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  • Why dhclient is still running when I choose static IP?

    - by user276851
    I modify dhcp to static in /etc/network/interfaces (like below). # The primary network interface auto eth0 iface eth0 inet static netmask 255.255.0.0 address 10.10.130.128 gateway 10.10.1.1 Then restart the interface. $ sudo ifdown eth0; sudo ifup eth0 ... $ ifconfig eth0 Link encap:Ethernet inet addr:10.10.130.128 Bcast:10.10.255.255 Mask:255.255.0.0 So the new address kicks in. But DHCP is still there? $ ps aux | grep dhc root ... dhclient3 -e IF_METRIC=100 -pf /var/run/dhclient.eth0.pid -lf /var/lib/dhcp/dhclient.eth0.leases -1 eth0 Is that normal? If not, how to restart interface in static IP while stop DHCP at the same time? Thanks a lot.

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  • Why can't I ping server? VMware set to 'Bridged' loses IP address

    - by Dave
    I have installed a fresh 10.04 server onto a laptop on a home network as a VMware machine and set network connection to 'Bridged: connect directly to the physical network' from within VMware and rebooted the server. It then loses its IP address. dhclient eth0 says "No working leases in persistent database - sleeping" DHCP is working fine on the wi-fi router. The laptop is wired to a wireless router and from there wirelessly to a desktop. Desktop and Laptop can ping each other from Windows. I can ping the VM from Windows on the same laptop, but not from the desktop. Strangely ping has started to resolve hostnames to IPv6 addresses and not IPv4. Don't know whether that's connected? A kick in the right direction would be greatly appreciated. I've been an Ubuntu desktkop user for a few years, but new to ubuntu servers.

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  • How strict are standard employer IP agreements about coding outside of work?

    - by JosephRT
    I'm in negotiations for a position with a large corporation and I'm reading their employment terms. In their IP/copyright section they state that anything that I do outside of work that is "similar" to what I perform on the job is also theirs. I understand that it's intentionally very vague to protect them, but I'm also a little nervous that it could be abused. The way I read it, anything I produce outside of work could be claimed as well, because it would fall under "programming". Is this relatively standard? Could I negotiate more specific terms (I have asked if I could get clarification)? Should I be worried that they could abuse this? I just don't want to be caught in a situation where come up with a (potentially) great idea outside of work and they swoop down and lay claim to it.

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  • Un outil générant de fausses IP vient défier Hadopi, SeedFuck remettra-t-il en cause les preuves de

    Un outil générant de fausses IP vient défier Hadopi, SeedFuck remettra-t-il en cause les preuves de culpabilité ? Toujours aussi cordialement détesté par une majorité de français, l'Hadopi (Haute autorité pour la diffusion des oeuvres et la protection des droits sur Internet) a désormais un nouvel adversaire. SeedFuck est un nouvel outil permettant de générer de fausses activités autour de contenus protégés sur les réseaux P2P. Evidemment, ce programme est totalement illicite, et nous ne vous en montrerons pas le code source, bien qu'il ai été rendu public. Son but est clairement de mettre des batons dans les roues des chasseurs de pirates, commandités par les ayants droits (comprenez les artistes, ou...

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  • Script to connect to hidden wireless network with static IP?

    - by nLinked
    Would like a script, when run, it should connect to a hidden wireless network with these details: SSID is "Wireless" Network is not broadcasting its SSID above (is hidden) WPA2-PSK, AES, password is "password" Static IP: 192.168.1.1 Def. gateway: 192.168.1.254 DNS: 192.168.1.254 No idea how to do this. But I do know the wireless interface is called wlan0 and I'm on Ubuntu 10.10. I don't want to use the built in Network Manager as it never auto-connects on startup. WICD doesn't work either. Any ideas most welcome.

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  • C# Confusing Results from Performance Test

    - by aip.cd.aish
    I am currently working on an image processing application. The application captures images from a webcam and then does some processing on it. The app needs to be real time responsive (ideally < 50ms to process each request). I have been doing some timing tests on the code I have and I found something very interesting (see below). clearLog(); log("Log cleared"); camera.QueryFrame(); camera.QueryFrame(); log("Camera buffer cleared"); Sensor s = t.val; log("Sx: " + S.X + " Sy: " + S.Y); Image<Bgr, Byte> cameraImage = camera.QueryFrame(); log("Camera output acuired for processing"); Each time the log is called the time since the beginning of the processing is displayed. Here is my log output: [3 ms]Log cleared [41 ms]Camera buffer cleared [41 ms]Sx: 589 Sy: 414 [112 ms]Camera output acuired for processing The timings are computed using a StopWatch from System.Diagonostics. QUESTION 1 I find this slightly interesting, since when the same method is called twice it executes in ~40ms and when it is called once the next time it took longer (~70ms). Assigning the value can't really be taking that long right? QUESTION 2 Also the timing for each step recorded above varies from time to time. The values for some steps are sometimes as low as 0ms and sometimes as high as 100ms. Though most of the numbers seem to be relatively consistent. I guess this may be because the CPU was used by some other process in the mean time? (If this is for some other reason, please let me know) Is there some way to ensure that when this function runs, it gets the highest priority? So that the speed test results will be consistently low (in terms of time). EDIT I change the code to remove the two blank query frames from above, so the code is now: clearLog(); log("Log cleared"); Sensor s = t.val; log("Sx: " + S.X + " Sy: " + S.Y); Image<Bgr, Byte> cameraImage = camera.QueryFrame(); log("Camera output acuired for processing"); The timing results are now: [2 ms]Log cleared [3 ms]Sx: 589 Sy: 414 [5 ms]Camera output acuired for processing The next steps now take longer (sometimes, the next step jumps to after 20-30ms, while the next step was previously almost instantaneous). I am guessing this is due to the CPU scheduling. Is there someway I can ensure the CPU does not get scheduled to do something else while it is running through this code?

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  • Effectively implementing a game view using java

    - by kdavis8
    I am writing a 2d game in java. The game mechanics are similar to the Pokémon game boy advance series e.g. fire red, ruby, diamond and so on. I need a way to draw a huge map maybe 5000 by 5000 pixels and then load individual in game sprites to across the entirety of the map, like rendering a scene. Game sprites would be things like terrain objects, trees, rocks, bushes, also houses, castles, NPC's and so on. But i also need to implement some kind of camera view class that focuses on the player. the camera view class needs to follow the characters movements throughout the game map but it also needs to clip the rest of the map away from the user's field of view, so that the user can only see the arbitrary proximity adjacent to the player's sprite. The proximity's range could be something like 500 pixels in every direction around the player’s sprite. On top of this, i need to implement an independent resolution for the game world so that the game view will be uniform on all screen sizes and screen resolutions. I know that this does sound like a handful and may fall under the category of multiple questions, but the questions are all related and any advice would be very much appreciated. I don’t need a full source code listing but maybe some pointers to effective java API classes that could make doing what i need to do a lot simpler. Also any algorithmic/ design advice would greatly benefit me as well. example of what i am trying to do in source code form below package myPackage; /** * The Purpose of GameView is to: Render a scene using Scene class, Create a * clipping pane using CameraView class, and finally instantiate a coordinate * grid using Path class. * * Once all of these things have been done, GameView class should then be * instantiated and used jointly with its helper classes. CameraView should be * used as the main drawing image. CameraView is the the window to the game * world.Scene passes data constantly to CameraView so that the entire map flows * smoothly. Path uses the x and y coordinates from camera view to construct * cells for path finding algorithms. */ public class GameView { // Scene is a helper class to game view. it renders the entire map to memory // for the camera view. Scene scene; // Camera View is a helper class to game view. It clips the Scene into a // small image that follows the players coordinates. CameraView Camera; // Path is a helper class to game view. It observes and calculates the // coordinates of camera view and divides them into Grids/Cells for Path // finding. Path path; // this represents the player and has a getSprite() method that will return // the current frame column row combination of the passed sprite sheet. Sprite player; }

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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  • UNC Path fails by IP "no network provider accepted the given network path", but works using hostname

    - by BoyMars
    I have an unusual problem with a Windows Server 2003 (Standard x86) box. It appears the machine will not accept connections to its shares (locally and from other domain member servers) by using its ip address in a UNC path. The error returned is: "no network provider accepted the given network path" This is the case with the machine's ip address: \\10.0.8.x and even the loopback address: \\127.0.0.1 \\localhost does not work... but using the hostname (fqdn or not) works: \\server & \\server.domain.local The local windows firewall for this server is off, ping/rdp/other services respond fine using the IP address. The following services are running and have been restarted: Computer Browser Workstation Server The server itself has been rebooted too. Event 8032 in the system log indicates that: The browser service has failed to retrieve the backup list too many times on transport \Device\NetBT_Tcpip_{29A6A925-AFB3-47E2-BA59-DDA086DEAE7A}. The backup browser is stopping. The domain controller has not been restarted, no other servers have experienced this problem, yet there are a number of browser (8021) related errors in the logs on this server. Does anyone have any suggestions? I would like to avoid rejoining this server to the domain if possible.

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  • How do I get a Mac to request a new IP address from another DHCP server running in parallel while Ne

    - by huyqt
    Hello, I have an interesting situation. I'm trying to us a Linux based machine to allow Mac's to Netboot (similiar to PXE boot) by running a DHCP service in parallel with the "global" DHCP server. The local DHCP server hands out IPs in a private subnet, e.g., 10.168.0.10-10.168.254-254, while the "global" DHCP server hands out IPs from the IP range 10.0.0.1 - 10.0.1.254. The local DHCP range is only supposed to be used in Preboot Execution Environment and Netboot. The local DHCP server is something I have control over, but I do not have access to the global DHCP server. I have a filter to only allow members with the vendor strings "AAPLBSDPC/i386" and "PXEClient". PXE works fine, but Netboot has a quirk. The Apple systems that haven't been connected to the network yet can Netboot fine. But once it grabs a "real" IP address from the global DHCP server, it will "save" it and request it the next time we want it to netboot (which the local dhcp server won't give it). This is what I want: Mar 30 10:52:28 dev01 dhcpd: DHCPDISCOVER from 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:29 dev01 dhcpd: DHCPOFFER on 10.168.222.46 to 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:31 dev01 dhcpd: DHCPREQUEST for 10.168.222.46 (10.168.0.1) from 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:31 dev01 dhcpd: DHCPACK on 10.168.222.46 to 34:15:xx:xx:xx:xx via eth1 Mar 30 10:52:32 dev01 in.tftpd[5890]: tftp: client does not accept options Mar 30 10:52:53 dev01 in.tftpd[5891]: tftp: client does not accept options Mar 30 10:52:53 dev01 in.tftpd[5893]: tftp: client does not accept options Mar 30 10:52:54 dev01 in.tftpd[5895]: tftp: client does not accept options This is what I get when it already has a "stored" IP: Mar 30 10:51:29 dev01 dhcpd: DHCPDISCOVER from 00:25:xx:xx:xx:xx via eth1 Mar 30 10:51:30 dev01 dhcpd: DHCPOFFER on 10.168.222.45 to 00:25:xx:xx:xx:xx via eth1 Mar 30 10:51:31 dev01 dhcpd: DHCPREQUEST for 10.0.0.61 (10.0.0.1) from 00:25:xx:xx:xx:xx via eth1: ignored (not authoritative). Do you have any suggestions? It would be much appreciated.

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  • Get IP or MAC addresses of Windows Multipoint Server 2012 stations?

    - by user1454265
    Is it possible to programmatically retrieve the IP or MAC address of a station assigned to a Windows MultiPoint Server 2012 host, using PowerShell or any other .NET or Windows API? Background: I'm developing a application to help set up USB-over-Ethernet zero clients in a WMS 2012 setup, bridging the PowerShell "WmsCmdlets" module (Microsoft.WindowsServerSolutions.MultipointServer.PowerShell.Commands.Library.WmsStation) and a third-party vendor API for configuring zero client IP address, etc. So far, I do not know any means of matching up the "stations" of the WmsCmdlets with the zero client objects in the vendor's API. Finding out the IP or MAC associated with a WMS station would do nicely, since I have this on the zero client API side. However, I haven't found any information I could use in the PowerShell WmsCmdlets module, such as Get-WmsStation which returns the following: Id : 1 Name : <my station name> IsAutoLogOn : False IsSplit : False CollabId : 0 RemoteConnectionServerName : VirtualMachineName : VirtualMachineId : AutoLogOnUserName : AutoLogOnPassword : DeviceTypes : {DT_Mouse, DT_Keyboard, DT_Audio, DT_MassStorage...} DeviceCounts : {2, 2, 0, 0...} ComputerName : <my WMS host server name> SessionId : 4294967295 SessionHostServer : <my WMS host server name>

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  • IIS Windows Authentication not working in Internet Explorer via host name; works via IP

    - by jkohlhepp
    I'm trying to get a new Windows Server 2003 box working to host an ASP.NET application that uses Windows Authentication. Here's some info: IIS Anonymous Access is diabled IIS Integrated Windows Authentication is enabled I've tried it with and without Digest Authentication and it is the same result Both my machine and the server are in same active directory domain on the same intranet I'm using IE 6 My symptoms: In Firefox, via either IP or host name, a login box pops up, and if I enter my NT credentials, it works. In IE, via the server IP address, it works perfectly with no login box. In IE, via the server host name, it pops up a login box but even if I put in the correct credentials, it just pops up the box again. This is the problem. Why won't windows auth work in IE via host name but it will via IP address? Edit: Here's something else interesting. If I go into my Internet Explorer advanced settings and disable Windows Authentication, it seems to work just fine. And by work I mean that my test .NET app sees my NT ID as the current user.

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  • How to edit known_hosts when several hosts share the same IP and DNS name?

    - by Frédéric Grosshans
    I regularly ssh into a computer which is a dual-boot OS X / Linux computer. The two OS instance do not share the same host key, so they can be seen as two host sharing the same IP and DNS. Let's say the IP is 192.168.0.9, and the names are hostname and hostname.domainname As far as I understood, the solution to be able to connect to the two host is to add them both to the ~/.ssh/know_hosts file. However, it is easier said than done, because the file is hashed, and has probably several entries per host (192.168.0.9, hostname, hostname.domainname). As a consequence, I have the following warning Warning: the ECDSA host key for 'hostname' differs from the key for the IP address '192.168.0.9' Is there an easy way to edit the known_hosts file, while keeping the hashes. For example, how can I find the lines corresponding to a given hostame? How can I generate the hashes for some known hosts? The ideal solution would allow me to connect to seamlessly to this computer with ssh, no matter whether I call it 192.168.0.9, hostname or hostname.domainname, nor if it uses its Linux hostkey or its OSX hostkey. However, I still want to receive a warning if there is a real man-in-the middle attack, i.e. if another key than these two is used.

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  • Can I make TCP/IP session to run less than 60 seconds?

    - by par
    Our server is overloaded with TCP/IP sessions, we have 1200 - 1500 of them. Most of them are hanging in TIME_OUT state. It turns out that a connection in TIME_OUT state occupies a socket until 60 second time-out is elapsed. The problem is that the server gets unresponsive and many clients are not getting served. I have made a simple test: download an XML file from the server with Internet Explorer 8.0 The download finishes in a fraction of second. But then I see that the TCP/IP connection is hanging in TIME_OUT state for 60 seconds. Is there any way to get rid of TIME_OUT waiting or make it less to free the socket for new connections? I understand why TCP/IP connection enters TIME_OUT state, but I don't understand why Internet Explorer does not close the connection after the XML file download is over. The details. Our server runs web service written in Perl (mod-perl). The service provides weather data to clients. Client is a Flash appication (actually Flash ActiveX control embedded in Windows application). OS: Ubuntu Apache "Keep Alive" option is set to 0

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  • Apache + Tomcat: Which one should handle SSL? IP-based proxy forwarding?

    - by delirial
    We currently have a Tomcat application running with SSL on port 443. Right now we have an apache server that accepts http requests on port 80 and redirects to the Tomcat instance: <VirtualHost *:80> ServerName domain.com ServerAlias domain.com <LocationMatch "/"> Redirect permanent / https://domain.com/ </LocationMatch> </VirtualHost> Tomcat is handling SSL, because there's no proxy, just a simple redirect to the SSL port: <Connector port="443" maxThreads="200" scheme="https" secure="true" SSLEnabled="true" keystoreFile="/app/ssl/domain_com.jks" keystorePass="ourpassword" clientAuth="false" sslProtocol="TLS"/> We want to begin using the apache web server as a proxy and additionally, do per-IP redirects to certain apps that should only be used by hosts on a pre-determined IP range. We would also like to redirect IPs that don't match the pre-determined list to a static html page hosted on the apache server. My first question is: Should I continue to handle SSL on Tomcat's end, or should I use apache with SSL while forwarding to an "unprotected" tomcat port? Is there any way to redirect to different apps (and potentially hosts) depending on the incoming IP? thanks, del

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  • how to get ip address of a PPP(Point-to-Point Protocol) network interface?

    - by Xsmael
    I have a Linux machine with two network interfaces, and I'd like to get the IP address of the PPP interface w1g1 but it doesn't show up in ifconfig. There is a public IP on the PPP interface, but there is no internet connection, I'm trying to troubleshoot but I need to get the IP address of the interface and I can't. ifconfig : eth0 Link encap:Ethernet HWaddr 00:30:48:8D:F0:2C inet addr:192.168.2.254 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::230:48ff:fe8d:f02c/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:9970 errors:0 dropped:567 overruns:0 frame:0 TX packets:4338 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:1441024 (1.3 MiB) TX bytes:915814 (894.3 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:675 errors:0 dropped:0 overruns:0 frame:0 TX packets:675 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:50659 (49.4 KiB) TX bytes:50659 (49.4 KiB) w1g1 Link encap:Point-to-Point Protocol UP POINTOPOINT RUNNING NOARP MTU:240 Metric:1 RX packets:748994 errors:0 dropped:0 overruns:0 frame:0 TX packets:748992 errors:0 dropped:0 overruns:0 carrier:3 collisions:0 txqueuelen:100 RX bytes:179758560 (171.4 MiB) TX bytes:179758080 (171.4 MiB) Interrupt:177 Memory:f881c400-f881e3ff w1g1 is connected to a modem by an RJ45<-Serial cable and the modem is connected to the phone line. The modem is a NOKIA DNT2Mi you can see it here Routing table : 192.168.2.0/24 dev eth0 proto kernel scope link src 192.168.2.254 169.254.0.0/16 dev eth0 scope link default via 192.168.2.180 dev eth0

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  • How do I automatically connect my client to an ODBC data source on another machine with dynamic IP?

    - by Kdansky
    At the customer's place, we've got a postgres DB on a server, and a few clients. We connect them through ODBC-drivers, and all machines run windows (usually XP). Now we had a few annoying issues: The client "forgets" some flags in the ODBC drivers, such as ByteA as LO. Every time anything changes, we have to reset that, and type in the password, and sometimes even the IP of the server. On x64 machines running Windows 7, configuring this is a pain as the system settings dialogue will only show 64-bit connections by default. And most importantly: If the server changes IP because the customer restarts or replaces a switch, all connections are lost. Annoyingly, this cannot be fixed with just correcting the IP, but rather, we have to check every single place (even hba_conf) because all the settings magically disappear. Our customers often are very small companies, where "server" means "that one PC in the other room", and not "Oracle mainframe in the dungeon", so we don't want to rely on them not restarting switches. Is there a better way than to rely on these really unstable settings? Are these settings somewhere in a file which I could edit manually, to make fixing it easier?

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  • Get part of array string

    - by user1560295
    Hello my output PHP code is : Array ( [country] => BG - Bulgaria ) ... and he comes from here : <?php $ip = $_SERVER['REMOTE_ADDR']; print_r(geoCheckIP($ip)); //Array ( [domain] => dslb-094-219-040-096.pools.arcor-ip.net [country] => DE - Germany [state] => Hessen [town] => Erzhausen ) //Get an array with geoip-infodata function geoCheckIP($ip) { //check, if the provided ip is valid if(!filter_var($ip, FILTER_VALIDATE_IP)) { throw new InvalidArgumentException("IP is not valid"); } //contact ip-server $response=@file_get_contents('http://www.netip.de/search?query='.$ip); if (empty($response)) { throw new InvalidArgumentException("Error contacting Geo-IP-Server"); } //Array containing all regex-patterns necessary to extract ip-geoinfo from page $patterns=array(); $patterns["country"] = '#Country: (.*?)&nbsp;#i'; //Array where results will be stored $ipInfo=array(); //check response from ipserver for above patterns foreach ($patterns as $key => $pattern) { //store the result in array $ipInfo[$key] = preg_match($pattern,$response,$value) && !empty($value[1]) ? $value[1] : ''; } return $ipInfo; } ?> How can I get ONLY the name of the Country like in my case "Bulgaria"? I think it will happen with preg_replace or substr but i dont know what is the better solution now.

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  • A "tinkered" PC can ping by IP, not by hostname. How to fix?

    - by aitchnyu
    Like this: root@tis-server:~# ping www.google.com ping: unknown host www.google.com root@tis-server:~# ping 8.8.8.8 PING 8.8.8.8 (8.8.8.8) 56(84) bytes of data. 64 bytes from 8.8.8.8: icmp_req=1 ttl=55 time=50.3 ms 64 bytes from 8.8.8.8: icmp_req=2 ttl=55 time=65.4 ms It was tinkered by somebody else and I (and him!) cant trace his actions. The graphical connection manager also refuses to work thanks to the tinkering. It also makes route add default gw 192.168.0.1 necessary for each reboot to atleast ping by IP. How do I fix this? It is Ubuntu 11.10 As requested: Output of ifconfig: eth0 Link encap:Ethernet HWaddr 48:5b:39:ae:21:98 inet addr:192.168.0.100 Bcast:0.0.0.0 Mask:255.255.255.0 inet6 addr: fe80::4a5b:39ff:feae:2198/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13194 errors:0 dropped:0 overruns:0 frame:0 TX packets:5156 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1420596 (1.4 MB) TX bytes:827295 (827.2 KB) Interrupt:42 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:4817 errors:0 dropped:0 overruns:0 frame:0 TX packets:4817 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:377732 (377.7 KB) TX bytes:377732 (377.7 KB) Output of resolv.conf: Output of /etc/network/interfaces: GNU nano 2.2.6 File: /etc/network/interfaces auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 192.168.0.100 netmask 255.255.255.0

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  • Gathering IP address and workstation information; does it belong in a state class?

    - by p.campbell
    I'm writing an enterprisey utility that collects exception information and writes to the Windows Event Log, sends an email, etc. This utility class will be used by all applications in the corporation: web, BizTalk, Windows Services, etc. Currently this class: holds state given to it via public properties calls out to .NET Framework methods to gather information about runtime details. Included are call to various properties and methods from System.Environment, Reflection details, etc. This implementation has the benefit of allowing all those callers not to have to make these same calls themselves. This means less code for the caller to forget, screw up, etc. Should this state class (please what's the phrase I'm looking for [like DTO]?) know how to resolve/determine runtime details (like the IP address and machine name that it's running on)? It seems to me on second thought that it's meant to be a class that should hold state, and not know how to call out to the .NET Framework to find information. var myEx = new AppProblem{MachineName="Riker"}; //Will get "Riker 10.0.0.1" from property MachineLongDesc Console.WriteLine("full machine details: " + myEx.MachineLongDesc); public class AppProblem { public string MachineName{get;set;} public string MachineLongDesc{ get{ if(string.IsNullOrEmpty(this.MachineName) { this.MachineName = Environment.MachineName; } return this.MachineName + " " + GetCurrentIP(); } } private string GetCurrentIP() { return System.Net.Dns.GetHostEntry(this.MachineName) .AddressList.First().ToString(); } } This code was written by hand from memory, and presented for simplicity, trying to illustrate the concept.

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  • Google Analytics Not tracking data correctly IP-address issue?

    - by PaperThick
    I have developed a small site for a client and the site has been placed inside a <iframe> at the clients site. The GA-script I'm using looks like this: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push( ['_setAccount', 'UA-XXXXXXXX-2'], //My company's GA-account ['_trackPageview'], ['b._setAccount', 'UA-XXXXXXXX-1'], // Test GA-account ['b._trackPageview'], ['th._setAccount', 'UA-XXXXXXX-3'], ['th._setDomainName', '.clientdomain.se'], // Client GA-account ['th._trackPageview'] ); (function () { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> </head> As you can see I report the GA pageviews to the client as well. The GA script is tracking visitors and pageviews at both ends. But the problem is that on my clients side the visitor-count is more than double what they are on my end (20 000 vs 5 000). At first I thought that it was being duplicated at some point but when I checked my Crazy-Egg account I saw that it had tracked over 10 000 visits and then stopped tracking because that was my limit on the account. The page my site is on is on a IP-address (http://XXX.XXX.XX.X/campaign/) and not on a "valid url". Could that be an issue why some of the visitors isn't beeing tracked? Thanks in advance

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  • Rewriting Live TCP/IP (Layer 4) (i.e. Socket Layer) Streams

    - by user213060
    I have a simple problem which I'm sure someone here has done before... I want to rewrite Layer 4 TCP/IP streams (Not lower layer individual packets or frames.) Ettercap's etterfilter command lets you perform simple live replacements of Layer 4 TCP/IP streams based on fixed strings or regexes. Example ettercap scripting code: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? I would like to have a configuration similar to ettercap's silent bridged sniffing configuration between two Ethernet interfaces. This way I can silently filter traffic coming from either direction with no NATing problems. Note that my filter is an application that acts as a pipe filter, similar to the design of unix command-line filters: >[eth0] <----------> [my filter] <----------> [eth1]< What I am already aware of, but are not suitable: Tun/Tap - Works at the lower packet layer, I need to work with the higher layer streams. Ettercap - I can't find any way to do replacements other than the restricted capabilities in the example above. Hooking into some VPN software? - I just can't figure out which or exactly how. libnetfilter_queue - Works with lower layer packets, not TCP/IP streams. Again, the rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Exact code will help immensely! Thanks!

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  • How can I obtain the IP address of my server program?

    - by Dr Dork
    Hello! This question is related to another question I just posted. I'm prepping for a simple work project and am trying to familiarize myself with the basics of socket programming in a Unix dev environment. At this point, I have some basic server side code and client side code setup to communicate. Currently, my client code successfully connects to the server code and the server code sends it a test message, then both quit out. Perfect! That's exactly what I wanted to accomplish. Now I'm playing around with the functions used to obtain info about the two environments (server and client). I'd like to obtain my server program's IP address. Here's the code I currently have to do this, but it's not working... int sockfd; unsigned int len; socklen_t sin_size; char msg[]="test message"; char buf[MAXLEN]; int st, rv; struct addrinfo hints, *serverinfo, *p; struct sockaddr_storage client; char s[INET6_ADDRSTRLEN]; char ip[INET6_ADDRSTRLEN]; //zero struct memset(&hints,0,sizeof(hints)); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; hints.ai_flags = AI_PASSIVE; //get the server info if((rv = getaddrinfo(NULL, SERVERPORT, &hints, &serverinfo ) != 0)){ perror("getaddrinfo"); exit(-1); } // loop through all the results and bind to the first we can for( p = serverinfo; p != NULL; p = p->ai_next) { //Setup the socket if( (sockfd = socket( p->ai_family, p->ai_socktype, p->ai_protocol )) == -1 ) { perror("socket"); continue; } //Associate a socket id with an address to which other processes can connect if(bind(sockfd, p->ai_addr, p->ai_addrlen) == -1){ close(sockfd); perror("bind"); continue; } break; } if( p == NULL ){ perror("Fail to bind"); } inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof(s)); printf("Server has TCP Port %s and IP Address %s\n", SERVERPORT, s); and the output for the IP is always empty... server has TCP Port 21412 and IP Address :: any ideas for what I'm missing? thanks in advance for your help! this stuff is really complicated at first.

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  • Multiple routers, subnets, gateways etc

    - by allentown
    My current setup is: Cable modem dishes out 13 static IP's (/28), a GB switch is plugged into the cable modem, and has access to those 13 static IP's, I have about 6 "servers" in use right now. The cable modem is also a firewall, DHCP server, and 3 port 10/100 switch. I am using it as a firewall, but not currently as a DHCP server. I have plugged into the cable modem, two network cables, one which goes to the WAN port of a Linksys Dual Band Wireless 10/100/1000 router/switch. Into the linksys are a few workstations, a few printers, and some laptops connecting to wifi. I set the Linksys to use take static IP, and enabled DHCP for the workstations, printers, etc in 192.168.1.1/24. The network for the Linksys is mostly self contained, backups go to a SAN, on that network, it all happens through that switch, over GB. But I also get internet access from it as well via the cable modem using one static IP. This all works, however, I can not "see" the static IP machines when I am on the Linksys. I can get to them via ssh and other protocols, and if I want to from "outside", I open holes, like 80, 25, 587, 143, 22, etc. The second wire, from the cable modem/fireall/switch just uplinks to the managed GB switch. What are the pros and cons of this? I do not like giving up the static IP to the Linksys. I basically have a mixed network of public servers, and internal workstations. I want the public servers on public IP's because I do not want to mess with port forwarding and mappings. Is it correct also, that if someone breaches the Linksys wifi, they still would have a hard time getting to the static IP range, just by nature of the network topology? Today, just for a test, I toggled on the DHCP in the firewall/cable modem at 10.1.10.1/24 range, the Linksys is n the 192.168.1.100/24 range. At that point, all the static IP machines still had in and out access, but Linksys was unreachable. The cable modem only has 10/100 ports, so I will not plug anything but the network drop into it, which is 50Mb/10Mb. Which makes me think this could be less than ideal, as transfers from the workstation network to the server network will be bottlenecked at 100Mb when I have 1000Mb available. I may not need to solve that, if isolation is better though. I do not move a lot of data, if any, from Linsys network to server network, so for it to pretend to be remote is ok. Should I approach this any different? I could enable DHCP on the cable modem/firewall, it should still send out the statics to the GB switch, but will also be a DHCP in 10.1.10.1/24 range? I can then plug the Linksys into the GB switch, which is now picking up statics and the 10.1.10.1/24 ranges, tell the Linksys to use 10.1.10.5 or so. Now, do I disable DHCP on the Linksys, and the cable modem/firewall will pass through the statics and 10.0.10.1/24 ranges as well? Or, could I open a second DHCP pool on the Linksys? I guess doing so gives me network isolation again, but it is just the reverse of what I have now. But I get out of the bottleneck, not that the Linksys could ever really touch real GB speeds anyway, but the managed switch certainly can. This is all because 13 statics are not that many. Right now, 6 "servers", the Linksys, a managed switch, a few SSL certs, and I am running out. I do not want to waste a static IP on the managed GB switch, or the Linksys, unless it provides me some type of benefit. Final question, under my current setup, if I am on a workstation, sitting at 192.168.1.109, the Linksys, with GB, and I send a file over ssh to the static IP machine, is that literally leaving the internet, and coming back in, or does it stay local? To me it seems like: Workstation (192.168.1.109) -> Linksys DHCP -> Linksys Static IP -> Cable Modem -> Server ( and it hits the 10/100 ports on the cable modem, slowing me down. But does it round trip the network, leave and come back in, limiting me to the 50/10 internet speeds? *These are all made up numbers, I do not use default router IP's as I will one day add a VPN, and do not want collisions. I need some recommendations, do I want one big network, or two isolated ones. Printers these days need an IP, everything does, I can not get autoconf/bonjour to be reliable on most printers. but I am also not sure I want the "server" side of my operation to be polluted by the workstation side of my operation. Unless there is some magic subetting I have not learned yet, here is what I am thinking: Cable modem 10/100, has 13 static IP, publicly accessible -> Enable DHCP on the cable modem -> Cable modem plugs into managed switch -> Managed switch gets 10.1.10.1 ssh, telnet, https admin management address -> Managed switch sends static IP's to to servers -> Plug Linksys into managed switch, giving it 10.1.10.2 static internally in Linksys admin -> Linksys gets assigned 10.1.10.x as its DHCP sending range -> Local printers, workstations, iPhones etc, connect to this -> ( Do I enable DHCP or disable it on the Linksys, just define a non over lapping range, or create an entirely new DHCP at 10.1.50.0/24, I think I am back isolated again with that method too? ) Thank you for any suggestions. This is the first time I have had to deal with less than a /24, and most are larger than that, but it is just a drop to a cabinet. Otherwise, it's a router, a few repeaters, and soho stuff that is simple, with one IP. I know a few may suggest going all DHCP on the servers, and I may one day, just not now, there has been too much moving of gear for me to be interested in that, and I would want something in the Catalyst series to deal with that.

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  • Website hosted at home pingable from outside, but not browseable from outside [closed]

    - by Richard DesLonde
    I have a simple setup. Server at home has local I.P. 192.168.1.3 IIS is running on the server and the website is up. Windows firewall on the server has an exception rule for port 80 TCP Router has static I.P. XX.XXX.XX.XXX Router is forwarding TCP port 80 to 192.168.1.3 My domain registrar is my DNS host and is pointing to the static I.P. XX.XXX.XX.XXX of the router Here's what I can and can't do. I can browse the website from within my home network either by I.P. or domain name. I can ping the domain and the I.P. from outside the network (from a computer at work). I can't browse the website either by domain name or by I.P. Wierd. Why I can't browse my website?

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