Search Results

Search found 9718 results on 389 pages for 'classes'.

Page 117/389 | < Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >

  • Generate service layer with Hibernate

    - by gmate
    Hi all! I generate *.hbm.xml mapping files and *.java file from the DB schema, with Hibernate tools. My question is, that is there any option, to generate service classes also? These are the classes where I implement the store(), find(), delete(), etc... methods. I know that for C# there are many solutions to generate almost everything. I'm looking for the same, but with Hibernate. Is there any? Thanks for every reply in advance!

    Read the article

  • Can anybody explain the working of following code...?

    - by Siddhi
    Can anybody explain the working of following code...? interface myInterface{} public class Main { public static void main(String[] args) { System.out.println(new myInterface(){public String toString(){return "myInterfacetoString";}}); System.out.println(new myInterface(){public String myFunction(){return "myInterfacemyFunction";}}); } } Output is... myInterfacetoString primitivedemo.Main$2@9304b1 All answers saying that myInterface in println() statement is anonymous class. But as I already declared it as an interface, why does it allow me to create anonymous class of same name....? again...if these are anonymous classes then class main should allow me to give any name to these anonymous classes..But if try to do so..I'm getting compilation error

    Read the article

  • Determining whether a class implements a generic list in a T4 template

    - by James Hollingworth
    I'm writing a T4 template which loads some classes from an assembly, does some analysis of the classes and then generates some code. One particular bit of analysis I need to do is to determine whether the class implements a generic list. I can do this pretty simply in C#, e.g. public class Foo : List<string> { } var t = typeof(Foo); if (t.BaseType != null && t.BaseType.IsGenericType && t.BaseType.GetGenericTypeDefinition() == typeof(List<>))) Console.WriteLine("Win"); However T4 templates use the FXCop introspection engine and so you do not have access to the .net reflection API. I've spent the past couple of hours in Reflector but still can't figure it out. Does anyone have any clues about how to do this?

    Read the article

  • Should I share UI for objects that use common fields?

    - by wb
    I have a parent class that holds all of the fields that are common between all device types. From that, I have a few derived classes that each hold their unique fields. Say I have device type "Switch" and "Transformer". Both derived classes only have 2-3 of their own unique fields. When doing the UI design (windows forms) in this case. Should I create two separate forms for each device type or create a user control with all fields that are shared among all devices? Thank you.

    Read the article

  • Program output to file in Java (and reading it again)

    - by Cohagen
    I have a large main method in an IO class which creates objects from four different classes in my program (which all use one another to some extent). My main method takes all info in using a scanner, from the console window, and uses this info to call the constructors and methods in the other classes. As this is my first full program in Java I have been focussed on making the main method work via the console, without properly considering file input and output. I cannot see an easy way of making that work now. Ideally what I require is some way of writing everything I input to the console while running the main method to a file, in a format that can be read again and inputed back through the main method? I have refrained from posting the main method as it is 250+ lines long, but will post any relevant parts of it if required. Any help appreciated

    Read the article

  • Running a packaged exe in the same folder as the installed firefox extension

    - by mustafabar
    I have read this thread, and some other How to run a local exe in my firefox extension The problem is, at deployment and using firefox 4.0.1, if I install the .xpi extension, the xpi is put inside the \Profiles...\extensions as **.xpi, which is a compressed format All the solutions assume that the the extension is put in a folder, thus they are accessing the folder as is, which I cannot do for example this guy says //**** get profile folder path **** var dsprops = Components.classes['@mozilla.org/file/directory_service;1'] .getService(Components.interfaces.nsIProperties); var ProfilePath = dsprops.get("ProfD", Components.interfaces.nsIFile).path; //**** initialize file **** var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath(ProfilePath); //**** append each step in the path **** file.append("extensions"); file.append("guid"); file.append("sample.exe"); guid in my case is installed as {f13b157f-b174-47e7-a34d-4815ddfdfeb8}.xpi which cannot be accessible this way

    Read the article

  • .NET project: unified wrapper for object databases.

    - by Steve
    I am considering doing a project which would provide unified API and tools (import/export, etc.) for object databases (e.g. Caché, Objectivity) for .NET. It would provide: schema generation from CLR classes, generation of C# classes from given OODBMs schema, API for deleting, creating and updating objects, Linq provider, API for calling object's methods on DB server, some of OODBMs provide some kind of SQL support, so API for this, providers for Caché and Objectivity in first phase. Does any project which implements any of above exist? Can this be achieved with NHibernate dialects? or are OODBMs so different than RDBMs that it worth doing separate framework for them?

    Read the article

  • [PHP] How to unset object's inherited properties ?

    - by vbklv
    I have an Object ( [id] => 1 [parent_id] => 0 [result:Database:private] => [db:Database:private] => mysqli Object ( [affected_rows] => 0 ... ) ) Obviously, the Object has inherited the 'db' and 'result' properties of the parent Database class. unset($object-result) nor unset($object-result:Database) nor unset($object-result:Database:private) work. How could I unset those properties when they are no longer needed (i.e. when the object properties are about to be output)? Is it a generally a good idea to have a database object as an inherited property of other classes (extend one Database class with all other classes that use database connections)?

    Read the article

  • C++ Inheritance Question

    - by shaz
    I have a base class MessageHandler and 2 derived classes, MessageHandler_CB and MessageHandler_DQ. The derived classes redefine the handleMessage(...) method. MH_DQ processes a message and puts the result in a deque while MH_CB processes the message and then executes a callback function. The base class has a static callback function that I pass along with a this pointer to a library which calls the static callback when a new message is available for processing. My problem comes when I am in the static callback with a void * pointing to either a MH_DQ or a MH_CB. If I cast it to the base class the empty MessageHandler::handleMessage(...) method is called, rather than the version in the appropriate derived class. What is the best way to address this situation from a design perspective and/or what language features might help me to implement a solution to my problem? Thanks in advance!

    Read the article

  • PHP loading / including files only if class is used

    - by MrMalayev
    I have a couple of classes, and certain classes require only a part of an SDK. For example class a { /* requires filea.php*/ } class b { /*requires fileb.php*/ } Instead of including the files at the top like require_once 'filea.php'; require_once 'fileb.php'; class a { /*do stuff*/ } class b { /*do stuff*/ } Can I just include them in the class, so one only loads when an object is made? class a { require filea.php; /*do stuff*/ } class b { require fileb.php; /*do stuff*/ }

    Read the article

  • Generic type parameter naming convention for Java (with multiple chars)?

    - by chaper29
    In some interfaces i wrote I'd like to name generic type parameter with more than one character to make the code more readable. Something like.... Map<Key,Value> Instead of this... Map<K,V> But when it comes to methods, the type-parameters look like java-classes which is also confusing. public void put(Key key, Value value) This seems like Key and Value are classes. I found or thought of some notations, but nothing like a convention from sun or a general best-practice. Alternatives i guesed of or found... Map<KEY,VALUE> Map<TKey,TValue>

    Read the article

  • any way to simplify this with a form of dynamic class instantiation?

    - by gnychis
    I have several child classes that extend a parent class, forced to have a uniform constructor. I have a queue which keeps a list of these classes, which must extend MergeHeuristic. The code that I currently have looks like the following: Class<? extends MergeHeuristic> heuristicRequest = _heuristicQueue.pop(); MergeHeuristic heuristic = null; if(heuristicRequest == AdjacentMACs.class) heuristic = new AdjacentMACs(_parent); if(heuristicRequest == SimilarInterfaceNames.class) heuristic = new SimilarInterfaceNames(_parent); if(heuristicRequest == SameMAC.class) heuristic = new SameMAC(_parent); Is there any way to simplify that to dynamically instantiate the class, something along the lines of: heuristic = new heuristicRequest.somethingSpecial(); That would flatten that block of if statements.

    Read the article

  • Why people define class, trait, object inside another object in Scala?

    - by Zwcat
    Ok, I'll explain why I ask this question. I begin to read Lift 2.2 source code these days. In Lift, I found that, define inner class and inner trait are very heavily used. object Menu has 2 inner traits and 4 inner classes. object Loc has 18 inner classes, 5 inner traits, 7 inner objects. There're tons of codes write like this. I wanna to know why the author write it like this. Is it because it's the author's personal taste or a powerful use of language feature?

    Read the article

  • Sync issue in collection fetch backbone

    - by Stefano Maglione
    i'm fetching a collection but i've problem because into the collection the function parse use an another ajax call.So if i try to console.log the response of fetch after the fetch linecode but it is ever undefined. Function call fetch: friends: function(){ var amici=new Amicizie(); var amicilist=amici.fetch(); console.log(amicilist);<---undefined,because executed before fetch collection called: var obj={}; var Amicizie = Backbone.Collection.extend({ url:'https://api.parse.com/1/classes/User/', parse: function(data) { var cur_user=Parse.User.current().id; $.ajax({ type: 'GET', headers: {'X-Parse-Application-Id':'qS0KL***EM1tyhM9EEPiTS3VMk','X-Parse-REST-API- Key':'nh3eoUo9G***JIfIt1Gm'}, url: "https://api.parse.com/1/classes/_User/?where=....", success: function(object) { console.log(object ); obj=object; console.log(obj ); }, error: function(data) { console.log("ko" ); } }); return obj.results; } }); return Amicizie; });

    Read the article

  • .NET security mechanism to restrict access between two Types in the same Website project?

    - by jdk
    Question: Is there a mechanism in the .NET Framework to hide one custom Type from another without using separate projects/assemblies? I'm using C# with ASP.NET in a Website project (Note: Not a Web Application). Obviously there's not a way to enforce this restriction using language-specific OO keywords so I am looking for something else, for example: maybe a permission framework or code access mechanism, maybe something that uses meta data like Attributes. I'm unsure. I don't really care whether the solution actually hides classes from each other or just makes them inaccessible, etc. A runtime or design time answer will suffice. Looking for something easy to implement otherwise it's not worth the effort ... Background: I'm working in an ASP.NET Website project and the team has decided not to use separate project assemblies for different software layers. Therefore I'm looking for a way to have, for example, a DataAccess/ folder of which I disallow its classes to access other Types in the ASP.NET Website project.

    Read the article

  • DDD: MailService.SendNotificationToUser() or User.Notify()?

    - by cfs
    I seem to stumble on problem after problem giving my entities behavior. I have a system where a user gets a notification when someone comments his article. Right now it is via an e-mail. I'm struggeling how to implement this the DDD way. Option 1 User entity has a Notify method: User.Notify() The method uses C# built in classes to send an e-mail notification via e-mail The problem with having this in the domain is that it is technology spesific, and how a user is notified might change in the future. I feel this belongs to infrastructure, but how then can a user have behavior? Option 2 I create a Service: NotificationService.Notify(User) The Service uses C# built in classes to send an e-mail The pro is that the service could be an Application Service, and as far as I know an application service can use the infrastructure and call things like the System.Net.Mail and repositories for that sake. How would you implement this?

    Read the article

  • Asp.net with MVC multiple model in one view (create, update)

    - by Abdalmohaymen
    I have problem in asp.ne Mvc with multiple model in one view on create and update I 'm work on exams system class Questions and class Answers Question is aparent class and Answers is a child class [Bind(exclude("id"))] class Quesions { public string question{get; set;} public Datetime Timepostquestion{get; set;} } [Bind(exclude("id"))] class Answers { public string answer{get; set;} public Datetime Timepostanswer{get; set;} public questionId {get; set;} } in a view I use two classes how to use classes in insert and update what a way which I have to solve my problem

    Read the article

  • Top things web developers should know about the Visual Studio 2013 release

    - by Jon Galloway
    ASP.NET and Web Tools for Visual Studio 2013 Release NotesASP.NET and Web Tools for Visual Studio 2013 Release NotesSummary for lazy readers: Visual Studio 2013 is now available for download on the Visual Studio site and on MSDN subscriber downloads) Visual Studio 2013 installs side by side with Visual Studio 2012 and supports round-tripping between Visual Studio versions, so you can try it out without committing to a switch Visual Studio 2013 ships with the new version of ASP.NET, which includes ASP.NET MVC 5, ASP.NET Web API 2, Razor 3, Entity Framework 6 and SignalR 2.0 The new releases ASP.NET focuses on One ASP.NET, so core features and web tools work the same across the platform (e.g. adding ASP.NET MVC controllers to a Web Forms application) New core features include new templates based on Bootstrap, a new scaffolding system, and a new identity system Visual Studio 2013 is an incredible editor for web files, including HTML, CSS, JavaScript, Markdown, LESS, Coffeescript, Handlebars, Angular, Ember, Knockdown, etc. Top links: Visual Studio 2013 content on the ASP.NET site are in the standard new releases area: http://www.asp.net/vnext ASP.NET and Web Tools for Visual Studio 2013 Release Notes Short intro videos on the new Visual Studio web editor features from Scott Hanselman and Mads Kristensen Announcing release of ASP.NET and Web Tools for Visual Studio 2013 post on the official .NET Web Development and Tools Blog Scott Guthrie's post: Announcing the Release of Visual Studio 2013 and Great Improvements to ASP.NET and Entity Framework Okay, for those of you who are still with me, let's dig in a bit. Quick web dev notes on downloading and installing Visual Studio 2013 I found Visual Studio 2013 to be a pretty fast install. According to Brian Harry's release post, installing over pre-release versions of Visual Studio is supported.  I've installed the release version over pre-release versions, and it worked fine. If you're only going to be doing web development, you can speed up the install if you just select Web Developer tools. Of course, as a good Microsoft employee, I'll mention that you might also want to install some of those other features, like the Store apps for Windows 8 and the Windows Phone 8.0 SDK, but they do download and install a lot of other stuff (e.g. the Windows Phone SDK sets up Hyper-V and downloads several GB's of VM's). So if you're planning just to do web development for now, you can pick just the Web Developer Tools and install the other stuff later. If you've got a fast internet connection, I recommend using the web installer instead of downloading the ISO. The ISO includes all the features, whereas the web installer just downloads what you're installing. Visual Studio 2013 development settings and color theme When you start up Visual Studio, it'll prompt you to pick some defaults. These are totally up to you -whatever suits your development style - and you can change them later. As I said, these are completely up to you. I recommend either the Web Development or Web Development (Code Only) settings. The only real difference is that Code Only hides the toolbars, and you can switch between them using Tools / Import and Export Settings / Reset. Web Development settings Web Development (code only) settings Usually I've just gone with Web Development (code only) in the past because I just want to focus on the code, although the Standard toolbar does make it easier to switch default web browsers. More on that later. Color theme Sigh. Okay, everyone's got their favorite colors. I alternate between Light and Dark depending on my mood, and I personally like how the low contrast on the window chrome in those themes puts the emphasis on my code rather than the tabs and toolbars. I know some people got pretty worked up over that, though, and wanted the blue theme back. I personally don't like it - it reminds me of ancient versions of Visual Studio that I don't want to think about anymore. So here's the thing: if you install Visual Studio Ultimate, it defaults to Blue. The other versions default to Light. If you use Blue, I won't criticize you - out loud, that is. You can change themes really easily - either Tools / Options / Environment / General, or the smart way: ctrl+q for quick launch, then type Theme and hit enter. Signing in During the first run, you'll be prompted to sign in. You don't have to - you can click the "Not now, maybe later" link at the bottom of that dialog. I recommend signing in, though. It's not hooked in with licensing or tracking the kind of code you write to sell you components. It is doing good things, like  syncing your Visual Studio settings between computers. More about that here. So, you don't have to, but I sure do. Overview of shiny new things in ASP.NET land There are a lot of good new things in ASP.NET. I'll list some of my favorite here, but you can read more on the ASP.NET site. One ASP.NET You've heard us talk about this for a while. The idea is that options are good, but choice can be a burden. When you start a new ASP.NET project, why should you have to make a tough decision - with long-term consequences - about how your application will work? If you want to use ASP.NET Web Forms, but have the option of adding in ASP.NET MVC later, why should that be hard? It's all ASP.NET, right? Ideally, you'd just decide that you want to use ASP.NET to build sites and services, and you could use the appropriate tools (the green blocks below) as you needed them. So, here it is. When you create a new ASP.NET application, you just create an ASP.NET application. Next, you can pick from some templates to get you started... but these are different. They're not "painful decision" templates, they're just some starting pieces. And, most importantly, you can mix and match. I can pick a "mostly" Web Forms template, but include MVC and Web API folders and core references. If you've tried to mix and match in the past, you're probably aware that it was possible, but not pleasant. ASP.NET MVC project files contained special project type GUIDs, so you'd only get controller scaffolding support in a Web Forms project if you manually edited the csproj file. Features in one stack didn't work in others. Project templates were painful choices. That's no longer the case. Hooray! I just did a demo in a presentation last week where I created a new Web Forms + MVC + Web API site, built a model, scaffolded MVC and Web API controllers with EF Code First, add data in the MVC view, viewed it in Web API, then added a GridView to the Web Forms Default.aspx page and bound it to the Model. In about 5 minutes. Sure, it's a simple example, but it's great to be able to share code and features across the whole ASP.NET family. Authentication In the past, authentication was built into the templates. So, for instance, there was an ASP.NET MVC 4 Intranet Project template which created a new ASP.NET MVC 4 application that was preconfigured for Windows Authentication. All of that authentication stuff was built into each template, so they varied between the stacks, and you couldn't reuse them. You didn't see a lot of changes to the authentication options, since they required big changes to a bunch of project templates. Now, the new project dialog includes a common authentication experience. When you hit the Change Authentication button, you get some common options that work the same way regardless of the template or reference settings you've made. These options work on all ASP.NET frameworks, and all hosting environments (IIS, IIS Express, or OWIN for self-host) The default is Individual User Accounts: This is the standard "create a local account, using username / password or OAuth" thing; however, it's all built on the new Identity system. More on that in a second. The one setting that has some configuration to it is Organizational Accounts, which lets you configure authentication using Active Directory, Windows Azure Active Directory, or Office 365. Identity There's a new identity system. We've taken the best parts of the previous ASP.NET Membership and Simple Identity systems, rolled in a lot of feedback and made big enhancements to support important developer concerns like unit testing and extensiblity. I've written long posts about ASP.NET identity, and I'll do it again. Soon. This is not that post. The short version is that I think we've finally got just the right Identity system. Some of my favorite features: There are simple, sensible defaults that work well - you can File / New / Run / Register / Login, and everything works. It supports standard username / password as well as external authentication (OAuth, etc.). It's easy to customize without having to re-implement an entire provider. It's built using pluggable pieces, rather than one large monolithic system. It's built using interfaces like IUser and IRole that allow for unit testing, dependency injection, etc. You can easily add user profile data (e.g. URL, twitter handle, birthday). You just add properties to your ApplicationUser model and they'll automatically be persisted. Complete control over how the identity data is persisted. By default, everything works with Entity Framework Code First, but it's built to support changes from small (modify the schema) to big (use another ORM, store your data in a document database or in the cloud or in XML or in the EXIF data of your desktop background or whatever). It's configured via OWIN. More on OWIN and Katana later, but the fact that it's built using OWIN means it's portable. You can find out more in the Authentication and Identity section of the ASP.NET site (and lots more content will be going up there soon). New Bootstrap based project templates The new project templates are built using Bootstrap 3. Bootstrap (formerly Twitter Bootstrap) is a front-end framework that brings a lot of nice benefits: It's responsive, so your projects will automatically scale to device width using CSS media queries. For example, menus are full size on a desktop browser, but on narrower screens you automatically get a mobile-friendly menu. The built-in Bootstrap styles make your standard page elements (headers, footers, buttons, form inputs, tables etc.) look nice and modern. Bootstrap is themeable, so you can reskin your whole site by dropping in a new Bootstrap theme. Since Bootstrap is pretty popular across the web development community, this gives you a large and rapidly growing variety of templates (free and paid) to choose from. Bootstrap also includes a lot of very useful things: components (like progress bars and badges), useful glyphicons, and some jQuery plugins for tooltips, dropdowns, carousels, etc.). Here's a look at how the responsive part works. When the page is full screen, the menu and header are optimized for a wide screen display: When I shrink the page down (this is all based on page width, not useragent sniffing) the menu turns into a nice mobile-friendly dropdown: For a quick example, I grabbed a new free theme off bootswatch.com. For simple themes, you just need to download the boostrap.css file and replace the /content/bootstrap.css file in your project. Now when I refresh the page, I've got a new theme: Scaffolding The big change in scaffolding is that it's one system that works across ASP.NET. You can create a new Empty Web project or Web Forms project and you'll get the Scaffold context menus. For release, we've got MVC 5 and Web API 2 controllers. We had a preview of Web Forms scaffolding in the preview releases, but they weren't fully baked for RTM. Look for them in a future update, expected pretty soon. This scaffolding system wasn't just changed to work across the ASP.NET frameworks, it's also built to enable future extensibility. That's not in this release, but should also hopefully be out soon. Project Readme page This is a small thing, but I really like it. When you create a new project, you get a Project_Readme.html page that's added to the root of your project and opens in the Visual Studio built-in browser. I love it. A long time ago, when you created a new project we just dumped it on you and left you scratching your head about what to do next. Not ideal. Then we started adding a bunch of Getting Started information to the new project templates. That told you what to do next, but you had to delete all of that stuff out of your website. It doesn't belong there. Not ideal. This is a simple HTML file that's not integrated into your project code at all. You can delete it if you want. But, it shows a lot of helpful links that are current for the project you just created. In the future, if we add new wacky project types, they can create readme docs with specific information on how to do appropriately wacky things. Side note: I really like that they used the internal browser in Visual Studio to show this content rather than popping open an HTML page in the default browser. I hate that. It's annoying. If you're doing that, I hope you'll stop. What if some unnamed person has 40 or 90 tabs saved in their browser session? When you pop open your "Thanks for installing my Visual Studio extension!" page, all eleventy billion tabs start up and I wish I'd never installed your thing. Be like these guys and pop stuff Visual Studio specific HTML docs in the Visual Studio browser. ASP.NET MVC 5 The biggest change with ASP.NET MVC 5 is that it's no longer a separate project type. It integrates well with the rest of ASP.NET. In addition to that and the other common features we've already looked at (Bootstrap templates, Identity, authentication), here's what's new for ASP.NET MVC. Attribute routing ASP.NET MVC now supports attribute routing, thanks to a contribution by Tim McCall, the author of http://attributerouting.net. With attribute routing you can specify your routes by annotating your actions and controllers. This supports some pretty complex, customized routing scenarios, and it allows you to keep your route information right with your controller actions if you'd like. Here's a controller that includes an action whose method name is Hiding, but I've used AttributeRouting to configure it to /spaghetti/with-nesting/where-is-waldo public class SampleController : Controller { [Route("spaghetti/with-nesting/where-is-waldo")] public string Hiding() { return "You found me!"; } } I enable that in my RouteConfig.cs, and I can use that in conjunction with my other MVC routes like this: public class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapMvcAttributeRoutes(); routes.MapRoute( name: "Default", url: "{controller}/{action}/{id}", defaults: new { controller = "Home", action = "Index", id = UrlParameter.Optional } ); } } You can read more about Attribute Routing in ASP.NET MVC 5 here. Filter enhancements There are two new additions to filters: Authentication Filters and Filter Overrides. Authentication filters are a new kind of filter in ASP.NET MVC that run prior to authorization filters in the ASP.NET MVC pipeline and allow you to specify authentication logic per-action, per-controller, or globally for all controllers. Authentication filters process credentials in the request and provide a corresponding principal. Authentication filters can also add authentication challenges in response to unauthorized requests. Override filters let you change which filters apply to a given action method or controller. Override filters specify a set of filter types that should not be run for a given scope (action or controller). This allows you to configure filters that apply globally but then exclude certain global filters from applying to specific actions or controllers. ASP.NET Web API 2 ASP.NET Web API 2 includes a lot of new features. Attribute Routing ASP.NET Web API supports the same attribute routing system that's in ASP.NET MVC 5. You can read more about the Attribute Routing features in Web API in this article. OAuth 2.0 ASP.NET Web API picks up OAuth 2.0 support, using security middleware running on OWIN (discussed below). This is great for features like authenticated Single Page Applications. OData Improvements ASP.NET Web API now has full OData support. That required adding in some of the most powerful operators: $select, $expand, $batch and $value. You can read more about OData operator support in this article by Mike Wasson. Lots more There's a huge list of other features, including CORS (cross-origin request sharing), IHttpActionResult, IHttpRequestContext, and more. I think the best overview is in the release notes. OWIN and Katana I've written about OWIN and Katana recently. I'm a big fan. OWIN is the Open Web Interfaces for .NET. It's a spec, like HTML or HTTP, so you can't install OWIN. The benefit of OWIN is that it's a community specification, so anyone who implements it can plug into the ASP.NET stack, either as middleware or as a host. Katana is the Microsoft implementation of OWIN. It leverages OWIN to wire up things like authentication, handlers, modules, IIS hosting, etc., so ASP.NET can host OWIN components and Katana components can run in someone else's OWIN implementation. Howard Dierking just wrote a cool article in MSDN magazine describing Katana in depth: Getting Started with the Katana Project. He had an interesting example showing an OWIN based pipeline which leveraged SignalR, ASP.NET Web API and NancyFx components in the same stack. If this kind of thing makes sense to you, that's great. If it doesn't, don't worry, but keep an eye on it. You're going to see some cool things happen as a result of ASP.NET becoming more and more pluggable. Visual Studio Web Tools Okay, this stuff's just crazy. Visual Studio has been adding some nice web dev features over the past few years, but they've really cranked it up for this release. Visual Studio is by far my favorite code editor for all web files: CSS, HTML, JavaScript, and lots of popular libraries. Stop thinking of Visual Studio as a big editor that you only use to write back-end code. Stop editing HTML and CSS in Notepad (or Sublime, Notepad++, etc.). Visual Studio starts up in under 2 seconds on a modern computer with an SSD. Misspelling HTML attributes or your CSS classes or jQuery or Angular syntax is stupid. It doesn't make you a better developer, it makes you a silly person who wastes time. Browser Link Browser Link is a real-time, two-way connection between Visual Studio and all connected browsers. It's only attached when you're running locally, in debug, but it applies to any and all connected browser, including emulators. You may have seen demos that showed the browsers refreshing based on changes in the editor, and I'll agree that's pretty cool. But it's really just the start. It's a two-way connection, and it's built for extensiblity. That means you can write extensions that push information from your running application (in IE, Chrome, a mobile emulator, etc.) back to Visual Studio. Mads and team have showed off some demonstrations where they enabled edit mode in the browser which updated the source HTML back on the browser. It's also possible to look at how the rendered HTML performs, check for compatibility issues, watch for unused CSS classes, the sky's the limit. New HTML editor The previous HTML editor had a lot of old code that didn't allow for improvements. The team rewrote the HTML editor to take advantage of the new(ish) extensibility features in Visual Studio, which then allowed them to add in all kinds of features - things like CSS Class and ID IntelliSense (so you type style="" and get a list of classes and ID's for your project), smart indent based on how your document is formatted, JavaScript reference auto-sync, etc. Here's a 3 minute tour from Mads Kristensen. The previous HTML editor had a lot of old code that didn't allow for improvements. The team rewrote the HTML editor to take advantage of the new(ish) extensibility features in Visual Studio, which then allowed them to add in all kinds of features - things like CSS Class and ID IntelliSense (so you type style="" and get a list of classes and ID's for your project), smart indent based on how your document is formatted, JavaScript reference auto-sync, etc. Lots more Visual Studio web dev features That's just a sampling - there's a ton of great features for JavaScript editing, CSS editing, publishing, and Page Inspector (which shows real-time rendering of your page inside Visual Studio). Here are some more short videos showing those features. Lots, lots more Okay, that's just a summary, and it's still quite a bit. Head on over to http://asp.net/vnext for more information, and download Visual Studio 2013 now to get started!

    Read the article

  • how to solve eclipse's Type The project was not built due to "Could not delete

    - by user50680
    when I change a properties file's content, Eclipse always show error,say "Description Resource Path Location Type The project was not built due to "Could not delete '/lichong-test-tester/target/test-classes/config'.". Fix the problem, then try refreshing this project and building it since it may be inconsistent lichong-test-tester Unknown Java Problem ". I have to clean and rebuild whole project to solve this problem ,can anybody tell me how to avoid this. https://skydrive.live.com/redir.aspx?cid=02a1e6543b4cc73e&resid=2A1E6543B4CC73E!458&parid=root that's my Screenshot

    Read the article

  • Effectively implementing a game view using java

    - by kdavis8
    I am writing a 2d game in java. The game mechanics are similar to the Pokémon game boy advance series e.g. fire red, ruby, diamond and so on. I need a way to draw a huge map maybe 5000 by 5000 pixels and then load individual in game sprites to across the entirety of the map, like rendering a scene. Game sprites would be things like terrain objects, trees, rocks, bushes, also houses, castles, NPC's and so on. But i also need to implement some kind of camera view class that focuses on the player. the camera view class needs to follow the characters movements throughout the game map but it also needs to clip the rest of the map away from the user's field of view, so that the user can only see the arbitrary proximity adjacent to the player's sprite. The proximity's range could be something like 500 pixels in every direction around the player’s sprite. On top of this, i need to implement an independent resolution for the game world so that the game view will be uniform on all screen sizes and screen resolutions. I know that this does sound like a handful and may fall under the category of multiple questions, but the questions are all related and any advice would be very much appreciated. I don’t need a full source code listing but maybe some pointers to effective java API classes that could make doing what i need to do a lot simpler. Also any algorithmic/ design advice would greatly benefit me as well. example of what i am trying to do in source code form below package myPackage; /** * The Purpose of GameView is to: Render a scene using Scene class, Create a * clipping pane using CameraView class, and finally instantiate a coordinate * grid using Path class. * * Once all of these things have been done, GameView class should then be * instantiated and used jointly with its helper classes. CameraView should be * used as the main drawing image. CameraView is the the window to the game * world.Scene passes data constantly to CameraView so that the entire map flows * smoothly. Path uses the x and y coordinates from camera view to construct * cells for path finding algorithms. */ public class GameView { // Scene is a helper class to game view. it renders the entire map to memory // for the camera view. Scene scene; // Camera View is a helper class to game view. It clips the Scene into a // small image that follows the players coordinates. CameraView Camera; // Path is a helper class to game view. It observes and calculates the // coordinates of camera view and divides them into Grids/Cells for Path // finding. Path path; // this represents the player and has a getSprite() method that will return // the current frame column row combination of the passed sprite sheet. Sprite player; }

    Read the article

< Previous Page | 113 114 115 116 117 118 119 120 121 122 123 124  | Next Page >