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  • Setting asp:Image URL using Javascript function

    - by Anil
    Hi all I have a series of asp:ImageButtons and one asp:Image(Big). Clicking on each ImageButton should change the ImageUrl of asp:Image to a new ImageUrl. How can we handle this using one Javascript function. Because I dont wanna code ImageButton_Click for each and every asp:ImageButton. This makes my application run very slow and also pass too many server requests. Any ideas ????How to design one powerful Javascript function. By the way when the user clicks on ImageButton...the ImageUrl that has to be set to asp:Image(Big) is same as that of ImageButton. This might help a bit. Thanks in advance

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  • Pass data from workspace to a function

    - by Tim
    I created a GUI and used uiimport to import a dataset into matlab workspace, I would like to pass this imported data to another function in matlab...How do I pass this imported dataset into another function....I tried doing diz...but it couldnt pick diz....it doesnt pick the data on the matlab workspace....any ideas?? [file_input, pathname] = uigetfile( ... {'*.txt', 'Text (*.txt)'; ... '*.xls', 'Excel (*.xls)'; ... '*.*', 'All Files (*.*)'}, ... 'Select files'); uiimport(file_input); M = dlmread(file_input); X = freed(M);

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  • Stopping function on event in vb.net

    - by afilatun
    I have a vb.net application which does some processing. This processing can take a while. The application doesn't respond until the processing has ended and then it handle all events (such as click on buttons) that the user has done during the processing. I'd like to add a "Stop" button so that the user can stop the processing at some point. How can I do that? Could threading the processing (which is done in a function of the application) be a possible solution? I tried to add a button which change a boolean value and putting the code of the processing function inside a while statement based on that boolean value. However it doesn't work because the click event on the button is processed only after the end of the processing.

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  • Most efficient way of checking for a return from a function call in Perl

    - by Gaurav Dadhania
    I want to add the return value from the function call to an array iff something is returned (not by default, i.e. if I have a return statement in the subroutine.) so I'm using unshift @{$errors}, "HashValidator::$vfunction($hashref)"; but this actually adds the string of the function call to the array. I also tried unshift @{$errors}, $temp if defined my $temp = "HashValidator::$vfunction($hashref)"; with the same result. What would a perl one-liner look like that does this efficiently (I know I can do the ugly, multi-line check but I want to learn). Thanks,

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  • Tracing or Logging Resource Governor classification function behavior in Sql Server 2008

    - by nganju
    I'm trying to use the Resource Governor in SQL Server 2008 but I find it hard to debug the classification function and figure out what the input variables will have, i.e. does SUSER_NAME() contain the domain name? What does the APP_NAME() string look like? It's also hard to verify that it's working correctly. What group did the function return? The only way I can see this is to fire up the performance monitor and watch unblinkingly for little blips in the right CPU counter. Is there some way I can either run it in Debug mode, where I can set a breakpoint and step through and look at variable values, or can I at least do the old-school method of writing trace statements to a file so I can see what's going on? Thanks...

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  • The implicit function __strcpy_chk() call

    - by Summer_More_More_Tea
    Hi everyone: I'm now performing a stack buffer overflow attack test on my own PC( Ubuntu 9.10, gcc-4.4.1 ) based on the article http://www.tenouk.com/Bufferoverflowc/Bufferoverflow4.html. Yet I haven't achieved the goal. Each time a segfault is thrown accompanied with some error informaiton. I compile the source code, and wanna get further information using objdump. Function __strcpy_chk is invoked in the assembly code dumped out, and it's said that "The __strcpy_chk() function is not in the source standard; it is only in the binary standard." Does this the mechanism a compiler employed to protect runtime stack? To finish my test, how can I bypass the protection? Regards.

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  • prevent using functions before initialization, constructors-like in C

    - by Hernán Eche
    This is the way I get to prevent funA,funB,funC, etc.. for being used before init #define INIT_KEY 0xC0DE //any number except 0, is ok static int initialized=0; int Init() { //many init task initialized=INIT_KEY; } int funA() { if (initialized!=INIT_KEY) return 1 //.. } int funB() { if (initialized!=INIT_KEY) return 1 //.. } int funC() { if (initialized!=INIT_KEY) return 1 //.. } The problem with this approach is that if some of those function is called within a loop so "if (initialized!=INIT_KEY)" is called again, and again, although it's not necessary. It's a good example of why constructors are useful haha, If it were an object I would be sure that when was created initialization was called, but in C, I don't know how to do it. Any other ideas are welcome!

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  • friend declaration block an external function access to the private section of a class

    - by MiP
    I'm trying to force function caller from a specific class. For example this code bellow demonstrate my problem. I want to make 'use' function would be called only from class A. I'm using a global namespace all over the project. a.h #include "b.h" namespace GLOBAL{ class A{ public: void doSomething(B); } } a.cpp #include "a.h" using namespace GLOBAL; void A::doSomething(B b){ b.use(); } b.h namespace GLOBAL{ class B{ public: friend void GLOBAL::A::doSomething(B); private: void use(); } Compiler says: ‘GLOBAL::A’ has not been declared ‘void GLOBAL::B::use()’ is private Can anyone help here ? Thanks a lot, Mike.

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  • Sprite not moving when using a function from another class SFML c++

    - by user2892932
    I have a Game.cpp, and I am calling a update function in my Player class. In my player update Function I have it to check for keyboard input, and it seems to work, but whenever I try to call the .move() function, it seems to not work. I get no errors either. I am new to sfml, and decent with c++. Help is appreciated! #include "Player.h" Player::Player(void): vel(0), maxvel(100) { Load("Assets/sss.png",true); } void Player::Update(sf::Sprite& p) { if (sf::Keyboard::isKeyPressed(sf::Keyboard::A)) { moveObject(-3,0, p); } if(sf::Keyboard::isKeyPressed(sf::Keyboard::D)) { moveObject(-3,0, p); } } Player::~Player(void) { } This is the GameObject cpp #include "GameObject.h" #include <iostream> GameObject::GameObject(void) { isLoaded = false; } void GameObject::Load(std::string flname, bool isPlayer) { if(!tex.loadFromFile(flname)) { EXIT_FAILURE; } else { if(isPlayer) { if(!tex.loadFromFile(flname, sf::IntRect(0,0,33,33))) { EXIT_FAILURE; } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } else { std::cout << "Loading image" << "\n"; filename = flname; spr.setTexture(tex); isLoaded = true; } } } void GameObject::Draw(sf::RenderWindow & window) { if(isLoaded) { window.draw(spr); window.display(); std::cout << "Sprite drew" << "\n"; } } void GameObject::setPos(float x, float y) { if(isLoaded) { spr.setPosition(x,y); } } sf::Vector2f GameObject::GetObjPos() { return spr.getPosition(); } sf::Sprite& GameObject::getSprite() { return spr; } void GameObject::moveObject(float x, float y, sf::Sprite& sp) { sp.move(x, y); } GameObject::~GameObject(void) { }

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  • Apply function to one element of a list in Python

    - by user189637
    I'm looking for a concise and functional style way to apply a function to one element of a tuple and return the new tuple, in Python. For example, for the following input: inp = ("hello", "my", "friend") I would like to be able to get the following output: out = ("hello", "MY", "friend") I came up with two solutions which I'm not satisfied with. One uses a higher-order function. def apply_at(arr, func, i): return arr[0:i] + [func(arr[i])] + arr[i+1:] apply_at(inp, lambda x: x.upper(), 1) One uses list comprehensions (this one assumes the length of the tuple is known). [(a,b.upper(),c) for a,b,c in [inp]][0] Is there a better way? Thanks!

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  • Using NVL function in SQL, please help!

    - by user363024
    I'm needing to select first and last name in a table which is working fine in the following SQL, but the part that isn't working is the NVL function. The file should show all pilots at a company that fly helicopters and IF they don't have a licence the field HT_NAME should come up as 'N/A' and the field for end hours flown should be 0. I've put NVL function in as my text details but it still isn't working. Have i made a syntax error? Help would be appreciated. Select E.EMP_NBR, E.EMP_FIRSTNAME || ' ' || E.EMP_LASTNAME, E.EMP_PILOT, ED.HT_NBR, NVL(HT.HT_NAME, 'N/A'), NVL(ED.END_HRS_FLOWN, 0), ED.END_LAST_ANNUAL_REVIEW_DATE From ENDORSEMENT ED, EMPLOYEE E, HELICOPTER_TYPE HT WHERE HT.HT_NBR = ED.HT_NBR (+) ORDER BY ED.END_HRS_FLOWN DESC, E.EMP_FIRSTNAME || ' ' || E.EMP_LASTNAME ASC; should make employees who are not pilots appear with a N/A under heli type and 0 under hours flown. It isn't working - even though I have tried multiple things to repair it.

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  • Rewrite this function as DB query?

    - by aLk
    I'm cleaning up my code, should i change the following function to a MySQL query? If so what would be a nice MySQL function to achieve this functionality? public ArrayList getNewTitles(ArrayList candidateTitles, ArrayList existingTitles) { ArrayList newTitles = new ArrayList(); Movie movie = new Movie(); boolean isNew = true; for(int i=0; i<candidateTitles.size(); i++) { for(int j=0; j<existingTitles.size(); j++) { movie = (Movie)existingTitles.get(j); if(((String)candidateTitles.get(i)).equals(movie.getRawTitle())) { isNew = false; } } if(isNew == true) { System.out.println("newTitle for crawling: " + (String)candidateTitles.get(i)); newTitles.add((String)candidateTitles.get(i)); } else { System.out.println("candidate binned: " + (String)candidateTitles.get(i)); } isNew = true; } return newTitles; }

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  • Can we send an two dimensional array as input for a function in Objective C.

    - by srikanth rongali
    I have data stored in two dimensional array. I want it to send in to a function in this way, I have written the following in another class. // do if( array[iTemp][1] != 10 ) { Enemy *enemyXX = [[Enemy alloc] init]; [enemyXX EnemyXXTarget: array[iTemp][1]]; iTemp++; }while( iTemp != 9); // -(void)EnemyXXTarget:(id)sender; is function declared in Enemy class. But is giving me an error error: incompatible type for argument 1 of 'EnemyXXTarget:' Where I am wrong ? Please help me. Thank You.

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  • Codeigniter: simple form function

    - by Kevin Brown
    I'm stuck writing a simple form...I feel dumb. Here's my controller: function welcome_message(){ //Update welcome message $id = $this->session->userdata('id'); $profile['welcome_message'] = $this->input->post('welcome_message'); $this->db->update('be_user_profiles',$profile, array('user_id' => $id)); } And the html: <?php print form_open('home/welcome_message')?> <input type="checkbox" value="0" checked="false">Don't show me this again</input> <p> <input class="button submit" type="submit" class="close-box" value="Close" /> </p> <?php print form_close()?> Edit I simply need it to submit to a private function and return to the home page (page submitted from).

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  • Error in asp.net C#

    - by Ishan
    How to pass Editor1 as Parameter: In my aspx.cs i am giving a call to a function which is in .cs file for the same project, as follows: protected void DropDownList2_SelectedIndexChanged(object sender, EventArgs e) { DropDown abs = new DropDown(); abs.dd(this.DropDownList2, this.DropDownList3); } .CS file code public void dd(DropDownList DropDownList2, DropDownList DropDownList3) { //My code which contains DropDownList2 DropDownList3 and Editor1 } The error that i am getting is: Error 1 The name 'Editor1' does not exist in the current context The way i have passed DropDownList2 and DropDownList3 i am not able to pass Editor1(It is an ajax control). How do i pass it?

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  • c++: Schedule function call in the future?

    - by User
    Using Visual C++ with MFC. When a certain event occurs in my code, I want to set a function to be called 10 seconds later to perform some activity. The handling of the event happens in a static library that doesn't have any direct links to MFC (and I'd like to keep it that way). How can I schedule a function to be called at some point in the future? Use a Timer I guess? How do I decouple the Timer (which is an MFC dependency) so my business code doesn't have a direct dependency on the GUI? Or maybe something else besides a timer?

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  • How to deal with name/value pairs of function arguments in MATLAB

    - by Richie Cotton
    I have a function that takes optional arguments as name/value pairs. function example(varargin) % Lots of set up stuff vargs = varargin; nargs = length(vargs); names = vargs(1:2:nargs); values = vargs(2:2:nargs); validnames = {'foo', 'bar', 'baz'}; for name = names validatestring(name{:}, validnames); end % Do something ... foo = strmatch('foo', names); disp(values(foo)) end example('foo', 1:10, 'bar', 'qwerty') It seems that there is a lot of effort involved in extracting the appropriate values (and it still isn't particularly robust again badly specified inputs). Is there a better way of handling these name/value pairs? Are there any helper functions that come with MATLAB to assist?

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  • Problem with pointers and getstring function

    - by volting
    I am trying to write a function to get a string from the uart1. Its for an embedded system so I don't want to use malloc. The pointer that is passed to the getstring function seems to point to garbage after the gets_e_uart1() is called. I don't use pointers too often so I'm sure it is something really stupid and trivial that Im doing wrong. Regards, V int main() { char *ptr = 0; while(1) { gets_e_uart1(ptr, 100); puts_uart1(ptr); } return 0; }*end main*/ //------------------------------------------------------------------------- //gets a string and echos it //returns 0 if there is no error char getstring_e_uart1(char *stringPtr_, const int SIZE_) { char buffer_[SIZE_]; stringPtr_ = buffer_; int start_ = 0, end_ = SIZE_ - 1; char errorflag = 0; /*keep geting chars until newline char recieved*/ while((buffer_[start_++] = getchar_uart1())!= 0x0D) { putchar_uart1(buffer_[start_]);//echo it /*check for end of buffer wraparound if neccesary*/ if(start_ == end_) { start_ = 0; errorflag = 1; } } putchar_uart1('\n'); putchar_uart1('\r'); /*check for end of buffer wraparound if neccesary*/ if(start_ == end_) { buffer_[0] = '\0'; errorflag = 1; } else { buffer_[start_++] = '\0'; } return errorflag; } Update: I decided to go with approach of passing a pointer an array to the function. This works nicely, thanks to everyone for the informative answers. Updated Code: //------------------------------------------------------------------------- //argument 1 should be a pointer to an array, //and the second argument should be the size of the array //gets a string and echos it //returns 0 if there is no error char getstring_e_uart1(char *stringPtr_, const int SIZE_) { char *startPtr_ = stringPtr_; char *endPtr_ = startPtr_ + (SIZE_ - 1); char errorflag = 0; /*keep geting chars until newline char recieved*/ while((*stringPtr_ = getchar_uart1())!= 0x0D) { putchar_uart1(*stringPtr_);//echo it stringPtr_++; /*check for end of buffer wraparound if neccesary*/ if(stringPtr_ == endPtr_) { stringPtr_ = startPtr_; errorflag = 1; } } putchar_uart1('\n'); putchar_uart1('\r'); /*check for end of buffer wraparound if neccesary*/ if(stringPtr_ == endPtr_) { stringPtr_ = startPtr_; *stringPtr_ = '\0'; errorflag = 1; } else { *stringPtr_ = '\0'; } return errorflag; }

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  • Better name needed for applying a function on elements of a container

    - by stefaanv
    I have a container class (containing a multi-index container) for which I have a public "foreach" member-function, so users can pass a functor to apply on all elements. While implementing, I had a case where the functor should only be applied to some elements of a range in the container, so I overloaded the foreach, to pass some valid range. Now, in some cases, it was worthwhile to stop on a certain condition, so practically, I let the foreach stop based on the return-value of the function. I'm pleased with how the system works, but I have one concern: How should a "foreach" on a range, with stop conditions be called? Anyone knows a generic, clear and concise name?

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  • c++/cli pass (managed) delegate to unmanaged code

    - by Ron Klein
    How do I pass a function pointer from managed C++ (C++/CLI) to an unmanaged method? I read a few articles, like this one from MSDN, but it describes two different assemblies, while I want only one. Here is my code: 1) Header (MyInterop.ManagedCppLib.h): #pragma once using namespace System; namespace MyInterop { namespace ManagedCppLib { public ref class MyManagedClass { public: void DoSomething(); }; }} 2) CPP Code (MyInterop.ManagedCppLib.cpp) #include "stdafx.h" #include "MyInterop.ManagedCppLib.h" #pragma unmanaged void UnmanagedMethod(int a, int b, void (*sum)(const int)) { int result = a + b; sum(result); } #pragma managed void MyInterop::ManagedCppLib::MyManagedClass::DoSomething() { System::Console::WriteLine("hello from managed C++"); UnmanagedMethod(3, 7, /* ANY IDEA??? */); } I tried creating my managed delegate and then I tried to use Marshal::GetFunctionPointerForDelegate method, but I couldn't compile.

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