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  • PHP Global variable in class is reset

    - by Robert
    I have a web form that manipulates records in a MySQL database. I have a method for displaying an edit interface for both creating new records and editing them if ($_POST['new_page']) { print "<h2>Create new page</h2>\n"; $isNew=1; $this->EditForm(); } else if($_POST['edit']){ print "<h2>Edit page</h2>\n"; $isNew=0; $this->EditForm(); } I am trying to use the global variable $isNew to determine where a record is to be added or updated. However, whenever my SaveChanges() function is run, $isNew is always 0. $isNew is declared immediately after the class declaration, outside all of the functions. class Editor{ public $isNew;

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  • How can I configure Xcode to put '{' where I want it in generated files

    - by djhworld
    I know this is a fairly contentious issue amongst programmers, but when developing I like my IDE to position the opening curly bracket underneath the method/interface/control declaration, for illustrative purposes: - This is how Xcode automatically generates skeleton methods with the { at the end: - -(void) isTrue:(BOOL)input { if(input) { return YES; } else { return NO; } } This is how I like to lay out my code (which I believe is called the Allman style): - -(void) isTrue:(BOOL)input { if(input) { return YES; } else { return NO; } } I'm just wondering if there's any configuration switch in Xcode to enable this style of development? It's really annoying when typing out if/else statements as it tends to auto-complete the else clause with the { at the end of the line which just looks silly if you like developing with them underneath. Or am I being unreasonable? Is Objective-C supposed to adhere to a standard defined by Apple?

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  • using lazy C++ for stub generation

    - by Abruzzo Forte e Gentile
    Hi all Have you ever used lazy C++? I am trying to create .CPP files out of .H files. In forum I read that it is possible with your tool but I tried touse it and I didn't succeed. Can you help me? I used the option -c with a Test.h file with exactly the following declaration. class TEST_A { public: TEST_A(); ~TEST_A(); void fooA( MyNamespace::String& aName ); }; The only thing I have is a Cpp file with written #define LZZ_INLINE #undef LZZ_INLINE and the .h file modified with before the class #define LZZ_LINE inline class TEST_A { public: TEST_A(); ~TEST_A(); void fooA( MyNamespace::String& aName ); }; #undef LZZ_LINE What I am doing wrong?

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  • Adding methods to an Objective C class interface is optional?

    - by Steve the Plant
    Coming from a C++ background, one thing that confuses me about Objective C is the fact that you can add a method to a class without actually specifying it in the class interface. So I had a barrage of questions: Why would someone choose to not add the method in the class interface? Is it simply because of visibility? Methods without a declaration in the interface are private? Is declaring methods in a class interface just optional? Is it different for overriding a base class' method?

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  • How do I override methods of nested types?

    - by Mason Wheeler
    I've got a custom TObjectList descendant in Delphi 2009, and I'd like to play with its enumerator a bit and add some filtering functionality to the MoveNext method, to cause it to skip certain objects. MoveNext is called by DoMoveNext, which is a virtual method, so this shouldn't be difficult to override... except for one thing. The TEnumerator for TObjectList isn't its own class; it's declared as a nested type within the TObjectList declaration. Is there any simple way to override TEnumerator.DoMoveNext in my descendant class, or do I have to reimplement the whole TEnumerator? It's not a very big class, but I'd prefer to keep redundancies to a minimum if I can...

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  • NSTextField doesn't display text

    - by Alexsander Akers
    The NSTextField has a superview and a frame. It is fully visible and has the following declaration: - (id) initWithFrame: (NSRect) frameRect { if ((self = [super initWithFrame: NSMakeRect(0, 0, 300, 20)])) { label = [[NSTextField alloc] initWithFrame: NSMakeRect(47, 1, 233, 18)]; [[label cell] setAllowsUndo: NO]; [[label cell] setLineBreakMode: NSLineBreakByTruncatingMiddle]; [[label cell] setScrollable: NO]; [label setBezeled: NO]; [label setBordered: NO]; [label setDrawsBackground: NO]; [label setEditable: NO]; [label setFont: [NSFont menuFontOfSize: 14.0f]]; [label setSelectable: NO]; [label setTextColor: [NSColor textColor]]; [self addSubview: label]; NSLog(@"%@", NSStringFromRect([label visibleRect])); } return self; }

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  • XML Schema Header & Namespace Config

    - by zharvey
    Migrating from DTD to XSD and for some reason the transition is a bumpy one. I understand how to define the schema once I'm inside the <xs:schema> root tag, but getting past the header & namespace declaration stuff is proving to be especially confusing for me. I have been trying to follow the well-laid out tutorial on W3S but even that tutorial seems to assume a lot of knowledge up front. I guess what I'm looking for is a King's English explanation of which attributes do what, where they go, and why: xmlns xmlns:xs xmlns:xsi targetNamespace xsi:schemaLocation And in some cases I see different variations of these elements/attributes, such as xsi which seems to have two different notations like xsi:schemaLocation="..." and xs:import schemaLocation="...". I guess between all these slight variations I can't seem to make heads or tails of what each of these does. Thanks in advance for bringing any clarity to this confusion!

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  • iPhone SDK 3.0 deprecation of UITableViewCell .text

    - by djt9000
    Came across an SDK3.0 deprecation that I am having a bit of trouble tryinig to figure out. If my declaration of @property (nonatomic, retain) UIImage *rowImage; does not work, nor @property (nonatomic, readonly, retain) UIImage *rowImage; and I @synthesize rowImage; Do I need to write my own setter because @synthesize will not properly handle this? cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:RootViewControllerCell] autorelease]; // Dpericated in SDK 3.0 // //cell.text = controller.title; //cell.image = controller.rowImage; // Using what the documentation says to use Error=== cell.textLabel = controller.title; Error=== cell.imageView = controller.rowImage; Error: Object cannot be set - Either readonly property or no setter found. Hope this makes sense, any help would be appreciated.

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  • Ways not to write function headers twice?

    - by mee
    Hi, I've got a C/C++ question, can I reuse functions across different object files or projects without writing the function headers twice? (one for defining the function and one for declaring it) I don't know much about C/C++, Delphi and D. I assume that in Delphi or D, you would just write once what arguments a function takes and then you can use the function across diferent projects. And in C you need the function declaration in header files *again??, right?. Is there a good tool that will create header files from C sources? I've got one, but it's not preprocessor-aware and not very strict. And I've had some macro technique that worked rather bad. I'm looking for ways to program in C/C++ like described here http://www.digitalmars.com/d/1.0/pretod.html

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  • Why wasn't C# designed with 'const' for variables and methods?

    - by spoulson
    I suspect const was simplified for the C# spec for general language simplicity. Was there a specific reason we can't declare variable references or methods as const like we can with C++? e.g.: const MyObject o = new MyObject(); // Want const cast referenece of MyObject o.SomeMethod(); // Theoretically legal because SomeMethod is const o.ChangeStuff(); // Theoretically illegal because ChangeStuff is not const class MyObject { public int val = 0; public void SomeMethod() const { // Do stuff, but can't mutate due to const declaration. } public void ChangeStuff() { // Code mutates this instance. Can't call with const reference. val++; } }

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  • Why must use "out" instead of ref ?

    - by Phsika
    i wrote some code blocks about ref -out declaration. i think that ref is most useful out. Ok. why i need to use out. i can use always ref everytime: namespace out_ref { class Program { static void Main(string[] args) { sinifA sinif = new sinifA(); int test = 100; sinif.MethodA(out test); Console.WriteLine(test.ToString()); sinif.MethodB(ref test); Console.WriteLine(test.ToString()); Console.ReadKey(); } } class sinifA { public void MethodA(out int a) { a = 200; } int _b; public void MethodB(ref int b) { _b = b; b = 2*b; } } }

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  • status failed for LdrLoadDll

    - by kiddo
    hello all,I'am trying to work-out the LdrLoadDll function and am having no luck with that..i also googled for some examples there is no much documentation or correct example about this.I know what it exactly does..Please check the code below. //declaration function pointer for LdrLoadDll typedef NTSTATUS (_stdcall*fp_LdrLoadDll)( IN PWCHAR PathToFile OPTIONAL, IN ULONG Flags OPTIONAL, IN PUNICODE_STRING ModuleFileName, OUT PHANDLE ModuleHandle ); //calling LdrLoadDll using getprocaddress HANDLE handle; HMODULE module = LoadLibrary(L"ntdll.dll"); fp_LdrLoadDll loadDll; loadDll = (fp_LdrLoadDll)GetProcAddress(module,"LdrLoadDll"); if(loadDll == NULL) { MessageBox(0,L"Not able to load the function",L"LdrLoadDll",&handle); } UNICODE_STRING input; input.Buffer = L"C:\\Desktop\\myDll.dll"; input.Length = wcslen(input.Buffer)*2; input.MaximumLength = wcslen(input.Buffer) +2; NTSTATUS status = loadDll(NULL,LOAD_WITH_ALTERED_SEARCH_PATH,&input,0); When i execute the above am not getting the handle niether valid status.Please help me with this.

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  • Eclipse call hierarchy skips calls in undefined #ifdef regions

    - by stupakov
    Hi all, The "call hierarchy" and "declaration" features in Eclipse CDT omit results that exist in undefined (greyed out) #ifdef regions. Example: void blah(void) { #ifndef ABC foo(); #else //line is greyed out bar(); //line is greyed out #endif //line is greyed out } The call hierarchy for foo() will list blah() as a caller; the call hierarchy for bar() will not list blah(). I'm not expecting it to do full resolution of which #define blocks will get compiled, I simply would like it to return all calls/declarations of the function I'm searching for, regardless of the #define blocks that surround it. Other IDEs such as SlickEdit are able to do this. Does anyone know of a way to get Eclipse to adopt this behavior? Thanks.

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  • RoR model field without validators, has*, delegates, etc

    - by jackr
    How can I declare a field, in the Rails model, when it doesn't have any "has_" relations, or validations, or delegations? I just need to ensure its existence and column width in the schema. Currently, I have no mention of the field in the "schema section" of the model file, but it's referenced in various methods that use it, and this seems to work. However, depending on my exact creation workflow, the underlying database table may be created as t.binary "field_name", :limit => 32 or t.binary "field_name", :limit => 255 This is not a restriction on the value (any binary value is valid, even NULL), only on the table column declaration. As it happens, 32 is enough -- it never receives any larger value, it's only ever written to like this: self.field_name = SecureRandom.random_bytes(32)

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  • C++ Singleton design pattern.

    - by Artem Barger
    Recently I've bumped into realization/implementation of Singleton design pattern for C++. It has looked in the following way (I have adopted it from real life example): // a lot of methods is omitted here class Singleton { public: static Singleton* getInstance( ); ~Singleton( ); private: Singleton( ); static Singleton* instance; }; From this declaration I can deduce that instance field is initiated on the heap, that means there is a memory allocation. That is completely unclear for me is when does exactly memory is going to be deallocated? Or there is a bug and memory leak? It seems like there is a problem in implementation. PS. And main question how to implement it in the right way?

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  • Incremental Compilation in Eclipse. ASTNode-s and SVN versioning

    - by Alex
    Hi there, I am building up some statistics after analyzing the source code in eclipse. But the overall process is too slow because i rebuild my model every time from scratch after each compilation. I am looking for a way to get only the changed parts of the code (as ASTNodes) and to rebuild just that part of my model. I suppose that even the changed compilation units and not the exact code elements would be enough after the user compiles and still would be a nice optimization. I am sure eclipse is capable of knowing what code elements are changed (and even to know their semantics), because when I use the subclipse plugin my changes are ordered by a code element (an import, a method, a variable declaration, etc). Well.. at least that plugin is capable of knowing that info. Thanks in advance

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  • OO C++ - Virtual Methods

    - by Phorce
    Just a really quick question here. I'm using virtual functions to read in from a text file. Now, it's virtual because in one aspect I want the values to be normalised, and, in the other respect I don't want them to be normalised. I have tried to do this: bool readwav(string theFile, 'native'); So in theory, if the 'native' is used, this method should be called, however, if 'double' is called then a different version of the method is called. Same for if the value is empty, it should just perform the native option. First question, why doesn't the declaration above work? Also, is this the best route to go down? Or, would it be better to have just one class method that switches between the options. Thanks :)

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  • VS 2010 / Resharper 5 Mouse Behavior

    - by Berryl
    After upgrading to the above configuration I notice that 1) CTRL-Click on a type highlights the type but doesn't take me to the declaration, 2) Clicking on some closure (ie, like a method) toggles whether it's expanded or collapsed. Since these are both mouse related tasks I figure there is some setting in either VS or R# that I need to change, but I sure can't figure out what it is. Anybody know? Cheers, Berryl PS - there is an option in R# to ctrl-click to the type but I have that checked and it still does not work.

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  • iPhone - a question about @property

    - by Roger
    Hi, I am kind of newbie on Objective-C and I was looking at a code, trying to understand a few things, and I come across with this .h file: there was a declaration like that on the @interface section MyVideoClass *contrast_; then below we have @property (nonatomic, retain) MyVideoClass *contrast; @property (nonatomic, retain) FetchClass *fetchMe; The strange part is that the first has an underscrore after the name and the second one, doesn't. The other strange thing is that the guy has a call to these properties like this: FetchClass *fetchOne = [self.fetchMe contrast]; What kind of call is that? This seems pretty insane to me. I simply cannot understand what is going on here, but the code works. pretty insane. Can you guys explain me that? Forgive the stupid question, but I am still learning... thanks

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  • What's void *userData exactly?

    - by mystify
    In a C function declaration, I have seen this parameter definition: void *userData so, what exactly is that? My guess: the void says it can be anything arbitrary, or even nothing. Almost similar to id of objective-c. It just allows to pass in whatever data structure you like. The star in front of userData says, that the argument must be passed in by reference. So when using this stuff in the function body, typically it must be casted and dereferenced. So if I pass in an pointer to SomeClass instance, I would get that like this: SomeClass *myObj = (SomeClass*)userData; In the case I had nothing special to pass along, I would provide NULL as argument. Are my assumptions correct? Or did I get something wrong?

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  • Is it good practice to avoid declaring a pointer to BOOL type in objective C?

    - by Krishnan
    I read this question in stackoverflow. The excerpt answer provided by bbum is below: The problem isn't the assignment, it is much more likely that you declared your instance variable to be BOOL *initialBroadcast;. There is no reason to declare the instance variable to be a pointer (at least not unless you really do need a C array of BOOLs).. Remove the * from the declaration. 1.Is there anything wrong in using a pointer variable even when I do not have to maintain an array of BOOLs? 2.I think even if avoiding them a good practice, it is not specific to objective-C and applies to all programming languages which has pointers. Please answer my questions.

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  • Php code not executing - dies out when trying to refer to member of static class - no error displaye

    - by Ali
    I'm having some problems with this piece of code. I've included a class declaration and trying to create an object of that class but my code dies out. It doesn't seem to be an include issue as all the files are being included even the files called for inclusion within the class file itself. However the object is not created - I tried to put an echo statement in the __construct function but nothing it just doesn't run infact doesn't create the object and the code won't continue from there - plus no error is reported or displayed and I have error reporting set to E_ALL and display errors set to true WHats happening here :( =============EDIT SOrry I checked again the error is prior to teh object creation thing - it dies out when it tries to refer to a constant in a static class like so: $v = Zend_Oauth::REQUEST_SCHEME_HEADER; THis is the class or part of it - it has largely static functions its the Zend Oauth class: class Zend_Oauth { const REQUEST_SCHEME_HEADER = 'header'; const REQUEST_SCHEME_POSTBODY = 'postbody'; const REQUEST_SCHEME_QUERYSTRING = 'querystring'; // continued LIke I said no error is being reported at all :(

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  • What's the "right" way to get Win32 p/Invoke declarations?

    - by Daniel Earwicker
    I typically use the site http://www.pinvoke.net/ to grab a DllImport declaration whenever I need to call a Win32 API, and I've noticed it's the de facto standard response on Stack Overflow to API interop questions. Is this what "everyone" does? Is there a better way? Does Microsoft offer an alternative? e.g. a tool that reads .h files and outputs an assembly. Why aren't there some standard assemblies that just expose all the Win32 APIs? What would be the barrier to creating them and using them, as an alternative to a site like pinvoke.net?

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  • syntax error, unexpected '.', expecting ')'

    - by Jonathan
    Hi, I've got a problem when I'm calling a static var from another class. I get this pretty syntax error where php is unexpected the '.' Here is where I'm calling it : private $aLien = array( "menu1" => array("Accueil","statique/".Variable_init::$langue."/accueil.html",0,0), //This line "menu2" => array("Infos Pratiques","statique/".Variable_init::$langue."/info.html",0,0), "menu3" => array("Faire une réservation","statique/".Variable_init::$langue."/reserver.html",0,0), "menu4" => array("Pour Nous Joindre","statique/".Variable_init::$langue."/nousJoindre.html",0,0), "menu5" => array("Plan du site","statique/".Variable_init::$langue."/plansite.html",0,0) ); And here is my static var declaration from another class: class Variable_init implements iVariable_init{ public static $langue; public static $id_choix; public static $id_contenu;

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  • Safari won't request video or audio from HTML 5 media elements?

    - by thure
    So far what I've been developing has worked in Chrome and, using fallbacks, IE8. What I don't get is this: Safari just won't start loading <video> or <audio> content. Safari 6 won't load, and neither will iOS 5's Safari: My code calls .load() on the elements at the appropriate time (at least for Chrome), so what gives? Here is the video declaration: <video width="800" height="600" class="faces" id="facesVideo"> <source src="video/grid.mp4" type="video/mp4" /> <source src="video/grid.ogv" type="video/ogg" /> </video> The audio is declared dynamically, but has the same problem. Do I need to wait for some DOM event that Chrome doesn't need before calling .load()? What does it take to get Safari to start buffering until the elements can fire canplaythrough?

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