Search Results

Search found 3677 results on 148 pages for 'concurrent vector'.

Page 113/148 | < Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >

  • decoding 802.11 b

    - by stan
    I have a raw grabbed data from spectrometer that was working on wifi (802.11b) channel 6. (two laptops in ad-hoc ping each other). I would like to decode this data in matlab. I see them as complex vector with 4.6 mln of complex samples. I see their spectrum quite nice. I am looking document a bit less complicated as IEEE 802.11 standard (which I have). I can share measurement data to other people.

    Read the article

  • C++ template name pretty print

    - by aaa
    hello. I have need to print indented template names for debugging purposes. For example, instead of single-line, I would like to indent name like this: boost::phoenix::actor< boost::phoenix::composite< boost::phoenix::less_eval, boost::fusion::vector< boost::phoenix::argument<0>, boost::phoenix::argument<1>, I started writing my own but is getting to be complicated. Is there an existing solution? if there is not one, can you help me to finish up my implementation? I will post it if so. Thanks

    Read the article

  • Parsing "true" and "false" using Boost.Spirit.Lex and Boost.Spirit.Qi

    - by Andrew Ross
    As the first stage of a larger grammar using Boost.Spirit I'm trying to parse "true" and "false" to produce the corresponding bool values, true and false. I'm using Spirit.Lex to tokenize the input and have a working implementation for integer and floating point literals (including those expressed in a relaxed scientific notation), exposing int and float attributes. Token definitions #include <boost/spirit/include/lex_lexertl.hpp> namespace lex = boost::spirit::lex; typedef boost::mpl::vector<int, float, bool> token_value_type; template <typename Lexer> struct basic_literal_tokens : lex::lexer<Lexer> { basic_literal_tokens() { this->self.add_pattern("INT", "[-+]?[0-9]+"); int_literal = "{INT}"; // To be lexed as a float a numeric literal must have a decimal point // or include an exponent, otherwise it will be considered an integer. float_literal = "{INT}(((\\.[0-9]+)([eE]{INT})?)|([eE]{INT}))"; literal_true = "true"; literal_false = "false"; this->self = literal_true | literal_false | float_literal | int_literal; } lex::token_def<int> int_literal; lex::token_def<float> float_literal; lex::token_def<bool> literal_true, literal_false; }; Testing parsing of float literals My real implementation uses Boost.Test, but this is a self-contained example. #include <string> #include <iostream> #include <cmath> #include <cstdlib> #include <limits> bool parse_and_check_float(std::string const & input, float expected) { typedef std::string::const_iterator base_iterator_type; typedef lex::lexertl::token<base_iterator_type, token_value_type > token_type; typedef lex::lexertl::lexer<token_type> lexer_type; basic_literal_tokens<lexer_type> basic_literal_lexer; base_iterator_type input_iter(input.begin()); float actual; bool result = lex::tokenize_and_parse(input_iter, input.end(), basic_literal_lexer, basic_literal_lexer.float_literal, actual); return result && std::abs(expected - actual) < std::numeric_limits<float>::epsilon(); } int main(int argc, char *argv[]) { if (parse_and_check_float("+31.4e-1", 3.14)) { return EXIT_SUCCESS; } else { return EXIT_FAILURE; } } Parsing "true" and "false" My problem is when trying to parse "true" and "false". This is the test code I'm using (after removing the Boost.Test parts): bool parse_and_check_bool(std::string const & input, bool expected) { typedef std::string::const_iterator base_iterator_type; typedef lex::lexertl::token<base_iterator_type, token_value_type > token_type; typedef lex::lexertl::lexer<token_type> lexer_type; basic_literal_tokens<lexer_type> basic_literal_lexer; base_iterator_type input_iter(input.begin()); bool actual; lex::token_def<bool> parser = expected ? basic_literal_lexer.literal_true : basic_literal_lexer.literal_false; bool result = lex::tokenize_and_parse(input_iter, input.end(), basic_literal_lexer, parser, actual); return result && actual == expected; } but compilation fails with: boost/spirit/home/qi/detail/assign_to.hpp: In function ‘void boost::spirit::traits::assign_to(const Iterator&, const Iterator&, Attribute&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, Attribute = bool]’: boost/spirit/home/lex/lexer/lexertl/token.hpp:434: instantiated from ‘static void boost::spirit::traits::assign_to_attribute_from_value<Attribute, boost::spirit::lex::lexertl::token<Iterator, AttributeTypes, HasState>, void>::call(const boost::spirit::lex::lexertl::token<Iterator, AttributeTypes, HasState>&, Attribute&) [with Attribute = bool, Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, AttributeTypes = boost::mpl::vector<int, float, bool, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na, mpl_::na>, HasState = mpl_::bool_<true>]’ ... backtrace of instantiation points .... boost/spirit/home/qi/detail/assign_to.hpp:79: error: no matching function for call to ‘boost::spirit::traits::assign_to_attribute_from_iterators<bool, __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, void>::call(const __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >&, const __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >&, bool&)’ boost/spirit/home/qi/detail/construct.hpp:64: note: candidates are: static void boost::spirit::traits::assign_to_attribute_from_iterators<bool, Iterator, void>::call(const Iterator&, const Iterator&, char&) [with Iterator = __gnu_cxx::__normal_iterator<const char*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >] My interpretation of this is that Spirit.Qi doesn't know how to convert a string to a bool - surely that's not the case? Has anyone else done this before? If so, how?

    Read the article

  • Floodfill with "layers"

    - by user146780
    What I want is to create a vector drawing program with layers, but to avoid using transparency / opacity, I want to draw each shape from lowest layer to highest layer onto a single bitmap. For the filling, I want to floodfill the shape. My issue is that, if I have a shape that is drawn then floodfilled, then the next shape overlaps it a bit and that new shape's border is the same as the other one's then floodfill will only partially fill it. Is there a way given a shape's coordinates that I can find the actual bounds for floodfill rather than use a target color? Thanks

    Read the article

  • Reinforcement learning with neural networks

    - by Betamoo
    I am working on a project with RL & NN I need to determine the action vector structure which will be fed to a neural network.. I have 3 different actions (A & B & Nothing) each with different powers (e.g A100 A50 B100 B50) I wonder what is the best way to feed these actions to a NN in order to yield best results? 1- feed A/B to input 1, while action power 100/50/Nothing to input 2 2- feed A100/A50/Nothing to input 1, while B100/B50/Nothing to input 2 3- feed A100/A50 to input 1, while B100/B50 to input 2, while Nothing flag to input 3 4- Also to feed 100 & 50 or normalize them to 2 & 1 ? I need reasons why to choose one method Any suggestions are recommended Thanks

    Read the article

  • Ways to go about optimizing website performance WordPress, Amazon EC2 Apache and RDS MySQL

    - by fuzzybee
    I have 6 WordPress websites running on 1 single EC2 instance. All the the websites are connecting to databases in 1 same RDS instance. Earlier today, traffic to the largest website peaked and the RDS instance went bottle-neck - CPU utilization was 100% for over an hour. It affected all of my websites as it took them all forever to load. In order to prevent such issue from happening again, which of the following will matter most so that I invest time and effort in first of all? (I will work on all later, I just need to prioritise now) To improve caching for all websites To fine-tune the database server To fine-tune my Apache server What will be the effect on user experience for my websites? Some quick searches show that I should limit number of concurrent connections to my web server but wouldn't that prevent users from accessing my websites? More background: My largest website has 140k visits and 660k page views a month. The other 5 websites should add up much less than that. I'm using a large EC2 instance as the web server I'm using a medium RDS instance as the database server What I've already done: Use W3 Total Cache plugin for caching for most the websites, especially the largest one (I can barely anything else in terms of caching I could do for the largest website) Am I using my resources wastefully or is there simply not enough resources for my websites - or rather, how do I answer that question myself?

    Read the article

  • iis7 large worker process request queue creating process blocking aspnet.config & machine.config amended (bottleneck)

    - by scott_lotus
    ASP.net 2.0 app .net 2.0 framework IIS7 I am seeing a large queue of "requests" appear under the "worker process" option. State recorded appear to be Authenticate Request and Execute Request Handles more than anything else. I have amended aspnet.config in C:\Windows\Microsoft.NET\Framework64\v2.0.50727 (32 bit path and 64 bit path) to include: maxConcurrentRequestsPerCPU="50000" maxConcurrentThreadsPerCPU="0" requestQueueLimit="50000" I have amended machine.config in C:\Windows\Microsoft.NET\Framework64\v2.0.50727\CONFIG (32 bit and 64 bit path) to include: autoConfig="true" maxIoThreads="100" maxWorkerThreads="100" minIoThreads="50" minWorkerThreads="50" minFreeThreads="176" minLocalRequestFreeThreads="152" Still i get the issue. The issue manifestes itself as a large number of processes in the Worker Process queue. Number of current connections to the website display 500 when this issue occurs. I dont think i have seen concurrent connections over 500 without this issue occurring. Web application slows as the request block. Refreshing the app pool resolves for a while (as expected) as the load is spread between the two pools. Application pool in question FIXED REQUEST have been set to refresh on 50000. Thank you for any help. Scott quick edit to say hmm, my develeopers are telling me the project was built with .net 3.5 framework. Looking at C:\Windows\Microsoft.NET\Framework64\v3.5 there does not appear to be a ASPNET.CONFIG or a MACHINE.CONFIG .... is there a 3.5 equivalent ? after a little searching apparenetly 3.5 uses the 2.0 framework files that 3.5 is missing. So back to the original question , where is my bottleneck ?

    Read the article

  • High density Silverlight charting control

    - by ahosie
    I've been looking into Silverlight charting controls to display a large number of samples, (~10,000 data points in five separate series - ~50k points all up). I have found the existing options produced by Dundas, Visifire, Microsoft etc to be extremely poor performers when displaying more than a few hundred data points. I believe the performance issues with existing chart controls is caused by the heavy use of vector graphics. Ergo one solution would be a client-side chart control that uses the WritableBitmap class to generate a raster chart. Before I fall too far down the wheel re-invention rabbit hole - has anyone found a third party or OSS control that will manage large numbers of data points on a sparkline?

    Read the article

  • Faster projected-norm (quadratic-form, metric-matrix...) style computations

    - by thekindamzkyoulike
    I need to perform lots of evaluations of the form X(:,i)' * A * X(:,i) i = 1...n where X(:,i) is a vector and A is a symmetric matrix. Ostensibly, I can either do this in a loop for i=1:n z(i) = X(:,i)' * A * X(:,i) end which is slow, or vectorise it as z = diag(X' * A * X) which wastes RAM unacceptably when X has a lot of columns. Currently I am compromising on Y = A * X for i=1:n z(i) = Y(:,i)' * X(:,i) end which is a little faster/lighter but still seems unsatisfactory. I was hoping there might be some matlab/scilab idiom or trick to achieve this result more efficiently?

    Read the article

  • Datatype to use for collection of QT buttons

    - by different
    Hi Everyone, I am brand new to QT and need to develop the Mancala game. Since I'm brand new to the QT environment, my plan it to keep things very simple. I will be using the "Push Button" widget as pieces on the game. Since two players play this game, my idea is to have to arrays of buttons. One array for player 1 and the other for player 2. My question is since I am using "Push Button" widgets, how can I group them to iterate through? I notice that QT has both the array and vector data types but I'm confused on how these data types can be used to "group" the buttons. Does anyone know of any sample code or tutorials to look at to learn more? Thanks for your time and any input provided.

    Read the article

  • Idiomatic way to do list/dict in Cython?

    - by ramanujan
    My problem: I've found that processing large data sets with raw C++ using the STL map and vector can often be considerably faster (and with lower memory footprint) than using Cython. I figure that part of this speed penalty is due to using Python lists and dicts, and that there might be some tricks to use less encumbered data structures in Cython. For example, this page (http://wiki.cython.org/tutorials/numpy) shows how to make numpy arrays very fast in Cython by predefining the size and types of the ND array. Question: Is there any way to do something similar with lists/dicts, e.g. by stating roughly how many elements or (key,value) pairs you expect to have in them? That is, is there an idiomatic way to convert lists/dicts to (fast) data structures in Cython? If not I guess I'll just have to write it in C++ and wrap in a Cython import.

    Read the article

  • How can HTML5 "replace" Flash?

    - by Kassini
    A topic of debate that's seen a resurgence since the unveiling of the iPad is the issue of Flash versus HTML5. There are those that suggest that HTML5 will one day supplant/replace Adobe Flash. I do not develop software that runs in a browser, so my (limited) understanding is: HTML is a pure-text markup language that is delivered over HTTP to a client browser. The client browser interprets the markup and renders (with varying degrees of success) the page according to an standard specification. Adobe Flash is a propriety framework for working with audio, video, sound and raster/vector graphics. It requires special authoring tools (a compiler perhaps?) and a custom player that's available as a plug-in to most common browsers. Could someone please explain (to this C/C++ developer) how it is possible from a technical/coding point-of-view that a text-based markup language (HTML5) could be considered a replacement to a multimedia framework (Flash)? Please no opinionated arguments - just technical facts.

    Read the article

  • Signals and threads - good or bad design decision?

    - by Jens
    I have to write a program that performs highly computationally intensive calculations. The program might run for several days. The calculation can be separated easily in different threads without the need of shared data. I want a GUI or a web service that informs me of the current status. My current design uses BOOST::signals2 and BOOST::thread. It compiles and so far works as expected. If a thread finished one iteration and new data is available it calls a signal which is connected to a slot in the GUI class. My question(s): Is this combination of signals and threads a wise idea? I another forum somebody advised someone else not to "go down this road". Are there potential deadly pitfalls nearby that I failed to see? Is my expectation realistic that it will be "easy" to use my GUI class to provide a web interface or a QT, a VTK or a whatever window? Is there a more clever alternative (like other boost libs) that I overlooked? following code compiles with g++ -Wall -o main -lboost_thread-mt <filename>.cpp code follows: #include <boost/signals2.hpp> #include <boost/thread.hpp> #include <boost/bind.hpp> #include <iostream> #include <iterator> #include <string> using std::cout; using std::cerr; using std::string; /** * Called when a CalcThread finished a new bunch of data. */ boost::signals2::signal<void(string)> signal_new_data; /** * The whole data will be stored here. */ class DataCollector { typedef boost::mutex::scoped_lock scoped_lock; boost::mutex mutex; public: /** * Called by CalcThreads call the to store their data. */ void push(const string &s, const string &caller_name) { scoped_lock lock(mutex); _data.push_back(s); signal_new_data(caller_name); } /** * Output everything collected so far to std::out. */ void out() { typedef std::vector<string>::const_iterator iter; for (iter i = _data.begin(); i != _data.end(); ++i) cout << " " << *i << "\n"; } private: std::vector<string> _data; }; /** * Several of those can calculate stuff. * No data sharing needed. */ struct CalcThread { CalcThread(string name, DataCollector &datcol) : _name(name), _datcol(datcol) { } /** * Expensive algorithms will be implemented here. * @param num_results how many data sets are to be calculated by this thread. */ void operator()(int num_results) { for (int i = 1; i <= num_results; ++i) { std::stringstream s; s << "["; if (i == num_results) s << "LAST "; s << "DATA " << i << " from thread " << _name << "]"; _datcol.push(s.str(), _name); } } private: string _name; DataCollector &_datcol; }; /** * Maybe some VTK or QT or both will be used someday. */ class GuiClass { public: GuiClass(DataCollector &datcol) : _datcol(datcol) { } /** * If the GUI wants to present or at least count the data collected so far. * @param caller_name is the name of the thread whose data is new. */ void slot_data_changed(string caller_name) const { cout << "GuiClass knows: new data from " << caller_name << std::endl; } private: DataCollector & _datcol; }; int main() { DataCollector datcol; GuiClass mc(datcol); signal_new_data.connect(boost::bind(&GuiClass::slot_data_changed, &mc, _1)); CalcThread r1("A", datcol), r2("B", datcol), r3("C", datcol), r4("D", datcol), r5("E", datcol); boost::thread t1(r1, 3); boost::thread t2(r2, 1); boost::thread t3(r3, 2); boost::thread t4(r4, 2); boost::thread t5(r5, 3); t1.join(); t2.join(); t3.join(); t4.join(); t5.join(); datcol.out(); cout << "\nDone" << std::endl; return 0; }

    Read the article

  • Why does this crash with access violation to 0xcccccc...?

    - by Mike
    I have a random piece of code, I use for reading from CSV files... and it's fine... until after about 2000 reads... then the getline line fails with an access violation to 0xcccccc... which I assume means that the input stream (file) has been cleared... Not that I know why :) int CCSVManager::ReadCSVLine ( fstream * fsInputFile, vector <string> * recordData ) { string s; getline ( *fsInputFile, s ); stringstream iss( s ); for ( unsigned int i = 0; i < getNumFields (); i++ ) { getline ( iss, s, ',' ); (*recordData)[i] = s; } return 0; } Any ideas why?

    Read the article

  • How to create Encryption Key for Encryption Algorithms?

    - by Akash Kava
    I want to use encryption algorithm available in .Net Security namespace, however I am trying to understand how to generate the key, for example AES algorithm needs 256 bits, that 16 bytes key, and some initialization vector, which is also few bytes. Can I use any combination of values in my Key and IV? e.g. all zeros in Key and IV are valid or not? I know the detail of algorithm which does lots of xors, so zero wont serve any good, but are there any restrictions by these algorithms? Or Do I have to generate the key using some program and save it permanently somewhere?

    Read the article

  • Using local classes with STL algorithms

    - by David Rodríguez - dribeas
    I have always wondered why you cannot use locally defined classes as predicates to STL algorithms. In the question: Approaching STL algorithms, lambda, local classes and other approaches, BubbaT mentions says that 'Since the C++ standard forbids local types to be used as arguments' Example code: int main() { int array[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; std::vector<int> v( array, array+10 ); struct pair : public std::unary_function<int,bool> { bool operator()( int x ) { return !( x % 2 ); } }; std::remove_if( v.begin(), v.end(), pair() ); // error } Does anyone know where in the standard is the restriction? What is the rationale for disallowing local types?

    Read the article

  • Performance Test and TCP tuning

    - by Mithir
    We are in the process of performance testing an application which receives tcp requests converts them to soap requests (WCF-httpBinding) which other services work on. The server is Windows Server 2008 R2. The TCP requests are received by TcpListener instance (.NET C#). There are 3 http-binded WCF services running on the same server. We have built a performance test client which goal is to simulate multiple concurrent requests(each request has to be different and recognizable by the application). We built a test running 150 requests that run on the same time (by 150 different threads), and we noticed straight away that some requests get the TCP connection slowly, but once they get it, they act fast. A single request writes twice on the same connection- request and an application ack. Although a single request+ack can take about 150ms, the 150 test takes about 7 seconds. The Problem When we try to run this test from 2 different computers we lose requests. some clients requests are getting no connection was made because the target machine actively refused it So I got here and got convinced it was because of the backlog. I changed the TcpListener parameters and did the registry AFD backlog changes written here but it still didn't work, so I inserted all of the TCP tuning suggested plus some netsh commands which were recommended, but still no change, we still get that error. Is there anything else I need to know? Are there any other solutions?

    Read the article

  • OpenLayers: Raise event when map is zoomed or moved by user

    - by David Pfeffer
    I'm using OpenLayers to display OpenStreetMap maps. (Though, I'd assume this should be general enough to work for any map product...) I'm displaying some very sophisticated vector overlays, and the amount and resolution of the features I'm returning from the server via GeoJSON to overlay has proven too much for many computers. What I'd like to do now instead is to only send data befitting the resolution of the current zoom, and fitting the current view port. This should be relatively easy to do using the GetResolution and CalculateBounds methods on the Map object. However, I don't know when to call these methods because I can't find a way to register a function to be called when the user pans the map (changing the view port) or zooms the map (changing the resolution and view port). How can I get a callback when the user pans or zooms the map?

    Read the article

  • How to change handedness of coordinates?

    - by 742
    How to convert from Euler's coordinates E1 = (x1, y1, z1, yaw1, pitch1, roll1) to E2 = (x2, y2, z2, yaw2, pitch2, roll2) where x, y, z are the coordinates of a point and yaw, pitch, roll the direction/orientation of a vector which origin is the point. yaw is around y, pitch around x, roll around z. They are performed in that order. Yaw 0 is normal to the plan xy (opposite to z in E1 and equal to z in E2). E1 uses a right handed space and E2 a left handed space. Both have the same origin, the same direction for y (top) and z (into the screen). They differ by x which is to the left on E1 and to the right on E2. They also differ by their direction of positive rotations. I've a custom type to hold the scalar representation and to convert from and to the equivalent WPF Matrix3d representation.

    Read the article

  • Templated Control databinding to custom properties

    - by Dan Wray
    Is there some trick that I'm missing here? I've created a templated control, very simple. One single property on it, and I'd like to databind from the (viewmodel/datacontext of the) page in which it's hosted to a custom property on the control. The property will eventually be a vector type object, defining the position of the control, however in an attempt to get this to work I've tried reducing it to a basic string property. Each time I'm faced with "Set property 'SimpleGame.Classes.Sprite.Property' threw an exception.". I can't even catch the exception in a debug session, the set property code is not being executed. Do I need to use a dependency / attached property or something? I wouldn't have thought so...

    Read the article

  • Is there an IE8 setting or policy to make it work like IE7 with respect to persistent connections?

    - by Stephen Pace
    I am working with a commercial application running on XP using IIS 5.1. Periodically the application is returning an IIS error "There are too many people accessing the Web site at this time." This is caused by Microsoft artificially limiting the number of connections (10) under IIS 5.1 under Windows XP, but in this case, there is really only one user (albeit a few tabs open at a time). Microsoft suggests you can reduce the problem by turning off HTTP Keep-Alives for that particular web site: http://support.microsoft.com/kb/262635 If you use IIS 5.0 on Windows 2000 Professional or IIS 5.1 on Microsoft Windows XP Professional, disable HTTP keep-alives in the properties of the Web site. When you do this, a limit of 10 concurrent connections still exists, but IIS does not maintain connections for inactive users. I may do that; however, I'm worried about performance degradation. However, I also notice that IE8 appears to handle this differently than IE7. By default, IE6 and IE7 use 2 persistent connections while IE8 uses 6. Perhaps in this case IE8 itself is generating multiple connections in an attempt to be faster, but those additional connections are overwhelming the artificially limited IIS 5.1 on XP? Assuming that is the case, is there an Internet Explorer option, registry setting, or policy I can set to force IE8 to behave like IE7 with respect to persistent connections? I would not set this for all users, but for the small number of users that used this application, it might solve their intermittent problem until the application can be rehosted on Windows Server 2008. Thanks.

    Read the article

  • Could the assign function for containers possibly overflow?

    - by Kristo
    I ran into this question today and thought I should post it for the community's reference and/or opinions. The standard C++ containers vector, deque, list, and string provide an assign member function. There are two versions; I'm primarily interested in the one accepting an iterator range. The Josuttis book is a little ambiguous with its description. From p. 237... Assigns all elements of the range [beg,end); this is, is replaces all existing elements with copies of the elements of [beg,end). It doesn't say what happens if the size of the assignee container is different from the range being assigned. Does it truncate? Does it automagically expand? Is it undefined behavior?

    Read the article

  • Masks and transparency

    - by Henrik
    Hi, I'm fairly new to Shoes and ran into two problems. First I want to set a mask using a partially transparent png, like this: mask do image "images/stencilMask.png" end Is this possible somehow or can only vector shapes be used? Apart from that, I noticed a small bug(?) when trying to set a transparent color as a stroke on any kind of text, like this: title "Hello", :stroke => rgb(1.0, 0.0, 0.0, 0.5) The transparency simply isn't applied. Am I doing anything wrong, or is this actually a bug? Cheers and thanks for all answers

    Read the article

  • How do you calculate the reflex angle given to vectors in 3D space?

    - by Reimund
    I want to calculate the angle between two vectors a and b. Lets assume these are at the origin. This can be done with theta = arccos(a . b / |a| * |b|) However arccos gives you the angle in [0, pi], i.e. it will never give you an angle greater than 180 degrees, which is what I want. So how do you find out when the vectors have gone past the 180 degree mark? In 2D I would simply let the sign of the y-component on one of the vectors determine what quadrant the vector is in. But what is the easiest way to do it in 3D?

    Read the article

  • Min/Max across an array of objects

    - by graham.reeds
    It has been done to death pretty much, here on SO and around the 'Net. However I was wondering if there was a way to leverage the standard min/max functions of: Array.max = function(array) { return Math.max.apply(Math, array); }; Array.min = function(array) { return Math.min.apply(Math, array); }; So I can search across an array of objects of say: function Vector(x, y, z) { this.x = x; this.y = y; this.z = z; } var ArrayVector = [ /* lots of data */ ]; var min_x = ArrayVector.x.min(); // or var max_y = ArrayVector["y"].max(); Currently I have to loop through the array and compare the object values manually and craft each one to the particular need of the loop. A more general purpose way would be nice (if slightly slower).

    Read the article

< Previous Page | 109 110 111 112 113 114 115 116 117 118 119 120  | Next Page >