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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • module "random" not found when building .exe from IronPython 2.6 script

    - by Graham
    I am using SharpDevelop to build an executable from my IronPython script. The only hitch is that my script has the line import random which works fine when I run the script through ipy.exe, but when I attempt to build and run an exe from the script in SharpDevelop, I always get the message: IronPython.Runtime.Exceptions.ImportException: No module named random Why isn't SharpDevelop 'seeing' random? How can I make it see it?

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  • Sticky footer with CSS Layout Template Module?

    - by boris callens
    I'm currently looking into the JQuery library for CSS Layout Template module Is it possible to define the height of a placeholder with *? Meaning it will push content down if it has to, or fill up any remaining space if the complete content is less then the view port. This would be really nice to make the whole sticky footer thing much easier and robust.

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  • Should I get my masters in Game Design and Development or Computer Science?

    - by Christopher Stephenson
    I am a recent grad with a B.S. in IT while I didn't minor in Game Desgin and development, I took few classes in it. During my job search I have seen that most gaming companies seems to want someone that majored in C.S, mathematics, or physics. During my undergrad I never had to take physics nor did I learn much about data structures and algorithms. These seem to be really important when searching for a job in game development. So I am thinking about going back to school to get my masters in either CS, or GDD. The problem though is which one? I am really not looking to create my own games, I just want to work on games.

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games?

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  • drupal views module error

    - by peter
    hey guys.. i installed drupal views module and am getting this error Fatal error: require_once() [function.require]: Failed opening required './sites/all/modules/views/includes/admin.inc' (include_path='.:/usr/lib64/php:/usr/lib/php') how can i solve this problem? thanks

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  • With AMD style modules in JavaScript is there any benefit to namespaces?

    - by gman
    Coming from C++ originally and seeing lots of Java programmers doing the same we brought namespaces to JavaScript. See Google's closure library as an example where they have a main namespace, goog and under that many more namespaces like goog.async, goog.graphics But now, having learned the AMD style of requiring modules it seems like namespaces are kind of pointless in JavaScript. Not only pointless but even arguably an anti-pattern. What is AMD? It's a way of defining and including modules that removes all direct dependencies. Effectively you do this // some/module.js define([ 'name/of/needed/module', 'name/of/someother/needed/module', ], function( RefToNeededModule, RefToSomeOtherNeededModule) { ...code... return object or function }); This format lets the AMD support code know that this module needs name/of/needed/module.js and name/of/someother/needed/module.js loaded. The AMD code can load all the modules and then, assuming no circular dependencies, call the define function on each module in the correct order, record the object/function returned by the module as it calls them, and then call any other modules' define function with references to those modules. This seems to remove any need for namespaces. In your own code you can call the reference to any other module anything you want. For example if you had 2 string libraries, even if they define similar functions, as long as they follow the AMD pattern you can easily use both in the same module. No need for namespaces to solve that. It also means there's no hard coded dependencies. For example in Google's closure any module could directly reference another module with something like var value = goog.math.someMathFunc(otherValue) and if you're unlucky it will magically work where as with AMD style you'd have to explicitly include the math library otherwise the module wouldn't have a reference to it since there are no globals with AMD. On top of that dependency injection for testing becomes easy. None of the code in the AMD module references things by namespace so there is no hardcoded namespace paths, you can easily mock classes at testing time. Is there any other point to namespaces or is that something that C++ / Java programmers are bringing to JavaScript that arguably doesn't really belong?

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  • wx.NotificationMessage AttributeError: 'module' object has no attribute 'NotificationMessage'

    - by HughGrigg
    I get this error when trying to use wxPython's NotificationMessage class: wx.NotificationMessage("", "Hello world!").Show() AttributeError: 'module' object has no attribute 'NotificationMessage' The code is quite simply: #!/usr/bin/python import wx app = wx.App() wx.NotificationMessage("", "Hello world!").Show() app.MainLoop() What am I missing? This is running on Linux Mint 13, MATE 1.2 desktop environment, Python 2.7.3.

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  • super function doesn't work inside a maya python module

    - by sfjedi
    Somehow, this works fine in the Maya/Python script editor, but fails when it's inside of my module code. Anyone have any ideas? class ControlShape(object): def __init__(self, *args, **kwargs): print 'Inside ControlShape...' class Cross(ControlShape): def __init__(self, *args, **kwargs): print 'Entering Cross...' super(Cross, self).__init__(*args, **kwargs) print 'Leaving Cross...' x = Cross() This gives me a TypeError: super(type, obj): obj must be an instance or subtype of type.

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  • Free Windows Azure training in Reading, UK on the 25th of May for partners

    - by Eric Nelson
    The 6 weeks of Windows Azure training is full (500 registration in around a week) but it turns out we have a few places free on the 25th if you can make it to Reading. 14 places when I last checked (today, 5th May). Register now if you can make it. Workshop Outline Module 1: Windows Azure Platform overview Module 2: Introduction to Windows Azure Module 3: Building services using Windows Azure Module 4: Windows Azure storage Module 5: Building applications using SQL Azure Module 6: Introduction to .NET Services Module 7: Building applications using the .NET Service Bus

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  • Python's JSON module doesn't use __get__?

    - by Matt
    When I serialize a list of objects with a custom __get__ method, __get__ is not called and the raw (unprocessed by custom __get__) value from __set__ is used. How does Python's json module iterate over an item? Note: if I iterate over the list before serializing, the correct value returned by __get__ is used.

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  • CMake module for gettext support?

    - by Artyom
    Hello, Is there a good, open-source, document CMake module for gettext support? I mean: Extracting messages from sources Merging messages to existing translations Compilation of mo-files Installation of mo-files. Because plain macros that CMake provides are quite... useless for real l10n support.

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  • What is this <Module> Type in an assembly

    - by LightX
    Each time I open an assembly in reflector, I see this special <Module> type that shows up. Recently, I came across an assembly that has a static method defined in this type and I want to invoke it through reflection. Is this possible? Btw, this method has privatescope hidebysig method attributes

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  • Import a python module without the .py extension

    - by compie
    I have a file called foobar (without .py extension). In the same directory I have another python file that tries to import it: import foobar But this only works if I rename the file to foobar.py. Is it possible to import a python module that doesn't have the .py extension?

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