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  • interactive window to execute dos commands in visual studio

    - by Anirudh Goel
    Hi, I know using External Tools options i can run a batch script or a cmd prompt. But here is what i need to do I want to be able to call a dos prompt inside visual studio, which must be interactive. That way i won't be outside visual studio and can run all my dos commands in it. Is it possible? Or can i extend the command window and capture the commands which are typed and process them using my custom code? Thanks

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  • interactive window to execute dos commands in visual studio

    - by Anirudh Goel
    Hi, I know using External Tools options i can run a batch script or a cmd prompt. But here is what i need to do I want to be able to call a dos prompt inside visual studio, which must be interactive. That way i won't be outside visual studio and can run all my dos commands in it. Is it possible? Or can i extend the command window and capture the commands which are typed and process them using my custom code? Thanks

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  • unix `tee` - chain of commands

    - by Mike
    In a unix environment, I want to use tee on a chain of commands like so $ echo 1; echo 2 | tee file 1 2 $ cat file 2 Why does file only end up as having the output from the final command? For the purpopses of this discussion, let's assume I can't break them apart and run the commands seperately.

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  • What are the destructive commands in git?

    - by Riccardo Galli
    I read that Git mainly add informations about the repository's history, trying to remember every change made, but that there are also commands that make irreversible changes. What are the commands that I should really pay attention to and avoid to use wrongly because there is not turning back?

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  • sending AT COMMANDS

    - by I__
    does anyone know where i can get the official list of all AT COMMANDS available? i would like to get my computer speaking to my cell phone. i need all AT COMMANDS and i will hook it up to either .NET or VBA or anything else.

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  • Question on gcc compiler commands

    - by user271916
    I had to compile a small little C program using the following; gcc sine.c -o sine -lm I needed the "-lm" because the program included the math.h. In looking this up under compiler commands man shows it a either -llibrary or -l library. I could not find any information on what other libraries. Apparently -lm is needed for math.h what other library commands might be needed. Thanks

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  • How to pipe two CORE::system commands in a cross-platform way

    - by Pedro Silva
    I'm writing a System::Wrapper module to abstract away from CORE::system and the qx operator. I have a serial method that attempts to connect command1's output to command2's input. I've made some progress using named pipes, but POSIX::mkfifo is not cross-platform. Here's part of what I have so far (the run method at the bottom basically calls system): package main; my $obj1 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{''}], input => ['input.txt'], description => 'Concatenate input.txt to STDOUT', ); my $obj2 = System::Wrapper->new( interpreter => 'perl', arguments => [-pe => q{'$_ = reverse $_}'}], description => 'Reverse lines of input input', output => { '>' => 'output' }, ); $obj1->serial( $obj2 ); package System::Wrapper; #... sub serial { my ($self, @commands) = @_; eval { require POSIX; POSIX->import(); require threads; }; my $tmp_dir = File::Spec->tmpdir(); my $last = $self; my @threads; push @commands, $self; for my $command (@commands) { croak sprintf "%s::serial: type of args to serial must be '%s', not '%s'", ref $self, ref $self, ref $command || $command unless ref $command eq ref $self; my $named_pipe = File::Spec->catfile( $tmp_dir, int \$command ); POSIX::mkfifo( $named_pipe, 0777 ) or croak sprintf "%s::serial: couldn't create named pipe %s: %s", ref $self, $named_pipe, $!; $last->output( { '>' => $named_pipe } ); $command->input( $named_pipe ); push @threads, threads->new( sub{ $last->run } ); $last = $command; } $_->join for @threads; } #... My specific questions: Is there an alternative to POSIX::mkfifo that is cross-platform? Win32 named pipes don't work, as you can't open those as regular files, neither do sockets, for the same reasons. The above doesn't quite work; the two threads get spawned correctly, but nothing flows across the pipe. I suppose that might have something to do with pipe deadlocking or output buffering. What throws me off is that when I run those two commands in the actual shell, everything works as expected.

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  • pass commands to an running R-Runtime

    - by tiny81
    Hi, is there a way to pass commands (from a shell) to an all ready running R-runtime/R-Gui, without copy&past. So far I only know how to call R via shell with the -f or -e option, but in both cases a new R-Runtime will process the R-Script or R-Command I passed to it. I rather would like to have an open R-Runtime waiting for commands passed to it (via what ever connection is possible). regrads, Tiny

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  • WPF MVVM UserControl Binding "Container", dispose to avoid memory leak.

    - by user178657
    For simplicity. I have a window, with a bindable usercontrol <UserControl Content="{Binding Path = BindingControl, UpdateSourceTrigger=PropertyChanged}"> I have two user controls, ControlA, and ControlB, Both UserControls have their own Datacontext ViewModel, ControlAViewModel and ControlBViewModel. Both ControlAViewModel and ControlBViewModel inh. from a "ViewModelBase" public abstract class ViewModelBase : DependencyObject, INotifyPropertyChanged, IDisposable........ Main window was added to IoC... To set the property of the Bindable UC, i do ComponentRepository.Resolve<MainViewWindow>().Bindingcontrol= new ControlA; ControlA, in its Datacontext, creates a DispatcherTimer, to do "somestuff".. Later on., I need to navigate elsewhere, so the other usercontrol is loaded into the container ComponentRepository.Resolve<MainViewWindow>().Bindingcontrol= new ControlB If i put a break point in the "someStuff" that was in ControlA's datacontext. The DispatcherTimer is still running... i.e. loading a new usercontrol into the bindable Usercontrol on mainwindow does not dispose/close/GC the DispatcherTimer that was created in the DataContext View Model... Ive looked around, and as stated by others, dispose doesnt get called because its not supposed to... :) Not all my usercontrols have DispatcherTimer, just a few that need to do some sort of "read and refresh" updates./. Should i track these DispatcherTimer objects in the ViewModelBase that all Usercontrols inh. and manually stop/dispose them everytime a new usercontrol is loaded? Is there a better way?

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  • WPF: Checkbox in a ListView/Gridview--How to Get ListItem in Checked/Unchecked Event?

    - by Phil Sandler
    In the code behind's CheckBox_Checked and CheckBox_Unchecked events, I'd like to be able to access the item in MyList that the checkbox is bound to. Is there an easy way to do this? <ListView ItemsSource="{Binding Path=MyList, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}" MinHeight="100" MaxHeight="100"> <ListView.View> <GridView> <GridViewColumn> <GridViewColumn.CellTemplate> <DataTemplate> <CheckBox Margin="-4,0,-4,0" IsChecked="{Binding MyBoolProperty}" Checked="CheckBox_Checked" Unchecked="CheckBox_Unchecked" /> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> </GridView> </ListView.View> </ListView>

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  • How do I right-align the 'help' menu item in WPF?

    - by paxdiablo
    I have the following (simplifed) section in my XAML file: <Menu Width="Auto" Height="20" Background="#FFA9D1F4" DockPanel.Dock="Top"> <MenuItem Header="File"> <MenuItem Header="Exit"/> </MenuItem> <MenuItem Header="Edit"> <MenuItem Header="Cut"/> </MenuItem> <MenuItem Header="Help"> <MenuItem Header="About"/> </MenuItem> </Menu> and it results in: +-------------------------------------------+ | File Edit Help | +-------------------------------------------+ | | What do I need to do if I want the Help menu item on the right-hand side: +-------------------------------------------+ | File Edit Help | +-------------------------------------------+ | |

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  • WPF: ComboBox with selecteditem set make not use of SelectedIndex=0 ?

    - by msfanboy
    Hello, Why is the first element in my combobox popup menu not shown in the selected item area of my combobox , when I use the SelectedItem binding? Without that it is showing up ?? Using the same code selecteditem + selectedindex that is no problem! <ComboBox ItemsSource="{Binding SchoolclassSubjectViewModels}" SelectedItem="{Binding SelectedSchoolclassSubjectViewModel}" SelectedIndex="0" Height="23" HorizontalAlignment="Left" Margin="375,13,0,0" VerticalAlignment="Top" Width="151"> <ComboBox.ItemTemplate> <DataTemplate> <StackPanel Orientation="Horizontal"> <TextBlock Text="{Binding SchoolclassName}" /> <TextBlock Text=" " /> <TextBlock Text="{Binding SubjectName}" /> </StackPanel> </DataTemplate> </ComboBox.ItemTemplate> </ComboBox> Well as workaround I used: SchoolclassSubjectViewModels.Add(schoolclassSubjectVM); SelectedSchoolclassSubjectViewModel = schoolclassSubjectVM; and this: SelectedItem="{Binding SelectedSchoolclassSubjectViewModel,Mode=TwoWay}" but I would prefer the xaml only way as it should really work.

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  • WPF: How to set column width with auto fill in ListView with custom user control.

    - by powerk
    A ListView with Datatemplate in GridViewColumn: <ListView Name ="LogDataList" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding LogDataCollection}" Background="Cyan"> <ListView.View> <GridView AllowsColumnReorder="true" ColumnHeaderToolTip="Event Log Information"> <GridViewColumn Header="Event Log Name" Width="100"> <GridViewColumn.CellTemplate> <DataTemplate> <l:MyTextBlock Height="25" DataContext="{Binding LogName, Converter={StaticResource DataFieldConverter}}" HighlightMatchCase="{Binding Element}" Loaded="EditBox_Loaded"/> </DataTemplate> </GridViewColumn.CellTemplate> </GridViewColumn> ... </GridView> </ListView.View> </ListView> I have no idea about how to make column width autofill although I have tried a lot of way to walk up. The general idea for demo is : <ListView Name ="LogDataList" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding LogDataCollection}" Background="Cyan"> <ListView.Resources> <Style x:Key="ColumnWidthStyle" TargetType="{x:Null GridViewColumn}"> <Style.Setters> <Setter Property="HorizontalContentAlignment" Value="Stretch" > </Setter> </Style.Setters> </Style> </ListView.Resources> <ListView.View> <GridView AllowsColumnReorder="true" ColumnHeaderToolTip="Event Log Information"> <GridViewColumn Header="Event Log Name" DisplayMemberBinding="{Binding Path=LogName}" HeaderContainerStyle="{StaticResource ColumnWidthStyle}"> It works, but not accord with my demand. I need to customize datatemplate with my custom user control(MyTextBlock) since the enhancement(HighlighMatchCase property) and binding datacontext. How can I set up ColumnWidthMode with Fill in the word? On-line'in. I really appreciate your help.

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  • WPF animation: binding to the "To" attribute of storyboard animation.

    - by bozalina
    Hi, I'm trying to create a button that behaves similarly to the "slide" button on the iPhone. I have an animation that adjusts the position and width of the button, but I want these values to be based on the text used in the control. Currently, they're hardcoded. Here's my working XAML, so far: <CheckBox x:Class="Smt.Controls.SlideCheckBox" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:Smt.Controls" xmlns:System.Windows="clr-namespace:System.Windows;assembly=PresentationCore" Name="SliderCheckBox" mc:Ignorable="d"> <CheckBox.Resources> <System.Windows:Duration x:Key="AnimationTime">0:0:0.2</System.Windows:Duration> <Storyboard x:Key="OnChecking"> <DoubleAnimation Storyboard.TargetName="CheckButton" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.X)" Duration="{StaticResource AnimationTime}" To="40" /> <DoubleAnimation Storyboard.TargetName="CheckButton" Storyboard.TargetProperty="(Button.Width)" Duration="{StaticResource AnimationTime}" To="41" /> </Storyboard> <Storyboard x:Key="OnUnchecking"> <DoubleAnimation Storyboard.TargetName="CheckButton" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.X)" Duration="{StaticResource AnimationTime}" To="0" /> <DoubleAnimation Storyboard.TargetName="CheckButton" Storyboard.TargetProperty="(Button.Width)" Duration="{StaticResource AnimationTime}" To="40" /> </Storyboard> <Style x:Key="SlideCheckBoxStyle" TargetType="{x:Type local:SlideCheckBox}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:SlideCheckBox}"> <Canvas> <ContentPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}" RecognizesAccessKey="True" VerticalAlignment="Center" HorizontalAlignment="Center" /> <Canvas> <!--Background--> <Rectangle Width="{Binding ElementName=ButtonText, Path=ActualWidth}" Height="{Binding ElementName=ButtonText, Path=ActualHeight}" Fill="LightBlue" /> </Canvas> <Canvas> <!--Button--> <Button Width="{Binding ElementName=CheckedText, Path=ActualWidth}" Height="{Binding ElementName=ButtonText, Path=ActualHeight}" Name="CheckButton" Command="{x:Static local:SlideCheckBox.SlideCheckBoxClicked}"> <Button.RenderTransform> <TransformGroup> <TranslateTransform /> </TransformGroup> </Button.RenderTransform> </Button> </Canvas> <Canvas> <!--Text--> <StackPanel Name="ButtonText" Orientation="Horizontal" IsHitTestVisible="False"> <Grid Name="CheckedText"> <Label Margin="7 0" Content="{Binding RelativeSource={RelativeSource AncestorType={x:Type local:SlideCheckBox}}, Path=CheckedText}" /> </Grid> <Grid Name="UncheckedText" HorizontalAlignment="Right"> <Label Margin="7 0" Content="{Binding RelativeSource={RelativeSource AncestorType={x:Type local:SlideCheckBox}}, Path=UncheckedText}" /> </Grid> </StackPanel> </Canvas> </Canvas> <ControlTemplate.Triggers> <Trigger Property="IsChecked" Value="True"> <Trigger.EnterActions> <BeginStoryboard Storyboard="{StaticResource OnChecking}" /> </Trigger.EnterActions> <Trigger.ExitActions> <BeginStoryboard Storyboard="{StaticResource OnUnchecking}" /> </Trigger.ExitActions> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> </CheckBox.Resources> <CheckBox.CommandBindings> <CommandBinding Command="{x:Static local:SlideCheckBox.SlideCheckBoxClicked}" Executed="OnSlideCheckBoxClicked" /> </CheckBox.CommandBindings> </CheckBox> And the code behind: using System.Windows; using System.Windows.Controls; using System.Windows.Input; namespace Smt.Controls { public partial class SlideCheckBox : CheckBox { public SlideCheckBox() { InitializeComponent(); Loaded += OnLoaded; } public static readonly DependencyProperty CheckedTextProperty = DependencyProperty.Register("CheckedText", typeof(string), typeof(SlideCheckBox), new PropertyMetadata("Checked Text")); public string CheckedText { get { return (string)GetValue(CheckedTextProperty); } set { SetValue(CheckedTextProperty, value); } } public static readonly DependencyProperty UncheckedTextProperty = DependencyProperty.Register("UncheckedText", typeof(string), typeof(SlideCheckBox), new PropertyMetadata("Unchecked Text")); public string UncheckedText { get { return (string)GetValue(UncheckedTextProperty); } set { SetValue(UncheckedTextProperty, value); } } public static readonly RoutedCommand SlideCheckBoxClicked = new RoutedCommand(); void OnLoaded(object sender, RoutedEventArgs e) { Style style = TryFindResource("SlideCheckBoxStyle") as Style; if (!ReferenceEquals(style, null)) { Style = style; } } void OnSlideCheckBoxClicked(object sender, ExecutedRoutedEventArgs e) { IsChecked = !IsChecked; } } } The problem comes when I try to bind the "To" attribute in the DoubleAnimations to the actual width of the text, the same as I'm doing in the ControlTemplate. If I bind the values to an ActualWidth of an element in the ControlTemplate, the control comes up as a blank checkbox (my base class). However, I'm binding to the same ActualWidths in the ControlTemplate itself without any problems. Just seems to be the CheckBox.Resources that have a problem with it. For instance, the following will break it: <DoubleAnimation Storyboard.TargetName="CheckButton" Storyboard.TargetProperty="(Button.Width)" Duration="{StaticResource AnimationTime}" To="{Binding ElementName=CheckedText, Path=ActualWidth}" /> I don't know whether this is because it's trying to bind to a value that doesn't exist until a render pass is done, or if it's something else. Anyone have any experience with this sort of animation binding?

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  • WPF Toolkit: how to scroll datagrid to show selected item from code behind?

    - by Akash Kava
    I tried following, all of following fails on function ScrollIntoView and gives NullReferenceException. // doesnt work grid.SelectedItem = sItem; grid.ScrollIntoView(sItem); // doesnt work grid.SelectedItem = sItem; grid.Focus(); grid.CurrentColumn = grid.Columns[0]; grid.UpdateLayout(); grid.ScrollIntoView(sItem,grid.Columns[0]); // doesnt work grid.SelectedItem = sItem; grid.UpdateLayout(); grid.ScrollIntoView(sItem); The problem is, when I select row from codebehind, selection is not visible its somewhere down in bottom, unless user scrolls he feels that selection has vanished. I need to scroll datagrid to the point user can see the selection. I also tried "BringIntoView" as well but no luck.

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  • I created a custom (WPF) DataGridBoundColumn and get unexpected behaviour, what am I missing?

    - by aspic
    Hi, I am using a DataGrid (from Microsoft.Windows.Controls.DataGrid) to display items on and on this DataGrid I use a custom Column which extends DataGridBoundColumn. I have bound an ObservableCollection to the ItemSource of the DataGrid. Conversation is one of my own custom datatypes which a (among other things) has a boolean called active. I bound this boolean to the DataGrid as follows: DataGridActiveImageColumn test = new DataGridActiveImageColumn(); test.Header = "Active"; Binding binding1 = new Binding("Active"); test.Binding = binding1; ConversationsDataGrid.Columns.Add(test); My custom DataGridBoundColumn DataGridActiveImageColumn overrides the GenerateElement method to let it return an Image depending on whether the conversation it is called for is active or not. The code for this is: namespace Microsoft.Windows.Controls { class DataGridActiveImageColumn : DataGridBoundColumn { protected override FrameworkElement GenerateElement(DataGridCell cell, object dataItem) { // Create Image Element Image myImage = new Image(); myImage.Width = 10; bool active=false; if (dataItem is Conversation) { Conversation c = (Conversation)dataItem; active = c.Active; } BitmapImage myBitmapImage = new BitmapImage(); // BitmapImage.UriSource must be in a BeginInit/EndInit block myBitmapImage.BeginInit(); if (active) { myBitmapImage.UriSource = new Uri(@"images\active.png", UriKind.Relative); } else { myBitmapImage.UriSource = new Uri(@"images\inactive.png", UriKind.Relative); } // To save significant application memory, set the DecodePixelWidth or // DecodePixelHeight of the BitmapImage value of the image source to the desired // height or width of the rendered image. If you don't do this, the application will // cache the image as though it were rendered as its normal size rather then just // the size that is displayed. // Note: In order to preserve aspect ratio, set DecodePixelWidth // or DecodePixelHeight but not both. myBitmapImage.DecodePixelWidth = 10; myBitmapImage.EndInit(); myImage.Source = myBitmapImage; return myImage; } protected override FrameworkElement GenerateEditingElement(DataGridCell cell, object dataItem) { throw new NotImplementedException(); } } } All this works as expected, and when during the running of the program the active boolean of conversations changes, this is automatically updated in the DataGrid. However: When there are more entries on the DataGrid then fit at any one time (and vertical scrollbars are added) the behavior with respect to the column for all the conversations is strange. The conversations that are initially loaded are correct, but when I use the scrollbar of the DataGrid conversations that enter the view seems to have a random status (although more inactive than active ones, which corresponds to the actual ratio). When I scroll back up, the active images of the Conversations initially shown (before scrolling) are not correct anymore as well. When I replace my custom DataGridBoundColumn class with (for instance) DataGridCheckBoxColumn it works as intended so my extension of the DataGridBoundColumn class must be incomplete. Personally I think it has something to do with the following: From the MSDN page on the GenerateElement method (http://msdn.microsoft.com/en-us/library/system.windows.controls.datagridcolumn.generateelement%28VS.95%29.aspx): Return Value Type: System.Windows. FrameworkElement A new, read-only element that is bound to the column's Binding property value. I do return a new element (the image) but it is not bound to anything. I am not quite sure what I should do. Should I bind the Image to something? To what exactly? And why? (I have been experimenting, but was unsuccessful thus far, hence this post) Thanks in advance.

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  • WPF - How can I place a usercontrol over an AdornedElementPlaceholder?

    - by Kevin
    I'm trying to get the validation to not show through my custom modal dialog. I've tried setting the zindex of the dialog and and of the elements in this template. Any ideas? This is coming from a validation template: <ControlTemplate x:Key="ValidationTemplate"> <DockPanel> <TextBlock Foreground="Red" FontSize="20" Panel.ZIndex="-10">!</TextBlock> <Border Name="validationBorder" BorderBrush="Red" BorderThickness="2" Padding="1" CornerRadius="3" Panel.ZIndex="-10"> <Border.Resources> <Storyboard x:Key="_blink"> <ColorAnimationUsingKeyFrames AutoReverse="True" BeginTime="00:00:00" Storyboard.TargetName="validationBorder" Storyboard.TargetProperty="(Border.BorderBrush).(SolidColorBrush.Color)" RepeatBehavior="Forever"> <SplineColorKeyFrame KeyTime="00:00:1" Value="#00FF0000"/> </ColorAnimationUsingKeyFrames> </Storyboard> </Border.Resources> <Border.Triggers> <EventTrigger RoutedEvent="FrameworkElement.Loaded"> <BeginStoryboard Storyboard="{StaticResource _blink}" /> </EventTrigger> </Border.Triggers> <AdornedElementPlaceholder/> </Border> </DockPanel> </ControlTemplate> The dialog: <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" x:Class="GunMiser.Controls.PendingChangesConfirmationDialog" Height="768" Width="1024" mc:Ignorable="d"> <Grid Background="White"> <Rectangle x:Name="MainRectangle" Margin="0,0,0,0" Style="{DynamicResource UserControlOverlayRectangleStyle}" Opacity="0.85"/> <Border Margin="288,250,278,288" Background="#FF868686" BorderBrush="Black" BorderThickness="1"> <Border.Effect> <DropShadowEffect Color="#FFB6B2B2"/> </Border.Effect> <TextBlock x:Name="textBlockMessage" Margin="7,29,7,97" TextWrapping="Wrap" d:LayoutOverrides="VerticalAlignment" TextAlignment="Center"/> </Border> <Button x:Name="OkButton" Click="OkButton_Click" Margin="313,0,0,328" VerticalAlignment="Bottom" Height="24" Content="Save Changes" Style="{DynamicResource GunMiserButtonStyle}" HorizontalAlignment="Left" Width="103"/> <Button Click="CancelButton_Click" Margin="453.294,0,456,328" VerticalAlignment="Bottom" Height="24" Content="Cancel Changes" Style="{DynamicResource GunMiserButtonStyle}"/> <Button Click="CancelActionButton_Click" Margin="0,0,304,328" VerticalAlignment="Bottom" Height="24" Content="Go Back" Style="{DynamicResource GunMiserButtonStyle}" HorizontalAlignment="Right" Width="114.706"/> </Grid> </UserControl> And the overall window is: <Window x:Class="GunMiser.Views.Shell" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cal="http://www.codeplex.com/CompositeWPF" xmlns:controls="clr-namespace:GunMiser.Controls;assembly=GunMiser.Controls" Title="Gun Miser" Height="768" Width="1024"> <Canvas> <controls:PendingChangesConfirmationDialog x:Name="PendingChangesConfirmationDialog" HorizontalAlignment="Stretch" Margin="0,0,0,0" VerticalAlignment="Stretch" Width="1008" Height="730" Visibility="Collapsed" Panel.ZIndex="100" /> <ContentControl x:Name="FilterRegion" cal:RegionManager.RegionName="FilterRegion" Width="326" Height="656" Canvas.Top="32" VerticalAlignment="Top" HorizontalAlignment="Left" /> <ContentControl Name="WorkspaceRegion" cal:RegionManager.RegionName="WorkspaceRegion" Width="678" Height="726" Canvas.Left="330" VerticalAlignment="Top" HorizontalAlignment="Left"/> <Button Click="GunsButton_Click" Width="75" Height="25" Content="Guns" Canvas.Top="3" Style="{DynamicResource GunMiserButtonStyle}"/> <Button Click="OpticsButton_Click" Width="75" Height="25" Content="Optics" Canvas.Left="81" Canvas.Top="3" Style="{DynamicResource GunMiserButtonStyle}"/> <Button Click="SettingsButton_Click" Width="56" Height="28" Content="Settings" Canvas.Left="944" Style="{DynamicResource GunMiserButtonStyle}" HorizontalAlignment="Left" VerticalAlignment="Top"/> <Button Click="AccessoriesButton_Click" Width="75" Height="25" Content="Accessories" Canvas.Left="239" Canvas.Top="3" Style="{DynamicResource GunMiserButtonStyle}"/> <Button Click="AmmunitionButton_Click" Width="75" Height="25" Content="Ammunition" Canvas.Left="160" Canvas.Top="3" Style="{DynamicResource GunMiserButtonStyle}"/> </Canvas> </Window>

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  • How to add Button to WPF Datagrid column dynamically ?

    - by Ramanji
    Hi .. Is there any way to dynamically add a button control(along with column name) to WPFDataGrid column,?? By clicking on header button,pop-up will open . this button generation is dynamic one ,which will be decided from code-behind, for some column headers need to add,for some not needed to add.

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  • WPF RelativeSource FindAncestor doesn't work outside of the Control.Resources context?

    - by sker
    I have this VisualBrush resource I took from some site and I apply it with triggers to a TextBox. <VisualBrush x:Key="HelpBrush" TileMode="None" Opacity="0.4" Stretch="None" AlignmentX="Left"> <VisualBrush.Visual> <TextBlock FontStyle="Italic" Text="{Binding Path=Tag, RelativeSource={RelativeSource AncestorType={x:Type Control}, AncestorLevel=1}}"/> </VisualBrush.Visual> </VisualBrush> <Style x:Key="DefaultText" TargetType="TextBox"> <Style.Triggers> <Trigger Property="Text" Value="{x:Null}"> <Setter Property="Background" Value="{StaticResource HelpBrush}"/> </Trigger> <Trigger Property="Text" Value=""> <Setter Property="Background" Value="{StaticResource HelpBrush}"/> </Trigger> </Style.Triggers> </Style> If I place both the VisualBrush and the Style inside the TextBox.Resources tag in XAML, it works fine. But if I take it out and place it in the Window.Resources or a merged dictionary, it stops working. The problem is the Binding, it doesn't find the ancestor TextBox for some reason. I already tried removing AncestorLevel and using AncestorType={x:Type TextBox} - it doesn't work. Any ideas?

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  • How do I MVVM-ize this MouseDown code in my WPF 3D app?

    - by DanM
    In my view, I have: <UserControl x:Class ... MouseDown="UserControl_MouseDown"> <Viewport3D Name="Viewport" Grid.Column="0"> ... </Viewport3D > </UserControl> In my code-behind, I have: private void UserControl_MouseDown(object sender, MouseButtonEventArgs e) { ((MapPanelViewModel)DataContext).OnMouseDown(e, Viewport); } And in my view-model, I have: public void OnMouseDown(MouseEventArgs e, Viewport3D viewport) { var range = new LineRange(); var isValid = ViewportInfo.Point2DtoPoint3D(viewport, e.GetPosition(viewport), out range); if (!isValid) MouseCoordinates = "(no data)"; else { var point3D = range.PointFromZ(0); var point = ViewportInfo.Point3DtoPoint2D(viewport, point3D); MouseCoordinates = e.GetPosition(viewport).ToString() + "\n" + point3D + "\n" + point; } } I really don't have a good sense of how to handle mouse events with MVVM. I always just end up putting them in the code-behind and casting the DataContext as SomeViewModel, then passing the MouseEventArgs on to a handler in my view-model. That's bad enough already, but in this case, I'm actually passing in a control (a Viewport3D), which is necessary for translating coordinates between 2D and 3D. Any suggestions on how to make this more in tune with MVVM?

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  • WPF AutoCompleteBox with ability to add new values to list.

    - by WillH
    Hi, I would like to use autocompletebox with a list of values, but also add new values to the list if a user enters one that isn't present. I currently have a string property in my view model called 'Comment'. Currently this is bound to a textbox in the view - user types a comment and the view model is updated. Simple. To save time, my customer would like it to autocomplete from previous values, so the way I thought to do this is something like: ViewModel public string Comment; public ObservableCollection<string> CommentsList { ... } (populate the CommentsList when the viewmodel is created) View <AutoCompleteComboBox ItemsSource="{Binding CommentsList}" SelectedItem="{Binding Comment, Mode=TwoWay/> So when the user selects a value, it saves the value in the Comment property. This works fine if the user selects an item in the list, but if the user types in a new value, the comment property is not updated (it is null because the selected item was not in the list). Is this possible with autocompletebox? Thanks in advance, Will

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  • Do WPF ComboBox SelectedIndex and SelectedValue have different behavior on SelectionChanged event?

    - by Junior Mayhé
    Hello guys I got this cbxJobPosition_SelectionChanged firing as expected. The problem is when a external method tries to set cbxJobPosition. cbxJobPosition is databinded with a list of objects of type JobPosition: JobPositionID: 1, JobPositionName: Manager JobPositionID: 2, JobPositionName: Employee JobPositionID: 3, JobPositionName: Third party Here's the XAML: <ComboBox Cursor="Hand" DataContext="{Binding}" ItemsSource="{Binding}" FontSize="13" Name="cbxJobPosition" SelectedValuePath="JobPositionID" DisplayMemberPath="JobPositionName" SelectedIndex="0" Width="233" Height="23" SelectionChanged="cbxJobPosition_SelectionChanged" /> On UserControl_Loaded method, it reads from database the list of jobs and try to set the specific job position "Third party": //calls cbxJobPosition_SelectionChanged and passes the correct SelectedValue within cbxJobPosition.SelectedIndex = 3; //calls cbxJobPosition_SelectionChanged and but won't pass the correct SelectedValue within cbxJobPosition.SelectedValue = "3"; As you can notice, when the processing is automatically redirected to cbxJobPosition_SelectionChanged, the SelectedValue attribute will have different values for each statement above when you're debugging within cbxJobPosition_SelectionChanged event. Does anyone know if this difference is expected, am I missing something or it could be a bug?

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  • WPF FlowDocument: force calculation of height etc. "off screen"

    - by Lars
    My target: a DocumentPaginator which takes a FlowDocument with a table, which splits the table to fit the pagesize and repeat the header/footer (special tagged TableRowGroups) on every page. For splitting the table I have to know the heights of its rows. While building the FlowDocument-table by code, the height/width of the TableRows are 0 (of course). If I assign this document to a FlowDocumentScrollViewer (PageSize is set), the heights etc. are calculated. Is this possible without using an UI-bound object? Instantiating a FlowDocumentScrollViewer which is not bound to a window doesn't force the pagination/calculation of the heights. This is how I determine the height of a TableRow (which works perfectly for documents shown by a FlowDocumentScrollViewer): FlowDocument doc = BuildNewDocument(); // what is the scrollviewer doing with the FlowDocument? FlowDocumentScrollViewer dv = new FlowDocumentScrollViewer(); dv.Document = doc; dv.Arrange(new Rect(0, 0, 0, 0)); TableRowGroup dataRows = null; foreach (Block b in doc.Blocks) { if (b is Table) { Table t = b as Table; foreach (TableRowGroup g in t.RowGroups) { if ((g.Tag is String) && ((String)g.Tag == "dataRows")) { dataRows = g; break; } } } if (dataRows != null) break; } if (dataRows != null) { foreach (TableRow r in dataRows.Rows) { double maxCellHeight = 0.0; foreach (TableCell c in r.Cells) { Rect start = c.ElementStart.GetCharacterRect(LogicalDirection.Forward); Rect end = c.ElementEnd.GetNextInsertionPosition(LogicalDirection.Backward).GetCharacterRect(LogicalDirection.Forward); double cellHeight = end.Bottom - start.Top; if (cellHeight > maxCellHeight) maxCellHeight = cellHeight; } System.Diagnostics.Trace.WriteLine("row " + dataRows.Rows.IndexOf(r) + " = " + maxCellHeight); } } Edit: I added the FlowDocumentScrollViewer to my example. The call of "Arrange" forces the FlowDocument to calculate its heights etc. I would like to know, what the FlowDocumentScrollViewer is doing with the FlowDocument, so I can do it without the UIElement. Is it possible?

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