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  • Accessing XUL anonymous content using C++

    - by Vaibhav Gade
    Hi All, I am writing Firefox extension using C++. I am trying to access XUL:tabox element in "TabOpen" event handler, but I am unable access any XUL element. I am putting here pseudocode of my extension for reference: HandleEvent() { if (event type is TabOpen) { nsCOMPtr<nsIDOMNode> OriginalNode = do_QueryInterface(event->GetTarget); nsCOMPtr<nsIDOMNodeList> childlist; // // Note here that I got OriginalNode's local name as "tabbrowser" // OriginalNode->GetChildNodes(getter_AddRefs(childlist)); PRUint32 len; childlist->GetLength(&len); // Return 1; consider only "popup" child element. nsString localName; nsCOMPtr<nsIDOMNode> node1; childlist->Item(0, getter_AddRefs(node1)); node1->GetLocalName(localName); // Returns "popup" as the local name. } } By traversing the DOM tree through DOM Inspector, I came to know that XUL elements are anonymous content. How do I access these XUL elements? Very Thanks in advance, Vaibhav.

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  • why Geocoder.getFromLocationName(...) returns an empty list?

    - by urobo
    I'm using the android.location.Geocoder for the first time. The Idea is: I have a Listener on a button which takes input from an EditText and resolve the location. Up to now it's debugging phase, so I have no handler taking messages from the thread, only geocoding and write to logcat. Q: Why this method always returns an empty list of Address objects? private View.OnClickListener checkLocation = new View.OnClickListener() { @Override public void onClick(View v) { location = ((EditText)findViewById(R.id.getLocation)).getText().toString(); Thread thr = new Thread(){ public void run (){ Log.d("Looking for", location); Geocoder gc = new Geocoder(ctx,Locale.ITALY); try { fa= gc.getFromLocationName(location, 3); if (fa.isEmpty())Log.d("getFromLocationName", "NothingFound"); else { int size= fa.size(); for (int i = 0; i<size ;i++) Log.d("getFromLocationName.at("+ String.valueOf(i) +")", fa.get(i).getAddressLine(0)+", "+fa.get(0).getAddressLine(1)); } } catch (IOException e) { Log.e("IOException", e.getMessage()); } } }; thr.start(); } }; manifest: <uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" /> <uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" /> Somebody knows why? (btw I am using 1.6 sdk) Input tried

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  • Android : showDialog not displayer inside onActivityResult after take photo

    - by Nicolas
    Hello, When i'm in onActivityResult and i try to show a custom progress dialog, The dialog is not show, but the function is called, but nothing is displayed If i put this dialog in Oncreate it's working i see the dialogbox, Is it possible to show a custom dialog on return of Intent.ACTION_GET_CONTENT / MediaStore.ACTION_IMAGE_CAPTURE Thanks protected void onActivityResult(int requestCode, int resultCode, Intent data) { Parseur UploadPhoto = new Parseur(); showDialog(PROGRESS_DIALOG); if (requestCode == z_const.REQUEST_INTENT_CODE_PHOTO_CHOISIR) { String selectedImagePath; Uri selectedImageUri; if (data != null){ selectedImageUri = data.getData(); selectedImagePath = getPath(selectedImageUri); Log.e(TAG, "PHOTO CHOISIR " + selectedImagePath+"Res"+resultCode); UploadPhoto.uploadPhoto(InfoPasse,selectedImagePath); } } finish(); } protected Dialog onCreateDialog(int id) { Log.e(TAG," DIAL appeller "+id); switch(id) { case PROGRESS_DIALOG: progressDialog = new ProgressDialog(Photo.this); progressDialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); progressDialog.setMessage("Loading..."); progressThread = new ProgressThread(handler); progressThread.start(); return progressDialog; default: return null; } }

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  • Flash (AS3) can't read response ...

    - by Quandary
    Question: I call an asp.net handler (ashx) like this from Flash, and onLoadSuccessful, I get the ashx response back. The problem now is whatever I do in onLoadSuccessful to get the responseStatus variable never gets me the variable (just an error message: property responseStatus for string not found), but the output of: trace("Response: " + evt.target.data); is Response: &responseStatus=ASP.NET+Fehler%3a+Die+Datei+%22C%3a%5cinetpub%5cwwwroot%5cRaumplaner_New%5cRaumplaner_New%5cabcdef.xml%22+konnte+nicht+gefunden+werden.& It used to work in ActionScript2... Any hints as to what I do wrong ? I mean the request gets sent, and the reponse received, but no matter how I try to do it, I can't access the responseStatus variable... var scriptRequest:URLRequest = new URLRequest(strURL); var scriptLoader:URLLoader = new URLLoader(); var scriptVars:URLVariables = new URLVariables(); scriptLoader.addEventListener(Event.COMPLETE, onLoadSuccessful); scriptLoader.addEventListener(IOErrorEvent.IO_ERROR, onLoadError); scriptLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); scriptVars.ScaleString = nScale; scriptVars.ModifyFile = "abcdef.xml"; scriptRequest.method = URLRequestMethod.POST; scriptRequest.data = scriptVars; scriptLoader.load(scriptRequest); function onLoadSuccessful(evt:Event):void { trace("Success."); //ExternalInterface.call("alert", "Die neue Skalierung wurde erfolgreich gespeichert."); //getURL("javascript:alert(\""+"Die neue Skalierung wurde erfolgreich gespeichert.\\nALLE Instanzen des Browsers schliessen und neu starten, damit die Änderung in Kraft tritt."+"\");"); trace("Response: " + evt.target.data); trace("ResponseStatus: " + evt.target.data.responseStatus); var loader:URLLoader = URLLoader(evt.target); trace("responseStatus: " + loader.data.responseStatus); }

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  • Detecting browser capabilities and selective events for mouse and touch

    - by skidding
    I started using touch events for a while now, but I just stumbled upon quite a problem. Until now, I checked if touch capabilities are supported, and applied selective events based on that. Like this: if(document.ontouchmove === undefined){ //apply mouse events }else{ //apply touch events } However, my scripts stopped working in Chrome5 (which is currently beta) on my computer. I researched it a bit, and as I expected, in Chrome5 (as opposed to older Chrome, Firefox, IE, etc.) document.ontouchmove is no longer undefined but null. At first I wanted to submit a bug report, but then I realized: There are devices that have both mouse and touch capabilities, so that might be natural, maybe Chrome now defines it because my OS might support both types of events. So the solutions seems easy: Apply BOTH event types. Right? Well the problem now take place on mobile. In order to be backward compatible and support scripts that only use mouse events, mobile browsers might try to fire them as well (on touch). So then with both mouse and touch events set, a certain handler might be called twice every time. What is the way to approach this? Is there a better way to check and apply selective events, or must I ignore the problems that might occur if browsers fire both touch and mouse events at times?

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  • From VB6 to .net via COM and Remoting...What a mess!

    - by Robert
    I have some legacy vb6 applications that need to talk to my .Net engine application. The engine provides an interface that can be connected to via .net Remoting. Now I have a stub class library that wraps all of the types that the interface exposes. The purpose of this stub is to translate my .net types into COM-friendly types. When I run this class library as a console application, it is able to connect to the engine, call various methods, and successfully return the wrapped types. The next step in the chain is to allow my VB6 application to call this COM enabled stub. This works fine for my main engine-entry type (IModelFetcher which is wrapped as COM_ModelFetcher). However, when I try and get any of the model fetcher's model types (IClientModel, wrapped as COM_IClientModel, IUserModel, wrapped as COM_IUserModel, e.t.c.), I get the following exception: [Exception - type: System.InvalidCastException 'Return argument has an invalid type.'] in mscorlib at System.Runtime.Remoting.Proxies.RealProxy.ValidateReturnArg(Object arg, Type paramType) at System.Runtime.Remoting.Proxies.RealProxy.PropagateOutParameters(IMessage msg, Object[] outArgs, Object returnValue) at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at AWT.Common.AWTEngineInterface.IModelFetcher.get_ClientModel() at AWT.Common.AWTEngineCOMInterface.COM_ModelFetcher.GetClientModel() The first thing I did when I saw this was to handle the 'AppDomain.CurrentDomain.AssemblyResolve' event, and this allowed me to load the required assemblies. However, I'm still getting this exception now. My AssemblyResolve event handler is loading three assemblies correctly, and I can confirm that it does not get called prior to this exception. Can someone help me untie myself from this mess of interprocess communication?!

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  • Rails: Ajax: Changes Onload

    - by Jay Godse
    Hi. I have a web layout of a for that looks something like this <html> <head> </head> <body> <div id="posts"> <div id="post1" class="post" > <!--stuff 1--> </div> <div id="post2" class="post" > <!--stuff 1--> </div> <!-- 96 more posts --> <div id="post99" class="post" > <!--stuff 1--> </div> </div> </body> </html> I would like to be able to load and render the page with a blank , and then have a function called when the page is loaded which goes in and load up the posts and updates the page dynamically. In Rails, I tried using "link_to_remote" to update with all of the elements. I also tweaked the posts controller to render the collection of posts if it was an ajax request (request.xhr?). It worked fine and very fast. However the update of the blank div is triggered by clicking the link. I would like the same action to happen when the page is loaded so that I don't have to put in a link. Is there a Rails Ajax helper or RJS function or something in Rails that I could use to trigger the loading of the "posts" after the page has loaded and rendered (without the posts)? (If putsch comes to shove, I will just copy the generated JS code from the link_to_remote call and have it called from the onload handler on the body).

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  • jquery - radio button not checked on page load, but checked on same function call later

    - by Bill Zimmerman
    Hi, I'm having a strange problem with jquery. When my page loads, I dynamically create some simple radio buttons in a special i've created. However, the default radio button is not checked. It is checked however when the change() event is triggered later, but is never checked the first time. Can someone help? I am certain that the change() event is triggered on the page load, because the rest of the HTML is added dynamically and I can see it. The basic idea is when the page loads, I bind an event handler, and then immediately call it to make sure that the default options are loaded. $(document).ready(function() { $(".options select[name=App]").change(onAppChange); //trigger the change function in the dropdown to populate default options $(".options select[name=App]").change() } Here is the simple onAppChange() function: function onAppChange() { var val = $(this).val(); var app_options = $(this).closest(".options").find(".app_options"); //clear the app_options app_options.empty(); var newOptions = ''; switch(val) { case 'testapp': newOptions='\ <fieldset>\ <legend>TestApp</legend>\ Option 1:\ <label>\ <input type="radio" name="option1" value="value1" checked>\ Value1\ </label>\ \ <label>\ <input type="radio" name="option1" value="value2">\ value2\ </label>\ \ </fieldset>'; break; case 'todo': //for testing newOptions='FOO'; break; } app_options.append(newOptions); } Yes, I am aware that I could use javascript to automatically select a radio button again, but I asked this question because I wanted to understand why this is happening. When using and , there doesn't seem to be any problem. Only with radio buttons. Why does the behavior differ when the same change() event is triggered? What is going on behind the scenes?

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  • destroy cfwindow in javascript 'is not a function'

    - by Ryan French
    Hi All, Having an issue here that I have tried everything I can think of but cant get it to work. I have a page with a link that creates a cfwindow like so function create_window(ID){ var config = new Object(); config.modal=true; config.center=true; config.height=775; config.width=700; config.resizable=false; config.closable=false; config.draggable=false; config.refreshonshow=true; ColdFusion.Window.create('newWindow','Window Title', '/source/url'+ID, config) The window is created and the URL has the ID parsed to it that is used for displaying the correct item in the window. This all works fine. The problem is when I try and close the window and open a new window with a different item being displayed, the URL is not changed. I realise that this is because the window is being hidden, and not destroyed, and therefore it is the same window being opened. So I have created an onHide event handler to destroy the window like so. function showItemDetails(){ var ID=document.getElementById("sList").value create_window(ID); ColdFusion.Window.onHide('newWindow', refreshList); } function refreshList(){ ColdFusion.bindHandlerCache['sList'].call(); ColdFusion.Window.destroy('newWindow',true); } Now when I close the window Firebug is returning the error "ColdFusion.Window.destroy is not a function" (In IE the error is "Object doesn't support this property or method"). I have made sure we are running the latest version of ColdFusion 8.01 on the server (as I know that .destroy wasnt added until 8.01) and have applied the latest hotfixes to the server as well. Any ideas?

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  • Jquery button.click bug?

    - by Chris
    I have the following home-grown jquery plugin: (function($) { $.fn.defaultButton = function(button) { var field = $(this); var target = $(button); if (field.attr('type').toLowerCase() != 'text') return; field.keydown(function (e) { if ((e.which || e.keyCode) == 13) { console.log('enter'); target.click(); return false; } }); } })(jQuery); I'm using it like so: $('#SignUpForm input').defaultButton('#SignUpButton'); $('#SignUpButton').click(function(e) { console.log('click'); $.ajax({ type: 'post', url: '<%=ResolveUrl("~/WebServices/ForumService.asmx/SignUp")%>', contentType: 'application/json; charset=utf-8', dataType: 'json', data: JSON.stringify({ email: $('#SignUpEmail').val(), password: $('#SignUpPassword').val() }), success: function(msg) { $.modal.close(); } }); }); The first time, it works. The second time, nothing happens. I see enter and click the first time in the firebug log, but the second time I only see the enter message. It's almost like the button's click handler is being unregistered somehow. Any thoughts?

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  • Issue with IHttpHandler and relative URLs

    - by vtortola
    Hi, I've developed a IHttpHandler class and I've configured it as verb="*" path="*", so I'm handling all the request with it in an attempt of create my own REST implementation for a test web site that generates the html dynamically. So, when a request for a .css file arrives, I've to do something like context.Response.WriteFile(Server.MapPath(url)) ... same for pictures and so on, I have to response everything myself. My main issue, is when I put relative URLs in the anchors; for example, I have main page with a link like this <a href="page1">Go to Page 1</a> , and in Page 1 I have another link <a href="page2">Go to Page 2</a>. Page 1 and 2 are supposed to be at the same level (http://host/page1 and http://host/page2, but when I click in Go to Page 2, I got this url in the handler: ~/page1/~/page2 ... what is a pain, because I have to do an url = url.SubString(url.LastIndexOf('~')) for clean it, although I feel that there is nothing wrong and this behavior is totally normal. Right now, I can cope with it, but I think that in the future this is gonna bring me some headache. I've tried to set all the links with absolute URLs using the information of context.Request.Url, but it's also a pain :D, so I'd like to know if there is a nicer way to do these kind of things. Don't hesitate in giving me pretty obvious responses because I'm pretty new in web development and probably I'm skipping something basic about URLs, Http and so on. Thanks in advance and kind regards.

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  • jquery .live() event interactions

    - by ddango
    Let's say I have a scenario where I have a global plugin (or at least a plugin that binds to a wider array of events). This plugin takes a selector, and binds a live click to it. Something in pseudo-jquery that might look like this: $.fn.changeSomething = function(){ $(this).live("change", function(){ alert("yo");}); } On another page, I have an additional live binding something like this: $("input[type='checkbox']").live("click", function(){alert("ho");}); Within this scenario, the checkbox would ideally end up being bound to both live events. What I'm seeing is that the change event fires as it should, and I'm alerted "yo". However, using this live click event, I never trigger it. However, using an explicit click binding, I DO hit it. The easy workaround is to trigger a click event at the end of the live change handler, but this seems janky to me. Any ideas? Note that this is using jquery 1.4.2 and only occurs in IE8 (I supposed 6/7 would too, but I haven't tested them).

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  • AsyncPostBackTrigger disables buttons...

    - by afsharm
    I've a simple UpdatePanel and a button outside of it. I've introduced the button as an AsyncPostBackTrigger in the UpdatePanel. UpdatePanel itself works fine but the button does not. Whenever the button is clicked, its click handler does not run just like the button is not clicked at all! Why the button is not working and how can it be fixed? UPDATE: here is the markup: <asp:UpdatePanel ID="upGridView" runat="server" UpdateMode="Conditional"> <ContentTemplate> <asp:GridView ID="grdList" SkinID="SimpleGridView" DataKeyNames="Key" runat="server" AllowPaging="True" PageSize="15" AutoGenerateColumns="False" Caption="<%$ Resources: CommonResources, grdListCaption %>" EmptyDataText="<%$ Resources: CommonResources, grdListEmptyDataText %>" OnRowEditing="grdList_RowEditing" OnPageIndexChanging="grdList_PageIndexChanging" OnRowCreated="grdList_RowCreated"> <Columns> </Columns> </asp:GridView> </ContentTemplate> <Triggers> <asp:AsyncPostBackTrigger ControlID="btnDelete" EventName="Click" /> <asp:AsyncPostBackTrigger ControlID="btnNew" EventName="Click" /> <asp:AsyncPostBackTrigger ControlID="btnForward" EventName="Click" /> </Triggers> </asp:UpdatePanel> <asp:Button ID="btnDelete" runat="server" SkinID="Button" Text="<%$ Resources: CommonResources, btnDelete %>" OnClick="btnDelete_Click" /> <asp:Button ID="btnNew" runat="server" SkinID="Button" Text="<%$ Resources: CommonResources, btnNew %>" OnClick="btnNew_Click" /> <asp:Button ID="btnForward" runat="server" SkinID="Button" meta:resourcekey="btnForward" OnClick="btnForward_Click" />

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  • update variable based upon results from .NET backgroundworker

    - by Bruce
    I've got a C# program that talks to an instrument (spectrum analyzer) over a network. I need to be able to change a large number of parameters in the instrument and read them back into my program. I want to use backgroundworker to do the actual talking to the instrument so that UI performance doesn't suffer. The way this works is - 1) send command to the instrument with new parameter value, 2) read parameter back from the instrument so I can see what actually happened (for example, I try to set the center frequency above the max that the instrument will handle and it tells me what it will actually handle), and 3) update a program variable with the actual value received from the instrument. Because there are quite a few parameters to be updated I'd like to use a generic routine. The part I can't seem to get my brain around is updating the variable in my code with what comes back from the instrument via backgroundworker. If I used a separate RunWorkerCompleted event for each parameter I could hardwire the update directly to the variable. I'd like to come up with a way of using a single routine that's capable of updating any of the variables. All I can come up with is passing a reference number (different for each parameter) and using a switch statement in the RunWorkerCompleted handler to direct the result. There has to be a better way.

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  • Translate an exception into 404 from Application_Error

    - by Dmitriy Nagirnyak
    Hi, First of all, quickly what exactly I want to achieve: translate particular exception into the HTTP 404 so the ASP.NET can handle it further. I am handling exceptions in the ASP.NET (MVC2) this way: protected void Application_Error(object sender, EventArgs e) { var err = Server.GetLastError(); if (err == null) return; err = err.GetBaseException(); var noObject = err as ObjectNotFoundException; if (noObject != null) HandleObjectNotFound(); var handled = noObject != null; if (!handled) Logger.Fatal("Unhandled exception has occured in application.", err); } private void HandleObjectNotFound() { Server.ClearError(); Response.Clear(); // new HttpExcepton(404, "Not Found"); // Throw or not to throw? Response.StatusCode = 404; Response.StatusDescription = "Not Found"; Response.StatusDescription = "Not Found"; Response.Write("The whole HTML body explaining whata 404 is??"); } The problem is that I cannot configure default customErrors to work with it. When it is on then it never redirects to the page specified in customErrors: <error statusCode="404" redirect="404.html"/>. I also tried to raise new HttpExcepton(404, "Not Found") from the handler but then the response code is 200 which I don't understand why. So the questions are: What is the proper way of translating AnException into HTTP 404 response? How does customErrors section work when handling exceptions in Application_Error? Why throwing HttpException(404) renders (blank) page with success (200) status? Thanks, Dmitriy.

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  • Redirect C++ std::clog to syslog on Unix

    - by kriss
    I work on Unix on a C++ program that send messages to syslog. The current code uses the syslog system call that works like printf. Now I would prefer to use a stream for that purpose instead, typically the built-in std::clog. But clog merely redirect output to stderr, not to syslog and that is useless for me as I also use stderr and stdout for other purposes. I've seen in another answer that it's quite easy to redirect it to a file using rdbuf() but I see no way to apply that method to call syslog as openlog does not return a file handler I could use to tie a stream on it. Is there another method to do that ? (looks pretty basic for unix programming) ? Edit: I'm looking for a solution that does not use external library. What @Chris is proposing could be a good start but is still a bit vague to become the accepted answer. Edit: using Boost.IOStreams is OK as my project already use Boost anyway. Linking with external library is possible but is also a concern as it's GPL code. Dependencies are also a burden as they may conflict with other components, not be available on my Linux distribution, introduce third-party bugs, etc. If this is the only solution I may consider completely avoiding streams... (a pity).

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  • Android Custom Dialog NullPointerException

    - by Kyle Hughes
    I cannot for the life of me figure out why I'm getting a NullPointerException. When a user clicks on a particular image, a dialog window is supposed to pop-up and display a larger version of said image: private OnClickListener coverListener = new OnClickListener() { public void onClick(View v) { showDialog(DIALOG_COVER); } }; DIALOG_COVER is set to = 0. The associated onCreateDialog looks like this: protected Dialog onCreateDialog(int id) { Dialog dialog; switch(id) { case DIALOG_COVER: dialog = new Dialog(mContext); dialog.setContentView(R.layout.cover_dialog); dialog.setTitle(book.getTitle()); ImageView coverLarge = (ImageView)findViewById(R.id.coverLarge); coverLarge.setImageBitmap(book.getCover()); break; default: dialog = null; } return dialog; } For reference, this is cover_dialog.xml: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/coverDialog" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="10dp"> <ImageView android:id="@+id/coverLarge" android:layout_width="wrap_content" android:layout_height="wrap_content" android:scaleType="fitStart" /></LinearLayout> Now, when the image previously described is clicked, the application immediately crashes and throws the following error through LogCat: 06-08 13:29:17.727: ERROR/AndroidRuntime(2220): Uncaught handler: thread main exiting due to uncaught exception 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): java.lang.NullPointerException 06-08 13:29:17.757: ERROR/AndroidRuntime(2220): at org.kylehughes.android.brarian.AndroidBrarian.onCreateDialog(AndroidBrarian.java:259) The line in question refers to this line inside of onCreateDialog: coverLarge.setImageBitmap(book.getCover()); Basically, I don't get why coverLarge is null at that point. Any help would be much appreciated.

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  • In Perl, how can a subroutine get a coderef that points to itself?

    - by hillu
    For learning purposes, I am toying around with the idea of building event-driven programs in Perl and noticed that it might be nice if a subroutine that was registered as an event handler could, on failure, just schedule another call to itself for a later time. So far, I have come up with something like this: my $cb; my $try = 3; $cb = sub { my $rc = do_stuff(); if (!$rc && --$try) { schedule_event($cb, 10); # schedule $cb to be called in 10 seconds } else { do_other_stuff; } }; schedule_event($cb, 0); # schedule initial call to $cb to be performed ASAP Is there a way that code inside the sub can access the coderef to that sub so I could do without using an extra variable? I'd like to schedule the initial call like this. schedule_event( sub { ... }, 0); I first thought of using caller(0)[3], but this only gives me a function name, (__ANON__ if there's no name), not a code reference that has a pad attached to it.

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  • Dynamically created iframe used to download file triggers onload with firebug but not without

    - by justkt
    EDIT: as this problem is now "solved" to the point of working, I am looking to have the information on why. For the fix, see my comment below. I have an web application which repeatedly downloads wav files dynamically (after a timeout or as instructed by the user) into an iframe in order to trigger the a default audio player to play them. The application targets only FF 2 or 3. In order to determine when the file is downloaded completely, I am hoping to use the window.onload handler for the iframe. Based on this stackoverflow.com answer I am creating a new iframe each time. As long as firebug is enabled on the browser using the application, everything works great. Without firebug, the onload never fires. The version of firebug is 1.3.1, while I've tested Firefox 2.0.0.19 and 3.0.7. Any ideas how I can get the onload from the iframe to reliably trigger when the wav file has downloaded? Or is there another way to signal the completion of the download? Here's the pertinent code: HTML (hidden's only attribute is display:none;): <div id="audioContainer" class="hidden"> </div> JavaScript (could also use jQuery, but innerHTML is faster than html() from what I've read): waitingForFile = true; // (declared at the beginning of closure) $("#loading").removeClass("hidden"); var content = "<iframe id='audioPlayer' name='audioPlayer' src='" + /path/to/file.wav + "' onload='notifyLoaded()'></iframe>"; document.getElementById("audioContainer").innerHTML = content; And the content of notifyLoaded: function notifyLoaded() { waitingForFile = false; // (declared at beginning of the closure) $("#loading").addClass("hidden"); } I have also tried creating the iframe via document.createElement, but I found the same behavior. The onload triggered each time with firebug enabled and never without it. EDIT: Fixed the information on how the iframe is being declared and added the callback function code. No, no console.log calls here.

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  • Retrieve Flash file post in ASP.NET

    - by Quandary
    Question: In ASP.NET, I retrieve a JPEG-file as Flash post data like this Sub ProcessRequest(ByVal context As HttpContext) Implements IHttpHandler.ProcessRequest context.Response.ContentType = "text/plain" ' Retrieve a bytearray from the post buffer Dim myBuffer As Byte() = context.Request.BinaryRead(Convert.ToInt32(context.Request.InputStream.Length)) System.IO.File.WriteAllBytes("c:\temp\test.jpg", myBuffer) End Sub In Flash, I send it to an asp.net handler like this var jpgSource:BitmapData = cPrint.TakeSnapshot(MovieClip(cGlobals.ccPlanZoomView)); var bmpThisBitmap:Bitmap = new Bitmap(jpgSource); var nQuality:Number = 100; var jpgEncoder:JPGEncoder = new JPGEncoder(nQuality); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); // Make sure to use the correct path to jpg_encoder_download.php var strFileName:String="test.jpg"; var jpgURLRequest:URLRequest = new URLRequest("http://localhost/raumplaner_new/raumplaner_new/cgi-bin/SavePDF.ashx"); //var scriptVars:URLVariables = new URLVariables(); //scriptVars.fn = strFileName; //var myarr:Array= new Array(); //myarr.push(jpgStream); //scriptVars.Files = myarr; jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; //jpgURLRequest.data = scriptVars; jpgURLRequest.data = jpgStream; var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.BINARY; loader.load(jpgURLRequest); It works but I want to send a few additional variables along, via scriptVars (commented out here). How do I retrieve the JPEG file in that case ? Because if I use parameters, there is no more BinaryRead... Aspecially, how would I read an array of jpeg files (several files) ?

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  • Shopify JSONP issue in ajaxAPI

    - by Aaron U
    I'm getting some odd response back from shopify ajaxapi for jsonp. If you cURL a Shopify ajax api location http://storename.domain.com/cart.json?callback=handler you will get a jsonp response. But something is breaking the same request in browsers. It appears to be related to compression? Here are some responses from each browser when attempting to call the jsonp as documented. Firefox: The page you are trying to view cannot be shown because it uses an invalid or unsupported form of compression. Internet Explorer: Internet Explorer cannot display the webpage Chrome/Safari/Webkit: Cannot decode raw data, or failed (chrome) Attempted use via jquery: $.getJSON('http://storename.domain.com/cart.json?callback=?', function(data) { ... }); // Results in a failed request, viewable network request panels of dev tools Here is some output from cURL including response headers: $ curl -i http://storename.domain.com/cart.json?callback=CALLBACK_FUNC HTTP/1.1 200 OK Server: nginx Date: Tue, 18 Dec 2012 13:48:29 GMT Content-Type: application/javascript; charset=utf-8 Transfer-Encoding: chunked Connection: keep-alive Status: 200 OK ETag: cachable:864076445587123764313132415008994143575 Cache-Control: max-age=0, private, must-revalidate X-Alternate-Cache-Key: cachable:11795444887523410552615529412743919200 X-Cache: hit, server X-Request-Id: a0c33a55230fe42bce79b462f6fe450d X-UA-Compatible: IE=Edge,chrome=1 Set-Cookie: _session_id=b6ace1d7b0dbedd37f7787d10e173131; path=/; HttpOnly X-Runtime: 0.033811 P3P: CP="NOI DSP COR NID ADMa OPTa OUR NOR" CALLBACK_FUNC({"token":null,"note":null,"attributes":{},"total_price":0,...}) Also related unanswered here: Shopify Ajax API JSONP supported? Thanks

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  • Efficient way to handle multiple HTMLPurifier configs.

    - by anomareh
    I'm using HTMLPurifier in a current project and I'm not sure about the most efficient way to go about handling multiple configs. For the most part the only major thing changing is the allowed tags. Currently I have a private method, in each class using HTMLPurifier, that gets called when a config is needed and it creates one from the default. I'm not really happy with this as if 2 classes are using the same config, that's duplicating code, and what if a class needs 2 configs? It just feels messy. The one upside to it, is it's lazy in the sense that it's not creating anything until it's needed. The various classes could be used and never have to purify anything. So I don't want to be creating a bunch of config objects that might not even be used. I just recently found out that you can create a new instance of HTMLPurifier and directly set config options like so: $purifier = new HTMLPurifier(); $purifier->config->set('HTML.Allowed', ''); I'm not sure if that's bad form at all or not, and if it isn't I'm not really sure of a good way to put it to use. My latest idea was to create a config handler class that would just return an HTMLPurifier config for use in subsequent purify calls. At some point it could probably be expanded to allow the setting of configs, but just from the start I figured they'd just be hardcoded and run a method parameter through a switch to grab the requested config. Perhaps I could just send the stored purifier instance as an argument and have the method directly set the config on it like shown above? This to me seems the best of the few ways I thought of, though I'm not sure if such a task warrants me creating a class to handle it, and if so, if I'm handling it in the best way. I'm not too familiar with the inner workings of HTMLPurifier so I'm not sure if there are any better mechanisms in place for handling multiple configs. Thanks for any insight anyone can offer.

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  • WCF Callback Faulted - what happens to the session?

    - by RemotecUk
    Just trying to get my head around what can happen when things go wrong with WCF. I have an implementation of my service contract declared with an InstanceContextMode of PerSession... [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession, ConcurrencyMode = ConcurrencyMode.Multiple)] The calls happen as follows: My client calls the server and calls GetServerUTC() to return the current UTC time of the server. This is a one way call and the server will call the client back when its ready (trivial in this instance to simply return the current time!) The server calls back to the client and for test purposes in the callback implementation on the client I throw an exception. This goes unhandled in the client (for test purposes) and the client crashes and closes down. On the server I handle the faulted event handler on the ICommunicationObject... obj.Faulted += new EventHandler(EventService_Faulted); Questions... Will this kill off the session for the current connection on the server. I presume I am free to do what I want in this method e.g. logging or something, but should I do anything specific here to terminate the session or will WCF handle this? From a best practise view point what should I do when the callback is faulted? Does it mean "something has happened in your client" and thats the end of that or is there something I a missing here? Additionally, are there any other faulted handlers I should be handling. Ive done a lot of reading on WCF and it seems sort of vague on what to do when something goes wrong. At present I am implementing a State Machine on my client which will manage the connection and determine if a user action can happen dependant on if a connection exists to the server - or is this overkill. Any tips would be really appreciated ;)

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  • In C#, what thread will Events be handled in?

    - by Ben
    Hi, I have attempted to implement a producer/consumer pattern in c#. I have a consumer thread that monitors a shared queue, and a producer thread that places items onto the shared queue. The producer thread is subscribed to receive data...that is, it has an event handler, and just sits around and waits for an OnData event to fire (the data is being sent from a 3rd party api). When it gets the data, it sticks it on the queue so the consumer can handle it. When the OnData event does fire in the producer, I had expected it to be handled by my producer thread. But that doesn't seem to be what is happening. The OnData event seems as if it's being handled on a new thread instead! Is this how .net always works...events are handled on their own thread? Can I control what thread will handle events when they're raised? What if hundreds of events are raised near-simultaneously...would each have its own thread? Thank in advance! Ben

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  • CURL & web.py: transfer closed with outstanding read data remaining

    - by Richard J
    Hi Folks, I have written a web.py POST handler, thus: import web urls = ('/my', 'Test') class Test: def POST(self): return "Here is your content" app = web.application(urls, globals()) if __name__ == "__main__": app.run() When I interact with it using Curl from the command line I get different responses depending on whether I post it any data or not: curl -i -X POST http://localhost:8080/my HTTP/1.1 200 OK Transfer-Encoding: chunked Date: Thu, 06 Jan 2011 16:42:41 GMT Server: CherryPy/3.1.2 WSGI Server Here is your content (Posting of no data to the server gives me back the "Here is your content" string) curl -i -X POST --data-binary "@example.zip" http://localhost:8080/my HTTP/1.1 100 Content-Length: 0 Content-Type: text/plain HTTP/1.1 200 OK Transfer-Encoding: chunked Date: Thu, 06 Jan 2011 16:43:47 GMT Server: CherryPy/3.1.2 WSGI Server curl: (18) transfer closed with outstanding read data remaining (Posting example.zip to the server results in this error) I've scoured the web.py documentation (what there is of it), and can't find any hints as to what might be going on here. Possibly something to do with 100 continue? I tried writing a python client which might help clarify: h1 = httplib.HTTPConnection('localhost:8080') h1.request("POST", "http://localhost:8080/my", body, headers) print h1.getresponse() body = the contents of the example.zip, and headers = empty dictionary. This request eventually timed out without printing anything, which I think exonerates curl from being the issue, so I believe something is going on in web.py which isn't quite right (or at least not sufficiently clear) Any web.py experts got some tips? Cheers, Richard

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