damage, level, etc the NPC is. Give me some ideas with the map, map entities, npc how I can structure it?

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  • How do I hookup a dual video card Crossfire rig to a single monitor?

    - by Alexed
    I just received a new Alienware box preinstalled with two nice shiny ATI 6950 graphics cards. My goal is to use both of them to give me really good resolution and frame rate on my single monitor. There's zero documentation with the Alienware box and nothing I can find online. Do I just plug the monitor into one of the cards, and expect the two cards to do magic internally? The ATI Crossfire website indicates a need for an "external crossfirex connection cable". Do I need to buy one of these? If so, what kind of cable is it? The AMD Catalyst Control Center shows the second card as "Linked" but when I go to the AMD Overdrive section, the second card is at zero temperature, and clock, suggesting it's not actually doing anything. What do I need to do to make use of both cards? Is it something that doesn't kick in until I do something graphically intensive?

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  • Software Raid 10 corrupted superblock after dual disk failure, how do I recover it?

    - by Shoshomiga
    I have a software raid 10 with 6 x 2tb hard drives (raid 1 for /boot), ubuntu 10.04 is the os. I had a raid controller failure that put 2 drives out of sync, crashed the system and initially the os didnt boot up and went into initramfs instead, saying that drives were busy but I eventually managed to bring the raid up by stopping and assembling the drives. The os booted up and said that there were filesystem errors, I chose to ignore because it would remount the fs in read-only mode if there was a problem. Everything seemed to be working fine and the 2 drives started to rebuild, I was sure that it was a sata controller failure because I had dma errors in my log files. The os crashed soon after that with ext errors. Now its not bringing up the raid, it says that there is no superblock on /dev/sda2, even if I assemble manually with all the device names. I also did a memtest and changed the motherboard in addition to everything else. EDIT: This is my partition layout Disk /dev/sdb: 2000.4 GB, 2000398934016 bytes 255 heads, 63 sectors/track, 243201 cylinders, total 3907029168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 4096 bytes I/O size (minimum/optimal): 4096 bytes / 4096 bytes Disk identifier: 0x0009c34a Device Boot Start End Blocks Id System /dev/sdb1 * 2048 511999 254976 83 Linux /dev/sdb2 512000 3904980991 1952234496 83 Linux /dev/sdb3 3904980992 3907028991 1024000 82 Linux swap / Solaris All 6 disks have the same layout, partition #1 is for raid 1 /boot, partition #2 is for raid 10 far plan, partition #3 is swap, but sda did not have swap enabled EDIT2: This is the output of mdadm --detail /dev/md1 Layout : near=1, far=2 Chunk Size : 64k UUID : a0feff55:2018f8ff:e368bf24:bd0fce41 Events : 0.3112126 Number Major Minor RaidDevice State 0 8 34 0 spare rebuilding /dev/sdc2 1 0 0 1 removed 2 8 18 2 active sync /dev/sdb2 3 8 50 3 active sync /dev/sdd2 4 0 0 4 removed 5 8 82 5 active sync /dev/sdf2 6 8 66 - spare /dev/sde2 EDIT3: I ran ddrescue and it has copied everything from sda except a single 4096 byte sector that I suspect is the raid superblock EDIT4: Here is some more info too long to fit here lshw: http://pastebin.com/2eKrh7nF mdadm --detail /dev/sd[abcdef]1 (raid1): http://pastebin.com/cgMQWerS mdadm --detail /dev/sd[abcdef]2 (raid10): http://pastebin.com/V5dtcGPF dumpe2fs of /dev/sda2 (from the ddrescue cloned drive): http://pastebin.com/sp0GYcJG I tried to recreate md1 based on this info with the command mdadm --create /dev/md1 -v --assume-clean --level=10 --raid-devices=6 --chunk=64K --layout=f2 /dev/sda2 missing /dev/sdc2 /dev/sdd2 missing /dev/sdf2 But I can't mount it, I also tried to recreate it based on my initial mdadm --detail /dev/md1 but it still doesn't mount It also warns me that /dev/sda2 is an ext2fs file system but I guess its because of ddrescue

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  • Maps We Like, and Why We Like Them

    Maps We Like, and Why We Like Them Live from Sydney (now in HD!) Paul and Chris talk about their favorite maps, why we like them, and how we find cool maps. 1:40 Showcase | 5:45 Geo Developer Blog | 8:25 GTA4 Street View map | 11:00 Internet Map | 14:40 How we find cool maps | 20:30 Map of the Dead | 24:50 Old Maps Online | 27:10 Wind Map From: GoogleDevelopers Views: 3 0 ratings Time: 29:18 More in Science & Technology

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  • Looking for advice on using dd to backup a dual boot laptop.

    - by AvatarOfChronos
    My questions boils down to this. If I do "dd if=/dev/sda of=usbdrive" can anybody confirm that this will get everything including mbr/partition information/all four partitions and create a drive that I can swap with the failing internal drive without losing anything? If this is done while the computer is running will it still copy everything? At this point I'm afraid to shutdown the computer for fear of it never starting again. Secondly, how tolerant is dd of failing drives? Has anybody used it to recover a half dead drive before that can share any potential pitfalls? Did it get the data ok or is this going to be a hope for the best kind of situation? And lastly, If the usbdrive is larger than the failing internal drive I'll still be able to expand the partitions later so I'm not losing space? this last part seems silly to ask but with my current streak of bad luck I'll end up overwriting some magic bit and forever turning a 640gb hdd into a 500gb hdd. Also if anybody has a better solution to create a complete clone that gets everything I'm all for hearing about it. PostScript: I had been making periodic backups however when whatever miasma that killed the laptop struck it also got the NAS :( Post PostScript: both devices were on a UPS system.

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  • How to get monitor resolution of 1680x1050 using ATI Radeon HD 2600 PRO in a dual monitor setup

    - by user7651
    I have Sapphire ATI Radeon HD 2600 PRO graphics card in my Windows Server 2008 x64 machine. It has two outputs a VGA and a DVI. I have connected the DVI to my Dell 24" monitor with 1900x1200 resolution and it works 100%. The VGA I have connected to my second monitor a Samsung 22" with native resolution of 1680x1050. But the ATI driver and Catalyst control centre doesn't show this resolution as an option. If I choose a lower resolution like 1280x1024 it looks really bad and fuzzy. I searched in google and downloaded the powerstrip tool that allowed me to create a custom resolution of 1680x1050 and then this option shows up in Catalyst control centre and my 2nd monitor works fine now. But I don't want to pay for an application to choose a display resolution. Why doesn't ATI show me that option by default even though it has no problem in actually supporting the display at resolution. Is there a way to get 1680x1050 resolution using ATI drivers only ?

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  • Dual monitors on Windows - How do I set a different DPI or text size on each monitor?

    - by dlux
    My laptop is a 15" wide screen running at 1600x1050, and in addition to that I connect an external 19" LCD which runs at 1280x1024. The problem with this setup is that if I increase the text size to make the laptop screen readable, the text on the external LCD is huge. Normal text on the LCD results in tiny text on the laptop. What options do I have to get around this? I'm using Windows 7 and the laptop is a ThinkPad T61 with an nVidia NVS 140M video chipset. I cannot find any per-display setting in Windows or the nVidia control panel to resolve this.

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  • Inserting variable into routes - map.resources :posts, :as => X - is this possible?

    - by bgadoci
    Ok, so I am working on a blog application of sorts. Thus far, it allows for a user to sign up for their own account, create posts, tags, comments, etc. I have just implemented the ability to use www.myapp.com/brandon to set @user to find by username and therefore correctly display the users information at each url. So when you go to www.myapp.com/brandon you see all Brandon's posts, tags, and comments associated with those posts, etc. Works great. I'm implementing this URL mapping through the routes.rb file by adding the following: map.username_link '/:username', :controller => 'posts', :action => 'index' And then just setting the @user variable in the PostController and corresponding views to find_by_username. Now the issue is this. Once at www.myapp.com/brandon when you click on a post title, it sends to myapp.com/posts/id without the username in the URL. How do I tell rails to replace the /posts with /username. Is it even possible to insert the user_username variable into this code? map.resources :posts, :as => [what goes here]

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  • Should I map a domain object to a view model using an optional constructor?

    - by Byron Sommardahl
    I'd like to be able to map a domain model to a view model by newing up a view model and passing in the contributing domain model as a parameter (like the code below). My motivation is to keep from re-using mapping code AND to provide a simple way to map (not using automapper yet). A friend says the view model should not know anything about the "payment" domain model that's being passed into the optional constructor. What do you think? public class LineItemsViewModel { public LineItemsViewModel() { } public LineItemsViewModel(IPayment payment) { LineItemColumnHeaders = payment.MerchantContext.Profile.UiPreferences.LineItemColumnHeaders; LineItems = LineItemDomainToViewModelMapper.MapToViewModel(payment.LineItems); ConvenienceFeeAmount = payment.ConvenienceFee.Fee; SubTotal = payment.PaymentAmount; Total = payment.PaymentAmount + payment.ConvenienceFee.Fee; } public IEnumerable<Dictionary<int, string>> LineItems { get; set; } public Dictionary<int, string> LineItemColumnHeaders { get; set; } public decimal SubTotal { get; set; } public decimal ConvenienceFeeAmount { get; set; } public decimal Total { get; set; } }

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  • Bing Map on Windows Phone - add click events to pushpins; display more details

    - by Will Gill
    I have a WP Phone app using a Bing Map control. I have an array of objects, and each object has a location. I iterate the array to place the pins on the map (see below). I have a touch event bound to each pin to allow the user to tap the pin to start an action. Now - I would like, on tap, to show information from the object that relates to that pin to be shown in a textbox. How can I retrieve the object from the array that corresponds to the pushpin that was tapped/clicked? foreach (wikiResult result in arrayResults) { double lat = double.Parse(result.Latitude, CultureInfo.InvariantCulture); double lng = double.Parse(result.Longitude, CultureInfo.InvariantCulture); statusTextBlock.Text = result.Latitude + " " + result.Longitude + " " + lat + " " + lng; GeoCoordinate d = new GeoCoordinate(lat, lng); Pushpin pin; pin = new Pushpin(); pin.Location = d; pin.Content = result.Name; pin.MouseLeftButtonUp += new MouseButtonEventHandler(pin1_MouseLeftButtonUp); myMap.Children.Add(pin); } void pin1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { //display the content from the object in a text box } Many thanks in advance!

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  • What is the simplest way to map a folder on the file system to a url in Tomcat?

    - by Simon
    Here's my problem... I have a small prototype app (happens to be in Grails hosted on AWS) and I want to add the ability of the user to upload a few (max 10) images. I want to persist these images on disk on the server machine, in a folder location which is outside my WAR. I realise that there is probably a super-scalable solution involving more web servers and optimised static asset serving, but for the approximately 100 users I am likely to get, it's really not worth the effort and cost. So, what is the simplest way I can have a virtual folder from my url map to a physical folder on disk? I sort of want... http://myapp.com/static to map to a folder which I can configure e.g. /var/www/static so I can then have in my code... <img src="/static/user1/picture.jpg"/> I don't particularly mind whether the resulting physical folders are directly browsable. Security will eventually be an issue, but it isn't at the start. So, what are my options? I have looked at virtual hosts on the apache site, but it feels more complicated than I need. I don't want to use the Grails static rendering plugins.

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  • How to do "map chunks", like terraria or minecraft maps?

    - by O'poil
    Due to performance issues, I have to cut my maps into chunks. I manage the maps in this way: listMap[x][y] = new Tile (x,y); I tried in vain to cut this list for several "chunk" to avoid loading all the map because the fps are not very high with large map. And yet, when I update or Draw I do it with a little tile range. Here is how I proceed: foreach (List<Tile> list in listMap) { foreach (Tile leTile in list) { if ((leTile.Position.X < screenWidth + hero.Pos.X) && (leTile.Position.X > hero.Pos.X - tileSize) && (leTile.Position.Y < screenHeight + hero.Pos.Y) && (leTile.Position.Y > hero.Pos.Y - tileSize) ) { leTile.Draw(spriteBatch, gameTime); } } } (and the same thing, for the update method). So I try to learn with games like minecraft or terraria, and any two manages maps much larger than mine, without the slightest drop of fps. And apparently, they load "chunks". What I would like to understand is how to cut my list in Chunk, and how to display depending on the position of my character. I try many things without success. Thank you in advance for putting me on the right track! Ps : Again, sorry for my English :'( Pps : I'm not an experimented developer ;)

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  • How to convert Vector Layer coordinates into Map Latitude and Longitude in Openlayers.

    - by Jenny
    I'm pretty confused. I have a point: x= -12669114.702301 y= 5561132.6760608 That I got from drawing a square on a vector layer with the DrawFeature controller. The numbers seem...erm...awfull large, but they seem to work, because if I later draw a square with all the same points, it's in the same position, so I figure they have to be right. The problem is when I try to convert this point to latitude and longitude. I'm using: map.getLonLatFromPixel(pointToPixel(points[0])); Where points[0] is a geometry Point, and the pointToPixel function takes any point and turns it into a pixel (since the getLonLatFromPixel needs a pixel). It does this by simply taking the point's x, and making it the pixels x, and so on. The latitude and longitude I get is on the order of: lat: -54402718463.864 lng: -18771380.353223 This is very clearly wrong. I'm left really confused. I try projecting this object, using: .transform(new OpenLayers.Projection("EPSG:4326"), map.getProjectionObject()); But I don't really get it and am pretty sure I did it incorrectly, anyways. My code is here: http://pastie.org/909644 I'm sort of at a loss. The coordinates seem consistent, because I can reuse them to get the same result...but they seem way larger than any of the examples I'm seeing on the openLayers website...

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  • Dell 15Z. Trying to output image using Mini Displayport to a Yamasaki Q270. (2560 x 1440) rez monitor. Dual DVI-D to Mini Displayport

    - by michaelcku
    I have a Dell 15Z. GT525M Video card. Updated Driver via NVIDIA. Problem is I just purchased a Yamasaki Catleap Q270 monitor. It is a (2560x1440) monitor with only a Dual DVI-D out. 15Z only has HDMI and a Mini Display Port. I got a Active Dual DVI-D to Mini Display Port Active Adapter(Linked Below). http://www.monoprice.com/products/product.asp?c_id=104&cp_id=10428&cs_id=1042802&p_id=6904&seq=1&format=2 The Setup works when i plug it into my Macbook air 13.3. However when I plug it into my 15Z it doesn't work. Tried everything I can thank of. Window control P. FN and F1. It just doesn't work. I believe the issue lies in the Mini Display Port but i can't be sure. No matter what i do, the Mini Display Port doesn't get recognized. Spent 3 hours on the phone with the XPS Tech team. They simply said it was not compatible.... Any help or suggestion would be greatly appreciated.

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  • Google Maps: remember id of marker with open info window

    - by AP257
    I have a Google map that is showing a number of markers. When the user moves the map, the markers are redrawn for the new boundaries, using the code below: GEvent.addListener(map, "moveend", function() { var newBounds = map.getBounds(); for(var i = 0; i < places_json.places.length ; i++) { // if marker is within the new bounds then do... var latlng = new GLatLng(places_json.places[i].lat, places_json.places[i].lon); var html = "blah"; var marker = createMarker(latlng, html); map.addOverlay(marker); } }); My question is simple. If the user has clicked on a marker so that it is showing an open info window, currently when the boundaries are redrawn the info window is closed, because the marker is added again from scratch. How can I prevent this? It is not ideal, because often the boundaries are redrawn when the user clicks on a marker and the map moves to display the info window - so the info window appears and then disappears again :) I guess there are a couple of possible ways: remember which marker has an open info window, and open it again when the markers are redrawn don't actually re-add the marker with an open info window, just leave it there However, both require the marker with an open window to have some kind of ID number, and I don't know that this is actually the case in the Google Maps API. Anyone? ----------UPDATE------------------ I've tried doing it by loading the markers into an initial array, as suggested. This loads OK, but the page crashes after the map is dragged. <script type="text/javascript" src="{{ MEDIA_URL }}js/markerclusterer.js"></script> <script type='text/javascript'> function createMarker(point,html, hideMarker) { //alert('createMarker'); var icon = new GIcon(G_DEFAULT_ICON); icon.image = "http://chart.apis.google.com/chart?cht=mm&chs=24x32&chco=FFFFFF,008CFF,000000&ext=.png"; var tmpMarker = new GMarker(point, {icon: icon, hide: hideMarker}); GEvent.addListener(tmpMarker, "click", function() { tmpMarker.openInfoWindowHtml(html); }); return tmpMarker; } var map = new GMap2(document.getElementById("map_canvas")); map.addControl(new GSmallMapControl()); var mapLatLng = new GLatLng({{ place.lat }}, {{ place.lon }}); map.setCenter(mapLatLng, 12); map.addOverlay(new GMarker(mapLatLng)); // load initial markers from json array var markers = []; var initialBounds = map.getBounds(); for(var i = 0; i < places_json.places.length ; i++) { var latlng = new GLatLng(places_json.places[i].lat, places_json.places[i].lon); var html = "<strong><a href='/place/" + places_json.places[i].placesidx + "/" + places_json.places[i].area + "'>" + places_json.places[i].area + "</a></strong><br/>" + places_json.places[i].county; var hideMarker = true; if((initialBounds.getSouthWest().lat() < places_json.places[i].lat) && (places_json.places[i].lat < initialBounds.getNorthEast().lat()) && (initialBounds.getSouthWest().lng() < places_json.places[i].lon) && (places_json.places[i].lon < initialBounds.getNorthEast().lng()) && (places_json.places[i].placesidx != {{ place.placesidx }})) { hideMarker = false; } var marker = createMarker(latlng, html, hideMarker); markers.push(marker); } var markerCluster = new MarkerClusterer(map, markers, {maxZoom: 11}); </script>

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  • infoWindow position and click/unclick controls - controlling KML groundoverlays

    - by wendysmith
    I've made a lot of progress on this project (with earlier help with forum member Eric Badger, thanks!!) but I now need help with fine-tuning the infoWindow. Presently, you checkbox one of the historic maps choices -- the map appears as a ground overlay, and if you click it, you get info about the map which appears in a div (yellow area at the bottom). I want the info to appear in a more traditional window on the map, just to the center-right of the overlay map. It should have a close-option (X at the top corner?) Also, if you uncheck one of the boxes -- the overlay map disappears but the info window should close as well.  As you see my javascript skills are very limited. I would very much appreciate your help with this. Here's the test webpage: Here's the script: function showphilpottsmap(philpottsmapcheck) { if (philpottsmapcheck.checked == true) { philpottsmap.setMap(map); } else { philpottsmap.setMap(null); } } function showbrownemap(brownemapcheck) { if (brownemapcheck.checked == true) { brownemap.setMap(map); } else { brownemap.setMap(null); } } function showchewettmap(chewettmapcheck) { if (chewettmapcheck.checked == true) { chewettmap.setMap(map); } else { chewettmap.setMap(null); } } function showjamescanemap(jamescanemapcheck) { if (jamescanemapcheck.checked == true) { jamescanemap.setMap(map); } else { jamescanemap.setMap(null); } } var infoWindow = new google.maps.InfoWindow(); function openIW(FTevent) { infoWindow.setContent(FTevent.infoWindowHtml); infoWindow.setPosition(FTevent.latLng); infoWindow.setOptions({ content: FTevent.infoWindowHtml, position: FTevent.latLng, pixelOffset: FTevent.pixelOffset }); infoWindow.open(map); } var philpottsmap; var brownemap; var chewettmap; var jamescanemap; function initialize() { var mylatlng = new google.maps.LatLng(43.65241745, -79.393923); var myOptions = { zoom: 11, center: mylatlng, streetViewControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP, }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); //End map parameters brownemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1851map_jdbrowne.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(brownemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); chewettmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1802mapwilliamchewett.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(chewettmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); philpottsmap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1818map_phillpotts.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(philpottsmap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); jamescanemap = new google.maps.KmlLayer('http://wendysmithtoronto.com/mapping/1842jamescanemapd.kml', {preserveViewport:true, suppressInfoWindows:true}); google.maps.event.addListener(jamescanemap, 'click', function(kmlEvent) { document.getElementById('sidebarinfo').innerHTML = kmlEvent.featureData.description; }); } Thanks very much! Wendy

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  • plotting multiple google maps to page

    - by Roland
    I'm trying to append more than one Google Map to a page. But it seems like I'm having some trouble. This would be the template I'm using to ( with Handlebars.js ) to create the same block more than once, about 50 times : <script type="text/x-handlebars-template"> {{#each productListing}} <div class="product-listing-wrapper"> <div class="product-listing"> <div class="left-side-content"> <div class="thumb-wrapper" data-image-link="{{ThumbnailUrl}}"> <i class="thumb"> <img src="{{ThumbnailUrl}}" alt="Thumb"> <span class="zoom-image"></span> </i> </div> <div class="google-maps-wrapper"> <div class="google-coordonates-wrapper"> <div class="google-coordonates"> <p>{{LatLon.Lat}}</p> <p>{{LatLon.Lon}}</p> </div> </div> <div class="google-maps-button"> <a class="google-maps" href="#">Google Maps</a> </div> </div> </div> <div class="right-side-content"> <div class="map-canvas-wrapper"> <div id="map-canvas" class="map-canvas" data-latitude="{{LatLon.Lat}}" data-longitude="{{LatLon.Lon}}"></div> </div> <div class="content-wrapper"></div> </div> </div> </div> {{/each}} And I'm trying to append the map to the #map-canvas id. With the following block of code I'm doing the plotting : Cluster.prototype.initiate_map_assembling = function() { return $(this.map_canvas_wrapper_class).each(function(index, element) { var canvas = $(element).children(); var latitude = $(canvas).attr('data-latitude'); var longitude = $(canvas).attr('data-longitude'); var coordinates = new google.maps.LatLng(latitude, longitude); var options = { zoom: 9, center: coordinates, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map($(canvas), options); var marker = new google.maps.Marker({ position: coordinates, map: map }); }); }; This way I'm "looping" through all the parent classes of the id I'm trying to append the map to, but the map would only append to the first id. I tried to append it to all of the id's in other ways but with the same results. So what would you suggest me to do to make it work as I would expect it, append the map to each of the id's ?

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